diff options
-rw-r--r-- | indra/llrender/llfontgl.cpp | 2 | ||||
-rw-r--r-- | indra/llrender/llfontvertexbuffer.cpp | 11 | ||||
-rw-r--r-- | indra/llrender/llvertexbuffer.cpp | 24 | ||||
-rw-r--r-- | indra/llrender/llvertexbuffer.h | 1 |
4 files changed, 35 insertions, 3 deletions
diff --git a/indra/llrender/llfontgl.cpp b/indra/llrender/llfontgl.cpp index 94daba0817..4c9a062246 100644 --- a/indra/llrender/llfontgl.cpp +++ b/indra/llrender/llfontgl.cpp @@ -404,7 +404,6 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons { // recursively render ellipses at end of string // we've already reserved enough room - gGL.pushUIMatrix(); static LLWString elipses_wstr(utf8string_to_wstring(std::string("..."))); render(elipses_wstr, 0, @@ -417,7 +416,6 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons right_x, false, use_color); - gGL.popUIMatrix(); } gGL.popUIMatrix(); diff --git a/indra/llrender/llfontvertexbuffer.cpp b/indra/llrender/llfontvertexbuffer.cpp index 32c8ddc598..5bd1ca5eed 100644 --- a/indra/llrender/llfontvertexbuffer.cpp +++ b/indra/llrender/llfontvertexbuffer.cpp @@ -213,6 +213,17 @@ void LLFontVertexBuffer::renderBuffers() gGL.flush(); // deliberately empty pending verts gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE); gGL.pushUIMatrix(); + + gGL.loadUIIdentity(); + + // Depth translation, so that floating text appears 'in-world' + // and is correctly occluded. + gGL.translatef(0.f, 0.f, LLFontGL::sCurDepth); + gGL.setSceneBlendType(LLRender::BT_ALPHA); + + // Note: ellipses should technically be covered by push/load/translate of their own + // but it's more complexity, values do not change, skipping doesn't appear to break + // anything, so we can skip that until it proves to cause issues. for (LLVertexBufferData& buffer : mBufferList) { buffer.draw(); diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index 6f4828397a..12ae36f4bb 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -604,7 +604,7 @@ public: static LLVBOPool* sVBOPool = nullptr; -void LLVertexBufferData::draw() +void LLVertexBufferData::drawWithMatrix() { if (!mVB) { @@ -642,6 +642,28 @@ void LLVertexBufferData::draw() gGL.popMatrix(); } +void LLVertexBufferData::draw() +{ + if (!mVB) + { + llassert(false); + // Not supposed to happen, check buffer generation + return; + } + + if (mTexName) + { + gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, mTexName); + } + else + { + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + } + + mVB->setBuffer(); + mVB->drawArrays(mMode, 0, mCount); +} + //============================================================================ //static diff --git a/indra/llrender/llvertexbuffer.h b/indra/llrender/llvertexbuffer.h index d4c6fbaf18..375ad76fb8 100644 --- a/indra/llrender/llvertexbuffer.h +++ b/indra/llrender/llvertexbuffer.h @@ -77,6 +77,7 @@ public: , mModelView(projection) , mTexture0(texture0) {} + void drawWithMatrix(); void draw(); LLPointer<LLVertexBuffer> mVB; U8 mMode; |