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-rw-r--r--indra/newview/llstartup.cpp16
1 files changed, 0 insertions, 16 deletions
diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp
index 4d814169cb..f665635547 100644
--- a/indra/newview/llstartup.cpp
+++ b/indra/newview/llstartup.cpp
@@ -1849,22 +1849,6 @@ bool idle_startup()
LLStartUp::loadInitialOutfit( sInitialOutfit, sInitialOutfitGender );
}
-#if 0 // WHY 2x? BAP
- // We now have an inventory skeleton, so if this is a user's first
- // login, we can start setting up their clothing and avatar
- // appearance. This helps to avoid the generic "Ruth" avatar in
- // the orientation island tutorial experience. JC
- if (gAgent.isFirstLogin()
- && !sInitialOutfit.empty() // registration set up an outfit
- && !sInitialOutfitGender.empty() // and a gender
- && gAgent.getAvatarObject() // can't wear clothes without object
- && !gAgent.isGenderChosen() ) // nothing already loading
- {
- // Start loading the wearables, textures, gestures
- LLStartUp::loadInitialOutfit( sInitialOutfit, sInitialOutfitGender );
- }
-#endif
-
// wait precache-delay and for agent's avatar or a lot longer.
if(((timeout_frac > 1.f) && gAgent.getAvatarObject())
|| (timeout_frac > 3.f))