diff options
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/sunDiscF.glsl | 3 | ||||
-rw-r--r-- | indra/newview/app_settings/shaders/class1/windlight/sunDiscF.glsl | 4 | ||||
-rw-r--r-- | indra/newview/lldrawpoolwater.cpp | 2 | ||||
-rw-r--r-- | indra/newview/pipeline.h | 3 |
4 files changed, 7 insertions, 5 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/sunDiscF.glsl b/indra/newview/app_settings/shaders/class1/deferred/sunDiscF.glsl index 5bb2020971..1fb337498c 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/sunDiscF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/sunDiscF.glsl @@ -52,7 +52,8 @@ void main() c.rgb = fullbrightAtmosTransport(c.rgb); c.rgb = fullbrightScaleSoftClip(c.rgb); - c.a *= sun_fade; + // SL-9806 stars poke through + //c.a *= sun_fade; frag_data[0] = c; frag_data[1] = vec4(0.0f); diff --git a/indra/newview/app_settings/shaders/class1/windlight/sunDiscF.glsl b/indra/newview/app_settings/shaders/class1/windlight/sunDiscF.glsl index 668379164d..d85ce004a5 100644 --- a/indra/newview/app_settings/shaders/class1/windlight/sunDiscF.glsl +++ b/indra/newview/app_settings/shaders/class1/windlight/sunDiscF.glsl @@ -47,7 +47,9 @@ void main() vec4 sunA = texture2D(diffuseMap, vary_texcoord0.xy); vec4 sunB = texture2D(altDiffuseMap, vary_texcoord0.xy); vec4 c = mix(sunA, sunB, blend_factor); - c.a *= sun_fade; + +// SL-9806 stars poke through +// c.a *= sun_fade; c.rgb = pow(c.rgb, vec3(0.7f)); c.rgb = fullbrightAtmosTransport(c.rgb); diff --git a/indra/newview/lldrawpoolwater.cpp b/indra/newview/lldrawpoolwater.cpp index b2f0d956c4..f5a41fd5f6 100644 --- a/indra/newview/lldrawpoolwater.cpp +++ b/indra/newview/lldrawpoolwater.cpp @@ -619,8 +619,6 @@ void LLDrawPoolWater::shade2(bool edge, LLGLSLShader* shader, const LLColor3& li { LLGLDisable cullface(GL_CULL_FACE); - - sNeedsReflectionUpdate = TRUE; sNeedsDistortionUpdate = TRUE; diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index 5be6b73cc4..b3aa48e39f 100644 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -281,7 +281,8 @@ public: void unbindDeferredShader(LLGLSLShader& shader); void renderDeferredLighting(LLRenderTarget* light_target); - + void postDeferredGammaCorrect(LLRenderTarget* screen_target); + void generateWaterReflection(LLCamera& camera); void generateSunShadow(LLCamera& camera); LLRenderTarget* getShadowTarget(U32 i); |