diff options
| -rw-r--r-- | indra/newview/lldrawpoolterrain.cpp | 23 | ||||
| -rw-r--r-- | indra/newview/lldrawpoolterrain.h | 2 | 
2 files changed, 17 insertions, 8 deletions
| diff --git a/indra/newview/lldrawpoolterrain.cpp b/indra/newview/lldrawpoolterrain.cpp index 593636b14a..e716214d72 100644 --- a/indra/newview/lldrawpoolterrain.cpp +++ b/indra/newview/lldrawpoolterrain.cpp @@ -145,6 +145,18 @@ S32 LLDrawPoolTerrain::getDetailMode()  	return sDetailMode;  } +void LLDrawPoolTerrain::boostTerrainDetailTextures() +{ +    // Hack! Get the region that this draw pool is rendering from! +	LLViewerRegion *regionp = mDrawFace[0]->getDrawable()->getVObj()->getRegion(); +	LLVLComposition *compp = regionp->getComposition(); +	for (S32 i = 0; i < 4; i++) +	{ +		compp->mDetailTextures[i]->setBoostLevel(LLGLTexture::BOOST_TERRAIN); +		compp->mDetailTextures[i]->addTextureStats(1024.f*1024.f); // assume large pixel area +	} +} +  void LLDrawPoolTerrain::render(S32 pass)  {  	LL_RECORD_BLOCK_TIME(FTM_RENDER_TERRAIN); @@ -154,14 +166,7 @@ void LLDrawPoolTerrain::render(S32 pass)  		return;  	} -	// Hack! Get the region that this draw pool is rendering from! -	LLViewerRegion *regionp = mDrawFace[0]->getDrawable()->getVObj()->getRegion(); -	LLVLComposition *compp = regionp->getComposition(); -	for (S32 i = 0; i < 4; i++) -	{ -		compp->mDetailTextures[i]->setBoostLevel(LLGLTexture::BOOST_TERRAIN); -		compp->mDetailTextures[i]->addTextureStats(1024.f*1024.f); // assume large pixel area -	} +	boostTerrainDetailTextures();  	LLOverrideFaceColor override(this, 1.f, 1.f, 1.f, 1.f); @@ -236,6 +241,8 @@ void LLDrawPoolTerrain::renderDeferred(S32 pass)  		return;  	} +    boostTerrainDetailTextures(); +  	renderFullShader();  	// Special-case for land ownership feedback diff --git a/indra/newview/lldrawpoolterrain.h b/indra/newview/lldrawpoolterrain.h index 55f75e2644..b4ef7881a8 100644 --- a/indra/newview/lldrawpoolterrain.h +++ b/indra/newview/lldrawpoolterrain.h @@ -78,6 +78,8 @@ public:  	static F32 sDetailScale; // meters per texture  protected: +    void boostTerrainDetailTextures(); +  	void renderSimple();  	void renderOwnership(); | 
