diff options
| -rw-r--r-- | indra/llinventory/llparcel.h | 6 | ||||
| -rw-r--r-- | indra/llmath/llmath.h | 3 | ||||
| -rw-r--r-- | indra/llmath/llvolumemgr.cpp | 4 | ||||
| -rw-r--r-- | indra/llmath/llvolumemgr.h | 2 | ||||
| -rw-r--r-- | indra/llmath/v3dmath.h | 46 | ||||
| -rw-r--r-- | indra/newview/app_settings/settings.xml | 11 | ||||
| -rw-r--r-- | indra/newview/llagent.h | 2 | ||||
| -rw-r--r-- | indra/newview/llvosky.h | 2 | ||||
| -rw-r--r-- | indra/newview/llworld.cpp | 6 | ||||
| -rw-r--r-- | indra/newview/pipeline.cpp | 10 | 
10 files changed, 71 insertions, 21 deletions
diff --git a/indra/llinventory/llparcel.h b/indra/llinventory/llparcel.h index ac5e1a1eae..5d3a2b01ec 100644 --- a/indra/llinventory/llparcel.h +++ b/indra/llinventory/llparcel.h @@ -514,7 +514,7 @@ public:  	S32 getSimWidePrimCount() const { return mSimWidePrimCount; }  	// this parcel only (not simwide) -	S32		getMaxPrimCapacity() const	{ return mMaxPrimCapacity; } +	S32		getMaxPrimCapacity() const	{ return mMaxPrimCapacity; }	// Does not include prim bonus  	S32		getPrimCount() const		{ return mOwnerPrimCount + mGroupPrimCount + mOtherPrimCount + mSelectedPrimCount; }  	S32		getOwnerPrimCount() const	{ return mOwnerPrimCount; }  	S32		getGroupPrimCount() const	{ return mGroupPrimCount; } @@ -525,7 +525,7 @@ public:  	S32		getCleanOtherTime() const			{ return mCleanOtherTime; } -	void	setMaxPrimCapacity(S32 max) { mMaxPrimCapacity = max; } +	void	setMaxPrimCapacity(S32 max) { mMaxPrimCapacity = max; }		// Does not include prim bonus  	// simwide  	void	setSimWideMaxPrimCapacity(S32 current)	{ mSimWideMaxPrimCapacity = current; }  	void setSimWidePrimCount(S32 current) { mSimWidePrimCount = current; } @@ -604,7 +604,7 @@ protected:  	F32					mPassHours;  	LLVector3			mAABBMin;  	LLVector3			mAABBMax; -	S32					mMaxPrimCapacity; +	S32					mMaxPrimCapacity;		// Prims allowed on parcel, does not include prim bonus  	S32					mSimWidePrimCount;  	S32					mSimWideMaxPrimCapacity;  	//S32					mSimWidePrimCorrection; diff --git a/indra/llmath/llmath.h b/indra/llmath/llmath.h index bf98801508..9d31df12e2 100644 --- a/indra/llmath/llmath.h +++ b/indra/llmath/llmath.h @@ -92,6 +92,9 @@ const F32	F_APPROXIMATELY_ZERO = 0.00001f;  const F32	F_LN2		= 0.69314718056f;  const F32	OO_LN2		= 1.4426950408889634073599246810019f; +const F32	F_ALMOST_ZERO	= 0.0001f; +const F32	F_ALMOST_ONE	= 1.0f - F_ALMOST_ZERO; +  // BUG: Eliminate in favor of F_APPROXIMATELY_ZERO above?  const F32 FP_MAG_THRESHOLD = 0.0000001f; diff --git a/indra/llmath/llvolumemgr.cpp b/indra/llmath/llvolumemgr.cpp index 23ed0183b8..c4f10467a9 100644 --- a/indra/llmath/llvolumemgr.cpp +++ b/indra/llmath/llvolumemgr.cpp @@ -115,7 +115,7 @@ LLVolume* LLVolumeMgr::refVolume(const LLVolumeParams &volume_params, const S32  	{  		mDataMutex->unlock();  	} -	return volgroupp->getLODVolume(detail); +	return volgroupp->refLOD(detail);  }  // virtual @@ -294,7 +294,7 @@ bool LLVolumeLODGroup::cleanupRefs()  	return res;  } -LLVolume* LLVolumeLODGroup::getLODVolume(const S32 detail) +LLVolume* LLVolumeLODGroup::refLOD(const S32 detail)  {  	llassert(detail >=0 && detail < NUM_LODS);  	mAccessCount[detail]++; diff --git a/indra/llmath/llvolumemgr.h b/indra/llmath/llvolumemgr.h index fac194165b..f4b44b3a12 100644 --- a/indra/llmath/llvolumemgr.h +++ b/indra/llmath/llvolumemgr.h @@ -59,7 +59,7 @@ public:  	static void getDetailProximity(const F32 tan_angle, F32 &to_lower, F32& to_higher);  	static F32 getVolumeScaleFromDetail(const S32 detail); -	LLVolume* getLODVolume(const S32 detail); +	LLVolume* refLOD(const S32 detail);  	BOOL derefLOD(LLVolume *volumep);  	S32 getNumRefs() const { return mRefs; } diff --git a/indra/llmath/v3dmath.h b/indra/llmath/v3dmath.h index 667c335f51..d5e5223571 100644 --- a/indra/llmath/v3dmath.h +++ b/indra/llmath/v3dmath.h @@ -95,6 +95,10 @@ class LLVector3d  		F64		magVecSquared() const;		// Returns magnitude squared of LLVector3d  		inline F64		normVec();					// Normalizes and returns the magnitude of LLVector3d +		F64 length() const;			// Returns magnitude of LLVector3d +		F64 lengthSquared() const;	// Returns magnitude squared of LLVector3d +		inline F64 normalize();		// Normalizes and returns the magnitude of LLVector3d +  		const LLVector3d&	rotVec(const F64 angle, const LLVector3d &vec);	// Rotates about vec by angle radians  		const LLVector3d&	rotVec(const F64 angle, const F64 x, const F64 y, const F64 z);		// Rotates about x,y,z by angle radians  		const LLVector3d&	rotVec(const LLMatrix3 &mat);				// Rotates by LLMatrix4 mat @@ -261,6 +265,28 @@ inline F64 LLVector3d::normVec(void)  	return (mag);  } +inline F64 LLVector3d::normalize(void) +{ +	F64 mag = fsqrtf(mdV[0]*mdV[0] + mdV[1]*mdV[1] + mdV[2]*mdV[2]); +	F64 oomag; + +	if (mag > FP_MAG_THRESHOLD) +	{ +		oomag = 1.f/mag; +		mdV[0] *= oomag; +		mdV[1] *= oomag; +		mdV[2] *= oomag; +	} +	else +	{ +		mdV[0] = 0.f; +		mdV[1] = 0.f; +		mdV[2] = 0.f; +		mag = 0; +	} +	return (mag); +} +  // LLVector3d Magnitude and Normalization Functions  inline F64	LLVector3d::magVec(void) const @@ -273,6 +299,16 @@ inline F64	LLVector3d::magVecSquared(void) const  	return mdV[0]*mdV[0] + mdV[1]*mdV[1] + mdV[2]*mdV[2];  } +inline F64	LLVector3d::length(void) const +{ +	return fsqrtf(mdV[0]*mdV[0] + mdV[1]*mdV[1] + mdV[2]*mdV[2]); +} + +inline F64	LLVector3d::lengthSquared(void) const +{ +	return mdV[0]*mdV[0] + mdV[1]*mdV[1] + mdV[2]*mdV[2]; +} +  inline LLVector3d operator+(const LLVector3d &a, const LLVector3d &b)  {  	LLVector3d c(a); @@ -416,8 +452,8 @@ inline F64 angle_between(const LLVector3d& a, const LLVector3d& b)  {  	LLVector3d an = a;  	LLVector3d bn = b; -	an.normVec(); -	bn.normVec(); +	an.normalize(); +	bn.normalize();  	F64 cosine = an * bn;  	F64 angle = (cosine >= 1.0f) ? 0.0f :  				(cosine <= -1.0f) ? F_PI : @@ -429,8 +465,8 @@ inline BOOL are_parallel(const LLVector3d &a, const LLVector3d &b, const F64 eps  {  	LLVector3d an = a;  	LLVector3d bn = b; -	an.normVec(); -	bn.normVec(); +	an.normalize(); +	bn.normalize();  	F64 dot = an * bn;  	if ( (1.0f - fabs(dot)) < epsilon)  	{ @@ -443,7 +479,7 @@ inline BOOL are_parallel(const LLVector3d &a, const LLVector3d &b, const F64 eps  inline LLVector3d projected_vec(const LLVector3d &a, const LLVector3d &b)  {  	LLVector3d project_axis = b; -	project_axis.normVec(); +	project_axis.normalize();  	return project_axis * (a * project_axis);  } diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 987ae79d59..eb04b430d7 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -4123,6 +4123,17 @@        <key>Value</key>        <integer>0</integer>      </map> +    <key>LSLFindCaseInsensitivity</key> +        <map> +        <key>Comment</key> +            <string>Use case insensitivity when searching in LSL editor</string> +        <key>Persist</key> +            <integer>1</integer> +        <key>Type</key> +            <string>Boolean</string> +        <key>Value</key> +            <integer>0</integer> +        </map>      <key>LSLHelpRect</key>      <map>        <key>Comment</key> diff --git a/indra/newview/llagent.h b/indra/newview/llagent.h index b50fb745ca..281b2d0c88 100644 --- a/indra/newview/llagent.h +++ b/indra/newview/llagent.h @@ -525,7 +525,7 @@ public:  	BOOL			sitCameraEnabled() { return mSitCameraEnabled; } -	F32				getCurrentCameraBuildOffset() { return (F32)mCameraFocusOffset.magVec(); } +	F32				getCurrentCameraBuildOffset() { return (F32)mCameraFocusOffset.length(); }  	// look at behavior  	BOOL			setLookAt(ELookAtType target_type, LLViewerObject *object = NULL, LLVector3 position = LLVector3::zero); diff --git a/indra/newview/llvosky.h b/indra/newview/llvosky.h index c2ab9ae6a4..34bc7a794e 100644 --- a/indra/newview/llvosky.h +++ b/indra/newview/llvosky.h @@ -555,7 +555,7 @@ public:  	LLColor4U getFadeColor() const						{ return mFadeColor; }  	F32 getFogRatio() const								{ return mFogRatio; }  	void setCloudDensity(F32 cloud_density)				{ mCloudDensity = cloud_density; } -	void setWind ( const LLVector3& wind )				{ mWind = wind.magVec(); } +	void setWind ( const LLVector3& wind )				{ mWind = wind.length(); }  	const LLVector3 &getCameraPosAgent() const			{ return mCameraPosAgent; }  	LLVector3 getEarthCenter() const					{ return mEarthCenter; } diff --git a/indra/newview/llworld.cpp b/indra/newview/llworld.cpp index 7a2acbb094..08c593755b 100644 --- a/indra/newview/llworld.cpp +++ b/indra/newview/llworld.cpp @@ -418,7 +418,7 @@ BOOL LLWorld::positionRegionValidGlobal(const LLVector3d &pos_global)  F32 LLWorld::getMinAllowedZ(LLViewerObject* object)  {  	F32 land_height = resolveLandHeightGlobal(object->getPositionGlobal()); -	F32 radius = 0.5f * object->getScale().magVec(); +	F32 radius = 0.5f * object->getScale().length();  	return land_height - radius;  } @@ -497,7 +497,7 @@ F32 LLWorld::resolveStepHeightGlobal(const LLVOAvatar* avatarp, const LLVector3d  	}  	// calculate the length of the segment -	F32 segment_length = (F32)((point_a - point_b).magVec()); +	F32 segment_length = (F32)((point_a - point_b).length());  	if (0.0f == segment_length)  	{  		intersection = point_a; @@ -775,7 +775,7 @@ void LLWorld::printPacketsLost()  		{  			LLVector3d range = regionp->getCenterGlobal() - gAgent.getPositionGlobal(); -			llinfos << regionp->getHost() << ", range: " << range.magVec() +			llinfos << regionp->getHost() << ", range: " << range.length()  					<< " packets lost: " << cdp->getPacketsLost() << llendl;  		}  	} diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 643c1ec055..539379c9a1 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -870,7 +870,7 @@ void LLPipeline::allocDrawable(LLViewerObject *vobj)  	//encompass completely sheared objects by taking   	//the most extreme point possible (<1,1,0.5>) -	drawable->setRadius(LLVector3(1,1,0.5f).scaleVec(vobj->getScale()).magVec()); +	drawable->setRadius(LLVector3(1,1,0.5f).scaleVec(vobj->getScale()).length());  	if (vobj->isOrphaned())  	{  		drawable->setState(LLDrawable::FORCE_INVISIBLE); @@ -1124,7 +1124,7 @@ void LLPipeline::updateMove()  F32 LLPipeline::calcPixelArea(LLVector3 center, LLVector3 size, LLCamera &camera)  {  	LLVector3 lookAt = center - camera.getOrigin(); -	F32 dist = lookAt.magVec(); +	F32 dist = lookAt.length();  	//ramp down distance for nearby objects  	if (dist < 16.f) @@ -1135,7 +1135,7 @@ F32 LLPipeline::calcPixelArea(LLVector3 center, LLVector3 size, LLCamera &camera  	}  	//get area of circle around node -	F32 app_angle = atanf(size.magVec()/dist); +	F32 app_angle = atanf(size.length()/dist);  	F32 radius = app_angle*LLDrawable::sCurPixelAngle;  	return radius*radius * 3.14159f;  } @@ -3123,7 +3123,7 @@ static F32 calc_light_dist(LLVOVolume* light, const LLVector3& cam_pos, F32 max_  	F32 radius = light->getLightRadius();  	BOOL selected = light->isSelected();  	LLVector3 dpos = light->getRenderPosition() - cam_pos; -	F32 dist2 = dpos.magVecSquared(); +	F32 dist2 = dpos.lengthSquared();  	if (!selected && dist2 > (max_dist + radius)*(max_dist + radius))  	{  		return max_dist; @@ -5143,7 +5143,7 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar)  	glMatrixMode(GL_PROJECTION);  	glPushMatrix();  	//glh::matrix4f ortho = gl_ortho(-tdim.mV[0], tdim.mV[0], -tdim.mV[1], tdim.mV[1], 1.0, 256.0); -	F32 distance = (pos-camera.getOrigin()).magVec(); +	F32 distance = (pos-camera.getOrigin()).length();  	F32 fov = atanf(tdim.mV[1]/distance)*2.f*RAD_TO_DEG;  	F32 aspect = tdim.mV[0]/tdim.mV[1]; //128.f/256.f;  	glh::matrix4f persp = gl_perspective(fov, aspect, 1.f, 256.f);  | 
