diff options
-rw-r--r-- | indra/newview/llfloaterpreference.cpp | 17 |
1 files changed, 2 insertions, 15 deletions
diff --git a/indra/newview/llfloaterpreference.cpp b/indra/newview/llfloaterpreference.cpp index dbee9ea309..8b3391726a 100644 --- a/indra/newview/llfloaterpreference.cpp +++ b/indra/newview/llfloaterpreference.cpp @@ -843,10 +843,7 @@ void LLFloaterPreference::refreshEnabledState() bool bumpshiny = gGLManager.mHasCubeMap && LLCubeMap::sUseCubeMaps && LLFeatureManager::getInstance()->isFeatureAvailable("RenderObjectBump"); getChild<LLCheckBoxCtrl>("BumpShiny")->setEnabled(bumpshiny ? TRUE : FALSE); - for (S32 i = 0; i < radio_reflection_detail->getItemCount(); ++i) - { - radio_reflection_detail->setIndexEnabled(i, ctrl_reflections->get() && reflections); - } + radio_reflection_detail->setEnabled(ctrl_reflections->get() && reflections); // Avatar Mode // Enable Avatar Shaders @@ -880,20 +877,10 @@ void LLFloaterPreference::refreshEnabledState() { mRadioTerrainDetail->setValue(1); mRadioTerrainDetail->setEnabled(FALSE); - for (S32 i = 0; i < mRadioTerrainDetail->getItemCount(); ++i) - { - mRadioTerrainDetail->setIndexEnabled(i, FALSE); - } } else { - mRadioTerrainDetail->setEnabled(TRUE); - - for (S32 i = 0; i < mRadioTerrainDetail->getItemCount(); ++i) - { - mRadioTerrainDetail->setIndexEnabled(i, TRUE); - } - + mRadioTerrainDetail->setEnabled(TRUE); } // WindLight |