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-rwxr-xr-xindra/llwindow/llwindowwin32.cpp17
-rwxr-xr-xindra/newview/llfloaterhardwaresettings.cpp17
-rwxr-xr-xindra/newview/llfloaterhardwaresettings.h2
-rwxr-xr-xindra/newview/llviewertexture.h2
-rwxr-xr-xindra/newview/llviewertexturelist.cpp15
-rwxr-xr-xindra/newview/skins/default/xui/en/floater_hardware_settings.xml3
6 files changed, 41 insertions, 15 deletions
diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp
index 30f5526500..767676b9b8 100755
--- a/indra/llwindow/llwindowwin32.cpp
+++ b/indra/llwindow/llwindowwin32.cpp
@@ -85,6 +85,18 @@ void show_window_creation_error(const std::string& title)
LL_WARNS("Window") << title << LL_ENDL;
}
+HGLRC SafeCreateContext(HDC hdc)
+{
+ __try
+ {
+ return wglCreateContext(hdc);
+ }
+ __except(EXCEPTION_EXECUTE_HANDLER)
+ {
+ return NULL;
+ }
+}
+
//static
BOOL LLWindowWin32::sIsClassRegistered = FALSE;
@@ -1166,14 +1178,15 @@ BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen &size, BO
return FALSE;
}
- if (!(mhRC = wglCreateContext(mhDC)))
+
+ if (!(mhRC = SafeCreateContext(mhDC)))
{
close();
OSMessageBox(mCallbacks->translateString("MBGLContextErr"),
mCallbacks->translateString("MBError"), OSMB_OK);
return FALSE;
}
-
+
if (!wglMakeCurrent(mhDC, mhRC))
{
close();
diff --git a/indra/newview/llfloaterhardwaresettings.cpp b/indra/newview/llfloaterhardwaresettings.cpp
index 792a2a5d25..6923308ce9 100755
--- a/indra/newview/llfloaterhardwaresettings.cpp
+++ b/indra/newview/llfloaterhardwaresettings.cpp
@@ -87,15 +87,30 @@ void LLFloaterHardwareSettings::refresh()
refreshEnabledState();
}
+void LLFloaterHardwareSettings::onSetVRAM()
+{
+ S32 vram = childGetValue("GraphicsCardTextureMemory").asInteger();
+
+ //give the texture system plenty of leeway to avoid swapping
+ vram /= 3;
+
+ gSavedSettings.setS32("TextureMemory", vram);
+}
+
void LLFloaterHardwareSettings::refreshEnabledState()
{
F32 mem_multiplier = gSavedSettings.getF32("RenderTextureMemoryMultiple");
S32 min_tex_mem = LLViewerTextureList::getMinVideoRamSetting();
- S32 max_tex_mem = LLViewerTextureList::getMaxVideoRamSetting(false, mem_multiplier);
+ S32 max_tex_mem = LLViewerTextureList::getMaxVideoRamSetting(true, mem_multiplier);
getChild<LLSliderCtrl>("GraphicsCardTextureMemory")->setMinValue(min_tex_mem);
getChild<LLSliderCtrl>("GraphicsCardTextureMemory")->setMaxValue(max_tex_mem);
+ S32 vram = gSavedSettings.getS32("TextureMemory");
+ vram = vram*3;
+
+ getChild<LLSliderCtrl>("GraphicsCardTextureMemory")->setValue(vram);
+ getChild<LLSliderCtrl>("GraphicsCardTextureMemory")->setCommitCallback(boost::bind(&LLFloaterHardwareSettings::onSetVRAM, this));
if (!LLFeatureManager::getInstance()->isFeatureAvailable("RenderVBOEnable") ||
!gGLManager.mHasVertexBufferObject)
{
diff --git a/indra/newview/llfloaterhardwaresettings.h b/indra/newview/llfloaterhardwaresettings.h
index 626771b1d2..63d86d5667 100755
--- a/indra/newview/llfloaterhardwaresettings.h
+++ b/indra/newview/llfloaterhardwaresettings.h
@@ -64,6 +64,8 @@ public:
/// don't apply the changed values
void cancel();
+ void onSetVRAM();
+
/// refresh the enabled values
void refreshEnabledState();
diff --git a/indra/newview/llviewertexture.h b/indra/newview/llviewertexture.h
index 10101a4b9b..78db136427 100755
--- a/indra/newview/llviewertexture.h
+++ b/indra/newview/llviewertexture.h
@@ -40,7 +40,7 @@
#include <list>
#define MIN_VIDEO_RAM_IN_MEGA_BYTES 32
-#define MAX_VIDEO_RAM_IN_MEGA_BYTES 512 // 512MB max for performance reasons.
+#define MAX_VIDEO_RAM_IN_MEGA_BYTES 4096
class LLImageGL ;
class LLImageRaw;
diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp
index 783d1f2202..26f32941bf 100755
--- a/indra/newview/llviewertexturelist.cpp
+++ b/indra/newview/llviewertexturelist.cpp
@@ -1270,7 +1270,7 @@ S32 LLViewerTextureList::getMaxVideoRamSetting(bool get_recommended, float mem_m
// - it's going to be swapping constantly regardless
S32 max_vram = gGLManager.mVRAM;
- if(gGLManager.mIsATI)
+ if(!get_recommended && gGLManager.mIsATI)
{
//shrink the availabe vram for ATI cards because some of them do not handel texture swapping well.
max_vram = (S32)(max_vram * 0.75f);
@@ -1285,15 +1285,15 @@ S32 LLViewerTextureList::getMaxVideoRamSetting(bool get_recommended, float mem_m
{
if (!get_recommended)
{
- max_texmem = 512;
+ max_texmem = 2048;
}
else if (gSavedSettings.getBOOL("NoHardwareProbe")) //did not do hardware detection at startup
{
- max_texmem = 512;
+ max_texmem = 2048;
}
else
{
- max_texmem = 128;
+ max_texmem = 512;
}
llwarns << "VRAM amount not detected, defaulting to " << max_texmem << " MB" << llendl;
@@ -1301,10 +1301,7 @@ S32 LLViewerTextureList::getMaxVideoRamSetting(bool get_recommended, float mem_m
S32 system_ram = (S32)BYTES_TO_MEGA_BYTES(gSysMemory.getPhysicalMemoryClamped()); // In MB
//llinfos << "*** DETECTED " << system_ram << " MB of system memory." << llendl;
- if (get_recommended)
- max_texmem = llmin(max_texmem, (S32)(system_ram/2));
- else
- max_texmem = llmin(max_texmem, (S32)(system_ram));
+ max_texmem = llmin(max_texmem, (S32)(system_ram));
// limit the texture memory to a multiple of the default if we've found some cards to behave poorly otherwise
max_texmem = llmin(max_texmem, (S32) (mem_multiplier * (F32) max_texmem));
@@ -1334,7 +1331,7 @@ void LLViewerTextureList::updateMaxResidentTexMem(S32 mem)
mem = llclamp(mem, getMinVideoRamSetting(), getMaxVideoRamSetting(false, mem_multiplier));
if (mem != cur_mem)
{
- gSavedSettings.setS32("TextureMemory", mem);
+ gSavedSettings.setS32("TextureMemory", mem/3);
return; //listener will re-enter this function
}
diff --git a/indra/newview/skins/default/xui/en/floater_hardware_settings.xml b/indra/newview/skins/default/xui/en/floater_hardware_settings.xml
index 9deb0d2030..05594c2d86 100755
--- a/indra/newview/skins/default/xui/en/floater_hardware_settings.xml
+++ b/indra/newview/skins/default/xui/en/floater_hardware_settings.xml
@@ -155,13 +155,12 @@
tool_tip="Compresses textures in video memory, allowing for higher resolution textures to be loaded at the cost of some color quality."
width="315" />
<slider
- control_name="TextureMemory"
decimal_digits="0"
follows="left|top"
height="20"
increment="16"
initial_value="32"
- label="Texture Memory (MB):"
+ label="Video Memory (MB):"
label_width="195"
layout="topleft"
left="10"