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authorDon Kjer <don@lindenlab.com>2011-07-03 01:02:01 -0700
committerDon Kjer <don@lindenlab.com>2011-07-03 01:02:01 -0700
commitec402fad16a937a39f4b5df4fd9da12acd61d322 (patch)
treeeb09fad51d25854bf17af410f27e7dc6b107fbfe /indra
parentcae0915ee612dc1fe966c82ef764535f07f9a3ac (diff)
SH-1747 mesh-asset-dep -- uploaded objects have bad permissions, and SH-1975 Name of mesh is not loaded into mesh uploader floater. Also removed a lot of dead mesh uploader code.
Diffstat (limited to 'indra')
-rw-r--r--indra/newview/llfloatermodelpreview.cpp10
-rw-r--r--indra/newview/llmeshrepository.cpp490
-rw-r--r--indra/newview/llmeshrepository.h23
-rw-r--r--indra/newview/llviewerwindow.cpp6
4 files changed, 21 insertions, 508 deletions
diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp
index 67841620ea..14f8ccb625 100644
--- a/indra/newview/llfloatermodelpreview.cpp
+++ b/indra/newview/llfloatermodelpreview.cpp
@@ -3472,7 +3472,17 @@ void LLModelPreview::loadModelCallback(S32 lod)
mLoading = false;
if (mFMP)
+ {
mFMP->getChild<LLCheckBoxCtrl>("confirm_checkbox")->set(FALSE);
+ if (!mBaseModel.empty())
+ {
+ if (mFMP->getChild<LLUICtrl>("description_form")->getValue().asString().empty())
+ {
+ const std::string& model_name = mBaseModel[0]->getName();
+ mFMP->getChild<LLUICtrl>("description_form")->setValue(model_name);
+ }
+ }
+ }
refresh();
mModelLoadedSignal();
diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp
index be11c53efa..9ec804336c 100644
--- a/indra/newview/llmeshrepository.cpp
+++ b/indra/newview/llmeshrepository.cpp
@@ -198,196 +198,6 @@ S32 LLMeshRepoThread::sActiveHeaderRequests = 0;
S32 LLMeshRepoThread::sActiveLODRequests = 0;
U32 LLMeshRepoThread::sMaxConcurrentRequests = 1;
-
-class LLTextureCostResponder : public LLCurl::Responder
-{
-public:
- LLTextureUploadData mData;
- LLMeshUploadThread* mThread;
-
- LLTextureCostResponder(LLTextureUploadData data, LLMeshUploadThread* thread)
- : mData(data), mThread(thread)
- {
-
- }
-
- virtual void completed(U32 status, const std::string& reason, const LLSD& content)
- {
- mThread->mPendingConfirmations--;
- if (isGoodStatus(status))
- {
- mThread->priceResult(mData, content);
- }
- else
- {
- llwarns << status << ": " << reason << llendl;
-
- if (mData.mRetries < MAX_TEXTURE_UPLOAD_RETRIES)
- {
- llwarns << "Retrying. (" << ++mData.mRetries << ")" << llendl;
-
- if (status == 499 || status == 500)
- {
- mThread->uploadTexture(mData);
- }
- else
- {
- llerrs << "Unhandled status " << status << llendl;
- }
- }
- else
- {
- llwarns << "Giving up after " << mData.mRetries << " retries." << llendl;
- }
- }
- }
-};
-
-class LLTextureUploadResponder : public LLCurl::Responder
-{
-public:
- LLTextureUploadData mData;
- LLMeshUploadThread* mThread;
-
- LLTextureUploadResponder(LLTextureUploadData data, LLMeshUploadThread* thread)
- : mData(data), mThread(thread)
- {
- }
-
- virtual void completed(U32 status, const std::string& reason, const LLSD& content)
- {
- mThread->mPendingUploads--;
- if (isGoodStatus(status))
- {
- mData.mUUID = content["new_asset"].asUUID();
- gMeshRepo.updateInventory(LLMeshRepository::inventory_data(mData.mPostData, content));
- mThread->onTextureUploaded(mData);
- }
- else
- {
- llwarns << status << ": " << reason << llendl;
- llwarns << "Retrying. (" << ++mData.mRetries << ")" << llendl;
-
- if (status == 404)
- {
- mThread->uploadTexture(mData);
- }
- else if (status == 499)
- {
- mThread->mConfirmedTextureQ.push(mData);
- }
- else
- {
- llerrs << "Unhandled status " << status << llendl;
- }
- }
- }
-};
-
-class LLMeshCostResponder : public LLCurl::Responder
-{
-public:
- LLMeshUploadData mData;
- LLMeshUploadThread* mThread;
-
- LLMeshCostResponder(LLMeshUploadData data, LLMeshUploadThread* thread)
- : mData(data), mThread(thread)
- {
-
- }
-
- virtual void completed(U32 status, const std::string& reason, const LLSD& content)
- {
- mThread->mPendingConfirmations--;
-
- if (isGoodStatus(status))
- {
- mThread->priceResult(mData, content);
- }
- else
- {
- llwarns << status << ": " << reason << llendl;
-
- if (status == HTTP_INTERNAL_ERROR)
- {
- llwarns << "Retrying. (" << ++mData.mRetries << ")" << llendl;
- mThread->uploadModel(mData);
- }
- else if (status == HTTP_BAD_REQUEST)
- {
- llwarns << "Status 400 received from server, giving up." << llendl;
- }
- else if (status == HTTP_NOT_FOUND)
- {
- llwarns <<"Status 404 received, server is disconnected, giving up." << llendl ;
- }
- else
- {
- llerrs << "Unhandled status " << status << llendl;
- }
- }
- }
-};
-
-class LLMeshUploadResponder : public LLCurl::Responder
-{
-public:
- LLMeshUploadData mData;
- LLMeshUploadThread* mThread;
-
- LLMeshUploadResponder(LLMeshUploadData data, LLMeshUploadThread* thread)
- : mData(data), mThread(thread)
- {
- }
-
- virtual void completed(U32 status, const std::string& reason, const LLSD& content)
- {
- mThread->mPendingUploads--;
- if (isGoodStatus(status))
- {
- mData.mUUID = content["new_asset"].asUUID();
- if (mData.mUUID.isNull())
- {
- LLSD args;
- std::string message = content["error"]["message"];
- std::string identifier = content["error"]["identifier"];
- std::string invalidity_identifier = content["error"]["invalidity_identifier"];
-
- args["MESSAGE"] = message;
- args["IDENTIFIER"] = identifier;
- args["INVALIDITY_IDENTIFIER"] = invalidity_identifier;
- args["LABEL"] = mData.mBaseModel->mLabel;
-
- gMeshRepo.uploadError(args);
- }
- else
- {
- gMeshRepo.updateInventory(LLMeshRepository::inventory_data(mData.mPostData, content));
- mThread->onModelUploaded(mData);
- }
- }
- else
- {
- llwarns << status << ": " << reason << llendl;
- llwarns << "Retrying. (" << ++mData.mRetries << ")" << llendl;
-
- if (status == 404)
- {
- mThread->uploadModel(mData);
- }
- else if (status == 499)
- {
- mThread->mConfirmedQ.push(mData);
- }
- else if (status != 500)
- { //drop internal server errors on the floor, otherwise grab
- llerrs << "Unhandled status " << status << llendl;
- }
- }
- }
-};
-
-
class LLMeshHeaderResponder : public LLCurl::Responder
{
public:
@@ -526,30 +336,6 @@ void log_upload_error(S32 status, const LLSD& content, std::string stage, std::s
}
}
-class LLModelObjectUploadResponder: public LLCurl::Responder
-{
- LLSD mObjectAsset;
- LLMeshUploadThread* mThread;
-
-public:
- LLModelObjectUploadResponder(LLMeshUploadThread* thread, const LLSD& object_asset):
- mThread(thread),
- mObjectAsset(object_asset)
- {
- }
-
- virtual void completedRaw(U32 status, const std::string& reason,
- const LLChannelDescriptors& channels,
- const LLIOPipe::buffer_ptr_t& buffer)
- {
- assert_main_thread();
-
- llinfos << "completed" << llendl;
- mThread->mPendingUploads--;
- mThread->mFinished = true;
- }
-};
-
class LLWholeModelFeeResponder: public LLCurl::Responder
{
LLMeshUploadThread* mThread;
@@ -1386,9 +1172,7 @@ LLMeshUploadThread::LLMeshUploadThread(LLMeshUploadThread::instance_list& data,
mUploadJoints = upload_joints;
mMutex = new LLMutex(NULL);
mCurlRequest = NULL;
- mPendingConfirmations = 0;
mPendingUploads = 0;
- mPendingCost = 0;
mFinished = false;
mOrigin = gAgent.getPositionAgent();
mHost = gAgent.getRegionHost();
@@ -1484,8 +1268,10 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures)
result["folder_id"] = gInventory.findCategoryUUIDForType(LLFolderType::FT_OBJECT);
result["asset_type"] = "mesh";
result["inventory_type"] = "object";
- result["name"] = "mesh model";
- result["description"] = "your description here";
+ result["description"] = "(No Description)";
+ result["next_owner_mask"] = LLSD::Integer(LLFloaterPerms::getNextOwnerPerms());
+ result["group_mask"] = LLSD::Integer(LLFloaterPerms::getGroupPerms());
+ result["everyone_mask"] = LLSD::Integer(LLFloaterPerms::getEveryonePerms());
res["mesh_list"] = LLSD::emptyArray();
res["texture_list"] = LLSD::emptyArray();
@@ -1497,6 +1283,7 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures)
std::map<LLViewerTexture*,S32> texture_index;
std::map<LLModel*,S32> mesh_index;
+ std::string model_name;
S32 instance_num = 0;
@@ -1513,10 +1300,9 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures)
if (mesh_index.find(data.mBaseModel) == mesh_index.end())
{
// Have not seen this model before - create a new mesh_list entry for it.
- std::string model_name = data.mBaseModel->getName();
- if (!model_name.empty())
+ if (model_name.empty())
{
- result["name"] = model_name;
+ model_name = data.mBaseModel->getName();
}
std::stringstream ostr;
@@ -1571,16 +1357,6 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures)
instance_entry["scale"] = ll_sd_from_vector3(scale);
instance_entry["material"] = LL_MCODE_WOOD;
- LLPermissions perm;
- perm.setOwnerAndGroup(gAgent.getID(), gAgent.getID(), LLUUID::null, false);
- perm.setCreator(gAgent.getID());
-
- perm.initMasks(PERM_ITEM_UNRESTRICTED | PERM_MOVE, //base
- PERM_ITEM_UNRESTRICTED | PERM_MOVE, //owner
- LLFloaterPerms::getEveryonePerms(),
- LLFloaterPerms::getGroupPerms(),
- LLFloaterPerms::getNextOwnerPerms());
- instance_entry["permissions"] = ll_create_sd_from_permissions(perm);
instance_entry["physics_shape_type"] = (U8)(LLViewerObject::PHYSICS_SHAPE_CONVEX_HULL);
instance_entry["mesh"] = mesh_index[data.mBaseModel];
@@ -1644,6 +1420,8 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures)
}
}
+ if (model_name.empty()) model_name = "mesh model";
+ result["name"] = model_name;
result["asset_resources"] = res;
dump_llsd_to_file(result,make_dump_name("whole_model_",dump_num));
@@ -1739,20 +1517,6 @@ void LLMeshUploadThread::doWholeModelUpload()
mFinished = true;
}
-void LLMeshUploadThread::uploadModel(LLMeshUploadData& data)
-{ //called from arbitrary thread
- {
- LLMutexLock lock(mMutex);
- mUploadQ.push(data);
- }
-}
-
-void LLMeshUploadThread::uploadTexture(LLTextureUploadData& data)
-{ //called from mesh upload thread
- mTextureQ.push(data);
-}
-
-
static LLFastTimer::DeclareTimer FTM_NOTIFY_MESH_LOADED("Notify Loaded");
static LLFastTimer::DeclareTimer FTM_NOTIFY_MESH_UNAVAILABLE("Notify Unavailable");
@@ -2866,101 +2630,6 @@ S32 LLMeshRepository::getMeshSize(const LLUUID& mesh_id, S32 lod)
}
-
-void LLMeshUploadThread::doUploadModel(LLMeshUploadData& data)
-{
- if(isDiscarded())
- {
- return ;
- }
-
- if (!data.mRSVP.empty())
- {
- std::stringstream ostr;
-
- LLModel::Decomposition& decomp =
- data.mModel[LLModel::LOD_PHYSICS].notNull() ?
- data.mModel[LLModel::LOD_PHYSICS]->mPhysics :
- data.mBaseModel->mPhysics;
-
- decomp.mBaseHull = mHullMap[data.mBaseModel];
-
- LLModel::writeModel(
- ostr,
- data.mModel[LLModel::LOD_PHYSICS],
- data.mModel[LLModel::LOD_HIGH],
- data.mModel[LLModel::LOD_MEDIUM],
- data.mModel[LLModel::LOD_LOW],
- data.mModel[LLModel::LOD_IMPOSTOR],
- decomp,
- mUploadSkin,
- mUploadJoints);
-
- data.mAssetData = ostr.str();
-
- LLCurlRequest::headers_t headers;
- mPendingUploads++;
-
- mCurlRequest->post(data.mRSVP, headers, data.mAssetData, new LLMeshUploadResponder(data, this), mMeshUploadTimeOut);
- }
-}
-
-void LLMeshUploadThread::doUploadTexture(LLTextureUploadData& data)
-{
- if(isDiscarded())
- {
- return ;
- }
-
- if (!data.mRSVP.empty())
- {
- std::stringstream ostr;
-
- if (!data.mTexture->isRawImageValid())
- {
- data.mTexture->reloadRawImage(data.mTexture->getDiscardLevel());
- }
-
- if(data.mTexture->hasSavedRawImage())
- {
- LLPointer<LLImageJ2C> upload_file = LLViewerTextureList::convertToUploadFile(data.mTexture->getSavedRawImage());
-
- ostr.write((const char*) upload_file->getData(), upload_file->getDataSize());
- }
-
- data.mAssetData = ostr.str();
-
- LLCurlRequest::headers_t headers;
- mPendingUploads++;
-
- mCurlRequest->post(data.mRSVP, headers, data.mAssetData, new LLTextureUploadResponder(data, this), mMeshUploadTimeOut);
- }
-}
-
-
-void LLMeshUploadThread::onModelUploaded(LLMeshUploadData& data)
-{
- createObjects(data);
-}
-
-void LLMeshUploadThread::onTextureUploaded(LLTextureUploadData& data)
-{
- mTextureMap[data.mTexture] = data;
-}
-
-
-void LLMeshUploadThread::createObjects(LLMeshUploadData& data)
-{
- instance_list& instances = mInstance[data.mBaseModel];
-
- for (instance_list::iterator iter = instances.begin(); iter != instances.end(); ++iter)
- { //create prims that reference given mesh
- LLModelInstance& instance = *iter;
- instance.mMeshID = data.mUUID;
- mInstanceQ.push(instance);
- }
-}
-
void LLMeshUploadThread::decomposeMeshMatrix(LLMatrix4& transformation,
LLVector3& result_pos,
LLQuaternion& result_rot,
@@ -3001,147 +2670,6 @@ void LLMeshUploadThread::decomposeMeshMatrix(LLMatrix4& transformation,
result_rot = quat_rotation;
}
-
-LLSD LLMeshUploadThread::createObject(LLModelInstance& instance)
-{
- LLMatrix4 transformation = instance.mTransform;
-
- llassert(instance.mMeshID.notNull());
-
- // check for reflection
- BOOL reflected = (transformation.determinant() < 0);
-
- // compute position
- LLVector3 position = LLVector3(0, 0, 0) * transformation;
-
- // compute scale
- LLVector3 x_transformed = LLVector3(1, 0, 0) * transformation - position;
- LLVector3 y_transformed = LLVector3(0, 1, 0) * transformation - position;
- LLVector3 z_transformed = LLVector3(0, 0, 1) * transformation - position;
- F32 x_length = x_transformed.normalize();
- F32 y_length = y_transformed.normalize();
- F32 z_length = z_transformed.normalize();
- LLVector3 scale = LLVector3(x_length, y_length, z_length);
-
- // adjust for "reflected" geometry
- LLVector3 x_transformed_reflected = x_transformed;
- if (reflected)
- {
- x_transformed_reflected *= -1.0;
- }
-
- // compute rotation
- LLMatrix3 rotation_matrix;
- rotation_matrix.setRows(x_transformed_reflected, y_transformed, z_transformed);
- LLQuaternion quat_rotation = rotation_matrix.quaternion();
- quat_rotation.normalize(); // the rotation_matrix might not have been orthoginal. make it so here.
- LLVector3 euler_rotation;
- quat_rotation.getEulerAngles(&euler_rotation.mV[VX], &euler_rotation.mV[VY], &euler_rotation.mV[VZ]);
-
- //
- // build parameter block to construct this prim
- //
-
- LLSD object_params;
-
- // create prim
-
- // set volume params
- U8 sculpt_type = LL_SCULPT_TYPE_MESH;
- if (reflected)
- {
- sculpt_type |= LL_SCULPT_FLAG_MIRROR;
- }
- LLVolumeParams volume_params;
- volume_params.setType( LL_PCODE_PROFILE_SQUARE, LL_PCODE_PATH_LINE );
- volume_params.setBeginAndEndS( 0.f, 1.f );
- volume_params.setBeginAndEndT( 0.f, 1.f );
- volume_params.setRatio ( 1, 1 );
- volume_params.setShear ( 0, 0 );
- volume_params.setSculptID(instance.mMeshID, sculpt_type);
- object_params["shape"] = volume_params.asLLSD();
-
- object_params["material"] = LL_MCODE_WOOD;
-
- object_params["group-id"] = gAgent.getGroupID();
- object_params["pos"] = ll_sd_from_vector3(position + mOrigin);
- object_params["rotation"] = ll_sd_from_quaternion(quat_rotation);
- object_params["scale"] = ll_sd_from_vector3(scale);
- object_params["name"] = instance.mLabel;
-
- // load material from dae file
- object_params["facelist"] = LLSD::emptyArray();
- for (S32 i = 0; i < instance.mMaterial.size(); i++)
- {
- LLTextureEntry te;
- LLImportMaterial& mat = instance.mMaterial[i];
-
- te.setColor(mat.mDiffuseColor);
-
- LLUUID diffuse_id = mTextureMap[mat.mDiffuseMap].mUUID;
-
- if (diffuse_id.notNull())
- {
- te.setID(diffuse_id);
- }
- else
- {
- te.setID(LLUUID("5748decc-f629-461c-9a36-a35a221fe21f")); // blank texture
- }
-
- te.setFullbright(mat.mFullbright);
-
- object_params["facelist"][i] = te.asLLSD();
- }
-
- // set extra parameters
- LLSculptParams sculpt_params;
- sculpt_params.setSculptTexture(instance.mMeshID);
- sculpt_params.setSculptType(sculpt_type);
- U8 buffer[MAX_OBJECT_PARAMS_SIZE+1];
- LLDataPackerBinaryBuffer dp(buffer, MAX_OBJECT_PARAMS_SIZE);
- sculpt_params.pack(dp);
- std::vector<U8> v(dp.getCurrentSize());
- memcpy(&v[0], buffer, dp.getCurrentSize());
- LLSD extra_parameter;
- extra_parameter["extra_parameter"] = sculpt_params.mType;
- extra_parameter["param_data"] = v;
- object_params["extra_parameters"].append(extra_parameter);
-
- LLPermissions perm;
- perm.setOwnerAndGroup(gAgent.getID(), gAgent.getID(), LLUUID::null, false);
- perm.setCreator(gAgent.getID());
-
- perm.initMasks(PERM_ITEM_UNRESTRICTED | PERM_MOVE, //base
- PERM_ITEM_UNRESTRICTED | PERM_MOVE, //owner
- LLFloaterPerms::getEveryonePerms(),
- LLFloaterPerms::getGroupPerms(),
- LLFloaterPerms::getNextOwnerPerms());
-
- object_params["permissions"] = ll_create_sd_from_permissions(perm);
-
- object_params["physics_shape_type"] = (U8)(LLViewerObject::PHYSICS_SHAPE_CONVEX_HULL);
-
- return object_params;
-}
-
-void LLMeshUploadThread::priceResult(LLMeshUploadData& data, const LLSD& content)
-{
- mPendingCost += content["upload_price"].asInteger();
- data.mRSVP = content["rsvp"].asString();
-
- mConfirmedQ.push(data);
-}
-
-void LLMeshUploadThread::priceResult(LLTextureUploadData& data, const LLSD& content)
-{
- mPendingCost += content["upload_price"].asInteger();
- data.mRSVP = content["rsvp"].asString();
-
- mConfirmedTextureQ.push(data);
-}
-
-
bool LLImportMaterial::operator<(const LLImportMaterial &rhs) const
{
if (mDiffuseMap != rhs.mDiffuseMap)
diff --git a/indra/newview/llmeshrepository.h b/indra/newview/llmeshrepository.h
index f56734a7de..7752703d3f 100644
--- a/indra/newview/llmeshrepository.h
+++ b/indra/newview/llmeshrepository.h
@@ -388,9 +388,7 @@ public:
LLMutex* mMutex;
LLCurlRequest* mCurlRequest;
- S32 mPendingConfirmations;
S32 mPendingUploads;
- S32 mPendingCost;
LLVector3 mOrigin;
bool mFinished;
bool mUploadTextures;
@@ -402,31 +400,10 @@ public:
std::string mWholeModelFeeCapability;
std::string mWholeModelUploadURL;
- std::queue<LLMeshUploadData> mUploadQ;
- std::queue<LLMeshUploadData> mConfirmedQ;
- std::queue<LLModelInstance> mInstanceQ;
-
- std::queue<LLTextureUploadData> mTextureQ;
- std::queue<LLTextureUploadData> mConfirmedTextureQ;
-
- std::map<LLViewerFetchedTexture*, LLTextureUploadData> mTextureMap;
-
LLMeshUploadThread(instance_list& data, LLVector3& scale, bool upload_textures,
bool upload_skin, bool upload_joints);
~LLMeshUploadThread();
- void uploadTexture(LLTextureUploadData& data);
- void doUploadTexture(LLTextureUploadData& data);
- void priceResult(LLTextureUploadData& data, const LLSD& content);
- void onTextureUploaded(LLTextureUploadData& data);
-
- void uploadModel(LLMeshUploadData& data);
- void doUploadModel(LLMeshUploadData& data);
- void onModelUploaded(LLMeshUploadData& data);
- void createObjects(LLMeshUploadData& data);
- LLSD createObject(LLModelInstance& instance);
- void priceResult(LLMeshUploadData& data, const LLSD& content);
-
bool finished() { return mFinished; }
virtual void run();
void preStart();
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index b2fd802ae7..4e5ebb690f 100644
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -747,10 +747,8 @@ public:
{
LLMeshUploadThread* thread = *iter;
- addText(xpos, ypos, llformat("Mesh Upload -- price quote: %d:%d | upload: %d:%d | create: %d",
- thread->mPendingConfirmations, thread->mUploadQ.size()+thread->mTextureQ.size(),
- thread->mPendingUploads, thread->mConfirmedQ.size()+thread->mConfirmedTextureQ.size(),
- thread->mInstanceQ.size()));
+ addText(xpos, ypos, llformat("Mesh Uploads: %d",
+ thread->mPendingUploads));
ypos += y_inc;
}
}