diff options
| -rw-r--r-- | indra/llwindow/llwindowwin32.cpp | 2 | ||||
| -rw-r--r-- | indra/newview/featuretable.txt | 3 | ||||
| -rw-r--r-- | indra/newview/pipeline.cpp | 9 | 
3 files changed, 11 insertions, 3 deletions
diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp index a74c4172eb..7787e2eb26 100644 --- a/indra/llwindow/llwindowwin32.cpp +++ b/indra/llwindow/llwindowwin32.cpp @@ -1874,7 +1874,7 @@ void LLWindowWin32::recreateWindow(RECT window_rect, DWORD dw_ex_style, DWORD dw  void* LLWindowWin32::createSharedContext()  { -    mMaxGLVersion = llclamp(mMaxGLVersion, 3.2f, 4.6f); +    mMaxGLVersion = llclamp(mMaxGLVersion, 3.f, 4.6f);      S32 version_major = llfloor(mMaxGLVersion);      S32 version_minor = llround((mMaxGLVersion-version_major)*10); diff --git a/indra/newview/featuretable.txt b/indra/newview/featuretable.txt index 407c4801ca..f8a5086130 100644 --- a/indra/newview/featuretable.txt +++ b/indra/newview/featuretable.txt @@ -1,4 +1,4 @@ -version 42 +version 43  // The version number above should be incremented IF AND ONLY IF some  // change has been made that is sufficiently important to justify  // resetting the graphics preferences of all users to the recommended @@ -297,4 +297,5 @@ list GL3  RenderFSAASamples           0   0  RenderReflectionsEnabled    0   0  RenderReflectionProbeDetail	0	0 +RenderGLMultiThreaded       0   0 diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 3aa6551202..744d21b2c9 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -8363,7 +8363,14 @@ void LLPipeline::bindDeferredShader(LLGLSLShader& shader, LLRenderTarget* light_      channel = shader.enableTexture(LLShaderMgr::DEFERRED_LIGHT, light_target->getUsage());  	if (channel > -1)  	{ -        light_target->bindTexture(0, channel, LLTexUnit::TFO_POINT); +        if (light_target->isComplete()) +        { +            light_target->bindTexture(0, channel, LLTexUnit::TFO_POINT); +        } +        else +        { +            gGL.getTexUnit(channel)->bindFast(LLViewerFetchedTexture::sWhiteImagep); +        }  	}  	channel = shader.enableTexture(LLShaderMgr::DEFERRED_BLOOM);  | 
