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-rw-r--r--indra/llprimitive/llmodel.cpp31
-rw-r--r--indra/llprimitive/llmodel.h1
-rw-r--r--indra/newview/llfloatermodelpreview.cpp25
-rw-r--r--indra/newview/llfloatermodelwizard.cpp25
-rwxr-xr-xindra/newview/llmeshrepository.cpp174
-rw-r--r--indra/newview/llmeshrepository.h10
6 files changed, 171 insertions, 95 deletions
diff --git a/indra/llprimitive/llmodel.cpp b/indra/llprimitive/llmodel.cpp
index 0cbb46cc71..0d78d656b6 100644
--- a/indra/llprimitive/llmodel.cpp
+++ b/indra/llprimitive/llmodel.cpp
@@ -1775,7 +1775,7 @@ void LLModel::updateHullCenters()
if (mHullPoints > 0)
{
mCenterOfHullCenters *= 1.f / mHullPoints;
- llassert(mPhysics.asLLSD().has("HullList"));
+ llassert(mPhysics.hasHullList());
}
}
@@ -2133,6 +2133,11 @@ void LLModel::Decomposition::fromLLSD(LLSD& decomp)
}
}
+bool LLModel::Decomposition::hasHullList() const
+{
+ return !mHull.empty() ;
+}
+
LLSD LLModel::Decomposition::asLLSD() const
{
LLSD ret;
@@ -2218,14 +2223,17 @@ LLSD LLModel::Decomposition::asLLSD() const
//convert to 16-bit normalized across domain
U16 val = (U16) (((src[k]-min.mV[k])/range.mV[k])*65535);
- switch (k)
+ if(valid.size() < 3)
{
- case 0: test = test | (U64) val; break;
- case 1: test = test | ((U64) val << 16); break;
- case 2: test = test | ((U64) val << 32); break;
- };
+ switch (k)
+ {
+ case 0: test = test | (U64) val; break;
+ case 1: test = test | ((U64) val << 16); break;
+ case 2: test = test | ((U64) val << 32); break;
+ };
- valid.insert(test);
+ valid.insert(test);
+ }
U8* buff = (U8*) &val;
//write to binary buffer
@@ -2237,8 +2245,8 @@ LLSD LLModel::Decomposition::asLLSD() const
}
}
- //must have at least 4 unique points
- llassert(valid.size() > 3);
+ //must have at least 3 unique points
+ llassert(valid.size() > 2);
}
ret["Positions"] = p;
@@ -2304,10 +2312,5 @@ void LLModel::Decomposition::merge(const LLModel::Decomposition* rhs)
{ //take physics shape mesh from rhs
mPhysicsShapeMesh = rhs->mPhysicsShapeMesh;
}
-
- if (!mHull.empty())
- { //verify
- llassert(asLLSD().has("HullList"));
- }
}
diff --git a/indra/llprimitive/llmodel.h b/indra/llprimitive/llmodel.h
index 23f4b5cb42..ebca1f9d9d 100644
--- a/indra/llprimitive/llmodel.h
+++ b/indra/llprimitive/llmodel.h
@@ -106,6 +106,7 @@ public:
Decomposition(LLSD& data);
void fromLLSD(LLSD& data);
LLSD asLLSD() const;
+ bool hasHullList() const;
void merge(const Decomposition* rhs);
diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp
index 9dd5269a6b..2a3bd37129 100644
--- a/indra/newview/llfloatermodelpreview.cpp
+++ b/indra/newview/llfloatermodelpreview.cpp
@@ -4962,9 +4962,12 @@ LLFloaterModelPreview::DecompRequest::DecompRequest(const std::string& stage, LL
if (mdl)
{
U16 index_offset = 0;
+ U16 tri[3] ;
mPositions.clear();
mIndices.clear();
+ mBBox[1] = LLVector3(F32_MIN, F32_MIN, F32_MIN) ;
+ mBBox[0] = LLVector3(F32_MAX, F32_MAX, F32_MAX) ;
//queue up vertex positions and indices
for (S32 i = 0; i < mdl->getNumVolumeFaces(); ++i)
@@ -4978,12 +4981,28 @@ LLFloaterModelPreview::DecompRequest::DecompRequest(const std::string& stage, LL
for (U32 j = 0; j < face.mNumVertices; ++j)
{
mPositions.push_back(LLVector3(face.mPositions[j].getF32ptr()));
+ for(U32 k = 0 ; k < 3 ; k++)
+ {
+ mBBox[0].mV[k] = llmin(mBBox[0].mV[k], mPositions[j].mV[k]) ;
+ mBBox[1].mV[k] = llmax(mBBox[1].mV[k], mPositions[j].mV[k]) ;
+ }
}
- for (U32 j = 0; j < face.mNumIndices; ++j)
+ updateTriangleAreaThreshold() ;
+
+ for (U32 j = 0; j+2 < face.mNumIndices; j += 3)
{
- mIndices.push_back(face.mIndices[j]+index_offset);
- }
+ tri[0] = face.mIndices[j] + index_offset ;
+ tri[1] = face.mIndices[j + 1] + index_offset ;
+ tri[2] = face.mIndices[j + 2] + index_offset ;
+
+ if(isValidTriangle(tri[0], tri[1], tri[2]))
+ {
+ mIndices.push_back(tri[0]);
+ mIndices.push_back(tri[1]);
+ mIndices.push_back(tri[2]);
+ }
+ }
index_offset += face.mNumVertices;
}
diff --git a/indra/newview/llfloatermodelwizard.cpp b/indra/newview/llfloatermodelwizard.cpp
index faf81dbc5c..e44737f39e 100644
--- a/indra/newview/llfloatermodelwizard.cpp
+++ b/indra/newview/llfloatermodelwizard.cpp
@@ -441,10 +441,13 @@ LLFloaterModelWizard::DecompRequest::DecompRequest(const std::string& stage, LLM
if (mdl)
{
U16 index_offset = 0;
+ U16 tri[3] ;
mPositions.clear();
mIndices.clear();
-
+ mBBox[1] = LLVector3(F32_MIN, F32_MIN, F32_MIN) ;
+ mBBox[0] = LLVector3(F32_MAX, F32_MAX, F32_MAX) ;
+
//queue up vertex positions and indices
for (S32 i = 0; i < mdl->getNumVolumeFaces(); ++i)
{
@@ -457,11 +460,27 @@ LLFloaterModelWizard::DecompRequest::DecompRequest(const std::string& stage, LLM
for (U32 j = 0; j < face.mNumVertices; ++j)
{
mPositions.push_back(LLVector3(face.mPositions[j].getF32ptr()));
+ for(U32 k = 0 ; k < 3 ; k++)
+ {
+ mBBox[0].mV[k] = llmin(mBBox[0].mV[k], mPositions[j].mV[k]) ;
+ mBBox[1].mV[k] = llmax(mBBox[1].mV[k], mPositions[j].mV[k]) ;
+ }
}
- for (U32 j = 0; j < face.mNumIndices; ++j)
+ updateTriangleAreaThreshold() ;
+
+ for (U32 j = 0; j+2 < face.mNumIndices; j += 3)
{
- mIndices.push_back(face.mIndices[j]+index_offset);
+ tri[0] = face.mIndices[j] + index_offset ;
+ tri[1] = face.mIndices[j + 1] + index_offset ;
+ tri[2] = face.mIndices[j + 2] + index_offset ;
+
+ if(isValidTriangle(tri[0], tri[1], tri[2]))
+ {
+ mIndices.push_back(tri[0]);
+ mIndices.push_back(tri[1]);
+ mIndices.push_back(tri[2]);
+ }
}
index_offset += face.mNumVertices;
diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp
index caa5f10575..4b0f002a45 100755
--- a/indra/newview/llmeshrepository.cpp
+++ b/indra/newview/llmeshrepository.cpp
@@ -1437,9 +1437,7 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures)
{
LLMeshUploadData data;
data.mBaseModel = iter->first;
- LLModelInstance& instance = *(iter->second.begin());
- LLModel* model = instance.mModel;
- if (mesh_index.find(model) == mesh_index.end())
+ if (mesh_index.find(data.mBaseModel) == mesh_index.end())
{
// Have not seen this model before - create a new mesh_list entry for it.
std::string model_name = data.mBaseModel->getName();
@@ -1472,97 +1470,106 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures)
std::string str = ostr.str();
res["mesh_list"][mesh_num] = LLSD::Binary(str.begin(),str.end());
- mesh_index[model] = mesh_num;
+ mesh_index[data.mBaseModel] = mesh_num;
mesh_num++;
}
+
+ // For all instances that use this model
+ for (instance_list::iterator instance_iter = iter->second.begin();
+ instance_iter != iter->second.end();
+ ++instance_iter)
+ {
+
+ LLModelInstance& instance = *instance_iter;
- LLSD instance_entry;
+ LLSD instance_entry;
- for (S32 i = 0; i < 5; i++)
- {
- data.mModel[i] = instance.mLOD[i];
- }
+ for (S32 i = 0; i < 5; i++)
+ {
+ data.mModel[i] = instance.mLOD[i];
+ }
- LLVector3 pos, scale;
- LLQuaternion rot;
- LLMatrix4 transformation = instance.mTransform;
- decomposeMeshMatrix(transformation,pos,rot,scale);
- instance_entry["position"] = ll_sd_from_vector3(pos);
- instance_entry["rotation"] = ll_sd_from_quaternion(rot);
- instance_entry["scale"] = ll_sd_from_vector3(scale);
+ LLVector3 pos, scale;
+ LLQuaternion rot;
+ LLMatrix4 transformation = instance.mTransform;
+ decomposeMeshMatrix(transformation,pos,rot,scale);
+ instance_entry["position"] = ll_sd_from_vector3(pos);
+ instance_entry["rotation"] = ll_sd_from_quaternion(rot);
+ instance_entry["scale"] = ll_sd_from_vector3(scale);
- instance_entry["material"] = LL_MCODE_WOOD;
- LLPermissions perm;
- perm.setOwnerAndGroup(gAgent.getID(), gAgent.getID(), LLUUID::null, false);
- perm.setCreator(gAgent.getID());
+ instance_entry["material"] = LL_MCODE_WOOD;
+ LLPermissions perm;
+ perm.setOwnerAndGroup(gAgent.getID(), gAgent.getID(), LLUUID::null, false);
+ perm.setCreator(gAgent.getID());
- perm.initMasks(PERM_ITEM_UNRESTRICTED | PERM_MOVE, //base
- PERM_ITEM_UNRESTRICTED | PERM_MOVE, //owner
- LLFloaterPerms::getEveryonePerms(),
- LLFloaterPerms::getGroupPerms(),
- LLFloaterPerms::getNextOwnerPerms());
- instance_entry["permissions"] = ll_create_sd_from_permissions(perm);
- instance_entry["physics_shape_type"] = (U8)(LLViewerObject::PHYSICS_SHAPE_CONVEX_HULL);
- instance_entry["mesh"] = mesh_index[model];
-
- if (mUploadTextures)
- {
- instance_entry["face_list"] = LLSD::emptyArray();
-
- for (S32 face_num = 0; face_num < model->getNumVolumeFaces(); face_num++)
+ perm.initMasks(PERM_ITEM_UNRESTRICTED | PERM_MOVE, //base
+ PERM_ITEM_UNRESTRICTED | PERM_MOVE, //owner
+ LLFloaterPerms::getEveryonePerms(),
+ LLFloaterPerms::getGroupPerms(),
+ LLFloaterPerms::getNextOwnerPerms());
+ instance_entry["permissions"] = ll_create_sd_from_permissions(perm);
+ instance_entry["physics_shape_type"] = (U8)(LLViewerObject::PHYSICS_SHAPE_CONVEX_HULL);
+ instance_entry["mesh"] = mesh_index[data.mBaseModel];
+
+ if (mUploadTextures)
{
- LLImportMaterial& material = instance.mMaterial[face_num];
- LLSD face_entry = LLSD::emptyMap();
- LLViewerFetchedTexture *texture = material.mDiffuseMap.get();
-
- if (texture != NULL)
- {
- if (textures.find(texture) == textures.end())
- {
- textures.insert(texture);
- }
+ instance_entry["face_list"] = LLSD::emptyArray();
- std::stringstream ostr;
- if (include_textures) // otherwise data is blank.
+ for (S32 face_num = 0; face_num < data.mBaseModel->getNumVolumeFaces(); face_num++)
+ {
+ LLImportMaterial& material = instance.mMaterial[face_num];
+ LLSD face_entry = LLSD::emptyMap();
+ LLViewerFetchedTexture *texture = material.mDiffuseMap.get();
+
+ if (texture != NULL)
{
- LLTextureUploadData data(texture, material.mDiffuseMapLabel);
- if (!data.mTexture->isRawImageValid())
+ if (textures.find(texture) == textures.end())
{
- data.mTexture->reloadRawImage(data.mTexture->getDiscardLevel());
+ textures.insert(texture);
}
+
+ std::stringstream ostr;
+ if (include_textures) // otherwise data is blank.
+ {
+ LLTextureUploadData data(texture, material.mDiffuseMapLabel);
+ if (!data.mTexture->isRawImageValid())
+ {
+ data.mTexture->reloadRawImage(data.mTexture->getDiscardLevel());
+ }
- LLPointer<LLImageJ2C> upload_file =
- LLViewerTextureList::convertToUploadFile(data.mTexture->getRawImage());
- ostr.write((const char*) upload_file->getData(), upload_file->getDataSize());
+ LLPointer<LLImageJ2C> upload_file =
+ LLViewerTextureList::convertToUploadFile(data.mTexture->getRawImage());
+ ostr.write((const char*) upload_file->getData(), upload_file->getDataSize());
+ }
+
+ if (texture_index.find(texture) == texture_index.end())
+ {
+ texture_index[texture] = texture_num;
+ std::string str = ostr.str();
+ res["texture_list"][texture_num] = LLSD::Binary(str.begin(),str.end());
+ texture_num++;
+ }
}
- if (texture_index.find(texture) == texture_index.end())
+ // Subset of TextureEntry fields.
+ if (texture)
{
- texture_index[texture] = texture_num;
- std::string str = ostr.str();
- res["texture_list"][texture_num] = LLSD::Binary(str.begin(),str.end());
- texture_num++;
+ face_entry["image"] = texture_index[texture];
}
+ face_entry["scales"] = 1.0;
+ face_entry["scalet"] = 1.0;
+ face_entry["offsets"] = 0.0;
+ face_entry["offsett"] = 0.0;
+ face_entry["imagerot"] = 0.0;
+ face_entry["colors"] = ll_sd_from_color4(material.mDiffuseColor);
+ face_entry["fullbright"] = material.mFullbright;
+ instance_entry["face_list"][face_num] = face_entry;
}
+ }
- // Subset of TextureEntry fields.
- if (texture)
- {
- face_entry["image"] = texture_index[texture];
- }
- face_entry["scales"] = 1.0;
- face_entry["scalet"] = 1.0;
- face_entry["offsets"] = 0.0;
- face_entry["offsett"] = 0.0;
- face_entry["imagerot"] = 0.0;
- face_entry["colors"] = ll_sd_from_color4(material.mDiffuseColor);
- face_entry["fullbright"] = material.mFullbright;
- instance_entry["face_list"][face_num] = face_entry;
- }
+ res["instance_list"][instance_num] = instance_entry;
+ instance_num++;
}
-
- res["instance_list"][instance_num] = instance_entry;
- instance_num++;
}
result["asset_resources"] = res;
@@ -3820,6 +3827,25 @@ void LLPhysicsDecomp::run()
mDone = true;
}
+void LLPhysicsDecomp::Request::updateTriangleAreaThreshold()
+{
+ F32 range = mBBox[1].mV[0] - mBBox[0].mV[0] ;
+ range = llmin(range, mBBox[1].mV[1] - mBBox[0].mV[1]) ;
+ range = llmin(range, mBBox[1].mV[2] - mBBox[0].mV[2]) ;
+
+ mTriangleAreaThreshold = llmin(0.0002f, range * 0.000002f) ;
+}
+
+//check if the triangle area is large enough to qualify for a valid triangle
+bool LLPhysicsDecomp::Request::isValidTriangle(U16 idx1, U16 idx2, U16 idx3)
+{
+ LLVector3 a = mPositions[idx2] - mPositions[idx1] ;
+ LLVector3 b = mPositions[idx3] - mPositions[idx1] ;
+ F32 c = a * b ;
+
+ return ((a*a) * (b*b) - c * c) > mTriangleAreaThreshold ;
+}
+
void LLPhysicsDecomp::Request::setStatusMessage(const std::string& msg)
{
mStatusMessage = msg;
diff --git a/indra/newview/llmeshrepository.h b/indra/newview/llmeshrepository.h
index f859e29c07..0a6954bade 100644
--- a/indra/newview/llmeshrepository.h
+++ b/indra/newview/llmeshrepository.h
@@ -152,7 +152,7 @@ public:
std::string mStatusMessage;
std::vector<LLModel::PhysicsMesh> mHullMesh;
LLModel::convex_hull_decomposition mHull;
-
+
//status message callback, called from decomposition thread
virtual S32 statusCallback(const char* status, S32 p1, S32 p2) = 0;
@@ -160,6 +160,14 @@ public:
virtual void completed() = 0;
virtual void setStatusMessage(const std::string& msg);
+
+ protected:
+ //internal use
+ LLVector3 mBBox[2] ;
+ F32 mTriangleAreaThreshold ;
+
+ void updateTriangleAreaThreshold() ;
+ bool isValidTriangle(U16 idx1, U16 idx2, U16 idx3) ;
};
LLCondition* mSignal;