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author | Erik Kundiman <erik@megapahit.org> | 2025-06-19 17:48:03 +0800 |
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committer | Erik Kundiman <erik@megapahit.org> | 2025-06-19 17:48:03 +0800 |
commit | 75012c4f0c0b852c8bfa0b5632bf82c82f240754 (patch) | |
tree | 09ec4eb09533a48d38f487aff80f44672d6bf369 /scripts/code_tools | |
parent | 32871ee579bfbd4828f7888550897f619fdfd9d7 (diff) |
GLM_FORCE_NEON for Windows arm64 too
though there are still so many compile errors, but it should be in
the right direction, cause firstly we can't let it use GLM_FORCE_SSE2
otherwise it would include x/emmintrin headers, and secondly, if
none of the GLM_FORCEs is used then the errors are much fewer but
related to __m128 which should be translatable by SSE2NEON (that's
why I believe GLM_FORCE_NEON should be ON for Windows arm64 too).
Diffstat (limited to 'scripts/code_tools')
0 files changed, 0 insertions, 0 deletions