diff options
| -rw-r--r-- | indra/newview/lldrawpoolwater.cpp | 5 | 
1 files changed, 0 insertions, 5 deletions
diff --git a/indra/newview/lldrawpoolwater.cpp b/indra/newview/lldrawpoolwater.cpp index 0d4eaab488..53d6e528b6 100644 --- a/indra/newview/lldrawpoolwater.cpp +++ b/indra/newview/lldrawpoolwater.cpp @@ -241,8 +241,6 @@ void LLDrawPoolWater::renderPostDeferred(S32 pass)          F32 screenRes[] = { 1.f / gGLViewport[2], 1.f / gGLViewport[3] }; -        S32 diffTex = shader->enableTexture(LLShaderMgr::DIFFUSE_MAP); -          shader->uniform2fv(LLShaderMgr::DEFERRED_SCREEN_RES, 1, screenRes);          shader->uniform1f(LLShaderMgr::BLEND_FACTOR, blend_factor); @@ -316,8 +314,6 @@ void LLDrawPoolWater::renderPostDeferred(S32 pass)              water = static_cast<LLVOWater*>(face->getViewerObject());              if (!water) continue; -            gGL.getTexUnit(diffTex)->bind(face->getTexture()); -              if ((bool)edge == (bool)water->getIsEdgePatch())              {                  face->renderIndexed(); @@ -334,7 +330,6 @@ void LLDrawPoolWater::renderPostDeferred(S32 pass)          shader->disableTexture(LLShaderMgr::ENVIRONMENT_MAP, LLTexUnit::TT_CUBE_MAP);          shader->disableTexture(LLShaderMgr::WATER_SCREENTEX);          shader->disableTexture(LLShaderMgr::BUMP_MAP); -        shader->disableTexture(LLShaderMgr::DIFFUSE_MAP);          shader->disableTexture(LLShaderMgr::WATER_REFTEX);          // clean up  | 
