diff options
| -rw-r--r-- | indra/newview/app_settings/shaders/class3/deferred/materialF.glsl | 3 | ||||
| -rw-r--r-- | indra/newview/llmodelpreview.cpp | 2 | 
2 files changed, 3 insertions, 2 deletions
| diff --git a/indra/newview/app_settings/shaders/class3/deferred/materialF.glsl b/indra/newview/app_settings/shaders/class3/deferred/materialF.glsl index 5fb5647d35..ab40298f44 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/materialF.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/materialF.glsl @@ -429,13 +429,12 @@ void main()          LIGHT_LOOP(6)          LIGHT_LOOP(7) -    light *= 1.0-emissive;      color += light;      glare *= 1.0-emissive;      glare = min(glare, 1.0);      float al = max(diffcol.a, glare) * vertex_color.a; -     +      frag_color = max(vec4(color, al), vec4(0));  #else // mode is not DIFFUSE_ALPHA_MODE_BLEND, encode to gbuffer  diff --git a/indra/newview/llmodelpreview.cpp b/indra/newview/llmodelpreview.cpp index b98855a51f..c98e0e1bbe 100644 --- a/indra/newview/llmodelpreview.cpp +++ b/indra/newview/llmodelpreview.cpp @@ -3726,6 +3726,8 @@ BOOL LLModelPreview::render()                              const std::string& binding = instance.mModel->mMaterialList[i];                              const LLImportMaterial& material = instance.mMaterial[binding]; +                            buffer->unmapBuffer(); +                              buffer->setBuffer();                              gGL.diffuseColor4fv(material.mDiffuseColor.mV);                              gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); | 
