diff options
-rw-r--r-- | indra/newview/llfloaterpathfindingconsole.cpp | 46 | ||||
-rw-r--r-- | indra/newview/llfloaterpathfindingconsole.h | 414 | ||||
-rw-r--r-- | indra/newview/llworld.cpp | 9 | ||||
-rw-r--r-- | indra/newview/skins/default/xui/en/floater_pathfinding_console.xml | 1 |
4 files changed, 235 insertions, 235 deletions
diff --git a/indra/newview/llfloaterpathfindingconsole.cpp b/indra/newview/llfloaterpathfindingconsole.cpp index 1f73f10b9b..d1606cbd49 100644 --- a/indra/newview/llfloaterpathfindingconsole.cpp +++ b/indra/newview/llfloaterpathfindingconsole.cpp @@ -48,6 +48,7 @@ #include "llviewercontrol.h"
#include "llpathfindingnavmeshzone.h"
#include "llpathfindingmanager.h"
+#include "llenvmanager.h"
#include "LLPathingLib.h"
@@ -157,7 +158,6 @@ BOOL LLFloaterPathfindingConsole::postBuild() void LLFloaterPathfindingConsole::onOpen(const LLSD& pKey)
{
LLFloater::onOpen(pKey);
- setHeartBeat( true );
//make sure we have a pathing system
if ( !LLPathingLib::getInstance() )
{
@@ -177,10 +177,7 @@ void LLFloaterPathfindingConsole::onOpen(const LLSD& pKey) }
mIsNavMeshUpdating = false;
- mNavMeshZone.initialize();
-
- mNavMeshZone.enable();
- mNavMeshZone.refresh();
+ initializeNavMeshZoneForCurrentRegion();
}
if (!mAgentStateSlot.connected())
@@ -188,12 +185,22 @@ void LLFloaterPathfindingConsole::onOpen(const LLSD& pKey) mAgentStateSlot = LLPathfindingManager::getInstance()->registerAgentStateListener(boost::bind(&LLFloaterPathfindingConsole::onAgentStateCB, this, _1));
}
+ if (!mRegionBoundarySlot.connected())
+ {
+ mRegionBoundarySlot = LLEnvManagerNew::instance().setRegionChangeCallback(boost::bind(&LLFloaterPathfindingConsole::onRegionBoundaryCross, this));
+ }
+
setAgentState(LLPathfindingManager::getInstance()->getAgentState());
updatePathTestStatus();
}
void LLFloaterPathfindingConsole::onClose(bool pIsAppQuitting)
{
+ if (mRegionBoundarySlot.connected())
+ {
+ mRegionBoundarySlot.disconnect();
+ }
+
if (mAgentStateSlot.connected())
{
mAgentStateSlot.disconnect();
@@ -210,7 +217,6 @@ void LLFloaterPathfindingConsole::onClose(bool pIsAppQuitting) }
LLFloater::onClose(pIsAppQuitting);
- setHeartBeat( false );
setConsoleState(kConsoleStateUnknown);
//Reset all the checkboxes to default
mShowNavMeshCheckBox->set( false );
@@ -529,11 +535,11 @@ LLFloaterPathfindingConsole::LLFloaterPathfindingConsole(const LLSD& pSeed) mNavMeshZone(),
mIsNavMeshUpdating(false),
mAgentStateSlot(),
+ mRegionBoundarySlot(),
mConsoleState(kConsoleStateUnknown),
mPathData(),
mHasStartPoint(false),
- mHasEndPoint(false),
- mHeartBeat( false )
+ mHasEndPoint(false)
{
mSelfHandle.bind(this);
}
@@ -673,6 +679,11 @@ void LLFloaterPathfindingConsole::onAgentStateCB(LLPathfindingManager::EAgentSta setAgentState(pAgentState);
}
+void LLFloaterPathfindingConsole::onRegionBoundaryCross()
+{
+ initializeNavMeshZoneForCurrentRegion();
+}
+
void LLFloaterPathfindingConsole::setConsoleState(EConsoleState pConsoleState)
{
mConsoleState = pConsoleState;
@@ -868,6 +879,14 @@ std::string LLFloaterPathfindingConsole::getSimulatorStatusText() const return simulatorStatusText;
}
+void LLFloaterPathfindingConsole::initializeNavMeshZoneForCurrentRegion()
+{
+ mNavMeshZone.disable();
+ mNavMeshZone.initialize();
+ mNavMeshZone.enable();
+ mNavMeshZone.refresh();
+}
+
void LLFloaterPathfindingConsole::setAgentState(LLPathfindingManager::EAgentState pAgentState)
{
switch (LLPathfindingManager::getInstance()->getLastKnownNonErrorAgentState())
@@ -1001,15 +1020,6 @@ U32 LLFloaterPathfindingConsole::getRenderShapeFlags() return mShapeRenderFlags;
}
-void LLFloaterPathfindingConsole::regionCrossingOccured()
-{
- std::string statusText("");
- LLStyle::Params styleParams;
- styleParams.color = LLUIColorTable::instance().getColor("DrYellow");
- statusText = getString("navmesh_update_needed");
- mPathfindingViewerStatus->setText((LLStringExplicit)statusText, styleParams);
-}
-
void LLFloaterPathfindingConsole::fillInColorsForNavMeshVisualization()
{
@@ -1070,5 +1080,3 @@ void LLFloaterPathfindingConsole::fillInColorsForNavMeshVisualization() LLPathingLib::getInstance()->setNavMeshColors( colors );
}
-
-
diff --git a/indra/newview/llfloaterpathfindingconsole.h b/indra/newview/llfloaterpathfindingconsole.h index 3ead048fc7..0aff0a8f73 100644 --- a/indra/newview/llfloaterpathfindingconsole.h +++ b/indra/newview/llfloaterpathfindingconsole.h @@ -1,208 +1,210 @@ -/** - * @file llfloaterpathfindingconsole.h - * @author William Todd Stinson - * @brief "Pathfinding console" floater, allowing manipulation of the Havok AI pathfinding settings. - * - * $LicenseInfo:firstyear=2002&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_LLFLOATERPATHFINDINGCONSOLE_H -#define LL_LLFLOATERPATHFINDINGCONSOLE_H - -#include "llfloater.h" -#include "llhandle.h" -#include "LLPathingLib.h" -#include "llpathfindingmanager.h" -#include "llpathfindingnavmeshzone.h" - -class LLSD; -class LLPanel; -class LLSliderCtrl; -class LLLineEditor; -class LLTextBase; -class LLCheckBoxCtrl; -class LLTabContainer; -class LLComboBox; -class LLButton; - -class LLFloaterPathfindingConsole -: public LLFloater -{ - friend class LLFloaterReg; - -public: - typedef enum - { - kRenderHeatmapNone, - kRenderHeatmapA, - kRenderHeatmapB, - kRenderHeatmapC, - kRenderHeatmapD - } ERenderHeatmapType; - - typedef enum - { - kCharacterTypeNone, - kCharacterTypeA, - kCharacterTypeB, - kCharacterTypeC, - kCharacterTypeD - } ECharacterType; - - virtual BOOL postBuild(); - virtual void onOpen(const LLSD& pKey); - virtual void onClose(bool pIsAppQuitting); - virtual BOOL handleAnyMouseClick(S32 x, S32 y, MASK mask, EClickType clicktype, BOOL down); - - BOOL isGeneratePathMode(MASK mask, EClickType clicktype, BOOL down) const; - - static LLHandle<LLFloaterPathfindingConsole> getInstanceHandle(); - - BOOL isRenderPath() const; - - BOOL isRenderNavMesh() const; - void setRenderNavMesh(BOOL pIsRenderNavMesh); - - BOOL isRenderWalkables() const; - void setRenderWalkables(BOOL pIsRenderWalkables); - - BOOL isRenderStaticObstacles() const; - void setRenderStaticObstacles(BOOL pIsRenderStaticObstacles); - - BOOL isRenderMaterialVolumes() const; - void setRenderMaterialVolumes(BOOL pIsRenderMaterialVolumes); - - BOOL isRenderExclusionVolumes() const; - void setRenderExclusionVolumes(BOOL pIsRenderExclusionVolumes); - - BOOL isRenderWorld() const; - void setRenderWorld(BOOL pIsRenderWorld); - - BOOL isRenderAnyShapes() const; - U32 getRenderShapeFlags(); - - ERenderHeatmapType getRenderHeatmapType() const; - void setRenderHeatmapType(ERenderHeatmapType pRenderHeatmapType); - - F32 getCharacterWidth() const; - void setCharacterWidth(F32 pCharacterWidth); - - ECharacterType getCharacterType() const; - void setCharacterType(ECharacterType pCharacterType); - - bool getHeartBeat() const { return mHeartBeat;} - void setHeartBeat( bool state ) { mHeartBeat=state; } - void regionCrossingOccured(); - int getHeatMapType() const; - -protected: - -private: - typedef enum - { - kConsoleStateUnknown, - kConsoleStateLibraryNotImplemented, - kConsoleStateRegionNotEnabled, - kConsoleStateCheckingVersion, - kConsoleStateDownloading, - kConsoleStateHasNavMesh, - kConsoleStateError - } EConsoleState; - - // Does its own instance management, so clients not allowed - // to allocate or destroy. - LLFloaterPathfindingConsole(const LLSD& pSeed); - virtual ~LLFloaterPathfindingConsole(); - - void onShowWalkabilitySet(); - void onShowWorldToggle(); - void onCharacterWidthSet(); - void onCharacterTypeSwitch(); - void onViewCharactersClicked(); - void onUnfreezeClicked(); - void onFreezeClicked(); - void onViewEditLinksetClicked(); - void onClearPathClicked(); - void onNavMeshZoneCB(LLPathfindingNavMeshZone::ENavMeshZoneRequestStatus pNavMeshZoneRequestStatus); - void onAgentStateCB(LLPathfindingManager::EAgentState pAgentState); - - void setConsoleState(EConsoleState pConsoleState); - - void updateControlsOnConsoleState(); - void updateStatusOnConsoleState(); - std::string getSimulatorStatusText() const; - - void setAgentState(LLPathfindingManager::EAgentState pAgentState); - - void generatePath(); - void updatePathTestStatus(); - void resetShapeRenderFlags() { mShapeRenderFlags = 0; } - void setShapeRenderFlag( LLPathingLib::LLShapeType type ) { mShapeRenderFlags |= (1<<type); } - void fillInColorsForNavMeshVisualization(); - - LLRootHandle<LLFloaterPathfindingConsole> mSelfHandle; - LLCheckBoxCtrl *mShowNavMeshCheckBox; - LLComboBox *mShowNavMeshWalkabilityComboBox; - LLCheckBoxCtrl *mShowWalkablesCheckBox; - LLCheckBoxCtrl *mShowStaticObstaclesCheckBox; - LLCheckBoxCtrl *mShowMaterialVolumesCheckBox; - LLCheckBoxCtrl *mShowExclusionVolumesCheckBox; - LLCheckBoxCtrl *mShowWorldCheckBox; - LLTextBase *mPathfindingViewerStatus; - LLTextBase *mPathfindingSimulatorStatus; - LLButton *mViewCharactersButton; - LLTabContainer *mEditTestTabContainer; - LLPanel *mEditTab; - LLPanel *mTestTab; - LLTextBase *mUnfreezeLabel; - LLButton *mUnfreezeButton; - LLTextBase *mLinksetsLabel; - LLButton *mLinksetsButton; - LLTextBase *mFreezeLabel; - LLButton *mFreezeButton; - LLSliderCtrl *mCharacterWidthSlider; - LLComboBox *mCharacterTypeComboBox; - LLTextBase *mPathTestingStatus; - LLButton *mClearPathButton; - - LLPathfindingNavMeshZone::navmesh_zone_slot_t mNavMeshZoneSlot; - LLPathfindingNavMeshZone mNavMeshZone; - bool mIsNavMeshUpdating; - - LLPathfindingManager::agent_state_slot_t mAgentStateSlot; - - EConsoleState mConsoleState; - - //Container that is populated and subsequently submitted to the LLPathingSystem for processing - LLPathingLib::PathingPacket mPathData; - bool mHasStartPoint; - bool mHasEndPoint; - U32 mShapeRenderFlags; - bool mHeartBeat; - - static LLHandle<LLFloaterPathfindingConsole> sInstanceHandle; +/**
+ * @file llfloaterpathfindingconsole.h
+ * @author William Todd Stinson
+ * @brief "Pathfinding console" floater, allowing manipulation of the Havok AI pathfinding settings.
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLFLOATERPATHFINDINGCONSOLE_H
+#define LL_LLFLOATERPATHFINDINGCONSOLE_H
+
+#include "llfloater.h"
+#include "llhandle.h"
+#include "LLPathingLib.h"
+#include "llpathfindingmanager.h"
+#include "llpathfindingnavmeshzone.h"
+
+#include <boost/signals2.hpp>
+
+class LLSD;
+class LLPanel;
+class LLSliderCtrl;
+class LLLineEditor;
+class LLTextBase;
+class LLCheckBoxCtrl;
+class LLTabContainer;
+class LLComboBox;
+class LLButton;
+
+class LLFloaterPathfindingConsole
+: public LLFloater
+{
+ friend class LLFloaterReg;
+
+public:
+ typedef enum
+ {
+ kRenderHeatmapNone,
+ kRenderHeatmapA,
+ kRenderHeatmapB,
+ kRenderHeatmapC,
+ kRenderHeatmapD
+ } ERenderHeatmapType;
+
+ typedef enum
+ {
+ kCharacterTypeNone,
+ kCharacterTypeA,
+ kCharacterTypeB,
+ kCharacterTypeC,
+ kCharacterTypeD
+ } ECharacterType;
+
+ virtual BOOL postBuild();
+ virtual void onOpen(const LLSD& pKey);
+ virtual void onClose(bool pIsAppQuitting);
+ virtual BOOL handleAnyMouseClick(S32 x, S32 y, MASK mask, EClickType clicktype, BOOL down);
+
+ BOOL isGeneratePathMode(MASK mask, EClickType clicktype, BOOL down) const;
+
+ static LLHandle<LLFloaterPathfindingConsole> getInstanceHandle();
+
+ BOOL isRenderPath() const;
+
+ BOOL isRenderNavMesh() const;
+ void setRenderNavMesh(BOOL pIsRenderNavMesh);
+
+ BOOL isRenderWalkables() const;
+ void setRenderWalkables(BOOL pIsRenderWalkables);
+
+ BOOL isRenderStaticObstacles() const;
+ void setRenderStaticObstacles(BOOL pIsRenderStaticObstacles);
+
+ BOOL isRenderMaterialVolumes() const;
+ void setRenderMaterialVolumes(BOOL pIsRenderMaterialVolumes);
+
+ BOOL isRenderExclusionVolumes() const;
+ void setRenderExclusionVolumes(BOOL pIsRenderExclusionVolumes);
+
+ BOOL isRenderWorld() const;
+ void setRenderWorld(BOOL pIsRenderWorld);
+
+ BOOL isRenderAnyShapes() const;
+ U32 getRenderShapeFlags();
+
+ ERenderHeatmapType getRenderHeatmapType() const;
+ void setRenderHeatmapType(ERenderHeatmapType pRenderHeatmapType);
+
+ F32 getCharacterWidth() const;
+ void setCharacterWidth(F32 pCharacterWidth);
+
+ ECharacterType getCharacterType() const;
+ void setCharacterType(ECharacterType pCharacterType);
+
+ int getHeatMapType() const;
+
+protected:
+
+private:
+ typedef enum
+ {
+ kConsoleStateUnknown,
+ kConsoleStateLibraryNotImplemented,
+ kConsoleStateRegionNotEnabled,
+ kConsoleStateCheckingVersion,
+ kConsoleStateDownloading,
+ kConsoleStateHasNavMesh,
+ kConsoleStateError
+ } EConsoleState;
+
+ // Does its own instance management, so clients not allowed
+ // to allocate or destroy.
+ LLFloaterPathfindingConsole(const LLSD& pSeed);
+ virtual ~LLFloaterPathfindingConsole();
+
+ void onShowWalkabilitySet();
+ void onShowWorldToggle();
+ void onCharacterWidthSet();
+ void onCharacterTypeSwitch();
+ void onViewCharactersClicked();
+ void onUnfreezeClicked();
+ void onFreezeClicked();
+ void onViewEditLinksetClicked();
+ void onClearPathClicked();
+ void onNavMeshZoneCB(LLPathfindingNavMeshZone::ENavMeshZoneRequestStatus pNavMeshZoneRequestStatus);
+ void onAgentStateCB(LLPathfindingManager::EAgentState pAgentState);
+ void onRegionBoundaryCross();
+
+ void setConsoleState(EConsoleState pConsoleState);
+
+ void updateControlsOnConsoleState();
+ void updateStatusOnConsoleState();
+ std::string getSimulatorStatusText() const;
+
+ void initializeNavMeshZoneForCurrentRegion();
+
+ void setAgentState(LLPathfindingManager::EAgentState pAgentState);
+
+ void generatePath();
+ void updatePathTestStatus();
+ void resetShapeRenderFlags() { mShapeRenderFlags = 0; }
+ void setShapeRenderFlag( LLPathingLib::LLShapeType type ) { mShapeRenderFlags |= (1<<type); }
+ void fillInColorsForNavMeshVisualization();
+
+ LLRootHandle<LLFloaterPathfindingConsole> mSelfHandle;
+ LLCheckBoxCtrl *mShowNavMeshCheckBox;
+ LLComboBox *mShowNavMeshWalkabilityComboBox;
+ LLCheckBoxCtrl *mShowWalkablesCheckBox;
+ LLCheckBoxCtrl *mShowStaticObstaclesCheckBox;
+ LLCheckBoxCtrl *mShowMaterialVolumesCheckBox;
+ LLCheckBoxCtrl *mShowExclusionVolumesCheckBox;
+ LLCheckBoxCtrl *mShowWorldCheckBox;
+ LLTextBase *mPathfindingViewerStatus;
+ LLTextBase *mPathfindingSimulatorStatus;
+ LLButton *mViewCharactersButton;
+ LLTabContainer *mEditTestTabContainer;
+ LLPanel *mEditTab;
+ LLPanel *mTestTab;
+ LLTextBase *mUnfreezeLabel;
+ LLButton *mUnfreezeButton;
+ LLTextBase *mLinksetsLabel;
+ LLButton *mLinksetsButton;
+ LLTextBase *mFreezeLabel;
+ LLButton *mFreezeButton;
+ LLSliderCtrl *mCharacterWidthSlider;
+ LLComboBox *mCharacterTypeComboBox;
+ LLTextBase *mPathTestingStatus;
+ LLButton *mClearPathButton;
+
+ LLPathfindingNavMeshZone::navmesh_zone_slot_t mNavMeshZoneSlot;
+ LLPathfindingNavMeshZone mNavMeshZone;
+ bool mIsNavMeshUpdating;
+
+ LLPathfindingManager::agent_state_slot_t mAgentStateSlot;
+ boost::signals2::connection mRegionBoundarySlot;
+
+ EConsoleState mConsoleState;
+
+ //Container that is populated and subsequently submitted to the LLPathingSystem for processing
+ LLPathingLib::PathingPacket mPathData;
+ bool mHasStartPoint;
+ bool mHasEndPoint;
+ U32 mShapeRenderFlags;
+
+ static LLHandle<LLFloaterPathfindingConsole> sInstanceHandle;
public:
- LLPathingLib::NavMeshColors mNavMeshColors; -}; - -#endif // LL_LLFLOATERPATHFINDINGCONSOLE_H + LLPathingLib::NavMeshColors mNavMeshColors;
+};
+
+#endif // LL_LLFLOATERPATHFINDINGCONSOLE_H
diff --git a/indra/newview/llworld.cpp b/indra/newview/llworld.cpp index e508f768b4..936bafb488 100644 --- a/indra/newview/llworld.cpp +++ b/indra/newview/llworld.cpp @@ -55,7 +55,6 @@ #include "message.h"
#include "pipeline.h"
#include "llappviewer.h" // for do_disconnect()
-#include "llfloaterpathfindingconsole.h"
#include <deque>
#include <queue>
@@ -1092,14 +1091,6 @@ void process_region_handshake(LLMessageSystem* msg, void** user_data) }
regionp->unpackRegionHandshake();
-
- LLFloaterPathfindingConsole* pWindow = LLFloaterPathfindingConsole::getInstanceHandle().get();
- if ( pWindow && pWindow->getHeartBeat() )
- {
- pWindow->regionCrossingOccured();
- return;
- }
-
}
diff --git a/indra/newview/skins/default/xui/en/floater_pathfinding_console.xml b/indra/newview/skins/default/xui/en/floater_pathfinding_console.xml index adcd7f0fbf..d6435ab95d 100644 --- a/indra/newview/skins/default/xui/en/floater_pathfinding_console.xml +++ b/indra/newview/skins/default/xui/en/floater_pathfinding_console.xml @@ -31,7 +31,6 @@ <floater.string name="pathing_choose_start_point">Please choose start point.</floater.string> <floater.string name="pathing_choose_end_point">Please choose end point.</floater.string> <floater.string name="pathing_path_valid">Path is shown in orange.</floater.string> - <floater.string name="navmesh_update_needed">Region boundary hit, navmesh may not be accurate.</floater.string> <text height="13" word_wrap="true" |