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-rw-r--r--indra/newview/app_settings/keywords_lua_default.xml210
1 files changed, 105 insertions, 105 deletions
diff --git a/indra/newview/app_settings/keywords_lua_default.xml b/indra/newview/app_settings/keywords_lua_default.xml
index 9693cc1fad..ade831028a 100644
--- a/indra/newview/app_settings/keywords_lua_default.xml
+++ b/indra/newview/app_settings/keywords_lua_default.xml
@@ -16019,57 +16019,71 @@ Returns true if result is non-zero.</string>
<key>tooltip</key>
<string>vector namespace.</string>
</map>
- <key>vector.create</key>
+ <key>vector.abs</key>
<map>
<key>arguments</key>
<array>
<map>
- <key>x</key>
+ <key>vec</key>
<map>
<key>tooltip</key>
- <string>X component of the vector.</string>
+ <string>Input vector.</string>
<key>type</key>
- <string>number</string>
+ <string>vector</string>
</map>
</map>
+ </array>
+ <key>energy</key>
+ <real>10</real>
+ <key>return</key>
+ <string>vector</string>
+ <key>sleep</key>
+ <real>0</real>
+ <key>tooltip</key>
+ <string>Applies math.abs to each component of the vector.</string>
+ </map>
+ <key>vector.angle</key>
+ <map>
+ <key>arguments</key>
+ <array>
<map>
- <key>y</key>
+ <key>vec1</key>
<map>
<key>tooltip</key>
- <string>Y component of the vector.</string>
+ <string>First input vector.</string>
<key>type</key>
- <string>number</string>
+ <string>vector</string>
</map>
</map>
<map>
- <key>z</key>
+ <key>vec2</key>
<map>
<key>tooltip</key>
- <string>Z component of the vector.</string>
+ <string>Second input vector.</string>
<key>type</key>
- <string>number</string>
+ <string>vector</string>
</map>
</map>
<map>
- <key>w</key>
+ <key>axis</key>
<map>
<key>tooltip</key>
- <string>W component of the vector (optional, defaults to 0 in 4-wide mode).</string>
+ <string>Axis to determine the sign of the angle (optional).</string>
<key>type</key>
- <string>number</string>
+ <string>vector</string>
</map>
</map>
</array>
<key>energy</key>
<real>10</real>
<key>return</key>
- <string>vector</string>
+ <string>number</string>
<key>sleep</key>
<real>0</real>
<key>tooltip</key>
- <string>Creates a new vector with the given component values.</string>
+ <string>Computes the angle between two vectors in radians.</string>
</map>
- <key>vector.magnitude</key>
+ <key>vector.ceil</key>
<map>
<key>arguments</key>
<array>
@@ -16086,13 +16100,13 @@ Returns true if result is non-zero.</string>
<key>energy</key>
<real>10</real>
<key>return</key>
- <string>number</string>
+ <string>vector</string>
<key>sleep</key>
<real>0</real>
<key>tooltip</key>
- <string>Calculates the magnitude of a given vector.</string>
+ <string>Applies math.ceil to each component of the vector.</string>
</map>
- <key>vector.normalize</key>
+ <key>vector.clamp</key>
<map>
<key>arguments</key>
<array>
@@ -16100,7 +16114,25 @@ Returns true if result is non-zero.</string>
<key>vec</key>
<map>
<key>tooltip</key>
- <string>Input vector.</string>
+ <string>Input vector to be clamped.</string>
+ <key>type</key>
+ <string>vector</string>
+ </map>
+ </map>
+ <map>
+ <key>min</key>
+ <map>
+ <key>tooltip</key>
+ <string>Minimum vector value.</string>
+ <key>type</key>
+ <string>vector</string>
+ </map>
+ </map>
+ <map>
+ <key>max</key>
+ <map>
+ <key>tooltip</key>
+ <string>Maximum vector value.</string>
<key>type</key>
<string>vector</string>
</map>
@@ -16113,28 +16145,46 @@ Returns true if result is non-zero.</string>
<key>sleep</key>
<real>0</real>
<key>tooltip</key>
- <string>Computes the unit vector of a given vector.</string>
+ <string>Clamps each component of the vector between min and max values.</string>
</map>
- <key>vector.cross</key>
+ <key>vector.create</key>
<map>
<key>arguments</key>
<array>
<map>
- <key>vec1</key>
+ <key>x</key>
<map>
<key>tooltip</key>
- <string>First input vector.</string>
+ <string>X component of the vector.</string>
<key>type</key>
- <string>vector</string>
+ <string>number</string>
</map>
</map>
<map>
- <key>vec2</key>
+ <key>y</key>
<map>
<key>tooltip</key>
- <string>Second input vector.</string>
+ <string>Y component of the vector.</string>
<key>type</key>
- <string>vector</string>
+ <string>number</string>
+ </map>
+ </map>
+ <map>
+ <key>z</key>
+ <map>
+ <key>tooltip</key>
+ <string>Z component of the vector.</string>
+ <key>type</key>
+ <string>number</string>
+ </map>
+ </map>
+ <map>
+ <key>w</key>
+ <map>
+ <key>tooltip</key>
+ <string>W component of the vector (optional, defaults to 0 in 4-wide mode).</string>
+ <key>type</key>
+ <string>number</string>
</map>
</map>
</array>
@@ -16145,9 +16195,9 @@ Returns true if result is non-zero.</string>
<key>sleep</key>
<real>0</real>
<key>tooltip</key>
- <string>Computes the cross product of two vectors.</string>
+ <string>Creates a new vector with the given component values.</string>
</map>
- <key>vector.dot</key>
+ <key>vector.cross</key>
<map>
<key>arguments</key>
<array>
@@ -16173,13 +16223,13 @@ Returns true if result is non-zero.</string>
<key>energy</key>
<real>10</real>
<key>return</key>
- <string>number</string>
+ <string>vector</string>
<key>sleep</key>
<real>0</real>
<key>tooltip</key>
- <string>Computes the dot product of two vectors.</string>
+ <string>Computes the cross product of two vectors.</string>
</map>
- <key>vector.angle</key>
+ <key>vector.dot</key>
<map>
<key>arguments</key>
<array>
@@ -16201,15 +16251,6 @@ Returns true if result is non-zero.</string>
<string>vector</string>
</map>
</map>
- <map>
- <key>axis</key>
- <map>
- <key>tooltip</key>
- <string>Axis to determine the sign of the angle (optional).</string>
- <key>type</key>
- <string>vector</string>
- </map>
- </map>
</array>
<key>energy</key>
<real>10</real>
@@ -16218,7 +16259,7 @@ Returns true if result is non-zero.</string>
<key>sleep</key>
<real>0</real>
<key>tooltip</key>
- <string>Computes the angle between two vectors in radians.</string>
+ <string>Computes the dot product of two vectors.</string>
</map>
<key>vector.floor</key>
<map>
@@ -16243,7 +16284,7 @@ Returns true if result is non-zero.</string>
<key>tooltip</key>
<string>Applies math.floor to each component of the vector.</string>
</map>
- <key>vector.ceil</key>
+ <key>vector.magnitude</key>
<map>
<key>arguments</key>
<array>
@@ -16260,23 +16301,23 @@ Returns true if result is non-zero.</string>
<key>energy</key>
<real>10</real>
<key>return</key>
- <string>vector</string>
+ <string>number</string>
<key>sleep</key>
<real>0</real>
<key>tooltip</key>
- <string>Applies math.ceil to each component of the vector.</string>
+ <string>Calculates the magnitude of a given vector.</string>
</map>
- <key>vector.abs</key>
+ <key>vector.max</key>
<map>
<key>arguments</key>
<array>
<map>
- <key>vec</key>
+ <key>vectors</key>
<map>
<key>tooltip</key>
- <string>Input vector.</string>
+ <string>Multiple input vectors.</string>
<key>type</key>
- <string>vector</string>
+ <string>array of vector</string>
</map>
</map>
</array>
@@ -16287,19 +16328,19 @@ Returns true if result is non-zero.</string>
<key>sleep</key>
<real>0</real>
<key>tooltip</key>
- <string>Applies math.abs to each component of the vector.</string>
+ <string>Computes the component-wise maximum of multiple vectors.</string>
</map>
- <key>vector.sign</key>
+ <key>vector.min</key>
<map>
<key>arguments</key>
<array>
<map>
- <key>vec</key>
+ <key>vectors</key>
<map>
<key>tooltip</key>
- <string>Input vector.</string>
+ <string>Multiple input vectors.</string>
<key>type</key>
- <string>vector</string>
+ <string>array of vector</string>
</map>
</map>
</array>
@@ -16310,9 +16351,9 @@ Returns true if result is non-zero.</string>
<key>sleep</key>
<real>0</real>
<key>tooltip</key>
- <string>Applies math.sign to each component of the vector.</string>
+ <string>Computes the component-wise minimum of multiple vectors.</string>
</map>
- <key>vector.clamp</key>
+ <key>vector.normalize</key>
<map>
<key>arguments</key>
<array>
@@ -16320,25 +16361,7 @@ Returns true if result is non-zero.</string>
<key>vec</key>
<map>
<key>tooltip</key>
- <string>Input vector to be clamped.</string>
- <key>type</key>
- <string>vector</string>
- </map>
- </map>
- <map>
- <key>min</key>
- <map>
- <key>tooltip</key>
- <string>Minimum vector value.</string>
- <key>type</key>
- <string>vector</string>
- </map>
- </map>
- <map>
- <key>max</key>
- <map>
- <key>tooltip</key>
- <string>Maximum vector value.</string>
+ <string>Input vector.</string>
<key>type</key>
<string>vector</string>
</map>
@@ -16351,42 +16374,19 @@ Returns true if result is non-zero.</string>
<key>sleep</key>
<real>0</real>
<key>tooltip</key>
- <string>Clamps each component of the vector between min and max values.</string>
- </map>
- <key>vector.max</key>
- <map>
- <key>arguments</key>
- <array>
- <map>
- <key>vectors</key>
- <map>
- <key>tooltip</key>
- <string>Multiple input vectors.</string>
- <key>type</key>
- <string>array of vector</string>
- </map>
- </map>
- </array>
- <key>energy</key>
- <real>10</real>
- <key>return</key>
- <string>vector</string>
- <key>sleep</key>
- <real>0</real>
- <key>tooltip</key>
- <string>Computes the component-wise maximum of multiple vectors.</string>
+ <string>Computes the unit vector of a given vector.</string>
</map>
- <key>vector.min</key>
+ <key>vector.sign</key>
<map>
<key>arguments</key>
<array>
<map>
- <key>vectors</key>
+ <key>vec</key>
<map>
<key>tooltip</key>
- <string>Multiple input vectors.</string>
+ <string>Input vector.</string>
<key>type</key>
- <string>array of vector</string>
+ <string>vector</string>
</map>
</map>
</array>
@@ -16397,7 +16397,7 @@ Returns true if result is non-zero.</string>
<key>sleep</key>
<real>0</real>
<key>tooltip</key>
- <string>Computes the component-wise minimum of multiple vectors.</string>
+ <string>Applies math.sign to each component of the vector.</string>
</map>
<key>ll</key>
<!-- LL Namespace-->