diff options
-rw-r--r-- | indra/newview/llcallfloater.cpp | 3 | ||||
-rw-r--r-- | indra/newview/llspeakbutton.cpp | 3 | ||||
-rw-r--r-- | indra/newview/skins/default/xui/en/notifications.xml | 4 |
3 files changed, 6 insertions, 4 deletions
diff --git a/indra/newview/llcallfloater.cpp b/indra/newview/llcallfloater.cpp index 328c326278..945a760d05 100644 --- a/indra/newview/llcallfloater.cpp +++ b/indra/newview/llcallfloater.cpp @@ -50,6 +50,7 @@ #include "llviewerwindow.h" #include "llvoicechannel.h" #include "llviewerparcelmgr.h" +#include "llfirstuse.h" static void get_voice_participants_uuids(uuid_vec_t& speakers_uuids); void reshape_floater(LLCallFloater* floater, S32 delta_height); @@ -170,13 +171,13 @@ BOOL LLCallFloater::postBuild() updateTransparency(TT_ACTIVE); // force using active floater transparency (STORM-730) updateSession(); - return TRUE; } // virtual void LLCallFloater::onOpen(const LLSD& /*key*/) { + LLFirstUse::speak(false); } // virtual diff --git a/indra/newview/llspeakbutton.cpp b/indra/newview/llspeakbutton.cpp index c76ecae4a2..81beb0155f 100644 --- a/indra/newview/llspeakbutton.cpp +++ b/indra/newview/llspeakbutton.cpp @@ -38,6 +38,7 @@ #include "llspeakbutton.h" #include "llbottomtray.h" +#include "llfirstuse.h" static LLDefaultChildRegistry::Register<LLSpeakButton> t1("talk_button"); @@ -176,10 +177,12 @@ void LLSpeakButton::onMouseDown_SpeakBtn() { bool down = true; LLVoiceClient::getInstance()->inputUserControlState(down); // this method knows/care about whether this translates into a toggle-to-talk or down-to-talk + LLFirstUse::speak(false); } void LLSpeakButton::onMouseUp_SpeakBtn() { bool down = false; LLVoiceClient::getInstance()->inputUserControlState(down); + LLFirstUse::speak(false); } diff --git a/indra/newview/skins/default/xui/en/notifications.xml b/indra/newview/skins/default/xui/en/notifications.xml index 85b8cac944..b478cf869e 100644 --- a/indra/newview/skins/default/xui/en/notifications.xml +++ b/indra/newview/skins/default/xui/en/notifications.xml @@ -6611,9 +6611,7 @@ Mute everyone? label="Speak" type="hint" unique="true"> -Click the Speak button to turn your microphone off and on. - -Your microphone is on by default. +Click the Speak button to turn your microphone on and off. Click on the up arrow to see the voice control panel. |