diff options
-rw-r--r-- | indra/llaudio/llaudioengine.cpp | 23 | ||||
-rw-r--r-- | indra/llaudio/llaudioengine.h | 1 | ||||
-rw-r--r-- | indra/llcommon/llqueuedthread.cpp | 4 | ||||
-rw-r--r-- | indra/llcommon/llqueuedthread.h | 4 | ||||
-rw-r--r-- | indra/llcommon/llworkerthread.cpp | 2 | ||||
-rw-r--r-- | indra/llcommon/llworkerthread.h | 2 | ||||
-rw-r--r-- | indra/llimage/llimageworker.cpp | 2 | ||||
-rw-r--r-- | indra/llimage/llimageworker.h | 2 | ||||
-rw-r--r-- | indra/llmessage/llcurl.cpp | 2 | ||||
-rw-r--r-- | indra/llmessage/llcurl.h | 2 | ||||
-rw-r--r-- | indra/newview/llappviewer.cpp | 8 | ||||
-rw-r--r-- | indra/newview/llspatialpartition.cpp | 26 | ||||
-rw-r--r-- | indra/newview/llspatialpartition.h | 2 | ||||
-rw-r--r-- | indra/newview/lltexturecache.cpp | 2 | ||||
-rw-r--r-- | indra/newview/lltexturecache.h | 2 | ||||
-rw-r--r-- | indra/newview/lltexturefetch.cpp | 2 | ||||
-rw-r--r-- | indra/newview/lltexturefetch.h | 2 | ||||
-rw-r--r-- | indra/newview/llviewertexture.cpp | 47 | ||||
-rw-r--r-- | indra/newview/pipeline.cpp | 20 |
19 files changed, 108 insertions, 47 deletions
diff --git a/indra/llaudio/llaudioengine.cpp b/indra/llaudio/llaudioengine.cpp index 5e540ad8c5..5fa28cb902 100644 --- a/indra/llaudio/llaudioengine.cpp +++ b/indra/llaudio/llaudioengine.cpp @@ -1264,6 +1264,7 @@ LLAudioSource::LLAudioSource(const LLUUID& id, const LLUUID& owner_id, const F32 mSyncSlave(false), mQueueSounds(false), mPlayedOnce(false), + mCorrupted(false), mType(type), mChannelp(NULL), mCurrentDatap(NULL), @@ -1296,16 +1297,25 @@ void LLAudioSource::setChannel(LLAudioChannel *channelp) void LLAudioSource::update() { + if(mCorrupted) + { + return ; //no need to update + } + if (!getCurrentBuffer()) { if (getCurrentData()) { // Hack - try and load the sound. Will do this as a callback // on decode later. - if (getCurrentData()->load()) + if (getCurrentData()->load() && getCurrentData()->getBuffer()) { play(getCurrentData()->getID()); - } + } + else + { + mCorrupted = true ; + } } } } @@ -1421,6 +1431,11 @@ bool LLAudioSource::play(const LLUUID &audio_uuid) bool LLAudioSource::isDone() const { + if(mCorrupted) + { + return true ; + } + const F32 MAX_AGE = 60.f; const F32 MAX_UNPLAYED_AGE = 15.f; const F32 MAX_MUTED_AGE = 11.f; @@ -1736,7 +1751,7 @@ LLAudioData::LLAudioData(const LLUUID &uuid) : } } - +//return false when the audio file is corrupted. bool LLAudioData::load() { // For now, just assume we're going to use one buffer per audiodata. @@ -1752,7 +1767,7 @@ bool LLAudioData::load() { // No free buffers, abort. llinfos << "Not able to allocate a new audio buffer, aborting." << llendl; - return false; + return true; } std::string uuid_str; diff --git a/indra/llaudio/llaudioengine.h b/indra/llaudio/llaudioengine.h index 30d2490635..a47ee7ca7c 100644 --- a/indra/llaudio/llaudioengine.h +++ b/indra/llaudio/llaudioengine.h @@ -334,6 +334,7 @@ protected: bool mSyncSlave; bool mQueueSounds; bool mPlayedOnce; + bool mCorrupted; S32 mType; LLVector3d mPositionGlobal; LLVector3 mVelocity; diff --git a/indra/llcommon/llqueuedthread.cpp b/indra/llcommon/llqueuedthread.cpp index 5dee7a3541..1738c16dea 100644 --- a/indra/llcommon/llqueuedthread.cpp +++ b/indra/llcommon/llqueuedthread.cpp @@ -109,7 +109,7 @@ void LLQueuedThread::shutdown() // MAIN THREAD // virtual -S32 LLQueuedThread::update(U32 max_time_ms) +S32 LLQueuedThread::update(F32 max_time_ms) { if (!mStarted) { @@ -122,7 +122,7 @@ S32 LLQueuedThread::update(U32 max_time_ms) return updateQueue(max_time_ms); } -S32 LLQueuedThread::updateQueue(U32 max_time_ms) +S32 LLQueuedThread::updateQueue(F32 max_time_ms) { F64 max_time = (F64)max_time_ms * .001; LLTimer timer; diff --git a/indra/llcommon/llqueuedthread.h b/indra/llcommon/llqueuedthread.h index 499d13a792..d3704b0fe2 100644 --- a/indra/llcommon/llqueuedthread.h +++ b/indra/llcommon/llqueuedthread.h @@ -173,8 +173,8 @@ protected: public: bool waitForResult(handle_t handle, bool auto_complete = true); - virtual S32 update(U32 max_time_ms); - S32 updateQueue(U32 max_time_ms); + virtual S32 update(F32 max_time_ms); + S32 updateQueue(F32 max_time_ms); void waitOnPending(); void printQueueStats(); diff --git a/indra/llcommon/llworkerthread.cpp b/indra/llcommon/llworkerthread.cpp index 4988bdf570..3d05a30ac2 100644 --- a/indra/llcommon/llworkerthread.cpp +++ b/indra/llcommon/llworkerthread.cpp @@ -81,7 +81,7 @@ void LLWorkerThread::clearDeleteList() } // virtual -S32 LLWorkerThread::update(U32 max_time_ms) +S32 LLWorkerThread::update(F32 max_time_ms) { S32 res = LLQueuedThread::update(max_time_ms); // Delete scheduled workers diff --git a/indra/llcommon/llworkerthread.h b/indra/llcommon/llworkerthread.h index 78a4781d15..be46394d6e 100644 --- a/indra/llcommon/llworkerthread.h +++ b/indra/llcommon/llworkerthread.h @@ -86,7 +86,7 @@ public: LLWorkerThread(const std::string& name, bool threaded = true, bool should_pause = false); ~LLWorkerThread(); - /*virtual*/ S32 update(U32 max_time_ms); + /*virtual*/ S32 update(F32 max_time_ms); handle_t addWorkRequest(LLWorkerClass* workerclass, S32 param, U32 priority = PRIORITY_NORMAL); diff --git a/indra/llimage/llimageworker.cpp b/indra/llimage/llimageworker.cpp index 28dc3bd313..ad2eb0f69c 100644 --- a/indra/llimage/llimageworker.cpp +++ b/indra/llimage/llimageworker.cpp @@ -46,7 +46,7 @@ LLImageDecodeThread::~LLImageDecodeThread() // MAIN THREAD // virtual -S32 LLImageDecodeThread::update(U32 max_time_ms) +S32 LLImageDecodeThread::update(F32 max_time_ms) { LLMutexLock lock(mCreationMutex); for (creation_list_t::iterator iter = mCreationList.begin(); diff --git a/indra/llimage/llimageworker.h b/indra/llimage/llimageworker.h index c684222fa5..1bfb0ddfd3 100644 --- a/indra/llimage/llimageworker.h +++ b/indra/llimage/llimageworker.h @@ -78,7 +78,7 @@ public: handle_t decodeImage(LLImageFormatted* image, U32 priority, S32 discard, BOOL needs_aux, Responder* responder); - S32 update(U32 max_time_ms); + S32 update(F32 max_time_ms); // Used by unit tests to check the consistency of the thread instance S32 tut_size(); diff --git a/indra/llmessage/llcurl.cpp b/indra/llmessage/llcurl.cpp index 228f039132..964580fc3f 100644 --- a/indra/llmessage/llcurl.cpp +++ b/indra/llmessage/llcurl.cpp @@ -837,7 +837,7 @@ LLCurlThread::~LLCurlThread() { } -S32 LLCurlThread::update(U32 max_time_ms) +S32 LLCurlThread::update(F32 max_time_ms) { return LLQueuedThread::update(max_time_ms); } diff --git a/indra/llmessage/llcurl.h b/indra/llmessage/llcurl.h index a275db3e53..2c95279438 100644 --- a/indra/llmessage/llcurl.h +++ b/indra/llmessage/llcurl.h @@ -344,7 +344,7 @@ public: LLCurlThread(bool threaded = true) ; virtual ~LLCurlThread() ; - S32 update(U32 max_time_ms); + S32 update(F32 max_time_ms); void addMulti(LLCurl::Multi* multi) ; void killMulti(LLCurl::Multi* multi) ; diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index e80475f096..9455bf9875 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -1345,17 +1345,19 @@ bool LLAppViewer::mainLoop() { S32 work_pending = 0; S32 io_pending = 0; + F32 max_time = llmin(gFrameIntervalSeconds*10.f, 1.f); + { LLFastTimer ftm(FTM_TEXTURE_CACHE); - work_pending += LLAppViewer::getTextureCache()->update(1); // unpauses the texture cache thread + work_pending += LLAppViewer::getTextureCache()->update(max_time); // unpauses the texture cache thread } { LLFastTimer ftm(FTM_DECODE); - work_pending += LLAppViewer::getImageDecodeThread()->update(1); // unpauses the image thread + work_pending += LLAppViewer::getImageDecodeThread()->update(max_time); // unpauses the image thread } { LLFastTimer ftm(FTM_DECODE); - work_pending += LLAppViewer::getTextureFetch()->update(1); // unpauses the texture fetch thread + work_pending += LLAppViewer::getTextureFetch()->update(max_time); // unpauses the texture fetch thread } { diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index 3e16ccf3da..fb107a302a 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -28,6 +28,10 @@ #include "llspatialpartition.h" +#include "llappviewer.h" +#include "lltexturecache.h" +#include "lltexturefetch.h" +#include "llimageworker.h" #include "llviewerwindow.h" #include "llviewerobjectlist.h" #include "llvovolume.h" @@ -1221,6 +1225,7 @@ LLSpatialGroup::LLSpatialGroup(OctreeNode* node, LLSpatialPartition* part) : for (U32 i = 0; i < LLViewerCamera::NUM_CAMERAS; i++) { mOcclusionQuery[i] = 0; + mOcclusionIssued[i] = 0; mOcclusionState[i] = parent ? SG_STATE_INHERIT_MASK & parent->mOcclusionState[i] : 0; mVisible[i] = 0; } @@ -1543,6 +1548,8 @@ BOOL LLSpatialGroup::rebound() } static LLFastTimer::DeclareTimer FTM_OCCLUSION_READBACK("Readback Occlusion"); +static LLFastTimer::DeclareTimer FTM_OCCLUSION_WAIT("Wait"); + void LLSpatialGroup::checkOcclusion() { if (LLPipeline::sUseOcclusion > 1) @@ -1560,6 +1567,22 @@ void LLSpatialGroup::checkOcclusion() if (mOcclusionQuery[LLViewerCamera::sCurCameraID]) { glGetQueryObjectuivARB(mOcclusionQuery[LLViewerCamera::sCurCameraID], GL_QUERY_RESULT_AVAILABLE_ARB, &available); + + if (mOcclusionIssued[LLViewerCamera::sCurCameraID] < gFrameCount) + { //query was issued last frame, wait until it's available + S32 max_loop = 1024; + LLFastTimer t(FTM_OCCLUSION_WAIT); + while (!available && max_loop-- > 0) + { + F32 max_time = llmin(gFrameIntervalSeconds*10.f, 1.f); + //do some usefu work while we wait + LLAppViewer::getTextureCache()->update(max_time); // unpauses the texture cache thread + LLAppViewer::getImageDecodeThread()->update(max_time); // unpauses the image thread + LLAppViewer::getTextureFetch()->update(max_time); // unpauses the texture fetch thread + + glGetQueryObjectuivARB(mOcclusionQuery[LLViewerCamera::sCurCameraID], GL_QUERY_RESULT_AVAILABLE_ARB, &available); + } + } } else { @@ -1679,6 +1702,9 @@ void LLSpatialGroup::doOcclusion(LLCamera* camera) { LLFastTimer t(FTM_PUSH_OCCLUSION_VERTS); + //store which frame this query was issued on + mOcclusionIssued[LLViewerCamera::sCurCameraID] = gFrameCount; + { LLFastTimer t(FTM_OCCLUSION_BEGIN_QUERY); glBeginQueryARB(mode, mOcclusionQuery[LLViewerCamera::sCurCameraID]); diff --git a/indra/newview/llspatialpartition.h b/indra/newview/llspatialpartition.h index f0c8a372ee..899547ae4d 100644 --- a/indra/newview/llspatialpartition.h +++ b/indra/newview/llspatialpartition.h @@ -396,6 +396,8 @@ protected: U32 mState; U32 mOcclusionState[LLViewerCamera::NUM_CAMERAS]; + U32 mOcclusionIssued[LLViewerCamera::NUM_CAMERAS]; + S32 mLODHash; static S32 sLODSeed; diff --git a/indra/newview/lltexturecache.cpp b/indra/newview/lltexturecache.cpp index e7a176f4f9..8632890bbb 100644 --- a/indra/newview/lltexturecache.cpp +++ b/indra/newview/lltexturecache.cpp @@ -760,7 +760,7 @@ LLTextureCache::~LLTextureCache() ////////////////////////////////////////////////////////////////////////////// //virtual -S32 LLTextureCache::update(U32 max_time_ms) +S32 LLTextureCache::update(F32 max_time_ms) { static LLFrameTimer timer ; static const F32 MAX_TIME_INTERVAL = 300.f ; //seconds. diff --git a/indra/newview/lltexturecache.h b/indra/newview/lltexturecache.h index 64e3a2658c..dd0cc9b4bd 100644 --- a/indra/newview/lltexturecache.h +++ b/indra/newview/lltexturecache.h @@ -101,7 +101,7 @@ public: LLTextureCache(bool threaded); ~LLTextureCache(); - /*virtual*/ S32 update(U32 max_time_ms); + /*virtual*/ S32 update(F32 max_time_ms); void purgeCache(ELLPath location); void setReadOnly(BOOL read_only) ; diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp index 56dfb61c4f..f18aa8b4e6 100644 --- a/indra/newview/lltexturefetch.cpp +++ b/indra/newview/lltexturefetch.cpp @@ -2204,7 +2204,7 @@ void LLTextureFetch::commonUpdate() // MAIN THREAD //virtual -S32 LLTextureFetch::update(U32 max_time_ms) +S32 LLTextureFetch::update(F32 max_time_ms) { static LLCachedControl<F32> band_width(gSavedSettings,"ThrottleBandwidthKBPS"); diff --git a/indra/newview/lltexturefetch.h b/indra/newview/lltexturefetch.h index d101da1f4b..35df7d816f 100644 --- a/indra/newview/lltexturefetch.h +++ b/indra/newview/lltexturefetch.h @@ -55,7 +55,7 @@ public: class TFRequest; - /*virtual*/ S32 update(U32 max_time_ms); + /*virtual*/ S32 update(F32 max_time_ms); void shutDownTextureCacheThread() ; //called in the main thread after the TextureCacheThread shuts down. void shutDownImageDecodeThread() ; //called in the main thread after the ImageDecodeThread shuts down. diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index f4bbc2b067..126d0f75e8 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -417,11 +417,24 @@ const S32 min_non_tex_system_mem = (128<<20); // 128 MB F32 texmem_lower_bound_scale = 0.85f; F32 texmem_middle_bound_scale = 0.925f; +static LLFastTimer::DeclareTimer FTM_TEXTURE_MEMORY_CHECK("Memory Check"); + //static bool LLViewerTexture::isMemoryForTextureLow() { - const static S32 MIN_FREE_TEXTURE_MEMORY = 5 ; //MB - const static S32 MIN_FREE_MAIN_MEMORy = 100 ; //MB + const F32 WAIT_TIME = 1.0f ; //second + static LLFrameTimer timer ; + + if(timer.getElapsedTimeF32() < WAIT_TIME) //call this once per second. + { + return false; + } + timer.reset() ; + + LLFastTimer t(FTM_TEXTURE_MEMORY_CHECK); + + const S32 MIN_FREE_TEXTURE_MEMORY = 5 ; //MB + const S32 MIN_FREE_MAIN_MEMORy = 100 ; //MB bool low_mem = false ; if (gGLManager.mHasATIMemInfo) @@ -433,6 +446,15 @@ bool LLViewerTexture::isMemoryForTextureLow() { low_mem = true ; } + + if(!low_mem) //check main memory, only works for windows. + { + LLMemory::updateMemoryInfo() ; + if(LLMemory::getAvailableMemKB() / 1024 < MIN_FREE_MAIN_MEMORy) + { + low_mem = true ; + } + } } #if 0 //ignore nVidia cards else if (gGLManager.mHasNVXMemInfo) @@ -445,20 +467,14 @@ bool LLViewerTexture::isMemoryForTextureLow() low_mem = true ; } } -#endif - - if(!low_mem) //check main memory, only works for windows. - { - LLMemory::updateMemoryInfo() ; - if(LLMemory::getAvailableMemKB() / 1024 < MIN_FREE_MAIN_MEMORy) - { - low_mem = true ; - } - } +#endif return low_mem ; } +static LLFastTimer::DeclareTimer FTM_TEXTURE_UPDATE_MEDIA("Media"); +static LLFastTimer::DeclareTimer FTM_TEXTURE_UPDATE_TEST("Test"); + //static void LLViewerTexture::updateClass(const F32 velocity, const F32 angular_velocity) { @@ -467,9 +483,14 @@ void LLViewerTexture::updateClass(const F32 velocity, const F32 angular_velocity LLTexturePipelineTester* tester = (LLTexturePipelineTester*)LLMetricPerformanceTesterBasic::getTester(sTesterName); if (tester) { + LLFastTimer t(FTM_TEXTURE_UPDATE_TEST); tester->update() ; } - LLViewerMediaTexture::updateClass() ; + + { + LLFastTimer t(FTM_TEXTURE_UPDATE_MEDIA); + LLViewerMediaTexture::updateClass() ; + } sBoundTextureMemoryInBytes = LLImageGL::sBoundTextureMemoryInBytes;//in bytes sTotalTextureMemoryInBytes = LLImageGL::sGlobalTextureMemoryInBytes;//in bytes diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 657cdc0e07..00acc3e511 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -6333,17 +6333,10 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); } - U32 res_mod = RenderResolutionDivisor; - LLVector2 tc1(0,0); LLVector2 tc2((F32) mScreen.getWidth()*2, (F32) mScreen.getHeight()*2); - if (res_mod > 1) - { - tc2 /= (F32) res_mod; - } - LLFastTimer ftm(FTM_RENDER_BLOOM); gGL.color4f(1,1,1,1); LLGLDepthTest depth(GL_FALSE); @@ -6807,7 +6800,13 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) mFXAABuffer.bindTexture(0, channel); gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR); } - + + gGLViewport[0] = gViewerWindow->getWorldViewRectRaw().mLeft; + gGLViewport[1] = gViewerWindow->getWorldViewRectRaw().mBottom; + gGLViewport[2] = gViewerWindow->getWorldViewRectRaw().getWidth(); + gGLViewport[3] = gViewerWindow->getWorldViewRectRaw().getHeight(); + glViewport(gGLViewport[0], gGLViewport[1], gGLViewport[2], gGLViewport[3]); + F32 scale_x = (F32) width/mFXAABuffer.getWidth(); F32 scale_y = (F32) height/mFXAABuffer.getHeight(); shader->uniform2f(LLShaderMgr::FXAA_TC_SCALE, scale_x, scale_y); @@ -6827,11 +6826,6 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) } else { - if (res_mod > 1) - { - tc2 /= (F32) res_mod; - } - U32 mask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0 | LLVertexBuffer::MAP_TEXCOORD1; LLPointer<LLVertexBuffer> buff = new LLVertexBuffer(mask, 0); buff->allocateBuffer(3,0,TRUE); |