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-rw-r--r--indra/llrender/llrender.cpp38
-rw-r--r--indra/llrender/llrender.h4
-rw-r--r--indra/newview/pipeline.cpp2
3 files changed, 22 insertions, 22 deletions
diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp
index 4f646cdc33..57be8570af 100644
--- a/indra/llrender/llrender.cpp
+++ b/indra/llrender/llrender.cpp
@@ -210,8 +210,8 @@ void LLTexUnit::bindFast(LLTexture* texture)
if (gl_tex->mTexOptionsDirty)
{
gl_tex->mTexOptionsDirty = false;
- setTextureAddressModeFast(gl_tex->mAddressMode);
- setTextureFilteringOptionFast(gl_tex->mFilterOption);
+ setTextureAddressModeFast(gl_tex->mAddressMode, gl_tex->getTarget());
+ setTextureFilteringOptionFast(gl_tex->mFilterOption, gl_tex->getTarget());
}
}
@@ -467,16 +467,16 @@ void LLTexUnit::setTextureAddressMode(eTextureAddressMode mode)
activate();
- setTextureAddressModeFast(mode);
+ setTextureAddressModeFast(mode, mCurrTexType);
}
-void LLTexUnit::setTextureAddressModeFast(eTextureAddressMode mode)
+void LLTexUnit::setTextureAddressModeFast(eTextureAddressMode mode, eTextureType tex_type)
{
- glTexParameteri(sGLTextureType[mCurrTexType], GL_TEXTURE_WRAP_S, sGLAddressMode[mode]);
- glTexParameteri(sGLTextureType[mCurrTexType], GL_TEXTURE_WRAP_T, sGLAddressMode[mode]);
- if (mCurrTexType == TT_CUBE_MAP)
+ glTexParameteri(sGLTextureType[tex_type], GL_TEXTURE_WRAP_S, sGLAddressMode[mode]);
+ glTexParameteri(sGLTextureType[tex_type], GL_TEXTURE_WRAP_T, sGLAddressMode[mode]);
+ if (tex_type == TT_CUBE_MAP || tex_type == TT_CUBE_MAP_ARRAY || tex_type == TT_TEXTURE_3D)
{
- glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_R, sGLAddressMode[mode]);
+ glTexParameteri(sGLTextureType[tex_type], GL_TEXTURE_WRAP_R, sGLAddressMode[mode]);
}
}
@@ -486,44 +486,44 @@ void LLTexUnit::setTextureFilteringOption(LLTexUnit::eTextureFilterOptions optio
gGL.flush();
- setTextureFilteringOptionFast(option);
+ setTextureFilteringOptionFast(option, mCurrTexType);
}
-void LLTexUnit::setTextureFilteringOptionFast(LLTexUnit::eTextureFilterOptions option)
+void LLTexUnit::setTextureFilteringOptionFast(LLTexUnit::eTextureFilterOptions option, eTextureType tex_type)
{
if (option == TFO_POINT)
{
- glTexParameteri(sGLTextureType[mCurrTexType], GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ glTexParameteri(sGLTextureType[tex_type], GL_TEXTURE_MAG_FILTER, GL_NEAREST);
}
else
{
- glTexParameteri(sGLTextureType[mCurrTexType], GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ glTexParameteri(sGLTextureType[tex_type], GL_TEXTURE_MAG_FILTER, GL_LINEAR);
}
if (option >= TFO_TRILINEAR && mHasMipMaps)
{
- glTexParameteri(sGLTextureType[mCurrTexType], GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
+ glTexParameteri(sGLTextureType[tex_type], GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
}
else if (option >= TFO_BILINEAR)
{
if (mHasMipMaps)
{
- glTexParameteri(sGLTextureType[mCurrTexType], GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_NEAREST);
+ glTexParameteri(sGLTextureType[tex_type], GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_NEAREST);
}
else
{
- glTexParameteri(sGLTextureType[mCurrTexType], GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ glTexParameteri(sGLTextureType[tex_type], GL_TEXTURE_MIN_FILTER, GL_LINEAR);
}
}
else
{
if (mHasMipMaps)
{
- glTexParameteri(sGLTextureType[mCurrTexType], GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST);
+ glTexParameteri(sGLTextureType[tex_type], GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST);
}
else
{
- glTexParameteri(sGLTextureType[mCurrTexType], GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ glTexParameteri(sGLTextureType[tex_type], GL_TEXTURE_MIN_FILTER, GL_NEAREST);
}
}
@@ -531,11 +531,11 @@ void LLTexUnit::setTextureFilteringOptionFast(LLTexUnit::eTextureFilterOptions o
{
if (LLImageGL::sGlobalUseAnisotropic && option == TFO_ANISOTROPIC)
{
- glTexParameterf(sGLTextureType[mCurrTexType], GL_TEXTURE_MAX_ANISOTROPY, gGLManager.mMaxAnisotropy);
+ glTexParameterf(sGLTextureType[tex_type], GL_TEXTURE_MAX_ANISOTROPY, gGLManager.mMaxAnisotropy);
}
else
{
- glTexParameterf(sGLTextureType[mCurrTexType], GL_TEXTURE_MAX_ANISOTROPY, 1.f);
+ glTexParameterf(sGLTextureType[tex_type], GL_TEXTURE_MAX_ANISOTROPY, 1.f);
}
}
}
diff --git a/indra/llrender/llrender.h b/indra/llrender/llrender.h
index 755aee4bd6..0801c12fb4 100644
--- a/indra/llrender/llrender.h
+++ b/indra/llrender/llrender.h
@@ -209,14 +209,14 @@ public:
// make sure you want to permanently change the address mode for the bound texture.
void setTextureAddressMode(eTextureAddressMode mode);
// MUST already be active and bound
- void setTextureAddressModeFast(eTextureAddressMode mode);
+ void setTextureAddressModeFast(eTextureAddressMode mode, eTextureType tex_type);
// Sets the filtering options used to sample the texture
// Warning: this stays set for the bound texture forever,
// make sure you want to permanently change the filtering for the bound texture.
void setTextureFilteringOption(LLTexUnit::eTextureFilterOptions option);
// MUST already be active and bound
- void setTextureFilteringOptionFast(LLTexUnit::eTextureFilterOptions option);
+ void setTextureFilteringOptionFast(LLTexUnit::eTextureFilterOptions option, eTextureType tex_type);
static U32 getInternalType(eTextureType type);
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 2fe67a5457..856dee3dd4 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -858,7 +858,7 @@ bool LLPipeline::allocateScreenBufferInternal(U32 resX, U32 resY)
GLuint screenFormat = hdr ? GL_RGBA16F : GL_RGBA;
- if (!mRT->screen.allocate(resX, resY, screenFormat)) return false;
+ if (!mRT->screen.allocate(resX, resY, GL_RGBA16F)) return false;
mRT->deferredScreen.shareDepthBuffer(mRT->screen);