diff options
-rw-r--r-- | indra/llrender/llshadermgr.cpp | 6 | ||||
-rw-r--r-- | indra/llrender/llshadermgr.h | 1 | ||||
-rw-r--r-- | indra/newview/app_settings/shaders/class3/deferred/reflectionProbeF.glsl | 18 | ||||
-rw-r--r-- | indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl | 13 | ||||
-rw-r--r-- | indra/newview/llviewercamera.cpp | 6 | ||||
-rw-r--r-- | indra/newview/llviewershadermgr.cpp | 7 |
6 files changed, 33 insertions, 18 deletions
diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index 758b54cf1f..e974fb636d 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -44,6 +44,7 @@ using std::make_pair; using std::string; LLShaderMgr * LLShaderMgr::sInstance = NULL; +bool LLShaderMgr::sMirrorsEnabled = false; LLShaderMgr::LLShaderMgr() { @@ -604,6 +605,11 @@ GLuint LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shader_lev extra_code_text[extra_code_count++] = strdup("#define FXAA_GLSL_130 1\n"); } + if (sMirrorsEnabled) + { + extra_code_text[extra_code_count++] = strdup("#define HERO_PROBES 1\n"); + } + // Use alpha float to store bit flags // See: C++: addDeferredAttachment(), shader: frag_data[2] extra_code_text[extra_code_count++] = strdup("#define GBUFFER_FLAG_SKIP_ATMOS 0.0 \n"); // atmo kill diff --git a/indra/llrender/llshadermgr.h b/indra/llrender/llshadermgr.h index ebd682141d..2c66965344 100644 --- a/indra/llrender/llshadermgr.h +++ b/indra/llrender/llshadermgr.h @@ -365,6 +365,7 @@ public: bool mShaderCacheInitialized = false; bool mShaderCacheEnabled = false; std::string mShaderCacheDir; + static bool sMirrorsEnabled; protected: diff --git a/indra/newview/app_settings/shaders/class3/deferred/reflectionProbeF.glsl b/indra/newview/app_settings/shaders/class3/deferred/reflectionProbeF.glsl index d9dc83bb10..fe2647452f 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/reflectionProbeF.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/reflectionProbeF.glsl @@ -682,6 +682,12 @@ vec3 sampleProbeAmbient(vec3 pos, vec3 dir, vec3 amblit) return col[1]+col[0]; } + +#if defined(HERO_PROBES) +uniform vec4 clipPlane; +uniform samplerCubeArray heroProbes; +#endif + void doProbeSample(inout vec3 ambenv, inout vec3 glossenv, vec2 tc, vec3 pos, vec3 norm, float glossiness, bool transparent, vec3 amblit) { @@ -713,6 +719,18 @@ void doProbeSample(inout vec3 ambenv, inout vec3 glossenv, glossenv = mix(glossenv, ssr.rgb, ssr.a); } #endif + +#if defined(HERO_PROBES) + float clipDist = dot(pos.xyz, clipPlane.xyz) + clipPlane.w; + if (clipDist > 0.0 && clipDist < 0.1 && glossiness > 0.8) + { + vec3 refnormpersp = reflect(pos.xyz, norm.xyz); + if (dot(refnormpersp.xyz, clipPlane.xyz) > 0.0) + { + glossenv = textureLod(heroProbes, vec4(env_mat * refnormpersp, 0), (1.0-glossiness)*10).xyz; + } + } +#endif } void sampleReflectionProbes(inout vec3 ambenv, inout vec3 glossenv, diff --git a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl index be180b877f..a8cfc3537e 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl @@ -189,19 +189,6 @@ void main() float gloss = 1.0 - perceptualRoughness; sampleReflectionProbes(irradiance, radiance, tc, pos.xyz, norm.xyz, gloss, false, amblit_linear); - - #ifdef HERO_PROBES - float clipDist = dot(pos.xyz, clipPlane.xyz) + clipPlane.w; - if (clipDist > 0.0 && clipDist < 0.1 && perceptualRoughness < 0.2) - { - vec3 refnormpersp = reflect(pos.xyz, norm.xyz); - if (dot(refnormpersp.xyz, clipPlane.xyz) > 0.0) - { - radiance = textureLod(heroProbes, vec4(env_mat * refnormpersp, 0), perceptualRoughness*11).xyz; - } - } - #endif - adjustIrradiance(irradiance, ambocc); diff --git a/indra/newview/llviewercamera.cpp b/indra/newview/llviewercamera.cpp index 4134e35f87..9ba42e4f47 100644 --- a/indra/newview/llviewercamera.cpp +++ b/indra/newview/llviewercamera.cpp @@ -764,6 +764,12 @@ BOOL LLViewerCamera::cameraUnderWater() const { LLViewerRegion* regionp = LLWorld::instance().getRegionFromPosAgent(getOrigin()); + if (gPipeline.mHeroProbeManager.isMirrorPass()) + { + // TODO: figure out how to handle this case + return FALSE; + } + if (!regionp) { regionp = gAgent.getRegion(); diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index 0aa0e13270..e9562d64e4 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -359,6 +359,8 @@ void LLViewerShaderMgr::setShaders() return; } + LLShaderMgr::sMirrorsEnabled = LLPipeline::RenderMirrors; + if (!gGLManager.mHasRequirements) { // Viewer will show 'hardware requirements' warning later @@ -1813,11 +1815,6 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredSoftenProgram.addPermutation("HAS_SUN_SHADOW", "1"); } - if (LLPipeline::RenderMirrors) - { - gDeferredSoftenProgram.addPermutation("HERO_PROBES", "1"); - } - if (gSavedSettings.getBOOL("RenderDeferredSSAO")) { //if using SSAO, take screen space light map into account as if shadows are enabled gDeferredSoftenProgram.mShaderLevel = llmax(gDeferredSoftenProgram.mShaderLevel, 2); |