diff options
-rw-r--r-- | indra/newview/app_settings/settings.xml | 10 | ||||
-rw-r--r-- | indra/newview/app_settings/shaders/class3/deferred/screenSpaceReflUtil.glsl | 1 |
2 files changed, 5 insertions, 6 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 5dff358a63..0e72fadec7 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -9167,7 +9167,7 @@ <key>RenderScreenSpaceReflectionIterations</key> <map> <key>Comment</key> - <string>Renders screen space reflections to better account for dynamic objects with reflection probes.</string> + <string>Number of times the ray march algorithm runs to find a potential hit.</string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -9178,7 +9178,7 @@ <key>RenderScreenSpaceReflectionRayStep</key> <map> <key>Comment</key> - <string>Renders screen space reflections to better account for dynamic objects with reflection probes.</string> + <string>How big the step is between each run.</string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -9189,7 +9189,7 @@ <key>RenderScreenSpaceReflectionDistanceBias</key> <map> <key>Comment</key> - <string>Renders screen space reflections to better account for dynamic objects with reflection probes.</string> + <string>Distance bias to apply when rejecting a potential sample.</string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -9200,7 +9200,7 @@ <key>RenderScreenSpaceReflectionDepthRejectBias</key> <map> <key>Comment</key> - <string>Renders screen space reflections to better account for dynamic objects with reflection probes.</string> + <string>Bias against the depth buffer before rejecting a sample.</string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -9211,7 +9211,7 @@ <key>RenderScreenSpaceReflectionGlossySamples</key> <map> <key>Comment</key> - <string>Renders screen space reflections to better account for dynamic objects with reflection probes.</string> + <string>Maximum number of samples to apply for glossy SSR.</string> <key>Persist</key> <integer>1</integer> <key>Type</key> diff --git a/indra/newview/app_settings/shaders/class3/deferred/screenSpaceReflUtil.glsl b/indra/newview/app_settings/shaders/class3/deferred/screenSpaceReflUtil.glsl index f75c69e262..5ad25c325f 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/screenSpaceReflUtil.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/screenSpaceReflUtil.glsl @@ -61,7 +61,6 @@ uniform float rayStep; uniform float distanceBias; uniform float depthRejectBias; uniform float glossySampleCount; -uniform float noiseSine; float epsilon = 0.1; |