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-rw-r--r--indra/llmessage/llcoproceduremanager.cpp2
-rw-r--r--indra/newview/llaisapi.cpp48
-rw-r--r--indra/newview/llaisapi.h3
-rw-r--r--indra/newview/lllandmarklist.cpp40
4 files changed, 78 insertions, 15 deletions
diff --git a/indra/llmessage/llcoproceduremanager.cpp b/indra/llmessage/llcoproceduremanager.cpp
index 26684a4d9e..a4fe3a2a8e 100644
--- a/indra/llmessage/llcoproceduremanager.cpp
+++ b/indra/llmessage/llcoproceduremanager.cpp
@@ -360,7 +360,7 @@ LLUUID LLCoprocedurePool::enqueueCoprocedure(const std::string &name, LLCoproced
}
// The queue should never fill up.
- LL_ERRS("CoProcMgr") << "Enqueue failed (" << unsigned(pushed) << ")" << LL_ENDL;
+ LL_ERRS("CoProcMgr") << "Enqueue into '" << name << "' failed (" << unsigned(pushed) << ")" << LL_ENDL;
return {}; // never executed, pacify the compiler
}
diff --git a/indra/newview/llaisapi.cpp b/indra/newview/llaisapi.cpp
index ee49125711..005259bcb8 100644
--- a/indra/newview/llaisapi.cpp
+++ b/indra/newview/llaisapi.cpp
@@ -44,6 +44,10 @@
const std::string AISAPI::INVENTORY_CAP_NAME("InventoryAPIv3");
const std::string AISAPI::LIBRARY_CAP_NAME("LibraryAPIv3");
+std::list<AISAPI::ais_query_item_t> AISAPI::sPostponedQuery;
+
+const S32 MAX_SIMULTANEOUS_COROUTINES = 2048;
+
//-------------------------------------------------------------------------
/*static*/
bool AISAPI::isAvailable()
@@ -366,9 +370,51 @@ void AISAPI::UpdateItem(const LLUUID &itemId, const LLSD &updates, completion_t
/*static*/
void AISAPI::EnqueueAISCommand(const std::string &procName, LLCoprocedureManager::CoProcedure_t proc)
{
+ LLCoprocedureManager &inst = LLCoprocedureManager::instance();
+ S32 pending_in_pool = inst.countPending("AIS");
std::string procFullName = "AIS(" + procName + ")";
- LLCoprocedureManager::instance().enqueueCoprocedure("AIS", procFullName, proc);
+ if (pending_in_pool < MAX_SIMULTANEOUS_COROUTINES)
+ {
+ inst.enqueueCoprocedure("AIS", procFullName, proc);
+ }
+ else
+ {
+ // As I understand it, coroutines have built-in 'pending' pool
+ // but unfortunately it has limited size which inventory often goes over
+ // so this is a workaround to not overfill it.
+ if (sPostponedQuery.empty())
+ {
+ sPostponedQuery.push_back(ais_query_item_t(procFullName, proc));
+ gIdleCallbacks.addFunction(onIdle, NULL);
+ }
+ else
+ {
+ sPostponedQuery.push_back(ais_query_item_t(procFullName, proc));
+ }
+ }
+}
+/*static*/
+void AISAPI::onIdle(void *userdata)
+{
+ if (!sPostponedQuery.empty())
+ {
+ LLCoprocedureManager &inst = LLCoprocedureManager::instance();
+ S32 pending_in_pool = inst.countPending("AIS");
+ while (pending_in_pool < MAX_SIMULTANEOUS_COROUTINES && !sPostponedQuery.empty())
+ {
+ ais_query_item_t &item = sPostponedQuery.front();
+ inst.enqueueCoprocedure("AIS", item.first, item.second);
+ sPostponedQuery.pop_front();
+ pending_in_pool++;
+ }
+ }
+
+ if (sPostponedQuery.empty())
+ {
+ // Nothing to do anymore
+ gIdleCallbacks.deleteFunction(onIdle, NULL);
+ }
}
/*static*/
diff --git a/indra/newview/llaisapi.h b/indra/newview/llaisapi.h
index fc1a6c0871..856f3fc180 100644
--- a/indra/newview/llaisapi.h
+++ b/indra/newview/llaisapi.h
@@ -71,6 +71,7 @@ private:
const std::string, LLSD, LLCore::HttpOptions::ptr_t, LLCore::HttpHeaders::ptr_t) > invokationFn_t;
static void EnqueueAISCommand(const std::string &procName, LLCoprocedureManager::CoProcedure_t proc);
+ static void onIdle(void *userdata); // launches postponed AIS commands
static std::string getInvCap();
static std::string getLibCap();
@@ -79,6 +80,8 @@ private:
invokationFn_t invoke, std::string url, LLUUID targetId, LLSD body,
completion_t callback, COMMAND_TYPE type);
+ typedef std::pair<std::string, LLCoprocedureManager::CoProcedure_t> ais_query_item_t;
+ static std::list<ais_query_item_t> sPostponedQuery;
};
class AISUpdate
diff --git a/indra/newview/lllandmarklist.cpp b/indra/newview/lllandmarklist.cpp
index 1fc70cd6d6..b4236c406b 100644
--- a/indra/newview/lllandmarklist.cpp
+++ b/indra/newview/lllandmarklist.cpp
@@ -40,8 +40,8 @@
LLLandmarkList gLandmarkList;
// number is mostly arbitrary, but it should be below DEFAULT_QUEUE_SIZE pool size,
-// which is 4096, to not overfill the pool if user has more than 4K of landmarks,
-// and low number helps with not flooding server with requests
+// which is 4096, to not overfill the pool if user has more than 4K of landmarks
+// and it should leave some space for other potential simultaneous asset request
const S32 MAX_SIMULTANEOUS_REQUESTS = 512;
@@ -98,7 +98,11 @@ LLLandmark* LLLandmarkList::getAsset(const LLUUID& asset_uuid, loaded_callback_t
if (mRequestedList.size() > MAX_SIMULTANEOUS_REQUESTS)
{
- // Postpone download till queu is emptier
+ // Workarounds for corutines pending list size limit:
+ // Postpone download till queue is emptier.
+ // Coroutines have own built in 'pending' list, but unfortunately
+ // it is too small compared to potential amount of landmarks
+ // or assets.
mWaitList.insert(asset_uuid);
return NULL;
}
@@ -176,17 +180,27 @@ void LLLandmarkList::processGetAssetReply(
// todo: this should clean mLoadedCallbackMap!
}
- if (!gLandmarkList.mWaitList.empty())
+ // getAssetData can fire callback immediately, causing
+ // a recursion which is suboptimal for very large wait list.
+ // 'scheduling' indicates that we are inside request and
+ // shouldn't be launching more requests.
+ static bool scheduling = false;
+ if (!scheduling && !gLandmarkList.mWaitList.empty())
{
- // start new download from wait list
- landmark_uuid_list_t::iterator iter = gLandmarkList.mWaitList.begin();
- LLUUID asset_uuid = *iter;
- gLandmarkList.mWaitList.erase(iter);
- gAssetStorage->getAssetData(asset_uuid,
- LLAssetType::AT_LANDMARK,
- LLLandmarkList::processGetAssetReply,
- NULL);
- gLandmarkList.mRequestedList[asset_uuid] = gFrameTimeSeconds;
+ scheduling = true;
+ while (!gLandmarkList.mWaitList.empty() && gLandmarkList.mRequestedList.size() < MAX_SIMULTANEOUS_REQUESTS)
+ {
+ // start new download from wait list
+ landmark_uuid_list_t::iterator iter = gLandmarkList.mWaitList.begin();
+ LLUUID asset_uuid = *iter;
+ gLandmarkList.mWaitList.erase(iter);
+ gAssetStorage->getAssetData(asset_uuid,
+ LLAssetType::AT_LANDMARK,
+ LLLandmarkList::processGetAssetReply,
+ NULL);
+ gLandmarkList.mRequestedList[asset_uuid] = gFrameTimeSeconds;
+ }
+ scheduling = false;
}
}