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-rw-r--r--indra/newview/llvoavatar.cpp20
1 files changed, 14 insertions, 6 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 51a78fc125..e2650d22b0 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -3705,7 +3705,15 @@ U32 LLVOAvatar::renderSkinnedAttachments()
U16 offset = 0;
LLMatrix4 mat_vert = skin->mBindShapeMatrix;
- LLMatrix3 mat_normal;
+ glh::matrix4f m((F32*) mat_vert.mMatrix);
+ m = m.inverse().transpose();
+
+ F32 mat3[] =
+ { m.m[0], m.m[1], m.m[2],
+ m.m[4], m.m[5], m.m[6],
+ m.m[8], m.m[9], m.m[10] };
+
+ LLMatrix3 mat_normal(mat3);
face->getGeometryVolume(*volume, i, mat_vert, mat_normal, offset, true);
buff = face->mVertexBuffer;
@@ -3729,8 +3737,8 @@ U32 LLVOAvatar::renderSkinnedAttachments()
LLJoint* joint = getJoint(skin->mJointNames[i]);
if (joint)
{
- mat[i*2+0] = skin->mInvBindMatrix[i];
- mat[i*2+1] = joint->getWorldMatrix();
+ mat[i] = skin->mInvBindMatrix[i];
+ mat[i] *= joint->getWorldMatrix();
}
}
@@ -3750,9 +3758,9 @@ U32 LLVOAvatar::renderSkinnedAttachments()
S32 offset = face->getIndicesStart();
U32 count = face->getIndicesCount();
- glPointSize(8.f);
- buff->drawRange(LLRender::POINTS, start, end, count, offset);
- glPointSize(1.f);
+ gGL.getTexUnit(0)->bind(face->getTexture());
+ buff->drawRange(LLRender::TRIANGLES, start, end, count, offset);
+
}
}
}