diff options
| author | Ptolemy <ptolemy@lindenlab.com> | 2022-06-28 10:42:14 -0700 | 
|---|---|---|
| committer | Ptolemy <ptolemy@lindenlab.com> | 2022-06-28 10:42:14 -0700 | 
| commit | ea48b194237ce8a8f38bc2f3fd54808c0c32df2a (patch) | |
| tree | 3cbb1a89b824efcedda6c60568745a170c4f0ca7 /indra | |
| parent | 39092990b712342a5327f3dbdd63f634d4f0d847 (diff) | |
SL-17274: PBR: Remove manual debug
Diffstat (limited to 'indra')
| -rw-r--r-- | indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl | 15 | 
1 files changed, 4 insertions, 11 deletions
| diff --git a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl index c83fa3615e..15a3775569 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl @@ -54,6 +54,8 @@  #define DEBUG_PBR_IOR              0 // Output: grayscale IOR  #define DEBUG_PBR_REFLECT0_BASE    0 // Output: black reflect0 default from ior  #define DEBUG_PBR_REFLECT0_MIX     0 // Output: diffuse reflect0 calculated from ior +#define DEBUG_PBR_FE_GGX           0 // Output: FssEssGGX +#define DEBUG_PBR_FE_LAMBERT       0 // Output: FssEssLambert  #extension GL_ARB_texture_rectangle : enable  #extension GL_ARB_shader_texture_lod : enable @@ -260,8 +262,8 @@ void main()  #if HAS_IBL          kSpec          = mix( kSpec, iridescenceFresnel, iridescenceFactor);  #endif -        vec3 FssEssRadiance = kSpec*vScaleBias.x + vScaleBias.y; -        colorSpec += specWeight * specLight * FssEssRadiance; +        vec3 FssEssGGX = kSpec*vScaleBias.x + vScaleBias.y; +        colorSpec += specWeight * specLight * FssEssGGX;          // Reference: getIBLRadianceLambertian          vec3  irradiance    = getDiffuseLightPBR(n); @@ -362,15 +364,6 @@ void main()      #if DEBUG_PBR_FE_LAMBERT          color.rgb = FssEssLambert; // diffuse      #endif -color.rgb = vec3(dotNV); -color.rgb = vec3(brdfPoint,0.0); -color.rgb = vec3(vScaleBias,0.0); -color.rgb = fresnelR; -color.rgb = kSpec; -color.rgb = reflection; -color.rgb = specLight; -//color.rgb = FssEssGGX; -      }  else  { | 
