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authorAndrey Kleshchev <andreykproductengine@lindenlab.com>2022-11-01 18:51:00 +0200
committerAndrey Kleshchev <andreykproductengine@lindenlab.com>2022-11-01 18:51:47 +0200
commite6fb0a9397e77cf5d93765f03d1773527ceee303 (patch)
tree36285e4d8cc339e209396ede5835847c4d09525a /indra
parent9f21fba6d9a28cd1b324a115a0a2f86613a134e7 (diff)
SL-18391 Removed direct dependency of local materials onto tinygltf
Diffstat (limited to 'indra')
-rw-r--r--indra/newview/lllocalgltfmaterials.cpp145
-rw-r--r--indra/newview/lltinygltfhelper.cpp124
-rw-r--r--indra/newview/lltinygltfhelper.h13
3 files changed, 161 insertions, 121 deletions
diff --git a/indra/newview/lllocalgltfmaterials.cpp b/indra/newview/lllocalgltfmaterials.cpp
index f194226fa5..3912ed5e30 100644
--- a/indra/newview/lllocalgltfmaterials.cpp
+++ b/indra/newview/lllocalgltfmaterials.cpp
@@ -47,7 +47,6 @@
#include "llscrolllistctrl.h"
#include "lltinygltfhelper.h"
#include "llviewertexture.h"
-#include "tinygltf/tiny_gltf.h"
/*=======================================*/
/* Formal declarations, constants, etc. */
@@ -83,7 +82,7 @@ LLLocalGLTFMaterial::LLLocalGLTFMaterial(std::string filename, S32 index)
}
else
{
- LL_WARNS() << "File of no valid extension given, local material creation aborted." << "\n"
+ LL_WARNS("GLTF") << "File of no valid extension given, local material creation aborted." << "\n"
<< "Filename: " << mFilename << LL_ENDL;
return; // no valid extension.
}
@@ -180,7 +179,7 @@ bool LLLocalGLTFMaterial::updateSelf()
}
else
{
- LL_WARNS() << "During the update process the following file was found" << "\n"
+ LL_WARNS("GLTF") << "During the update process the following file was found" << "\n"
<< "but could not be opened or decoded for " << LL_LOCAL_UPDATE_RETRIES << " attempts." << "\n"
<< "Filename: " << mFilename << "\n"
<< "Disabling further update attempts for this file." << LL_ENDL;
@@ -199,7 +198,7 @@ bool LLLocalGLTFMaterial::updateSelf()
else
{
- LL_WARNS() << "During the update process, the following file was not found." << "\n"
+ LL_WARNS("GLTF") << "During the update process, the following file was not found." << "\n"
<< "Filename: " << mFilename << "\n"
<< "Disabling further update attempts for this file." << LL_ENDL;
@@ -234,120 +233,24 @@ bool LLLocalGLTFMaterial::loadMaterial()
case ET_MATERIAL_GLTF:
case ET_MATERIAL_GLB:
{
- tinygltf::TinyGLTF loader;
- std::string error_msg;
- std::string warn_msg;
-
- tinygltf::Model model_in;
-
std::string filename_lc = mFilename;
LLStringUtil::toLower(filename_lc);
-
- // Load a tinygltf model fom a file. Assumes that the input filename has already been
- // been sanitized to one of (.gltf , .glb) extensions, so does a simple find to distinguish.
- if (std::string::npos == filename_lc.rfind(".gltf"))
- { // file is binary
- decode_successful = loader.LoadBinaryFromFile(&model_in, &error_msg, &warn_msg, filename_lc);
- }
- else
- { // file is ascii
- decode_successful = loader.LoadASCIIFromFile(&model_in, &error_msg, &warn_msg, filename_lc);
- }
-
- if (!decode_successful)
- {
- LL_WARNS() << "Cannot load Material, error: " << error_msg
- << ", warning:" << warn_msg
- << " file: " << mFilename
- << LL_ENDL;
- break;
- }
-
- if (model_in.materials.size() <= mMaterialIndex)
- {
- // materials are missing
- LL_WARNS() << "Cannot load Material, Material " << mMaterialIndex << " is missing, " << mFilename << LL_ENDL;
- decode_successful = false;
- break;
- }
-
- // sets everything, but textures will have inaccurate ids
- mGLTFMaterial->setFromModel(model_in, mMaterialIndex);
-
- std::string folder = gDirUtilp->getDirName(filename_lc);
- tinygltf::Material material_in = model_in.materials[mMaterialIndex];
-
- if (!material_in.name.empty())
- {
- mShortName = gDirUtilp->getBaseFileName(filename_lc, true) + " (" + material_in.name + ")";
- }
-
- // get base color texture
- LLPointer<LLImageRaw> base_img = LLTinyGLTFHelper::getTexture(folder, model_in, material_in.pbrMetallicRoughness.baseColorTexture.index);
- // get normal map
- LLPointer<LLImageRaw> normal_img = LLTinyGLTFHelper::getTexture(folder, model_in, material_in.normalTexture.index);
- // get metallic-roughness texture
- LLPointer<LLImageRaw> mr_img = LLTinyGLTFHelper::getTexture(folder, model_in, material_in.pbrMetallicRoughness.metallicRoughnessTexture.index);
- // get emissive texture
- LLPointer<LLImageRaw> emissive_img = LLTinyGLTFHelper::getTexture(folder, model_in, material_in.emissiveTexture.index);
- // get occlusion map if needed
- LLPointer<LLImageRaw> occlusion_img;
- if (material_in.occlusionTexture.index != material_in.pbrMetallicRoughness.metallicRoughnessTexture.index)
- {
- occlusion_img = LLTinyGLTFHelper::getTexture(folder, model_in, material_in.occlusionTexture.index);
- }
-
- // todo: pass it into local bitmaps?
- LLTinyGLTFHelper::initFetchedTextures(material_in,
- base_img, normal_img, mr_img, emissive_img, occlusion_img,
- mBaseColorFetched, mNormalFetched, mMRFetched, mEmissiveFetched);
-
- if (mBaseColorFetched)
- {
- mBaseColorFetched->addTextureStats(64.f * 64.f, TRUE);
- mGLTFMaterial->mBaseColorId = mBaseColorFetched->getID();
- mGLTFMaterial->mBaseColorTexture = mBaseColorFetched;
- }
- else
- {
- mGLTFMaterial->mBaseColorId = LLUUID::null;
- mGLTFMaterial->mBaseColorTexture = nullptr;
- }
-
- if (mNormalFetched)
- {
- mNormalFetched->addTextureStats(64.f * 64.f, TRUE);
- mGLTFMaterial->mNormalId = mNormalFetched->getID();
- mGLTFMaterial->mNormalTexture = mBaseColorFetched;
- }
- else
- {
- mGLTFMaterial->mNormalId = LLUUID::null;
- mGLTFMaterial->mNormalTexture = nullptr;
- }
-
- if (mMRFetched)
- {
- mMRFetched->addTextureStats(64.f * 64.f, TRUE);
- mGLTFMaterial->mMetallicRoughnessId = mMRFetched->getID();
- mGLTFMaterial->mMetallicRoughnessTexture = mBaseColorFetched;
- }
- else
- {
- mGLTFMaterial->mMetallicRoughnessId = LLUUID::null;
- mGLTFMaterial->mMetallicRoughnessTexture = nullptr;
- }
-
- if (mEmissiveFetched)
- {
- mEmissiveFetched->addTextureStats(64.f * 64.f, TRUE);
- mGLTFMaterial->mEmissiveId = mEmissiveFetched->getID();
- mGLTFMaterial->mEmissiveTexture = mBaseColorFetched;
- }
- else
+ std::string material_name;
+
+ // Might be a good idea to make these textures into local textures
+ LLTinyGLTFHelper::getMaterialFromFile(
+ mFilename,
+ mMaterialIndex,
+ mGLTFMaterial,
+ material_name,
+ mBaseColorFetched,
+ mNormalFetched,
+ mMRFetched,
+ mEmissiveFetched);
+
+ if (!material_name.empty())
{
- mGLTFMaterial->mEmissiveId = LLUUID::null;
- mGLTFMaterial->mEmissiveTexture = nullptr;
+ mShortName = gDirUtilp->getBaseFileName(filename_lc, true) + " (" + material_name + ")";
}
break;
@@ -359,9 +262,9 @@ bool LLLocalGLTFMaterial::loadMaterial()
// accessing mFilename and any other object properties might very well crash the viewer.
// getting here should be impossible, or there's been a pretty serious bug.
- LL_WARNS() << "During a decode attempt, the following local material had no properly assigned extension." << LL_ENDL;
- LL_WARNS() << "Filename: " << mFilename << LL_ENDL;
- LL_WARNS() << "Disabling further update attempts for this file." << LL_ENDL;
+ LL_WARNS("GLTF") << "During a decode attempt, the following local material had no properly assigned extension." << LL_ENDL;
+ LL_WARNS("GLTF") << "Filename: " << mFilename << LL_ENDL;
+ LL_WARNS("GLTF") << "Disabling further update attempts for this file." << LL_ENDL;
mLinkStatus = LS_BROKEN;
}
}
@@ -461,7 +364,7 @@ S32 LLLocalGLTFMaterialMgr::addUnit(const std::string& filename)
if (!decode_successful)
{
- LL_WARNS() << "Cannot load, error: Failed to decode" << error_msg
+ LL_WARNS("GLTF") << "Cannot load, error: Failed to decode" << error_msg
<< ", warning:" << warn_msg
<< " file: " << filename
<< LL_ENDL;
@@ -471,7 +374,7 @@ S32 LLLocalGLTFMaterialMgr::addUnit(const std::string& filename)
if (model_in.materials.empty())
{
// materials are missing
- LL_WARNS() << "Cannot load. File has no materials " << filename << LL_ENDL;
+ LL_WARNS("GLTF") << "Cannot load. File has no materials " << filename << LL_ENDL;
return 0;
}
materials_in_file = model_in.materials.size();
@@ -492,7 +395,7 @@ S32 LLLocalGLTFMaterialMgr::addUnit(const std::string& filename)
}
else
{
- LL_WARNS() << "Attempted to add invalid or unreadable image file, attempt cancelled.\n"
+ LL_WARNS("GLTF") << "Attempted to add invalid or unreadable image file, attempt cancelled.\n"
<< "Filename: " << filename << LL_ENDL;
LLSD notif_args;
diff --git a/indra/newview/lltinygltfhelper.cpp b/indra/newview/lltinygltfhelper.cpp
index c80e87652a..cff26ea51f 100644
--- a/indra/newview/lltinygltfhelper.cpp
+++ b/indra/newview/lltinygltfhelper.cpp
@@ -181,3 +181,127 @@ LLImageRaw * LLTinyGLTFHelper::getTexture(const std::string & folder, const tiny
return rawImage;
}
+
+bool LLTinyGLTFHelper::getMaterialFromFile(
+ const std::string& filename,
+ S32 mat_index,
+ LLPointer < LLFetchedGLTFMaterial> material,
+ std::string& material_name,
+ LLPointer<LLViewerFetchedTexture>& base_color_tex,
+ LLPointer<LLViewerFetchedTexture>& normal_tex,
+ LLPointer<LLViewerFetchedTexture>& mr_tex,
+ LLPointer<LLViewerFetchedTexture>& emissive_tex)
+{
+ tinygltf::TinyGLTF loader;
+ std::string error_msg;
+ std::string warn_msg;
+ tinygltf::Model model_in;
+ std::string filename_lc = filename;
+ bool decode_successful = true;
+
+ LLStringUtil::toLower(filename_lc);
+
+ // Load a tinygltf model fom a file. Assumes that the input filename has already been
+ // been sanitized to one of (.gltf , .glb) extensions, so does a simple find to distinguish.
+ if (std::string::npos == filename_lc.rfind(".gltf"))
+ { // file is binary
+ decode_successful = loader.LoadBinaryFromFile(&model_in, &error_msg, &warn_msg, filename_lc);
+ }
+ else
+ { // file is ascii
+ decode_successful = loader.LoadASCIIFromFile(&model_in, &error_msg, &warn_msg, filename_lc);
+ }
+
+ if (!decode_successful)
+ {
+ LL_WARNS("GLTF") << "Cannot load Material, error: " << error_msg
+ << ", warning:" << warn_msg
+ << " file: " << filename
+ << LL_ENDL;
+ return false;
+ }
+ else if (model_in.materials.size() <= mat_index)
+ {
+ // materials are missing
+ LL_WARNS("GLTF") << "Cannot load Material, Material " << mat_index << " is missing, " << filename << LL_ENDL;
+ return false;
+ }
+
+ material->setFromModel(model_in, mat_index);
+
+ std::string folder = gDirUtilp->getDirName(filename_lc);
+ tinygltf::Material material_in = model_in.materials[mat_index];
+
+ material_name = material_in.name;
+
+ // get base color texture
+ LLPointer<LLImageRaw> base_img = LLTinyGLTFHelper::getTexture(folder, model_in, material_in.pbrMetallicRoughness.baseColorTexture.index);
+ // get normal map
+ LLPointer<LLImageRaw> normal_img = LLTinyGLTFHelper::getTexture(folder, model_in, material_in.normalTexture.index);
+ // get metallic-roughness texture
+ LLPointer<LLImageRaw> mr_img = LLTinyGLTFHelper::getTexture(folder, model_in, material_in.pbrMetallicRoughness.metallicRoughnessTexture.index);
+ // get emissive texture
+ LLPointer<LLImageRaw> emissive_img = LLTinyGLTFHelper::getTexture(folder, model_in, material_in.emissiveTexture.index);
+ // get occlusion map if needed
+ LLPointer<LLImageRaw> occlusion_img;
+ if (material_in.occlusionTexture.index != material_in.pbrMetallicRoughness.metallicRoughnessTexture.index)
+ {
+ occlusion_img = LLTinyGLTFHelper::getTexture(folder, model_in, material_in.occlusionTexture.index);
+ }
+
+ // todo: pass it into local bitmaps?
+ LLTinyGLTFHelper::initFetchedTextures(material_in,
+ base_img, normal_img, mr_img, emissive_img, occlusion_img,
+ base_color_tex, normal_tex, mr_tex, emissive_tex);
+
+ if (base_color_tex)
+ {
+ base_color_tex->addTextureStats(64.f * 64.f, TRUE);
+ material->mBaseColorId = base_color_tex->getID();
+ material->mBaseColorTexture = base_color_tex;
+ }
+ else
+ {
+ material->mBaseColorId = LLUUID::null;
+ material->mBaseColorTexture = nullptr;
+ }
+
+ if (normal_tex)
+ {
+ normal_tex->addTextureStats(64.f * 64.f, TRUE);
+ material->mNormalId = normal_tex->getID();
+ material->mNormalTexture = normal_tex;
+ }
+ else
+ {
+ material->mNormalId = LLUUID::null;
+ material->mNormalTexture = nullptr;
+ }
+
+ if (mr_tex)
+ {
+ mr_tex->addTextureStats(64.f * 64.f, TRUE);
+ material->mMetallicRoughnessId = mr_tex->getID();
+ material->mMetallicRoughnessTexture = mr_tex;
+ }
+ else
+ {
+ material->mMetallicRoughnessId = LLUUID::null;
+ material->mMetallicRoughnessTexture = nullptr;
+ }
+
+ if (emissive_tex)
+ {
+ emissive_tex->addTextureStats(64.f * 64.f, TRUE);
+ material->mEmissiveId = emissive_tex->getID();
+ material->mEmissiveTexture = emissive_tex;
+ }
+ else
+ {
+ material->mEmissiveId = LLUUID::null;
+ material->mEmissiveTexture = nullptr;
+ }
+
+ return true;
+
+}
diff --git a/indra/newview/lltinygltfhelper.h b/indra/newview/lltinygltfhelper.h
index 9c2e5afc17..48a6985641 100644
--- a/indra/newview/lltinygltfhelper.h
+++ b/indra/newview/lltinygltfhelper.h
@@ -27,6 +27,7 @@
#pragma once
#include "llgltfmaterial.h"
+#include "llgltfmateriallist.h"
#include "llpointer.h"
#include "tinygltf/tiny_gltf.h"
@@ -40,6 +41,18 @@ namespace LLTinyGLTFHelper
LLImageRaw* getTexture(const std::string& folder, const tinygltf::Model& model, S32 texture_index, std::string& name);
LLImageRaw* getTexture(const std::string& folder, const tinygltf::Model& model, S32 texture_index);
+ LLImageRaw* getTexture(const std::string& folder, const tinygltf::Model& model, S32 texture_index);
+
+ bool getMaterialFromFile(
+ const std::string& filename,
+ S32 mat_index,
+ LLPointer < LLFetchedGLTFMaterial> material,
+ std::string& material_name,
+ LLPointer<LLViewerFetchedTexture>& base_color_tex,
+ LLPointer<LLViewerFetchedTexture>& normal_tex,
+ LLPointer<LLViewerFetchedTexture>& mr_tex,
+ LLPointer<LLViewerFetchedTexture>& emissive_tex);
+
void initFetchedTextures(tinygltf::Material& material,
LLPointer<LLImageRaw>& base_color_img,
LLPointer<LLImageRaw>& normal_img,