diff options
| -rwxr-xr-x | indra/llui/llmenugl.cpp | 21 | 
1 files changed, 19 insertions, 2 deletions
| diff --git a/indra/llui/llmenugl.cpp b/indra/llui/llmenugl.cpp index 7cdbcb0621..43ceb0e4c6 100755 --- a/indra/llui/llmenugl.cpp +++ b/indra/llui/llmenugl.cpp @@ -1043,7 +1043,7 @@ void LLMenuItemBranchGL::onCommit( void )  	// keyboard navigation automatically propagates highlight to sub-menu  	// to facilitate fast menu control via jump keys -	if (LLMenuGL::getKeyboardMode() && getBranch()&& !getBranch()->getHighlightedItem()) +	if (LLMenuGL::getKeyboardMode() && getBranch() && !getBranch()->getHighlightedItem())  	{  		getBranch()->highlightNextItem(NULL);  	} @@ -1456,7 +1456,24 @@ BOOL LLMenuItemBranchDownGL::handleMouseDown( S32 x, S32 y, MASK mask )  {  	// switch to mouse control mode  	LLMenuGL::setKeyboardMode(FALSE); -	onCommit(); + +	if (getVisible() && getHighlight() && getBranch()) +	{ +		// already open - hide menu +		LLMenuGL::setKeyboardMode(FALSE); +		for (child_list_const_iter_t child_it = getChildList()->begin(); child_it != getChildList()->end(); ++child_it) +		{ +			LLView* viewp = *child_it; +			if (dynamic_cast<LLMenuGL*>(viewp) != NULL && viewp->getVisible()) +			{ +				viewp->setVisible(FALSE); +			} +		} +	} +	else +	{ +		onCommit(); +	}  	make_ui_sound("UISndClick");  	return TRUE;  } | 
