diff options
-rw-r--r-- | indra/newview/app_settings/settings.xml | 84 | ||||
-rw-r--r-- | indra/newview/app_settings/shaders/class1/interface/pathfindingV.glsl | 18 | ||||
-rw-r--r-- | indra/newview/llfloaterpathfindingconsole.cpp | 22 | ||||
-rw-r--r-- | indra/newview/llfloaterpathfindingconsole.h | 5 | ||||
-rw-r--r-- | indra/newview/pipeline.cpp | 99 | ||||
-rw-r--r-- | indra/newview/skins/default/xui/en/floater_pathfinding_console.xml | 8 |
6 files changed, 187 insertions, 49 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 8e2d69ea9b..ed9bcb0380 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -13519,7 +13519,7 @@ <key>PathfindingNavMeshClear</key> <map> <key>Comment</key> - <string>yay!</string> + <string>Background color</string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -13535,7 +13535,7 @@ <key>PathfindingWalkable</key> <map> <key>Comment</key> - <string>yay!</string> + <string>Walkable color</string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -13551,7 +13551,7 @@ <key>PathfindingObstacle</key> <map> <key>Comment</key> - <string>yay!</string> + <string>Obstacle color</string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -13567,7 +13567,7 @@ <key>PathfindingMaterial</key> <map> <key>Comment</key> - <string>yay!</string> + <string>Material volume color</string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -13583,7 +13583,7 @@ <key>PathfindingExclusion</key> <map> <key>Comment</key> - <string>yay!</string> + <string>Exclusion volume color</string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -13599,7 +13599,7 @@ <key>PathfindingConnectedEdge</key> <map> <key>Comment</key> - <string>yay!</string> + <string>Connected edge color</string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -13615,7 +13615,7 @@ <key>PathfindingBoundaryEdge</key> <map> <key>Comment</key> - <string>yay!</string> + <string>Boundary edge color</string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -13631,7 +13631,7 @@ <key>PathfindingHeatColorBase</key> <map> <key>Comment</key> - <string>yay!</string> + <string>Least walkable heat map color</string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -13647,7 +13647,7 @@ <key>PathfindingHeatColorMax</key> <map> <key>Comment</key> - <string>yay!</string> + <string>Most walkable heat map color</string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -13663,7 +13663,7 @@ <key>PathfindingFaceColor</key> <map> <key>Comment</key> - <string>yay!</string> + <string>Nav mesh color?</string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -13724,6 +13724,66 @@ <real>1.0</real> </array> </map> + <key>PathfindingAmbiance</key> + <map> + <key>Comment</key> + <string>Ambiance of lit pathfinding displays.</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>0.5</real> + </map> + + <key>PathfindingXRayTint</key> + <map> + <key>Comment</key> + <string>Amount to darken/lighten x-ray lines in pathfinding display</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>0.8</real> + </map> + + <key>PathfindingXRayOpacity</key> + <map> + <key>Comment</key> + <string>Opacity of xray lines in pathfinding display.</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>0.25</real> + </map> + + <key>PathfindingLineWidth</key> + <map> + <key>Comment</key> + <string>Width of volume outlines in pathfinding display.</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>2.0</real> + </map> + + <key>PathfindingLineOffset</key> + <map> + <key>Comment</key> + <string>Depth offset of volume outlines in pathfinding display.</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>1.6</real> + </map> + <key>PathfindingDisablePermanentObjects</key> <map> <key>Comment</key> @@ -13746,5 +13806,7 @@ <key>Value</key> <integer>0</integer> </map> - </map> + + +</map> </llsd> diff --git a/indra/newview/app_settings/shaders/class1/interface/pathfindingV.glsl b/indra/newview/app_settings/shaders/class1/interface/pathfindingV.glsl index dc9fefd156..31e878ebc6 100644 --- a/indra/newview/app_settings/shaders/class1/interface/pathfindingV.glsl +++ b/indra/newview/app_settings/shaders/class1/interface/pathfindingV.glsl @@ -27,14 +27,28 @@ uniform mat4 modelview_projection_matrix; ATTRIBUTE vec3 position; ATTRIBUTE vec4 diffuse_color; +ATTRIBUTE vec3 normal; VARYING vec4 vertex_color; uniform float tint; - +uniform float ambiance; +uniform float alpha_scale; + void main() { gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0); - vertex_color = diffuse_color * tint; + + vec3 l1 = vec3(-0.75, 1, 1.0); + vec3 l2 = vec3(0.5, -0.6, 0.4)*0.25; + vec3 l3 = vec3(0.5, -0.8, 0.3)*0.5; + + float lit = max(dot(normal, l1), 0.0); + lit += max(dot(normal, l2), 0.0); + lit += max(dot(normal, l3), 0.0); + + lit = clamp(lit, ambiance, 1.0); + + vertex_color = vec4(diffuse_color.rgb * tint * lit, diffuse_color.a*alpha_scale); } diff --git a/indra/newview/llfloaterpathfindingconsole.cpp b/indra/newview/llfloaterpathfindingconsole.cpp index a274251fb8..c981ca6c5d 100644 --- a/indra/newview/llfloaterpathfindingconsole.cpp +++ b/indra/newview/llfloaterpathfindingconsole.cpp @@ -96,6 +96,10 @@ BOOL LLFloaterPathfindingConsole::postBuild() llassert(mShowWorldCheckBox != NULL); mShowWorldCheckBox->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onShowWorldToggle, this)); + mShowXRayCheckBox = findChild<LLCheckBoxCtrl>("x-ray"); + llassert(mShowXRayCheckBox != NULL); + mShowXRayCheckBox->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onShowXRayToggle, this)); + mViewCharactersButton = findChild<LLButton>("view_characters_floater"); llassert(mViewCharactersButton != NULL); mViewCharactersButton->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onViewCharactersClicked, this)); @@ -219,6 +223,7 @@ void LLFloaterPathfindingConsole::onClose(bool pIsAppQuitting) mShowStaticObstaclesCheckBox->set( false ); mShowExclusionVolumesCheckBox->set( false ); mShowWorldCheckBox->set( false ); + mShowXRayCheckBox->set(false); } BOOL LLFloaterPathfindingConsole::handleAnyMouseClick(S32 x, S32 y, MASK mask, EClickType clicktype, BOOL down) @@ -340,6 +345,17 @@ void LLFloaterPathfindingConsole::setRenderWorld(BOOL pIsRenderWorld) mShowWorldCheckBox->set(pIsRenderWorld); } +BOOL LLFloaterPathfindingConsole::isRenderXRay() const +{ + return mShowXRayCheckBox->get(); +} + +void LLFloaterPathfindingConsole::setRenderXRay(BOOL pIsRenderXRay) +{ + mShowXRayCheckBox->set(pIsRenderXRay); +} + + LLFloaterPathfindingConsole::ERenderHeatmapType LLFloaterPathfindingConsole::getRenderHeatmapType() const { ERenderHeatmapType renderHeatmapType; @@ -593,6 +609,12 @@ void LLFloaterPathfindingConsole::onShowWorldToggle() } } +void LLFloaterPathfindingConsole::onShowXRayToggle() +{ + //nothing to do (xray parameter not stored in pathing lib +} + + void LLFloaterPathfindingConsole::onCharacterWidthSet() { generatePath(); diff --git a/indra/newview/llfloaterpathfindingconsole.h b/indra/newview/llfloaterpathfindingconsole.h index d63b69abd4..7633bce9be 100644 --- a/indra/newview/llfloaterpathfindingconsole.h +++ b/indra/newview/llfloaterpathfindingconsole.h @@ -96,6 +96,9 @@ public: BOOL isRenderWorld() const; void setRenderWorld(BOOL pIsRenderWorld); + + BOOL isRenderXRay() const; + void setRenderXRay(BOOL pIsRenderXRay); BOOL isRenderAnyShapes() const; U32 getRenderShapeFlags(); @@ -135,6 +138,7 @@ private: void onShowWalkabilitySet(); void onShowWorldToggle(); + void onShowXRayToggle(); void onCharacterWidthSet(); void onCharacterTypeSwitch(); void onViewCharactersClicked(); @@ -167,6 +171,7 @@ private: LLCheckBoxCtrl *mShowMaterialVolumesCheckBox; LLCheckBoxCtrl *mShowExclusionVolumesCheckBox; LLCheckBoxCtrl *mShowWorldCheckBox; + LLCheckBoxCtrl *mShowXRayCheckBox; LLTextBase *mPathfindingViewerStatus; LLTextBase *mPathfindingSimulatorStatus; LLButton *mViewCharactersButton; diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index d46dc242be..c1b0e6736f 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -4322,6 +4322,10 @@ void LLPipeline::renderDebug() if (LLGLSLShader::sNoFixedFunction) { gPathfindingProgram.bind(); + + gPathfindingProgram.uniform1f("tint", 1.f); + gPathfindingProgram.uniform1f("ambiance", 1.f); + gPathfindingProgram.uniform1f("alpha_scale", 1.f); } @@ -4338,11 +4342,10 @@ void LLPipeline::renderDebug() LLFloaterPathfindingConsole *pathfindingConsole = pathfindingConsoleHandle.get(); //NavMesh if ( pathfindingConsole->isRenderNavMesh() ) - { - gPathfindingProgram.uniform1f("tint", 1.f); + { gGL.flush(); glLineWidth(2.0f); LLGLEnable cull(GL_CULL_FACE); - LLGLEnable blend(GL_BLEND); + LLGLDisable blend(GL_BLEND); if ( pathfindingConsole->isRenderWorld() ) { glPolygonMode( GL_FRONT_AND_BACK, GL_LINE ); @@ -4354,54 +4357,78 @@ void LLPipeline::renderDebug() glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); glPolygonMode( GL_FRONT_AND_BACK, GL_FILL ); } + int materialIndex = pathfindingConsole->getHeatMapType(); llPathingLibInstance->renderNavMesh( materialIndex ); + gGL.flush(); glPolygonMode( GL_FRONT_AND_BACK, GL_FILL ); glLineWidth(1.0f); gGL.flush(); } //physics/exclusion shapes if ( pathfindingConsole->isRenderAnyShapes() ) - { - gPathfindingProgram.uniform1f("tint", 1.f); - gGL.flush(); - glPolygonMode( GL_FRONT_AND_BACK, GL_FILL ); - //render to depth first to avoid blending artifacts - gGL.setColorMask(false, false); - llPathingLibInstance->renderNavMeshShapesVBO( pathfindingConsole->getRenderShapeFlags() ); - gGL.setColorMask(true, false); - - LLGLEnable blend(GL_BLEND); + { + gGL.flush(); + glPolygonMode( GL_FRONT_AND_BACK, GL_FILL ); - { //get rid of some z-fighting LLGLEnable polyOffset(GL_POLYGON_OFFSET_FILL); - glPolygonOffset(-1.0f, -1.0f); + glPolygonOffset(1.0f, 1.0f); - { //draw solid overlay - LLGLDepthTest depth(GL_TRUE, GL_FALSE, GL_LEQUAL); - llPathingLibInstance->renderNavMeshShapesVBO( pathfindingConsole->getRenderShapeFlags() ); - gGL.flush(); - } + //render to depth first to avoid blending artifacts + gGL.setColorMask(false, false); + llPathingLibInstance->renderNavMeshShapesVBO( pathfindingConsole->getRenderShapeFlags() ); + gGL.setColorMask(true, false); + + //get rid of some z-fighting + glPolygonOffset(0.f, 0.f); + + LLGLEnable blend(GL_BLEND); - glPolygonMode( GL_FRONT_AND_BACK, GL_LINE ); + { + F32 ambiance = gSavedSettings.getF32("PathfindingAmbiance"); - { //draw hidden wireframe as darker and less opaque - gPathfindingProgram.uniform1f("tint", 0.25f); - LLGLEnable blend(GL_BLEND); - LLGLDepthTest depth(GL_TRUE, GL_FALSE, GL_GREATER); - llPathingLibInstance->renderNavMeshShapesVBO( pathfindingConsole->getRenderShapeFlags() ); - } + gPathfindingProgram.uniform1f("ambiance", ambiance); - { //draw visible wireframe as brighter and more opaque - gPathfindingProgram.uniform1f("tint", 1.f); - LLGLDisable blendOut(GL_BLEND); - llPathingLibInstance->renderNavMeshShapesVBO( pathfindingConsole->getRenderShapeFlags() ); - gGL.flush(); - } + { //draw solid overlay + LLGLDepthTest depth(GL_TRUE, GL_FALSE, GL_LEQUAL); + llPathingLibInstance->renderNavMeshShapesVBO( pathfindingConsole->getRenderShapeFlags() ); + gGL.flush(); + } - glPolygonMode( GL_FRONT_AND_BACK, GL_FILL ); - } + LLGLEnable lineOffset(GL_POLYGON_OFFSET_LINE); + glPolygonMode( GL_FRONT_AND_BACK, GL_LINE ); + + F32 offset = gSavedSettings.getF32("PathfindingLineOffset"); + + if (pathfindingConsole->isRenderXRay()) + { + { //draw hidden wireframe as darker and less opaque + glPolygonOffset(offset, -offset); + gPathfindingProgram.uniform1f("tint", gSavedSettings.getF32("PathfindingXRayTint")); + gPathfindingProgram.uniform1f("alpha_scale", gSavedSettings.getF32("PathfindingXRayOpacity")); + gPathfindingProgram.uniform1f("ambiance", 1.f); + LLGLEnable blend(GL_BLEND); + LLGLDepthTest depth(GL_TRUE, GL_FALSE, GL_GREATER); + llPathingLibInstance->renderNavMeshShapesVBO( pathfindingConsole->getRenderShapeFlags() ); + } + } + + { //draw visible wireframe as brighter, thicker and more opaque + glPolygonOffset(offset, offset); + gPathfindingProgram.uniform1f("ambiance", 1.f); + gPathfindingProgram.uniform1f("tint", 1.f); + gPathfindingProgram.uniform1f("alpha_scale", 1.f); + + glLineWidth(gSavedSettings.getF32("PathfindingLineWidth")); + LLGLDisable blendOut(GL_BLEND); + llPathingLibInstance->renderNavMeshShapesVBO( pathfindingConsole->getRenderShapeFlags() ); + gGL.flush(); + glLineWidth(1.f); + } + + glPolygonMode( GL_FRONT_AND_BACK, GL_FILL ); + } } //User designated path if ( pathfindingConsole->isRenderPath() ) @@ -4414,7 +4441,7 @@ void LLPipeline::renderDebug() gGL.flush(); if (LLGLSLShader::sNoFixedFunction) { - gUIProgram.unbind(); + gPathfindingProgram.unbind(); } } diff --git a/indra/newview/skins/default/xui/en/floater_pathfinding_console.xml b/indra/newview/skins/default/xui/en/floater_pathfinding_console.xml index adcd7f0fbf..f64349f47e 100644 --- a/indra/newview/skins/default/xui/en/floater_pathfinding_console.xml +++ b/indra/newview/skins/default/xui/en/floater_pathfinding_console.xml @@ -139,6 +139,14 @@ name="show_world" top_pad="4" width="90" /> + <check_box + height="19" + label="X-Ray" + layout="topleft" + left="14" + name="x-ray" + top_pad="4" + width="90" /> <view_border bevel_style="none" follows="top|left" |