diff options
| author | Ptolemy <ptolemy@lindenlab.com> | 2020-09-11 19:01:08 -0700 | 
|---|---|---|
| committer | Ptolemy <ptolemy@lindenlab.com> | 2020-09-11 19:01:08 -0700 | 
| commit | d26f17efd565b189e4ed79ede674a493f4abd97a (patch) | |
| tree | 50238ef98cdf97ace6eacfb04b27f285c1862b13 /indra | |
| parent | 98578ddc7943ddcc4dfb4c3c4faaf91e68170b11 (diff) | |
SL-13768 Remove glow from moon when sun is down due to it using the sun glow setting
Diffstat (limited to 'indra')
| -rw-r--r-- | indra/newview/lldrawpoolwlsky.cpp | 5 | 
1 files changed, 3 insertions, 2 deletions
| diff --git a/indra/newview/lldrawpoolwlsky.cpp b/indra/newview/lldrawpoolwlsky.cpp index b0eb1a405b..de79a47562 100644 --- a/indra/newview/lldrawpoolwlsky.cpp +++ b/indra/newview/lldrawpoolwlsky.cpp @@ -184,6 +184,7 @@ void LLDrawPoolWLSky::renderSkyHazeDeferred(const LLVector3& camPosLocal, F32 ca          ((LLSettingsVOSky*)psky.get())->updateShader(sky_shader); +        bool is_sun_up      = psky->getIsSunUp();          F32 moisture_level  = (float)psky->getSkyMoistureLevel();          F32 droplet_radius  = (float)psky->getSkyDropletRadius();          F32 ice_level       = (float)psky->getSkyIceLevel(); @@ -199,9 +200,9 @@ void LLDrawPoolWLSky::renderSkyHazeDeferred(const LLVector3& camPosLocal, F32 ca          sky_shader->uniform1f(LLShaderMgr::DROPLET_RADIUS, droplet_radius);          sky_shader->uniform1f(LLShaderMgr::ICE_LEVEL, ice_level); -        sky_shader->uniform1f(LLShaderMgr::SUN_MOON_GLOW_FACTOR, psky->getSunMoonGlowFactor()); +        sky_shader->uniform1f(LLShaderMgr::SUN_MOON_GLOW_FACTOR, is_sun_up ? psky->getSunMoonGlowFactor() : 0.0f ); // SL-13768 -        sky_shader->uniform1i(LLShaderMgr::SUN_UP_FACTOR, psky->getIsSunUp() ? 1 : 0); +        sky_shader->uniform1i(LLShaderMgr::SUN_UP_FACTOR, is_sun_up ? 1 : 0);          /// Render the skydome          renderDome(origin, camHeightLocal, sky_shader);	 | 
