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-rw-r--r--indra/newview/llvoavatar.cpp9
-rw-r--r--indra/newview/llvoavatar.h2
2 files changed, 6 insertions, 5 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 780b6f81f1..090766e71c 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -5362,9 +5362,10 @@ void LLVOAvatar::checkTextureLoading()
tex->unpauseLoadedCallbacks(&mCallbackTextureList) ;
tex->addTextureStats(START_AREA); //jump start the fetching again
- if (tex->isFullyLoaded())
+ // technically shouldn't need to account for missing, but callback might not have happened yet
+ if (tex->getDiscardLevel() >= 0 || tex->isMissingAsset())
{
- mLoadedCallbackTextures++; // consider it loaded
+ mLoadedCallbackTextures++; // consider it loaded (we have at least some data)
}
}
}
@@ -8204,7 +8205,7 @@ void LLVOAvatar::updateMeshTextures()
}
baked_img->setLoadedCallback(onBakedTextureLoaded, SWITCH_TO_BAKED_DISCARD, FALSE, FALSE, new LLUUID( mID ),
src_callback_list, paused );
- if (!baked_img->isFullyLoaded() && !paused)
+ if (baked_img->getDiscardLevel() < 0 && !paused)
{
mLastTexCallbackAddedTime.reset();
}
@@ -8605,7 +8606,7 @@ void LLVOAvatar::onFirstTEMessageReceived()
LL_DEBUGS("Avatar") << avString() << "layer_baked, setting onInitialBakedTextureLoaded as callback" << LL_ENDL;
image->setLoadedCallback( onInitialBakedTextureLoaded, MAX_DISCARD_LEVEL, FALSE, FALSE, new LLUUID( mID ),
src_callback_list, paused );
- if (!image->isFullyLoaded() && !paused)
+ if (image->getDiscardLevel() < 0 && !paused)
{
mLastTexCallbackAddedTime.reset();
}
diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h
index 3526142ff5..55d8886daf 100644
--- a/indra/newview/llvoavatar.h
+++ b/indra/newview/llvoavatar.h
@@ -629,7 +629,7 @@ protected:
LLLoadedCallbackEntry::source_callback_list_t mCallbackTextureList ;
BOOL mLoadedCallbacksPaused;
- S32 mLoadedCallbackTextures; // count of fully loaded textures filled from mCallbackTextureList
+ S32 mLoadedCallbackTextures; // count of 'loaded' textures filled from mCallbackTextureList
LLFrameTimer mLastTexCallbackAddedTime;
std::set<LLUUID> mTextureIDs;
//--------------------------------------------------------------------