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-rwxr-xr-xindra/newview/lltoolmorph.cpp4
-rw-r--r--indra/newview/llviewerwearable.cpp6
-rw-r--r--indra/newview/llviewerwearable.h6
-rwxr-xr-xindra/newview/llvoavatar.cpp6
4 files changed, 12 insertions, 10 deletions
diff --git a/indra/newview/lltoolmorph.cpp b/indra/newview/lltoolmorph.cpp
index fa94b52362..71e0509d03 100755
--- a/indra/newview/lltoolmorph.cpp
+++ b/indra/newview/lltoolmorph.cpp
@@ -151,7 +151,7 @@ void LLVisualParamHint::preRender(BOOL clear_depth)
LLViewerWearable* wearable = (LLViewerWearable*)mWearablePtr;
if (wearable)
{
- wearable->setVolitile(TRUE);
+ wearable->setVolatile(TRUE);
}
mLastParamWeight = mVisualParam->getWeight();
mWearablePtr->setVisualParamWeight(mVisualParam->getID(), mVisualParamWeight, FALSE);
@@ -250,7 +250,7 @@ BOOL LLVisualParamHint::render()
LLViewerWearable* wearable = (LLViewerWearable*)mWearablePtr;
if (wearable)
{
- wearable->setVolitile(FALSE);
+ wearable->setVolatile(FALSE);
}
gAgentAvatarp->updateVisualParams();
diff --git a/indra/newview/llviewerwearable.cpp b/indra/newview/llviewerwearable.cpp
index e8425dc76a..76f94935b8 100644
--- a/indra/newview/llviewerwearable.cpp
+++ b/indra/newview/llviewerwearable.cpp
@@ -72,14 +72,16 @@ private:
static std::string asset_id_to_filename(const LLUUID &asset_id);
LLViewerWearable::LLViewerWearable(const LLTransactionID& transaction_id) :
- LLWearable()
+ LLWearable(),
+ mVolatile(FALSE)
{
mTransactionID = transaction_id;
mAssetID = mTransactionID.makeAssetID(gAgent.getSecureSessionID());
}
LLViewerWearable::LLViewerWearable(const LLAssetID& asset_id) :
- LLWearable()
+ LLWearable(),
+ mVolatile(FALSE)
{
mAssetID = asset_id;
mTransactionID.setNull();
diff --git a/indra/newview/llviewerwearable.h b/indra/newview/llviewerwearable.h
index 047b2ce143..ef8c29323e 100644
--- a/indra/newview/llviewerwearable.h
+++ b/indra/newview/llviewerwearable.h
@@ -68,8 +68,8 @@ public:
void setParamsToDefaults();
void setTexturesToDefaults();
- void setVolitile(BOOL volitle) { mVolitle = volitle; } // TRUE when doing preview renders, some updates will be suppressed.
- BOOL getVolitile() { return mVolitle; }
+ void setVolatile(BOOL is_volatile) { mVolatile = is_volatile; } // TRUE when doing preview renders, some updates will be suppressed.
+ BOOL getVolatile() { return mVolatile; }
/*virtual*/ LLUUID getDefaultTextureImageID(LLAvatarAppearanceDefines::ETextureIndex index) const;
@@ -98,7 +98,7 @@ protected:
LLAssetID mAssetID;
LLTransactionID mTransactionID;
- BOOL mVolitle; // True when rendering preview images. Can suppress some updates.
+ BOOL mVolatile; // True when rendering preview images. Can suppress some updates.
LLUUID mItemID; // ID of the inventory item in the agent's inventory
};
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 46b909c4a1..8c20533b4c 100755
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -5223,7 +5223,7 @@ void LLVOAvatar::computeBodySize()
// Enforce a constraint to make sure we don't go below 1.1 meters (server-enforced limit)
// Camera positioning and other things start to break down when your avatar is "walking" while being fully underground
const LLViewerObject * last_object = NULL;
- if (isSelf() && getWearableData() && isFullyLoaded() && !LLApp::isQuitting())
+ if (isSelf() && getWearableData() && !LLApp::isQuitting())
{
// Do not force a hover parameter change while we have pending attachments, which may be mesh-based with
// joint offsets.
@@ -5246,7 +5246,7 @@ void LLVOAvatar::computeBodySize()
last_object = object;
llwarns << "attachment at point: " << (*points_iter).first << " object exists: " << object->getAttachmentItemID() << llendl;
loaded &=!object->isDrawableState(LLDrawable::REBUILD_ALL);
- if (!loaded && shape && !shape->getVolitile())
+ if (!loaded && shape && !shape->getVolatile())
{
llwarns << "caught unloaded attachment! skipping enforcement" << llendl;
}
@@ -5259,7 +5259,7 @@ void LLVOAvatar::computeBodySize()
{
LL_DEBUGS("Avatar") << "scanned at least one object!" << LL_ENDL;
}
- if (loaded && shape && !shape->getVolitile())
+ if (loaded && shape && !shape->getVolatile())
{
F32 hover_value = shape->getVisualParamWeight(AVATAR_HOVER);
if (hover_value < 0.0f && (mBodySize.mV[VZ] + hover_value < 1.1f))