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-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskF.glsl4
-rw-r--r--indra/newview/lldrawpoolpbropaque.cpp2
-rw-r--r--indra/newview/llviewershadermgr.cpp18
-rw-r--r--indra/newview/llviewershadermgr.h1
4 files changed, 23 insertions, 2 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskF.glsl
index 1a344045fe..06ebeb8281 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskF.glsl
@@ -48,6 +48,8 @@ void main()
discard;
}
+#if !defined(GLTF)
+
#if !defined(IS_FULLBRIGHT)
alpha *= vertex_color.a;
#endif
@@ -64,7 +66,7 @@ void main()
discard;
}
}
-
+#endif
frag_color = vec4(1,1,1,1);
diff --git a/indra/newview/lldrawpoolpbropaque.cpp b/indra/newview/lldrawpoolpbropaque.cpp
index d0c588b65a..c39060a326 100644
--- a/indra/newview/lldrawpoolpbropaque.cpp
+++ b/indra/newview/lldrawpoolpbropaque.cpp
@@ -48,7 +48,7 @@ void LLDrawPoolGLTFPBR::renderDeferred(S32 pass)
for (int i = 0; i < 2; ++i)
{
bool rigged = (i == 1);
- LLGLSLShader* shader = LLPipeline::sShadowRender ? &gDeferredShadowAlphaMaskProgram : &gDeferredPBROpaqueProgram;
+ LLGLSLShader* shader = LLPipeline::sShadowRender ? &gDeferredShadowGLTFAlphaMaskProgram : &gDeferredPBROpaqueProgram;
U32 vertex_data_mask = getVertexDataMask();
if (rigged)
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp
index b7e2fd4cb4..757a946fda 100644
--- a/indra/newview/llviewershadermgr.cpp
+++ b/indra/newview/llviewershadermgr.cpp
@@ -215,6 +215,7 @@ LLGLSLShader gDeferredShadowProgram;
LLGLSLShader gDeferredSkinnedShadowProgram;
LLGLSLShader gDeferredShadowCubeProgram;
LLGLSLShader gDeferredShadowAlphaMaskProgram;
+LLGLSLShader gDeferredShadowGLTFAlphaMaskProgram;
LLGLSLShader gDeferredSkinnedShadowAlphaMaskProgram;
LLGLSLShader gDeferredShadowFullbrightAlphaMaskProgram;
LLGLSLShader gDeferredSkinnedShadowFullbrightAlphaMaskProgram;
@@ -1263,6 +1264,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
gDeferredSkinnedShadowProgram.unload();
gDeferredShadowCubeProgram.unload();
gDeferredShadowAlphaMaskProgram.unload();
+ gDeferredShadowGLTFAlphaMaskProgram.unload();
gDeferredSkinnedShadowAlphaMaskProgram.unload();
gDeferredShadowFullbrightAlphaMaskProgram.unload();
gDeferredSkinnedShadowFullbrightAlphaMaskProgram.unload();
@@ -2584,6 +2586,22 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
success = gDeferredShadowAlphaMaskProgram.createShader(NULL, NULL);
llassert(success);
}
+
+
+ if (success)
+ {
+ gDeferredShadowGLTFAlphaMaskProgram.mName = "Deferred Shadow Alpha Mask Shader";
+ gDeferredShadowGLTFAlphaMaskProgram.mFeatures.mIndexedTextureChannels = LLGLSLShader::sIndexedTextureChannels;
+ gDeferredShadowGLTFAlphaMaskProgram.mShaderFiles.clear();
+ gDeferredShadowGLTFAlphaMaskProgram.mShaderFiles.push_back(make_pair("deferred/shadowAlphaMaskV.glsl", GL_VERTEX_SHADER));
+ gDeferredShadowGLTFAlphaMaskProgram.mShaderFiles.push_back(make_pair("deferred/shadowAlphaMaskF.glsl", GL_FRAGMENT_SHADER));
+ gDeferredShadowGLTFAlphaMaskProgram.mShaderLevel = mShaderLevel[SHADER_DEFERRED];
+ gDeferredShadowGLTFAlphaMaskProgram.clearPermutations();
+ gDeferredShadowGLTFAlphaMaskProgram.addPermutation("GLTF", "1");
+ gDeferredShadowGLTFAlphaMaskProgram.mRiggedVariant = &gDeferredSkinnedShadowAlphaMaskProgram;
+ success = gDeferredShadowGLTFAlphaMaskProgram.createShader(NULL, NULL);
+ llassert(success);
+ }
if (success)
{
diff --git a/indra/newview/llviewershadermgr.h b/indra/newview/llviewershadermgr.h
index d26750f230..9ded72c6a7 100644
--- a/indra/newview/llviewershadermgr.h
+++ b/indra/newview/llviewershadermgr.h
@@ -278,6 +278,7 @@ extern LLGLSLShader gDeferredSoftenWaterProgram;
extern LLGLSLShader gDeferredShadowProgram;
extern LLGLSLShader gDeferredShadowCubeProgram;
extern LLGLSLShader gDeferredShadowAlphaMaskProgram;
+extern LLGLSLShader gDeferredShadowGLTFAlphaMaskProgram;
extern LLGLSLShader gDeferredShadowFullbrightAlphaMaskProgram;
extern LLGLSLShader gDeferredPostProgram;
extern LLGLSLShader gDeferredCoFProgram;