diff options
-rw-r--r-- | indra/newview/llvosky.cpp | 11 | ||||
-rw-r--r-- | indra/newview/llvosky.h | 6 |
2 files changed, 10 insertions, 7 deletions
diff --git a/indra/newview/llvosky.cpp b/indra/newview/llvosky.cpp index 5ff8f0d267..0550ed770b 100644 --- a/indra/newview/llvosky.cpp +++ b/indra/newview/llvosky.cpp @@ -343,7 +343,6 @@ LLVOSky::LLVOSky(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp) cloud_pos_density1 = LLColor3(); cloud_pos_density2 = LLColor3(); - mInitialized = FALSE; mbCanSelect = FALSE; mUpdateTimer.reset(); @@ -385,6 +384,10 @@ LLVOSky::LLVOSky(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp) mBloomTexturep->setAddressMode(LLTexUnit::TAM_CLAMP); mHeavenlyBodyUpdated = FALSE ; + + mDrawRefl = 0; + mHazeConcentration = 0.f; + mInterpVal = 0.f; } @@ -1072,10 +1075,10 @@ BOOL LLVOSky::updateSky() ++next_frame; next_frame = next_frame % cycle_frame_no; - sInterpVal = (!mInitialized) ? 1 : (F32)next_frame / cycle_frame_no; + mInterpVal = (!mInitialized) ? 1 : (F32)next_frame / cycle_frame_no; // sInterpVal = (F32)next_frame / cycle_frame_no; - LLSkyTex::setInterpVal( sInterpVal ); - LLHeavenBody::setInterpVal( sInterpVal ); + LLSkyTex::setInterpVal( mInterpVal ); + LLHeavenBody::setInterpVal( mInterpVal ); calcAtmospherics(); if (mForceUpdate || total_no_tiles == frame) diff --git a/indra/newview/llvosky.h b/indra/newview/llvosky.h index ef74324e58..8366909755 100644 --- a/indra/newview/llvosky.h +++ b/indra/newview/llvosky.h @@ -613,7 +613,7 @@ protected: LLColor3 mLastTotalAmbient; F32 mAmbientScale; LLColor3 mNightColorShift; - F32 sInterpVal; + F32 mInterpVal; LLColor4 mFogColor; LLColor4 mGLFogCol; @@ -636,8 +636,8 @@ protected: public: //by bao //fake vertex buffer updating - //to guaranttee at least updating one VBO buffer every frame - //to walk around the bug caused by ATI card --> DEV-3855 + //to guarantee at least updating one VBO buffer every frame + //to work around the bug caused by ATI card --> DEV-3855 // void createDummyVertexBuffer() ; void updateDummyVertexBuffer() ; |