diff options
-rw-r--r-- | indra/llmath/llvolume.cpp | 61 | ||||
-rw-r--r-- | indra/llmath/llvolumeoctree.cpp | 61 | ||||
-rw-r--r-- | indra/llmath/llvolumeoctree.h | 6 | ||||
-rw-r--r-- | indra/newview/llfloatertools.cpp | 8 | ||||
-rw-r--r-- | indra/newview/llspatialpartition.cpp | 47 |
5 files changed, 145 insertions, 38 deletions
diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp index ab9f8c4c24..4798197921 100644 --- a/indra/llmath/llvolume.cpp +++ b/indra/llmath/llvolume.cpp @@ -94,6 +94,8 @@ const F32 SKEW_MAX = 0.95f; const F32 SCULPT_MIN_AREA = 0.002f; const S32 SCULPT_MIN_AREA_DETAIL = 1; +extern BOOL gDebugGL; + BOOL check_same_clock_dir( const LLVector3& pt1, const LLVector3& pt2, const LLVector3& pt3, const LLVector3& norm) { LLVector3 test = (pt2-pt1)%(pt3-pt2); @@ -308,22 +310,26 @@ public: } virtual void visit(const LLOctreeNode<LLVolumeTriangle>* branch) - { + { //this is a depth first traversal, so it's safe to assum all children have complete + //bounding data + LLVolumeOctreeListener* node = (LLVolumeOctreeListener*) branch->getListener(0); LLVector4a& min = node->mExtents[0]; LLVector4a& max = node->mExtents[1]; - if (branch->getElementCount() != 0) - { + if (!branch->getData().empty()) + { //node has data, find AABB that binds data set const LLVolumeTriangle* tri = *(branch->getData().begin()); - + + //initialize min/max to first available vertex min = *(tri->mV[0]); max = *(tri->mV[0]); for (LLOctreeNode<LLVolumeTriangle>::const_element_iter iter = branch->getData().begin(); iter != branch->getData().end(); ++iter) - { + { //for each triangle in node + //stretch by triangles in node tri = *iter; @@ -335,33 +341,27 @@ public: max.setMax(max, *tri->mV[1]); max.setMax(max, *tri->mV[2]); } - - for (S32 i = 0; i < branch->getChildCount(); ++i) - { //stretch by child extents - LLVolumeOctreeListener* child = (LLVolumeOctreeListener*) branch->getChild(i)->getListener(0); - min.setMin(min, child->mExtents[0]); - max.setMax(min, child->mExtents[1]); - } } - else if (branch->getChildCount() != 0) - { + else if (!branch->getChildren().empty()) + { //no data, but child nodes exist LLVolumeOctreeListener* child = (LLVolumeOctreeListener*) branch->getChild(0)->getListener(0); + //initialize min/max to extents of first child min = child->mExtents[0]; max = child->mExtents[1]; - - for (S32 i = 1; i < branch->getChildCount(); ++i) - { //stretch by child extents - child = (LLVolumeOctreeListener*) branch->getChild(i)->getListener(0); - min.setMin(min, child->mExtents[0]); - max.setMax(max, child->mExtents[1]); - } } else { llerrs << "WTF? Empty leaf" << llendl; } - + + for (S32 i = 0; i < branch->getChildCount(); ++i) + { //stretch by child extents + LLVolumeOctreeListener* child = (LLVolumeOctreeListener*) branch->getChild(i)->getListener(0); + min.setMin(min, child->mExtents[0]); + max.setMax(max, child->mExtents[1]); + } + node->mBounds[0].setAdd(min, max); node->mBounds[0].mul(0.5f); @@ -370,7 +370,6 @@ public: } }; - //------------------------------------------------------------------- // statics //------------------------------------------------------------------- @@ -5474,45 +5473,59 @@ void LLVolumeFace::createOctree() new LLVolumeOctreeListener(mOctree); for (U32 i = 0; i < mNumIndices; i+= 3) - { + { //for each triangle LLPointer<LLVolumeTriangle> tri = new LLVolumeTriangle(); const LLVector4a& v0 = mPositions[mIndices[i]]; const LLVector4a& v1 = mPositions[mIndices[i+1]]; const LLVector4a& v2 = mPositions[mIndices[i+2]]; + //store pointers to vertex data tri->mV[0] = &v0; tri->mV[1] = &v1; tri->mV[2] = &v2; + //store indices tri->mIndex[0] = mIndices[i]; tri->mIndex[1] = mIndices[i+1]; tri->mIndex[2] = mIndices[i+2]; + //get minimum point LLVector4a min = v0; min.setMin(min, v1); min.setMin(min, v2); + //get maximum point LLVector4a max = v0; max.setMax(max, v1); max.setMax(max, v2); + //compute center LLVector4a center; center.setAdd(min, max); center.mul(0.5f); *tri->mPositionGroup = center; + //compute "radius" LLVector4a size; size.setSub(max,min); tri->mRadius = size.getLength3().getF32() * 0.5f; + //insert mOctree->insert(tri); } + //calculate AABB for each node LLVolumeOctreeRebound rebound(this); rebound.traverse(mOctree); + + if (gDebugGL) + { + LLVolumeOctreeValidate validate; + validate.traverse(mOctree); + } } diff --git a/indra/llmath/llvolumeoctree.cpp b/indra/llmath/llvolumeoctree.cpp index 194b1faf81..12fe90f35d 100644 --- a/indra/llmath/llvolumeoctree.cpp +++ b/indra/llmath/llvolumeoctree.cpp @@ -126,8 +126,8 @@ void LLOctreeTriangleRayIntersect::traverse(const LLOctreeNode<LLVolumeTriangle> const F32* center = vl->mBounds[0].getF32(); const F32* size = vl->mBounds[1].getF32();*/ - //if (LLLineSegmentBoxIntersect(mStart.getF32(), mEnd.getF32(), vl->mBounds[0].getF32(), vl->mBounds[1].getF32())) - if (LLLineSegmentBoxIntersect(mStart, mEnd, vl->mBounds[0], vl->mBounds[1])) + //if (LLLineSegmentBoxIntersect(mStart, mEnd, vl->mBounds[0], vl->mBounds[1])) + if (LLLineSegmentBoxIntersect(mStart.getF32ptr(), mEnd.getF32ptr(), vl->mBounds[0].getF32ptr(), vl->mBounds[1].getF32ptr())) { node->accept(this); for (S32 i = 0; i < node->getChildCount(); ++i) @@ -206,3 +206,60 @@ const F32& LLVolumeTriangle::getBinRadius() const } +//TEST CODE + +void LLVolumeOctreeValidate::visit(const LLOctreeNode<LLVolumeTriangle>* branch) +{ + LLVolumeOctreeListener* node = (LLVolumeOctreeListener*) branch->getListener(0); + + //make sure bounds matches extents + LLVector4a& min = node->mExtents[0]; + LLVector4a& max = node->mExtents[1]; + + LLVector4a& center = node->mBounds[0]; + LLVector4a& size = node->mBounds[1]; + + LLVector4a test_min, test_max; + test_min.setSub(center, size); + test_max.setAdd(center, size); + + if (!test_min.equals3(min) || + !test_max.equals3(max)) + { + llerrs << "Bad bounding box data found." << llendl; + } + + test_min.sub(LLVector4a::getEpsilon()); + test_max.add(LLVector4a::getEpsilon()); + + for (U32 i = 0; i < branch->getChildCount(); ++i) + { + LLVolumeOctreeListener* child = (LLVolumeOctreeListener*) branch->getChild(i)->getListener(0); + + //make sure all children fit inside this node + if (child->mExtents[0].lessThan(test_min).areAnySet(LLVector4Logical::MASK_XYZ) || + child->mExtents[1].greaterThan(test_max).areAnySet(LLVector4Logical::MASK_XYZ)) + { + llerrs << "Child protrudes from bounding box." << llendl; + } + } + + //children fit, check data + for (LLOctreeNode<LLVolumeTriangle>::const_element_iter iter = branch->getData().begin(); + iter != branch->getData().end(); ++iter) + { + const LLVolumeTriangle* tri = *iter; + + //validate triangle + for (U32 i = 0; i < 3; i++) + { + if (tri->mV[i]->greaterThan(test_max).areAnySet(LLVector4Logical::MASK_XYZ) || + tri->mV[i]->lessThan(test_min).areAnySet(LLVector4Logical::MASK_XYZ)) + { + llerrs << "Triangle protrudes from node." << llendl; + } + } + } +} + + diff --git a/indra/llmath/llvolumeoctree.h b/indra/llmath/llvolumeoctree.h index 0031626498..0a02a2c597 100644 --- a/indra/llmath/llvolumeoctree.h +++ b/indra/llmath/llvolumeoctree.h @@ -88,8 +88,6 @@ public: F32* mClosestT; bool mHitFace; - LLOctreeTriangleRayIntersect() { }; - LLOctreeTriangleRayIntersect(const LLVector4a& start, const LLVector4a& dir, const LLVolumeFace* face, F32* closest_t, LLVector3* intersection,LLVector2* tex_coord, LLVector3* normal, LLVector3* bi_normal); @@ -134,5 +132,9 @@ public: virtual const F32& getBinRadius() const; }; +class LLVolumeOctreeValidate : public LLOctreeTraveler<LLVolumeTriangle> +{ + virtual void visit(const LLOctreeNode<LLVolumeTriangle>* branch); +}; #endif diff --git a/indra/newview/llfloatertools.cpp b/indra/newview/llfloatertools.cpp index fa5d9b0892..653f838779 100644 --- a/indra/newview/llfloatertools.cpp +++ b/indra/newview/llfloatertools.cpp @@ -1016,10 +1016,12 @@ S32 LLFloaterTools::calcRenderCost() LLSelectNode *select_node = *selection_iter; if (select_node) { - LLVOVolume *viewer_volume = (LLVOVolume*)select_node->getObject(); - if (viewer_volume) + LLViewerObject *vobj = select_node->getObject(); + if (vobj->getVolume()) { - cost += viewer_volume->getRenderCost(textures); + LLVOVolume* volume = (LLVOVolume*) vobj; + + cost += volume->getRenderCost(textures); for (LLVOVolume::texture_cost_t::iterator iter = textures.begin(); iter != textures.end(); ++iter) { // add the cost of each individual texture in the linkset diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index 425fa42339..2f0641489d 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -3035,11 +3035,11 @@ class LLRenderOctreeRaycast : public LLOctreeTriangleRayIntersect { public: - LLRenderOctreeRaycast(const LLVector3& start, const LLVector3& end) + + LLRenderOctreeRaycast(const LLVector4a& start, const LLVector4a& dir, F32* closest_t) + : LLOctreeTriangleRayIntersect(start, dir, NULL, closest_t, NULL, NULL, NULL, NULL) { - mStart.load3(start.mV); - mEnd.load3(end.mV); - mDir.setSub(mEnd, mStart); + } void visit(const LLOctreeNode<LLVolumeTriangle>* branch) @@ -3050,6 +3050,17 @@ public: center.set(vl->mBounds[0].getF32ptr()); size.set(vl->mBounds[1].getF32ptr()); + if (branch->getData().empty()) + { + gGL.color3f(1.f,0.2f,0.f); + } + else + { + gGL.color3f(0.75f, 1.f, 0.f); + } + + drawBoxOutline(center, size); + for (U32 i = 0; i < 2; i++) { LLGLDepthTest depth(GL_TRUE, GL_FALSE, i == 1 ? GL_LEQUAL : GL_GREATER); @@ -3061,9 +3072,17 @@ public: else { gGL.color4f(0,0.5f,0.5f, 0.25f); + if (!branch->getData().empty()) + { + drawBoxOutline(center, size); + } + } + + if (i == 1) + { + gGL.flush(); + glLineWidth(3.f); } - - drawBoxOutline(center, size); gGL.begin(LLRender::TRIANGLES); for (LLOctreeNode<LLVolumeTriangle>::const_element_iter iter = branch->getData().begin(); @@ -3077,6 +3096,12 @@ public: gGL.vertex3fv(tri->mV[2]->getF32ptr()); } gGL.end(); + + if (i == 1) + { + gGL.flush(); + glLineWidth(1.f); + } } } }; @@ -3110,7 +3135,15 @@ void renderRaycast(LLDrawable* drawablep) start = vobj->agentPositionToVolume(gDebugRaycastStart); end = vobj->agentPositionToVolume(gDebugRaycastEnd); - LLRenderOctreeRaycast render(start, end); + LLVector4a starta, enda; + starta.load3(start.mV); + enda.load3(end.mV); + LLVector4a dir; + dir.setSub(enda, starta); + + F32 t = 1.f; + + LLRenderOctreeRaycast render(starta, dir, &t); gGL.flush(); glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); render.traverse(face.mOctree); |