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-rw-r--r--indra/llkdu/llimagej2ckdu.cpp31
1 files changed, 11 insertions, 20 deletions
diff --git a/indra/llkdu/llimagej2ckdu.cpp b/indra/llkdu/llimagej2ckdu.cpp
index cbfc34ebb8..53d2a2f3c5 100644
--- a/indra/llkdu/llimagej2ckdu.cpp
+++ b/indra/llkdu/llimagej2ckdu.cpp
@@ -619,36 +619,27 @@ BOOL LLImageJ2CKDU::encodeImpl(LLImageJ2C &base, const LLImageRaw &raw_image, co
// This code is where we specify the target number of bytes for each quality layer.
// We're using a logarithmic spacing rule that fits with our way of fetching texture data.
// Note: For more info on this layers business, read kdu_codestream::flush() doc in kdu_compressed.h
- U32 i = FIRST_PACKET_SIZE;
+ layer_bytes[nb_layers++] = FIRST_PACKET_SIZE;
+ U32 i = MIN_LAYER_SIZE;
while ((i < max_bytes) && (nb_layers < (MAX_NB_LAYERS-1)))
{
- if (i == FIRST_PACKET_SIZE * 4)
- {
- // That really just means that the first layer is FIRST_PACKET_SIZE and the second is MIN_LAYER_SIZE
- i = MIN_LAYER_SIZE;
- }
- layer_bytes[nb_layers] = i;
- nb_layers++;
+ layer_bytes[nb_layers++] = i;
i *= 4;
}
+ if (layer_bytes[nb_layers-1] < max_bytes)
+ {
+ // Set the last quality layer if necessary so to fit the preset compression ratio
+ // Use 0 for that last layer for reversible images so all remaining code blocks will be flushed
+ layer_bytes[nb_layers++] = (reversible ? 0 : max_bytes);
+ }
if (reversible)
{
codestream.access_siz()->parse_string("Creversible=yes");
- // *TODO: we should use yuv in reversible mode and one res level since those images are small.
- // Don't turn this on now though as both create problems on decoding for the moment
- //codestream.access_siz()->parse_string("Clevels=1");
+ // *TODO: we should use yuv in reversible mode
+ // Don't turn this on now though as it creates problems on decoding for the moment
//codestream.access_siz()->parse_string("Cycc=no");
- // In the reversible case, set the last entry of that table to 0 so that all generated bits will
- // indeed be output by the time the last quality layer is encountered.
- layer_bytes[nb_layers] = 0;
- }
- else
- {
- // Truncate the last quality layer if necessary so to fit the set compression ratio
- layer_bytes[nb_layers] = max_bytes;
}
- nb_layers++;
std::string layer_string = llformat("Clayers=%d",nb_layers);
codestream.access_siz()->parse_string(layer_string.c_str());