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-rwxr-xr-x.gitignore13
-rw-r--r--indra/llwindow/llwindow.cpp7
-rw-r--r--indra/llwindow/llwindow.h5
-rw-r--r--indra/llwindow/llwindowwin32.cpp45
-rw-r--r--indra/llwindow/llwindowwin32.h4
-rw-r--r--indra/newview/app_settings/settings.xml33
-rw-r--r--indra/newview/lldrawpoolbump.cpp1
-rw-r--r--indra/newview/lldrawpoolsky.cpp2
-rw-r--r--indra/newview/llface.cpp28
-rw-r--r--indra/newview/llface.h3
-rw-r--r--indra/newview/llfloaterpreference.cpp10
-rw-r--r--indra/newview/llgltfmateriallist.cpp54
-rw-r--r--indra/newview/llgltfmateriallist.h2
-rw-r--r--indra/newview/lllocalgltfmaterials.cpp10
-rw-r--r--indra/newview/lllocalgltfmaterials.h10
-rw-r--r--indra/newview/llmaterialeditor.cpp109
-rw-r--r--indra/newview/llmaterialeditor.h4
-rw-r--r--indra/newview/llpanelface.cpp228
-rw-r--r--indra/newview/llpanelface.h66
-rw-r--r--indra/newview/llviewermenu.cpp2
-rw-r--r--indra/newview/llviewermenu.h1
-rw-r--r--indra/newview/llviewerobject.cpp2
-rw-r--r--indra/newview/llviewerobjectlist.cpp53
-rw-r--r--indra/newview/llviewertexture.cpp30
-rw-r--r--indra/newview/llviewertexture.h5
-rw-r--r--indra/newview/llviewerwindow.cpp10
-rw-r--r--indra/newview/llvovolume.cpp244
-rw-r--r--indra/newview/llvovolume.h20
-rw-r--r--indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml2
29 files changed, 512 insertions, 491 deletions
diff --git a/.gitignore b/.gitignore
index 839d14bc0d..e9b544a6ce 100755
--- a/.gitignore
+++ b/.gitignore
@@ -7,9 +7,18 @@
*.pyc
*.rej
*.swp
+*.vcxproj
+*.filters
+*.sln
+*.depend
+*.stamp
+*.rc
+
*~
# Specific paths and/or names
+CMakeCache.txt
+cmake_install.cmake
LICENSES
build-darwin-*
build-linux-*
@@ -17,6 +26,10 @@ debian/files
debian/secondlife-appearance-utility*
debian/secondlife-viewer*
indra/.distcc
+indra/cmake/*
+indra/out/*
+
+indra/packages/*
build-vc80/
build-vc100/
build-vc120/
diff --git a/indra/llwindow/llwindow.cpp b/indra/llwindow/llwindow.cpp
index f4678a70c5..66be3efffc 100644
--- a/indra/llwindow/llwindow.cpp
+++ b/indra/llwindow/llwindow.cpp
@@ -406,7 +406,10 @@ LLWindow* LLWindowManager::createWindow(
BOOL enable_vsync,
BOOL use_gl,
BOOL ignore_pixel_depth,
- U32 fsaa_samples)
+ U32 fsaa_samples,
+ U32 max_cores,
+ U32 max_vram,
+ F32 max_gl_version)
{
LLWindow* new_window;
@@ -423,7 +426,7 @@ LLWindow* LLWindowManager::createWindow(
#elif LL_WINDOWS
new_window = new LLWindowWin32(callbacks,
title, name, x, y, width, height, flags,
- fullscreen, clearBg, enable_vsync, use_gl, ignore_pixel_depth, fsaa_samples);
+ fullscreen, clearBg, enable_vsync, use_gl, ignore_pixel_depth, fsaa_samples, max_cores, max_vram, max_gl_version);
#elif LL_DARWIN
new_window = new LLWindowMacOSX(callbacks,
title, name, x, y, width, height, flags,
diff --git a/indra/llwindow/llwindow.h b/indra/llwindow/llwindow.h
index 2c538a60c9..862897a48c 100644
--- a/indra/llwindow/llwindow.h
+++ b/indra/llwindow/llwindow.h
@@ -302,7 +302,10 @@ public:
BOOL enable_vsync = FALSE,
BOOL use_gl = TRUE,
BOOL ignore_pixel_depth = FALSE,
- U32 fsaa_samples = 0);
+ U32 fsaa_samples = 0,
+ U32 max_cores = 0,
+ U32 max_vram = 0,
+ F32 max_gl_version = 4.6f);
static BOOL destroyWindow(LLWindow* window);
static BOOL isWindowValid(LLWindow *window);
};
diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp
index 950043dff2..c0d3424141 100644
--- a/indra/llwindow/llwindowwin32.cpp
+++ b/indra/llwindow/llwindowwin32.cpp
@@ -418,6 +418,8 @@ struct LLWindowWin32::LLWindowWin32Thread : public LL::ThreadPool
// best guess at available video memory in MB
std::atomic<U32> mAvailableVRAM;
+ U32 mMaxVRAM = 0; // maximum amount of vram to allow in the "budget", or 0 for no maximum (see updateVRAMUsage)
+
IDXGIAdapter3* mDXGIAdapter = nullptr;
LPDIRECT3D9 mD3D = nullptr;
LPDIRECT3DDEVICE9 mD3DDevice = nullptr;
@@ -430,13 +432,36 @@ LLWindowWin32::LLWindowWin32(LLWindowCallbacks* callbacks,
BOOL fullscreen, BOOL clearBg,
BOOL enable_vsync, BOOL use_gl,
BOOL ignore_pixel_depth,
- U32 fsaa_samples)
- : LLWindow(callbacks, fullscreen, flags)
+ U32 fsaa_samples,
+ U32 max_cores,
+ U32 max_vram,
+ F32 max_gl_version)
+ :
+ LLWindow(callbacks, fullscreen, flags),
+ mMaxGLVersion(max_gl_version),
+ mMaxCores(max_cores)
{
sMainThreadId = LLThread::currentID();
mWindowThread = new LLWindowWin32Thread();
+ mWindowThread->mMaxVRAM = max_vram;
+
//MAINT-516 -- force a load of opengl32.dll just in case windows went sideways
LoadLibrary(L"opengl32.dll");
+
+
+ if (mMaxCores != 0)
+ {
+ HANDLE hProcess = GetCurrentProcess();
+ mMaxCores = llmin(mMaxCores, (U32) 64);
+ DWORD_PTR mask = 0;
+
+ for (int i = 0; i < mMaxCores; ++i)
+ {
+ mask |= ((DWORD_PTR) 1) << i;
+ }
+
+ SetProcessAffinityMask(hProcess, mask);
+ }
#if 0 // this is probably a bad idea, but keep it in your back pocket if you see what looks like
// process deprioritization during profiles
@@ -1833,10 +1858,15 @@ void LLWindowWin32::recreateWindow(RECT window_rect, DWORD dw_ex_style, DWORD dw
void* LLWindowWin32::createSharedContext()
{
+ mMaxGLVersion = llclamp(mMaxGLVersion, 3.2f, 4.6f);
+
+ S32 version_major = llfloor(mMaxGLVersion);
+ S32 version_minor = llround((mMaxGLVersion-version_major)*10);
+
S32 attribs[] =
{
- WGL_CONTEXT_MAJOR_VERSION_ARB, 4,
- WGL_CONTEXT_MINOR_VERSION_ARB, 6,
+ WGL_CONTEXT_MAJOR_VERSION_ARB, version_major,
+ WGL_CONTEXT_MINOR_VERSION_ARB, version_minor,
WGL_CONTEXT_PROFILE_MASK_ARB, LLRender::sGLCoreProfile ? WGL_CONTEXT_CORE_PROFILE_BIT_ARB : WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB,
WGL_CONTEXT_FLAGS_ARB, gDebugGL ? WGL_CONTEXT_DEBUG_BIT_ARB : 0,
0
@@ -4815,6 +4845,11 @@ void LLWindowWin32::LLWindowWin32Thread::updateVRAMUsage()
budget_mb = llclamp(afr_mb, (U32) 512, (U32) 2048);
}
+ if ( mMaxVRAM != 0)
+ {
+ budget_mb = llmin(budget_mb, mMaxVRAM);
+ }
+
U32 cu_mb = info.CurrentUsage / 1024 / 1024;
// get an estimated usage based on texture bytes allocated
@@ -4826,7 +4861,7 @@ void LLWindowWin32::LLWindowWin32Thread::updateVRAMUsage()
}
F32 eu_error = (F32)((S32)eu_mb - (S32)cu_mb) / (F32)cu_mb;
- U32 target_mb = info.Budget / 1024 / 1024;
+ U32 target_mb = budget_mb;
if (target_mb > 4096) // if 4GB are installed, try to leave 2GB free
{
diff --git a/indra/llwindow/llwindowwin32.h b/indra/llwindow/llwindowwin32.h
index bd53b3e92a..ff287a140e 100644
--- a/indra/llwindow/llwindowwin32.h
+++ b/indra/llwindow/llwindowwin32.h
@@ -139,7 +139,7 @@ protected:
LLWindowWin32(LLWindowCallbacks* callbacks,
const std::string& title, const std::string& name, int x, int y, int width, int height, U32 flags,
BOOL fullscreen, BOOL clearBg, BOOL enable_vsync, BOOL use_gl,
- BOOL ignore_pixel_depth, U32 fsaa_samples);
+ BOOL ignore_pixel_depth, U32 fsaa_samples, U32 max_cores, U32 max_vram, F32 max_gl_version);
~LLWindowWin32();
void initCursors();
@@ -210,6 +210,8 @@ protected:
F32 mCurrentGamma;
U32 mFSAASamples;
+ U32 mMaxCores; // for debugging only -- maximum number of CPU cores to use, or 0 for no limit
+ F32 mMaxGLVersion; // maximum OpenGL version to attempt to use (clamps to 3.2 - 4.6)
WORD mPrevGammaRamp[3][256];
WORD mCurrentGammaRamp[3][256];
BOOL mCustomGammaSet;
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index 9f10e5cac5..bea54f0b69 100644
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -9221,6 +9221,28 @@
<key>Value</key>
<integer>0</integer>
</map>
+ <key>RenderMaxOpenGLVersion</key>
+ <map>
+ <key>Comment</key>
+ <string>Maximum OpenGL version to attempt use (minimum 3.2 maximum 4.6). Requires restart.</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <real>4.6</real>
+ </map>
+ <key>RenderMaxVRAMBudget</key>
+ <map>
+ <key>Comment</key>
+ <string>Maximum amount of texture memory to budget for (in MB), or 0 for autodetect. Requires restart.</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>U32</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
<key>RenderMaxTextureIndex</key>
<map>
<key>Comment</key>
@@ -16901,5 +16923,16 @@
<key>Value</key>
<string></string>
</map>
+ <key>EmulateCoreCount</key>
+ <map>
+ <key>Comment</key>
+ <string>For debugging -- number of cores to restrict the main process to, or 0 for no limit. Requires restart.</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>U32</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
</map>
</llsd>
diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp
index cd9ff0192e..684cf55b6b 100644
--- a/indra/newview/lldrawpoolbump.cpp
+++ b/indra/newview/lldrawpoolbump.cpp
@@ -535,7 +535,6 @@ void LLDrawPoolBump::endFullbrightShiny()
if( cube_map )
{
cube_map->disable();
- cube_map->restoreMatrix();
if (shader->mFeatures.hasReflectionProbes)
{
gPipeline.unbindReflectionProbes(*shader);
diff --git a/indra/newview/lldrawpoolsky.cpp b/indra/newview/lldrawpoolsky.cpp
index dba400d095..a7b5ec5fc8 100644
--- a/indra/newview/lldrawpoolsky.cpp
+++ b/indra/newview/lldrawpoolsky.cpp
@@ -51,7 +51,7 @@ LLDrawPoolSky::LLDrawPoolSky()
void LLDrawPoolSky::prerender()
{
mShaderLevel = LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_ENVIRONMENT);
- if (gSky.mVOSkyp->mDrawable)
+ if (gSky.mVOSkyp && gSky.mVOSkyp->mDrawable)
{
gSky.mVOSkyp->updateGeometry(gSky.mVOSkyp->mDrawable);
}
diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp
index 6557bcb81d..878022a2c8 100644
--- a/indra/newview/llface.cpp
+++ b/indra/newview/llface.cpp
@@ -342,34 +342,6 @@ void LLFace::dirtyTexture()
gPipeline.markTextured(drawablep);
}
-void LLFace::notifyAboutCreatingTexture(LLViewerTexture *texture)
-{
- LLDrawable* drawablep = getDrawable();
- if(mVObjp.notNull() && mVObjp->getVolume())
- {
- LLVOVolume *vobj = drawablep->getVOVolume();
- if(vobj && vobj->notifyAboutCreatingTexture(texture))
- {
- gPipeline.markTextured(drawablep);
- gPipeline.markRebuild(drawablep, LLDrawable::REBUILD_VOLUME);
- }
- }
-}
-
-void LLFace::notifyAboutMissingAsset(LLViewerTexture *texture)
-{
- LLDrawable* drawablep = getDrawable();
- if(mVObjp.notNull() && mVObjp->getVolume())
- {
- LLVOVolume *vobj = drawablep->getVOVolume();
- if(vobj && vobj->notifyAboutMissingAsset(texture))
- {
- gPipeline.markTextured(drawablep);
- gPipeline.markRebuild(drawablep, LLDrawable::REBUILD_VOLUME);
- }
- }
-}
-
void LLFace::switchTexture(U32 ch, LLViewerTexture* new_texture)
{
llassert(ch < LLRender::NUM_TEXTURE_CHANNELS);
diff --git a/indra/newview/llface.h b/indra/newview/llface.h
index a5ea460061..0cb986b8ed 100644
--- a/indra/newview/llface.h
+++ b/indra/newview/llface.h
@@ -228,9 +228,6 @@ public:
LLVertexBuffer* getVertexBuffer() const { return mVertexBuffer; }
S32 getRiggedIndex(U32 type) const;
- void notifyAboutCreatingTexture(LLViewerTexture *texture);
- void notifyAboutMissingAsset(LLViewerTexture *texture);
-
// used to preserve draw order of faces that are batched together.
// Allows content creators to manipulate linked sets and face ordering
// for consistent alpha sorting results, particularly for rigged attachments
diff --git a/indra/newview/llfloaterpreference.cpp b/indra/newview/llfloaterpreference.cpp
index b3403fda0f..81b3c23417 100644
--- a/indra/newview/llfloaterpreference.cpp
+++ b/indra/newview/llfloaterpreference.cpp
@@ -1215,6 +1215,16 @@ void LLFloaterPreferenceGraphicsAdvanced::refreshEnabledState()
ctrl_shadow->setEnabled(enabled);
shadow_text->setEnabled(enabled);
+ if (!LLFeatureManager::instance().isFeatureAvailable("RenderFSAASamples"))
+ {
+ getChildView("fsaa")->setEnabled(FALSE);
+ }
+
+ if (!LLFeatureManager::instance().isFeatureAvailable("RenderReflectionProbeDetail"))
+ {
+ getChildView("ReflectionDetail")->setEnabled(FALSE);
+ }
+
// Hardware settings
if (!LLFeatureManager::getInstance()->isFeatureAvailable("RenderCompressTextures"))
diff --git a/indra/newview/llgltfmateriallist.cpp b/indra/newview/llgltfmateriallist.cpp
index 45de0b71ae..d04a674e91 100644
--- a/indra/newview/llgltfmateriallist.cpp
+++ b/indra/newview/llgltfmateriallist.cpp
@@ -32,7 +32,6 @@
#include "lldispatcher.h"
#include "llfetchedgltfmaterial.h"
#include "llfilesystem.h"
-#include "llmaterialeditor.h"
#include "llsdserialize.h"
#include "lltinygltfhelper.h"
#include "llviewercontrol.h"
@@ -147,6 +146,11 @@ public:
LLGLTFMaterialOverrideDispatchHandler() = default;
~LLGLTFMaterialOverrideDispatchHandler() override = default;
+ void addCallback(void(*callback)(const LLUUID& object_id, S32 side))
+ {
+ mSelectionCallbacks.push_back(callback);
+ }
+
bool operator()(const LLDispatcher* dispatcher, const std::string& key, const LLUUID& invoice, const sparam_t& strings) override
{
LL_PROFILE_ZONE_SCOPED;
@@ -210,7 +214,15 @@ public:
return true;
}
- static void applyData(const LLGLTFOverrideCacheEntry &object_override)
+ void doSelectionCallbacks(const LLUUID& object_id, S32 side)
+ {
+ for (auto& callback : mSelectionCallbacks)
+ {
+ callback(object_id, side);
+ }
+ }
+
+ void applyData(const LLGLTFOverrideCacheEntry &object_override)
{
// Parse the data
@@ -264,7 +276,7 @@ public:
}
return results;
},
- [object_override](std::vector<ReturnData> results) // Callback to main thread
+ [object_override, this](std::vector<ReturnData> results) // Callback to main thread
{
LLViewerObject * obj = gObjectList.findObject(object_override.mObjectId);
@@ -285,32 +297,31 @@ public:
// object not ready to receive override data, queue for later
gGLTFMaterialList.queueOverrideUpdate(object_override.mObjectId, results[i].mSide, results[i].mMaterial);
}
- else if (obj && obj->isAnySelected())
+ else if (obj && obj->getTE(i) && obj->getTE(i)->isSelected())
{
- LLMaterialEditor::updateLive(object_override.mObjectId, results[i].mSide);
+ doSelectionCallbacks(object_override.mObjectId, results[i].mSide);
}
}
else
{
// unblock material editor
- if (obj && obj->isAnySelected())
+ if (obj && obj->getTE(i) && obj->getTE(i)->isSelected())
{
- LLMaterialEditor::updateLive(object_override.mObjectId, results[i].mSide);
+ doSelectionCallbacks(object_override.mObjectId, results[i].mSide);
}
}
}
if (obj && side_set.size() != obj->getNumTEs())
{ // object exists and at least one texture entry needs to have its override data nulled out
- bool object_has_selection = obj->isAnySelected();
for (int i = 0; i < obj->getNumTEs(); ++i)
{
if (side_set.find(i) == side_set.end())
{
obj->setTEGLTFMaterialOverride(i, nullptr);
- if (object_has_selection)
+ if (obj->getTE(i) && obj->getTE(i)->isSelected())
{
- LLMaterialEditor::updateLive(object_override.mObjectId, i);
+ doSelectionCallbacks(object_override.mObjectId, i);
}
}
}
@@ -318,18 +329,21 @@ public:
}
else if (obj)
{ // override list was empty or an error occurred, null out all overrides for this object
- bool object_has_selection = obj->isAnySelected();
for (int i = 0; i < obj->getNumTEs(); ++i)
{
obj->setTEGLTFMaterialOverride(i, nullptr);
- if (object_has_selection)
+ if (obj->getTE(i) && obj->getTE(i)->isSelected())
{
- LLMaterialEditor::updateLive(obj->getID(), i);
+ doSelectionCallbacks(obj->getID(), i);
}
}
}
});
}
+
+private:
+
+ std::vector<void(*)(const LLUUID& object_id, S32 side)> mSelectionCallbacks;
};
namespace
@@ -357,20 +371,19 @@ void LLGLTFMaterialList::applyQueuedOverrides(LLViewerObject* obj)
if (iter != mQueuedOverrides.end())
{
- bool object_has_selection = obj->isAnySelected();
override_list_t& overrides = iter->second;
for (int i = 0; i < overrides.size(); ++i)
{
if (overrides[i].notNull())
{
- if (!obj->getTE(i)->getGLTFMaterial())
+ if (!obj->getTE(i) || !obj->getTE(i)->getGLTFMaterial())
{ // object doesn't have its base GLTF material yet, don't apply override (yet)
return;
}
obj->setTEGLTFMaterialOverride(i, overrides[i]);
- if (object_has_selection)
+ if (obj->getTE(i)->isSelected())
{
- LLMaterialEditor::updateLive(id, i);
+ handle_gltf_override_message.doSelectionCallbacks(id, i);
}
}
}
@@ -459,6 +472,11 @@ void LLGLTFMaterialList::flushUpdates(void(*done_callback)(bool))
}
}
+void LLGLTFMaterialList::addSelectionUpdateCallback(void(*update_callback)(const LLUUID& object_id, S32 side))
+{
+ handle_gltf_override_message.addCallback(update_callback);
+}
+
class AssetLoadUserData
{
public:
@@ -713,5 +731,5 @@ void LLGLTFMaterialList::modifyMaterialCoro(std::string cap_url, LLSD overrides,
void LLGLTFMaterialList::loadCacheOverrides(const LLGLTFOverrideCacheEntry& override)
{
- LLGLTFMaterialOverrideDispatchHandler::applyData(override);
+ handle_gltf_override_message.applyData(override);
}
diff --git a/indra/newview/llgltfmateriallist.h b/indra/newview/llgltfmateriallist.h
index 0f0edf7414..abbb755599 100644
--- a/indra/newview/llgltfmateriallist.h
+++ b/indra/newview/llgltfmateriallist.h
@@ -74,6 +74,8 @@ public:
// Automatically called once per frame, but may be called explicitly
// for cases that care about the done_callback forwarded to LLCoros::instance().launch
static void flushUpdates(void(*done_callback)(bool) = nullptr);
+
+ static void addSelectionUpdateCallback(void(*update_callback)(const LLUUID& object_id, S32 side));
// Queue an explicit LLSD ModifyMaterialParams update apply given override data
// overrides -- LLSD map (or array of maps) in the format:
diff --git a/indra/newview/lllocalgltfmaterials.cpp b/indra/newview/lllocalgltfmaterials.cpp
index b07efff827..89f14c6cfa 100644
--- a/indra/newview/lllocalgltfmaterials.cpp
+++ b/indra/newview/lllocalgltfmaterials.cpp
@@ -93,27 +93,27 @@ LLLocalGLTFMaterial::~LLLocalGLTFMaterial()
}
/* accessors */
-std::string LLLocalGLTFMaterial::getFilename()
+std::string LLLocalGLTFMaterial::getFilename() const
{
return mFilename;
}
-std::string LLLocalGLTFMaterial::getShortName()
+std::string LLLocalGLTFMaterial::getShortName() const
{
return mShortName;
}
-LLUUID LLLocalGLTFMaterial::getTrackingID()
+LLUUID LLLocalGLTFMaterial::getTrackingID() const
{
return mTrackingID;
}
-LLUUID LLLocalGLTFMaterial::getWorldID()
+LLUUID LLLocalGLTFMaterial::getWorldID() const
{
return mWorldID;
}
-S32 LLLocalGLTFMaterial::getIndexInFile()
+S32 LLLocalGLTFMaterial::getIndexInFile() const
{
return mMaterialIndex;
}
diff --git a/indra/newview/lllocalgltfmaterials.h b/indra/newview/lllocalgltfmaterials.h
index 3bdccbbf3d..6919b9b4b2 100644
--- a/indra/newview/lllocalgltfmaterials.h
+++ b/indra/newview/lllocalgltfmaterials.h
@@ -42,11 +42,11 @@ public: /* main */
virtual ~LLLocalGLTFMaterial();
public: /* accessors */
- std::string getFilename();
- std::string getShortName();
- LLUUID getTrackingID();
- LLUUID getWorldID();
- S32 getIndexInFile();
+ std::string getFilename() const;
+ std::string getShortName() const;
+ LLUUID getTrackingID() const;
+ LLUUID getWorldID() const;
+ S32 getIndexInFile() const;
public:
bool updateSelf();
diff --git a/indra/newview/llmaterialeditor.cpp b/indra/newview/llmaterialeditor.cpp
index d5339777c4..07c283e9c2 100644
--- a/indra/newview/llmaterialeditor.cpp
+++ b/indra/newview/llmaterialeditor.cpp
@@ -46,6 +46,7 @@
#include "llsdutil.h"
#include "llselectmgr.h"
#include "llstatusbar.h" // can_afford_transaction()
+#include "lltoolpie.h"
#include "llviewerinventory.h"
#include "llinventory.h"
#include "llviewerregion.h"
@@ -322,9 +323,17 @@ bool LLSelectedTEGetMatData::apply(LLViewerObject* objectp, S32 te_index)
mLocalMaterial = local_mat;
}
mMaterial = tep->getGLTFRenderMaterial();
+
+ if (mMaterial.isNull())
+ {
+ // Shouldn't be possible?
+ LL_WARNS("MaterialEditor") << "Object has material id, but no material" << LL_ENDL;
+ mMaterial = gGLTFMaterialList.getMaterial(mat_id);
+ }
}
+ return true;
}
- return true;
+ return false;
}
///----------------------------------------------------------------------------
@@ -399,6 +408,9 @@ BOOL LLMaterialEditor::postBuild()
if (mIsOverride)
{
+ // Material override change success callback
+ LLGLTFMaterialList::addSelectionUpdateCallback(&LLMaterialEditor::updateLive);
+
// Live editing needs a recovery mechanism on cancel
mBaseColorTextureCtrl->setOnCancelCallback(boost::bind(&LLMaterialEditor::onCancelCtrl, this, _1, _2, MATERIAL_BASE_COLOR_TEX_DIRTY));
mMetallicTextureCtrl->setOnCancelCallback(boost::bind(&LLMaterialEditor::onCancelCtrl, this, _1, _2, MATERIAL_METALLIC_ROUGHTNESS_TEX_DIRTY));
@@ -1816,58 +1828,95 @@ void LLMaterialEditor::loadLive()
void LLMaterialEditor::saveObjectsMaterialAs()
{
-
- // Find an applicable material.
- // Do this before showing message, because
- // message is going to drop selection.
LLSelectedTEGetMatData func(false);
LLSelectMgr::getInstance()->getSelection()->applyToTEs(&func, true /*first applicable*/);
+ saveMaterialAs(func.mMaterial, func.mLocalMaterial);
+}
+void LLMaterialEditor::savePickedMaterialAs()
+{
+ LLPickInfo pick = LLToolPie::getInstance()->getPick();
+ if (pick.mPickType != LLPickInfo::PICK_OBJECT || !pick.getObject())
+ {
+ return;
+ }
+
+ LLPointer<LLGLTFMaterial> render_material;
+ LLPointer<LLLocalGLTFMaterial> local_material;
- if (func.mLocalMaterial.notNull())
+ LLViewerObject *objectp = pick.getObject();
+ LLUUID mat_id = objectp->getRenderMaterialID(pick.mObjectFace);
+ if (mat_id.notNull() && objectp->permCopy())
+ {
+ // Try a face user picked first
+ // (likely the only method we need, but in such case
+ // enable_object_save_gltf_material will need to check this)
+ LLTextureEntry *tep = objectp->getTE(pick.mObjectFace);
+ LLGLTFMaterial *mat = tep->getGLTFMaterial();
+ LLLocalGLTFMaterial *local_mat = dynamic_cast<LLLocalGLTFMaterial*>(mat);
+
+ if (local_mat)
+ {
+ local_material = local_mat;
+ }
+ render_material = tep->getGLTFRenderMaterial();
+ }
+ else
+ {
+ // Find an applicable material.
+ // Do this before showing message, because
+ // message is going to drop selection.
+ LLSelectedTEGetMatData func(false);
+ LLSelectMgr::getInstance()->getSelection()->applyToTEs(&func, true /*first applicable*/);
+ local_material = func.mLocalMaterial;
+ render_material = func.mMaterial;
+ }
+
+ saveMaterialAs(render_material, local_material);
+}
+
+void LLMaterialEditor::saveMaterialAs(const LLGLTFMaterial* render_material, const LLLocalGLTFMaterial *local_material)
+{
+ if (local_material)
{
// This is a local material, reload it from file
// so that user won't end up with grey textures
// on next login.
- LLMaterialEditor::loadMaterialFromFile(func.mLocalMaterial->getFilename(), func.mLocalMaterial->getIndexInFile());
+ LLMaterialEditor::loadMaterialFromFile(local_material->getFilename(), local_material->getIndexInFile());
LLMaterialEditor* me = (LLMaterialEditor*)LLFloaterReg::getInstance("material_editor");
if (me)
{
- // apply differences on top
- LLGLTFMaterial* local_mat = func.mLocalMaterial.get();
- // don't use override mat here, it has 'hacked ids'
- // and values, use end result.
- LLGLTFMaterial* cmp_mat = func.mMaterial.get();
-
- me->setBaseColor(cmp_mat->mBaseColor);
- me->setMetalnessFactor(cmp_mat->mMetallicFactor);
- me->setRoughnessFactor(cmp_mat->mRoughnessFactor);
- me->setEmissiveColor(cmp_mat->mEmissiveColor);
- me->setDoubleSided(cmp_mat->mDoubleSided);
- me->setAlphaMode(cmp_mat->getAlphaMode());
- me->setAlphaCutoff(cmp_mat->mAlphaCutoff);
+ // don't use override material here, it has 'hacked ids'
+ // and values, use end result, apply it on top of local.
+ me->setBaseColor(render_material->mBaseColor);
+ me->setMetalnessFactor(render_material->mMetallicFactor);
+ me->setRoughnessFactor(render_material->mRoughnessFactor);
+ me->setEmissiveColor(render_material->mEmissiveColor);
+ me->setDoubleSided(render_material->mDoubleSided);
+ me->setAlphaMode(render_material->getAlphaMode());
+ me->setAlphaCutoff(render_material->mAlphaCutoff);
// most things like colors we can apply without verifying
// but texture ids are going to be different from both, base and override
// so only apply override id if there is actually a difference
- if (local_mat->mBaseColorId != cmp_mat->mBaseColorId)
+ if (local_material->mBaseColorId != render_material->mBaseColorId)
{
- me->setBaseColorId(cmp_mat->mBaseColorId);
+ me->setBaseColorId(render_material->mBaseColorId);
me->childSetValue("base_color_upload_fee", me->getString("no_upload_fee_string"));
}
- if (local_mat->mNormalId != cmp_mat->mNormalId)
+ if (local_material->mNormalId != render_material->mNormalId)
{
- me->setNormalId(cmp_mat->mNormalId);
+ me->setNormalId(render_material->mNormalId);
me->childSetValue("normal_upload_fee", me->getString("no_upload_fee_string"));
}
- if (local_mat->mMetallicRoughnessId != cmp_mat->mMetallicRoughnessId)
+ if (local_material->mMetallicRoughnessId != render_material->mMetallicRoughnessId)
{
- me->setMetallicRoughnessId(cmp_mat->mMetallicRoughnessId);
+ me->setMetallicRoughnessId(render_material->mMetallicRoughnessId);
me->childSetValue("metallic_upload_fee", me->getString("no_upload_fee_string"));
}
- if (local_mat->mEmissiveId != cmp_mat->mEmissiveId)
+ if (local_material->mEmissiveId != render_material->mEmissiveId)
{
- me->setEmissiveId(cmp_mat->mEmissiveId);
+ me->setEmissiveId(render_material->mEmissiveId);
me->childSetValue("emissive_upload_fee", me->getString("no_upload_fee_string"));
}
@@ -1879,9 +1928,9 @@ void LLMaterialEditor::saveObjectsMaterialAs()
}
LLSD payload;
- if (func.mMaterial.notNull())
+ if (render_material)
{
- payload["data"] = func.mMaterial->asJSON();
+ payload["data"] = render_material->asJSON();
}
else
{
diff --git a/indra/newview/llmaterialeditor.h b/indra/newview/llmaterialeditor.h
index 23d5434ff7..6deda5df50 100644
--- a/indra/newview/llmaterialeditor.h
+++ b/indra/newview/llmaterialeditor.h
@@ -35,6 +35,7 @@ class LLButton;
class LLColorSwatchCtrl;
class LLComboBox;
class LLGLTFMaterial;
+class LLLocalGLTFMaterial;
class LLTextureCtrl;
class LLTextBox;
@@ -111,6 +112,7 @@ public:
static void loadLive();
static void saveObjectsMaterialAs();
+ static void savePickedMaterialAs();
static void onSaveObjectsMaterialAsMsgCallback(const LLSD& notification, const LLSD& response);
static void loadFromGLTFMaterial(LLUUID &asset_id);
@@ -232,6 +234,8 @@ public:
static bool capabilitiesAvailable();
private:
+ static void saveMaterialAs(const LLGLTFMaterial *render_material, const LLLocalGLTFMaterial *local_material);
+
static bool updateInventoryItem(const std::string &buffer, const LLUUID &item_id, const LLUUID &task_id);
static void createInventoryItem(const std::string &buffer, const std::string &name, const std::string &desc);
diff --git a/indra/newview/llpanelface.cpp b/indra/newview/llpanelface.cpp
index 84b1ff63f4..3d72865f69 100644
--- a/indra/newview/llpanelface.cpp
+++ b/indra/newview/llpanelface.cpp
@@ -32,7 +32,6 @@
// library includes
#include "llcalc.h"
#include "llerror.h"
-#include "llfocusmgr.h"
#include "llrect.h"
#include "llstring.h"
#include "llfontgl.h"
@@ -95,6 +94,8 @@
using namespace std::literals;
+LLPanelFace::Selection LLPanelFace::sMaterialOverrideSelection;
+
//
// Constant definitions for comboboxes
// Must match the commbobox definitions in panel_tools_texture.xml
@@ -136,7 +137,7 @@ LLGLTFMaterial::TextureInfo texture_info_from_pbrtype(S32 pbr_type)
}
}
-void updateSelectedGLTFMaterials(std::function<void(LLGLTFMaterial*)> func)
+void LLPanelFace::updateSelectedGLTFMaterials(std::function<void(LLGLTFMaterial*)> func)
{
struct LLSelectedTEGLTFMaterialFunctor : public LLSelectedTEFunctor
{
@@ -158,6 +159,7 @@ void updateSelectedGLTFMaterials(std::function<void(LLGLTFMaterial*)> func)
std::function<void(LLGLTFMaterial*)> mFunc;
} select_func(func);
+
LLSelectMgr::getInstance()->getSelection()->applyToTEs(&select_func);
}
@@ -268,11 +270,14 @@ BOOL LLPanelFace::postBuild()
childSetCommitCallback("add_media", &LLPanelFace::onClickBtnAddMedia, this);
childSetCommitCallback("delete_media", &LLPanelFace::onClickBtnDeleteMedia, this);
- childSetCommitCallback("gltfTextureScaleU", boost::bind(&LLPanelFace::onCommitGLTFTextureScaleU, this, _1), nullptr);
- childSetCommitCallback("gltfTextureScaleV", boost::bind(&LLPanelFace::onCommitGLTFTextureScaleV, this, _1), nullptr);
- childSetCommitCallback("gltfTextureRotation", boost::bind(&LLPanelFace::onCommitGLTFRotation, this, _1), nullptr);
- childSetCommitCallback("gltfTextureOffsetU", boost::bind(&LLPanelFace::onCommitGLTFTextureOffsetU, this, _1), nullptr);
- childSetCommitCallback("gltfTextureOffsetV", boost::bind(&LLPanelFace::onCommitGLTFTextureOffsetV, this, _1), nullptr);
+ getChild<LLUICtrl>("gltfTextureScaleU")->setCommitCallback(boost::bind(&LLPanelFace::onCommitGLTFTextureScaleU, this, _1), nullptr);
+ getChild<LLUICtrl>("gltfTextureScaleV")->setCommitCallback(boost::bind(&LLPanelFace::onCommitGLTFTextureScaleV, this, _1), nullptr);
+ getChild<LLUICtrl>("gltfTextureRotation")->setCommitCallback(boost::bind(&LLPanelFace::onCommitGLTFRotation, this, _1), nullptr);
+ getChild<LLUICtrl>("gltfTextureOffsetU")->setCommitCallback(boost::bind(&LLPanelFace::onCommitGLTFTextureOffsetU, this, _1), nullptr);
+ getChild<LLUICtrl>("gltfTextureOffsetV")->setCommitCallback(boost::bind(&LLPanelFace::onCommitGLTFTextureOffsetV, this, _1), nullptr);
+
+ LLGLTFMaterialList::addSelectionUpdateCallback(&LLPanelFace::onMaterialOverrideReceived);
+ sMaterialOverrideSelection.connect();
childSetAction("button align",&LLPanelFace::onClickAutoFix,this);
childSetAction("button align textures", &LLPanelFace::onAlignTexture, this);
@@ -486,6 +491,11 @@ void LLPanelFace::draw()
updateMediaTitle();
LLPanel::draw();
+
+ if (sMaterialOverrideSelection.update())
+ {
+ setMaterialOverridesFromSelection();
+ }
}
void LLPanelFace::sendTexture()
@@ -1773,7 +1783,7 @@ void LLPanelFace::updateUIGLTF(LLViewerObject* objectp, bool& has_pbr_material,
{
has_pbr_material = false;
- BOOL editable = objectp->permModify() && !objectp->isPermanentEnforced();
+ const bool editable = objectp->permModify() && !objectp->isPermanentEnforced();
bool has_pbr_capabilities = LLMaterialEditor::capabilitiesAvailable();
// pbr material
@@ -1784,10 +1794,11 @@ void LLPanelFace::updateUIGLTF(LLViewerObject* objectp, bool& has_pbr_material,
bool identical_pbr;
LLSelectedTE::getPbrMaterialId(pbr_id, identical_pbr);
+ has_pbr_material = pbr_id.notNull();
+
pbr_ctrl->setTentative(identical_pbr ? FALSE : TRUE);
pbr_ctrl->setEnabled(editable && has_pbr_capabilities);
pbr_ctrl->setImageAssetID(pbr_id);
- has_pbr_material = pbr_id.notNull();
}
getChildView("pbr_from_inventory")->setEnabled(editable && has_pbr_capabilities);
@@ -1797,14 +1808,13 @@ void LLPanelFace::updateUIGLTF(LLViewerObject* objectp, bool& has_pbr_material,
const bool show_pbr = mComboMatMedia->getCurrentIndex() == MATMEDIA_PBR && mComboMatMedia->getEnabled();
if (show_pbr)
{
-
const U32 pbr_type = findChild<LLRadioGroup>("radio_pbr_type")->getSelectedIndex();
const LLGLTFMaterial::TextureInfo texture_info = texture_info_from_pbrtype(pbr_type);
const bool show_texture_info = texture_info != LLGLTFMaterial::GLTF_TEXTURE_INFO_COUNT;
LLUICtrl* gltfCtrlTextureScaleU = getChild<LLUICtrl>("gltfTextureScaleU");
- LLUICtrl* gltfCtrlTextureScaleV = getChild<LLUICtrl>("gltfTextureScaleV");
- LLUICtrl* gltfCtrlTextureRotation = getChild<LLUICtrl>("gltfTextureRotation");
+ LLUICtrl* gltfCtrlTextureScaleV = getChild<LLUICtrl>("gltfTextureScaleV");
+ LLUICtrl* gltfCtrlTextureRotation = getChild<LLUICtrl>("gltfTextureRotation");
LLUICtrl* gltfCtrlTextureOffsetU = getChild<LLUICtrl>("gltfTextureOffsetU");
LLUICtrl* gltfCtrlTextureOffsetV = getChild<LLUICtrl>("gltfTextureOffsetV");
@@ -1814,48 +1824,7 @@ void LLPanelFace::updateUIGLTF(LLViewerObject* objectp, bool& has_pbr_material,
gltfCtrlTextureOffsetU->setEnabled(show_texture_info && has_pbr_capabilities);
gltfCtrlTextureOffsetV->setEnabled(show_texture_info && has_pbr_capabilities);
- if (show_texture_info)
- {
- LLGLTFMaterial::TextureTransform transform;
- bool scale_u_same = true;
- bool scale_v_same = true;
- bool rotation_same = true;
- bool offset_u_same = true;
- bool offset_v_same = true;
-
- readSelectedGLTFMaterial<float>([&](const LLGLTFMaterial* mat)
- {
- return mat ? mat->mTextureTransform[texture_info].mScale[VX] : 0.f;
- }, transform.mScale[VX], scale_u_same, true, 1e-3f);
- readSelectedGLTFMaterial<float>([&](const LLGLTFMaterial* mat)
- {
- return mat ? mat->mTextureTransform[texture_info].mScale[VY] : 0.f;
- }, transform.mScale[VY], scale_v_same, true, 1e-3f);
- readSelectedGLTFMaterial<float>([&](const LLGLTFMaterial* mat)
- {
- return mat ? mat->mTextureTransform[texture_info].mRotation : 0.f;
- }, transform.mRotation, rotation_same, true, 1e-3f);
- readSelectedGLTFMaterial<float>([&](const LLGLTFMaterial* mat)
- {
- return mat ? mat->mTextureTransform[texture_info].mOffset[VX] : 0.f;
- }, transform.mOffset[VX], offset_u_same, true, 1e-3f);
- readSelectedGLTFMaterial<float>([&](const LLGLTFMaterial* mat)
- {
- return mat ? mat->mTextureTransform[texture_info].mOffset[VY] : 0.f;
- }, transform.mOffset[VY], offset_v_same, true, 1e-3f);
-
- gltfCtrlTextureScaleU->setValue(transform.mScale[VX]);
- gltfCtrlTextureScaleV->setValue(transform.mScale[VY]);
- gltfCtrlTextureRotation->setValue(transform.mRotation * RAD_TO_DEG);
- gltfCtrlTextureOffsetU->setValue(transform.mOffset[VX]);
- gltfCtrlTextureOffsetV->setValue(transform.mOffset[VY]);
-
- gltfCtrlTextureScaleU->setTentative(!scale_u_same);
- gltfCtrlTextureScaleV->setTentative(!scale_v_same);
- gltfCtrlTextureRotation->setTentative(!rotation_same);
- gltfCtrlTextureOffsetU->setTentative(!offset_u_same);
- gltfCtrlTextureOffsetV->setTentative(!offset_v_same);
- }
+ // Control values are set in setMaterialOverridesFromSelection
}
}
@@ -2084,6 +2053,12 @@ void LLPanelFace::unloadMedia()
mTitleMedia->unloadMediaSource();
}
+// static
+void LLPanelFace::onMaterialOverrideReceived(const LLUUID& object_id, S32 side)
+{
+ sMaterialOverrideSelection.onSelectedObjectUpdated(object_id, side);
+}
+
//////////////////////////////////////////////////////////////////////////////
//
void LLPanelFace::navigateToTitleMedia( const std::string url )
@@ -2828,6 +2803,7 @@ void LLPanelFace::onCommitPbrType(LLUICtrl* ctrl, void* userdata)
// and generally reflecting old state when switching tabs or objects
//
self->updateUI();
+ self->setMaterialOverridesFromSelection();
}
// static
@@ -4677,7 +4653,7 @@ void LLPanelFace::onCommitPlanarAlign(LLUICtrl* ctrl, void* userdata)
self->sendTextureInfo();
}
-void updateGLTFTextureTransform(float value, U32 pbr_type, std::function<void(LLGLTFMaterial::TextureTransform*)> edit)
+void LLPanelFace::updateGLTFTextureTransform(float value, U32 pbr_type, std::function<void(LLGLTFMaterial::TextureTransform*)> edit)
{
U32 texture_info_start;
U32 texture_info_end;
@@ -4699,6 +4675,148 @@ void updateGLTFTextureTransform(float value, U32 pbr_type, std::function<void(LL
edit(&new_transform);
}
});
+
+ LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstNode();
+ if (node)
+ {
+ LLViewerObject* object = node->getObject();
+ sMaterialOverrideSelection.setObjectUpdatePending(object->getID(), node->getLastSelectedTE());
+ }
+}
+
+void LLPanelFace::setMaterialOverridesFromSelection()
+{
+ const U32 pbr_type = findChild<LLRadioGroup>("radio_pbr_type")->getSelectedIndex();
+ const LLGLTFMaterial::TextureInfo texture_info = texture_info_from_pbrtype(pbr_type);
+ if (texture_info == LLGLTFMaterial::TextureInfo::GLTF_TEXTURE_INFO_COUNT)
+ {
+ return;
+ }
+
+ LLGLTFMaterial::TextureTransform transform;
+ bool scale_u_same = true;
+ bool scale_v_same = true;
+ bool rotation_same = true;
+ bool offset_u_same = true;
+ bool offset_v_same = true;
+
+ readSelectedGLTFMaterial<float>([&](const LLGLTFMaterial* mat)
+ {
+ return mat ? mat->mTextureTransform[texture_info].mScale[VX] : 0.f;
+ }, transform.mScale[VX], scale_u_same, true, 1e-3f);
+ readSelectedGLTFMaterial<float>([&](const LLGLTFMaterial* mat)
+ {
+ return mat ? mat->mTextureTransform[texture_info].mScale[VY] : 0.f;
+ }, transform.mScale[VY], scale_v_same, true, 1e-3f);
+ readSelectedGLTFMaterial<float>([&](const LLGLTFMaterial* mat)
+ {
+ return mat ? mat->mTextureTransform[texture_info].mRotation : 0.f;
+ }, transform.mRotation, rotation_same, true, 1e-3f);
+ readSelectedGLTFMaterial<float>([&](const LLGLTFMaterial* mat)
+ {
+ return mat ? mat->mTextureTransform[texture_info].mOffset[VX] : 0.f;
+ }, transform.mOffset[VX], offset_u_same, true, 1e-3f);
+ readSelectedGLTFMaterial<float>([&](const LLGLTFMaterial* mat)
+ {
+ return mat ? mat->mTextureTransform[texture_info].mOffset[VY] : 0.f;
+ }, transform.mOffset[VY], offset_v_same, true, 1e-3f);
+
+ LLUICtrl* gltfCtrlTextureScaleU = getChild<LLUICtrl>("gltfTextureScaleU");
+ LLUICtrl* gltfCtrlTextureScaleV = getChild<LLUICtrl>("gltfTextureScaleV");
+ LLUICtrl* gltfCtrlTextureRotation = getChild<LLUICtrl>("gltfTextureRotation");
+ LLUICtrl* gltfCtrlTextureOffsetU = getChild<LLUICtrl>("gltfTextureOffsetU");
+ LLUICtrl* gltfCtrlTextureOffsetV = getChild<LLUICtrl>("gltfTextureOffsetV");
+
+ gltfCtrlTextureScaleU->setValue(transform.mScale[VX]);
+ gltfCtrlTextureScaleV->setValue(transform.mScale[VY]);
+ gltfCtrlTextureRotation->setValue(transform.mRotation * RAD_TO_DEG);
+ gltfCtrlTextureOffsetU->setValue(transform.mOffset[VX]);
+ gltfCtrlTextureOffsetV->setValue(transform.mOffset[VY]);
+
+ gltfCtrlTextureScaleU->setTentative(!scale_u_same);
+ gltfCtrlTextureScaleV->setTentative(!scale_v_same);
+ gltfCtrlTextureRotation->setTentative(!rotation_same);
+ gltfCtrlTextureOffsetU->setTentative(!offset_u_same);
+ gltfCtrlTextureOffsetV->setTentative(!offset_v_same);
+}
+
+void LLPanelFace::Selection::connect()
+{
+ if (!mSelectConnection.connected())
+ {
+ mSelectConnection = LLSelectMgr::instance().mUpdateSignal.connect(boost::bind(&LLPanelFace::Selection::onSelectionChanged, this));
+ }
+}
+
+bool LLPanelFace::Selection::update()
+{
+ const bool selection_changed = compareSelection();
+ if (selection_changed)
+ {
+ clearObjectUpdatePending();
+ }
+ else if (isObjectUpdatePending())
+ {
+ return false;
+ }
+
+ const bool changed = mChanged;
+ mChanged = false;
+ return changed;
+}
+
+void LLPanelFace::Selection::setObjectUpdatePending(const LLUUID &object_id, S32 side)
+{
+ mPendingObjectID = object_id;
+ mPendingSide = side;
+}
+
+void LLPanelFace::Selection::onSelectedObjectUpdated(const LLUUID& object_id, S32 side)
+{
+ if (object_id == mSelectedObjectID && side == mSelectedSide)
+ {
+ mChanged = true;
+ clearObjectUpdatePending();
+ }
+}
+
+void LLPanelFace::Selection::clearObjectUpdatePending()
+{
+ mPendingObjectID = LLUUID::null;
+ mPendingSide = -1;
+}
+
+bool LLPanelFace::Selection::compareSelection()
+{
+ if (!mNeedsSelectionCheck)
+ {
+ return false;
+ }
+ mNeedsSelectionCheck = false;
+
+ const S32 old_object_count = mSelectedObjectCount;
+ const LLUUID old_object_id = mSelectedObjectID;
+ const S32 old_side = mSelectedSide;
+
+ LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
+ LLSelectNode* node = selection->getFirstNode();
+ if (node)
+ {
+ LLViewerObject* object = node->getObject();
+ mSelectedObjectCount = selection->getObjectCount();
+ mSelectedObjectID = object->getID();
+ mSelectedSide = node->getLastSelectedTE();
+ }
+ else
+ {
+ mSelectedObjectCount = 0;
+ mSelectedObjectID = LLUUID::null;
+ mSelectedSide = -1;
+ }
+
+ const bool selection_changed = old_object_count != mSelectedObjectCount || old_object_id != mSelectedObjectID || old_side != mSelectedSide;
+ mChanged = mChanged || selection_changed;
+ return selection_changed;
}
void LLPanelFace::onCommitGLTFTextureScaleU(LLUICtrl* ctrl)
diff --git a/indra/newview/llpanelface.h b/indra/newview/llpanelface.h
index 69744689b5..c0afc79cbe 100644
--- a/indra/newview/llpanelface.h
+++ b/indra/newview/llpanelface.h
@@ -29,6 +29,7 @@
#include "v4color.h"
#include "llpanel.h"
+#include "llgltfmaterial.h"
#include "llmaterial.h"
#include "llmaterialmgr.h"
#include "lltextureentry.h"
@@ -102,7 +103,7 @@ public:
void refreshMedia();
void unloadMedia();
- static void onGLTFMaterialUpdate(const LLUUID& object_id, S32 side);
+ static void onMaterialOverrideReceived(const LLUUID& object_id, S32 side);
/*virtual*/ void draw();
@@ -176,7 +177,6 @@ protected:
//
// @param force_set_values forces spinners to set value even if they are focused
void updateUI(bool force_set_values = false);
- void updateUIGLTF(LLViewerObject* objectp, bool& has_pbr_material, bool force_set_values);
// Convenience func to determine if all faces in selection have
// identical planar texgen settings during edits
@@ -229,11 +229,13 @@ protected:
static void onCommitGlow( LLUICtrl* ctrl, void *userdata);
static void onCommitPlanarAlign( LLUICtrl* ctrl, void* userdata);
static void onCommitRepeatsPerMeter( LLUICtrl* ctrl, void* userinfo);
+
void onCommitGLTFTextureScaleU(LLUICtrl* ctrl);
void onCommitGLTFTextureScaleV(LLUICtrl* ctrl);
void onCommitGLTFRotation(LLUICtrl* ctrl);
void onCommitGLTFTextureOffsetU(LLUICtrl* ctrl);
void onCommitGLTFTextureOffsetV(LLUICtrl* ctrl);
+
static void onClickAutoFix(void*);
static void onAlignTexture(void*);
static void onClickBtnLoadInvPBR(void* userdata);
@@ -291,7 +293,6 @@ private:
// Do NOT call updateUI from within this function.
//
void updateVisibility();
- void updateVisibilityGLTF();
// Hey look everyone, a type-safe alternative to copy and paste! :)
//
@@ -451,29 +452,62 @@ private:
void onTextureSelectionChanged(LLInventoryItem* itemp);
void onPbrSelectionChanged(LLInventoryItem* itemp);
+ void updateUIGLTF(LLViewerObject* objectp, bool& has_pbr_material, bool force_set_values);
+ void updateVisibilityGLTF();
+
+ void updateSelectedGLTFMaterials(std::function<void(LLGLTFMaterial*)> func);
+ void updateGLTFTextureTransform(float value, U32 pbr_type, std::function<void(LLGLTFMaterial::TextureTransform*)> edit);
+
+ void setMaterialOverridesFromSelection();
+
LLMenuButton* mMenuClipboardColor;
LLMenuButton* mMenuClipboardTexture;
bool mIsAlpha;
- /* These variables interlock processing of materials updates sent to
- * the sim. mUpdateInFlight is set to flag that an update has been
- * sent to the sim and not acknowledged yet, and cleared when an
- * update is received from the sim. mUpdatePending is set when
- * there's an update in flight and another UI change has been made
- * that needs to be sent as a materials update, and cleared when the
- * update is sent. This prevents the sim from getting spammed with
- * update messages when, for example, the user holds down the
- * up-arrow on a spinner, and avoids running afoul of its throttle.
- */
- bool mUpdateInFlight;
- bool mUpdatePending;
-
LLSD mClipboardParams;
LLSD mMediaSettings;
bool mNeedMediaTitle;
+ class Selection
+ {
+ public:
+ void connect();
+
+ // Returns true if the selected objects or sides have changed since
+ // this was last called, and no object update is pending
+ bool update();
+
+ // Prevents update() returning true until the provided object is
+ // updated. Necessary to prevent controls updating when the mouse is
+ // held down.
+ void setObjectUpdatePending(const LLUUID &object_id, S32 side);
+
+ // Callbacks
+ void onSelectionChanged() { mNeedsSelectionCheck = true; }
+ void onSelectedObjectUpdated(const LLUUID &object_id, S32 side);
+
+ protected:
+ void clearObjectUpdatePending();
+ bool isObjectUpdatePending() { return mPendingSide != -1; }
+
+ bool compareSelection();
+
+ bool mChanged = false;
+
+ boost::signals2::scoped_connection mSelectConnection;
+ bool mNeedsSelectionCheck = true;
+ S32 mSelectedObjectCount = 0;
+ LLUUID mSelectedObjectID;
+ S32 mSelectedSide = -1;
+
+ LLUUID mPendingObjectID;
+ S32 mPendingSide = -1;
+ };
+
+ static Selection sMaterialOverrideSelection;
+
public:
#if defined(DEF_GET_MAT_STATE)
#undef DEF_GET_MAT_STATE
diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp
index c67d76100a..8d0dd505bf 100644
--- a/indra/newview/llviewermenu.cpp
+++ b/indra/newview/llviewermenu.cpp
@@ -2962,7 +2962,7 @@ void handle_object_edit_gltf_material()
void handle_object_save_gltf_material()
{
- LLMaterialEditor::saveObjectsMaterialAs();
+ LLMaterialEditor::savePickedMaterialAs();
}
void handle_attachment_edit(const LLUUID& inv_item_id)
diff --git a/indra/newview/llviewermenu.h b/indra/newview/llviewermenu.h
index 0673652e61..7142763451 100644
--- a/indra/newview/llviewermenu.h
+++ b/indra/newview/llviewermenu.h
@@ -135,7 +135,6 @@ bool anyone_copy_selection(LLSelectNode* nodep);
// *TODO: Move to separate file
bool for_sale_selection(LLSelectNode* nodep);
-void handle_save_snapshot(void *);
void handle_toggle_flycam();
void handle_object_sit_or_stand();
diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp
index 47cb9e9732..2e76103773 100644
--- a/indra/newview/llviewerobject.cpp
+++ b/indra/newview/llviewerobject.cpp
@@ -4062,7 +4062,7 @@ void LLViewerObject::updateTextures()
void LLViewerObject::boostTexturePriority(BOOL boost_children /* = TRUE */)
{
- if (isDead())
+ if (isDead() || !getVolume())
{
return;
}
diff --git a/indra/newview/llviewerobjectlist.cpp b/indra/newview/llviewerobjectlist.cpp
index 955979e605..816fa6607e 100644
--- a/indra/newview/llviewerobjectlist.cpp
+++ b/indra/newview/llviewerobjectlist.cpp
@@ -789,7 +789,33 @@ void LLViewerObjectList::updateApparentAngles(LLAgent &agent)
max_value = llmin((S32) mObjects.size(), mCurLazyUpdateIndex + num_updates);
}
+ // Iterate through some of the objects and lazy update their texture priorities
+ for (i = mCurLazyUpdateIndex; i < max_value; i++)
+ {
+ objectp = mObjects[i];
+ if (!objectp->isDead())
+ {
+ num_objects++;
+
+ // Update distance & gpw
+ objectp->setPixelAreaAndAngle(agent); // Also sets the approx. pixel area
+ objectp->updateTextures(); // Update the image levels of textures for this object.
+ }
+ }
+ mCurLazyUpdateIndex = max_value;
+ if (mCurLazyUpdateIndex == mObjects.size())
+ {
+ // restart
+ mCurLazyUpdateIndex = 0;
+ mCurBin = 0; // keep in sync with index (mObjects.size() could have changed)
+ }
+ else
+ {
+ mCurBin = (mCurBin + 1) % NUM_BINS;
+ }
+
+#if 1
// Slam priorities for textures that we care about (hovered, selected, and focused)
// Hovered
// Assumes only one level deep of parenting
@@ -820,32 +846,7 @@ void LLViewerObjectList::updateApparentAngles(LLAgent &agent)
}
} func;
LLSelectMgr::getInstance()->getSelection()->applyToRootObjects(&func);
-
- // Iterate through some of the objects and lazy update their texture priorities
- for (i = mCurLazyUpdateIndex; i < max_value; i++)
- {
- objectp = mObjects[i];
- if (!objectp->isDead())
- {
- num_objects++;
-
- // Update distance & gpw
- objectp->setPixelAreaAndAngle(agent); // Also sets the approx. pixel area
- objectp->updateTextures(); // Update the image levels of textures for this object.
- }
- }
-
- mCurLazyUpdateIndex = max_value;
- if (mCurLazyUpdateIndex == mObjects.size())
- {
- // restart
- mCurLazyUpdateIndex = 0;
- mCurBin = 0; // keep in sync with index (mObjects.size() could have changed)
- }
- else
- {
- mCurBin = (mCurBin + 1) % NUM_BINS;
- }
+#endif
LLVOAvatar::cullAvatarsByPixelArea();
}
diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp
index c2e09b2882..0fd796afba 100644
--- a/indra/newview/llviewertexture.cpp
+++ b/indra/newview/llviewertexture.cpp
@@ -659,8 +659,6 @@ S8 LLViewerTexture::getType() const
void LLViewerTexture::cleanup()
{
- notifyAboutMissingAsset();
-
if (LLAppViewer::getTextureFetch())
{
LLAppViewer::getTextureFetch()->updateRequestPriority(mID, 0.f);
@@ -673,30 +671,6 @@ void LLViewerTexture::cleanup()
mVolumeList[LLRender::SCULPT_TEX].clear();
}
-void LLViewerTexture::notifyAboutCreatingTexture()
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- for(U32 ch = 0; ch < LLRender::NUM_TEXTURE_CHANNELS; ++ch)
- {
- for(U32 f = 0; f < mNumFaces[ch]; f++)
- {
- mFaceList[ch][f]->notifyAboutCreatingTexture(this);
- }
- }
-}
-
-void LLViewerTexture::notifyAboutMissingAsset()
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- for(U32 ch = 0; ch < LLRender::NUM_TEXTURE_CHANNELS; ++ch)
- {
- for(U32 f = 0; f < mNumFaces[ch]; f++)
- {
- mFaceList[ch][f]->notifyAboutMissingAsset(this);
- }
- }
-}
-
// virtual
void LLViewerTexture::dump()
{
@@ -1579,8 +1553,6 @@ void LLViewerFetchedTexture::postCreateTexture()
mGLTexturep->checkActiveThread();
#endif
- notifyAboutCreatingTexture();
-
setActive();
if (!needsToSaveRawImage())
@@ -2221,8 +2193,6 @@ void LLViewerFetchedTexture::setIsMissingAsset(BOOL is_missing)
}
if (is_missing)
{
- notifyAboutMissingAsset();
-
if (mUrl.empty())
{
LL_WARNS() << mID << ": Marking image as missing" << LL_ENDL;
diff --git a/indra/newview/llviewertexture.h b/indra/newview/llviewertexture.h
index 312e2ca365..5fa5d893e7 100644
--- a/indra/newview/llviewertexture.h
+++ b/indra/newview/llviewertexture.h
@@ -177,10 +177,7 @@ protected:
void cleanup() ;
void init(bool firstinit) ;
void reorganizeFaceList() ;
- void reorganizeVolumeList() ;
-
- void notifyAboutMissingAsset();
- void notifyAboutCreatingTexture();
+ void reorganizeVolumeList();
private:
friend class LLBumpImageList;
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index 88058d1137..5bbb18ed30 100644
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -1878,6 +1878,11 @@ LLViewerWindow::LLViewerWindow(const Params& p)
U32 fsaa_samples)
*/
// create window
+
+ U32 max_core_count = gSavedSettings.getU32("EmulateCoreCount");
+ U32 max_vram = gSavedSettings.getU32("RenderMaxVRAMBudget");
+ F32 max_gl_version = gSavedSettings.getF32("RenderMaxOpenGLVersion");
+
mWindow = LLWindowManager::createWindow(this,
p.title, p.name, p.x, p.y, p.width, p.height, 0,
p.fullscreen,
@@ -1885,7 +1890,10 @@ LLViewerWindow::LLViewerWindow(const Params& p)
gSavedSettings.getBOOL("RenderVSyncEnable"),
!gHeadlessClient,
p.ignore_pixel_depth,
- 0); //don't use window level anti-aliasing
+ 0,
+ max_core_count,
+ max_vram,
+ max_gl_version); //don't use window level anti-aliasing
if (NULL == mWindow)
{
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index 41b57b8a6b..f06719634e 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -800,7 +800,13 @@ void LLVOVolume::updateTextureVirtualSize(bool forced)
{
continue;
}
-
+
+ // clear out boost selected periodically
+ if (imagep->getBoostLevel() == LLGLTexture::BOOST_SELECTED)
+ {
+ imagep->setBoostLevel(LLGLTexture::BOOST_NONE);
+ }
+
F32 vsize;
F32 old_size = face->getVirtualSize();
@@ -2361,243 +2367,11 @@ S32 LLVOVolume::setTEMaterialID(const U8 te, const LLMaterialID& pMaterialID)
return res;
}
-bool LLVOVolume::notifyAboutCreatingTexture(LLViewerTexture *texture)
-{ //Ok, here we have confirmation about texture creation, check our wait-list
- //and make changes, or return false
-
- std::pair<mmap_UUID_MAP_t::iterator, mmap_UUID_MAP_t::iterator> range = mWaitingTextureInfo.equal_range(texture->getID());
-
- typedef std::map<U8, LLMaterialPtr> map_te_material;
- map_te_material new_material;
-
- for(mmap_UUID_MAP_t::iterator range_it = range.first; range_it != range.second; ++range_it)
- {
- LLMaterialPtr cur_material = getTEMaterialParams(range_it->second.te);
-
- //here we just interesting in DIFFUSE_MAP only!
- if(NULL != cur_material.get() && LLRender::DIFFUSE_MAP == range_it->second.map && GL_RGBA != texture->getPrimaryFormat())
- { //ok let's check the diffuse mode
- switch(cur_material->getDiffuseAlphaMode())
- {
- case LLMaterial::DIFFUSE_ALPHA_MODE_BLEND:
- case LLMaterial::DIFFUSE_ALPHA_MODE_EMISSIVE:
- case LLMaterial::DIFFUSE_ALPHA_MODE_MASK:
- { //uups... we have non 32 bit texture with LLMaterial::DIFFUSE_ALPHA_MODE_* => LLMaterial::DIFFUSE_ALPHA_MODE_NONE
-
- LLMaterialPtr mat = NULL;
- map_te_material::iterator it = new_material.find(range_it->second.te);
- if(new_material.end() == it) {
- mat = new LLMaterial(cur_material->asLLSD());
- new_material.insert(map_te_material::value_type(range_it->second.te, mat));
- } else {
- mat = it->second;
- }
-
- mat->setDiffuseAlphaMode(LLMaterial::DIFFUSE_ALPHA_MODE_NONE);
-
- } break;
- } //switch
- } //if
- } //for
-
- //setup new materials
- for(map_te_material::const_iterator it = new_material.begin(), end = new_material.end(); it != end; ++it)
- {
- LLMaterialMgr::getInstance()->put(getID(), it->first, *it->second);
- LLViewerObject::setTEMaterialParams(it->first, it->second);
- }
-
- //clear wait-list
- mWaitingTextureInfo.erase(range.first, range.second);
-
- return 0 != new_material.size();
-}
-
-bool LLVOVolume::notifyAboutMissingAsset(LLViewerTexture *texture)
-{ //Ok, here if we wait information about texture and it's missing
- //then depending from the texture map (diffuse, normal, or specular)
- //make changes in material and confirm it. If not return false.
- std::pair<mmap_UUID_MAP_t::iterator, mmap_UUID_MAP_t::iterator> range = mWaitingTextureInfo.equal_range(texture->getID());
- if(range.first == range.second) return false;
-
- typedef std::map<U8, LLMaterialPtr> map_te_material;
- map_te_material new_material;
-
- for(mmap_UUID_MAP_t::iterator range_it = range.first; range_it != range.second; ++range_it)
- {
- LLMaterialPtr cur_material = getTEMaterialParams(range_it->second.te);
- if (cur_material.isNull())
- continue;
-
- switch(range_it->second.map)
- {
- case LLRender::DIFFUSE_MAP:
- {
- if(LLMaterial::DIFFUSE_ALPHA_MODE_NONE != cur_material->getDiffuseAlphaMode())
- { //missing texture + !LLMaterial::DIFFUSE_ALPHA_MODE_NONE => LLMaterial::DIFFUSE_ALPHA_MODE_NONE
- LLMaterialPtr mat = NULL;
- map_te_material::iterator it = new_material.find(range_it->second.te);
- if(new_material.end() == it) {
- mat = new LLMaterial(cur_material->asLLSD());
- new_material.insert(map_te_material::value_type(range_it->second.te, mat));
- } else {
- mat = it->second;
- }
-
- mat->setDiffuseAlphaMode(LLMaterial::DIFFUSE_ALPHA_MODE_NONE);
- }
- } break;
- case LLRender::NORMAL_MAP:
- { //missing texture => reset material texture id
- LLMaterialPtr mat = NULL;
- map_te_material::iterator it = new_material.find(range_it->second.te);
- if(new_material.end() == it) {
- mat = new LLMaterial(cur_material->asLLSD());
- new_material.insert(map_te_material::value_type(range_it->second.te, mat));
- } else {
- mat = it->second;
- }
-
- mat->setNormalID(LLUUID::null);
- } break;
- case LLRender::SPECULAR_MAP:
- { //missing texture => reset material texture id
- LLMaterialPtr mat = NULL;
- map_te_material::iterator it = new_material.find(range_it->second.te);
- if(new_material.end() == it) {
- mat = new LLMaterial(cur_material->asLLSD());
- new_material.insert(map_te_material::value_type(range_it->second.te, mat));
- } else {
- mat = it->second;
- }
-
- mat->setSpecularID(LLUUID::null);
- } break;
- case LLRender::NUM_TEXTURE_CHANNELS:
- //nothing to do, make compiler happy
- break;
- } //switch
- } //for
-
- //setup new materials
- for(map_te_material::const_iterator it = new_material.begin(), end = new_material.end(); it != end; ++it)
- {
- LLMaterialMgr::getInstance()->setLocalMaterial(getRegion()->getRegionID(), it->second);
- LLViewerObject::setTEMaterialParams(it->first, it->second);
- }
-
- //clear wait-list
- mWaitingTextureInfo.erase(range.first, range.second);
-
- return 0 != new_material.size();
-}
-
S32 LLVOVolume::setTEMaterialParams(const U8 te, const LLMaterialPtr pMaterialParams)
{
- LLMaterialPtr pMaterial = const_cast<LLMaterialPtr&>(pMaterialParams);
-
- if(pMaterialParams)
- { //check all of them according to material settings
-
- LLViewerTexture *img_diffuse = getTEImage(te);
- LLViewerTexture *img_normal = getTENormalMap(te);
- LLViewerTexture *img_specular = getTESpecularMap(te);
-
- llassert(NULL != img_diffuse);
-
- LLMaterialPtr new_material = NULL;
-
- //diffuse
- if(NULL != img_diffuse)
- { //guard
- if(0 == img_diffuse->getPrimaryFormat() && !img_diffuse->isMissingAsset())
- { //ok here we don't have information about texture, let's belief and leave material settings
- //but we remember this case
- mWaitingTextureInfo.insert(mmap_UUID_MAP_t::value_type(img_diffuse->getID(), material_info(LLRender::DIFFUSE_MAP, te)));
- }
- else
- {
- bool bSetDiffuseNone = false;
- if(img_diffuse->isMissingAsset())
- {
- bSetDiffuseNone = true;
- }
- else
- {
- switch(pMaterialParams->getDiffuseAlphaMode())
- {
- case LLMaterial::DIFFUSE_ALPHA_MODE_BLEND:
- case LLMaterial::DIFFUSE_ALPHA_MODE_EMISSIVE:
- case LLMaterial::DIFFUSE_ALPHA_MODE_MASK:
- { //all of them modes available only for 32 bit textures
- LLTextureEntry* tex_entry = getTE(te);
- bool bIsBakedImageId = false;
- if (tex_entry && LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(tex_entry->getID()))
- {
- bIsBakedImageId = true;
- }
- if (GL_RGBA != img_diffuse->getPrimaryFormat() && !bIsBakedImageId)
- {
- bSetDiffuseNone = true;
- }
- } break;
- }
- } //else
-
-
- if(bSetDiffuseNone)
- { //upps... we should substitute this material with LLMaterial::DIFFUSE_ALPHA_MODE_NONE
- new_material = new LLMaterial(pMaterialParams->asLLSD());
- new_material->setDiffuseAlphaMode(LLMaterial::DIFFUSE_ALPHA_MODE_NONE);
- }
- }
- }
-
- //normal
- if(LLUUID::null != pMaterialParams->getNormalID())
- {
- if(img_normal && img_normal->isMissingAsset() && img_normal->getID() == pMaterialParams->getNormalID())
- {
- if(!new_material) {
- new_material = new LLMaterial(pMaterialParams->asLLSD());
- }
- new_material->setNormalID(LLUUID::null);
- }
- else if(NULL == img_normal || 0 == img_normal->getPrimaryFormat())
- { //ok here we don't have information about texture, let's belief and leave material settings
- //but we remember this case
- mWaitingTextureInfo.insert(mmap_UUID_MAP_t::value_type(pMaterialParams->getNormalID(), material_info(LLRender::NORMAL_MAP,te)));
- }
-
- }
-
-
- //specular
- if(LLUUID::null != pMaterialParams->getSpecularID())
- {
- if(img_specular && img_specular->isMissingAsset() && img_specular->getID() == pMaterialParams->getSpecularID())
- {
- if(!new_material) {
- new_material = new LLMaterial(pMaterialParams->asLLSD());
- }
- new_material->setSpecularID(LLUUID::null);
- }
- else if(NULL == img_specular || 0 == img_specular->getPrimaryFormat())
- { //ok here we don't have information about texture, let's belief and leave material settings
- //but we remember this case
- mWaitingTextureInfo.insert(mmap_UUID_MAP_t::value_type(pMaterialParams->getSpecularID(), material_info(LLRender::SPECULAR_MAP, te)));
- }
- }
-
- if(new_material) {
- pMaterial = new_material;
- LLMaterialMgr::getInstance()->setLocalMaterial(getRegion()->getRegionID(), pMaterial);
- }
- }
-
- S32 res = LLViewerObject::setTEMaterialParams(te, pMaterial);
+ S32 res = LLViewerObject::setTEMaterialParams(te, pMaterialParams);
- LL_DEBUGS("MaterialTEs") << "te " << (S32)te << " material " << ((pMaterial) ? pMaterial->asLLSD() : LLSD("null")) << " res " << res
+ LL_DEBUGS("MaterialTEs") << "te " << (S32)te << " material " << ((pMaterialParams) ? pMaterialParams->asLLSD() : LLSD("null")) << " res " << res
<< ( LLSelectMgr::getInstance()->getSelection()->contains(const_cast<LLVOVolume*>(this), te) ? " selected" : " not selected" )
<< LL_ENDL;
setChanged(ALL_CHANGED);
diff --git a/indra/newview/llvovolume.h b/indra/newview/llvovolume.h
index 003ab38d64..2c269d745d 100644
--- a/indra/newview/llvovolume.h
+++ b/indra/newview/llvovolume.h
@@ -476,26 +476,6 @@ protected:
static S32 sNumLODChanges;
friend class LLVolumeImplFlexible;
-
-public:
- bool notifyAboutCreatingTexture(LLViewerTexture *texture);
- bool notifyAboutMissingAsset(LLViewerTexture *texture);
-
-private:
- struct material_info
- {
- LLRender::eTexIndex map;
- U8 te;
-
- material_info(LLRender::eTexIndex map_, U8 te_)
- : map(map_)
- , te(te_)
- {}
- };
-
- typedef std::multimap<LLUUID, material_info> mmap_UUID_MAP_t;
- mmap_UUID_MAP_t mWaitingTextureInfo;
-
};
#endif // LL_LLVOVOLUME_H
diff --git a/indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml b/indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml
index 4a08cc5285..75b50c0e39 100644
--- a/indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml
+++ b/indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml
@@ -666,7 +666,7 @@
layout="topleft"
left_delta="130"
top_delta="0"
- name="ReflectionDetial"
+ name="ReflectionDetail"
width="150">
<combo_box.item
label="Disabled"