diff options
| -rw-r--r-- | indra/newview/app_settings/keywords_lua_default.xml | 210 |
1 files changed, 105 insertions, 105 deletions
diff --git a/indra/newview/app_settings/keywords_lua_default.xml b/indra/newview/app_settings/keywords_lua_default.xml index 9693cc1fad..ade831028a 100644 --- a/indra/newview/app_settings/keywords_lua_default.xml +++ b/indra/newview/app_settings/keywords_lua_default.xml @@ -16019,57 +16019,71 @@ Returns true if result is non-zero.</string> <key>tooltip</key> <string>vector namespace.</string> </map> - <key>vector.create</key> + <key>vector.abs</key> <map> <key>arguments</key> <array> <map> - <key>x</key> + <key>vec</key> <map> <key>tooltip</key> - <string>X component of the vector.</string> + <string>Input vector.</string> <key>type</key> - <string>number</string> + <string>vector</string> </map> </map> + </array> + <key>energy</key> + <real>10</real> + <key>return</key> + <string>vector</string> + <key>sleep</key> + <real>0</real> + <key>tooltip</key> + <string>Applies math.abs to each component of the vector.</string> + </map> + <key>vector.angle</key> + <map> + <key>arguments</key> + <array> <map> - <key>y</key> + <key>vec1</key> <map> <key>tooltip</key> - <string>Y component of the vector.</string> + <string>First input vector.</string> <key>type</key> - <string>number</string> + <string>vector</string> </map> </map> <map> - <key>z</key> + <key>vec2</key> <map> <key>tooltip</key> - <string>Z component of the vector.</string> + <string>Second input vector.</string> <key>type</key> - <string>number</string> + <string>vector</string> </map> </map> <map> - <key>w</key> + <key>axis</key> <map> <key>tooltip</key> - <string>W component of the vector (optional, defaults to 0 in 4-wide mode).</string> + <string>Axis to determine the sign of the angle (optional).</string> <key>type</key> - <string>number</string> + <string>vector</string> </map> </map> </array> <key>energy</key> <real>10</real> <key>return</key> - <string>vector</string> + <string>number</string> <key>sleep</key> <real>0</real> <key>tooltip</key> - <string>Creates a new vector with the given component values.</string> + <string>Computes the angle between two vectors in radians.</string> </map> - <key>vector.magnitude</key> + <key>vector.ceil</key> <map> <key>arguments</key> <array> @@ -16086,13 +16100,13 @@ Returns true if result is non-zero.</string> <key>energy</key> <real>10</real> <key>return</key> - <string>number</string> + <string>vector</string> <key>sleep</key> <real>0</real> <key>tooltip</key> - <string>Calculates the magnitude of a given vector.</string> + <string>Applies math.ceil to each component of the vector.</string> </map> - <key>vector.normalize</key> + <key>vector.clamp</key> <map> <key>arguments</key> <array> @@ -16100,7 +16114,25 @@ Returns true if result is non-zero.</string> <key>vec</key> <map> <key>tooltip</key> - <string>Input vector.</string> + <string>Input vector to be clamped.</string> + <key>type</key> + <string>vector</string> + </map> + </map> + <map> + <key>min</key> + <map> + <key>tooltip</key> + <string>Minimum vector value.</string> + <key>type</key> + <string>vector</string> + </map> + </map> + <map> + <key>max</key> + <map> + <key>tooltip</key> + <string>Maximum vector value.</string> <key>type</key> <string>vector</string> </map> @@ -16113,28 +16145,46 @@ Returns true if result is non-zero.</string> <key>sleep</key> <real>0</real> <key>tooltip</key> - <string>Computes the unit vector of a given vector.</string> + <string>Clamps each component of the vector between min and max values.</string> </map> - <key>vector.cross</key> + <key>vector.create</key> <map> <key>arguments</key> <array> <map> - <key>vec1</key> + <key>x</key> <map> <key>tooltip</key> - <string>First input vector.</string> + <string>X component of the vector.</string> <key>type</key> - <string>vector</string> + <string>number</string> </map> </map> <map> - <key>vec2</key> + <key>y</key> <map> <key>tooltip</key> - <string>Second input vector.</string> + <string>Y component of the vector.</string> <key>type</key> - <string>vector</string> + <string>number</string> + </map> + </map> + <map> + <key>z</key> + <map> + <key>tooltip</key> + <string>Z component of the vector.</string> + <key>type</key> + <string>number</string> + </map> + </map> + <map> + <key>w</key> + <map> + <key>tooltip</key> + <string>W component of the vector (optional, defaults to 0 in 4-wide mode).</string> + <key>type</key> + <string>number</string> </map> </map> </array> @@ -16145,9 +16195,9 @@ Returns true if result is non-zero.</string> <key>sleep</key> <real>0</real> <key>tooltip</key> - <string>Computes the cross product of two vectors.</string> + <string>Creates a new vector with the given component values.</string> </map> - <key>vector.dot</key> + <key>vector.cross</key> <map> <key>arguments</key> <array> @@ -16173,13 +16223,13 @@ Returns true if result is non-zero.</string> <key>energy</key> <real>10</real> <key>return</key> - <string>number</string> + <string>vector</string> <key>sleep</key> <real>0</real> <key>tooltip</key> - <string>Computes the dot product of two vectors.</string> + <string>Computes the cross product of two vectors.</string> </map> - <key>vector.angle</key> + <key>vector.dot</key> <map> <key>arguments</key> <array> @@ -16201,15 +16251,6 @@ Returns true if result is non-zero.</string> <string>vector</string> </map> </map> - <map> - <key>axis</key> - <map> - <key>tooltip</key> - <string>Axis to determine the sign of the angle (optional).</string> - <key>type</key> - <string>vector</string> - </map> - </map> </array> <key>energy</key> <real>10</real> @@ -16218,7 +16259,7 @@ Returns true if result is non-zero.</string> <key>sleep</key> <real>0</real> <key>tooltip</key> - <string>Computes the angle between two vectors in radians.</string> + <string>Computes the dot product of two vectors.</string> </map> <key>vector.floor</key> <map> @@ -16243,7 +16284,7 @@ Returns true if result is non-zero.</string> <key>tooltip</key> <string>Applies math.floor to each component of the vector.</string> </map> - <key>vector.ceil</key> + <key>vector.magnitude</key> <map> <key>arguments</key> <array> @@ -16260,23 +16301,23 @@ Returns true if result is non-zero.</string> <key>energy</key> <real>10</real> <key>return</key> - <string>vector</string> + <string>number</string> <key>sleep</key> <real>0</real> <key>tooltip</key> - <string>Applies math.ceil to each component of the vector.</string> + <string>Calculates the magnitude of a given vector.</string> </map> - <key>vector.abs</key> + <key>vector.max</key> <map> <key>arguments</key> <array> <map> - <key>vec</key> + <key>vectors</key> <map> <key>tooltip</key> - <string>Input vector.</string> + <string>Multiple input vectors.</string> <key>type</key> - <string>vector</string> + <string>array of vector</string> </map> </map> </array> @@ -16287,19 +16328,19 @@ Returns true if result is non-zero.</string> <key>sleep</key> <real>0</real> <key>tooltip</key> - <string>Applies math.abs to each component of the vector.</string> + <string>Computes the component-wise maximum of multiple vectors.</string> </map> - <key>vector.sign</key> + <key>vector.min</key> <map> <key>arguments</key> <array> <map> - <key>vec</key> + <key>vectors</key> <map> <key>tooltip</key> - <string>Input vector.</string> + <string>Multiple input vectors.</string> <key>type</key> - <string>vector</string> + <string>array of vector</string> </map> </map> </array> @@ -16310,9 +16351,9 @@ Returns true if result is non-zero.</string> <key>sleep</key> <real>0</real> <key>tooltip</key> - <string>Applies math.sign to each component of the vector.</string> + <string>Computes the component-wise minimum of multiple vectors.</string> </map> - <key>vector.clamp</key> + <key>vector.normalize</key> <map> <key>arguments</key> <array> @@ -16320,25 +16361,7 @@ Returns true if result is non-zero.</string> <key>vec</key> <map> <key>tooltip</key> - <string>Input vector to be clamped.</string> - <key>type</key> - <string>vector</string> - </map> - </map> - <map> - <key>min</key> - <map> - <key>tooltip</key> - <string>Minimum vector value.</string> - <key>type</key> - <string>vector</string> - </map> - </map> - <map> - <key>max</key> - <map> - <key>tooltip</key> - <string>Maximum vector value.</string> + <string>Input vector.</string> <key>type</key> <string>vector</string> </map> @@ -16351,42 +16374,19 @@ Returns true if result is non-zero.</string> <key>sleep</key> <real>0</real> <key>tooltip</key> - <string>Clamps each component of the vector between min and max values.</string> - </map> - <key>vector.max</key> - <map> - <key>arguments</key> - <array> - <map> - <key>vectors</key> - <map> - <key>tooltip</key> - <string>Multiple input vectors.</string> - <key>type</key> - <string>array of vector</string> - </map> - </map> - </array> - <key>energy</key> - <real>10</real> - <key>return</key> - <string>vector</string> - <key>sleep</key> - <real>0</real> - <key>tooltip</key> - <string>Computes the component-wise maximum of multiple vectors.</string> + <string>Computes the unit vector of a given vector.</string> </map> - <key>vector.min</key> + <key>vector.sign</key> <map> <key>arguments</key> <array> <map> - <key>vectors</key> + <key>vec</key> <map> <key>tooltip</key> - <string>Multiple input vectors.</string> + <string>Input vector.</string> <key>type</key> - <string>array of vector</string> + <string>vector</string> </map> </map> </array> @@ -16397,7 +16397,7 @@ Returns true if result is non-zero.</string> <key>sleep</key> <real>0</real> <key>tooltip</key> - <string>Computes the component-wise minimum of multiple vectors.</string> + <string>Applies math.sign to each component of the vector.</string> </map> <key>ll</key> <!-- LL Namespace--> |
