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-rw-r--r--indra/newview/llmaterialeditor.cpp1
-rw-r--r--indra/newview/llviewerobject.cpp22
2 files changed, 16 insertions, 7 deletions
diff --git a/indra/newview/llmaterialeditor.cpp b/indra/newview/llmaterialeditor.cpp
index a72d38223f..a2cd68259b 100644
--- a/indra/newview/llmaterialeditor.cpp
+++ b/indra/newview/llmaterialeditor.cpp
@@ -1903,6 +1903,7 @@ void LLMaterialEditor::onLoadComplete(const LLUUID& asset_uuid,
editor->setEnableEditing(allow_modify && !source_library);
editor->setHasUnsavedChanges(false);
editor->mAssetStatus = PREVIEW_ASSET_LOADED;
+ editor->setEnabled(true); // ready for use
}
else
{
diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp
index b4fad16dba..a256b770b1 100644
--- a/indra/newview/llviewerobject.cpp
+++ b/indra/newview/llviewerobject.cpp
@@ -4930,13 +4930,21 @@ void LLViewerObject::updateTEMaterialTextures(U8 te)
mTESpecularMaps[te] = LLViewerTextureManager::getFetchedTexture(spec_id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_ALM, LLViewerTexture::LOD_TEXTURE);
}
- auto fetch_texture = [](const LLUUID& id)
+ auto fetch_texture = [](const LLUUID& id, LLViewerObject *obj)
{
LLViewerFetchedTexture* img = nullptr;
if (id.notNull())
{
- img = LLViewerTextureManager::getFetchedTexture(id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_ALM, LLViewerTexture::LOD_TEXTURE);
- img->addTextureStats(64.f * 64.f, TRUE);
+ if (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(id))
+ {
+ LLViewerTexture* viewerTexture = obj->getBakedTextureForMagicId(id);
+ img = viewerTexture ? dynamic_cast<LLViewerFetchedTexture*>(viewerTexture) : nullptr;
+ }
+ else
+ {
+ img = LLViewerTextureManager::getFetchedTexture(id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_ALM, LLViewerTexture::LOD_TEXTURE);
+ img->addTextureStats(64.f * 64.f, TRUE);
+ }
}
return img;
@@ -4957,10 +4965,10 @@ void LLViewerObject::updateTEMaterialTextures(U8 te)
if (mat != nullptr)
{
- mGLTFBaseColorMaps[te] = fetch_texture(mat->mBaseColorId);
- mGLTFNormalMaps[te] = fetch_texture(mat->mNormalId);
- mGLTFMetallicRoughnessMaps[te] = fetch_texture(mat->mMetallicRoughnessId);
- mGLTFEmissiveMaps[te] = fetch_texture(mat->mEmissiveId);
+ mGLTFBaseColorMaps[te] = fetch_texture(mat->mBaseColorId, this);
+ mGLTFNormalMaps[te] = fetch_texture(mat->mNormalId, this);
+ mGLTFMetallicRoughnessMaps[te] = fetch_texture(mat->mMetallicRoughnessId, this);
+ mGLTFEmissiveMaps[te] = fetch_texture(mat->mEmissiveId, this);
}
else
{