diff options
| -rw-r--r-- | indra/llrender/llrender.cpp | 1 | ||||
| -rw-r--r-- | indra/newview/llviewershadermgr.cpp | 8 | 
2 files changed, 9 insertions, 0 deletions
diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index 685334555a..13e7c6094c 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -1039,6 +1039,7 @@ LLRender::LLRender()  		mMatIdx[i] = 0;  		mMatHash[i] = 0;  		mCurMatHash[i] = 0xFFFFFFFF; +		mMatrix[i][0].make_identity();  	}  	mLightHash = 0; diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index b0d97ee5f6..17cce3069e 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -2122,6 +2122,14 @@ BOOL LLViewerShaderMgr::loadShadersObject()  		gObjectBumpProgram.mShaderFiles.push_back(make_pair("objects/bumpF.glsl", GL_FRAGMENT_SHADER_ARB));  		gObjectBumpProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT];  		success = gObjectBumpProgram.createShader(NULL, NULL); + +		if (success) +		{ //lldrawpoolbump assumes "texture0" has channel 0 and "texture1" has channel 1 +			gObjectBumpProgram.bind(); +			gObjectBumpProgram.uniform1i("texture0", 0); +			gObjectBumpProgram.uniform1i("texture1", 1); +			gObjectBumpProgram.unbind(); +		}  	}  | 
