diff options
| -rw-r--r-- | indra/newview/lltexturectrl.cpp | 57 | 
1 files changed, 2 insertions, 55 deletions
| diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp index c21b16e4f8..25c481cdf5 100644 --- a/indra/newview/lltexturectrl.cpp +++ b/indra/newview/lltexturectrl.cpp @@ -70,8 +70,6 @@  #include "lllocalbitmaps.h"  #include "llerror.h" -static const F32 CONTEXT_FADE_TIME = 0.08f; -  static const S32 LOCAL_TRACKING_ID_COLUMN = 1;  //static const char CURRENT_IMAGE_NAME[] = "Current Texture"; @@ -408,59 +406,8 @@ BOOL LLFloaterTexturePicker::postBuild()  // virtual  void LLFloaterTexturePicker::draw()  { -	if (mOwner) -	{ -		// draw cone of context pointing back to texture swatch	 -		LLRect owner_rect; -		mOwner->localRectToOtherView(mOwner->getLocalRect(), &owner_rect, this); -		LLRect local_rect = getLocalRect(); -		if (gFocusMgr.childHasKeyboardFocus(this) && mOwner->isInVisibleChain() && mContextConeOpacity > 0.001f) -		{ -			gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); -			LLGLEnable(GL_CULL_FACE); -			gGL.begin(LLRender::QUADS); -			{ -				gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_IN_ALPHA * mContextConeOpacity); -				gGL.vertex2i(owner_rect.mLeft, owner_rect.mTop); -				gGL.vertex2i(owner_rect.mRight, owner_rect.mTop); -				gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_OUT_ALPHA * mContextConeOpacity); -				gGL.vertex2i(local_rect.mRight, local_rect.mTop); -				gGL.vertex2i(local_rect.mLeft, local_rect.mTop); - -				gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_OUT_ALPHA * mContextConeOpacity); -				gGL.vertex2i(local_rect.mLeft, local_rect.mTop); -				gGL.vertex2i(local_rect.mLeft, local_rect.mBottom); -				gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_IN_ALPHA * mContextConeOpacity); -				gGL.vertex2i(owner_rect.mLeft, owner_rect.mBottom); -				gGL.vertex2i(owner_rect.mLeft, owner_rect.mTop); - -				gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_OUT_ALPHA * mContextConeOpacity); -				gGL.vertex2i(local_rect.mRight, local_rect.mBottom); -				gGL.vertex2i(local_rect.mRight, local_rect.mTop); -				gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_IN_ALPHA * mContextConeOpacity); -				gGL.vertex2i(owner_rect.mRight, owner_rect.mTop); -				gGL.vertex2i(owner_rect.mRight, owner_rect.mBottom); - - -				gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_OUT_ALPHA * mContextConeOpacity); -				gGL.vertex2i(local_rect.mLeft, local_rect.mBottom); -				gGL.vertex2i(local_rect.mRight, local_rect.mBottom); -				gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_IN_ALPHA * mContextConeOpacity); -				gGL.vertex2i(owner_rect.mRight, owner_rect.mBottom); -				gGL.vertex2i(owner_rect.mLeft, owner_rect.mBottom); -			} -			gGL.end(); -		} -	} - -	if (gFocusMgr.childHasMouseCapture(getDragHandle())) -	{ -		mContextConeOpacity = lerp(mContextConeOpacity, gSavedSettings.getF32("PickerContextOpacity"), LLSmoothInterpolation::getInterpolant(CONTEXT_FADE_TIME)); -	} -	else -	{ -		mContextConeOpacity = lerp(mContextConeOpacity, 0.f, LLSmoothInterpolation::getInterpolant(CONTEXT_FADE_TIME)); -	} +    static LLCachedControl<F32> max_opacity(gSavedSettings, "PickerContextOpacity", 0.4f); +    drawConeToOwner(mContextConeOpacity, max_opacity, mOwner);  	updateImageStats(); | 
