diff options
| -rw-r--r-- | indra/newview/lllegacyatmospherics.cpp | 15 | 
1 files changed, 8 insertions, 7 deletions
| diff --git a/indra/newview/lllegacyatmospherics.cpp b/indra/newview/lllegacyatmospherics.cpp index 71482c3261..9eda254b25 100644 --- a/indra/newview/lllegacyatmospherics.cpp +++ b/indra/newview/lllegacyatmospherics.cpp @@ -211,8 +211,8 @@ LLColor4 LLAtmospherics::calcSkyColorInDir(AtmosphericsVars& vars, const LLVecto  // This cubemap is used as "environmentMap" in indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl  LLColor4 LLAtmospherics::calcSkyColorInDir(const LLSettingsSky::ptr_t &psky, AtmosphericsVars& vars, const LLVector3 &dir, bool isShiny)  { -	F32 sky_saturation = 0.25f; -	F32 land_saturation = 0.1f; +	const F32 sky_saturation = 0.25f; +	const F32 land_saturation = 0.1f;  	if (isShiny && dir.mV[VZ] < -0.02f)  	{ @@ -270,11 +270,12 @@ LLColor4 LLAtmospherics::calcSkyColorInDir(const LLSettingsSky::ptr_t &psky, Atm  //       indra\newview\lllegacyatmospherics.cpp  void LLAtmospherics::calcSkyColorWLVert(const LLSettingsSky::ptr_t &psky, LLVector3 & Pn, AtmosphericsVars& vars)  { -    LLColor3    blue_density = vars.blue_density; -    LLColor3    blue_horizon = vars.blue_horizon; -    F32         haze_horizon = vars.haze_horizon; -    F32         haze_density = vars.haze_density; -    F32         density_multiplier = vars.density_multiplier; +    const LLColor3    blue_density = vars.blue_density; +    const LLColor3    blue_horizon = vars.blue_horizon; +    const F32         haze_horizon = vars.haze_horizon; +    const F32         haze_density = vars.haze_density; +    const F32         density_multiplier = vars.density_multiplier; +      F32         max_y = vars.max_y;      LLVector4   sun_norm = vars.sun_norm; | 
