diff options
| -rw-r--r-- | indra/llrender/llrendernavprim.cpp | 14 | ||||
| -rw-r--r-- | indra/newview/pipeline.cpp | 35 | 
2 files changed, 26 insertions, 23 deletions
| diff --git a/indra/llrender/llrendernavprim.cpp b/indra/llrender/llrendernavprim.cpp index 1114d132c7..b697946a1d 100644 --- a/indra/llrender/llrendernavprim.cpp +++ b/indra/llrender/llrendernavprim.cpp @@ -38,7 +38,7 @@ LLRenderNavPrim gRenderNav;  void LLRenderNavPrim::renderSegment( const LLVector3& start, const LLVector3& end, int color, bool overlayMode  ) const
  {	
  	LLColor4 colorA( color );	
 -	glLineWidth(1.5f);	
 +	//glLineWidth(1.5f);	
  	gGL.color3fv( colorA.mV );
  	gGL.begin(LLRender::LINES);
 @@ -52,16 +52,6 @@ void LLRenderNavPrim::renderSegment( const LLVector3& start, const LLVector3& en  //=============================================================================
  void LLRenderNavPrim::renderTri( const LLVector3& a, const LLVector3& b, const LLVector3& c, int color, bool overlayMode ) const
  {
 -	//glLineWidth(1.5f);	
 -	if ( overlayMode )
 -	{
 -		glPolygonMode( GL_FRONT_AND_BACK, GL_LINE );	
 -	}
 -	else
 -	{
 -		glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );	
 -	}
 -	
  	LLColor4 colorA( color );	
  	colorA*=1.25f;
  	gGL.color4fv( colorA.mV );
 @@ -72,8 +62,6 @@ void LLRenderNavPrim::renderTri( const LLVector3& a, const LLVector3& b, const L  		gGL.vertex3fv( c.mV );
  	}
  	gGL.end();		
 -	//glLineWidth(1.0f);	
 -	//move out ...glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );	
  }
  //=============================================================================
  void LLRenderNavPrim::renderNavMeshVB( LLVertexBuffer* pVBO, int vertCnt )
 diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 2c61f70ef4..87e21c1f05 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -4328,7 +4328,10 @@ void LLPipeline::renderDebug()  	LLMemType mt(LLMemType::MTYPE_PIPELINE);  	assertInitialized(); -	
 +	if (LLGLSLShader::sNoFixedFunction) +	{ +		gUIProgram.bind(); +	}
  	//Render any navmesh geometry	
  	LLPathingLib *llPathingLibInstance = LLPathingLib::getInstance();
  	if ( llPathingLibInstance != NULL ) 
 @@ -4337,18 +4340,26 @@ void LLPipeline::renderDebug()  		if (!pathfindingConsoleHandle.isDead())
  		{
  			LLFloaterPathfindingConsole *pathfindingConsole = pathfindingConsoleHandle.get();
 -			//Determine if we can should overlay the navmesh ontop of the scenes typical renderables
 -			//allowRenderables = pathfindingConsole->isRenderWorld();
 -
  			//NavMesh
  			if ( pathfindingConsole->isRenderNavMesh() )
 -			{
 -				glClearColor(0,0,0,0);
 -				glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
 -				//LLGLDisable lighting(GL_LIGHTING);
 +			{				
 +				glLineWidth(1.5f);	
 +				LLGLEnable cull(GL_CULL_FACE);
 +				if ( pathfindingConsole->isRenderWorld() )
 +				{					
 +					glPolygonMode( GL_FRONT_AND_BACK, GL_LINE );	
 +				}
 +				else
 +				{
 +					glClearColor(0,0,0,0);
 +					glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);					
 +					glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );	
 +				}
  				llPathingLibInstance->renderNavMesh();
 +				glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );	
 +				glLineWidth(1.0f);	
  				gGL.flush();
 -				}
 +			}
  			//physics/exclusion shapes
  			if ( pathfindingConsole->isRenderAnyShapes() )
  			{						
 @@ -4361,7 +4372,11 @@ void LLPipeline::renderDebug()  			}
  		}
  	}
 - +	gGL.flush(); +	if (LLGLSLShader::sNoFixedFunction) +	{ +		gUIProgram.unbind(); +	}  	gGL.color4f(1,1,1,1); | 
