diff options
-rw-r--r-- | indra/llmath/llvolume.cpp | 131 |
1 files changed, 79 insertions, 52 deletions
diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp index 70e1e1f312..3e651cc02a 100644 --- a/indra/llmath/llvolume.cpp +++ b/indra/llmath/llvolume.cpp @@ -51,6 +51,7 @@ #include "llsdserialize.h" #include "llvector4a.h" #include "llmatrix4a.h" +#include "lltimer.h" #define DEBUG_SILHOUETTE_BINORMALS 0 #define DEBUG_SILHOUETTE_NORMALS 0 // TomY: Use this to display normals using the silhouette @@ -2183,7 +2184,8 @@ bool LLVolume::unpackVolumeFaces(std::istream& is, S32 size) } U16* indices = (U16*) &(idx[0]); - for (U32 j = 0; j < idx.size()/2; ++j) + U32 count = idx.size()/2; + for (U32 j = 0; j < count; ++j) { face.mIndices[j] = indices[j]; } @@ -2192,6 +2194,81 @@ bool LLVolume::unpackVolumeFaces(std::istream& is, S32 size) U32 num_verts = pos.size()/(3*2); face.resizeVertices(num_verts); + LLVector3 minp; + LLVector3 maxp; + LLVector2 min_tc; + LLVector2 max_tc; + + minp.setValue(mdl[i]["PositionDomain"]["Min"]); + maxp.setValue(mdl[i]["PositionDomain"]["Max"]); + LLVector4a min_pos, max_pos; + min_pos.load3(minp.mV); + max_pos.load3(maxp.mV); + + min_tc.setValue(mdl[i]["TexCoord0Domain"]["Min"]); + max_tc.setValue(mdl[i]["TexCoord0Domain"]["Max"]); + + LLVector4a pos_range; + pos_range.setSub(max_pos, min_pos); + LLVector2 tc_range2 = max_tc - min_tc; + LLVector4a tc_range; + tc_range.set(tc_range2[0], tc_range2[1], tc_range2[0], tc_range2[1]); + LLVector4a min_tc4(min_tc[0], min_tc[1], min_tc[0], min_tc[1]); + + LLVector4a* pos_out = face.mPositions; + LLVector4a* norm_out = face.mNormals; + LLVector4a* tc_out = (LLVector4a*) face.mTexCoords; + + { + U16* v = (U16*) &(pos[0]); + for (U32 j = 0; j < num_verts; ++j) + { + pos_out->set((F32) v[0], (F32) v[1], (F32) v[2]); + pos_out->div(65535.f); + pos_out->mul(pos_range); + pos_out->add(min_pos); + pos_out++; + v += 3; + } + + } + + { + U16* n = (U16*) &(norm[0]); + for (U32 j = 0; j < num_verts; ++j) + { + norm_out->set((F32) n[0], (F32) n[1], (F32) n[2]); + norm_out->div(65535.f); + norm_out->mul(2.f); + norm_out->sub(1.f); + norm_out++; + n += 3; + } + } + + { + U16* t = (U16*) &(tc[0]); + for (U32 j = 0; j < num_verts; j+=2) + { + if (j < num_verts-1) + { + tc_out->set((F32) t[0], (F32) t[1], (F32) t[2], (F32) t[3]); + } + else + { + tc_out->set((F32) t[0], (F32) t[1], 0.f, 0.f); + } + + t += 4; + + tc_out->div(65535.f); + tc_out->mul(tc_range); + tc_out->add(min_tc4); + + tc_out++; + } + } + if (mdl[i].has("Weights")) { face.allocateWeights(num_verts); @@ -2239,56 +2316,6 @@ bool LLVolume::unpackVolumeFaces(std::istream& is, S32 size) } - LLVector3 minp; - LLVector3 maxp; - LLVector2 min_tc; - LLVector2 max_tc; - - minp.setValue(mdl[i]["PositionDomain"]["Min"]); - maxp.setValue(mdl[i]["PositionDomain"]["Max"]); - LLVector4a min_pos, max_pos; - min_pos.load3(minp.mV); - max_pos.load3(maxp.mV); - - min_tc.setValue(mdl[i]["TexCoord0Domain"]["Min"]); - max_tc.setValue(mdl[i]["TexCoord0Domain"]["Max"]); - - LLVector4a pos_range; - pos_range.setSub(max_pos, min_pos); - LLVector2 tc_range = max_tc - min_tc; - - LLVector4a* pos_out = face.mPositions; - LLVector4a* norm_out = face.mNormals; - LLVector2* tc_out = face.mTexCoords; - - for (U32 j = 0; j < num_verts; ++j) - { - U16* v = (U16*) &(pos[j*3*2]); - - pos_out->set((F32) v[0], (F32) v[1], (F32) v[2]); - pos_out->div(65535.f); - pos_out->mul(pos_range); - pos_out->add(min_pos); - - pos_out++; - - U16* n = (U16*) &(norm[j*3*2]); - - norm_out->set((F32) n[0], (F32) n[1], (F32) n[2]); - norm_out->div(65535.f); - norm_out->mul(2.f); - norm_out->sub(1.f); - norm_out++; - - U16* t = (U16*) &(tc[j*2*2]); - - tc_out->mV[0] = (F32) t[0] / 65535.f * tc_range.mV[0] + min_tc.mV[0]; - tc_out->mV[1] = (F32) t[1] / 65535.f * tc_range.mV[1] + min_tc.mV[1]; - - tc_out++; - } - - // modifier flags? bool do_mirror = (mParams.getSculptType() & LL_SCULPT_FLAG_MIRROR); bool do_invert = (mParams.getSculptType() &LL_SCULPT_FLAG_INVERT); @@ -2361,7 +2388,7 @@ bool LLVolume::unpackVolumeFaces(std::istream& is, S32 size) } } } - + mSculptLevel = 0; // success! cacheOptimize(); |