diff options
-rw-r--r-- | indra/newview/llagent.cpp | 18 | ||||
-rw-r--r-- | indra/newview/llagent.h | 8 | ||||
-rw-r--r-- | indra/newview/lltool.cpp | 21 | ||||
-rw-r--r-- | indra/newview/lltoolcomp.cpp | 26 | ||||
-rw-r--r-- | indra/newview/lltoolgrab.cpp | 2 |
5 files changed, 54 insertions, 21 deletions
diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp index 6a1215c3af..d8b0787852 100644 --- a/indra/newview/llagent.cpp +++ b/indra/newview/llagent.cpp @@ -3191,7 +3191,7 @@ void LLAgent::initOriginGlobal(const LLVector3d &origin_global) } BOOL LLAgent::leftButtonGrabbed() const -{ +{ const BOOL camera_mouse_look = gAgentCamera.cameraMouselook(); return (!camera_mouse_look && mControlsTakenCount[CONTROL_LBUTTON_DOWN_INDEX] > 0) || (camera_mouse_look && mControlsTakenCount[CONTROL_ML_LBUTTON_DOWN_INDEX] > 0) @@ -3199,6 +3199,13 @@ BOOL LLAgent::leftButtonGrabbed() const || (camera_mouse_look && mControlsTakenPassedOnCount[CONTROL_ML_LBUTTON_DOWN_INDEX] > 0); } +BOOL LLAgent::leftButtonBlocked() const +{ + const BOOL camera_mouse_look = gAgentCamera.cameraMouselook(); + return (!camera_mouse_look && mControlsTakenCount[CONTROL_LBUTTON_DOWN_INDEX] > 0) + || (camera_mouse_look && mControlsTakenCount[CONTROL_ML_LBUTTON_DOWN_INDEX] > 0); +} + BOOL LLAgent::rotateGrabbed() const { return (mControlsTakenCount[CONTROL_YAW_POS_INDEX] > 0) @@ -3656,7 +3663,14 @@ BOOL LLAgent::anyControlGrabbed() const BOOL LLAgent::isControlGrabbed(S32 control_index) const { - return mControlsTakenCount[control_index] > 0; + if (gAgent.mControlsTakenCount[control_index] > 0) + return TRUE; + return gAgent.mControlsTakenPassedOnCount[control_index] > 0; +} + +BOOL LLAgent::isControlBlocked(S32 control_index) const +{ + return mControlsTakenCount[control_index] > 0; } void LLAgent::forceReleaseControls() diff --git a/indra/newview/llagent.h b/indra/newview/llagent.h index b5da5e9062..d82ff7a67f 100644 --- a/indra/newview/llagent.h +++ b/indra/newview/llagent.h @@ -444,7 +444,8 @@ private: // Grab //-------------------------------------------------------------------- public: - BOOL leftButtonGrabbed() const; + BOOL leftButtonGrabbed() const; + BOOL leftButtonBlocked() const; BOOL rotateGrabbed() const; BOOL forwardGrabbed() const; BOOL backwardGrabbed() const; @@ -461,8 +462,9 @@ public: BOOL controlFlagsDirty() const; void enableControlFlagReset(); void resetControlFlags(); - BOOL anyControlGrabbed() const; // True iff a script has taken over a control - BOOL isControlGrabbed(S32 control_index) const; + BOOL anyControlGrabbed() const; // True if a script has taken over any control + BOOL isControlGrabbed(S32 control_index) const; // True if a script has taken over a control + BOOL isControlBlocked(S32 control_index) const; // Control should be ignored or won't be passed // Send message to simulator to force grabbed controls to be // released, in case of a poorly written script. void forceReleaseControls(); diff --git a/indra/newview/lltool.cpp b/indra/newview/lltool.cpp index 4aad650b68..5e703933ca 100644 --- a/indra/newview/lltool.cpp +++ b/indra/newview/lltool.cpp @@ -38,6 +38,7 @@ #include "lltoolfocus.h" #include "llfocusmgr.h" #include "llagent.h" +#include "llagentcamera.h" #include "llviewerjoystick.h" extern BOOL gDebugClicks; @@ -84,7 +85,14 @@ BOOL LLTool::handleMouseDown(S32 x, S32 y, MASK mask) } // by default, didn't handle it // LL_INFOS() << "LLTool::handleMouseDown" << LL_ENDL; - gAgent.setControlFlags(AGENT_CONTROL_LBUTTON_DOWN); + if (gAgentCamera.cameraMouselook()) + { + gAgent.setControlFlags(AGENT_CONTROL_ML_LBUTTON_DOWN); + } + else + { + gAgent.setControlFlags(AGENT_CONTROL_LBUTTON_DOWN); + } return TRUE; } @@ -95,8 +103,15 @@ BOOL LLTool::handleMouseUp(S32 x, S32 y, MASK mask) LL_INFOS() << "LLTool left mouse up" << LL_ENDL; } // by default, didn't handle it - // LL_INFOS() << "LLTool::handleMouseUp" << LL_ENDL; - gAgent.setControlFlags(AGENT_CONTROL_LBUTTON_UP); + // LL_INFOS() << "LLTool::handleMouseUp" << LL_ENDL; + if (gAgentCamera.cameraMouselook()) + { + gAgent.setControlFlags(AGENT_CONTROL_ML_LBUTTON_UP); + } + else + { + gAgent.setControlFlags(AGENT_CONTROL_LBUTTON_UP); + } return TRUE; } diff --git a/indra/newview/lltoolcomp.cpp b/indra/newview/lltoolcomp.cpp index 76a791c6e9..2b4fa757f6 100644 --- a/indra/newview/lltoolcomp.cpp +++ b/indra/newview/lltoolcomp.cpp @@ -742,12 +742,13 @@ BOOL LLToolCompGun::handleHover(S32 x, S32 y, MASK mask) BOOL LLToolCompGun::handleMouseDown(S32 x, S32 y, MASK mask) { - // if the left button is grabbed, don't put up the pie menu - if (gAgent.leftButtonGrabbed()) - { - gAgent.setControlFlags(AGENT_CONTROL_ML_LBUTTON_DOWN); - return FALSE; - } + // if the left button is blocked, don't put up the pie menu + if (gAgent.leftButtonBlocked()) + { + // in case of "grabbed" control flag will be set later + gAgent.setControlFlags(AGENT_CONTROL_ML_LBUTTON_DOWN); + return FALSE; + } // On mousedown, start grabbing gGrabTransientTool = this; @@ -759,12 +760,13 @@ BOOL LLToolCompGun::handleMouseDown(S32 x, S32 y, MASK mask) BOOL LLToolCompGun::handleDoubleClick(S32 x, S32 y, MASK mask) { - // if the left button is grabbed, don't put up the pie menu - if (gAgent.leftButtonGrabbed()) - { - gAgent.setControlFlags(AGENT_CONTROL_ML_LBUTTON_DOWN); - return FALSE; - } + // if the left button is blocked, don't put up the pie menu + if (gAgent.leftButtonBlocked()) + { + // in case of "grabbed" control flag will be set later + gAgent.setControlFlags(AGENT_CONTROL_ML_LBUTTON_DOWN); + return FALSE; + } // On mousedown, start grabbing gGrabTransientTool = this; diff --git a/indra/newview/lltoolgrab.cpp b/indra/newview/lltoolgrab.cpp index 92e8af985b..c0ca4d7a9a 100644 --- a/indra/newview/lltoolgrab.cpp +++ b/indra/newview/lltoolgrab.cpp @@ -143,7 +143,7 @@ BOOL LLToolGrab::handleMouseDown(S32 x, S32 y, MASK mask) // call the base class to propogate info to sim LLTool::handleMouseDown(x, y, mask); - if (!gAgent.leftButtonGrabbed()) + if (!gAgent.leftButtonBlocked()) { // can grab transparent objects (how touch event propagates, scripters rely on this) gViewerWindow->pickAsync(x, y, mask, pickCallback, /*BOOL pick_transparent*/ TRUE); |