diff options
| -rwxr-xr-x | indra/newview/lldrawpoolalpha.cpp | 13 | ||||
| -rwxr-xr-x | indra/newview/llvopartgroup.cpp | 4 | 
2 files changed, 10 insertions, 7 deletions
| diff --git a/indra/newview/lldrawpoolalpha.cpp b/indra/newview/lldrawpoolalpha.cpp index e4ebfea665..7741dd66e5 100755 --- a/indra/newview/lldrawpoolalpha.cpp +++ b/indra/newview/lldrawpoolalpha.cpp @@ -379,10 +379,18 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask, S32 pass)  		if (group->mSpatialPartition->mRenderByGroup &&  		    !group->isDead())  		{ +			bool is_particle_or_hud_particle = group->mSpatialPartition->mPartitionType == LLViewerRegion::PARTITION_PARTICLE +													  || group->mSpatialPartition->mPartitionType == LLViewerRegion::PARTITION_HUD_PARTICLE; +  			bool draw_glow_for_this_partition = mVertexShaderLevel > 0 && // no shaders = no glow.  				// All particle systems seem to come off the wire with texture entries which claim that they glow.  This is probably a bug in the data.  Suppress. -				group->mSpatialPartition->mPartitionType != LLViewerRegion::PARTITION_PARTICLE && -				group->mSpatialPartition->mPartitionType != LLViewerRegion::PARTITION_HUD_PARTICLE; +				!is_particle_or_hud_particle; + +			static LLFastTimer::DeclareTimer FTM_RENDER_ALPHA_GROUP_LOOP("Alpha Group"); +			LLFastTimer t(FTM_RENDER_ALPHA_GROUP_LOOP); + +			bool disable_cull = is_particle_or_hud_particle; +			LLGLDisable cull(disable_cull ? GL_CULL_FACE : 0);  			LLSpatialGroup::drawmap_elem_t& draw_info = group->mDrawMap[LLRenderPass::PASS_ALPHA]; @@ -615,4 +623,3 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask, S32 pass)  		gPipeline.enableLightsDynamic();  	}  } - diff --git a/indra/newview/llvopartgroup.cpp b/indra/newview/llvopartgroup.cpp index 1630b5d484..9f4f11b317 100755 --- a/indra/newview/llvopartgroup.cpp +++ b/indra/newview/llvopartgroup.cpp @@ -285,10 +285,6 @@ void LLVOPartGroup::getBlendFunc(S32 idx, U32& src, U32& dst)  		src = part->mBlendFuncSource;  		dst = part->mBlendFuncDest;  	} -	else -	{ -		llerrs << "WTF?" << llendl; -	}  }  LLVector3 LLVOPartGroup::getCameraPosition() const | 
