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-rw-r--r--autobuild.xml16
-rw-r--r--indra/llappearance/lltexlayer.cpp5
-rw-r--r--indra/llmath/llvolume.cpp8
-rw-r--r--indra/llrender/llatmosphere.cpp516
-rw-r--r--indra/llrender/llshadermgr.cpp4
-rw-r--r--indra/llrender/llshadermgr.h2
-rw-r--r--indra/llwindow/llwindowwin32.cpp5
-rw-r--r--indra/newview/app_settings/settings.xml18
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/skyF.glsl2
-rw-r--r--indra/newview/app_settings/shaders/class2/windlight/skyF.glsl2
-rw-r--r--indra/newview/app_settings/shaders/class3/deferred/cloudsF.glsl (renamed from indra/newview/app_settings/shaders/class3/windlight/cloudsF.glsl)0
-rw-r--r--indra/newview/app_settings/shaders/class3/deferred/cloudsV.glsl (renamed from indra/newview/app_settings/shaders/class3/windlight/cloudsV.glsl)0
-rw-r--r--indra/newview/app_settings/shaders/class3/deferred/skyF.glsl (renamed from indra/newview/app_settings/shaders/class3/windlight/skyF.glsl)6
-rw-r--r--indra/newview/app_settings/shaders/class3/deferred/skyV.glsl (renamed from indra/newview/app_settings/shaders/class3/windlight/skyV.glsl)0
-rw-r--r--indra/newview/llappviewer.cpp1
-rw-r--r--indra/newview/llfasttimerview.cpp4
16 files changed, 311 insertions, 278 deletions
diff --git a/autobuild.xml b/autobuild.xml
index 55ef3c2722..9e4466c6f8 100644
--- a/autobuild.xml
+++ b/autobuild.xml
@@ -64,9 +64,9 @@
<key>archive</key>
<map>
<key>hash</key>
- <string>7111aa4198ff296b56e63f62facc14f2</string>
+ <string>b701ad7c573a79e4684345c3ad1e7b9b</string>
<key>url</key>
- <string>http://automated-builds-secondlife-com.s3.amazonaws.com/ct2/14660/93991/libatmosphere-1.0.0.100-darwin-513164.tar.bz2</string>
+ <string>http://automated-builds-secondlife-com.s3.amazonaws.com/ct2/16995/112878/libatmosphere-1.0.0.100-darwin-514680.tar.bz2</string>
</map>
<key>name</key>
<string>darwin</string>
@@ -76,9 +76,9 @@
<key>archive</key>
<map>
<key>hash</key>
- <string>7e81995a02ba99d406bcedf33cda3e95</string>
+ <string>df40032b237843f1a9d46d0881961341</string>
<key>url</key>
- <string>http://automated-builds-secondlife-com.s3.amazonaws.com/ct2/14659/93990/libatmosphere-1.0.0.100-darwin64-513164.tar.bz2</string>
+ <string>http://automated-builds-secondlife-com.s3.amazonaws.com/ct2/16994/112877/libatmosphere-1.0.0.100-darwin64-514680.tar.bz2</string>
</map>
<key>name</key>
<string>darwin64</string>
@@ -88,9 +88,9 @@
<key>archive</key>
<map>
<key>hash</key>
- <string>738c6399c0c9e939f59998b15bb8cdeb</string>
+ <string>d3727abd5d423a64231706fafdfe771a</string>
<key>url</key>
- <string>http://automated-builds-secondlife-com.s3.amazonaws.com/ct2/14661/93999/libatmosphere-1.0.0.100-windows-513164.tar.bz2</string>
+ <string>http://automated-builds-secondlife-com.s3.amazonaws.com/ct2/16996/112886/libatmosphere-1.0.0.100-windows-514680.tar.bz2</string>
</map>
<key>name</key>
<string>windows</string>
@@ -100,9 +100,9 @@
<key>archive</key>
<map>
<key>hash</key>
- <string>226ab55f8020fc3749b75418cc3cc2ce</string>
+ <string>03789c65de3d569a980d52a6c64b39cf</string>
<key>url</key>
- <string>http://automated-builds-secondlife-com.s3.amazonaws.com/ct2/14657/93975/libatmosphere-1.0.0.100-windows64-513164.tar.bz2</string>
+ <string>http://automated-builds-secondlife-com.s3.amazonaws.com/ct2/16997/112892/libatmosphere-1.0.0.100-windows64-514680.tar.bz2</string>
</map>
<key>name</key>
<string>windows64</string>
diff --git a/indra/llappearance/lltexlayer.cpp b/indra/llappearance/lltexlayer.cpp
index 3dbab22de1..47666deb76 100644
--- a/indra/llappearance/lltexlayer.cpp
+++ b/indra/llappearance/lltexlayer.cpp
@@ -1577,8 +1577,13 @@ void LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC
}
alpha_data = new U8[width * height];
mAlphaCache[cache_index] = alpha_data;
+
+ // nSight doesn't support use of glReadPixels
+ if (!LLRender::sNsightDebugSupport)
+ {
glReadPixels(x, y, width, height, GL_ALPHA, GL_UNSIGNED_BYTE, alpha_data);
}
+ }
getTexLayerSet()->getAvatarAppearance()->dirtyMesh();
diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp
index 24f46d720b..2bce4e9bd3 100644
--- a/indra/llmath/llvolume.cpp
+++ b/indra/llmath/llvolume.cpp
@@ -2191,6 +2191,12 @@ BOOL LLVolume::generate()
LLVector4a* end_profile = profile+sizeT;
LLVector4a offset = mPathp->mPath[s].mPos;
+ if (!offset.isFinite3())
+ { // MAINT-5660; don't know why this happens, does not affect Release builds
+ LL_WARNS() << "LLVolume using path with non-finite points. Resetting them to 0,0,0" << LL_ENDL;
+ offset.clear();
+ }
+
LLVector4a tmp;
// Run along the profile.
@@ -2198,7 +2204,7 @@ BOOL LLVolume::generate()
{
rot_mat.rotate(*profile++, tmp);
dst->setAdd(tmp,offset);
- llassert(dst->isFinite3()); // MAINT-5660; don't know why this happens, does not affect Release builds
+
++dst;
}
}
diff --git a/indra/llrender/llatmosphere.cpp b/indra/llrender/llatmosphere.cpp
index eca129cfe9..29a5d4be08 100644
--- a/indra/llrender/llatmosphere.cpp
+++ b/indra/llrender/llatmosphere.cpp
@@ -1,105 +1,105 @@
-/**
- * @file llatmosphere.cpp
- * @brief LLAtmosphere integration impl
- *
- * $LicenseInfo:firstyear=2018&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2018, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "linden_common.h"
-
-#include "llatmosphere.h"
-#include "llfasttimer.h"
-#include "llsys.h"
-#include "llglheaders.h"
-#include "llrender.h"
-#include "llshadermgr.h"
-#include "llglslshader.h"
-
-LLAtmosphere* gAtmosphere = nullptr;
-
-// Values from "Reference Solar Spectral Irradiance: ASTM G-173", ETR column
-// (see http://rredc.nrel.gov/solar/spectra/am1.5/ASTMG173/ASTMG173.html),
-// summed and averaged in each bin (e.g. the value for 360nm is the average
-// of the ASTM G-173 values for all wavelengths between 360 and 370nm).
-// Values in W.m^-2.
-const int kLambdaMin = 360;
-const int kLambdaMax = 830;
-const double kSolarIrradiance[48] = {
- 1.11776, 1.14259, 1.01249, 1.14716, 1.72765, 1.73054, 1.6887, 1.61253,
- 1.91198, 2.03474, 2.02042, 2.02212, 1.93377, 1.95809, 1.91686, 1.8298,
- 1.8685, 1.8931, 1.85149, 1.8504, 1.8341, 1.8345, 1.8147, 1.78158, 1.7533,
- 1.6965, 1.68194, 1.64654, 1.6048, 1.52143, 1.55622, 1.5113, 1.474, 1.4482,
- 1.41018, 1.36775, 1.34188, 1.31429, 1.28303, 1.26758, 1.2367, 1.2082,
- 1.18737, 1.14683, 1.12362, 1.1058, 1.07124, 1.04992
-};
-
-// Values from http://www.iup.uni-bremen.de/gruppen/molspec/databases/
-// referencespectra/o3spectra2011/index.html for 233K, summed and averaged in
-// each bin (e.g. the value for 360nm is the average of the original values
-// for all wavelengths between 360 and 370nm). Values in m^2.
-const double kOzoneCrossSection[48] = {
- 1.18e-27, 2.182e-28, 2.818e-28, 6.636e-28, 1.527e-27, 2.763e-27, 5.52e-27,
- 8.451e-27, 1.582e-26, 2.316e-26, 3.669e-26, 4.924e-26, 7.752e-26, 9.016e-26,
- 1.48e-25, 1.602e-25, 2.139e-25, 2.755e-25, 3.091e-25, 3.5e-25, 4.266e-25,
- 4.672e-25, 4.398e-25, 4.701e-25, 5.019e-25, 4.305e-25, 3.74e-25, 3.215e-25,
- 2.662e-25, 2.238e-25, 1.852e-25, 1.473e-25, 1.209e-25, 9.423e-26, 7.455e-26,
- 6.566e-26, 5.105e-26, 4.15e-26, 4.228e-26, 3.237e-26, 2.451e-26, 2.801e-26,
- 2.534e-26, 1.624e-26, 1.465e-26, 2.078e-26, 1.383e-26, 7.105e-27
-};
-
-// From https://en.wikipedia.org/wiki/Dobson_unit, in molecules.m^-2.
-const double kDobsonUnit = 2.687e20;
-// Maximum number density of ozone molecules, in m^-3 (computed so at to get
-// 300 Dobson units of ozone - for this we divide 300 DU by the integral of
-// the ozone density profile defined below, which is equal to 15km).
-const double kMaxOzoneNumberDensity = 300.0 * kDobsonUnit / 15000.0;
-const double kRayleigh = 1.24062e-6;
-const double kRayleighScaleHeight = 8000.0;
-const double kMieScaleHeight = 1200.0;
-const double kMieAngstromAlpha = 0.0;
-const double kMieAngstromBeta = 5.328e-3;
-const double kMieSingleScatteringAlbedo = 0.9;
-const double max_sun_zenith_angle = F_PI * 2.0 / 3.0;
-
-AtmosphericModelSettings::AtmosphericModelSettings()
- : m_skyBottomRadius(6360.0f)
- , m_skyTopRadius(6420.0f)
- , m_sunArcRadians(0.00045f)
- , m_mieAnisotropy(0.8f)
-{
- atmosphere::DensityProfileLayer rayleigh_density(0.0, 1.0, -1.0 / kRayleighScaleHeight, 0.0, 0.0);
- atmosphere::DensityProfileLayer mie_density(0.0, 1.0, -1.0 / kMieScaleHeight, 0.0, 0.0);
-
- m_rayleighProfile.push_back(rayleigh_density);
- m_mieProfile.push_back(mie_density);
-
- // Density profile increasing linearly from 0 to 1 between 10 and 25km, and
- // decreasing linearly from 1 to 0 between 25 and 40km. This is an approximate
- // profile from http://www.kln.ac.lk/science/Chemistry/Teaching_Resources/
- // Documents/Introduction%20to%20atmospheric%20chemistry.pdf (page 10).
- m_absorptionProfile.push_back(atmosphere::DensityProfileLayer(25000.0, 0.0, 0.0, 1.0 / 15000.0, -2.0 / 3.0));
- m_absorptionProfile.push_back(atmosphere::DensityProfileLayer(0.0, 0.0, 0.0, -1.0 / 15000.0, 8.0 / 3.0));
-}
-
+/**
+ * @file llatmosphere.cpp
+ * @brief LLAtmosphere integration impl
+ *
+ * $LicenseInfo:firstyear=2018&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2018, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+
+#include "llatmosphere.h"
+#include "llfasttimer.h"
+#include "llsys.h"
+#include "llglheaders.h"
+#include "llrender.h"
+#include "llshadermgr.h"
+#include "llglslshader.h"
+
+LLAtmosphere* gAtmosphere = nullptr;
+
+// Values from "Reference Solar Spectral Irradiance: ASTM G-173", ETR column
+// (see http://rredc.nrel.gov/solar/spectra/am1.5/ASTMG173/ASTMG173.html),
+// summed and averaged in each bin (e.g. the value for 360nm is the average
+// of the ASTM G-173 values for all wavelengths between 360 and 370nm).
+// Values in W.m^-2.
+const int kLambdaMin = 360;
+const int kLambdaMax = 830;
+const double kSolarIrradiance[48] = {
+ 1.11776, 1.14259, 1.01249, 1.14716, 1.72765, 1.73054, 1.6887, 1.61253,
+ 1.91198, 2.03474, 2.02042, 2.02212, 1.93377, 1.95809, 1.91686, 1.8298,
+ 1.8685, 1.8931, 1.85149, 1.8504, 1.8341, 1.8345, 1.8147, 1.78158, 1.7533,
+ 1.6965, 1.68194, 1.64654, 1.6048, 1.52143, 1.55622, 1.5113, 1.474, 1.4482,
+ 1.41018, 1.36775, 1.34188, 1.31429, 1.28303, 1.26758, 1.2367, 1.2082,
+ 1.18737, 1.14683, 1.12362, 1.1058, 1.07124, 1.04992
+};
+
+// Values from http://www.iup.uni-bremen.de/gruppen/molspec/databases/
+// referencespectra/o3spectra2011/index.html for 233K, summed and averaged in
+// each bin (e.g. the value for 360nm is the average of the original values
+// for all wavelengths between 360 and 370nm). Values in m^2.
+const double kOzoneCrossSection[48] = {
+ 1.18e-27, 2.182e-28, 2.818e-28, 6.636e-28, 1.527e-27, 2.763e-27, 5.52e-27,
+ 8.451e-27, 1.582e-26, 2.316e-26, 3.669e-26, 4.924e-26, 7.752e-26, 9.016e-26,
+ 1.48e-25, 1.602e-25, 2.139e-25, 2.755e-25, 3.091e-25, 3.5e-25, 4.266e-25,
+ 4.672e-25, 4.398e-25, 4.701e-25, 5.019e-25, 4.305e-25, 3.74e-25, 3.215e-25,
+ 2.662e-25, 2.238e-25, 1.852e-25, 1.473e-25, 1.209e-25, 9.423e-26, 7.455e-26,
+ 6.566e-26, 5.105e-26, 4.15e-26, 4.228e-26, 3.237e-26, 2.451e-26, 2.801e-26,
+ 2.534e-26, 1.624e-26, 1.465e-26, 2.078e-26, 1.383e-26, 7.105e-27
+};
+
+// From https://en.wikipedia.org/wiki/Dobson_unit, in molecules.m^-2.
+const double kDobsonUnit = 2.687e20;
+// Maximum number density of ozone molecules, in m^-3 (computed so at to get
+// 300 Dobson units of ozone - for this we divide 300 DU by the integral of
+// the ozone density profile defined below, which is equal to 15km).
+const double kMaxOzoneNumberDensity = 300.0 * kDobsonUnit / 15000.0;
+const double kRayleigh = 1.24062e-6;
+const double kRayleighScaleHeight = 8000.0;
+const double kMieScaleHeight = 1200.0;
+const double kMieAngstromAlpha = 0.0;
+const double kMieAngstromBeta = 5.328e-3;
+const double kMieSingleScatteringAlbedo = 0.9;
+const double max_sun_zenith_angle = F_PI * 2.0 / 3.0;
+
+AtmosphericModelSettings::AtmosphericModelSettings()
+ : m_skyBottomRadius(6360.0f)
+ , m_skyTopRadius(6420.0f)
+ , m_sunArcRadians(0.00045f)
+ , m_mieAnisotropy(0.8f)
+{
+ atmosphere::DensityProfileLayer rayleigh_density(0.0, 1.0, -1.0 / kRayleighScaleHeight, 0.0, 0.0);
+ atmosphere::DensityProfileLayer mie_density(0.0, 1.0, -1.0 / kMieScaleHeight, 0.0, 0.0);
+
+ m_rayleighProfile.push_back(rayleigh_density);
+ m_mieProfile.push_back(mie_density);
+
+ // Density profile increasing linearly from 0 to 1 between 10 and 25km, and
+ // decreasing linearly from 1 to 0 between 25 and 40km. This is an approximate
+ // profile from http://www.kln.ac.lk/science/Chemistry/Teaching_Resources/
+ // Documents/Introduction%20to%20atmospheric%20chemistry.pdf (page 10).
+ m_absorptionProfile.push_back(atmosphere::DensityProfileLayer(25000.0, 0.0, 0.0, 1.0 / 15000.0, -2.0 / 3.0));
+ m_absorptionProfile.push_back(atmosphere::DensityProfileLayer(0.0, 0.0, 0.0, -1.0 / 15000.0, 8.0 / 3.0));
+}
+
AtmosphericModelSettings::AtmosphericModelSettings(
DensityProfile& rayleighProfile,
DensityProfile& mieProfile,
@@ -130,159 +130,159 @@ AtmosphericModelSettings::AtmosphericModelSettings(
, m_sunArcRadians(sunArcRadians)
, m_mieAnisotropy(mieAniso)
{
-}
-
-void LLAtmosphere::initClass()
-{
- if (!gAtmosphere)
- {
- gAtmosphere = new LLAtmosphere;
- }
-}
-
-void LLAtmosphere::cleanupClass()
-{
- if(gAtmosphere)
- {
- delete gAtmosphere;
- }
- gAtmosphere = NULL;
-}
-
-LLAtmosphere::LLAtmosphere()
-{
- for (int l = kLambdaMin; l <= kLambdaMax; l += 10)
- {
- double lambda = static_cast<double>(l) * 1e-3; // micro-meters
- double mie = kMieAngstromBeta / kMieScaleHeight * pow(lambda, -kMieAngstromAlpha);
- m_wavelengths.push_back(l);
- m_solar_irradiance.push_back(kSolarIrradiance[(l - kLambdaMin) / 10]);
- m_rayleigh_scattering.push_back(kRayleigh * pow(lambda, -4));
- m_mie_scattering.push_back(mie * kMieSingleScatteringAlbedo);
- m_mie_extinction.push_back(mie);
- m_absorption_extinction.push_back(kMaxOzoneNumberDensity * kOzoneCrossSection[(l - kLambdaMin) / 10]);
- m_ground_albedo.push_back(0.6f);
- }
-
- AtmosphericModelSettings defaults;
- configureAtmosphericModel(defaults);
-}
-
-LLAtmosphere::~LLAtmosphere()
-{
- // Cease referencing textures from atmosphere::model from our LLGLTextures wrappers for same.
- if (m_transmittance)
- {
- m_transmittance->setTexName(0);
- }
-
- if (m_scattering)
- {
- m_scattering->setTexName(0);
- }
-
- if (m_mie_scatter_texture)
- {
- m_mie_scatter_texture->setTexName(0);
- }
-
- delete m_model;
- m_model = nullptr;
-}
-
-bool LLAtmosphere::configureAtmosphericModel(AtmosphericModelSettings& settings)
-{
-// Advanced Atmospherics TODO
-// Make this store a hash of the precomputed data
-// and avoid redundant calcs for identical settings
-
- if (m_model)
- {
- delete m_model;
- }
- m_model = nullptr;
- getTransmittance()->setTexName(0);
- getScattering()->setTexName(0);
- getMieScattering()->setTexName(0);
-
- // Init libatmosphere model
- m_config.num_scattering_orders = 4;
-
- m_model = new atmosphere::Model(
- m_wavelengths,
- m_solar_irradiance,
- settings.m_sunArcRadians,
- settings.m_skyBottomRadius * 1000.0f,
- settings.m_skyTopRadius * 1000.0f,
- settings.m_rayleighProfile,
- m_rayleigh_scattering,
- settings.m_mieProfile,
- m_mie_scattering,
- m_mie_extinction,
- settings.m_mieAnisotropy,
- settings.m_absorptionProfile,
- m_absorption_extinction,
- m_ground_albedo,
- max_sun_zenith_angle,
- 1000.0,
- 15,
- false,
- true);
-
- if (m_model)
- {
- m_model->Init(m_config, m_textures);
- getTransmittance()->setTexName(m_textures.transmittance_texture);
- getScattering()->setTexName(m_textures.transmittance_texture);
- getMieScattering()->setTexName(m_textures.transmittance_texture);
- }
-
- return m_model != nullptr;
-}
-
-LLGLTexture* LLAtmosphere::getTransmittance()
-{
- if (!m_transmittance)
- {
- m_transmittance = new LLGLTexture;
- m_transmittance->generateGLTexture();
- m_transmittance->setAddressMode(LLTexUnit::eTextureAddressMode::TAM_CLAMP);
- m_transmittance->setFilteringOption(LLTexUnit::eTextureFilterOptions::TFO_BILINEAR);
- m_transmittance->setExplicitFormat(GL_RGB16F_ARB, GL_RGB, GL_FLOAT);
- m_transmittance->setTarget(GL_TEXTURE_2D, LLTexUnit::TT_TEXTURE);
- }
- return m_transmittance;
-}
-
-LLGLTexture* LLAtmosphere::getScattering()
-{
- if (!m_scattering)
- {
- m_scattering = new LLGLTexture;
- m_scattering->generateGLTexture();
- m_scattering->setAddressMode(LLTexUnit::eTextureAddressMode::TAM_CLAMP);
- m_scattering->setFilteringOption(LLTexUnit::eTextureFilterOptions::TFO_BILINEAR);
- m_scattering->setExplicitFormat(GL_RGB16F_ARB, GL_RGB, GL_FLOAT);
- m_scattering->setTarget(GL_TEXTURE_3D, LLTexUnit::TT_TEXTURE_3D);
- }
- return m_scattering;
-}
-
-LLGLTexture* LLAtmosphere::getMieScattering()
-{
- if (!m_mie_scatter_texture)
- {
- m_mie_scatter_texture = new LLGLTexture;
- m_mie_scatter_texture->generateGLTexture();
- m_mie_scatter_texture->setAddressMode(LLTexUnit::eTextureAddressMode::TAM_CLAMP);
- m_mie_scatter_texture->setFilteringOption(LLTexUnit::eTextureFilterOptions::TFO_BILINEAR);
- m_mie_scatter_texture->setExplicitFormat(GL_RGB16F_ARB, GL_RGB, GL_FLOAT);
- m_mie_scatter_texture->setTarget(GL_TEXTURE_3D, LLTexUnit::TT_TEXTURE_3D);
- }
- return m_mie_scatter_texture;
-}
-
-GLhandleARB LLAtmosphere::getAtmosphericShaderForLink() const
-{
- return m_model ? m_model->GetShader() : 0;
-}
+}
+
+void LLAtmosphere::initClass()
+{
+ if (!gAtmosphere)
+ {
+ gAtmosphere = new LLAtmosphere;
+ }
+}
+
+void LLAtmosphere::cleanupClass()
+{
+ if(gAtmosphere)
+ {
+ delete gAtmosphere;
+ }
+ gAtmosphere = NULL;
+}
+
+LLAtmosphere::LLAtmosphere()
+{
+ for (int l = kLambdaMin; l <= kLambdaMax; l += 10)
+ {
+ double lambda = static_cast<double>(l) * 1e-3; // micro-meters
+ double mie = kMieAngstromBeta / kMieScaleHeight * pow(lambda, -kMieAngstromAlpha);
+ m_wavelengths.push_back(l);
+ m_solar_irradiance.push_back(kSolarIrradiance[(l - kLambdaMin) / 10]);
+ m_rayleigh_scattering.push_back(kRayleigh * pow(lambda, -4));
+ m_mie_scattering.push_back(mie * kMieSingleScatteringAlbedo);
+ m_mie_extinction.push_back(mie);
+ m_absorption_extinction.push_back(kMaxOzoneNumberDensity * kOzoneCrossSection[(l - kLambdaMin) / 10]);
+ m_ground_albedo.push_back(0.6f);
+ }
+
+ AtmosphericModelSettings defaults;
+ configureAtmosphericModel(defaults);
+}
+
+LLAtmosphere::~LLAtmosphere()
+{
+ // Cease referencing textures from atmosphere::model from our LLGLTextures wrappers for same.
+ if (m_transmittance)
+ {
+ m_transmittance->setTexName(0);
+ }
+
+ if (m_scattering)
+ {
+ m_scattering->setTexName(0);
+ }
+
+ if (m_mie_scatter_texture)
+ {
+ m_mie_scatter_texture->setTexName(0);
+ }
+
+ delete m_model;
+ m_model = nullptr;
+}
+
+bool LLAtmosphere::configureAtmosphericModel(AtmosphericModelSettings& settings)
+{
+// Advanced Atmospherics TODO
+// Make this store a hash of the precomputed data
+// and avoid redundant calcs for identical settings
+
+ if (m_model)
+ {
+ delete m_model;
+ }
+ m_model = nullptr;
+ getTransmittance()->setTexName(0);
+ getScattering()->setTexName(0);
+ getMieScattering()->setTexName(0);
+
+ // Init libatmosphere model
+ m_config.num_scattering_orders = 4;
+
+ m_model = new atmosphere::Model(
+ m_wavelengths,
+ m_solar_irradiance,
+ settings.m_sunArcRadians,
+ settings.m_skyBottomRadius * 1000.0f,
+ settings.m_skyTopRadius * 1000.0f,
+ settings.m_rayleighProfile,
+ m_rayleigh_scattering,
+ settings.m_mieProfile,
+ m_mie_scattering,
+ m_mie_extinction,
+ settings.m_mieAnisotropy,
+ settings.m_absorptionProfile,
+ m_absorption_extinction,
+ m_ground_albedo,
+ max_sun_zenith_angle,
+ 1000.0,
+ 15,
+ false,
+ true);
+
+ if (m_model)
+ {
+ m_model->Init(m_config, m_textures);
+ getTransmittance()->setTexName(m_textures.transmittance_texture);
+ getScattering()->setTexName(m_textures.scattering_texture);
+ getMieScattering()->setTexName(m_textures.single_mie_scattering_texture);
+ }
+
+ return m_model != nullptr;
+}
+
+LLGLTexture* LLAtmosphere::getTransmittance()
+{
+ if (!m_transmittance)
+ {
+ m_transmittance = new LLGLTexture;
+ m_transmittance->generateGLTexture();
+ m_transmittance->setAddressMode(LLTexUnit::eTextureAddressMode::TAM_CLAMP);
+ m_transmittance->setFilteringOption(LLTexUnit::eTextureFilterOptions::TFO_BILINEAR);
+ m_transmittance->setExplicitFormat(GL_RGB16F_ARB, GL_RGB, GL_FLOAT);
+ m_transmittance->setTarget(GL_TEXTURE_2D, LLTexUnit::TT_TEXTURE);
+ }
+ return m_transmittance;
+}
+
+LLGLTexture* LLAtmosphere::getScattering()
+{
+ if (!m_scattering)
+ {
+ m_scattering = new LLGLTexture;
+ m_scattering->generateGLTexture();
+ m_scattering->setAddressMode(LLTexUnit::eTextureAddressMode::TAM_CLAMP);
+ m_scattering->setFilteringOption(LLTexUnit::eTextureFilterOptions::TFO_BILINEAR);
+ m_scattering->setExplicitFormat(GL_RGB16F_ARB, GL_RGB, GL_FLOAT);
+ m_scattering->setTarget(GL_TEXTURE_3D, LLTexUnit::TT_TEXTURE_3D);
+ }
+ return m_scattering;
+}
+
+LLGLTexture* LLAtmosphere::getMieScattering()
+{
+ if (!m_mie_scatter_texture)
+ {
+ m_mie_scatter_texture = new LLGLTexture;
+ m_mie_scatter_texture->generateGLTexture();
+ m_mie_scatter_texture->setAddressMode(LLTexUnit::eTextureAddressMode::TAM_CLAMP);
+ m_mie_scatter_texture->setFilteringOption(LLTexUnit::eTextureFilterOptions::TFO_BILINEAR);
+ m_mie_scatter_texture->setExplicitFormat(GL_RGB16F_ARB, GL_RGB, GL_FLOAT);
+ m_mie_scatter_texture->setTarget(GL_TEXTURE_3D, LLTexUnit::TT_TEXTURE_3D);
+ }
+ return m_mie_scatter_texture;
+}
+
+GLhandleARB LLAtmosphere::getAtmosphericShaderForLink() const
+{
+ return m_model ? m_model->GetShader() : 0;
+}
diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp
index 60cbbd942f..0c1fbfb2d7 100644
--- a/indra/llrender/llshadermgr.cpp
+++ b/indra/llrender/llshadermgr.cpp
@@ -35,6 +35,8 @@
#include "OpenGL/OpenGL.h"
#endif
+#pragma optimize("", off)
+
#ifdef LL_RELEASE_FOR_DOWNLOAD
#define UNIFORM_ERRS LL_WARNS_ONCE("Shader")
#else
@@ -1306,8 +1308,8 @@ void LLShaderMgr::initAttribsAndUniforms()
mReservedUniforms.push_back("transmittance_texture");
mReservedUniforms.push_back("scattering_texture");
- mReservedUniforms.push_back("irradiance_texture");
mReservedUniforms.push_back("single_mie_scattering_texture");
+ mReservedUniforms.push_back("irradiance_texture");
llassert(mReservedUniforms.size() == END_RESERVED_UNIFORMS);
diff --git a/indra/llrender/llshadermgr.h b/indra/llrender/llshadermgr.h
index ac3f7d58d5..9418849f32 100644
--- a/indra/llrender/llshadermgr.h
+++ b/indra/llrender/llshadermgr.h
@@ -229,8 +229,8 @@ public:
// precomputed textures from libatmosphere
TRANSMITTANCE_TEX,
SCATTER_TEX,
- ILLUMINANCE_TEX,
SINGLE_MIE_SCATTER_TEX,
+ ILLUMINANCE_TEX,
END_RESERVED_UNIFORMS
} eGLSLReservedUniforms;
diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp
index 9fa07d1d34..e9eccac65d 100644
--- a/indra/llwindow/llwindowwin32.cpp
+++ b/indra/llwindow/llwindowwin32.cpp
@@ -1545,7 +1545,10 @@ BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen &size, BO
(LLRender::sGLCoreProfile ? " core" : " compatibility") << " context." << LL_ENDL;
done = true;
- if (LLRender::sGLCoreProfile)
+ // force sNoFixedFunction iff we're trying to use nsight debugging which does not support many legacy API uses
+
+ // nSight doesn't support use of legacy API funcs in the fixed function pipe
+ if (LLRender::sGLCoreProfile || LLRender::sNsightDebugSupport)
{
LLGLSLShader::sNoFixedFunction = true;
}
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index 995855137f..c3097589ea 100644
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -8631,7 +8631,19 @@
<key>Value</key>
<integer>0</integer>
</map>
-
+ <key>RenderNsightDebugSupport</key>
+ <map>
+ <key>Comment</key>
+ <string>
+ Disable features which prevent nVidia nSight from being usable with SL. Requires restart.
+ </string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>1</integer>
+ </map>
<key>RenderLocalLights</key>
<map>
<key>Comment</key>
@@ -12268,7 +12280,9 @@
<key>Comment</key>
<string>If TRUE, always load textures at full resolution (discard = 0)</string>
<key>Persist</key>
- <integer>1</integer>
+ <!-- we don't want this to be persistent as people who enable it with low GPU mem cards
+ can get into a situation where login becomes impossible -->
+ <integer>0</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
diff --git a/indra/newview/app_settings/shaders/class1/deferred/skyF.glsl b/indra/newview/app_settings/shaders/class1/deferred/skyF.glsl
index 46bf718270..4511237e4d 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/skyF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/skyF.glsl
@@ -1,5 +1,5 @@
/**
- * @file WLSkyF.glsl
+ * @file class1/deferred/skyF.glsl
*
* $LicenseInfo:firstyear=2005&license=viewerlgpl$
* Second Life Viewer Source Code
diff --git a/indra/newview/app_settings/shaders/class2/windlight/skyF.glsl b/indra/newview/app_settings/shaders/class2/windlight/skyF.glsl
index e2a2367626..2a0ca35278 100644
--- a/indra/newview/app_settings/shaders/class2/windlight/skyF.glsl
+++ b/indra/newview/app_settings/shaders/class2/windlight/skyF.glsl
@@ -1,5 +1,5 @@
/**
- * @file WLSkyF.glsl
+ * @file class2/windlight/skyF.glsl
*
* $LicenseInfo:firstyear=2005&license=viewerlgpl$
* Second Life Viewer Source Code
diff --git a/indra/newview/app_settings/shaders/class3/windlight/cloudsF.glsl b/indra/newview/app_settings/shaders/class3/deferred/cloudsF.glsl
index 96c70651b1..96c70651b1 100644
--- a/indra/newview/app_settings/shaders/class3/windlight/cloudsF.glsl
+++ b/indra/newview/app_settings/shaders/class3/deferred/cloudsF.glsl
diff --git a/indra/newview/app_settings/shaders/class3/windlight/cloudsV.glsl b/indra/newview/app_settings/shaders/class3/deferred/cloudsV.glsl
index c1dd45cd67..c1dd45cd67 100644
--- a/indra/newview/app_settings/shaders/class3/windlight/cloudsV.glsl
+++ b/indra/newview/app_settings/shaders/class3/deferred/cloudsV.glsl
diff --git a/indra/newview/app_settings/shaders/class3/windlight/skyF.glsl b/indra/newview/app_settings/shaders/class3/deferred/skyF.glsl
index 08b6ec3f97..0223f94e55 100644
--- a/indra/newview/app_settings/shaders/class3/windlight/skyF.glsl
+++ b/indra/newview/app_settings/shaders/class3/deferred/skyF.glsl
@@ -38,7 +38,8 @@ uniform vec2 sun_size;
uniform sampler2D cloud_noise_texture;
uniform sampler2D transmittance_texture;
uniform sampler3D scattering_texture;
-uniform sampler3D mie_scattering_texture;
+uniform sampler3D single_mie_scattering_texture;
+uniform sampler2D irradiance_texture;
vec3 GetSolarLuminance();
vec3 GetSkyLuminance(vec3 camPos, vec3 view_dir, float shadow_length, vec3 sun_dir, out vec3 transmittance);
@@ -53,8 +54,6 @@ void main()
vec3 transmittance;
vec3 radiance = GetSkyLuminance(camPos, view_direction, 0.0f, sun_direction, transmittance);
- //radiance *= transmittance;
-
// If the view ray intersects the Sun, add the Sun radiance.
if (dot(view_direction, sun_direction) >= sun_size.y)
{
@@ -65,7 +64,6 @@ void main()
color = pow(color, vec3(1.0 / 2.2));
frag_color.rgb = color;
-
frag_color.a = 1.0;
}
diff --git a/indra/newview/app_settings/shaders/class3/windlight/skyV.glsl b/indra/newview/app_settings/shaders/class3/deferred/skyV.glsl
index 52a7595379..52a7595379 100644
--- a/indra/newview/app_settings/shaders/class3/windlight/skyV.glsl
+++ b/indra/newview/app_settings/shaders/class3/deferred/skyV.glsl
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index 7e3bfe4b1b..f936cdc202 100644
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -580,6 +580,7 @@ static void settings_to_globals()
LLSurface::setTextureSize(gSavedSettings.getU32("RegionTextureSize"));
LLRender::sGLCoreProfile = gSavedSettings.getBOOL("RenderGLCoreProfile");
+ LLRender::sNsightDebugSupport = gSavedSettings.getBOOL("RenderNsightDebugSupport");
LLVertexBuffer::sUseVAO = gSavedSettings.getBOOL("RenderUseVAO");
LLImageGL::sGlobalUseAnisotropic = gSavedSettings.getBOOL("RenderAnisotropic");
LLImageGL::sCompressTextures = gSavedSettings.getBOOL("RenderCompressTextures");
diff --git a/indra/newview/llfasttimerview.cpp b/indra/newview/llfasttimerview.cpp
index 9219dd0279..d42b0bf293 100644
--- a/indra/newview/llfasttimerview.cpp
+++ b/indra/newview/llfasttimerview.cpp
@@ -435,6 +435,9 @@ void LLFastTimerView::onClose(bool app_quitting)
void saveChart(const std::string& label, const char* suffix, LLImageRaw* scratch)
{
+ // disable use of glReadPixels which messes up nVidia nSight graphics debugging
+ if (!LLRender::sNsightDebugSupport)
+ {
//read result back into raw image
glReadPixels(0, 0, 1024, 512, GL_RGB, GL_UNSIGNED_BYTE, scratch->getData());
@@ -447,6 +450,7 @@ void saveChart(const std::string& label, const char* suffix, LLImageRaw* scratch
std::string out_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, filename);
result->save(out_file);
+ }
}
//static