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authorBrad Payne (Vir Linden) <vir@lindenlab.com>2010-06-03 14:47:32 -0400
committerBrad Payne (Vir Linden) <vir@lindenlab.com>2010-06-03 14:47:32 -0400
commitd213f8635b96f7da2b1efc193d48dc8d681e4f3e (patch)
tree6112cc0b55747b297fd108ccbd9b4ae1df088a47 /indra
parentd64438c132964721648249a769cbcb4ca6f1dad0 (diff)
parent28b71c34020cadaa62603e03e6815008aaceb210 (diff)
merge
Diffstat (limited to 'indra')
-rw-r--r--indra/newview/llagent.cpp8
-rw-r--r--indra/newview/llagentwearables.cpp10
-rw-r--r--indra/newview/llagentwearables.h3
-rw-r--r--indra/newview/llassetuploadresponders.h2
-rw-r--r--indra/newview/lltexlayer.cpp114
-rw-r--r--indra/newview/lltexlayer.h366
-rw-r--r--indra/newview/lltexlayerparams.h17
-rw-r--r--indra/newview/lltextureview.cpp113
-rw-r--r--indra/newview/llvoavatarself.cpp9
-rw-r--r--indra/newview/llvoavatarself.h1
-rw-r--r--indra/newview/skins/default/xui/de/floater_preview_gesture.xml2
11 files changed, 310 insertions, 335 deletions
diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp
index 0fa77ff7c2..d2e55f88a0 100644
--- a/indra/newview/llagent.cpp
+++ b/indra/newview/llagent.cpp
@@ -3585,7 +3585,13 @@ void LLAgent::sendAgentSetAppearance()
llinfos << "TAT: Sending cached texture data" << llendl;
for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++)
{
- LLUUID hash = gAgentWearables.computeBakedTextureHash((EBakedTextureIndex) baked_index);
+ BOOL generate_valid_hash = TRUE;
+ if (isAgentAvatarValid() && !gAgentAvatarp->isBakedTextureFinal((LLVOAvatarDefines::EBakedTextureIndex)baked_index))
+ {
+ generate_valid_hash = FALSE;
+ }
+
+ LLUUID hash = gAgentWearables.computeBakedTextureHash((EBakedTextureIndex) baked_index, generate_valid_hash);
if (hash.notNull())
{
diff --git a/indra/newview/llagentwearables.cpp b/indra/newview/llagentwearables.cpp
index aa3059fa26..e0104eddf0 100644
--- a/indra/newview/llagentwearables.cpp
+++ b/indra/newview/llagentwearables.cpp
@@ -1619,13 +1619,13 @@ void LLAgentWearables::queryWearableCache()
gAgentQueryManager.mWearablesCacheQueryID++;
}
-LLUUID LLAgentWearables::computeBakedTextureHash(LLVOAvatarDefines::EBakedTextureIndex index)
+LLUUID LLAgentWearables::computeBakedTextureHash(LLVOAvatarDefines::EBakedTextureIndex baked_index,
+ BOOL generate_valid_hash) // Set to false if you want to upload the baked texture w/o putting it in the cache
{
LLUUID hash_id;
bool hash_computed = false;
LLMD5 hash;
-
- const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture(index);
+ const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_index);
for (U8 i=0; i < baked_dict->mWearables.size(); i++)
{
@@ -1638,6 +1638,10 @@ LLUUID LLAgentWearables::computeBakedTextureHash(LLVOAvatarDefines::EBakedTextur
{
LLUUID asset_id = wearable->getAssetID();
hash.update((const unsigned char*)asset_id.mData, UUID_BYTES);
+ if (!generate_valid_hash)
+ {
+ hash.update((const unsigned char*)asset_id.mData, UUID_BYTES);
+ }
hash_computed = true;
}
}
diff --git a/indra/newview/llagentwearables.h b/indra/newview/llagentwearables.h
index 6d379746ba..679ecefa6f 100644
--- a/indra/newview/llagentwearables.h
+++ b/indra/newview/llagentwearables.h
@@ -165,7 +165,8 @@ protected:
public:
// Processes the initial wearables update message (if necessary, since the outfit folder makes it redundant)
static void processAgentInitialWearablesUpdate(LLMessageSystem* mesgsys, void** user_data);
- LLUUID computeBakedTextureHash(LLVOAvatarDefines::EBakedTextureIndex index);
+ LLUUID computeBakedTextureHash(LLVOAvatarDefines::EBakedTextureIndex baked_index,
+ BOOL generate_valid_hash = TRUE);
protected:
void sendAgentWearablesUpdate();
diff --git a/indra/newview/llassetuploadresponders.h b/indra/newview/llassetuploadresponders.h
index ade9c96758..2358aeb39d 100644
--- a/indra/newview/llassetuploadresponders.h
+++ b/indra/newview/llassetuploadresponders.h
@@ -78,7 +78,7 @@ public:
boost::function<void(const LLUUID& uuid)> mCallback;
};
-class LLBakedUploadData;
+struct LLBakedUploadData;
class LLSendTexLayerResponder : public LLAssetUploadResponder
{
public:
diff --git a/indra/newview/lltexlayer.cpp b/indra/newview/lltexlayer.cpp
index b13f9e3898..2c019aa6a4 100644
--- a/indra/newview/lltexlayer.cpp
+++ b/indra/newview/lltexlayer.cpp
@@ -57,17 +57,52 @@
using namespace LLVOAvatarDefines;
+class LLTexLayerInfo
+{
+ friend class LLTexLayer;
+ friend class LLTexLayerTemplate;
+ friend class LLTexLayerInterface;
+public:
+ LLTexLayerInfo();
+ ~LLTexLayerInfo();
+
+ BOOL parseXml(LLXmlTreeNode* node);
+ BOOL createVisualParams(LLVOAvatar *avatar);
+ BOOL isUserSettable() { return mLocalTexture != -1; }
+ S32 getLocalTexture() const { return mLocalTexture; }
+ BOOL getOnlyAlpha() const { return mUseLocalTextureAlphaOnly; }
+ std::string getName() const { return mName; }
+
+private:
+ std::string mName;
+
+ BOOL mWriteAllChannels; // Don't use masking. Just write RGBA into buffer,
+ LLTexLayerInterface::ERenderPass mRenderPass;
+
+ std::string mGlobalColor;
+ LLColor4 mFixedColor;
+
+ S32 mLocalTexture;
+ std::string mStaticImageFileName;
+ BOOL mStaticImageIsMask;
+ BOOL mUseLocalTextureAlphaOnly; // Ignore RGB channels from the input texture. Use alpha as a mask
+ BOOL mIsVisibilityMask;
+
+ typedef std::vector< std::pair< std::string,BOOL > > morph_name_list_t;
+ morph_name_list_t mMorphNameList;
+ param_color_info_list_t mParamColorInfoList;
+ param_alpha_info_list_t mParamAlphaInfoList;
+};
+
//-----------------------------------------------------------------------------
// LLBakedUploadData()
//-----------------------------------------------------------------------------
LLBakedUploadData::LLBakedUploadData(const LLVOAvatarSelf* avatar,
LLTexLayerSet* layerset,
- const LLUUID& id,
- BOOL highest_lod) :
+ const LLUUID& id) :
mAvatar(avatar),
mTexLayerSet(layerset),
mID(id),
- mHighestLOD(highest_lod),
mStartTime(LLFrameTimer::getTotalTime()) // Record starting time
{
}
@@ -87,7 +122,7 @@ LLTexLayerSetBuffer::LLTexLayerSetBuffer(LLTexLayerSet* const owner,
mNeedsUpdate(TRUE),
mNeedsUpload(FALSE),
mUploadPending(FALSE), // Not used for any logic here, just to sync sending of updates
- mDebugNumLowresUploads(0),
+ mNumLowresUploads(0),
mTexLayerSet(owner)
{
LLTexLayerSetBuffer::sGLByteCount += getSize();
@@ -141,12 +176,12 @@ void LLTexLayerSetBuffer::requestUpload()
// If we requested a new upload but haven't even uploaded
// a low res version of our last upload request, then
// keep the timer ticking instead of resetting it.
- if (mNeedsUpload && (mDebugNumLowresUploads == 0))
+ if (mNeedsUpload && (mNumLowresUploads == 0))
{
mNeedsUploadTimer.reset();
}
mNeedsUpload = TRUE;
- mDebugNumLowresUploads = 0;
+ mNumLowresUploads = 0;
mUploadPending = TRUE;
mNeedsUploadTimer.unpause();
}
@@ -289,8 +324,12 @@ BOOL LLTexLayerSetBuffer::isReadyToUpload() const
const U32 texture_timeout = gSavedSettings.getU32("AvatarBakedTextureTimeout");
if (texture_timeout)
{
+ // The timeout period increases exponentially between every lowres upload in order to prevent
+ // spamming the server with frequent uploads.
+ const U32 texture_timeout_threshold = texture_timeout*pow((F32)2.0,(F32)mNumLowresUploads);
+
// If we hit our timeout and have textures available at even lower resolution, then upload.
- const BOOL is_upload_textures_timeout = mNeedsUploadTimer.getElapsedTimeF32() >= texture_timeout;
+ const BOOL is_upload_textures_timeout = mNeedsUploadTimer.getElapsedTimeF32() >= texture_timeout_threshold;
const BOOL has_lower_lod = mTexLayerSet->isLocalTextureDataAvailable();
if (has_lower_lod && is_upload_textures_timeout) return TRUE;
}
@@ -387,14 +426,13 @@ void LLTexLayerSetBuffer::readBackAndUpload()
if( valid )
{
- const BOOL highest_lod = mTexLayerSet->isLocalTextureDataFinal();
// baked_upload_data is owned by the responder and deleted after the request completes
LLBakedUploadData* baked_upload_data = new LLBakedUploadData(gAgentAvatarp,
this->mTexLayerSet,
- asset_id,
- highest_lod);
+ asset_id);
mUploadID = asset_id;
-
+ const BOOL highest_lod = mTexLayerSet->isLocalTextureDataFinal();
+
// upload the image
std::string url = gAgent.getRegion()->getCapability("UploadBakedTexture");
@@ -431,19 +469,19 @@ void LLTexLayerSetBuffer::readBackAndUpload()
LLNotificationsUtil::add("AvatarRezSelfBakeNotification",args);
llinfos << "Uploading [ name: " << mTexLayerSet->getBodyRegionName() << " res:" << lod_str << " time:" << (U32)mNeedsUploadTimer.getElapsedTimeF32() << " ]" << llendl;
}
-
+
if (highest_lod)
{
- // Got the final LOD for the baked texture.
+ // Sending the final LOD for the baked texture.
// All done, pause the upload timer so we know how long it took.
mNeedsUpload = FALSE;
mNeedsUploadTimer.pause();
}
else
{
- // Got a lower level LOD for the baked texture.
+ // Sending a lower level LOD for the baked texture.
// Restart the upload timer.
- mDebugNumLowresUploads++;
+ mNumLowresUploads++;
mNeedsUploadTimer.unpause();
mNeedsUploadTimer.reset();
}
@@ -973,11 +1011,11 @@ void LLTexLayerSet::applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_
mAvatar->applyMorphMask(tex_data, width, height, num_components, mBakedTexIndex);
}
-BOOL LLTexLayerSet::isMorphValid()
+BOOL LLTexLayerSet::isMorphValid() const
{
- for( layer_list_t::iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ )
+ for(layer_list_t::const_iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ )
{
- LLTexLayerInterface* layer = *iter;
+ const LLTexLayerInterface* layer = *iter;
if (layer && !layer->isMorphValid())
{
return FALSE;
@@ -1193,7 +1231,6 @@ BOOL LLTexLayerInfo::createVisualParams(LLVOAvatar *avatar)
LLTexLayerInterface::LLTexLayerInterface(LLTexLayerSet* const layer_set):
mTexLayerSet( layer_set ),
mMorphMasksValid( FALSE ),
- mStaticImageInvalid( FALSE ),
mInfo(NULL),
mHasMorph(FALSE)
{
@@ -1307,17 +1344,17 @@ void LLTexLayerInterface::invalidateMorphMasks()
mMorphMasksValid = FALSE;
}
-LLViewerVisualParam* LLTexLayerInterface::getVisualParamPtr(S32 index)
+LLViewerVisualParam* LLTexLayerInterface::getVisualParamPtr(S32 index) const
{
LLViewerVisualParam *result = NULL;
- for (param_color_list_t::iterator color_iter = mParamColorList.begin(); color_iter != mParamColorList.end() && !result; ++color_iter)
+ for (param_color_list_t::const_iterator color_iter = mParamColorList.begin(); color_iter != mParamColorList.end() && !result; ++color_iter)
{
if ((*color_iter)->getID() == index)
{
result = *color_iter;
}
}
- for (param_alpha_list_t::iterator alpha_iter = mParamAlphaList.begin(); alpha_iter != mParamAlphaList.end() && !result; ++alpha_iter)
+ for (param_alpha_list_t::const_iterator alpha_iter = mParamAlphaList.begin(); alpha_iter != mParamAlphaList.end() && !result; ++alpha_iter)
{
if ((*alpha_iter)->getID() == index)
{
@@ -1571,7 +1608,7 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height)
return success;
}
-U8* LLTexLayer::getAlphaData()
+const U8* LLTexLayer::getAlphaData() const
{
LLCRC alpha_mask_crc;
const LLUUID& uuid = getUUID();
@@ -1587,7 +1624,7 @@ U8* LLTexLayer::getAlphaData()
U32 cache_index = alpha_mask_crc.getCRC();
- alpha_cache_t::iterator iter2 = mAlphaCache.find(cache_index);
+ alpha_cache_t::const_iterator iter2 = mAlphaCache.find(cache_index);
return (iter2 == mAlphaCache.end()) ? 0 : iter2->second;
}
@@ -1810,7 +1847,7 @@ BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC
void LLTexLayer::addAlphaMask(U8 *data, S32 originX, S32 originY, S32 width, S32 height)
{
S32 size = width * height;
- U8* alphaData = getAlphaData();
+ const U8* alphaData = getAlphaData();
if (!alphaData && hasAlphaParams())
{
LLColor4 net_color;
@@ -1833,7 +1870,7 @@ void LLTexLayer::addAlphaMask(U8 *data, S32 originX, S32 originY, S32 width, S32
}
}
-/*virtual*/ BOOL LLTexLayer::isInvisibleAlphaMask()
+/*virtual*/ BOOL LLTexLayer::isInvisibleAlphaMask() const
{
if (mLocalTextureObject)
{
@@ -1846,8 +1883,7 @@ void LLTexLayer::addAlphaMask(U8 *data, S32 originX, S32 originY, S32 width, S32
return FALSE;
}
-// private helper function
-LLUUID LLTexLayer::getUUID()
+LLUUID LLTexLayer::getUUID() const
{
LLUUID uuid;
if( getInfo()->mLocalTexture != -1 )
@@ -1906,7 +1942,7 @@ LLTexLayerTemplate::~LLTexLayerTemplate()
return LLTexLayerInterface::setInfo(info, wearable);
}
-U32 LLTexLayerTemplate::updateWearableCache()
+U32 LLTexLayerTemplate::updateWearableCache() const
{
mWearableCache.clear();
@@ -1931,7 +1967,7 @@ U32 LLTexLayerTemplate::updateWearableCache()
}
return added;
}
-LLTexLayer* LLTexLayerTemplate::getLayer(U32 i)
+LLTexLayer* LLTexLayerTemplate::getLayer(U32 i) const
{
if (mWearableCache.size() <= i)
{
@@ -2040,7 +2076,7 @@ LLTexLayer* LLTexLayerTemplate::getLayer(U32 i)
}
}
-/*virtual*/ BOOL LLTexLayerTemplate::isInvisibleAlphaMask()
+/*virtual*/ BOOL LLTexLayerTemplate::isInvisibleAlphaMask() const
{
U32 num_wearables = updateWearableCache();
for (U32 i = 0; i < num_wearables; i++)
@@ -2064,19 +2100,17 @@ LLTexLayer* LLTexLayerTemplate::getLayer(U32 i)
//-----------------------------------------------------------------------------
LLTexLayerInterface* LLTexLayerSet::findLayerByName(const std::string& name)
{
- for( layer_list_t::iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ )
+ for (layer_list_t::iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ )
{
LLTexLayerInterface* layer = *iter;
-
if (layer->getName() == name)
{
return layer;
}
}
- for( layer_list_t::iterator iter = mMaskLayerList.begin(); iter != mMaskLayerList.end(); iter++ )
+ for (layer_list_t::iterator iter = mMaskLayerList.begin(); iter != mMaskLayerList.end(); iter++ )
{
LLTexLayerInterface* layer = *iter;
-
if (layer->getName() == name)
{
return layer;
@@ -2121,7 +2155,7 @@ LLTexLayerStaticImageList::~LLTexLayerStaticImageList()
deleteCachedImages();
}
-void LLTexLayerStaticImageList::dumpByteCount()
+void LLTexLayerStaticImageList::dumpByteCount() const
{
llinfos << "Avatar Static Textures " <<
"KB GL:" << (mGLBytes / 1024) <<
@@ -2241,11 +2275,13 @@ const std::string LLTexLayerSetBuffer::dumpTextureInfo() const
if (!isAgentAvatarValid()) return "";
const BOOL is_high_res = !mNeedsUpload;
- const U32 num_low_res = mDebugNumLowresUploads;
+ const U32 num_low_res = mNumLowresUploads;
const U32 upload_time = (U32)mNeedsUploadTimer.getElapsedTimeF32();
+ const BOOL is_uploaded = !mUploadPending;
const std::string local_texture_info = gAgentAvatarp->debugDumpLocalTextureDataInfo(mTexLayerSet);
- std::string text = llformat("[ HiRes:%d LoRes:%d Timer:%d ] %s",
- is_high_res, num_low_res, upload_time,
+ std::string text = llformat("[ HiRes:%d LoRes:%d Uploaded:%d ] [ Timer:%d ] %s",
+ is_high_res, num_low_res, is_uploaded,
+ upload_time,
local_texture_info.c_str());
return text;
}
diff --git a/indra/newview/lltexlayer.h b/indra/newview/lltexlayer.h
index 313c5f24e1..615de661af 100644
--- a/indra/newview/lltexlayer.h
+++ b/indra/newview/lltexlayer.h
@@ -1,6 +1,6 @@
/**
* @file lltexlayer.h
- * @brief A texture layer. Used for avatars.
+ * @brief Texture layer classes. Used for avatars.
*
* $LicenseInfo:firstyear=2002&license=viewergpl$
*
@@ -35,40 +35,31 @@
#include <deque>
#include "lldynamictexture.h"
-#include "llwearable.h"
#include "llvoavatardefines.h"
+#include "lltexlayerparams.h"
class LLVOAvatar;
class LLVOAvatarSelf;
class LLImageTGA;
class LLImageRaw;
class LLXmlTreeNode;
-class LLPolyMorphTarget;
class LLTexLayerSet;
class LLTexLayerSetInfo;
class LLTexLayerInfo;
class LLTexLayerSetBuffer;
-class LLTexLayerParamColor;
-class LLTexLayerParamColorInfo;
-class LLTexLayerParamAlpha;
-class LLTexLayerParamAlphaInfo;
class LLWearable;
class LLViewerVisualParam;
-typedef std::vector<LLTexLayerParamColor *> param_color_list_t;
-typedef std::vector<LLTexLayerParamAlpha *> param_alpha_list_t;
-typedef std::vector<LLTexLayerParamColorInfo *> param_color_info_list_t;
-typedef std::vector<LLTexLayerParamAlphaInfo *> param_alpha_info_list_t;
-
-
-//-----------------------------------------------------------------------------
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// LLTexLayerInterface
-// Interface class to generalize functionality shared by LLTexLayer and LLTexLayerTemplate.
-
+//
+// Interface class to generalize functionality shared by LLTexLayer
+// and LLTexLayerTemplate.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
class LLTexLayerInterface
{
public:
- enum ERenderPass
+ enum ERenderPass
{
RP_COLOR,
RP_BUMP,
@@ -79,84 +70,78 @@ public:
LLTexLayerInterface(const LLTexLayerInterface &layer, LLWearable *wearable);
virtual ~LLTexLayerInterface() {}
- const LLTexLayerInfo* getInfo() const { return mInfo; }
- virtual BOOL setInfo(const LLTexLayerInfo *info, LLWearable* wearable ); // This sets mInfo and calls initialization functions
virtual BOOL render(S32 x, S32 y, S32 width, S32 height) = 0;
- void requestUpdate();
- LLTexLayerSet* const getTexLayerSet() const { return mTexLayerSet; }
-
virtual void deleteCaches() = 0;
- void invalidateMorphMasks();
- virtual void setHasMorph(BOOL newval) { mHasMorph = newval; }
- BOOL hasMorph() { return mHasMorph; }
- BOOL isMorphValid() { return mMorphMasksValid; }
+ virtual BOOL blendAlphaTexture(S32 x, S32 y, S32 width, S32 height) = 0;
+ virtual BOOL isInvisibleAlphaMask() const = 0;
+
+ const LLTexLayerInfo* getInfo() const { return mInfo; }
+ virtual BOOL setInfo(const LLTexLayerInfo *info, LLWearable* wearable); // sets mInfo, calls initialization functions
const std::string& getName() const;
- ERenderPass getRenderPass() const;
- const std::string& getGlobalColor() const;
+ const LLTexLayerSet* const getTexLayerSet() const { return mTexLayerSet; }
+ LLTexLayerSet* const getTexLayerSet() { return mTexLayerSet; }
- virtual BOOL blendAlphaTexture( S32 x, S32 y, S32 width, S32 height) = 0;
- virtual void gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height) = 0;
- BOOL hasAlphaParams() const { return !mParamAlphaList.empty(); }
- BOOL isVisibilityMask() const;
- virtual BOOL isInvisibleAlphaMask() = 0;
+ void invalidateMorphMasks();
+ virtual void setHasMorph(BOOL newval) { mHasMorph = newval; }
+ BOOL hasMorph() const { return mHasMorph; }
+ BOOL isMorphValid() const { return mMorphMasksValid; }
- LLTexLayerSet* getLayerSet() {return mTexLayerSet;}
+ void requestUpdate();
+ virtual void gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height) = 0;
+ BOOL hasAlphaParams() const { return !mParamAlphaList.empty(); }
- LLViewerVisualParam* getVisualParamPtr(S32 index);
+ ERenderPass getRenderPass() const;
+ BOOL isVisibilityMask() const;
+protected:
+ const std::string& getGlobalColor() const;
+ LLViewerVisualParam* getVisualParamPtr(S32 index) const;
protected:
- LLTexLayerSet* const mTexLayerSet;
+ LLTexLayerSet* const mTexLayerSet;
+ const LLTexLayerInfo* mInfo;
+ BOOL mMorphMasksValid;
+ BOOL mHasMorph;
// Layers can have either mParamColorList, mGlobalColor, or mFixedColor. They are looked for in that order.
param_color_list_t mParamColorList;
+ param_alpha_list_t mParamAlphaList;
// mGlobalColor name stored in mInfo
// mFixedColor value stored in mInfo
- param_alpha_list_t mParamAlphaList;
-
- BOOL mMorphMasksValid;
- BOOL mStaticImageInvalid;
-
- BOOL mHasMorph;
-
- const LLTexLayerInfo *mInfo;
-
};
-//-----------------------------------------------------------------------------
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// LLTexLayerTemplate
-// Template class
-// Only exists for llvoavatarself
-
+//
+// Only exists for llvoavatarself.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
class LLTexLayerTemplate : public LLTexLayerInterface
{
public:
LLTexLayerTemplate(LLTexLayerSet* const layer_set);
LLTexLayerTemplate(const LLTexLayerTemplate &layer);
/*virtual*/ ~LLTexLayerTemplate();
-
/*virtual*/ BOOL render(S32 x, S32 y, S32 width, S32 height);
- /*virtual*/ BOOL setInfo(const LLTexLayerInfo *info, LLWearable* wearable ); // This sets mInfo and calls initialization functions
- /*virtual*/ BOOL blendAlphaTexture( S32 x, S32 y, S32 width, S32 height); // Multiplies a single alpha texture against the frame buffer
+ /*virtual*/ BOOL setInfo(const LLTexLayerInfo *info, LLWearable* wearable); // This sets mInfo and calls initialization functions
+ /*virtual*/ BOOL blendAlphaTexture(S32 x, S32 y, S32 width, S32 height); // Multiplies a single alpha texture against the frame buffer
/*virtual*/ void gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height);
/*virtual*/ void setHasMorph(BOOL newval);
/*virtual*/ void deleteCaches();
- /*virtual*/ BOOL isInvisibleAlphaMask();
-
+ /*virtual*/ BOOL isInvisibleAlphaMask() const;
+protected:
+ U32 updateWearableCache() const;
+ LLTexLayer* getLayer(U32 i) const;
private:
- U32 updateWearableCache();
- LLTexLayer* getLayer(U32 i);
typedef std::vector<LLWearable*> wearable_cache_t;
- wearable_cache_t mWearableCache;
-
+ mutable wearable_cache_t mWearableCache; // mutable b/c most get- require updating this cache
};
-//-----------------------------------------------------------------------------
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// LLTexLayer
-// A single texture layer
-// Only exists for llvoavatarself
-
+//
+// A single texture layer. Only exists for llvoavatarself.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
class LLTexLayer : public LLTexLayerInterface
{
public:
@@ -165,79 +150,37 @@ public:
LLTexLayer(const LLTexLayerTemplate &layer_template, LLLocalTextureObject *lto, LLWearable *wearable);
/*virtual*/ ~LLTexLayer();
- /*virtual*/ BOOL setInfo(const LLTexLayerInfo *info, LLWearable* wearable ); // This sets mInfo and calls initialization functions
+ /*virtual*/ BOOL setInfo(const LLTexLayerInfo *info, LLWearable* wearable); // This sets mInfo and calls initialization functions
/*virtual*/ BOOL render(S32 x, S32 y, S32 width, S32 height);
/*virtual*/ void deleteCaches();
- U8* getAlphaData();
+ const U8* getAlphaData() const;
BOOL findNetColor(LLColor4* color) const;
- /*virtual*/ BOOL blendAlphaTexture( S32 x, S32 y, S32 width, S32 height); // Multiplies a single alpha texture against the frame buffer
+ /*virtual*/ BOOL blendAlphaTexture(S32 x, S32 y, S32 width, S32 height); // Multiplies a single alpha texture against the frame buffer
/*virtual*/ void gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height);
BOOL renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLColor4 &layer_color);
void addAlphaMask(U8 *data, S32 originX, S32 originY, S32 width, S32 height);
- /*virtual*/ BOOL isInvisibleAlphaMask();
-
- void setLTO(LLLocalTextureObject *lto) { mLocalTextureObject = lto; }
- LLLocalTextureObject* getLTO() { return mLocalTextureObject; }
+ /*virtual*/ BOOL isInvisibleAlphaMask() const;
- static void calculateTexLayerColor(const param_color_list_t &param_list, LLColor4 &net_color);
+ void setLTO(LLLocalTextureObject *lto) { mLocalTextureObject = lto; }
+ LLLocalTextureObject* getLTO() { return mLocalTextureObject; }
+ static void calculateTexLayerColor(const param_color_list_t &param_list, LLColor4 &net_color);
+protected:
+ LLUUID getUUID() const;
private:
- LLUUID getUUID();
-
typedef std::map<U32, U8*> alpha_cache_t;
alpha_cache_t mAlphaCache;
- LLLocalTextureObject *mLocalTextureObject;
-};
-
-// Make private
-class LLTexLayerInfo
-{
- friend class LLTexLayer;
- friend class LLTexLayerTemplate;
- friend class LLTexLayerInterface;
-public:
- LLTexLayerInfo();
- ~LLTexLayerInfo();
-
- BOOL parseXml(LLXmlTreeNode* node);
- BOOL createVisualParams(LLVOAvatar *avatar);
- BOOL isUserSettable() { return mLocalTexture != -1; }
- S32 getLocalTexture() const { return mLocalTexture; }
- BOOL getOnlyAlpha() const { return mUseLocalTextureAlphaOnly; }
- std::string getName() const { return mName; }
-
-private:
- std::string mName;
-
- BOOL mWriteAllChannels; // Don't use masking. Just write RGBA into buffer,
- LLTexLayer::ERenderPass mRenderPass;
-
- std::string mGlobalColor;
- LLColor4 mFixedColor;
-
- S32 mLocalTexture;
- std::string mStaticImageFileName;
- BOOL mStaticImageIsMask;
- BOOL mUseLocalTextureAlphaOnly; // Ignore RGB channels from the input texture. Use alpha as a mask
- BOOL mIsVisibilityMask;
-
- typedef std::vector< std::pair< std::string,BOOL > > morph_name_list_t;
- morph_name_list_t mMorphNameList;
- param_color_info_list_t mParamColorInfoList;
- param_alpha_info_list_t mParamAlphaInfoList;
+ LLLocalTextureObject* mLocalTextureObject;
};
-//
-// LLTexLayer
-//-----------------------------------------------------------------------------
-
-//-----------------------------------------------------------------------------
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// LLTexLayerSet
-// An ordered set of texture layers that get composited into a single texture.
-// Only exists for llvoavatarself
-
+//
+// An ordered set of texture layers that gets composited into a single texture.
+// Only exists for llvoavatarself.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
class LLTexLayerSet
{
friend class LLTexLayerSetBuffer;
@@ -245,186 +188,163 @@ public:
LLTexLayerSet(LLVOAvatarSelf* const avatar);
~LLTexLayerSet();
- const LLTexLayerSetInfo* getInfo() const { return mInfo; }
- BOOL setInfo(const LLTexLayerSetInfo *info); // This sets mInfo and calls initialization functions
-
- BOOL render(S32 x, S32 y, S32 width, S32 height);
- void renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height, bool forceClear = false);
-
- BOOL isBodyRegion(const std::string& region) const;
- LLTexLayerSetBuffer* getComposite();
- const LLTexLayerSetBuffer* getComposite() const; // Do not create one if it doesn't exist.
- void requestUpdate();
- void requestUpload();
- void cancelUpload();
- void updateComposite();
- BOOL isLocalTextureDataAvailable() const;
- BOOL isLocalTextureDataFinal() const;
- void createComposite();
- void destroyComposite();
- void setUpdatesEnabled(BOOL b);
- BOOL getUpdatesEnabled() const { return mUpdatesEnabled; }
- void deleteCaches();
- void gatherMorphMaskAlpha(U8 *data, S32 width, S32 height);
- void applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components);
- BOOL isMorphValid();
- void invalidateMorphMasks();
- LLTexLayerInterface* findLayerByName(const std::string& name);
- void cloneTemplates(LLLocalTextureObject *lto, LLVOAvatarDefines::ETextureIndex tex_index, LLWearable* wearable);
+ const LLTexLayerSetInfo* getInfo() const { return mInfo; }
+ BOOL setInfo(const LLTexLayerSetInfo *info); // This sets mInfo and calls initialization functions
+
+ BOOL render(S32 x, S32 y, S32 width, S32 height);
+ void renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height, bool forceClear = false);
+
+ BOOL isBodyRegion(const std::string& region) const;
+ LLTexLayerSetBuffer* getComposite();
+ const LLTexLayerSetBuffer* getComposite() const; // Do not create one if it doesn't exist.
+ void requestUpdate();
+ void requestUpload();
+ void cancelUpload();
+ void updateComposite();
+ BOOL isLocalTextureDataAvailable() const;
+ BOOL isLocalTextureDataFinal() const;
+ void createComposite();
+ void destroyComposite();
+ void setUpdatesEnabled(BOOL b);
+ BOOL getUpdatesEnabled() const { return mUpdatesEnabled; }
+ void deleteCaches();
+ void gatherMorphMaskAlpha(U8 *data, S32 width, S32 height);
+ void applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components);
+ BOOL isMorphValid() const;
+ void invalidateMorphMasks();
+ LLTexLayerInterface* findLayerByName(const std::string& name);
+ void cloneTemplates(LLLocalTextureObject *lto, LLVOAvatarDefines::ETextureIndex tex_index, LLWearable* wearable);
- LLVOAvatarSelf* getAvatar() const { return mAvatar; }
- const std::string getBodyRegionName() const;
- BOOL hasComposite() const { return (mComposite.notNull()); }
+ LLVOAvatarSelf* getAvatar() const { return mAvatar; }
+ const std::string getBodyRegionName() const;
+ BOOL hasComposite() const { return (mComposite.notNull()); }
LLVOAvatarDefines::EBakedTextureIndex getBakedTexIndex() { return mBakedTexIndex; }
- void setBakedTexIndex( LLVOAvatarDefines::EBakedTextureIndex index) { mBakedTexIndex = index; }
- BOOL isVisible() const { return mIsVisible; }
+ void setBakedTexIndex(LLVOAvatarDefines::EBakedTextureIndex index) { mBakedTexIndex = index; }
+ BOOL isVisible() const { return mIsVisible; }
-public:
- static BOOL sHasCaches;
-
- typedef std::vector<LLTexLayerInterface *> layer_list_t;
+ static BOOL sHasCaches;
private:
- layer_list_t mLayerList;
- layer_list_t mMaskLayerList;
+ typedef std::vector<LLTexLayerInterface *> layer_list_t;
+ layer_list_t mLayerList;
+ layer_list_t mMaskLayerList;
LLPointer<LLTexLayerSetBuffer> mComposite;
- LLVOAvatarSelf* const mAvatar; // Backlink only; don't make this an LLPointer.
- BOOL mUpdatesEnabled;
- BOOL mIsVisible;
+ LLVOAvatarSelf* const mAvatar; // note: backlink only; don't make this an LLPointer.
+ BOOL mUpdatesEnabled;
+ BOOL mIsVisible;
LLVOAvatarDefines::EBakedTextureIndex mBakedTexIndex;
-
- const LLTexLayerSetInfo *mInfo;
+ const LLTexLayerSetInfo* mInfo;
};
-// Contains shared layer set data
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// LLTexLayerSetInfo
+//
+// Contains shared layer set data.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
class LLTexLayerSetInfo
{
friend class LLTexLayerSet;
public:
LLTexLayerSetInfo();
~LLTexLayerSetInfo();
-
BOOL parseXml(LLXmlTreeNode* node);
void createVisualParams(LLVOAvatar *avatar);
-
private:
std::string mBodyRegion;
S32 mWidth;
S32 mHeight;
std::string mStaticAlphaFileName;
BOOL mClearAlpha; // Set alpha to 1 for this layerset (if there is no mStaticAlphaFileName)
-
typedef std::vector<LLTexLayerInfo*> layer_info_list_t;
layer_info_list_t mLayerInfoList;
};
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// LLTexLayerSetBuffer
+//
// The composite image that a LLTexLayerSet writes to. Each LLTexLayerSet has one.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
class LLTexLayerSetBuffer : public LLViewerDynamicTexture
{
public:
LLTexLayerSetBuffer(LLTexLayerSet* const owner, S32 width, S32 height);
virtual ~LLTexLayerSetBuffer();
-
- /*virtual*/ S8 getType() const ;
+ /*virtual*/ S8 getType() const;
virtual void preRender(BOOL clear_depth);
virtual void postRender(BOOL success);
virtual BOOL render();
BOOL updateImmediate();
bool isInitialized(void) const;
- BOOL needsRender();
+ /*virtual*/ BOOL needsRender();
void requestUpdate();
void requestUpload();
void cancelUpload();
- BOOL uploadPending() { return mUploadPending; }
- BOOL render( S32 x, S32 y, S32 width, S32 height );
+ BOOL uploadPending() const { return mUploadPending; }
+ BOOL render(S32 x, S32 y, S32 width, S32 height);
void readBackAndUpload();
-
static void onTextureUploadComplete(const LLUUID& uuid,
void* userdata,
S32 result, LLExtStat ext_status);
static void dumpTotalByteCount();
-
const std::string dumpTextureInfo() const;
-
- virtual void restoreGLTexture();
- virtual void destroyGLTexture();
-
+ virtual void restoreGLTexture();
+ virtual void destroyGLTexture();
protected:
void pushProjection() const;
void popProjection() const;
BOOL isReadyToUpload() const;
-
private:
LLTexLayerSet* const mTexLayerSet;
-
- BOOL mNeedsUpdate; // Whether we need to update our baked textures
- BOOL mNeedsUpload; // Whether we need to send our baked textures to the server
- U32 mDebugNumLowresUploads; // Number of times we've sent a lowres version of our baked textures to the server
- BOOL mUploadPending; // Whether we have received back the new baked textures
- LLUUID mUploadID; // Identifies the current upload process (null if none). Used to avoid overlaps (eg, when the user rapidly makes two changes outside of Face Edit)
-
+ BOOL mNeedsUpdate; // whether we need to update our baked textures
+ BOOL mNeedsUpload; // whether we need to send our baked textures to the server
+ U32 mNumLowresUploads; // mumber of times we've sent a lowres version of our baked textures to the server
+ BOOL mUploadPending; // whether we have received back the new baked textures
+ LLUUID mUploadID; // the current upload process (null if none). Used to avoid overlaps, e.g. when the user rapidly makes two changes outside of Face Edit.
static S32 sGLByteCount;
-
LLFrameTimer mNeedsUploadTimer; // Tracks time since upload was requested
-
};
-//
-// LLTexLayerSet
-//-----------------------------------------------------------------------------
-
-//-----------------------------------------------------------------------------
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// LLTexLayerStaticImageList
//
-
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
class LLTexLayerStaticImageList : public LLSingleton<LLTexLayerStaticImageList>
{
public:
LLTexLayerStaticImageList();
~LLTexLayerStaticImageList();
-
LLViewerTexture* getTexture(const std::string& file_name, BOOL is_mask);
- LLImageTGA* getImageTGA(const std::string& file_name);
-
- void deleteCachedImages();
- void dumpByteCount();
-
-private:
- BOOL loadImageRaw(const std::string& file_name, LLImageRaw* image_raw);
-
+ LLImageTGA* getImageTGA(const std::string& file_name);
+ void deleteCachedImages();
+ void dumpByteCount() const;
+protected:
+ BOOL loadImageRaw(const std::string& file_name, LLImageRaw* image_raw);
private:
- LLStringTable mImageNames;
-
- typedef std::map< const char*, LLPointer<LLViewerTexture> > texture_map_t;
- texture_map_t mStaticImageList;
- typedef std::map< const char*, LLPointer<LLImageTGA> > image_tga_map_t;
- image_tga_map_t mStaticImageListTGA;
-
- S32 mGLBytes;
- S32 mTGABytes;
+ LLStringTable mImageNames;
+ typedef std::map<const char*, LLPointer<LLViewerTexture>> texture_map_t;
+ texture_map_t mStaticImageList;
+ typedef std::map<const char*, LLPointer<LLImageTGA>> image_tga_map_t;
+ image_tga_map_t mStaticImageListTGA;
+ S32 mGLBytes;
+ S32 mTGABytes;
};
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// LLBakedUploadData
+//
// Used by LLTexLayerSetBuffer for a callback.
-// Note to anyone merging branches - this supercedes the previous fix
-// for DEV-31590 "Heap corruption and crash after outfit changes",
-// here and in lltexlayer.cpp. Equally correct and a bit simpler.
-class LLBakedUploadData
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+struct LLBakedUploadData
{
-public:
LLBakedUploadData(const LLVOAvatarSelf* avatar,
LLTexLayerSet* layerset,
- const LLUUID& id,
- BOOL highest_lod);
+ const LLUUID& id);
~LLBakedUploadData() {}
-
const LLUUID mID;
- const LLVOAvatarSelf* mAvatar; // just backlink, don't LLPointer
+ const LLVOAvatarSelf* mAvatar; // note: backlink only; don't LLPointer
LLTexLayerSet* mTexLayerSet;
- const U64 mStartTime; // Used to measure time baked texture upload requires
- BOOL mHighestLOD;
-
+ const U64 mStartTime; // for measuring baked texture upload time
};
-
#endif // LL_LLTEXLAYER_H
diff --git a/indra/newview/lltexlayerparams.h b/indra/newview/lltexlayerparams.h
index 93d01352d4..7747ee1ebf 100644
--- a/indra/newview/lltexlayerparams.h
+++ b/indra/newview/lltexlayerparams.h
@@ -42,6 +42,10 @@ class LLViewerTexture;
class LLVOAvatar;
class LLWearable;
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// LLTexLayerParam
+//
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
class LLTexLayerParam : public LLViewerVisualParam
{
public:
@@ -55,9 +59,10 @@ protected:
LLVOAvatar* mAvatar;
};
-//-----------------------------------------------------------------------------
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// LLTexLayerParamAlpha
//
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
class LLTexLayerParamAlpha : public LLTexLayerParam
{
public:
@@ -124,9 +129,10 @@ private:
// LLTexLayerParamAlpha
//-----------------------------------------------------------------------------
-//-----------------------------------------------------------------------------
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// LLTexLayerParamColor
//
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
class LLTexLayerParamColor : public LLTexLayerParam
{
public:
@@ -184,8 +190,9 @@ private:
S32 mNumColors;
};
-//
-// LLTexLayerParamColor
-//-----------------------------------------------------------------------------
+typedef std::vector<LLTexLayerParamColor *> param_color_list_t;
+typedef std::vector<LLTexLayerParamAlpha *> param_alpha_list_t;
+typedef std::vector<LLTexLayerParamColorInfo *> param_color_info_list_t;
+typedef std::vector<LLTexLayerParamAlphaInfo *> param_alpha_info_list_t;
#endif
diff --git a/indra/newview/lltextureview.cpp b/indra/newview/lltextureview.cpp
index 7a8b6557bb..377449cc8b 100644
--- a/indra/newview/lltextureview.cpp
+++ b/indra/newview/lltextureview.cpp
@@ -65,6 +65,8 @@ LLTextureView *gTextureView = NULL;
LLTextureSizeView *gTextureSizeView = NULL;
LLTextureSizeView *gTextureCategoryView = NULL;
+#define HIGH_PRIORITY 100000000.f
+
//static
std::set<LLViewerFetchedTexture*> LLTextureView::sDebugImages;
@@ -415,13 +417,14 @@ void LLAvatarTexBar::draw()
if (!avatarp) return;
const S32 line_height = (S32)(LLFontGL::getFontMonospace()->getLineHeight() + .5f);
- const S32 v_offset = (S32)((texture_bar_height + 2.5f) * mTextureView->mNumTextureBars + 2.5f);
+ const S32 v_offset = 0;
+
//----------------------------------------------------------------------------
LLGLSUIDefault gls_ui;
LLColor4 text_color(1.f, 1.f, 1.f, 1.f);
LLColor4 color;
- U32 line_num = 6;
+ U32 line_num = 1;
for (LLVOAvatarDefines::LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDefines::LLVOAvatarDictionary::getInstance()->getBakedTextures().begin();
baked_iter != LLVOAvatarDefines::LLVOAvatarDictionary::getInstance()->getBakedTextures().end();
++baked_iter)
@@ -433,7 +436,7 @@ void LLAvatarTexBar::draw()
if (!layerset_buffer) continue;
std::string text = layerset_buffer->dumpTextureInfo();
LLFontGL::getFontMonospace()->renderUTF8(text, 0, 0, v_offset + line_height*line_num,
- text_color, LLFontGL::LEFT, LLFontGL::TOP, LLFontGL::BOLD, LLFontGL::DROP_SHADOW_SOFT);
+ text_color, LLFontGL::LEFT, LLFontGL::TOP); //, LLFontGL::BOLD, LLFontGL::DROP_SHADOW_SOFT);
line_num++;
}
const U32 texture_timeout = gSavedSettings.getU32("AvatarBakedTextureTimeout");
@@ -443,7 +446,7 @@ void LLAvatarTexBar::draw()
const std::string override_tex_discard_level_str = override_tex_discard_level ? llformat("%d",override_tex_discard_level) : "Disabled";
std::string header_text = llformat("[ Timeout('AvatarBakedTextureTimeout'):%s ] [ LOD_Override('TextureDiscardLevel'):%s ]", texture_timeout_str.c_str(), override_tex_discard_level_str.c_str());
LLFontGL::getFontMonospace()->renderUTF8(header_text, 0, 0, v_offset + line_height*line_num,
- text_color, LLFontGL::LEFT, LLFontGL::TOP, LLFontGL::BOLD, LLFontGL::DROP_SHADOW_SOFT);
+ text_color, LLFontGL::LEFT, LLFontGL::TOP); //, LLFontGL::BOLD, LLFontGL::DROP_SHADOW_SOFT);
}
BOOL LLAvatarTexBar::handleMouseDown(S32 x, S32 y, MASK mask)
@@ -454,7 +457,8 @@ BOOL LLAvatarTexBar::handleMouseDown(S32 x, S32 y, MASK mask)
LLRect LLAvatarTexBar::getRequiredRect()
{
LLRect rect;
- rect.mTop = 8;
+ rect.mTop = 85;
+ if (!gSavedSettings.getBOOL("DebugAvatarRezTime")) rect.mTop = 0;
return rect;
}
@@ -497,7 +501,7 @@ void LLGLTexMemBar::draw()
F32 cache_usage = (F32)BYTES_TO_MEGA_BYTES(LLAppViewer::getTextureCache()->getUsage()) ;
F32 cache_max_usage = (F32)BYTES_TO_MEGA_BYTES(LLAppViewer::getTextureCache()->getMaxUsage()) ;
S32 line_height = (S32)(LLFontGL::getFontMonospace()->getLineHeight() + .5f);
- S32 v_offset = (S32)((texture_bar_height + 2.5f) * mTextureView->mNumTextureBars + 5.0f);
+ S32 v_offset = (S32)((texture_bar_height + 2.2f) * mTextureView->mNumTextureBars + 2.0f);
//----------------------------------------------------------------------------
LLGLSUIDefault gls_ui;
LLColor4 text_color(1.f, 1.f, 1.f, 0.75f);
@@ -649,7 +653,8 @@ BOOL LLGLTexMemBar::handleMouseDown(S32 x, S32 y, MASK mask)
LLRect LLGLTexMemBar::getRequiredRect()
{
LLRect rect;
- rect.mTop = 8;
+ //rect.mTop = 50;
+ rect.mTop = 0;
return rect;
}
@@ -808,7 +813,7 @@ void LLTextureView::draw()
{
S32 tex_mem = imagep->hasGLTexture() ? imagep->getTextureMemory() : 0 ;
llinfos << imagep->getID()
- << "\t" << tex_mem
+ << "\t" << tex_mem
<< "\t" << imagep->getBoostLevel()
<< "\t" << imagep->getDecodePriority()
<< "\t" << imagep->getWidth()
@@ -823,19 +828,6 @@ void LLTextureView::draw()
++debug_count; // for breakpoints
}
-#if 0
- if (imagep->getDontDiscard())
- {
- continue;
- }
-
- if (imagep->isMissingAsset())
- {
- continue;
- }
-#endif
-
-#define HIGH_PRIORITY 100000000.f
F32 pri;
if (mOrderFetch)
{
@@ -854,59 +846,55 @@ void LLTextureView::draw()
if (!mOrderFetch)
{
-#if 1
- if (pri < HIGH_PRIORITY && LLSelectMgr::getInstance())
- {
- struct f : public LLSelectedTEFunctor
+ if (pri < HIGH_PRIORITY && LLSelectMgr::getInstance())
{
- LLViewerFetchedTexture* mImage;
- f(LLViewerFetchedTexture* image) : mImage(image) {}
- virtual bool apply(LLViewerObject* object, S32 te)
+ struct f : public LLSelectedTEFunctor
+ {
+ LLViewerFetchedTexture* mImage;
+ f(LLViewerFetchedTexture* image) : mImage(image) {}
+ virtual bool apply(LLViewerObject* object, S32 te)
+ {
+ return (mImage == object->getTEImage(te));
+ }
+ } func(imagep);
+ const bool firstonly = true;
+ bool match = LLSelectMgr::getInstance()->getSelection()->applyToTEs(&func, firstonly);
+ if (match)
{
- return (mImage == object->getTEImage(te));
+ pri += 3*HIGH_PRIORITY;
}
- } func(imagep);
- const bool firstonly = true;
- bool match = LLSelectMgr::getInstance()->getSelection()->applyToTEs(&func, firstonly);
- if (match)
- {
- pri += 3*HIGH_PRIORITY;
}
- }
-#endif
-#if 1
- if (pri < HIGH_PRIORITY && (cur_discard< 0 || desired_discard < cur_discard))
- {
- LLSelectNode* hover_node = LLSelectMgr::instance().getHoverNode();
- if (hover_node)
+
+ if (pri < HIGH_PRIORITY && (cur_discard< 0 || desired_discard < cur_discard))
{
- LLViewerObject *objectp = hover_node->getObject();
- if (objectp)
+ LLSelectNode* hover_node = LLSelectMgr::instance().getHoverNode();
+ if (hover_node)
{
- S32 tex_count = objectp->getNumTEs();
- for (S32 i = 0; i < tex_count; i++)
+ LLViewerObject *objectp = hover_node->getObject();
+ if (objectp)
{
- if (imagep == objectp->getTEImage(i))
+ S32 tex_count = objectp->getNumTEs();
+ for (S32 i = 0; i < tex_count; i++)
{
- pri += 2*HIGH_PRIORITY;
- break;
+ if (imagep == objectp->getTEImage(i))
+ {
+ pri += 2*HIGH_PRIORITY;
+ break;
+ }
}
}
}
}
- }
-#endif
-#if 1
- if (pri > 0.f && pri < HIGH_PRIORITY)
- {
- if (imagep->mLastPacketTimer.getElapsedTimeF32() < 1.f ||
- imagep->mFetchDeltaTime < 0.25f)
+
+ if (pri > 0.f && pri < HIGH_PRIORITY)
{
- pri += 1*HIGH_PRIORITY;
+ if (imagep->mLastPacketTimer.getElapsedTimeF32() < 1.f ||
+ imagep->mFetchDeltaTime < 0.25f)
+ {
+ pri += 1*HIGH_PRIORITY;
+ }
}
}
-#endif
- }
if (pri > 0.0f)
{
@@ -947,18 +935,21 @@ void LLTextureView::draw()
sortChildren(LLTextureBar::sort());
LLGLTexMemBar::Params tmbp;
+ LLRect tmbr;
tmbp.name("gl texmem bar");
+ tmbp.rect(tmbr);
tmbp.texture_view(this);
mGLTexMemBar = LLUICtrlFactory::create<LLGLTexMemBar>(tmbp);
- addChild(mGLTexMemBar);
+ addChildInBack(mGLTexMemBar);
LLAvatarTexBar::Params atbp;
+ LLRect atbr;
atbp.name("gl avatartex bar");
atbp.texture_view(this);
+ atbp.rect(atbr);
mAvatarTexBar = LLUICtrlFactory::create<LLAvatarTexBar>(atbp);
addChild(mAvatarTexBar);
-
reshape(getRect().getWidth(), getRect().getHeight(), TRUE);
/*
diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp
index ce8f64404e..462c442954 100644
--- a/indra/newview/llvoavatarself.cpp
+++ b/indra/newview/llvoavatarself.cpp
@@ -1328,6 +1328,15 @@ BOOL LLVOAvatarSelf::isAllLocalTextureDataFinal() const
return TRUE;
}
+BOOL LLVOAvatarSelf::isBakedTextureFinal(const LLVOAvatarDefines::EBakedTextureIndex index) const
+{
+ const LLTexLayerSet *layerset = mBakedTextureDatas[index].mTexLayerSet;
+ if (!layerset) return FALSE;
+ const LLTexLayerSetBuffer *layerset_buffer = layerset->getComposite();
+ if (!layerset_buffer) return FALSE;
+ return !layerset_buffer->uploadPending();
+}
+
BOOL LLVOAvatarSelf::isTextureDefined(LLVOAvatarDefines::ETextureIndex type, U32 index) const
{
LLUUID id;
diff --git a/indra/newview/llvoavatarself.h b/indra/newview/llvoavatarself.h
index e461dc07da..55b4fd87c8 100644
--- a/indra/newview/llvoavatarself.h
+++ b/indra/newview/llvoavatarself.h
@@ -177,6 +177,7 @@ public:
bool areTexturesCurrent() const;
BOOL isLocalTextureDataAvailable(const LLTexLayerSet* layerset) const;
BOOL isLocalTextureDataFinal(const LLTexLayerSet* layerset) const;
+ BOOL isBakedTextureFinal(const LLVOAvatarDefines::EBakedTextureIndex index) const;
// If you want to check all textures of a given type, pass gAgentWearables.getWearableCount() for index
/*virtual*/ BOOL isTextureDefined(LLVOAvatarDefines::ETextureIndex type, U32 index) const;
/*virtual*/ BOOL isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32 index = 0) const;
diff --git a/indra/newview/skins/default/xui/de/floater_preview_gesture.xml b/indra/newview/skins/default/xui/de/floater_preview_gesture.xml
index 1426a33d1d..48b1f1170c 100644
--- a/indra/newview/skins/default/xui/de/floater_preview_gesture.xml
+++ b/indra/newview/skins/default/xui/de/floater_preview_gesture.xml
@@ -7,7 +7,7 @@
Sound abspielen:
</floater.string>
<floater.string name="step_chat">
- Chat sprechen:
+ Im Chat anzeigen:
</floater.string>
<floater.string name="step_wait">
Warten: