diff options
-rw-r--r-- | indra/newview/llfloaterauction.cpp | 552 | ||||
-rw-r--r-- | indra/newview/llfloaterauction.h | 86 | ||||
-rw-r--r-- | indra/newview/skins/default/xui/en/floater_auction.xml | 96 |
3 files changed, 734 insertions, 0 deletions
diff --git a/indra/newview/llfloaterauction.cpp b/indra/newview/llfloaterauction.cpp new file mode 100644 index 0000000000..56619e818a --- /dev/null +++ b/indra/newview/llfloaterauction.cpp @@ -0,0 +1,552 @@ +/** + * @file llfloaterauction.cpp + * @author James Cook, Ian Wilkes + * @brief Implementation of the auction floater. + * + * $LicenseInfo:firstyear=2004&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" +#include "llfloaterauction.h" + +#include "llgl.h" +#include "llimagej2c.h" +#include "llimagetga.h" +#include "llparcel.h" +#include "llvfile.h" +#include "llvfs.h" +#include "llwindow.h" +#include "message.h" + +#include "llagent.h" +#include "llassetstorage.h" +#include "llcombobox.h" +#include "llestateinfomodel.h" +#include "llmimetypes.h" +#include "llnotifications.h" +#include "llnotificationsutil.h" +#include "llsavedsettingsglue.h" +#include "llviewertexturelist.h" +#include "llviewerparcelmgr.h" +#include "llviewerregion.h" +#include "lluictrlfactory.h" +#include "llviewerwindow.h" +#include "llviewerdisplay.h" +#include "llviewercontrol.h" +#include "llui.h" +#include "llrender.h" +#include "llsdutil.h" +#include "llsdutil_math.h" +#include "lltrans.h" +#include "llcorehttputil.h" + +///---------------------------------------------------------------------------- +/// Local function declarations, constants, enums, and typedefs +///---------------------------------------------------------------------------- + +void auction_j2c_upload_done(const LLUUID& asset_id, + void* user_data, S32 status, LLExtStat ext_status); +void auction_tga_upload_done(const LLUUID& asset_id, + void* user_data, S32 status, LLExtStat ext_status); + +///---------------------------------------------------------------------------- +/// Class llfloaterauction +///---------------------------------------------------------------------------- + +// Default constructor +LLFloaterAuction::LLFloaterAuction(const LLSD& key) + : LLFloater(key), + mParcelID(-1) +{ + mCommitCallbackRegistrar.add("ClickSnapshot", boost::bind(&LLFloaterAuction::onClickSnapshot, this)); + mCommitCallbackRegistrar.add("ClickSellToAnyone", boost::bind(&LLFloaterAuction::onClickSellToAnyone, this)); + mCommitCallbackRegistrar.add("ClickStartAuction", boost::bind(&LLFloaterAuction::onClickStartAuction, this)); + mCommitCallbackRegistrar.add("ClickResetParcel", boost::bind(&LLFloaterAuction::onClickResetParcel, this)); +} + +// Destroys the object +LLFloaterAuction::~LLFloaterAuction() +{ +} + +BOOL LLFloaterAuction::postBuild() +{ + return TRUE; +} + +void LLFloaterAuction::onOpen(const LLSD& key) +{ + initialize(); +} + +void LLFloaterAuction::initialize() +{ + mParcelUpdateCapUrl.clear(); + + mParcelp = LLViewerParcelMgr::getInstance()->getParcelSelection(); + LLViewerRegion* region = LLViewerParcelMgr::getInstance()->getSelectionRegion(); + LLParcel* parcelp = mParcelp->getParcel(); + if(parcelp && region && !parcelp->getForSale()) + { + mParcelHost = region->getHost(); + mParcelID = parcelp->getLocalID(); + mParcelUpdateCapUrl = region->getCapability("ParcelPropertiesUpdate"); + + getChild<LLUICtrl>("parcel_text")->setValue(parcelp->getName()); + getChildView("snapshot_btn")->setEnabled(TRUE); + getChildView("reset_parcel_btn")->setEnabled(TRUE); + getChildView("start_auction_btn")->setEnabled(TRUE); + + U32 estate_id = LLEstateInfoModel::instance().getID(); + // Only enable "Sell to Anyone" on Teen grid or if we don't know the ID yet + getChildView("sell_to_anyone_btn")->setEnabled(estate_id == ESTATE_TEEN || estate_id == 0); + } + else + { + mParcelHost.invalidate(); + if(parcelp && parcelp->getForSale()) + { + getChild<LLUICtrl>("parcel_text")->setValue(getString("already for sale")); + } + else + { + getChild<LLUICtrl>("parcel_text")->setValue(LLStringUtil::null); + } + mParcelID = -1; + getChildView("snapshot_btn")->setEnabled(false); + getChildView("reset_parcel_btn")->setEnabled(false); + getChildView("sell_to_anyone_btn")->setEnabled(false); + getChildView("start_auction_btn")->setEnabled(false); + } + + mImageID.setNull(); + mImage = NULL; +} + +void LLFloaterAuction::draw() +{ + LLFloater::draw(); + + if(!isMinimized() && mImage.notNull()) + { + LLView* snapshot_icon = findChildView("snapshot_icon"); + if (snapshot_icon) + { + LLRect rect = snapshot_icon->getRect(); + { + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + gl_rect_2d(rect, LLColor4(0.f, 0.f, 0.f, 1.f)); + rect.stretch(-1); + } + { + LLGLSUIDefault gls_ui; + gGL.color3f(1.f, 1.f, 1.f); + gl_draw_scaled_image(rect.mLeft, + rect.mBottom, + rect.getWidth(), + rect.getHeight(), + mImage); + } + } + } +} + + +// static +void LLFloaterAuction::onClickSnapshot(void* data) +{ + LLFloaterAuction* self = (LLFloaterAuction*)(data); + + LLPointer<LLImageRaw> raw = new LLImageRaw; + + gForceRenderLandFence = self->getChild<LLUICtrl>("fence_check")->getValue().asBoolean(); + BOOL success = gViewerWindow->rawSnapshot(raw, + gViewerWindow->getWindowWidthScaled(), + gViewerWindow->getWindowHeightScaled(), + TRUE, FALSE, + FALSE, FALSE); + gForceRenderLandFence = FALSE; + + if (success) + { + self->mTransactionID.generate(); + self->mImageID = self->mTransactionID.makeAssetID(gAgent.getSecureSessionID()); + + if(!gSavedSettings.getBOOL("QuietSnapshotsToDisk")) + { + gViewerWindow->playSnapshotAnimAndSound(); + } + LL_INFOS() << "Writing TGA..." << LL_ENDL; + + LLPointer<LLImageTGA> tga = new LLImageTGA; + tga->encode(raw); + LLVFile::writeFile(tga->getData(), tga->getDataSize(), gVFS, self->mImageID, LLAssetType::AT_IMAGE_TGA); + + raw->biasedScaleToPowerOfTwo(LLViewerTexture::MAX_IMAGE_SIZE_DEFAULT); + + LL_INFOS() << "Writing J2C..." << LL_ENDL; + + LLPointer<LLImageJ2C> j2c = new LLImageJ2C; + j2c->encode(raw, 0.0f); + LLVFile::writeFile(j2c->getData(), j2c->getDataSize(), gVFS, self->mImageID, LLAssetType::AT_TEXTURE); + + self->mImage = LLViewerTextureManager::getLocalTexture((LLImageRaw*)raw, FALSE); + gGL.getTexUnit(0)->bind(self->mImage); + self->mImage->setAddressMode(LLTexUnit::TAM_CLAMP); + } + else + { + LL_WARNS() << "Unable to take snapshot" << LL_ENDL; + } +} + +// static +void LLFloaterAuction::onClickStartAuction(void* data) +{ + LLFloaterAuction* self = (LLFloaterAuction*)(data); + + if(self->mImageID.notNull()) + { + LLSD parcel_name = self->getChild<LLUICtrl>("parcel_text")->getValue(); + + // create the asset + std::string* name = new std::string(parcel_name.asString()); + gAssetStorage->storeAssetData(self->mTransactionID, LLAssetType::AT_IMAGE_TGA, + &auction_tga_upload_done, + (void*)name, + FALSE); + self->getWindow()->incBusyCount(); + + std::string* j2c_name = new std::string(parcel_name.asString()); + gAssetStorage->storeAssetData(self->mTransactionID, LLAssetType::AT_TEXTURE, + &auction_j2c_upload_done, + (void*)j2c_name, + FALSE); + self->getWindow()->incBusyCount(); + + LLNotificationsUtil::add("UploadingAuctionSnapshot"); + + } + LLMessageSystem* msg = gMessageSystem; + + msg->newMessage("ViewerStartAuction"); + + msg->nextBlock("AgentData"); + msg->addUUID("AgentID", gAgent.getID()); + msg->addUUID("SessionID", gAgent.getSessionID()); + msg->nextBlock("ParcelData"); + msg->addS32("LocalID", self->mParcelID); + msg->addUUID("SnapshotID", self->mImageID); + msg->sendReliable(self->mParcelHost); + + // clean up floater, and get out + self->cleanupAndClose(); +} + + +void LLFloaterAuction::cleanupAndClose() +{ + mImageID.setNull(); + mImage = NULL; + mParcelID = -1; + mParcelHost.invalidate(); + closeFloater(); +} + + + +// static glue +void LLFloaterAuction::onClickResetParcel(void* data) +{ + LLFloaterAuction* self = (LLFloaterAuction*)(data); + if (self) + { + self->doResetParcel(); + } +} + + +// Reset all the values for the parcel in preparation for a sale +void LLFloaterAuction::doResetParcel() +{ + LLParcel* parcelp = mParcelp->getParcel(); + LLViewerRegion* region = LLViewerParcelMgr::getInstance()->getSelectionRegion(); + + if (parcelp + && region + && !mParcelUpdateCapUrl.empty()) + { + LLSD body; + std::string empty; + + // request new properties update from simulator + U32 message_flags = 0x01; + body["flags"] = ll_sd_from_U32(message_flags); + + // Set all the default parcel properties for auction + body["local_id"] = parcelp->getLocalID(); + + U32 parcel_flags = PF_ALLOW_LANDMARK | + PF_ALLOW_FLY | + PF_CREATE_GROUP_OBJECTS | + PF_ALLOW_ALL_OBJECT_ENTRY | + PF_ALLOW_GROUP_OBJECT_ENTRY | + PF_ALLOW_GROUP_SCRIPTS | + PF_RESTRICT_PUSHOBJECT | + PF_SOUND_LOCAL | + PF_ALLOW_VOICE_CHAT | + PF_USE_ESTATE_VOICE_CHAN; + + body["parcel_flags"] = ll_sd_from_U32(parcel_flags); + + // Build a parcel name like "Ahern (128,128) PG 4032m" + std::ostringstream parcel_name; + LLVector3 center_point( parcelp->getCenterpoint() ); + center_point.snap(0); // Get rid of fractions + parcel_name << region->getName() + << " (" + << (S32) center_point.mV[VX] + << "," + << (S32) center_point.mV[VY] + << ") " + << region->getSimAccessString() + << " " + << parcelp->getArea() + << "m"; + + std::string new_name(parcel_name.str().c_str()); + body["name"] = new_name; + getChild<LLUICtrl>("parcel_text")->setValue(new_name); // Set name in dialog as well, since it won't get updated otherwise + + body["sale_price"] = (S32) 0; + body["description"] = empty; + body["music_url"] = empty; + body["media_url"] = empty; + body["media_desc"] = empty; + body["media_type"] = LLMIMETypes::getDefaultMimeType(); + body["media_width"] = (S32) 0; + body["media_height"] = (S32) 0; + body["auto_scale"] = (S32) 0; + body["media_loop"] = (S32) 0; + body["obscure_media"] = (S32) 0; // OBSOLETE - no longer used + body["obscure_music"] = (S32) 0; // OBSOLETE - no longer used + body["media_id"] = LLUUID::null; + body["group_id"] = MAINTENANCE_GROUP_ID; // Use maintenance group + body["pass_price"] = (S32) 10; // Defaults to $10 + body["pass_hours"] = 0.0f; + body["category"] = (U8) LLParcel::C_NONE; + body["auth_buyer_id"] = LLUUID::null; + body["snapshot_id"] = LLUUID::null; + body["user_location"] = ll_sd_from_vector3( LLVector3::zero ); + body["user_look_at"] = ll_sd_from_vector3( LLVector3::zero ); + body["landing_type"] = (U8) LLParcel::L_DIRECT; + + LL_INFOS() << "Sending parcel update to reset for auction via capability to: " + << mParcelUpdateCapUrl << LL_ENDL; + + LLCoreHttpUtil::HttpCoroutineAdapter::messageHttpPost(mParcelUpdateCapUrl, body, + "Parcel reset for auction", + "Parcel not set for auction."); + + // Send a message to clear the object return time + LLMessageSystem *msg = gMessageSystem; + msg->newMessageFast(_PREHASH_ParcelSetOtherCleanTime); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + msg->nextBlockFast(_PREHASH_ParcelData); + msg->addS32Fast(_PREHASH_LocalID, parcelp->getLocalID()); + msg->addS32Fast(_PREHASH_OtherCleanTime, 5); // 5 minute object auto-return + + msg->sendReliable(region->getHost()); + + // Clear the access lists + clearParcelAccessList(parcelp, region, AL_ACCESS); + clearParcelAccessList(parcelp, region, AL_BAN); + clearParcelAccessList(parcelp, region, AL_ALLOW_EXPERIENCE); + clearParcelAccessList(parcelp, region, AL_BLOCK_EXPERIENCE); + } +} + + + +void LLFloaterAuction::clearParcelAccessList(LLParcel* parcel, LLViewerRegion* region, U32 list) +{ + if (!region || !parcel) return; + + LLUUID transactionUUID; + transactionUUID.generate(); + + LLMessageSystem* msg = gMessageSystem; + + msg->newMessageFast(_PREHASH_ParcelAccessListUpdate); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() ); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID() ); + msg->nextBlockFast(_PREHASH_Data); + msg->addU32Fast(_PREHASH_Flags, list); + msg->addS32(_PREHASH_LocalID, parcel->getLocalID() ); + msg->addUUIDFast(_PREHASH_TransactionID, transactionUUID); + msg->addS32Fast(_PREHASH_SequenceID, 1); // sequence_id + msg->addS32Fast(_PREHASH_Sections, 0); // num_sections + + // pack an empty block since there will be no data + msg->nextBlockFast(_PREHASH_List); + msg->addUUIDFast(_PREHASH_ID, LLUUID::null ); + msg->addS32Fast(_PREHASH_Time, 0 ); + msg->addU32Fast(_PREHASH_Flags, 0 ); + + msg->sendReliable( region->getHost() ); +} + + + +// static - 'Sell to Anyone' clicked, throw up a confirmation dialog +void LLFloaterAuction::onClickSellToAnyone(void* data) +{ + LLFloaterAuction* self = (LLFloaterAuction*)(data); + if (self) + { + LLParcel* parcelp = self->mParcelp->getParcel(); + + // Do a confirmation + S32 sale_price = parcelp->getArea(); // Selling for L$1 per meter + S32 area = parcelp->getArea(); + + LLSD args; + args["LAND_SIZE"] = llformat("%d", area); + args["SALE_PRICE"] = llformat("%d", sale_price); + args["NAME"] = LLTrans::getString("Anyone"); + + LLNotification::Params params("ConfirmLandSaleChange"); // Re-use existing dialog + params.substitutions(args) + .functor.function(boost::bind(&LLFloaterAuction::onSellToAnyoneConfirmed, self, _1, _2)); + + params.name("ConfirmLandSaleToAnyoneChange"); + + // ask away + LLNotifications::instance().add(params); + } +} + + +// Sell confirmation clicked +bool LLFloaterAuction::onSellToAnyoneConfirmed(const LLSD& notification, const LLSD& response) +{ + S32 option = LLNotificationsUtil::getSelectedOption(notification, response); + if (option == 0) + { + doSellToAnyone(); + } + + return false; +} + + + +// Reset all the values for the parcel in preparation for a sale +void LLFloaterAuction::doSellToAnyone() +{ + LLParcel* parcelp = mParcelp->getParcel(); + LLViewerRegion* region = LLViewerParcelMgr::getInstance()->getSelectionRegion(); + + if (parcelp + && region + && !mParcelUpdateCapUrl.empty()) + { + LLSD body; + std::string empty; + + // request new properties update from simulator + U32 message_flags = 0x01; + body["flags"] = ll_sd_from_U32(message_flags); + + // Set all the default parcel properties for auction + body["local_id"] = parcelp->getLocalID(); + + // Set 'for sale' flag + U32 parcel_flags = parcelp->getParcelFlags() | PF_FOR_SALE; + // Ensure objects not included + parcel_flags &= ~PF_FOR_SALE_OBJECTS; + body["parcel_flags"] = ll_sd_from_U32(parcel_flags); + + body["sale_price"] = parcelp->getArea(); // Sell for L$1 per square meter + body["auth_buyer_id"] = LLUUID::null; // To anyone + + LL_INFOS() << "Sending parcel update to sell to anyone for L$1 via capability to: " + << mParcelUpdateCapUrl << LL_ENDL; + + LLCoreHttpUtil::HttpCoroutineAdapter::messageHttpPost(mParcelUpdateCapUrl, body, + "Parcel set as sell to everyone.", + "Parcel sell to everyone failed."); + + // clean up floater, and get out + cleanupAndClose(); + } +} + + +///---------------------------------------------------------------------------- +/// Local function definitions +///---------------------------------------------------------------------------- + +void auction_tga_upload_done(const LLUUID& asset_id, void* user_data, S32 status, LLExtStat ext_status) // StoreAssetData callback (fixed) +{ + std::string* name = (std::string*)(user_data); + LL_INFOS() << "Upload of asset '" << *name << "' " << asset_id + << " returned " << status << LL_ENDL; + delete name; + + gViewerWindow->getWindow()->decBusyCount(); + + if (0 == status) + { + LLNotificationsUtil::add("UploadWebSnapshotDone"); + } + else + { + LLSD args; + args["REASON"] = std::string(LLAssetStorage::getErrorString(status)); + LLNotificationsUtil::add("UploadAuctionSnapshotFail", args); + } +} + +void auction_j2c_upload_done(const LLUUID& asset_id, void* user_data, S32 status, LLExtStat ext_status) // StoreAssetData callback (fixed) +{ + std::string* name = (std::string*)(user_data); + LL_INFOS() << "Upload of asset '" << *name << "' " << asset_id + << " returned " << status << LL_ENDL; + delete name; + + gViewerWindow->getWindow()->decBusyCount(); + + if (0 == status) + { + LLNotificationsUtil::add("UploadSnapshotDone"); + } + else + { + LLSD args; + args["REASON"] = std::string(LLAssetStorage::getErrorString(status)); + LLNotificationsUtil::add("UploadAuctionSnapshotFail", args); + } +} diff --git a/indra/newview/llfloaterauction.h b/indra/newview/llfloaterauction.h new file mode 100644 index 0000000000..c83a11ba8b --- /dev/null +++ b/indra/newview/llfloaterauction.h @@ -0,0 +1,86 @@ +/** + * @file llfloaterauction.h + * @author James Cook, Ian Wilkes + * @brief llfloaterauction class header file + * + * $LicenseInfo:firstyear=2004&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLFLOATERAUCTION_H +#define LL_LLFLOATERAUCTION_H + +#include "llfloater.h" +#include "lluuid.h" +#include "llpointer.h" +#include "llviewertexture.h" + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Class LLFloaterAuction +// +// Class which holds the functionality to start auctions. +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLParcelSelection; +class LLParcel; +class LLViewerRegion; + +class LLFloaterAuction : public LLFloater +{ + friend class LLFloaterReg; +public: + // LLFloater interface + /*virtual*/ void onOpen(const LLSD& key); + /*virtual*/ void draw(); + +private: + + LLFloaterAuction(const LLSD& key); + ~LLFloaterAuction(); + + void initialize(); + + static void onClickSnapshot(void* data); + static void onClickResetParcel(void* data); + static void onClickSellToAnyone(void* data); // Sell to anyone clicked + bool onSellToAnyoneConfirmed(const LLSD& notification, const LLSD& response); // Sell confirmation clicked + static void onClickStartAuction(void* data); + + /*virtual*/ BOOL postBuild(); + + void doResetParcel(); + void doSellToAnyone(); + void clearParcelAccessList( LLParcel* parcel, LLViewerRegion* region, U32 list); + void cleanupAndClose(); + +private: + + LLTransactionID mTransactionID; + LLAssetID mImageID; + LLPointer<LLViewerTexture> mImage; + LLSafeHandle<LLParcelSelection> mParcelp; + S32 mParcelID; + LLHost mParcelHost; + + std::string mParcelUpdateCapUrl; // "ParcelPropertiesUpdate" capability +}; + + +#endif // LL_LLFLOATERAUCTION_H diff --git a/indra/newview/skins/default/xui/en/floater_auction.xml b/indra/newview/skins/default/xui/en/floater_auction.xml new file mode 100644 index 0000000000..9c6d114c4c --- /dev/null +++ b/indra/newview/skins/default/xui/en/floater_auction.xml @@ -0,0 +1,96 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater + legacy_header_height="18" + can_resize="true" + height="412" + layout="topleft" + min_height="412" + min_width="420" + name="floater_auction" + help_topic="floater_auction" + title="START LINDEN LAND SALE" + width="420"> + <floater.string + name="already for sale"> + You cannot auction parcels which are already for sale. + </floater.string> + <icon + bottom="280" + follows="left|right|top|bottom" + layout="topleft" + left="4" + name="snapshot_icon" + right="-4" + top="24" /> + <text + follows="left|right|bottom" + height="16" + layout="topleft" + left_delta="0" + name="parcel_text" + top_pad="12" + width="400" /> + <check_box + control_name="AuctionShowFence" + follows="left|bottom" + height="16" + initial_value="true" + label="Include yellow selection fence" + layout="topleft" + left_delta="0" + name="fence_check" + top_pad="12" + width="199" /> + <button + follows="left|bottom" + height="20" + label="Snapshot" + label_selected="Snapshot" + layout="topleft" + left_delta="0" + name="snapshot_btn" + top_pad="4" + width="150"> + <button.commit_callback + function="ClickSnapshot" /> + </button> + <button + follows="left|bottom" + height="20" + label="Sell to Anyone" + label_selected="Sell to Anyone" + layout="topleft" + left_delta="0" + name="sell_to_anyone_btn" + top_pad="4" + width="150"> + <button.commit_callback + function="ClickSellToAnyone" /> + </button> + <button + follows="left|bottom" + height="20" + label="Clear Settings" + label_selected="Clear Settings" + layout="topleft" + left_delta="0" + name="reset_parcel_btn" + top_pad="4" + width="150"> + <button.commit_callback + function="ClickResetParcel" /> + </button> + <button + follows="left|bottom" + height="20" + label="Start Auction" + label_selected="Start Auction" + layout="topleft" + left_pad="4" + name="start_auction_btn" + top_delta="0" + width="150"> + <button.commit_callback + function="ClickStartAuction" /> + </button> +</floater> |