diff options
-rw-r--r-- | indra/newview/llpanelprimmediacontrols.cpp | 15 | ||||
-rw-r--r-- | indra/newview/llviewermedia.cpp | 25 | ||||
-rw-r--r-- | indra/newview/llworldmapview.cpp | 22 |
3 files changed, 56 insertions, 6 deletions
diff --git a/indra/newview/llpanelprimmediacontrols.cpp b/indra/newview/llpanelprimmediacontrols.cpp index ab2f9284f7..83244edb8e 100644 --- a/indra/newview/llpanelprimmediacontrols.cpp +++ b/indra/newview/llpanelprimmediacontrols.cpp @@ -31,7 +31,6 @@ #include "llviewerprecompiledheaders.h" -//LLPanelPrimMediaControls #include "llagent.h" #include "llagentcamera.h" #include "llparcel.h" @@ -65,9 +64,12 @@ #include "llvovolume.h" #include "llweb.h" #include "llwindow.h" - #include "llfloatertools.h" // to enable hide if build tools are up +#if defined(LL_DARWIN) || (defined(LL_WINDOW) && (! defined(LL_RELEASE_FOR_DOWNLOAD)) ) +#define PER_MEDIA_VOLUME +#endif + // Functions pulled from pipeline.cpp glh::matrix4f glh_get_current_modelview(); glh::matrix4f glh_get_current_projection(); @@ -464,11 +466,18 @@ void LLPanelPrimMediaControls::updateShape() mSkipBackCtrl->setVisible(FALSE); mSkipBackCtrl->setEnabled(FALSE); +#ifdef PER_MEDIA_VOLUME + mVolumeCtrl->setVisible(has_focus); + mVolumeCtrl->setEnabled(has_focus); + mVolumeSliderCtrl->setEnabled(has_focus && shouldVolumeSliderBeVisible()); + mVolumeSliderCtrl->setVisible(has_focus && shouldVolumeSliderBeVisible()); +#else mVolumeCtrl->setVisible(FALSE); mVolumeSliderCtrl->setVisible(FALSE); mVolumeCtrl->setEnabled(FALSE); mVolumeSliderCtrl->setEnabled(FALSE); - +#endif + if (mMediaPanelScroll) { mMediaPanelScroll->setVisible(has_focus); diff --git a/indra/newview/llviewermedia.cpp b/indra/newview/llviewermedia.cpp index dd4192f270..58138d9917 100644 --- a/indra/newview/llviewermedia.cpp +++ b/indra/newview/llviewermedia.cpp @@ -1286,7 +1286,30 @@ void LLViewerMedia::setOpenIDCookie() { if(!sOpenIDCookie.empty()) { - getCookieStore()->setCookiesFromHost(sOpenIDCookie, sOpenIDURL.mAuthority); + // The LLURL can give me the 'authority', which is of the form: [username[:password]@]hostname[:port] + // We want just the hostname for the cookie code, but LLURL doesn't seem to have a way to extract that. + // We therefore do it here. + std::string authority = sOpenIDURL.mAuthority; + std::string::size_type host_start = authority.find('@'); + if(host_start == std::string::npos) + { + // no username/password + host_start = 0; + } + else + { + // Hostname starts after the @. + // (If the hostname part is empty, this may put host_start at the end of the string. In that case, it will end up passing through an empty hostname, which is correct.) + ++host_start; + } + std::string::size_type host_end = authority.rfind(':'); + if((host_end == std::string::npos) || (host_end < host_start)) + { + // no port + host_end = authority.size(); + } + + getCookieStore()->setCookiesFromHost(sOpenIDCookie, authority.substr(host_start, host_end - host_start)); } } diff --git a/indra/newview/llworldmapview.cpp b/indra/newview/llworldmapview.cpp index 0c37bb6eb1..151180aae7 100644 --- a/indra/newview/llworldmapview.cpp +++ b/indra/newview/llworldmapview.cpp @@ -900,14 +900,32 @@ void LLWorldMapView::drawFrustum() // fade out in distance. gGL.begin( LLRender::TRIANGLES ); { - LLVector2 cam_lookat(LLViewerCamera::instance().getAtAxis().mV[VX], LLViewerCamera::instance().getAtAxis().mV[VY]); - LLVector2 cam_left(LLViewerCamera::instance().getLeftAxis().mV[VX], LLViewerCamera::instance().getLeftAxis().mV[VY]); + // get camera look at and left axes + LLVector3 at_axis = LLViewerCamera::instance().getAtAxis(); + LLVector3 left_axis = LLViewerCamera::instance().getLeftAxis(); + + // grab components along XY plane + LLVector2 cam_lookat(at_axis.mV[VX], at_axis.mV[VY]); + LLVector2 cam_left(left_axis.mV[VX], left_axis.mV[VY]); + + // but, when looking near straight up or down... + if (is_approx_zero(cam_lookat.magVecSquared())) + { + //...just fall back to looking down the x axis + cam_lookat = LLVector2(1.f, 0.f); // x axis + cam_left = LLVector2(0.f, 1.f); // y axis + } + + // normalize to unit length + cam_lookat.normVec(); + cam_left.normVec(); gGL.color4f(1.f, 1.f, 1.f, 0.25f); gGL.vertex2f( 0, 0 ); gGL.color4f(1.f, 1.f, 1.f, 0.02f); + // use 2d camera vectors to render frustum triangle LLVector2 vert = cam_lookat * far_clip_pixels + cam_left * half_width_pixels; gGL.vertex2f(vert.mV[VX], vert.mV[VY]); |