diff options
author | Eric M. Tulla (BigPapi) <tulla@lindenlab.com> | 2010-01-08 18:21:08 -0500 |
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committer | Eric M. Tulla (BigPapi) <tulla@lindenlab.com> | 2010-01-08 18:21:08 -0500 |
commit | c9542b5d05e0e96ed9903c04cab19dcdb9af7395 (patch) | |
tree | d97a39ff29c2302579815a6bf21d22c2e68bf860 /indra | |
parent | 3e6d795d7bbc85a64c67998ec4467ff04a057118 (diff) |
EXT-4038: Autopopulating My Outfits now happens correctly (creates links instead of folder copies).
-Reviewed by Seraph
Diffstat (limited to 'indra')
-rw-r--r-- | indra/newview/llagentwearables.cpp | 227 |
1 files changed, 204 insertions, 23 deletions
diff --git a/indra/newview/llagentwearables.cpp b/indra/newview/llagentwearables.cpp index 29530c9c05..9842a3a8bb 100644 --- a/indra/newview/llagentwearables.cpp +++ b/indra/newview/llagentwearables.cpp @@ -95,19 +95,38 @@ public: enum ELibraryOutfitFetchStep { LOFS_FOLDER = 0, LOFS_OUTFITS, + LOFS_LIBRARY, + LOFS_IMPORTED, LOFS_CONTENTS }; - LLLibraryOutfitsFetch() : mCurrFetchStep(LOFS_FOLDER), mOutfitsPopulated(false) {} + LLLibraryOutfitsFetch() : mCurrFetchStep(LOFS_FOLDER), mOutfitsPopulated(false) + { + mMyOutfitsID = LLUUID::null; + mClothingID = LLUUID::null; + mLibraryClothingID = LLUUID::null; + mImportedClothingID = LLUUID::null; + mImportedClothingName = "Imported Library Clothing"; + } ~LLLibraryOutfitsFetch() {} - virtual void done(); + virtual void done(); void doneIdle(); + LLUUID mMyOutfitsID; + void importedFolderFetch(); protected: void folderDone(void); void outfitsDone(void); + void libraryDone(void); + void importedFolderDone(void); void contentsDone(void); enum ELibraryOutfitFetchStep mCurrFetchStep; - std::vector< std::pair< LLUUID, std::string > > mOutfits; + typedef std::vector< std::pair< LLUUID, std::string > > cloth_folder_vec_t; + cloth_folder_vec_t mLibraryClothingFolders; + cloth_folder_vec_t mImportedClothingFolders; bool mOutfitsPopulated; + LLUUID mClothingID; + LLUUID mLibraryClothingID; + LLUUID mImportedClothingID; + std::string mImportedClothingName; }; LLAgentWearables gAgentWearables; @@ -2126,11 +2145,15 @@ void LLAgentWearables::populateMyOutfitsFolder(void) // Get the complete information on the items in the inventory and // setup an observer that will wait for that to happen. LLInventoryFetchDescendentsObserver::folder_ref_t folders; - const LLUUID my_outfits_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS); + outfits->mMyOutfitsID = gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS); - folders.push_back(my_outfits_id); + folders.push_back(outfits->mMyOutfitsID); gInventory.addObserver(outfits); outfits->fetchDescendents(folders); + if (outfits->isEverythingComplete()) + { + outfits->done(); + } } void LLLibraryOutfitsFetch::done() @@ -2144,13 +2167,24 @@ void LLLibraryOutfitsFetch::done() void LLLibraryOutfitsFetch::doneIdle() { gInventory.addObserver(this); // Add this back in since it was taken out during ::done() + switch (mCurrFetchStep) { case LOFS_FOLDER: folderDone(); + mCurrFetchStep = LOFS_OUTFITS; break; case LOFS_OUTFITS: outfitsDone(); + mCurrFetchStep = LOFS_LIBRARY; + break; + case LOFS_LIBRARY: + libraryDone(); + mCurrFetchStep = LOFS_IMPORTED; + break; + case LOFS_IMPORTED: + importedFolderDone(); + mCurrFetchStep = LOFS_CONTENTS; break; case LOFS_CONTENTS: contentsDone(); @@ -2172,67 +2206,214 @@ void LLLibraryOutfitsFetch::doneIdle() void LLLibraryOutfitsFetch::folderDone(void) { - // Early out if we already have items in My Outfits. LLInventoryModel::cat_array_t cat_array; LLInventoryModel::item_array_t wearable_array; - gInventory.collectDescendents(mCompleteFolders.front(), cat_array, wearable_array, + gInventory.collectDescendents(mMyOutfitsID, cat_array, wearable_array, LLInventoryModel::EXCLUDE_TRASH); + + // Early out if we already have items in My Outfits. if (cat_array.count() > 0 || wearable_array.count() > 0) { mOutfitsPopulated = true; return; } - // Get the UUID of the library's clothing folder - const LLUUID library_clothing_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_CLOTHING, false, true); + mClothingID = gInventory.findCategoryUUIDForType(LLFolderType::FT_CLOTHING); + mLibraryClothingID = gInventory.findCategoryUUIDForType(LLFolderType::FT_CLOTHING, false, true); mCompleteFolders.clear(); // Get the complete information on the items in the inventory. LLInventoryFetchDescendentsObserver::folder_ref_t folders; - folders.push_back(library_clothing_id); - mCurrFetchStep = LOFS_OUTFITS; + folders.push_back(mClothingID); + folders.push_back(mLibraryClothingID); fetchDescendents(folders); + if (isEverythingComplete()) + { + done(); + } } void LLLibraryOutfitsFetch::outfitsDone(void) { LLInventoryModel::cat_array_t cat_array; LLInventoryModel::item_array_t wearable_array; - gInventory.collectDescendents(mCompleteFolders.front(), cat_array, wearable_array, - LLInventoryModel::EXCLUDE_TRASH); - LLInventoryFetchDescendentsObserver::folder_ref_t folders; + // Collect the contents of the Library's Clothing folder + gInventory.collectDescendents(mLibraryClothingID, cat_array, wearable_array, + LLInventoryModel::EXCLUDE_TRASH); + llassert(cat_array.count() > 0); for (LLInventoryModel::cat_array_t::const_iterator iter = cat_array.begin(); iter != cat_array.end(); ++iter) { const LLViewerInventoryCategory *cat = iter->get(); + + // Get the names and id's of every outfit in the library, except for ruth and other "misc" outfits. if (cat->getName() != "More Outfits" && cat->getName() != "Ruth") { + // Get the name of every outfit in the library folders.push_back(cat->getUUID()); - mOutfits.push_back(std::make_pair(cat->getUUID(), cat->getName())); + mLibraryClothingFolders.push_back(std::make_pair(cat->getUUID(), cat->getName())); + } + } + + // Collect the contents of your Inventory Clothing folder + cat_array.clear(); + wearable_array.clear(); + gInventory.collectDescendents(mClothingID, cat_array, wearable_array, + LLInventoryModel::EXCLUDE_TRASH); + + // Check if you already have an "Imported Library Clothing" folder + for (LLInventoryModel::cat_array_t::const_iterator iter = cat_array.begin(); + iter != cat_array.end(); + ++iter) + { + const LLViewerInventoryCategory *cat = iter->get(); + if (cat->getName() == mImportedClothingName) + { + mImportedClothingID = cat->getUUID(); + } + } + + mCompleteFolders.clear(); + + fetchDescendents(folders); + if (isEverythingComplete()) + { + done(); + } +} + +class LLLibraryOutfitsCopyDone: public LLInventoryCallback +{ +public: + LLLibraryOutfitsCopyDone(LLLibraryOutfitsFetch * fetcher): + mFireCount(0), mLibraryOutftifsFetcher(fetcher) + { + } + + virtual ~LLLibraryOutfitsCopyDone() + { + if (mLibraryOutftifsFetcher) + { + mLibraryOutftifsFetcher->importedFolderFetch(); + } + } + + /* virtual */ void fire(const LLUUID& inv_item) + { + mFireCount++; + } +private: + U32 mFireCount; + LLLibraryOutfitsFetch * mLibraryOutftifsFetcher; +}; + +void LLLibraryOutfitsFetch::libraryDone(void) +{ + gInventory.removeObserver(this); + // Copy the clothing folders from the library into the imported clothing folder if necessary. + LLPointer<LLInventoryCallback> copy_waiter = new LLLibraryOutfitsCopyDone(this); + + if (mImportedClothingID == LLUUID::null) + { + mImportedClothingID = gInventory.createNewCategory(mClothingID, + LLFolderType::FT_NONE, + mImportedClothingName); + + for (cloth_folder_vec_t::const_iterator iter = mLibraryClothingFolders.begin(); + iter != mLibraryClothingFolders.end(); + ++iter) + { + LLUUID folder_id = gInventory.createNewCategory(mImportedClothingID, + LLFolderType::FT_NONE, + iter->second); + LLAppearanceManager::getInstance()->shallowCopyCategory(iter->first, folder_id, copy_waiter); } } +} + +void LLLibraryOutfitsFetch::importedFolderFetch(void) +{ + // Fetch the contents of the Imported Clothing Folder + LLInventoryFetchDescendentsObserver::folder_ref_t folders; + folders.push_back(mImportedClothingID); + mCompleteFolders.clear(); + + gInventory.addObserver(this); + + fetchDescendents(folders); + if (isEverythingComplete()) + { + done(); + } +} - mCurrFetchStep = LOFS_CONTENTS; +void LLLibraryOutfitsFetch::importedFolderDone(void) +{ + LLInventoryModel::cat_array_t cat_array; + LLInventoryModel::item_array_t wearable_array; + LLInventoryFetchDescendentsObserver::folder_ref_t folders; + + // Collect the contents of the Imported Clothing folder + gInventory.collectDescendents(mImportedClothingID, cat_array, wearable_array, + LLInventoryModel::EXCLUDE_TRASH); + + for (LLInventoryModel::cat_array_t::const_iterator iter = cat_array.begin(); + iter != cat_array.end(); + ++iter) + { + const LLViewerInventoryCategory *cat = iter->get(); + + // Get the name of every imported outfit + folders.push_back(cat->getUUID()); + mImportedClothingFolders.push_back(std::make_pair(cat->getUUID(), cat->getName())); + } + + mCompleteFolders.clear(); fetchDescendents(folders); + if (isEverythingComplete()) + { + done(); + } } void LLLibraryOutfitsFetch::contentsDone(void) -{ - for(S32 i = 0; i < (S32)mOutfits.size(); ++i) +{ + LLInventoryModel::cat_array_t cat_array; + LLInventoryModel::item_array_t wearable_array; + + for (cloth_folder_vec_t::const_iterator folder_iter = mImportedClothingFolders.begin(); + folder_iter != mImportedClothingFolders.end(); + ++folder_iter) { // First, make a folder in the My Outfits directory. - const LLUUID parent_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS); - LLUUID folder_id = gInventory.createNewCategory(parent_id, - LLFolderType::FT_OUTFIT, - mOutfits[i].second); - LLAppearanceManager::getInstance()->shallowCopyCategory(mOutfits[i].first, folder_id, NULL); + LLUUID new_outfit_folder_id = gInventory.createNewCategory(mMyOutfitsID, LLFolderType::FT_OUTFIT, folder_iter->second); + + cat_array.clear(); + wearable_array.clear(); + // Collect the contents of each imported clothing folder, so we can create new outfit links for it + gInventory.collectDescendents(folder_iter->first, cat_array, wearable_array, + LLInventoryModel::EXCLUDE_TRASH); + + for (LLInventoryModel::item_array_t::const_iterator wearable_iter = wearable_array.begin(); + wearable_iter != wearable_array.end(); + ++wearable_iter) + { + const LLViewerInventoryItem *item = wearable_iter->get(); + link_inventory_item(gAgent.getID(), + item->getLinkedUUID(), + new_outfit_folder_id, + item->getName(), + LLAssetType::AT_LINK, + NULL); + } } + mOutfitsPopulated = true; } |