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-rw-r--r--indra/newview/app_settings/key_bindings.xml8
-rw-r--r--indra/newview/llkeyconflict.cpp58
-rw-r--r--indra/newview/llkeyconflict.h4
-rw-r--r--indra/newview/lltoolcomp.cpp10
-rw-r--r--indra/newview/lltoolpie.cpp2
-rw-r--r--indra/newview/llviewerinput.cpp81
-rw-r--r--indra/newview/llviewerinput.h5
-rw-r--r--indra/newview/skins/default/xui/en/control_table_contents_media.xml10
8 files changed, 20 insertions, 158 deletions
diff --git a/indra/newview/app_settings/key_bindings.xml b/indra/newview/app_settings/key_bindings.xml
index ffc1b2e7cc..4f6deb1f98 100644
--- a/indra/newview/app_settings/key_bindings.xml
+++ b/indra/newview/app_settings/key_bindings.xml
@@ -33,8 +33,6 @@
<binding key="DIVIDE" mask="NONE" command="start_gesture"/>
<binding key="" mask="NONE" mouse="MMB" command="toggle_voice"/>
-
- <binding key="" mask="NONE" mouse="LMB" command="sript_trigger_lbutton"/>
</first_person>
<third_person>
<binding key="A" mask="NONE" command="turn_left"/>
@@ -129,8 +127,6 @@
<binding key="" mask="NONE" mouse="MMB" command="toggle_voice"/>
<binding key="" mask="NONE" mouse="LMB" command="walk_to"/>
-
- <binding key="" mask="NONE" mouse="LMB" command="sript_trigger_lbutton"/>
</third_person>
<sitting>
<binding key="A" mask="ALT" command="spin_around_cw"/>
@@ -228,8 +224,6 @@
<binding key="DIVIDE" mask="NONE" command="start_gesture"/>
<binding key="" mask="NONE" mouse="MMB" command="toggle_voice"/>
-
- <binding key="" mask="NONE" mouse="LMB" command="sript_trigger_lbutton"/>
</sitting>
<edit_avatar>
<!--Avatar editing camera controls-->
@@ -257,7 +251,5 @@
<binding key="PAD_DIVIDE" mask="NONE" command="start_gesture"/>
<binding key="" mask="NONE" mouse="MMB" command="toggle_voice"/>
-
- <binding key="" mask="NONE" mouse="LMB" command="sript_trigger_lbutton"/>
</edit_avatar>
</keys>
diff --git a/indra/newview/llkeyconflict.cpp b/indra/newview/llkeyconflict.cpp
index 58a740e16a..d7a17b237e 100644
--- a/indra/newview/llkeyconflict.cpp
+++ b/indra/newview/llkeyconflict.cpp
@@ -868,7 +868,7 @@ void LLKeyConflictHandler::resetKeyboardBindings()
void LLKeyConflictHandler::generatePlaceholders(ESourceMode load_mode)
{
- // These placeholds are meant to cause conflict resolution when user tries to assign same control somewhere else
+ // These controls are meant to cause conflicts when user tries to assign same control somewhere else
// also this can be used to pre-record controls that should not conflict or to assign conflict groups/masks
if (load_mode == MODE_FIRST_PERSON)
@@ -928,73 +928,25 @@ void LLKeyConflictHandler::generatePlaceholders(ESourceMode load_mode)
registerTemporaryControl("spin_around_ccw_sitting");
registerTemporaryControl("spin_around_cw_sitting");
}
-
-
- // Special case, mouse clicks passed to scripts have 'lowest' piority
- // thus do not conflict, everything else has a chance before them
- // also in ML they have highest priority, but only when script-grabbed,
- // thus do not conflict
- // (see AGENT_CONTROL_ML_LBUTTON_DOWN and CONTROL_LBUTTON_DOWN_INDEX)
- LLKeyConflict *type_data = &mControlsMap[script_mouse_handler_name];
- type_data->mAssignable = true;
- type_data->mConflictMask = U32_MAX - CONFLICT_LMOUSE;
}
-bool LLKeyConflictHandler::removeConflicts(const LLKeyData &data, U32 conlict_mask)
+bool LLKeyConflictHandler::removeConflicts(const LLKeyData &data, const U32 &conlict_mask)
{
if (conlict_mask == CONFLICT_NOTHING)
{
// Can't conflict
return true;
}
-
- if (data.mMouse == CLICK_LEFT
- && data.mMask == MASK_NONE
- && data.mKey == KEY_NONE)
- {
- if ((conlict_mask & CONFLICT_LMOUSE) == 0)
- {
- // Can't conflict
- return true;
- }
- else
- {
- // simplify conflict mask
- conlict_mask = CONFLICT_LMOUSE;
- }
- }
- else
- {
- // simplify conflict mask
- conlict_mask &= ~CONFLICT_LMOUSE;
- }
-
std::map<std::string, S32> conflict_list;
control_map_t::iterator cntrl_iter = mControlsMap.begin();
control_map_t::iterator cntrl_end = mControlsMap.end();
for (; cntrl_iter != cntrl_end; ++cntrl_iter)
{
- const U32 cmp_mask = cntrl_iter->second.mConflictMask;
- if ((cmp_mask & conlict_mask) == 0)
- {
- // can't conflict
- continue;
- }
S32 index = cntrl_iter->second.mKeyBind.findKeyData(data);
- if (index >= 0)
+ if (index >= 0
+ && cntrl_iter->second.mConflictMask != CONFLICT_NOTHING
+ && (cntrl_iter->second.mConflictMask & conlict_mask) != 0)
{
- if (cmp_mask != U32_MAX)
- {
- const LLKeyData cmp_data = cntrl_iter->second.mKeyBind.getKeyData(index);
- if ((cmp_mask & CONFLICT_LMOUSE) == 0
- && cmp_data.mMouse == CLICK_LEFT
- && cmp_data.mMask == MASK_NONE
- && cmp_data.mKey == KEY_NONE)
- {
- // Does not conflict
- continue;
- }
- }
if (cntrl_iter->second.mAssignable)
{
// Potentially we can have multiple conflict flags conflicting
diff --git a/indra/newview/llkeyconflict.h b/indra/newview/llkeyconflict.h
index e78d2fa33b..2926ca3aeb 100644
--- a/indra/newview/llkeyconflict.h
+++ b/indra/newview/llkeyconflict.h
@@ -66,7 +66,6 @@ public:
};
const U32 CONFLICT_NOTHING = 0;
- const U32 CONFLICT_LMOUSE = 0x1 << 1;
// at the moment this just means that key will conflict with everything that is identical
const U32 CONFLICT_ANY = U32_MAX;
@@ -146,7 +145,6 @@ private:
// at the moment these kind of control is not savable, but takes part in conflict resolution
void registerTemporaryControl(const std::string &control_name, EMouseClickType mouse_ind, KEY key, MASK mask, U32 conflict_mask);
- // conflict mask 0 means that any conflicts will be ignored
void registerTemporaryControl(const std::string &control_name, U32 conflict_mask = 0);
typedef std::map<std::string, LLKeyConflict> control_map_t;
@@ -154,7 +152,7 @@ private:
bool loadFromSettings(const ESourceMode &load_mode, const std::string &filename, control_map_t *destination);
void generatePlaceholders(ESourceMode load_mode); //E.x. non-assignable values
// returns false in case user is trying to reuse control that can't be reassigned
- bool removeConflicts(const LLKeyData &data, U32 conlict_mask);
+ bool removeConflicts(const LLKeyData &data, const U32 &conlict_mask);
// removes flags and removes temporary file, returns 'true' if file was removed
bool clearUnsavedChanges();
diff --git a/indra/newview/lltoolcomp.cpp b/indra/newview/lltoolcomp.cpp
index 9ac1810964..f9c327b46e 100644
--- a/indra/newview/lltoolcomp.cpp
+++ b/indra/newview/lltoolcomp.cpp
@@ -44,7 +44,6 @@
#include "lltoolmgr.h"
#include "lltoolselectrect.h"
#include "lltoolplacer.h"
-#include "llviewerinput.h"
#include "llviewermenu.h"
#include "llviewerobject.h"
#include "llviewerwindow.h"
@@ -744,7 +743,7 @@ BOOL LLToolCompGun::handleHover(S32 x, S32 y, MASK mask)
BOOL LLToolCompGun::handleMouseDown(S32 x, S32 y, MASK mask)
{
// if the left button is grabbed, don't put up the pie menu
- if (gAgent.leftButtonGrabbed() && gViewerInput.isLMouseHandlingDefault(MODE_FIRST_PERSON))
+ if (gAgent.leftButtonGrabbed())
{
gAgent.setControlFlags(AGENT_CONTROL_ML_LBUTTON_DOWN);
return FALSE;
@@ -761,7 +760,7 @@ BOOL LLToolCompGun::handleMouseDown(S32 x, S32 y, MASK mask)
BOOL LLToolCompGun::handleDoubleClick(S32 x, S32 y, MASK mask)
{
// if the left button is grabbed, don't put up the pie menu
- if (gAgent.leftButtonGrabbed() && gViewerInput.isLMouseHandlingDefault(MODE_FIRST_PERSON))
+ if (gAgent.leftButtonGrabbed())
{
gAgent.setControlFlags(AGENT_CONTROL_ML_LBUTTON_DOWN);
return FALSE;
@@ -795,10 +794,7 @@ BOOL LLToolCompGun::handleRightMouseDown(S32 x, S32 y, MASK mask)
BOOL LLToolCompGun::handleMouseUp(S32 x, S32 y, MASK mask)
{
- if (gViewerInput.isLMouseHandlingDefault(MODE_FIRST_PERSON))
- {
- gAgent.setControlFlags(AGENT_CONTROL_ML_LBUTTON_UP);
- }
+ gAgent.setControlFlags(AGENT_CONTROL_ML_LBUTTON_UP);
setCurrentTool( (LLTool*) mGun );
return TRUE;
}
diff --git a/indra/newview/lltoolpie.cpp b/indra/newview/lltoolpie.cpp
index 0693775622..75a5fabdc2 100644
--- a/indra/newview/lltoolpie.cpp
+++ b/indra/newview/lltoolpie.cpp
@@ -746,7 +746,7 @@ BOOL LLToolPie::handleHover(S32 x, S32 y, MASK mask)
else if (!mMouseOutsideSlop
&& mMouseButtonDown
// disable camera steering if click on land is not used for moving
- && gViewerInput.isMouseBindUsed(CLICK_LEFT, MASK_NONE, MODE_THIRD_PERSON))
+ && gViewerInput.isMouseBindUsed(CLICK_LEFT))
{
S32 delta_x = x - mMouseDownX;
S32 delta_y = y - mMouseDownY;
diff --git a/indra/newview/llviewerinput.cpp b/indra/newview/llviewerinput.cpp
index 8b3d406b78..c0eaa88f54 100644
--- a/indra/newview/llviewerinput.cpp
+++ b/indra/newview/llviewerinput.cpp
@@ -61,7 +61,7 @@ const F32 ORBIT_NUDGE_RATE = 0.05f; // fraction of normal speed
const LLKeyData agent_control_lbutton(CLICK_LEFT, KEY_NONE, MASK_NONE, true);
struct LLKeyboardActionRegistry
-: public LLRegistrySingleton<const std::string, boost::function<bool (EKeystate keystate)>, LLKeyboardActionRegistry>
+: public LLRegistrySingleton<std::string, boost::function<bool (EKeystate keystate)>, LLKeyboardActionRegistry>
{
LLSINGLETON_EMPTY_CTOR(LLKeyboardActionRegistry);
};
@@ -836,49 +836,7 @@ bool voice_follow_key(EKeystate s)
return false;
}
-bool sript_trigger_lbutton(EKeystate s)
-{
- // Check for script overriding/expecting left mouse button.
- // Note that this does not pass event further and depends onto mouselook.
- // Checks CONTROL_ML_LBUTTON_DOWN_INDEX for mouselook,
- // CONTROL_LBUTTON_DOWN_INDEX for normal camera
- if (gAgent.leftButtonGrabbed())
- {
- bool mouselook = gAgentCamera.cameraMouselook();
- switch (s)
- {
- case KEYSTATE_DOWN:
- // at the moment sript_trigger_lbutton is only intended for mouselook
- // but handling other modes just in case
- if (mouselook)
- {
- gAgent.setControlFlags(AGENT_CONTROL_ML_LBUTTON_DOWN);
- }
- else
- {
- gAgent.setControlFlags(AGENT_CONTROL_LBUTTON_DOWN);
- }
- return true;
- case KEYSTATE_UP:
- if (mouselook)
- {
- gAgent.setControlFlags(AGENT_CONTROL_ML_LBUTTON_UP);
- }
- else
- {
- gAgent.setControlFlags(AGENT_CONTROL_LBUTTON_UP);
- }
- return true;
- default:
- break;
- }
- }
- return false;
-}
-
-// Used by scripts, for overriding/handling left mouse button
-// see mControlsTakenCount
-bool agent_control_lbutton_handle(EKeystate s)
+bool agen_control_lbutton_handle(EKeystate s)
{
switch (s)
{
@@ -947,7 +905,6 @@ REGISTER_KEYBOARD_ACTION("teleport_to", teleport_to);
REGISTER_KEYBOARD_ACTION("walk_to", walk_to);
REGISTER_KEYBOARD_ACTION("toggle_voice", toggle_voice);
REGISTER_KEYBOARD_ACTION("voice_follow_key", voice_follow_key);
-REGISTER_KEYBOARD_ACTION(script_mouse_handler_name, sript_trigger_lbutton);
#undef REGISTER_KEYBOARD_ACTION
LLViewerInput::LLViewerInput()
@@ -1147,20 +1104,6 @@ BOOL LLViewerInput::bindMouse(const S32 mode, const EMouseClickType mouse, const
typedef boost::function<bool(EKeystate)> function_t;
function_t function = NULL;
- if (mouse == CLICK_LEFT
- && mask == MASK_NONE
- && function_name == script_mouse_handler_name)
- {
- // Special case
- // Left click has script overrides and by default
- // is handled via agent_control_lbutton as last option
- // In case of mouselook and present overrides it has highest
- // priority even over UI and is handled in LLToolCompGun::handleMouseDown
- // so just mark it as having default handler
- mLMouseDefaultHandling[mode] = true;
- return TRUE;
- }
-
function_t* result = LLKeyboardActionRegistry::getValue(function_name);
if (result)
{
@@ -1221,7 +1164,6 @@ void LLViewerInput::resetBindings()
{
mKeyBindings[i].clear();
mMouseBindings[i].clear();
- mLMouseDefaultHandling[i] = false;
}
}
@@ -1413,14 +1355,13 @@ bool LLViewerInput::scanKey(KEY key, BOOL key_down, BOOL key_up, BOOL key_level)
if (!res && agent_control_lbutton.canHandle(CLICK_NONE, key, mask))
{
- // pass mouse left button press to script
if (key_down && !repeat)
{
- res = agent_control_lbutton_handle(KEYSTATE_DOWN);
+ res = agen_control_lbutton_handle(KEYSTATE_DOWN);
}
if (key_up)
{
- res = agent_control_lbutton_handle(KEYSTATE_UP);
+ res = agen_control_lbutton_handle(KEYSTATE_UP);
}
}
return res;
@@ -1540,28 +1481,24 @@ bool LLViewerInput::scanMouse(EMouseClickType click, EMouseState state) const
S32 mode = getMode();
MASK mask = gKeyboard->currentMask(TRUE);
res = scanMouse(mMouseBindings[mode], mMouseBindings[mode].size(), click, mask, state);
-
// no user defined actions found or those actions can't handle the key/button, handle control if nessesary
- // This will pass AGENT_CONTROL_LBUTTON_DOWN to server, no idea why it doesn't do mouselook variant _ML_
- // but it was set this way forever (moved as is from LLTool::handleMouseDown) so lots of scripts probably
- // rely on this.
- if (!res && mLMouseDefaultHandling[mode] && agent_control_lbutton.canHandle(click, KEY_NONE, mask))
+ if (!res && agent_control_lbutton.canHandle(click, KEY_NONE, mask))
{
switch (state)
{
case MOUSE_STATE_DOWN:
- agent_control_lbutton_handle(KEYSTATE_DOWN);
+ agen_control_lbutton_handle(KEYSTATE_DOWN);
res = true;
break;
case MOUSE_STATE_CLICK:
// might not work best with some functions,
// but some function need specific states too specifically
- agent_control_lbutton_handle(KEYSTATE_DOWN);
- agent_control_lbutton_handle(KEYSTATE_UP);
+ agen_control_lbutton_handle(KEYSTATE_DOWN);
+ agen_control_lbutton_handle(KEYSTATE_UP);
res = true;
break;
case MOUSE_STATE_UP:
- agent_control_lbutton_handle(KEYSTATE_UP);
+ agen_control_lbutton_handle(KEYSTATE_UP);
res = true;
break;
default:
diff --git a/indra/newview/llviewerinput.h b/indra/newview/llviewerinput.h
index 32dd3c0e28..281a209896 100644
--- a/indra/newview/llviewerinput.h
+++ b/indra/newview/llviewerinput.h
@@ -31,7 +31,6 @@
#include "llinitparam.h"
const S32 MAX_KEY_BINDINGS = 128; // was 60
-const std::string script_mouse_handler_name = "sript_trigger_lbutton";
class LLNamedFunction
{
@@ -125,8 +124,7 @@ public:
BOOL handleMouse(LLWindow *window_impl, LLCoordGL pos, MASK mask, EMouseClickType clicktype, BOOL down);
void scanMouse();
- bool isMouseBindUsed(const EMouseClickType mouse, const MASK mask, const S32 mode);
- bool isLMouseHandlingDefault(const S32 mode) { return mLMouseDefaultHandling[mode]; }
+ bool isMouseBindUsed(const EMouseClickType mouse, const MASK mask = MASK_NONE, const S32 mode = MODE_THIRD_PERSON);
private:
bool scanKey(const std::vector<LLKeyboardBinding> &binding,
@@ -165,7 +163,6 @@ private:
// to send what we think function wants based on collection of bools (mKeyRepeated, mKeyLevel, mKeyDown)
std::vector<LLKeyboardBinding> mKeyBindings[MODE_COUNT];
std::vector<LLMouseBinding> mMouseBindings[MODE_COUNT];
- bool mLMouseDefaultHandling[MODE_COUNT]; // Due to having special priority
typedef std::map<U32, U32> key_remap_t;
key_remap_t mRemapKeys[MODE_COUNT];
diff --git a/indra/newview/skins/default/xui/en/control_table_contents_media.xml b/indra/newview/skins/default/xui/en/control_table_contents_media.xml
index a97c45dd6f..ce5d3556b6 100644
--- a/indra/newview/skins/default/xui/en/control_table_contents_media.xml
+++ b/indra/newview/skins/default/xui/en/control_table_contents_media.xml
@@ -73,14 +73,4 @@
name="lst_action"
value="Start Gesture" />
</rows>
- <rows
- name="sript_trigger_lbutton"
- value="sript_trigger_lbutton">
- <columns
- column="lst_action"
- font="SansSerif"
- halign="left"
- name="lst_action"
- value="Interact (Script LMB)" />
- </rows>
</contents>