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-rw-r--r--indra/newview/lltexturectrl.cpp1
-rw-r--r--indra/newview/lltexturectrl.h4
2 files changed, 3 insertions, 2 deletions
diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp
index 5f7c2f5080..25e5e23e6f 100644
--- a/indra/newview/lltexturectrl.cpp
+++ b/indra/newview/lltexturectrl.cpp
@@ -1237,6 +1237,7 @@ void LLTextureCtrl::draw()
// Using the discard level, do not show the string if the texture is almost but not
// fully loaded.
if ( mTexturep.notNull() &&
+ (!mTexturep->isFullyLoaded()) &&
(mShowLoadingPlaceholder == TRUE) &&
(mTexturep->getDiscardLevel() != 1) &&
(mTexturep->getDiscardLevel() != 0))
diff --git a/indra/newview/lltexturectrl.h b/indra/newview/lltexturectrl.h
index 0b232da62b..fb1d591e32 100644
--- a/indra/newview/lltexturectrl.h
+++ b/indra/newview/lltexturectrl.h
@@ -45,7 +45,7 @@
class LLButton;
class LLFloaterTexturePicker;
class LLInventoryItem;
-class LLViewerTexture;
+class LLViewerFetchedTexture;
// used for setting drag & drop callbacks.
typedef boost::function<BOOL (LLUICtrl*, LLInventoryItem*)> drag_n_drop_callback;
@@ -189,7 +189,7 @@ private:
drag_n_drop_callback mDropCallback;
commit_callback_t mOnCancelCallback;
commit_callback_t mOnSelectCallback;
- LLPointer<LLViewerTexture> mTexturep;
+ LLPointer<LLViewerFetchedTexture> mTexturep;
LLUIColor mBorderColor;
LLUUID mImageItemID;
LLUUID mImageAssetID;