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authorLoren Shih <seraph@lindenlab.com>2009-11-02 15:39:55 -0500
committerLoren Shih <seraph@lindenlab.com>2009-11-02 15:39:55 -0500
commitbde7d67066d189416a725da4527a02eb4f78ba4a (patch)
treeef0897dcf3663ff236321054c4cdf3704ebf0ec6 /indra
parent96841c60b7d51cdb640feb5765d4bf21d047f122 (diff)
EXT-1866 : Inventory Side Panel
svn merge -r137106:137808 svn+ssh://svn.lindenlab.com/svn/linden/branches/avatar-pipeline/inventory-panel Porting over changes from svn Inventory Panel work.
Diffstat (limited to 'indra')
-rw-r--r--indra/newview/CMakeLists.txt3543
-rw-r--r--indra/newview/llagentwearables.cpp1
-rw-r--r--indra/newview/llassetuploadresponders.cpp1
-rw-r--r--indra/newview/llfloaterbuy.cpp1
-rw-r--r--indra/newview/llfloaterbuycontents.cpp3
-rw-r--r--indra/newview/llfloatergesture.cpp1
-rw-r--r--indra/newview/llfloaterinventory.cpp2108
-rw-r--r--indra/newview/llfloaterinventory.h350
-rw-r--r--indra/newview/llfloateropenobject.cpp11
-rw-r--r--indra/newview/llfloateropenobject.h4
-rw-r--r--indra/newview/llfloatertools.cpp2
-rw-r--r--indra/newview/llfolderview.cpp1
-rw-r--r--indra/newview/llimpanel.cpp1
-rw-r--r--indra/newview/llinventorybridge.cpp10288
-rw-r--r--indra/newview/llinventorybridge.h7
-rw-r--r--indra/newview/llinventoryfunctions.cpp344
-rw-r--r--indra/newview/llinventoryfunctions.h136
-rw-r--r--indra/newview/llinventorymodel.cpp10
-rw-r--r--indra/newview/llpanelcontents.cpp10
-rw-r--r--indra/newview/llpanelcontents.h11
-rw-r--r--indra/newview/llpanelgroupnotices.cpp1
-rw-r--r--indra/newview/llpanellandmarks.cpp1909
-rw-r--r--indra/newview/llpanelmaininventory.cpp818
-rw-r--r--indra/newview/llpanelmaininventory.h125
-rw-r--r--indra/newview/llpanelobject.h1
-rw-r--r--indra/newview/llpanelobjectinventory.cpp1905
-rw-r--r--indra/newview/llpanelobjectinventory.h102
-rw-r--r--indra/newview/llpanelvolume.cpp1
-rw-r--r--indra/newview/llpanelvolume.h1
-rw-r--r--indra/newview/llplacesinventorybridge.cpp5
-rw-r--r--indra/newview/llpreviewscript.cpp1
-rw-r--r--indra/newview/llsidepanelinventory.cpp276
-rw-r--r--indra/newview/llsidepanelinventory.h85
-rw-r--r--indra/newview/lltexturectrl.cpp2
-rw-r--r--indra/newview/lltoastgroupnotifypanel.cpp1
-rw-r--r--indra/newview/llviewerinventory.cpp1
-rw-r--r--indra/newview/llviewermenu.cpp1
-rw-r--r--indra/newview/llviewermessage.cpp11445
-rw-r--r--indra/newview/skins/default/textures/textures.xml6
-rw-r--r--indra/newview/skins/default/xui/en/floater_inventory.xml423
-rw-r--r--indra/newview/skins/default/xui/en/floater_openobject.xml2
-rw-r--r--indra/newview/skins/default/xui/en/floater_tools.xml2
-rw-r--r--indra/newview/skins/default/xui/en/panel_main_inventory.xml417
-rw-r--r--indra/newview/skins/default/xui/en/panel_side_tray.xml280
-rw-r--r--indra/newview/skins/default/xui/en/panel_sidetray_home_tab.xml63
-rw-r--r--indra/newview/skins/default/xui/en/sidepanel_inventory.xml122
46 files changed, 18384 insertions, 16444 deletions
diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt
index a7681e4a1d..644ebfa3f4 100644
--- a/indra/newview/CMakeLists.txt
+++ b/indra/newview/CMakeLists.txt
@@ -1,1766 +1,1777 @@
-# -*- cmake -*-
-
-project(viewer)
-
-include(00-Common)
-include(Boost)
-include(BuildVersion)
-include(DBusGlib)
-include(DirectX)
-include(ELFIO)
-include(FMOD)
-include(OPENAL)
-include(FindOpenGL)
-include(LLAudio)
-include(LLCharacter)
-include(LLCommon)
-include(LLImage)
-include(LLImageJ2COJ)
-include(LLInventory)
-include(LLMath)
-include(LLMessage)
-include(LLPlugin)
-include(LLPrimitive)
-include(LLRender)
-include(LLUI)
-include(LLVFS)
-include(LLWindow)
-include(LLXML)
-include(LLXUIXML)
-include(LScript)
-include(Linking)
-include(NDOF)
-include(GooglePerfTools)
-include(TemplateCheck)
-include(UI)
-include(UnixInstall)
-include(LLKDU)
-include(ViewerMiscLibs)
-include(LLLogin)
-include(CMakeCopyIfDifferent)
-
-include_directories(
- ${DBUSGLIB_INCLUDE_DIRS}
- ${ELFIO_INCLUDE_DIR}
- ${LLAUDIO_INCLUDE_DIRS}
- ${LLCHARACTER_INCLUDE_DIRS}
- ${LLCOMMON_INCLUDE_DIRS}
- ${LLIMAGE_INCLUDE_DIRS}
- ${LLINVENTORY_INCLUDE_DIRS}
- ${LLMATH_INCLUDE_DIRS}
- ${LLMESSAGE_INCLUDE_DIRS}
- ${LLPLUGIN_INCLUDE_DIRS}
- ${LLPRIMITIVE_INCLUDE_DIRS}
- ${LLRENDER_INCLUDE_DIRS}
- ${LLUI_INCLUDE_DIRS}
- ${LLVFS_INCLUDE_DIRS}
- ${LLWINDOW_INCLUDE_DIRS}
- ${LLXML_INCLUDE_DIRS}
- ${LLXUIXML_INCLUDE_DIRS}
- ${LSCRIPT_INCLUDE_DIRS}
- ${LSCRIPT_INCLUDE_DIRS}/lscript_compile
- ${LLLOGIN_INCLUDE_DIRS}
- )
-
-set(viewer_SOURCE_FILES
- llaccordionctrl.cpp
- llaccordionctrltab.cpp
- llagent.cpp
- llagentaccess.cpp
- llagentdata.cpp
- llagentlanguage.cpp
- llagentlistener.cpp
- llagentpicksinfo.cpp
- llagentpilot.cpp
- llagentui.cpp
- llagentwearables.cpp
- llanimstatelabels.cpp
- llappearancemgr.cpp
- llappviewer.cpp
- llappviewerlistener.cpp
- llassetuploadqueue.cpp
- llassetuploadresponders.cpp
- llaudiosourcevo.cpp
- llavataractions.cpp
- llavatariconctrl.cpp
- llavatarlist.cpp
- llavatarlistitem.cpp
- llavatarpropertiesprocessor.cpp
- llbottomtray.cpp
- llbox.cpp
- llbreadcrumbview.cpp
- llcallbacklist.cpp
- llcallingcard.cpp
- llcapabilitylistener.cpp
- llcaphttpsender.cpp
- llchannelmanager.cpp
- llchatbar.cpp
- llchathistory.cpp
- llchatitemscontainerctrl.cpp
- llchatmsgbox.cpp
- llchiclet.cpp
- llclassifiedinfo.cpp
- llclassifiedstatsresponder.cpp
- llcloud.cpp
- llcolorswatch.cpp
- llcommandhandler.cpp
- llcommandlineparser.cpp
- llcompilequeue.cpp
- llconfirmationmanager.cpp
- llcurrencyuimanager.cpp
- llcylinder.cpp
- lldateutil.cpp
- lldebugmessagebox.cpp
- lldebugview.cpp
- lldelayedgestureerror.cpp
- lldirpicker.cpp
- lldndbutton.cpp
- lldrawable.cpp
- lldrawpool.cpp
- lldrawpoolalpha.cpp
- lldrawpoolavatar.cpp
- lldrawpoolbump.cpp
- lldrawpoolground.cpp
- lldrawpoolsimple.cpp
- lldrawpoolsky.cpp
- lldrawpoolterrain.cpp
- lldrawpooltree.cpp
- lldrawpoolwater.cpp
- lldrawpoolwlsky.cpp
- lldriverparam.cpp
- lldynamictexture.cpp
- llemote.cpp
- lleventinfo.cpp
- lleventnotifier.cpp
- lleventpoll.cpp
- llexpandabletextbox.cpp
- llface.cpp
- llfasttimerview.cpp
- llfavoritesbar.cpp
- llfeaturemanager.cpp
- llfilepicker.cpp
- llfirstuse.cpp
- llflexibleobject.cpp
- llfloaterabout.cpp
- llfloateractivespeakers.cpp
- llfloateranimpreview.cpp
- llfloaterauction.cpp
- llfloateravatarpicker.cpp
- llfloateravatartextures.cpp
- llfloaterbeacons.cpp
- llfloaterbuildoptions.cpp
- llfloaterbulkpermission.cpp
- llfloaterbump.cpp
- llfloaterbuy.cpp
- llfloaterbuycontents.cpp
- llfloaterbuycurrency.cpp
- llfloaterbuyland.cpp
- llfloatercall.cpp
- llfloatercamera.cpp
- llfloaterchat.cpp
- llfloaterchatterbox.cpp
- llfloatercolorpicker.cpp
- llfloatercustomize.cpp
- llfloaterdaycycle.cpp
- llfloaterenvsettings.cpp
- llfloaterfonttest.cpp
- llfloaterfriends.cpp
- llfloatergesture.cpp
- llfloatergodtools.cpp
- llfloatergroupinvite.cpp
- llfloatergroups.cpp
- llfloaterhandler.cpp
- llfloaterhardwaresettings.cpp
- llfloaterhelpbrowser.cpp
- llfloaterhud.cpp
- llfloaterimagepreview.cpp
- llfloaterinspect.cpp
- llfloaterinventory.cpp
- llfloaterjoystick.cpp
- llfloaterlagmeter.cpp
- llfloaterland.cpp
- llfloaterlandholdings.cpp
- llfloatermap.cpp
- llfloatermediabrowser.cpp
- llfloatermediasettings.cpp
- llfloatermemleak.cpp
- llfloaternamedesc.cpp
- llfloaternotificationsconsole.cpp
- llfloateropenobject.cpp
- llfloaterparcel.cpp
- llfloaterpay.cpp
- llfloaterperms.cpp
- llfloaterpostcard.cpp
- llfloaterpostprocess.cpp
- llfloaterpreference.cpp
- llfloaterproperties.cpp
- llfloaterregioninfo.cpp
- llfloaterreporter.cpp
- llfloaterscriptdebug.cpp
- llfloatersearch.cpp
- llfloatersellland.cpp
- llfloatersettingsdebug.cpp
- llfloatersnapshot.cpp
- llfloatertelehub.cpp
- llfloatertestinspectors.cpp
- llfloatertestlistview.cpp
- llfloatertools.cpp
- llfloatertopobjects.cpp
- llfloatertos.cpp
- llfloateruipreview.cpp
- llfloaterurldisplay.cpp
- llfloaterurlentry.cpp
- llfloatervoicedevicesettings.cpp
- llfloaterwater.cpp
- llfloaterwhitelistentry.cpp
- llfloaterwindlight.cpp
- llfloaterworldmap.cpp
- llfoldertype.cpp
- llfolderview.cpp
- llfolderviewitem.cpp
- llfollowcam.cpp
- llfriendcard.cpp
- llgesturemgr.cpp
- llglsandbox.cpp
- llgroupactions.cpp
- llgrouplist.cpp
- llgroupmgr.cpp
- llgroupnotify.cpp
- llhomelocationresponder.cpp
- llhudeffect.cpp
- llhudeffectbeam.cpp
- llhudeffectlookat.cpp
- llhudeffectpointat.cpp
- llhudeffecttrail.cpp
- llhudicon.cpp
- llhudmanager.cpp
- llhudobject.cpp
- llhudrender.cpp
- llhudtext.cpp
- llhudview.cpp
- llimcontrolpanel.cpp
- llimfloater.cpp
- llimhandler.cpp
- llimpanel.cpp
- llimview.cpp
- llinspect.cpp
- llinspectavatar.cpp
- llinspectgroup.cpp
- llinspectobject.cpp
- llinventorybridge.cpp
- llinventoryclipboard.cpp
- llinventoryfilter.cpp
- llinventorymodel.cpp
- llinventorysubtreepanel.cpp
- lljoystickbutton.cpp
- lllandmarkactions.cpp
- lllandmarklist.cpp
- lllistbrowser.cpp
- lllistview.cpp
- lllocaltextureobject.cpp
- lllocationhistory.cpp
- lllocationinputctrl.cpp
- lllogchat.cpp
- llloginhandler.cpp
- lllogininstance.cpp
- llmanip.cpp
- llmaniprotate.cpp
- llmanipscale.cpp
- llmaniptranslate.cpp
- llmapresponders.cpp
- llmediactrl.cpp
- llmediadataclient.cpp
- llmediaremotectrl.cpp
- llmemoryview.cpp
- llmenucommands.cpp
- llmetricperformancetester.cpp
- llmimetypes.cpp
- llmorphview.cpp
- llmoveview.cpp
- llmutelist.cpp
- llnamebox.cpp
- llnameeditor.cpp
- llnamelistctrl.cpp
- llnavigationbar.cpp
- llnearbychat.cpp
- llnearbychatbar.cpp
- llnearbychathandler.cpp
- llnetmap.cpp
- llnotificationalerthandler.cpp
- llnotificationgrouphandler.cpp
- llnotificationmanager.cpp
- llnotificationscripthandler.cpp
- llnotificationtiphandler.cpp
- llnotify.cpp
- lloutputmonitorctrl.cpp
- lloverlaybar.cpp
- llpanelappearance.cpp
- llpanelappearancetab.cpp
- llpanelavatar.cpp
- llpanelavatarrow.cpp
- llpanelavatartag.cpp
- llpanelblockedlist.cpp
- llpanelclassified.cpp
- llpanelcontents.cpp
- llpaneleditwearable.cpp
- llpanelevent.cpp
- llpanelface.cpp
- llpanelgroup.cpp
- llpanelgroupgeneral.cpp
- llpanelgroupinvite.cpp
- llpanelgrouplandmoney.cpp
- llpanelgroupnotices.cpp
- llpanelgrouproles.cpp
- llpanelimcontrolpanel.cpp
- llpanelinventory.cpp
- llpanelland.cpp
- llpanellandaudio.cpp
- llpanellandmarks.cpp
- llpanellandmedia.cpp
- llpanellogin.cpp
- llpanellookinfo.cpp
- llpanellooks.cpp
- llpanelmedia.cpp
- llpanelmediasettingsgeneral.cpp
- llpanelmediasettingspermissions.cpp
- llpanelmediasettingssecurity.cpp
- llpanelmeprofile.cpp
- llpanelobject.cpp
- llpanelpeople.cpp
- llpanelpeoplemenus.cpp
- llpanelpermissions.cpp
- llpanelpick.cpp
- llpanelpicks.cpp
- llpanelplace.cpp
- llpanelplaceinfo.cpp
- llpanelplaces.cpp
- llpanelplacestab.cpp
- llpanelprimmediacontrols.cpp
- llpanelprofile.cpp
- llpanelprofileview.cpp
- llpanelshower.cpp
- llpanelteleporthistory.cpp
- llpanelvolume.cpp
- llparcelselection.cpp
- llparticipantlist.cpp
- llpatchvertexarray.cpp
- llplacesinventorybridge.cpp
- llpolymesh.cpp
- llpolymorph.cpp
- llpreview.cpp
- llpreviewanim.cpp
- llpreviewgesture.cpp
- llpreviewnotecard.cpp
- llpreviewscript.cpp
- llpreviewsound.cpp
- llpreviewtexture.cpp
- llproductinforequest.cpp
- llprogressview.cpp
- llrecentpeople.cpp
- llregionposition.cpp
- llremoteparcelrequest.cpp
- llsavedsettingsglue.cpp
- llscreenchannel.cpp
- llscrollingpanelparam.cpp
- llsearchcombobox.cpp
- llsearchhistory.cpp
- llselectmgr.cpp
- llsidetray.cpp
- llsidetraypanelcontainer.cpp
- llsky.cpp
- llslurl.cpp
- llspatialpartition.cpp
- llspeakers.cpp
- llsplitbutton.cpp
- llsprite.cpp
- llstartup.cpp
- llstatusbar.cpp
- llstylemap.cpp
- llsurface.cpp
- llsurfacepatch.cpp
- llsyswellitem.cpp
- llsyswellwindow.cpp
- llteleporthistory.cpp
- llteleporthistorystorage.cpp
- lltexglobalcolor.cpp
- lltexlayer.cpp
- lltexlayerparams.cpp
- lltextureatlas.cpp
- lltextureatlasmanager.cpp
- lltexturecache.cpp
- lltexturectrl.cpp
- lltexturefetch.cpp
- lltextureview.cpp
- lltoast.cpp
- lltoastalertpanel.cpp
- lltoastgroupnotifypanel.cpp
- lltoastimpanel.cpp
- lltoastnotifypanel.cpp
- lltoastpanel.cpp
- lltool.cpp
- lltoolbar.cpp
- lltoolbrush.cpp
- lltoolcomp.cpp
- lltooldraganddrop.cpp
- lltoolface.cpp
- lltoolfocus.cpp
- lltoolgrab.cpp
- lltoolgun.cpp
- lltoolindividual.cpp
- lltoolmgr.cpp
- lltoolmorph.cpp
- lltoolobjpicker.cpp
- lltoolpie.cpp
- lltoolpipette.cpp
- lltoolplacer.cpp
- lltoolselect.cpp
- lltoolselectland.cpp
- lltoolselectrect.cpp
- lltracker.cpp
- lltransientdockablefloater.cpp
- lltransientfloatermgr.cpp
- lluilistener.cpp
- lluploaddialog.cpp
- llurl.cpp
- llurldispatcher.cpp
- llurlhistory.cpp
- llurllineeditorctrl.cpp
- llurlsimstring.cpp
- llurlwhitelist.cpp
- llvectorperfoptions.cpp
- llviewchildren.cpp
- llviewerassetstorage.cpp
- llvieweraudio.cpp
- llviewercamera.cpp
- llviewercontrol.cpp
- llviewercontrollistener.cpp
- llviewerdisplay.cpp
- llviewerfloaterreg.cpp
- llviewergenericmessage.cpp
- llviewergesture.cpp
- llviewerhelp.cpp
- llviewerhelputil.cpp
- llviewerinventory.cpp
- llviewerjoint.cpp
- llviewerjointattachment.cpp
- llviewerjointmesh.cpp
- llviewerjointmesh_sse.cpp
- llviewerjointmesh_sse2.cpp
- llviewerjointmesh_vec.cpp
- llviewerjoystick.cpp
- llviewerkeyboard.cpp
- llviewerlayer.cpp
- llviewermedia.cpp
- llviewermedia_streamingaudio.cpp
- llviewermediafocus.cpp
- llviewermenu.cpp
- llviewermenufile.cpp
- llviewermessage.cpp
- llviewernetwork.cpp
- llviewerobject.cpp
- llviewerobjectlist.cpp
- llviewerparcelmedia.cpp
- llviewerparcelmediaautoplay.cpp
- llviewerparcelmgr.cpp
- llviewerparceloverlay.cpp
- llviewerpartsim.cpp
- llviewerpartsource.cpp
- llviewerregion.cpp
- llviewershadermgr.cpp
- llviewerstats.cpp
- llviewertexteditor.cpp
- llviewertexture.cpp
- llviewertextureanim.cpp
- llviewertexturelist.cpp
- llviewerthrottle.cpp
- llviewervisualparam.cpp
- llviewerwindow.cpp
- llviewerwindowlistener.cpp
- llvlcomposition.cpp
- llvlmanager.cpp
- llvoavatar.cpp
- llvoavatardefines.cpp
- llvoavatarself.cpp
- llvocache.cpp
- llvoclouds.cpp
- llvograss.cpp
- llvoground.cpp
- llvoicechannel.cpp
- llvoiceclient.cpp
- llvoicecontrolpanel.cpp
- llvoiceremotectrl.cpp
- llvoicevisualizer.cpp
- llvoinventorylistener.cpp
- llvopartgroup.cpp
- llvosky.cpp
- llvosurfacepatch.cpp
- llvotextbubble.cpp
- llvotree.cpp
- llvovolume.cpp
- llvowater.cpp
- llvowlsky.cpp
- llwatchdog.cpp
- llwaterparammanager.cpp
- llwaterparamset.cpp
- llwearable.cpp
- llwearabledictionary.cpp
- llwearablelist.cpp
- llweb.cpp
- llwind.cpp
- llwlanimator.cpp
- llwldaycycle.cpp
- llwlparammanager.cpp
- llwlparamset.cpp
- llworld.cpp
- llworldmap.cpp
- llworldmapview.cpp
- llxmlrpclistener.cpp
- llxmlrpctransaction.cpp
- noise.cpp
- pipeline.cpp
- )
-
-set(VIEWER_BINARY_NAME "secondlife-bin" CACHE STRING
- "The name of the viewer executable to create.")
-
-if (LINUX)
- # We can't set these flags for Darwin, because they get passed to
- # the PPC compiler. Ugh.
-
- set_source_files_properties(
- llviewerjointmesh_sse.cpp
- PROPERTIES COMPILE_FLAGS "-msse -mfpmath=sse"
- )
- set_source_files_properties(
- llviewerjointmesh_sse2.cpp
- PROPERTIES COMPILE_FLAGS "-msse2 -mfpmath=sse"
- )
-endif (LINUX)
-
-set(viewer_HEADER_FILES
- CMakeLists.txt
- ViewerInstall.cmake
- llaccordionctrl.h
- llaccordionctrltab.h
- llagent.h
- llagentaccess.h
- llagentdata.h
- llagentlanguage.h
- llagentlistener.h
- llagentpicksinfo.h
- llagentpilot.h
- llagentui.h
- llagentwearables.h
- llanimstatelabels.h
- llappearance.h
- llappearancemgr.h
- llappviewer.h
- llappviewerlistener.h
- llassetuploadqueue.h
- llassetuploadresponders.h
- llaudiosourcevo.h
- llavataractions.h
- llavatariconctrl.h
- llavatarlist.h
- llavatarlistitem.h
- llavatarpropertiesprocessor.h
- llbottomtray.h
- llbox.h
- llbreadcrumbview.h
- llcallbacklist.h
- llcallingcard.h
- llcapabilitylistener.h
- llcapabilityprovider.h
- llcaphttpsender.h
- llchannelmanager.h
- llchatbar.h
- llchathistory.h
- llchatitemscontainerctrl.h
- llchatmsgbox.h
- llchiclet.h
- llclassifiedinfo.h
- llclassifiedstatsresponder.h
- llcloud.h
- llcolorswatch.h
- llcommandhandler.h
- llcommandlineparser.h
- llcompilequeue.h
- llconfirmationmanager.h
- llcurrencyuimanager.h
- llcylinder.h
- lldateutil.h
- lldebugmessagebox.h
- lldebugview.h
- lldelayedgestureerror.h
- lldirpicker.h
- lldndbutton.h
- lldrawable.h
- lldrawpool.h
- lldrawpoolalpha.h
- lldrawpoolavatar.h
- lldrawpoolbump.h
- lldrawpoolclouds.h
- lldrawpoolground.h
- lldrawpoolsimple.h
- lldrawpoolsky.h
- lldrawpoolterrain.h
- lldrawpooltree.h
- lldrawpoolwater.h
- lldrawpoolwlsky.h
- lldriverparam.h
- lldynamictexture.h
- llemote.h
- lleventinfo.h
- lleventnotifier.h
- lleventpoll.h
- llexpandabletextbox.h
- llface.h
- llfasttimerview.h
- llfavoritesbar.h
- llfeaturemanager.h
- llfilepicker.h
- llfirstuse.h
- llflexibleobject.h
- llfloaterabout.h
- llfloateractivespeakers.h
- llfloateranimpreview.h
- llfloaterauction.h
- llfloateravatarpicker.h
- llfloateravatartextures.h
- llfloaterbeacons.h
- llfloaterbuildoptions.h
- llfloaterbulkpermission.h
- llfloaterbump.h
- llfloaterbuy.h
- llfloaterbuycontents.h
- llfloaterbuycurrency.h
- llfloaterbuyland.h
- llfloatercall.h
- llfloatercamera.h
- llfloaterchat.h
- llfloaterchatterbox.h
- llfloatercolorpicker.h
- llfloatercustomize.h
- llfloaterdaycycle.h
- llfloaterenvsettings.h
- llfloaterfonttest.h
- llfloaterfriends.h
- llfloatergesture.h
- llfloatergodtools.h
- llfloatergroupinvite.h
- llfloatergroups.h
- llfloaterhandler.h
- llfloaterhardwaresettings.h
- llfloaterhelpbrowser.h
- llfloaterhud.h
- llfloaterimagepreview.h
- llfloaterinspect.h
- llfloaterinventory.h
- llfloaterjoystick.h
- llfloaterlagmeter.h
- llfloaterland.h
- llfloaterlandholdings.h
- llfloatermap.h
- llfloatermediabrowser.h
- llfloatermediasettings.h
- llfloatermemleak.h
- llfloaternamedesc.h
- llfloaternotificationsconsole.h
- llfloateropenobject.h
- llfloaterparcel.h
- llfloaterpay.h
- llfloaterperms.h
- llfloaterpostcard.h
- llfloaterpostprocess.h
- llfloaterpreference.h
- llfloaterproperties.h
- llfloaterregioninfo.h
- llfloaterreporter.h
- llfloaterscriptdebug.h
- llfloatersearch.h
- llfloatersellland.h
- llfloatersettingsdebug.h
- llfloatersnapshot.h
- llfloatertelehub.h
- llfloatertestinspectors.h
- llfloatertestlistview.h
- llfloatertools.h
- llfloatertopobjects.h
- llfloatertos.h
- llfloateruipreview.h
- llfloaterurldisplay.h
- llfloaterurlentry.h
- llfloatervoicedevicesettings.h
- llfloaterwater.h
- llfloaterwhitelistentry.h
- llfloaterwindlight.h
- llfloaterworldmap.h
- llfoldertype.h
- llfolderview.h
- llfoldervieweventlistener.h
- llfolderviewitem.h
- llfollowcam.h
- llfriendcard.h
- llgesturemgr.h
- llgroupactions.h
- llgrouplist.h
- llgroupmgr.h
- llgroupnotify.h
- llhomelocationresponder.h
- llhudeffect.h
- llhudeffectbeam.h
- llhudeffectlookat.h
- llhudeffectpointat.h
- llhudeffecttrail.h
- llhudicon.h
- llhudmanager.h
- llhudobject.h
- llhudrender.h
- llhudtext.h
- llhudview.h
- llimcontrolpanel.h
- llimfloater.h
- llimpanel.h
- llimview.h
- llinspect.h
- llinspectavatar.h
- llinspectgroup.h
- llinspectobject.h
- llinventorybridge.h
- llinventoryclipboard.h
- llinventoryfilter.h
- llinventorymodel.h
- llinventorysubtreepanel.h
- lljoystickbutton.h
- lllandmarkactions.h
- lllandmarklist.h
- lllightconstants.h
- lllistbrowser.h
- lllistview.h
- lllocaltextureobject.h
- lllocationhistory.h
- lllocationinputctrl.h
- lllogchat.h
- llloginhandler.h
- lllogininstance.h
- llmanip.h
- llmaniprotate.h
- llmanipscale.h
- llmaniptranslate.h
- llmapresponders.h
- llmediactrl.h
- llmediadataclient.h
- llmediaremotectrl.h
- llmemoryview.h
- llmenucommands.h
- llmetricperformancetester.h
- llmimetypes.h
- llmorphview.h
- llmoveview.h
- llmutelist.h
- llnamebox.h
- llnameeditor.h
- llnamelistctrl.h
- llnavigationbar.h
- llnearbychat.h
- llnearbychatbar.h
- llnearbychathandler.h
- llnetmap.h
- llnotificationhandler.h
- llnotificationmanager.h
- llnotify.h
- lloutputmonitorctrl.h
- lloverlaybar.h
- llpanelappearance.h
- llpanelappearancetab.h
- llpanelavatar.h
- llpanelavatarrow.h
- llpanelavatartag.h
- llpanelblockedlist.h
- llpanelclassified.h
- llpanelcontents.h
- llpaneleditwearable.h
- llpanelevent.h
- llpanelface.h
- llpanelgroup.h
- llpanelgroupgeneral.h
- llpanelgroupinvite.h
- llpanelgrouplandmoney.h
- llpanelgroupnotices.h
- llpanelgrouproles.h
- llpanelimcontrolpanel.h
- llpanelinventory.h
- llpanelland.h
- llpanellandaudio.h
- llpanellandmarks.h
- llpanellandmedia.h
- llpanellogin.h
- llpanellookinfo.h
- llpanellooks.h
- llpanelmedia.h
- llpanelmediasettingsgeneral.h
- llpanelmediasettingspermissions.h
- llpanelmediasettingssecurity.h
- llpanelmeprofile.h
- llpanelobject.h
- llpanelpeople.h
- llpanelpeoplemenus.h
- llpanelpermissions.h
- llpanelpick.h
- llpanelpicks.h
- llpanelplace.h
- llpanelplaceinfo.h
- llpanelplaces.h
- llpanelplacestab.h
- llpanelprimmediacontrols.h
- llpanelprofile.h
- llpanelprofileview.h
- llpanelshower.h
- llpanelteleporthistory.h
- llpanelvolume.h
- llparcelselection.h
- llparticipantlist.h
- llpatchvertexarray.h
- llplacesinventorybridge.h
- llpolymesh.h
- llpolymorph.h
- llpreview.h
- llpreviewanim.h
- llpreviewgesture.h
- llpreviewnotecard.h
- llpreviewscript.h
- llpreviewsound.h
- llpreviewtexture.h
- llproductinforequest.h
- llprogressview.h
- llrecentpeople.h
- llregionposition.h
- llremoteparcelrequest.h
- llresourcedata.h
- llrootview.h
- llsavedsettingsglue.h
- llscreenchannel.h
- llscrollingpanelparam.h
- llsearchcombobox.h
- llsearchhistory.h
- llselectmgr.h
- llsidetray.h
- llsidetraypanelcontainer.h
- llsky.h
- llslurl.h
- llspatialpartition.h
- llspeakers.h
- llsplitbutton.h
- llsprite.h
- llstartup.h
- llstatusbar.h
- llstylemap.h
- llsurface.h
- llsurfacepatch.h
- llsyswellitem.h
- llsyswellwindow.h
- lltable.h
- llteleporthistory.h
- llteleporthistorystorage.h
- lltexglobalcolor.h
- lltexlayer.h
- lltexlayerparams.h
- lltextureatlas.h
- lltextureatlasmanager.h
- lltexturecache.h
- lltexturectrl.h
- lltexturefetch.h
- lltextureview.h
- lltoast.h
- lltoastalertpanel.h
- lltoastgroupnotifypanel.h
- lltoastimpanel.h
- lltoastnotifypanel.h
- lltoastpanel.h
- lltool.h
- lltoolbar.h
- lltoolbrush.h
- lltoolcomp.h
- lltooldraganddrop.h
- lltoolface.h
- lltoolfocus.h
- lltoolgrab.h
- lltoolgun.h
- lltoolindividual.h
- lltoolmgr.h
- lltoolmorph.h
- lltoolobjpicker.h
- lltoolpie.h
- lltoolpipette.h
- lltoolplacer.h
- lltoolselect.h
- lltoolselectland.h
- lltoolselectrect.h
- lltracker.h
- lltransientdockablefloater.h
- lltransientfloatermgr.h
- lluiconstants.h
- lluilistener.h
- lluploaddialog.h
- llurl.h
- llurldispatcher.h
- llurlhistory.h
- llurllineeditorctrl.h
- llurlsimstring.h
- llurlwhitelist.h
- llvectorperfoptions.h
- llviewchildren.h
- llviewerassetstorage.h
- llvieweraudio.h
- llviewerbuild.h
- llviewercamera.h
- llviewercontrol.h
- llviewercontrollistener.h
- llviewerdisplay.h
- llviewerfloaterreg.h
- llviewergenericmessage.h
- llviewergesture.h
- llviewerhelp.h
- llviewerinventory.h
- llviewerjoint.h
- llviewerjointattachment.h
- llviewerjointmesh.h
- llviewerjoystick.h
- llviewerkeyboard.h
- llviewerlayer.h
- llviewermedia.h
- llviewermediafocus.h
- llviewermediaobserver.h
- llviewermenu.h
- llviewermenufile.h
- llviewermessage.h
- llviewernetwork.h
- llviewerobject.h
- llviewerobjectlist.h
- llviewerparcelmedia.h
- llviewerparcelmediaautoplay.h
- llviewerparcelmgr.h
- llviewerparceloverlay.h
- llviewerpartsim.h
- llviewerpartsource.h
- llviewerprecompiledheaders.h
- llviewerregion.h
- llviewershadermgr.h
- llviewerstats.h
- llviewertexteditor.h
- llviewertexture.h
- llviewertextureanim.h
- llviewertexturelist.h
- llviewerthrottle.h
- llviewervisualparam.h
- llviewerwindow.h
- llviewerwindowlistener.h
- llvlcomposition.h
- llvlmanager.h
- llvoavatar.h
- llvoavatardefines.h
- llvoavatarself.h
- llvocache.h
- llvoclouds.h
- llvograss.h
- llvoground.h
- llvoicechannel.h
- llvoiceclient.h
- llvoicecontrolpanel.h
- llvoiceremotectrl.h
- llvoicevisualizer.h
- llvoinventorylistener.h
- llvopartgroup.h
- llvosky.h
- llvosurfacepatch.h
- llvotextbubble.h
- llvotree.h
- llvotreenew.h
- llvovolume.h
- llvowater.h
- llvowlsky.h
- llwatchdog.h
- llwaterparammanager.h
- llwaterparamset.h
- llwearable.h
- llwearabledictionary.h
- llwearablelist.h
- llweb.h
- llwind.h
- llwindebug.h
- llwlanimator.h
- llwldaycycle.h
- llwlparammanager.h
- llwlparamset.h
- llworld.h
- llworldmap.h
- llworldmapview.h
- llxmlrpclistener.h
- llxmlrpctransaction.h
- macmain.h
- noise.h
- pipeline.h
- randgauss.h
- VertexCache.h
- VorbisFramework.h
- )
-
-source_group("CMake Rules" FILES ViewerInstall.cmake)
-
-if (DARWIN)
- LIST(APPEND viewer_SOURCE_FILES llappviewermacosx.cpp)
-
- find_library(AGL_LIBRARY AGL)
- find_library(APPKIT_LIBRARY AppKit)
- find_library(COCOA_LIBRARY Cocoa)
- find_library(IOKIT_LIBRARY IOKit)
-
- set(viewer_LIBRARIES
- ${COCOA_LIBRARY}
- ${AGL_LIBRARY}
- ${IOKIT_LIBRARY}
- )
-
- # Add resource files to the project.
- set(viewer_RESOURCE_FILES
- secondlife.icns
- macview.r
- gpu_table.txt
- Info-SecondLife.plist
- SecondLife.nib/
- # CMake doesn't seem to support Xcode language variants well just yet
- English.lproj/InfoPlist.strings
- English.lproj/language.txt
- German.lproj/language.txt
- Japanese.lproj/language.txt
- Korean.lproj/language.txt
- )
- set_source_files_properties(
- ${viewer_RESOURCE_FILES}
- PROPERTIES
- HEADER_FILE_ONLY TRUE
- #MACOSX_PACKAGE_LOCATION Resources #don't do this! this tells cmake to copy the files.
- )
- SOURCE_GROUP("Resources" FILES ${viewer_RESOURCE_FILES})
- list(APPEND viewer_SOURCE_FILES ${viewer_RESOURCE_FILES})
-endif (DARWIN)
-
-if (LINUX)
- LIST(APPEND viewer_SOURCE_FILES llappviewerlinux.cpp)
- LIST(APPEND viewer_SOURCE_FILES llappviewerlinux_api_dbus.cpp)
- SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,--as-needed")
-
- set(viewer_LIBRARIES
- Xinerama
- )
-endif (LINUX)
-
-if (WINDOWS)
- list(APPEND viewer_SOURCE_FILES
- llappviewerwin32.cpp
- llwindebug.cpp
- )
-
- list(APPEND viewer_HEADER_FILES
- llappviewerwin32.h
- llwindebug.h
- )
-
- # precompiled header configuration
- # llviewerprecompiledheaders.cpp generates
- # the .pch file.
- # All sources added to viewer_SOURCE_FILES
- # at this point use it.
- set_source_files_properties(llviewerprecompiledheaders.cpp
- PROPERTIES
- COMPILE_FLAGS "/Ycllviewerprecompiledheaders.h"
- )
- foreach( src_file ${viewer_SOURCE_FILES} )
- set_source_files_properties(
- ${src_file}
- PROPERTIES
- COMPILE_FLAGS "/Yullviewerprecompiledheaders.h"
- )
- endforeach( src_file ${viewer_SOURCE_FILES} )
- list(APPEND viewer_SOURCE_FILES llviewerprecompiledheaders.cpp)
- # llstartup.cpp needs special symbols for audio libraries, so it resets
- # COMPILE_FLAGS below. Make sure it maintains precompiled header settings.
- set(LLSTARTUP_COMPILE_FLAGS
- "${LLSTARTUP_COMPILE_FLAGS} /Yullviewerprecompiledheaders.h")
-
- # Add resource files to the project.
- # viewerRes.rc is the only buildable file, but
- # the rest are all dependencies of it.
- set(viewer_RESOURCE_FILES
- res/arrow.cur
- res/arrowcop.cur
- res/arrowcopmulti.cur
- res/arrowdrag.cur
- res/circleandline.cur
- res/icon1.ico
- res/llarrow.cur
- res/llarrowdrag.cur
- res/llarrowdragmulti.cur
- res/llarrowlocked.cur
- res/llgrablocked.cur
- res/llno.cur
- res/llnolocked.cur
- res/lltoolcamera.cur
- res/lltoolcreate.cur
- res/lltoolfocus.cur
- res/lltoolgrab.cur
- res/lltoolland.cur
- res/lltoolpan.cur
- res/lltoolpipette.cur
- res/lltoolrotate.cur
- res/lltoolscale.cur
- res/lltooltranslate.cur
- res/lltoolzoomin.cur
- res/lltoolzoomout.cur
- res/ll_icon.BMP
- res/ll_icon.ico
- res/resource.h
- res/toolpickobject.cur
- res/toolpickobject2.cur
- res/toolpickobject3.cur
- res/toolpipette.cur
- )
-
- set_source_files_properties(${viewer_RESOURCE_FILES}
- PROPERTIES HEADER_FILE_ONLY TRUE)
-
- set(viewer_RESOURCE_FILES
- res/viewerRes.rc
- ${viewer_RESOURCE_FILES}
- )
-
- SOURCE_GROUP("Resource Files" FILES ${viewer_RESOURCE_FILES})
-
- if (NOT STANDALONE)
- list(APPEND viewer_SOURCE_FILES ${viewer_RESOURCE_FILES})
- endif (NOT STANDALONE)
-
- find_library(DINPUT_LIBRARY dinput8 ${DIRECTX_LIBRARY_DIR})
- find_library(DXGUID_LIBRARY dxguid ${DIRECTX_LIBRARY_DIR})
- mark_as_advanced(
- DINPUT_LIBRARY
- DXGUID_LIBRARY
- )
-
- set(viewer_LIBRARIES
- ${WINDOWS_LIBRARIES}
- comdlg32
- ${DINPUT_LIBRARY}
- ${DXGUID_LIBRARY}
- kernel32
- odbc32
- odbccp32
- ole32
- oleaut32
- opengl32
- shell32
- Vfw32
- winspool
- )
-
- find_library(INTEL_MEMOPS_LIBRARY
- NAMES ll_intel_memops
- PATHS
- optimized ${ARCH_PREBUILT_DIRS_RELEASE}
- debug ${ARCH_PREBUILT_DIRS_DEBUG}
- )
- mark_as_advanced(INTEL_MEMOPS_LIBRARY)
-
- if (INTEL_MEMOPS_LIBRARY)
- list(APPEND viewer_LIBRARIES ${INTEL_MEMOPS_LIBRARY})
- endif (INTEL_MEMOPS_LIBRARY)
-
- use_prebuilt_binary(dbghelp)
-endif (WINDOWS)
-
-# Add the xui files. This is handy for searching for xui elements
-# from within the IDE.
-set(viewer_XUI_FILES
- skins/default/colors.xml
- skins/default/textures/textures.xml
-
-
-
- )
-file(GLOB DEFAULT_XUI_FILE_GLOB_LIST
- ${CMAKE_CURRENT_SOURCE_DIR}/skins/default/xui/en/*.xml)
-list(APPEND viewer_XUI_FILES ${DEFAULT_XUI_FILE_GLOB_LIST})
-
-file(GLOB DEFAULT_WIDGET_FILE_GLOB_LIST
- ${CMAKE_CURRENT_SOURCE_DIR}/skins/default/xui/en/widgets/*.xml)
-list(APPEND viewer_XUI_FILES ${DEFAULT_WIDGET_FILE_GLOB_LIST})
-
-file(GLOB SILVER_XUI_FILE_GLOB_LIST
- ${CMAKE_CURRENT_SOURCE_DIR}/skins/silver/xui/en-us/*.xml)
-list(APPEND viewer_XUI_FILES ${SILVER_XUI_FILE_GLOB_LIST})
-
-# Cannot append empty lists in CMake, wait until we have files here.
-#file(GLOB SILVER_WIDGET_FILE_GLOB_LIST
-# ${CMAKE_CURRENT_SOURCE_DIR}/skins/silver/xui/en-us/widgets/*.xml)
-#list(APPEND viewer_XUI_FILES ${SILVER_WIDGET_FILE_GLOB_LIST})
-
-list(SORT viewer_XUI_FILES)
-
-source_group("XUI Files" FILES ${viewer_XUI_FILES})
-
-set_source_files_properties(${viewer_XUI_FILES}
- PROPERTIES HEADER_FILE_ONLY TRUE)
-
-list(APPEND viewer_SOURCE_FILES ${viewer_XUI_FILES})
-
-set(viewer_APPSETTINGS_FILES
- app_settings/anim.ini
- app_settings/cmd_line.xml
- app_settings/grass.xml
- app_settings/high_graphics.xml
- app_settings/keys.ini
- app_settings/keywords.ini
- app_settings/logcontrol.xml
- app_settings/low_graphics.xml
- app_settings/mid_graphics.xml
- app_settings/settings.xml
- app_settings/settings_crash_behavior.xml
- app_settings/settings_files.xml
- app_settings/settings_per_account.xml
- app_settings/std_bump.ini
- app_settings/trees.xml
- app_settings/ultra_graphics.xml
- app_settings/viewerart.xml
- ${CMAKE_SOURCE_DIR}/../etc/message.xml
- ${CMAKE_SOURCE_DIR}/../scripts/messages/message_template.msg
- )
-
-use_prebuilt_binary(artwork-common)
-
-source_group("App Settings" FILES ${viewer_APPSETTINGS_FILES})
-
-set_source_files_properties(${viewer_APPSETTINGS_FILES}
- PROPERTIES HEADER_FILE_ONLY TRUE)
-
-list(APPEND viewer_SOURCE_FILES ${viewer_APPSETTINGS_FILES})
-
-set(viewer_CHARACTER_FILES
- character/attentions.xml
- character/attentionsN.xml
- character/avatar_lad.xml
- character/avatar_skeleton.xml
- character/genepool.xml
- )
-
-source_group("Character File" FILES ${viewer_CHARACTER_FILES})
-
-set_source_files_properties(${viewer_CHARACTER_FILES}
- PROPERTIES HEADER_FILE_ONLY TRUE)
-if (NOT STANDALONE)
- list(APPEND viewer_SOURCE_FILES ${viewer_CHARACTER_FILES})
-endif (NOT STANDALONE)
-
-if (WINDOWS)
- file(GLOB viewer_INSTALLER_FILES installers/windows/*.nsi)
-
- source_group("Installer Files" FILES ${viewer_INSTALLER_FILES})
-
- set_source_files_properties(${viewer_INSTALLER_FILES}
- PROPERTIES HEADER_FILE_ONLY TRUE)
-
- list(APPEND viewer_SOURCE_FILES ${viewer_INSTALLER_FILES})
-endif (WINDOWS)
-
-if (OPENAL)
- set(LLSTARTUP_COMPILE_FLAGS "${LLSTARTUP_COMPILE_FLAGS} -DLL_OPENAL")
-endif (OPENAL)
-
-if (FMOD)
- set(LLSTARTUP_COMPILE_FLAGS "${LLSTARTUP_COMPILE_FLAGS} -DLL_FMOD")
-
- if (DARWIN)
- set(fmodwrapper_SOURCE_FILES fmodwrapper.cpp)
- add_library(fmodwrapper SHARED ${fmodwrapper_SOURCE_FILES})
- set(fmodwrapper_needed_LIBRARIES ${FMOD_LIBRARY} ${CARBON_LIBRARY})
- set_target_properties(
- fmodwrapper
- PROPERTIES
- BUILD_WITH_INSTALL_RPATH 1
- INSTALL_NAME_DIR "@executable_path/../Resources"
- LINK_FLAGS "-unexported_symbols_list ${CMAKE_CURRENT_SOURCE_DIR}/fmod_hidden_symbols.exp"
- )
- set(FMODWRAPPER_LIBRARY fmodwrapper)
- target_link_libraries(fmodwrapper ${fmodwrapper_needed_LIBRARIES})
- else (DARWIN)
- # fmodwrapper unnecessary on linux or windows
- set(FMODWRAPPER_LIBRARY ${FMOD_LIBRARY})
- endif (DARWIN)
-endif (FMOD)
-
-set_source_files_properties(llstartup.cpp PROPERTIES COMPILE_FLAGS "${LLSTARTUP_COMPILE_FLAGS}")
-
-list(APPEND viewer_SOURCE_FILES ${viewer_HEADER_FILES})
-
-set_source_files_properties(${viewer_HEADER_FILES}
- PROPERTIES HEADER_FILE_ONLY TRUE)
-
-add_executable(${VIEWER_BINARY_NAME}
- WIN32
- MACOSX_BUNDLE
- ${viewer_SOURCE_FILES}
- )
-check_message_template(${VIEWER_BINARY_NAME})
-
-if (LLKDU_LIBRARY)
- add_dependencies(${VIEWER_BINARY_NAME} ${LLKDU_LIBRARY})
-endif (LLKDU_LIBRARY)
-
-# add package files
-file(GLOB EVENT_HOST_SCRIPT_GLOB_LIST
- ${CMAKE_CURRENT_SOURCE_DIR}/../viewer_components/*.py)
-list(APPEND EVENT_HOST_SCRIPTS ${EVENT_HOST_SCRIPT_GLOB_LIST})
-
-set(PACKAGE OFF CACHE BOOL
- "Add a package target that builds an installer package.")
-
-if (WINDOWS)
- if(MSVC71)
- set(release_flags "/MAP:Release/${VIEWER_BINARY_NAME}.map /MAPINFO:LINES")
- else(MSVC71)
- set(release_flags "/MAP:Release/${VIEWER_BINARY_NAME}.map")
- endif(MSVC71)
-
- set_target_properties(${VIEWER_BINARY_NAME}
- PROPERTIES
- # *TODO -reenable this once we get server usage sorted out
- #LINK_FLAGS "/debug /NODEFAULTLIB:LIBCMT /SUBSYSTEM:WINDOWS /INCLUDE:\"__tcmalloc\""
- LINK_FLAGS "/debug /NODEFAULTLIB:LIBCMT /SUBSYSTEM:WINDOWS"
- LINK_FLAGS_DEBUG "/NODEFAULTLIB:\"LIBCMT;LIBCMTD;MSVCRT\" /INCREMENTAL:NO"
- LINK_FLAGS_RELEASE ${release_flags}
- )
-
- # sets the 'working directory' for debugging from visual studio.
- if (NOT UNATTENDED)
- add_custom_command(
- TARGET ${VIEWER_BINARY_NAME} PRE_BUILD
- COMMAND ${CMAKE_SOURCE_DIR}/tools/vstool/vstool.exe
- ARGS
- --solution
- ${CMAKE_BINARY_DIR}/${CMAKE_PROJECT_NAME}.sln
- --workingdir
- ${VIEWER_BINARY_NAME}
- ${CMAKE_CURRENT_SOURCE_DIR}
- COMMENT "Setting the ${VIEWER_BINARY_NAME} working directory for debugging."
- )
- endif (NOT UNATTENDED)
-
- add_custom_command(
- TARGET ${VIEWER_BINARY_NAME} PRE_BUILD
- COMMAND ${CMAKE_COMMAND}
- ARGS
- -E
- copy_if_different
- ${CMAKE_CURRENT_SOURCE_DIR}/../../scripts/messages/message_template.msg
- ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/app_settings/message_template.msg
- COMMENT "Copying message_template.msg to the runtime folder."
- )
-
- add_custom_command(
- TARGET ${VIEWER_BINARY_NAME} PRE_BUILD
- COMMAND ${CMAKE_COMMAND}
- ARGS
- -E
- copy_if_different
- ${CMAKE_CURRENT_SOURCE_DIR}/../../etc/message.xml
- ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/app_settings/message.xml
- COMMENT "Copying message.xml to the runtime folder."
- )
-
- if(WINDOWS)
- # Copy Win Libs...
- # This happens at build time, not config time. We can't glob files in this cmake.
- # *FIX:Mani Write a sub script to glob the files...
- # *FIX:Mani Use actually dependencies rather than bulk copy.
- add_custom_command(
- TARGET ${VIEWER_BINARY_NAME} PRE_BUILD
- COMMAND ${CMAKE_COMMAND}
- ARGS
- -E
- copy_directory
- ${SHARED_LIB_STAGING_DIR}/${CMAKE_CFG_INTDIR}
- ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}
- COMMENT "Copying staged dlls."
- )
-
- add_dependencies(${VIEWER_BINARY_NAME} stage_third_party_libs llcommon)
- if(LLKDU_LIBRARY)
- # kdu may not exist!
- add_dependencies(${VIEWER_BINARY_NAME} llkdu)
- endif(LLKDU_LIBRARY)
- endif(WINDOWS)
-
- if (EXISTS ${CMAKE_SOURCE_DIR}/copy_win_scripts)
- add_dependencies(${VIEWER_BINARY_NAME} copy_win_scripts)
- endif (EXISTS ${CMAKE_SOURCE_DIR}/copy_win_scripts)
-
- add_custom_command(
- OUTPUT ${CMAKE_CFG_INTDIR}/touched.bat
- COMMAND ${PYTHON_EXECUTABLE}
- ARGS
- ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py
- --configuration=${CMAKE_CFG_INTDIR}
- --channel=${VIEWER_CHANNEL}
- --login_channel=${VIEWER_LOGIN_CHANNEL}
- --grid=${GRID}
- --source=${CMAKE_CURRENT_SOURCE_DIR}
- --artwork=${ARTWORK_DIR}
- --build=${CMAKE_CURRENT_BINARY_DIR}
- --dest=${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}
- --touch=${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/touched.bat
- DEPENDS ${VIEWER_BINARY_NAME} ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py
- )
-
- add_dependencies(${VIEWER_BINARY_NAME} SLPlugin media_plugin_quicktime media_plugin_webkit)
-
- if (PACKAGE)
- add_custom_command(
- OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/event_host.tar.bz2
- COMMAND ${PYTHON_EXECUTABLE}
- ARGS
- ${CMAKE_CURRENT_SOURCE_DIR}/event_host_manifest.py
- ${CMAKE_CURRENT_SOURCE_DIR}/..
- ${CMAKE_CURRENT_BINARY_DIR}
- ${CMAKE_CFG_INTDIR}
-
- DEPENDS
- lleventhost
- ${EVENT_HOST_SCRIPTS}
- ${CMAKE_CURRENT_SOURCE_DIR}/event_host_manifest.py)
-
- add_custom_target(package ALL
- DEPENDS
- ${CMAKE_CFG_INTDIR}/touched.bat)
- # temporarily disable packaging of event_host until hg subrepos get
- # sorted out on the parabuild cluster...
- #${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/event_host.tar.bz2)
- add_dependencies(package windows-updater windows-crash-logger)
-
-
- endif (PACKAGE)
-endif (WINDOWS)
-
-target_link_libraries(${VIEWER_BINARY_NAME}
- ${LLAUDIO_LIBRARIES}
- ${LLCHARACTER_LIBRARIES}
- ${LLIMAGE_LIBRARIES}
- ${LLIMAGEJ2COJ_LIBRARIES}
- ${LLINVENTORY_LIBRARIES}
- ${LLMESSAGE_LIBRARIES}
- ${LLPLUGIN_LIBRARIES}
- ${LLPRIMITIVE_LIBRARIES}
- ${LLRENDER_LIBRARIES}
- ${FREETYPE_LIBRARIES}
- ${LLUI_LIBRARIES}
- ${LLVFS_LIBRARIES}
- ${LLWINDOW_LIBRARIES}
- ${LLXML_LIBRARIES}
- ${LLXUIXML_LIBRARIES}
- ${LSCRIPT_LIBRARIES}
- ${LLMATH_LIBRARIES}
- ${LLCOMMON_LIBRARIES}
- ${NDOF_LIBRARY}
- ${viewer_LIBRARIES}
- ${BOOST_PROGRAM_OPTIONS_LIBRARY}
- ${BOOST_REGEX_LIBRARY}
- ${DBUSGLIB_LIBRARIES}
- ${OPENGL_LIBRARIES}
- ${FMODWRAPPER_LIBRARY}
- ${OPENGL_LIBRARIES}
- ${SDL_LIBRARY}
- ${SMARTHEAP_LIBRARY}
- ${UI_LIBRARIES}
- ${WINDOWS_LIBRARIES}
- ${XMLRPCEPI_LIBRARIES}
- ${ELFIO_LIBRARIES}
- ${LLLOGIN_LIBRARIES}
- ${GOOGLE_PERFTOOLS_LIBRARIES}
- )
-
-build_version(viewer)
-
-set(ARTWORK_DIR ${CMAKE_CURRENT_SOURCE_DIR} CACHE PATH
- "Path to artwork files.")
-
-
-if (LINUX)
- add_custom_command(
- OUTPUT secondlife-stripped
- COMMAND strip
- ARGS --strip-debug -o secondlife-stripped ${VIEWER_BINARY_NAME}
- DEPENDS ${VIEWER_BINARY_NAME}
- )
-
- set(product SecondLife-${ARCH}-${viewer_VERSION})
-
- add_custom_command(
- OUTPUT ${product}.tar.bz2
- COMMAND ${PYTHON_EXECUTABLE}
- ARGS
- ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py
- --grid=${GRID}
- --channel=${VIEWER_CHANNEL}
- --login_channel=${VIEWER_LOGIN_CHANNEL}
- --installer_name=${product}
- --arch=${ARCH}
- --source=${CMAKE_CURRENT_SOURCE_DIR}
- --artwork=${ARTWORK_DIR}
- --build=${CMAKE_CURRENT_BINARY_DIR}
- --dest=${CMAKE_CURRENT_BINARY_DIR}/packaged
- --touch=${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/.${product}.touched
- DEPENDS secondlife-stripped ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py
- )
-
- add_dependencies(${VIEWER_BINARY_NAME} SLPlugin media_plugin_gstreamer010 media_plugin_webkit)
-
- if (NOT INSTALL)
- add_custom_target(package ALL DEPENDS ${product}.tar.bz2)
- add_dependencies(package linux-crash-logger-strip-target)
- add_dependencies(package linux-updater-strip-target)
- endif (NOT INSTALL)
-endif (LINUX)
-
-if (DARWIN)
- set(product "Second Life")
- set_target_properties(
- ${VIEWER_BINARY_NAME}
- PROPERTIES
- OUTPUT_NAME "${product}"
- MACOSX_BUNDLE_INFO_STRING "info string - localize me"
- MACOSX_BUNDLE_ICON_FILE "secondlife.icns"
- MACOSX_BUNDLE_GUI_IDENTIFIER "Second Life"
- MACOSX_BUNDLE_LONG_VERSION_STRING "ververver"
- MACOSX_BUNDLE_BUNDLE_NAME "Second Life"
- MACOSX_BUNDLE_SHORT_VERSION_STRING "asdf"
- MACOSX_BUNDLE_BUNDLE_VERSION "asdf"
- MACOSX_BUNDLE_COPYRIGHT "copyright linden lab 2007 - localize me and run me through a legal wringer"
- )
-
- add_custom_command(
- TARGET ${VIEWER_BINARY_NAME} POST_BUILD
- COMMAND ${PYTHON_EXECUTABLE}
- ARGS
- ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py
- --grid=${GRID}
- --actions=copy
- --configuration=${CMAKE_CFG_INTDIR}
- --source=${CMAKE_CURRENT_SOURCE_DIR}
- --artwork=${ARTWORK_DIR}
- --build=${CMAKE_CURRENT_BINARY_DIR}
- --dest=${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/${product}.app
- DEPENDS ${VIEWER_BINARY_NAME} ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py
- )
-
- add_dependencies(${VIEWER_BINARY_NAME} SLPlugin media_plugin_quicktime media_plugin_webkit)
-
- if (PACKAGE)
- add_custom_target(package ALL DEPENDS ${VIEWER_BINARY_NAME})
- add_dependencies(package mac-updater mac-crash-logger)
-
- add_custom_command(
- TARGET package POST_BUILD
- COMMAND ${PYTHON_EXECUTABLE}
- ARGS
- ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py
- --grid=${GRID}
- --configuration=${CMAKE_CFG_INTDIR}
- --channel=${VIEWER_CHANNEL}
- --login_channel=${VIEWER_LOGIN_CHANNEL}
- --source=${CMAKE_CURRENT_SOURCE_DIR}
- --artwork=${ARTWORK_DIR}
- --build=${CMAKE_CURRENT_BINARY_DIR}
- --dest=${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/${product}.app
- --touch=${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/.${product}.touched
- DEPENDS
- ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py
- )
-
-
- add_custom_command(
- TARGET package POST_BUILD
- COMMAND ${PYTHON_EXECUTABLE}
- ARGS
- ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py
- --grid=${GRID}
- --configuration=${CMAKE_CFG_INTDIR}
- --channel=${VIEWER_CHANNEL}
- --login_channel=${VIEWER_LOGIN_CHANNEL}
- --source=${CMAKE_CURRENT_SOURCE_DIR}
- --artwork=${ARTWORK_DIR}
- --build=${CMAKE_CURRENT_BINARY_DIR}
- --dest=${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/${product}.app
- --touch=${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/.${product}.touched
- DEPENDS
- ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py
- )
-
- endif (PACKAGE)
-endif (DARWIN)
-
-if (INSTALL)
- include(${CMAKE_CURRENT_SOURCE_DIR}/ViewerInstall.cmake)
-endif (INSTALL)
-
-# To add a viewer unit test, just add the test .cpp file below
-# This creates a separate test project per file listed.
-include(LLAddBuildTest)
-SET(viewer_TEST_SOURCE_FILES
- llagentaccess.cpp
- lldateutil.cpp
- llmediadataclient.cpp
- llviewerhelputil.cpp
- lllogininstance.cpp
- )
-set_source_files_properties(
- ${viewer_TEST_SOURCE_FILES}
- PROPERTIES
- LL_TEST_ADDITIONAL_SOURCE_FILES llviewerprecompiledheaders.cpp
- )
-LL_ADD_PROJECT_UNIT_TESTS(${VIEWER_BINARY_NAME} "${viewer_TEST_SOURCE_FILES}")
-
-#set(TEST_DEBUG on)
-set(test_sources llcapabilitylistener.cpp llviewerprecompiledheaders.cpp)
-set(test_libs
- ${LLMESSAGE_LIBRARIES}
- ${WINDOWS_LIBRARIES}
- ${LLVFS_LIBRARIES}
- ${LLMATH_LIBRARIES}
- ${LLCOMMON_LIBRARIES}
- ${GOOGLEMOCK_LIBRARIES}
- )
-
-LL_ADD_INTEGRATION_TEST(llcapabilitylistener
- "${test_sources}"
- "${test_libs}"
- ${PYTHON_EXECUTABLE}
- "${CMAKE_SOURCE_DIR}/llmessage/tests/test_llsdmessage_peer.py"
- )
-
-#ADD_VIEWER_BUILD_TEST(llmemoryview viewer)
-
-
-# Don't do these for DARWIN or LINUX here -- they're taken care of by viewer_manifest.py
-if (WINDOWS)
- add_custom_command(
- TARGET ${VIEWER_BINARY_NAME} POST_BUILD
- COMMAND ${CMAKE_COMMAND}
- ARGS
- -E
- make_directory
- ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/llplugin
- COMMENT "Creating llplugin dir."
- )
-
- get_target_property(BUILT_SLPLUGIN SLPlugin LOCATION)
- add_custom_command(
- TARGET ${VIEWER_BINARY_NAME} POST_BUILD
- COMMAND ${CMAKE_COMMAND}
- ARGS
- -E
- copy_if_different
- ${BUILT_SLPLUGIN}
- ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}
- COMMENT "Copying SLPlugin executable to the runtime folder."
- )
-
- get_target_property(BUILT_WEBKIT_PLUGIN media_plugin_webkit LOCATION)
- add_custom_command(
- TARGET ${VIEWER_BINARY_NAME} POST_BUILD
- COMMAND ${CMAKE_COMMAND}
- ARGS
- -E
- copy_if_different
- ${BUILT_WEBKIT_PLUGIN}
- ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/llplugin
- COMMENT "Copying WebKit Plugin to the runtime folder."
- )
-
- get_target_property(BUILT_QUICKTIME_PLUGIN media_plugin_quicktime LOCATION)
- add_custom_command(
- TARGET ${VIEWER_BINARY_NAME} POST_BUILD
- COMMAND ${CMAKE_COMMAND}
- ARGS
- -E
- copy_if_different
- ${BUILT_QUICKTIME_PLUGIN}
- ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/llplugin
- COMMENT "Copying Quicktime Plugin to the runtime folder."
- )
-
- #*******************************
- # Copy media plugin support dlls
- # Debug config runtime files required for the plugins
- set(plugins_debug_src_dir "${CMAKE_SOURCE_DIR}/../libraries/i686-win32/lib/debug")
- set(plugins_debug_files
- libeay32.dll
- qtcored4.dll
- qtguid4.dll
- qtnetworkd4.dll
- qtopengld4.dll
- qtwebkitd4.dll
- ssleay32.dll
- )
- copy_if_different(
- ${plugins_debug_src_dir}
- "${CMAKE_CURRENT_BINARY_DIR}/Debug/llplugin"
- out_targets
- ${plugins_debug_files}
- )
- set(media_plugin_targets ${media_plugin_targets} ${out_targets})
-
- # Release & ReleaseDebInfo config runtime files required for the plugins
- set(plugins_release_src_dir "${CMAKE_SOURCE_DIR}/../libraries/i686-win32/lib/release")
- set(plugins_release_files
- libeay32.dll
- qtcore4.dll
- qtgui4.dll
- qtnetwork4.dll
- qtopengl4.dll
- qtwebkit4.dll
- ssleay32.dll
- )
- copy_if_different(
- ${plugins_release_src_dir}
- "${CMAKE_CURRENT_BINARY_DIR}/Release/llplugin"
- out_targets
- ${plugins_release_files}
- )
- set(media_plugin_targets ${media_plugin_targets} ${out_targets})
-
- copy_if_different(
- ${plugins_release_src_dir}
- "${CMAKE_CURRENT_BINARY_DIR}/RelWithDebInfo/llplugin"
- out_targets
- ${plugins_release_files}
- )
- set(media_plugin_targets ${media_plugin_targets} ${out_targets})
-
- add_custom_target(copy_media_plugin_libs ALL
- DEPENDS
- ${media_plugin_targets}
- )
-
- add_custom_command(
- TARGET ${VIEWER_BINARY_NAME} POST_BUILD
- COMMAND ${CMAKE_COMMAND}
- ARGS
- -E
- copy_directory
- ${CMAKE_BINARY_DIR}/test_apps/llplugintest/${CMAKE_CFG_INTDIR}/imageformats
- ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/llplugin/imageformats
- COMMENT "Copying llpluging imageformat libs."
- )
-
- add_dependencies(${VIEWER_BINARY_NAME} llmediaplugintest copy_media_plugin_libs)
-
-endif (WINDOWS)
-
+# -*- cmake -*-
+
+project(viewer)
+
+include(00-Common)
+include(Boost)
+include(BuildVersion)
+include(DBusGlib)
+include(DirectX)
+include(ELFIO)
+include(FMOD)
+include(OPENAL)
+include(FindOpenGL)
+include(LLAudio)
+include(LLCharacter)
+include(LLCommon)
+include(LLImage)
+include(LLImageJ2COJ)
+include(LLInventory)
+include(LLMath)
+include(LLMessage)
+include(LLPlugin)
+include(LLPrimitive)
+include(LLRender)
+include(LLUI)
+include(LLVFS)
+include(LLWindow)
+include(LLXML)
+include(LLXUIXML)
+include(LScript)
+include(Linking)
+include(NDOF)
+include(GooglePerfTools)
+include(TemplateCheck)
+include(UI)
+include(UnixInstall)
+include(LLKDU)
+include(ViewerMiscLibs)
+include(LLLogin)
+include(CMakeCopyIfDifferent)
+
+include_directories(
+ ${DBUSGLIB_INCLUDE_DIRS}
+ ${ELFIO_INCLUDE_DIR}
+ ${LLAUDIO_INCLUDE_DIRS}
+ ${LLCHARACTER_INCLUDE_DIRS}
+ ${LLCOMMON_INCLUDE_DIRS}
+ ${LLIMAGE_INCLUDE_DIRS}
+ ${LLINVENTORY_INCLUDE_DIRS}
+ ${LLMATH_INCLUDE_DIRS}
+ ${LLMESSAGE_INCLUDE_DIRS}
+ ${LLPLUGIN_INCLUDE_DIRS}
+ ${LLPRIMITIVE_INCLUDE_DIRS}
+ ${LLRENDER_INCLUDE_DIRS}
+ ${LLUI_INCLUDE_DIRS}
+ ${LLVFS_INCLUDE_DIRS}
+ ${LLWINDOW_INCLUDE_DIRS}
+ ${LLXML_INCLUDE_DIRS}
+ ${LLXUIXML_INCLUDE_DIRS}
+ ${LSCRIPT_INCLUDE_DIRS}
+ ${LSCRIPT_INCLUDE_DIRS}/lscript_compile
+ ${LLLOGIN_INCLUDE_DIRS}
+ )
+
+set(viewer_SOURCE_FILES
+ llaccordionctrl.cpp
+ llaccordionctrltab.cpp
+ llagent.cpp
+ llagentaccess.cpp
+ llagentdata.cpp
+ llagentlanguage.cpp
+ llagentlistener.cpp
+ llagentpicksinfo.cpp
+ llagentpilot.cpp
+ llagentui.cpp
+ llagentwearables.cpp
+ llanimstatelabels.cpp
+ llappearancemgr.cpp
+ llappviewer.cpp
+ llappviewerlistener.cpp
+ llassetuploadqueue.cpp
+ llassetuploadresponders.cpp
+ llaudiosourcevo.cpp
+ llavataractions.cpp
+ llavatariconctrl.cpp
+ llavatarlist.cpp
+ llavatarlistitem.cpp
+ llavatarpropertiesprocessor.cpp
+ llbottomtray.cpp
+ llbox.cpp
+ llbreadcrumbview.cpp
+ llcallbacklist.cpp
+ llcallingcard.cpp
+ llcapabilitylistener.cpp
+ llcaphttpsender.cpp
+ llchannelmanager.cpp
+ llchatbar.cpp
+ llchathistory.cpp
+ llchatitemscontainerctrl.cpp
+ llchatmsgbox.cpp
+ llchiclet.cpp
+ llclassifiedinfo.cpp
+ llclassifiedstatsresponder.cpp
+ llcloud.cpp
+ llcolorswatch.cpp
+ llcommandhandler.cpp
+ llcommandlineparser.cpp
+ llcompilequeue.cpp
+ llconfirmationmanager.cpp
+ llcurrencyuimanager.cpp
+ llcylinder.cpp
+ lldateutil.cpp
+ lldebugmessagebox.cpp
+ lldebugview.cpp
+ lldelayedgestureerror.cpp
+ lldirpicker.cpp
+ lldndbutton.cpp
+ lldrawable.cpp
+ lldrawpool.cpp
+ lldrawpoolalpha.cpp
+ lldrawpoolavatar.cpp
+ lldrawpoolbump.cpp
+ lldrawpoolground.cpp
+ lldrawpoolsimple.cpp
+ lldrawpoolsky.cpp
+ lldrawpoolterrain.cpp
+ lldrawpooltree.cpp
+ lldrawpoolwater.cpp
+ lldrawpoolwlsky.cpp
+ lldriverparam.cpp
+ lldynamictexture.cpp
+ llemote.cpp
+ lleventinfo.cpp
+ lleventnotifier.cpp
+ lleventpoll.cpp
+ llexpandabletextbox.cpp
+ llface.cpp
+ llfasttimerview.cpp
+ llfavoritesbar.cpp
+ llfeaturemanager.cpp
+ llfilepicker.cpp
+ llfirstuse.cpp
+ llflexibleobject.cpp
+ llfloaterabout.cpp
+ llfloateractivespeakers.cpp
+ llfloateranimpreview.cpp
+ llfloaterauction.cpp
+ llfloateravatarpicker.cpp
+ llfloateravatartextures.cpp
+ llfloaterbeacons.cpp
+ llfloaterbuildoptions.cpp
+ llfloaterbulkpermission.cpp
+ llfloaterbump.cpp
+ llfloaterbuy.cpp
+ llfloaterbuycontents.cpp
+ llfloaterbuycurrency.cpp
+ llfloaterbuyland.cpp
+ llfloatercall.cpp
+ llfloatercamera.cpp
+ llfloaterchat.cpp
+ llfloaterchatterbox.cpp
+ llfloatercolorpicker.cpp
+ llfloatercustomize.cpp
+ llfloaterdaycycle.cpp
+ llfloaterenvsettings.cpp
+ llfloaterfonttest.cpp
+ llfloaterfriends.cpp
+ llfloatergesture.cpp
+ llfloatergodtools.cpp
+ llfloatergroupinvite.cpp
+ llfloatergroups.cpp
+ llfloaterhandler.cpp
+ llfloaterhardwaresettings.cpp
+ llfloaterhelpbrowser.cpp
+ llfloaterhud.cpp
+ llfloaterimagepreview.cpp
+ llfloaterinspect.cpp
+ llfloaterinventory.cpp
+ llfloaterjoystick.cpp
+ llfloaterlagmeter.cpp
+ llfloaterland.cpp
+ llfloaterlandholdings.cpp
+ llfloatermap.cpp
+ llfloatermediabrowser.cpp
+ llfloatermediasettings.cpp
+ llfloatermemleak.cpp
+ llfloaternamedesc.cpp
+ llfloaternotificationsconsole.cpp
+ llfloateropenobject.cpp
+ llfloaterparcel.cpp
+ llfloaterpay.cpp
+ llfloaterperms.cpp
+ llfloaterpostcard.cpp
+ llfloaterpostprocess.cpp
+ llfloaterpreference.cpp
+ llfloaterproperties.cpp
+ llfloaterregioninfo.cpp
+ llfloaterreporter.cpp
+ llfloaterscriptdebug.cpp
+ llfloatersearch.cpp
+ llfloatersellland.cpp
+ llfloatersettingsdebug.cpp
+ llfloatersnapshot.cpp
+ llfloatertelehub.cpp
+ llfloatertestinspectors.cpp
+ llfloatertestlistview.cpp
+ llfloatertools.cpp
+ llfloatertopobjects.cpp
+ llfloatertos.cpp
+ llfloateruipreview.cpp
+ llfloaterurldisplay.cpp
+ llfloaterurlentry.cpp
+ llfloatervoicedevicesettings.cpp
+ llfloaterwater.cpp
+ llfloaterwhitelistentry.cpp
+ llfloaterwindlight.cpp
+ llfloaterworldmap.cpp
+ llfoldertype.cpp
+ llfolderview.cpp
+ llfolderviewitem.cpp
+ llfollowcam.cpp
+ llfriendcard.cpp
+ llgesturemgr.cpp
+ llglsandbox.cpp
+ llgroupactions.cpp
+ llgrouplist.cpp
+ llgroupmgr.cpp
+ llgroupnotify.cpp
+ llhomelocationresponder.cpp
+ llhudeffect.cpp
+ llhudeffectbeam.cpp
+ llhudeffectlookat.cpp
+ llhudeffectpointat.cpp
+ llhudeffecttrail.cpp
+ llhudicon.cpp
+ llhudmanager.cpp
+ llhudobject.cpp
+ llhudrender.cpp
+ llhudtext.cpp
+ llhudview.cpp
+ llimcontrolpanel.cpp
+ llimfloater.cpp
+ llimhandler.cpp
+ llimpanel.cpp
+ llimview.cpp
+ llinspect.cpp
+ llinspectavatar.cpp
+ llinspectgroup.cpp
+ llinspectobject.cpp
+ llinventorybridge.cpp
+ llinventoryclipboard.cpp
+ llinventoryfilter.cpp
+ llinventoryfunctions.cpp
+ llinventorymodel.cpp
+ llinventorypanel.cpp
+ llinventorysubtreepanel.cpp
+ lljoystickbutton.cpp
+ lllandmarkactions.cpp
+ lllandmarklist.cpp
+ lllistbrowser.cpp
+ lllistview.cpp
+ lllocaltextureobject.cpp
+ lllocationhistory.cpp
+ lllocationinputctrl.cpp
+ lllogchat.cpp
+ llloginhandler.cpp
+ lllogininstance.cpp
+ llmanip.cpp
+ llmaniprotate.cpp
+ llmanipscale.cpp
+ llmaniptranslate.cpp
+ llmapresponders.cpp
+ llmediactrl.cpp
+ llmediadataclient.cpp
+ llmediaremotectrl.cpp
+ llmemoryview.cpp
+ llmenucommands.cpp
+ llmetricperformancetester.cpp
+ llmimetypes.cpp
+ llmorphview.cpp
+ llmoveview.cpp
+ llmutelist.cpp
+ llnamebox.cpp
+ llnameeditor.cpp
+ llnamelistctrl.cpp
+ llnavigationbar.cpp
+ llnearbychat.cpp
+ llnearbychatbar.cpp
+ llnearbychathandler.cpp
+ llnetmap.cpp
+ llnotificationalerthandler.cpp
+ llnotificationgrouphandler.cpp
+ llnotificationmanager.cpp
+ llnotificationscripthandler.cpp
+ llnotificationtiphandler.cpp
+ llnotify.cpp
+ lloutputmonitorctrl.cpp
+ lloverlaybar.cpp
+ llpanelappearance.cpp
+ llpanelappearancetab.cpp
+ llpanelavatar.cpp
+ llpanelavatarrow.cpp
+ llpanelavatartag.cpp
+ llpanelblockedlist.cpp
+ llpanelclassified.cpp
+ llpanelcontents.cpp
+ llpaneleditwearable.cpp
+ llpanelevent.cpp
+ llpanelface.cpp
+ llpanelgroup.cpp
+ llpanelgroupgeneral.cpp
+ llpanelgroupinvite.cpp
+ llpanelgrouplandmoney.cpp
+ llpanelgroupnotices.cpp
+ llpanelgrouproles.cpp
+ llpanelimcontrolpanel.cpp
+ llpanelland.cpp
+ llpanellandaudio.cpp
+ llpanellandmarks.cpp
+ llpanellandmedia.cpp
+ llpanellogin.cpp
+ llpanellookinfo.cpp
+ llpanellooks.cpp
+ llpanelmaininventory.cpp
+ llpanelmedia.cpp
+ llpanelmediasettingsgeneral.cpp
+ llpanelmediasettingspermissions.cpp
+ llpanelmediasettingssecurity.cpp
+ llpanelmeprofile.cpp
+ llpanelobject.cpp
+ llpanelobjectinventory.cpp
+ llpanelpeople.cpp
+ llpanelpeoplemenus.cpp
+ llpanelpermissions.cpp
+ llpanelpick.cpp
+ llpanelpicks.cpp
+ llpanelplace.cpp
+ llpanelplaceinfo.cpp
+ llpanelplaces.cpp
+ llpanelplacestab.cpp
+ llpanelprimmediacontrols.cpp
+ llpanelprofile.cpp
+ llpanelprofileview.cpp
+ llpanelshower.cpp
+ llpanelteleporthistory.cpp
+ llpanelvolume.cpp
+ llparcelselection.cpp
+ llparticipantlist.cpp
+ llpatchvertexarray.cpp
+ llplacesinventorybridge.cpp
+ llpolymesh.cpp
+ llpolymorph.cpp
+ llpreview.cpp
+ llpreviewanim.cpp
+ llpreviewgesture.cpp
+ llpreviewnotecard.cpp
+ llpreviewscript.cpp
+ llpreviewsound.cpp
+ llpreviewtexture.cpp
+ llproductinforequest.cpp
+ llprogressview.cpp
+ llrecentpeople.cpp
+ llregionposition.cpp
+ llremoteparcelrequest.cpp
+ llsavedsettingsglue.cpp
+ llscreenchannel.cpp
+ llscrollingpanelparam.cpp
+ llsearchcombobox.cpp
+ llsearchhistory.cpp
+ llselectmgr.cpp
+ llsidepanelinventory.cpp
+ llsidepanelobjectinfo.cpp
+ llsidetray.cpp
+ llsidetraypanelcontainer.cpp
+ llsky.cpp
+ llslurl.cpp
+ llspatialpartition.cpp
+ llspeakers.cpp
+ llsplitbutton.cpp
+ llsprite.cpp
+ llstartup.cpp
+ llstatusbar.cpp
+ llstylemap.cpp
+ llsurface.cpp
+ llsurfacepatch.cpp
+ llsyswellitem.cpp
+ llsyswellwindow.cpp
+ llteleporthistory.cpp
+ llteleporthistorystorage.cpp
+ lltexglobalcolor.cpp
+ lltexlayer.cpp
+ lltexlayerparams.cpp
+ lltextureatlas.cpp
+ lltextureatlasmanager.cpp
+ lltexturecache.cpp
+ lltexturectrl.cpp
+ lltexturefetch.cpp
+ lltextureview.cpp
+ lltoast.cpp
+ lltoastalertpanel.cpp
+ lltoastgroupnotifypanel.cpp
+ lltoastimpanel.cpp
+ lltoastnotifypanel.cpp
+ lltoastpanel.cpp
+ lltool.cpp
+ lltoolbar.cpp
+ lltoolbrush.cpp
+ lltoolcomp.cpp
+ lltooldraganddrop.cpp
+ lltoolface.cpp
+ lltoolfocus.cpp
+ lltoolgrab.cpp
+ lltoolgun.cpp
+ lltoolindividual.cpp
+ lltoolmgr.cpp
+ lltoolmorph.cpp
+ lltoolobjpicker.cpp
+ lltoolpie.cpp
+ lltoolpipette.cpp
+ lltoolplacer.cpp
+ lltoolselect.cpp
+ lltoolselectland.cpp
+ lltoolselectrect.cpp
+ lltracker.cpp
+ lltransientdockablefloater.cpp
+ lltransientfloatermgr.cpp
+ lluilistener.cpp
+ lluploaddialog.cpp
+ llurl.cpp
+ llurldispatcher.cpp
+ llurlhistory.cpp
+ llurllineeditorctrl.cpp
+ llurlsimstring.cpp
+ llurlwhitelist.cpp
+ llvectorperfoptions.cpp
+ llviewchildren.cpp
+ llviewerassetstorage.cpp
+ llvieweraudio.cpp
+ llviewercamera.cpp
+ llviewercontrol.cpp
+ llviewercontrollistener.cpp
+ llviewerdisplay.cpp
+ llviewerfloaterreg.cpp
+ llviewergenericmessage.cpp
+ llviewergesture.cpp
+ llviewerhelp.cpp
+ llviewerhelputil.cpp
+ llviewerinventory.cpp
+ llviewerjoint.cpp
+ llviewerjointattachment.cpp
+ llviewerjointmesh.cpp
+ llviewerjointmesh_sse.cpp
+ llviewerjointmesh_sse2.cpp
+ llviewerjointmesh_vec.cpp
+ llviewerjoystick.cpp
+ llviewerkeyboard.cpp
+ llviewerlayer.cpp
+ llviewermedia.cpp
+ llviewermedia_streamingaudio.cpp
+ llviewermediafocus.cpp
+ llviewermenu.cpp
+ llviewermenufile.cpp
+ llviewermessage.cpp
+ llviewernetwork.cpp
+ llviewerobject.cpp
+ llviewerobjectlist.cpp
+ llviewerparcelmedia.cpp
+ llviewerparcelmediaautoplay.cpp
+ llviewerparcelmgr.cpp
+ llviewerparceloverlay.cpp
+ llviewerpartsim.cpp
+ llviewerpartsource.cpp
+ llviewerregion.cpp
+ llviewershadermgr.cpp
+ llviewerstats.cpp
+ llviewertexteditor.cpp
+ llviewertexture.cpp
+ llviewertextureanim.cpp
+ llviewertexturelist.cpp
+ llviewerthrottle.cpp
+ llviewervisualparam.cpp
+ llviewerwindow.cpp
+ llviewerwindowlistener.cpp
+ llvlcomposition.cpp
+ llvlmanager.cpp
+ llvoavatar.cpp
+ llvoavatardefines.cpp
+ llvoavatarself.cpp
+ llvocache.cpp
+ llvoclouds.cpp
+ llvograss.cpp
+ llvoground.cpp
+ llvoicechannel.cpp
+ llvoiceclient.cpp
+ llvoicecontrolpanel.cpp
+ llvoiceremotectrl.cpp
+ llvoicevisualizer.cpp
+ llvoinventorylistener.cpp
+ llvopartgroup.cpp
+ llvosky.cpp
+ llvosurfacepatch.cpp
+ llvotextbubble.cpp
+ llvotree.cpp
+ llvovolume.cpp
+ llvowater.cpp
+ llvowlsky.cpp
+ llwatchdog.cpp
+ llwaterparammanager.cpp
+ llwaterparamset.cpp
+ llwearable.cpp
+ llwearabledictionary.cpp
+ llwearablelist.cpp
+ llweb.cpp
+ llwind.cpp
+ llwlanimator.cpp
+ llwldaycycle.cpp
+ llwlparammanager.cpp
+ llwlparamset.cpp
+ llworld.cpp
+ llworldmap.cpp
+ llworldmapview.cpp
+ llxmlrpclistener.cpp
+ llxmlrpctransaction.cpp
+ noise.cpp
+ pipeline.cpp
+ )
+
+set(VIEWER_BINARY_NAME "secondlife-bin" CACHE STRING
+ "The name of the viewer executable to create.")
+
+if (LINUX)
+ # We can't set these flags for Darwin, because they get passed to
+ # the PPC compiler. Ugh.
+
+ set_source_files_properties(
+ llviewerjointmesh_sse.cpp
+ PROPERTIES COMPILE_FLAGS "-msse -mfpmath=sse"
+ )
+ set_source_files_properties(
+ llviewerjointmesh_sse2.cpp
+ PROPERTIES COMPILE_FLAGS "-msse2 -mfpmath=sse"
+ )
+endif (LINUX)
+
+set(viewer_HEADER_FILES
+ CMakeLists.txt
+ ViewerInstall.cmake
+ llaccordionctrl.h
+ llaccordionctrltab.h
+ llagent.h
+ llagentaccess.h
+ llagentdata.h
+ llagentlanguage.h
+ llagentlistener.h
+ llagentpicksinfo.h
+ llagentpilot.h
+ llagentui.h
+ llagentwearables.h
+ llanimstatelabels.h
+ llappearance.h
+ llappearancemgr.h
+ llappviewer.h
+ llappviewerlistener.h
+ llassetuploadqueue.h
+ llassetuploadresponders.h
+ llaudiosourcevo.h
+ llavataractions.h
+ llavatariconctrl.h
+ llavatarlist.h
+ llavatarlistitem.h
+ llavatarpropertiesprocessor.h
+ llbottomtray.h
+ llbox.h
+ llbreadcrumbview.h
+ llcallbacklist.h
+ llcallingcard.h
+ llcapabilitylistener.h
+ llcapabilityprovider.h
+ llcaphttpsender.h
+ llchannelmanager.h
+ llchatbar.h
+ llchathistory.h
+ llchatitemscontainerctrl.h
+ llchatmsgbox.h
+ llchiclet.h
+ llclassifiedinfo.h
+ llclassifiedstatsresponder.h
+ llcloud.h
+ llcolorswatch.h
+ llcommandhandler.h
+ llcommandlineparser.h
+ llcompilequeue.h
+ llconfirmationmanager.h
+ llcurrencyuimanager.h
+ llcylinder.h
+ lldateutil.h
+ lldebugmessagebox.h
+ lldebugview.h
+ lldelayedgestureerror.h
+ lldirpicker.h
+ lldndbutton.h
+ lldrawable.h
+ lldrawpool.h
+ lldrawpoolalpha.h
+ lldrawpoolavatar.h
+ lldrawpoolbump.h
+ lldrawpoolclouds.h
+ lldrawpoolground.h
+ lldrawpoolsimple.h
+ lldrawpoolsky.h
+ lldrawpoolterrain.h
+ lldrawpooltree.h
+ lldrawpoolwater.h
+ lldrawpoolwlsky.h
+ lldriverparam.h
+ lldynamictexture.h
+ llemote.h
+ lleventinfo.h
+ lleventnotifier.h
+ lleventpoll.h
+ llexpandabletextbox.h
+ llface.h
+ llfasttimerview.h
+ llfavoritesbar.h
+ llfeaturemanager.h
+ llfilepicker.h
+ llfirstuse.h
+ llflexibleobject.h
+ llfloaterabout.h
+ llfloateractivespeakers.h
+ llfloateranimpreview.h
+ llfloaterauction.h
+ llfloateravatarpicker.h
+ llfloateravatartextures.h
+ llfloaterbeacons.h
+ llfloaterbuildoptions.h
+ llfloaterbulkpermission.h
+ llfloaterbump.h
+ llfloaterbuy.h
+ llfloaterbuycontents.h
+ llfloaterbuycurrency.h
+ llfloaterbuyland.h
+ llfloatercall.h
+ llfloatercamera.h
+ llfloaterchat.h
+ llfloaterchatterbox.h
+ llfloatercolorpicker.h
+ llfloatercustomize.h
+ llfloaterdaycycle.h
+ llfloaterenvsettings.h
+ llfloaterfonttest.h
+ llfloaterfriends.h
+ llfloatergesture.h
+ llfloatergodtools.h
+ llfloatergroupinvite.h
+ llfloatergroups.h
+ llfloaterhandler.h
+ llfloaterhardwaresettings.h
+ llfloaterhelpbrowser.h
+ llfloaterhud.h
+ llfloaterimagepreview.h
+ llfloaterinspect.h
+ llfloaterinventory.h
+ llfloaterjoystick.h
+ llfloaterlagmeter.h
+ llfloaterland.h
+ llfloaterlandholdings.h
+ llfloatermap.h
+ llfloatermediabrowser.h
+ llfloatermediasettings.h
+ llfloatermemleak.h
+ llfloaternamedesc.h
+ llfloaternotificationsconsole.h
+ llfloateropenobject.h
+ llfloaterparcel.h
+ llfloaterpay.h
+ llfloaterperms.h
+ llfloaterpostcard.h
+ llfloaterpostprocess.h
+ llfloaterpreference.h
+ llfloaterproperties.h
+ llfloaterregioninfo.h
+ llfloaterreporter.h
+ llfloaterscriptdebug.h
+ llfloatersearch.h
+ llfloatersellland.h
+ llfloatersettingsdebug.h
+ llfloatersnapshot.h
+ llfloatertelehub.h
+ llfloatertestinspectors.h
+ llfloatertestlistview.h
+ llfloatertools.h
+ llfloatertopobjects.h
+ llfloatertos.h
+ llfloateruipreview.h
+ llfloaterurldisplay.h
+ llfloaterurlentry.h
+ llfloatervoicedevicesettings.h
+ llfloaterwater.h
+ llfloaterwhitelistentry.h
+ llfloaterwindlight.h
+ llfloaterworldmap.h
+ llfoldertype.h
+ llfolderview.h
+ llfoldervieweventlistener.h
+ llfolderviewitem.h
+ llfollowcam.h
+ llfriendcard.h
+ llgesturemgr.h
+ llgroupactions.h
+ llgrouplist.h
+ llgroupmgr.h
+ llgroupnotify.h
+ llhomelocationresponder.h
+ llhudeffect.h
+ llhudeffectbeam.h
+ llhudeffectlookat.h
+ llhudeffectpointat.h
+ llhudeffecttrail.h
+ llhudicon.h
+ llhudmanager.h
+ llhudobject.h
+ llhudrender.h
+ llhudtext.h
+ llhudview.h
+ llimcontrolpanel.h
+ llimfloater.h
+ llimpanel.h
+ llimview.h
+ llinspect.h
+ llinspectavatar.h
+ llinspectgroup.h
+ llinspectobject.h
+ llinventorybridge.h
+ llinventoryclipboard.h
+ llinventoryfilter.h
+ llinventoryfunctions.h
+ llinventorymodel.h
+ llinventorypanel.h
+ llinventorysubtreepanel.h
+ lljoystickbutton.h
+ lllandmarkactions.h
+ lllandmarklist.h
+ lllightconstants.h
+ lllistbrowser.h
+ lllistview.h
+ lllocaltextureobject.h
+ lllocationhistory.h
+ lllocationinputctrl.h
+ lllogchat.h
+ llloginhandler.h
+ lllogininstance.h
+ llmanip.h
+ llmaniprotate.h
+ llmanipscale.h
+ llmaniptranslate.h
+ llmapresponders.h
+ llmediactrl.h
+ llmediadataclient.h
+ llmediaremotectrl.h
+ llmemoryview.h
+ llmenucommands.h
+ llmetricperformancetester.h
+ llmimetypes.h
+ llmorphview.h
+ llmoveview.h
+ llmutelist.h
+ llnamebox.h
+ llnameeditor.h
+ llnamelistctrl.h
+ llnavigationbar.h
+ llnearbychat.h
+ llnearbychatbar.h
+ llnearbychathandler.h
+ llnetmap.h
+ llnotificationhandler.h
+ llnotificationmanager.h
+ llnotify.h
+ lloutputmonitorctrl.h
+ lloverlaybar.h
+ llpanelappearance.h
+ llpanelappearancetab.h
+ llpanelavatar.h
+ llpanelavatarrow.h
+ llpanelavatartag.h
+ llpanelblockedlist.h
+ llpanelclassified.h
+ llpanelcontents.h
+ llpaneleditwearable.h
+ llpanelevent.h
+ llpanelface.h
+ llpanelgroup.h
+ llpanelgroupgeneral.h
+ llpanelgroupinvite.h
+ llpanelgrouplandmoney.h
+ llpanelgroupnotices.h
+ llpanelgrouproles.h
+ llpanelimcontrolpanel.h
+ llpanelinventory.h
+ llpanelland.h
+ llpanellandaudio.h
+ llpanellandmarks.h
+ llpanellandmedia.h
+ llpanellogin.h
+ llpanellookinfo.h
+ llpanellooks.h
+ llpanelmaininventory.h
+ llpanelmedia.h
+ llpanelmediasettingsgeneral.h
+ llpanelmediasettingspermissions.h
+ llpanelmediasettingssecurity.h
+ llpanelmeprofile.h
+ llpanelobject.h
+ llpanelobjectinventory.h
+ llpanelpeople.h
+ llpanelpeoplemenus.h
+ llpanelpermissions.h
+ llpanelpick.h
+ llpanelpicks.h
+ llpanelplace.h
+ llpanelplaceinfo.h
+ llpanelplaces.h
+ llpanelplacestab.h
+ llpanelprimmediacontrols.h
+ llpanelprofile.h
+ llpanelprofileview.h
+ llpanelshower.h
+ llpanelteleporthistory.h
+ llpanelvolume.h
+ llparcelselection.h
+ llparticipantlist.h
+ llpatchvertexarray.h
+ llplacesinventorybridge.h
+ llpolymesh.h
+ llpolymorph.h
+ llpreview.h
+ llpreviewanim.h
+ llpreviewgesture.h
+ llpreviewnotecard.h
+ llpreviewscript.h
+ llpreviewsound.h
+ llpreviewtexture.h
+ llproductinforequest.h
+ llprogressview.h
+ llrecentpeople.h
+ llregionposition.h
+ llremoteparcelrequest.h
+ llresourcedata.h
+ llrootview.h
+ llsavedsettingsglue.h
+ llscreenchannel.h
+ llscrollingpanelparam.h
+ llsearchcombobox.h
+ llsearchhistory.h
+ llselectmgr.h
+ llsidepanelinventory.h
+ llsidepanelobjectinfo.h
+ llsidetray.h
+ llsidetraypanelcontainer.h
+ llsky.h
+ llslurl.h
+ llspatialpartition.h
+ llspeakers.h
+ llsplitbutton.h
+ llsprite.h
+ llstartup.h
+ llstatusbar.h
+ llstylemap.h
+ llsurface.h
+ llsurfacepatch.h
+ llsyswellitem.h
+ llsyswellwindow.h
+ lltable.h
+ llteleporthistory.h
+ llteleporthistorystorage.h
+ lltexglobalcolor.h
+ lltexlayer.h
+ lltexlayerparams.h
+ lltextureatlas.h
+ lltextureatlasmanager.h
+ lltexturecache.h
+ lltexturectrl.h
+ lltexturefetch.h
+ lltextureview.h
+ lltoast.h
+ lltoastalertpanel.h
+ lltoastgroupnotifypanel.h
+ lltoastimpanel.h
+ lltoastnotifypanel.h
+ lltoastpanel.h
+ lltool.h
+ lltoolbar.h
+ lltoolbrush.h
+ lltoolcomp.h
+ lltooldraganddrop.h
+ lltoolface.h
+ lltoolfocus.h
+ lltoolgrab.h
+ lltoolgun.h
+ lltoolindividual.h
+ lltoolmgr.h
+ lltoolmorph.h
+ lltoolobjpicker.h
+ lltoolpie.h
+ lltoolpipette.h
+ lltoolplacer.h
+ lltoolselect.h
+ lltoolselectland.h
+ lltoolselectrect.h
+ lltracker.h
+ lltransientdockablefloater.h
+ lltransientfloatermgr.h
+ lluiconstants.h
+ lluilistener.h
+ lluploaddialog.h
+ llurl.h
+ llurldispatcher.h
+ llurlhistory.h
+ llurllineeditorctrl.h
+ llurlsimstring.h
+ llurlwhitelist.h
+ llvectorperfoptions.h
+ llviewchildren.h
+ llviewerassetstorage.h
+ llvieweraudio.h
+ llviewerbuild.h
+ llviewercamera.h
+ llviewercontrol.h
+ llviewercontrollistener.h
+ llviewerdisplay.h
+ llviewerfloaterreg.h
+ llviewergenericmessage.h
+ llviewergesture.h
+ llviewerhelp.h
+ llviewerinventory.h
+ llviewerjoint.h
+ llviewerjointattachment.h
+ llviewerjointmesh.h
+ llviewerjoystick.h
+ llviewerkeyboard.h
+ llviewerlayer.h
+ llviewermedia.h
+ llviewermediafocus.h
+ llviewermediaobserver.h
+ llviewermenu.h
+ llviewermenufile.h
+ llviewermessage.h
+ llviewernetwork.h
+ llviewerobject.h
+ llviewerobjectlist.h
+ llviewerparcelmedia.h
+ llviewerparcelmediaautoplay.h
+ llviewerparcelmgr.h
+ llviewerparceloverlay.h
+ llviewerpartsim.h
+ llviewerpartsource.h
+ llviewerprecompiledheaders.h
+ llviewerregion.h
+ llviewershadermgr.h
+ llviewerstats.h
+ llviewertexteditor.h
+ llviewertexture.h
+ llviewertextureanim.h
+ llviewertexturelist.h
+ llviewerthrottle.h
+ llviewervisualparam.h
+ llviewerwindow.h
+ llviewerwindowlistener.h
+ llvlcomposition.h
+ llvlmanager.h
+ llvoavatar.h
+ llvoavatardefines.h
+ llvoavatarself.h
+ llvocache.h
+ llvoclouds.h
+ llvograss.h
+ llvoground.h
+ llvoicechannel.h
+ llvoiceclient.h
+ llvoicecontrolpanel.h
+ llvoiceremotectrl.h
+ llvoicevisualizer.h
+ llvoinventorylistener.h
+ llvopartgroup.h
+ llvosky.h
+ llvosurfacepatch.h
+ llvotextbubble.h
+ llvotree.h
+ llvotreenew.h
+ llvovolume.h
+ llvowater.h
+ llvowlsky.h
+ llwatchdog.h
+ llwaterparammanager.h
+ llwaterparamset.h
+ llwearable.h
+ llwearabledictionary.h
+ llwearablelist.h
+ llweb.h
+ llwind.h
+ llwindebug.h
+ llwlanimator.h
+ llwldaycycle.h
+ llwlparammanager.h
+ llwlparamset.h
+ llworld.h
+ llworldmap.h
+ llworldmapview.h
+ llxmlrpclistener.h
+ llxmlrpctransaction.h
+ macmain.h
+ noise.h
+ pipeline.h
+ randgauss.h
+ VertexCache.h
+ VorbisFramework.h
+ )
+
+source_group("CMake Rules" FILES ViewerInstall.cmake)
+
+if (DARWIN)
+ LIST(APPEND viewer_SOURCE_FILES llappviewermacosx.cpp)
+
+ find_library(AGL_LIBRARY AGL)
+ find_library(APPKIT_LIBRARY AppKit)
+ find_library(COCOA_LIBRARY Cocoa)
+ find_library(IOKIT_LIBRARY IOKit)
+
+ set(viewer_LIBRARIES
+ ${COCOA_LIBRARY}
+ ${AGL_LIBRARY}
+ ${IOKIT_LIBRARY}
+ )
+
+ # Add resource files to the project.
+ set(viewer_RESOURCE_FILES
+ secondlife.icns
+ macview.r
+ gpu_table.txt
+ Info-SecondLife.plist
+ SecondLife.nib/
+ # CMake doesn't seem to support Xcode language variants well just yet
+ English.lproj/InfoPlist.strings
+ English.lproj/language.txt
+ German.lproj/language.txt
+ Japanese.lproj/language.txt
+ Korean.lproj/language.txt
+ )
+ set_source_files_properties(
+ ${viewer_RESOURCE_FILES}
+ PROPERTIES
+ HEADER_FILE_ONLY TRUE
+ #MACOSX_PACKAGE_LOCATION Resources #don't do this! this tells cmake to copy the files.
+ )
+ SOURCE_GROUP("Resources" FILES ${viewer_RESOURCE_FILES})
+ list(APPEND viewer_SOURCE_FILES ${viewer_RESOURCE_FILES})
+endif (DARWIN)
+
+if (LINUX)
+ LIST(APPEND viewer_SOURCE_FILES llappviewerlinux.cpp)
+ LIST(APPEND viewer_SOURCE_FILES llappviewerlinux_api_dbus.cpp)
+ SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,--as-needed")
+
+ set(viewer_LIBRARIES
+ Xinerama
+ )
+endif (LINUX)
+
+if (WINDOWS)
+ list(APPEND viewer_SOURCE_FILES
+ llappviewerwin32.cpp
+ llwindebug.cpp
+ )
+
+ list(APPEND viewer_HEADER_FILES
+ llappviewerwin32.h
+ llwindebug.h
+ )
+
+ # precompiled header configuration
+ # llviewerprecompiledheaders.cpp generates
+ # the .pch file.
+ # All sources added to viewer_SOURCE_FILES
+ # at this point use it.
+ set_source_files_properties(llviewerprecompiledheaders.cpp
+ PROPERTIES
+ COMPILE_FLAGS "/Ycllviewerprecompiledheaders.h"
+ )
+ foreach( src_file ${viewer_SOURCE_FILES} )
+ set_source_files_properties(
+ ${src_file}
+ PROPERTIES
+ COMPILE_FLAGS "/Yullviewerprecompiledheaders.h"
+ )
+ endforeach( src_file ${viewer_SOURCE_FILES} )
+ list(APPEND viewer_SOURCE_FILES llviewerprecompiledheaders.cpp)
+ # llstartup.cpp needs special symbols for audio libraries, so it resets
+ # COMPILE_FLAGS below. Make sure it maintains precompiled header settings.
+ set(LLSTARTUP_COMPILE_FLAGS
+ "${LLSTARTUP_COMPILE_FLAGS} /Yullviewerprecompiledheaders.h")
+
+ # Add resource files to the project.
+ # viewerRes.rc is the only buildable file, but
+ # the rest are all dependencies of it.
+ set(viewer_RESOURCE_FILES
+ res/arrow.cur
+ res/arrowcop.cur
+ res/arrowcopmulti.cur
+ res/arrowdrag.cur
+ res/circleandline.cur
+ res/icon1.ico
+ res/llarrow.cur
+ res/llarrowdrag.cur
+ res/llarrowdragmulti.cur
+ res/llarrowlocked.cur
+ res/llgrablocked.cur
+ res/llno.cur
+ res/llnolocked.cur
+ res/lltoolcamera.cur
+ res/lltoolcreate.cur
+ res/lltoolfocus.cur
+ res/lltoolgrab.cur
+ res/lltoolland.cur
+ res/lltoolpan.cur
+ res/lltoolpipette.cur
+ res/lltoolrotate.cur
+ res/lltoolscale.cur
+ res/lltooltranslate.cur
+ res/lltoolzoomin.cur
+ res/lltoolzoomout.cur
+ res/ll_icon.BMP
+ res/ll_icon.ico
+ res/resource.h
+ res/toolpickobject.cur
+ res/toolpickobject2.cur
+ res/toolpickobject3.cur
+ res/toolpipette.cur
+ )
+
+ set_source_files_properties(${viewer_RESOURCE_FILES}
+ PROPERTIES HEADER_FILE_ONLY TRUE)
+
+ set(viewer_RESOURCE_FILES
+ res/viewerRes.rc
+ ${viewer_RESOURCE_FILES}
+ )
+
+ SOURCE_GROUP("Resource Files" FILES ${viewer_RESOURCE_FILES})
+
+ if (NOT STANDALONE)
+ list(APPEND viewer_SOURCE_FILES ${viewer_RESOURCE_FILES})
+ endif (NOT STANDALONE)
+
+ find_library(DINPUT_LIBRARY dinput8 ${DIRECTX_LIBRARY_DIR})
+ find_library(DXGUID_LIBRARY dxguid ${DIRECTX_LIBRARY_DIR})
+ mark_as_advanced(
+ DINPUT_LIBRARY
+ DXGUID_LIBRARY
+ )
+
+ set(viewer_LIBRARIES
+ ${WINDOWS_LIBRARIES}
+ comdlg32
+ ${DINPUT_LIBRARY}
+ ${DXGUID_LIBRARY}
+ kernel32
+ odbc32
+ odbccp32
+ ole32
+ oleaut32
+ opengl32
+ shell32
+ Vfw32
+ winspool
+ )
+
+ find_library(INTEL_MEMOPS_LIBRARY
+ NAMES ll_intel_memops
+ PATHS
+ optimized ${ARCH_PREBUILT_DIRS_RELEASE}
+ debug ${ARCH_PREBUILT_DIRS_DEBUG}
+ )
+ mark_as_advanced(INTEL_MEMOPS_LIBRARY)
+
+ if (INTEL_MEMOPS_LIBRARY)
+ list(APPEND viewer_LIBRARIES ${INTEL_MEMOPS_LIBRARY})
+ endif (INTEL_MEMOPS_LIBRARY)
+
+ use_prebuilt_binary(dbghelp)
+endif (WINDOWS)
+
+# Add the xui files. This is handy for searching for xui elements
+# from within the IDE.
+set(viewer_XUI_FILES
+ skins/default/colors.xml
+ skins/default/textures/textures.xml
+
+
+
+ )
+file(GLOB DEFAULT_XUI_FILE_GLOB_LIST
+ ${CMAKE_CURRENT_SOURCE_DIR}/skins/default/xui/en/*.xml)
+list(APPEND viewer_XUI_FILES ${DEFAULT_XUI_FILE_GLOB_LIST})
+
+file(GLOB DEFAULT_WIDGET_FILE_GLOB_LIST
+ ${CMAKE_CURRENT_SOURCE_DIR}/skins/default/xui/en/widgets/*.xml)
+list(APPEND viewer_XUI_FILES ${DEFAULT_WIDGET_FILE_GLOB_LIST})
+
+file(GLOB SILVER_XUI_FILE_GLOB_LIST
+ ${CMAKE_CURRENT_SOURCE_DIR}/skins/silver/xui/en-us/*.xml)
+list(APPEND viewer_XUI_FILES ${SILVER_XUI_FILE_GLOB_LIST})
+
+# Cannot append empty lists in CMake, wait until we have files here.
+#file(GLOB SILVER_WIDGET_FILE_GLOB_LIST
+# ${CMAKE_CURRENT_SOURCE_DIR}/skins/silver/xui/en-us/widgets/*.xml)
+#list(APPEND viewer_XUI_FILES ${SILVER_WIDGET_FILE_GLOB_LIST})
+
+list(SORT viewer_XUI_FILES)
+
+source_group("XUI Files" FILES ${viewer_XUI_FILES})
+
+set_source_files_properties(${viewer_XUI_FILES}
+ PROPERTIES HEADER_FILE_ONLY TRUE)
+
+list(APPEND viewer_SOURCE_FILES ${viewer_XUI_FILES})
+
+set(viewer_APPSETTINGS_FILES
+ app_settings/anim.ini
+ app_settings/cmd_line.xml
+ app_settings/grass.xml
+ app_settings/high_graphics.xml
+ app_settings/keys.ini
+ app_settings/keywords.ini
+ app_settings/logcontrol.xml
+ app_settings/low_graphics.xml
+ app_settings/mid_graphics.xml
+ app_settings/settings.xml
+ app_settings/settings_crash_behavior.xml
+ app_settings/settings_files.xml
+ app_settings/settings_per_account.xml
+ app_settings/std_bump.ini
+ app_settings/trees.xml
+ app_settings/ultra_graphics.xml
+ app_settings/viewerart.xml
+ ${CMAKE_SOURCE_DIR}/../etc/message.xml
+ ${CMAKE_SOURCE_DIR}/../scripts/messages/message_template.msg
+ )
+
+use_prebuilt_binary(artwork-common)
+
+source_group("App Settings" FILES ${viewer_APPSETTINGS_FILES})
+
+set_source_files_properties(${viewer_APPSETTINGS_FILES}
+ PROPERTIES HEADER_FILE_ONLY TRUE)
+
+list(APPEND viewer_SOURCE_FILES ${viewer_APPSETTINGS_FILES})
+
+set(viewer_CHARACTER_FILES
+ character/attentions.xml
+ character/attentionsN.xml
+ character/avatar_lad.xml
+ character/avatar_skeleton.xml
+ character/genepool.xml
+ )
+
+source_group("Character File" FILES ${viewer_CHARACTER_FILES})
+
+set_source_files_properties(${viewer_CHARACTER_FILES}
+ PROPERTIES HEADER_FILE_ONLY TRUE)
+if (NOT STANDALONE)
+ list(APPEND viewer_SOURCE_FILES ${viewer_CHARACTER_FILES})
+endif (NOT STANDALONE)
+
+if (WINDOWS)
+ file(GLOB viewer_INSTALLER_FILES installers/windows/*.nsi)
+
+ source_group("Installer Files" FILES ${viewer_INSTALLER_FILES})
+
+ set_source_files_properties(${viewer_INSTALLER_FILES}
+ PROPERTIES HEADER_FILE_ONLY TRUE)
+
+ list(APPEND viewer_SOURCE_FILES ${viewer_INSTALLER_FILES})
+endif (WINDOWS)
+
+if (OPENAL)
+ set(LLSTARTUP_COMPILE_FLAGS "${LLSTARTUP_COMPILE_FLAGS} -DLL_OPENAL")
+endif (OPENAL)
+
+if (FMOD)
+ set(LLSTARTUP_COMPILE_FLAGS "${LLSTARTUP_COMPILE_FLAGS} -DLL_FMOD")
+
+ if (DARWIN)
+ set(fmodwrapper_SOURCE_FILES fmodwrapper.cpp)
+ add_library(fmodwrapper SHARED ${fmodwrapper_SOURCE_FILES})
+ set(fmodwrapper_needed_LIBRARIES ${FMOD_LIBRARY} ${CARBON_LIBRARY})
+ set_target_properties(
+ fmodwrapper
+ PROPERTIES
+ BUILD_WITH_INSTALL_RPATH 1
+ INSTALL_NAME_DIR "@executable_path/../Resources"
+ LINK_FLAGS "-unexported_symbols_list ${CMAKE_CURRENT_SOURCE_DIR}/fmod_hidden_symbols.exp"
+ )
+ set(FMODWRAPPER_LIBRARY fmodwrapper)
+ target_link_libraries(fmodwrapper ${fmodwrapper_needed_LIBRARIES})
+ else (DARWIN)
+ # fmodwrapper unnecessary on linux or windows
+ set(FMODWRAPPER_LIBRARY ${FMOD_LIBRARY})
+ endif (DARWIN)
+endif (FMOD)
+
+set_source_files_properties(llstartup.cpp PROPERTIES COMPILE_FLAGS "${LLSTARTUP_COMPILE_FLAGS}")
+
+list(APPEND viewer_SOURCE_FILES ${viewer_HEADER_FILES})
+
+set_source_files_properties(${viewer_HEADER_FILES}
+ PROPERTIES HEADER_FILE_ONLY TRUE)
+
+add_executable(${VIEWER_BINARY_NAME}
+ WIN32
+ MACOSX_BUNDLE
+ ${viewer_SOURCE_FILES}
+ )
+check_message_template(${VIEWER_BINARY_NAME})
+
+if (LLKDU_LIBRARY)
+ add_dependencies(${VIEWER_BINARY_NAME} ${LLKDU_LIBRARY})
+endif (LLKDU_LIBRARY)
+
+# add package files
+file(GLOB EVENT_HOST_SCRIPT_GLOB_LIST
+ ${CMAKE_CURRENT_SOURCE_DIR}/../viewer_components/*.py)
+list(APPEND EVENT_HOST_SCRIPTS ${EVENT_HOST_SCRIPT_GLOB_LIST})
+
+set(PACKAGE OFF CACHE BOOL
+ "Add a package target that builds an installer package.")
+
+if (WINDOWS)
+ if(MSVC71)
+ set(release_flags "/MAP:Release/${VIEWER_BINARY_NAME}.map /MAPINFO:LINES")
+ else(MSVC71)
+ set(release_flags "/MAP:Release/${VIEWER_BINARY_NAME}.map")
+ endif(MSVC71)
+
+ set_target_properties(${VIEWER_BINARY_NAME}
+ PROPERTIES
+ # *TODO -reenable this once we get server usage sorted out
+ #LINK_FLAGS "/debug /NODEFAULTLIB:LIBCMT /SUBSYSTEM:WINDOWS /INCLUDE:\"__tcmalloc\""
+ LINK_FLAGS "/debug /NODEFAULTLIB:LIBCMT /SUBSYSTEM:WINDOWS"
+ LINK_FLAGS_DEBUG "/NODEFAULTLIB:\"LIBCMT;LIBCMTD;MSVCRT\" /INCREMENTAL:NO"
+ LINK_FLAGS_RELEASE ${release_flags}
+ )
+
+ # sets the 'working directory' for debugging from visual studio.
+ if (NOT UNATTENDED)
+ add_custom_command(
+ TARGET ${VIEWER_BINARY_NAME} PRE_BUILD
+ COMMAND ${CMAKE_SOURCE_DIR}/tools/vstool/vstool.exe
+ ARGS
+ --solution
+ ${CMAKE_BINARY_DIR}/${CMAKE_PROJECT_NAME}.sln
+ --workingdir
+ ${VIEWER_BINARY_NAME}
+ ${CMAKE_CURRENT_SOURCE_DIR}
+ COMMENT "Setting the ${VIEWER_BINARY_NAME} working directory for debugging."
+ )
+ endif (NOT UNATTENDED)
+
+ add_custom_command(
+ TARGET ${VIEWER_BINARY_NAME} PRE_BUILD
+ COMMAND ${CMAKE_COMMAND}
+ ARGS
+ -E
+ copy_if_different
+ ${CMAKE_CURRENT_SOURCE_DIR}/../../scripts/messages/message_template.msg
+ ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/app_settings/message_template.msg
+ COMMENT "Copying message_template.msg to the runtime folder."
+ )
+
+ add_custom_command(
+ TARGET ${VIEWER_BINARY_NAME} PRE_BUILD
+ COMMAND ${CMAKE_COMMAND}
+ ARGS
+ -E
+ copy_if_different
+ ${CMAKE_CURRENT_SOURCE_DIR}/../../etc/message.xml
+ ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/app_settings/message.xml
+ COMMENT "Copying message.xml to the runtime folder."
+ )
+
+ if(WINDOWS)
+ # Copy Win Libs...
+ # This happens at build time, not config time. We can't glob files in this cmake.
+ # *FIX:Mani Write a sub script to glob the files...
+ # *FIX:Mani Use actually dependencies rather than bulk copy.
+ add_custom_command(
+ TARGET ${VIEWER_BINARY_NAME} PRE_BUILD
+ COMMAND ${CMAKE_COMMAND}
+ ARGS
+ -E
+ copy_directory
+ ${SHARED_LIB_STAGING_DIR}/${CMAKE_CFG_INTDIR}
+ ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}
+ COMMENT "Copying staged dlls."
+ )
+
+ add_dependencies(${VIEWER_BINARY_NAME} stage_third_party_libs llcommon)
+ if(LLKDU_LIBRARY)
+ # kdu may not exist!
+ add_dependencies(${VIEWER_BINARY_NAME} llkdu)
+ endif(LLKDU_LIBRARY)
+ endif(WINDOWS)
+
+ if (EXISTS ${CMAKE_SOURCE_DIR}/copy_win_scripts)
+ add_dependencies(${VIEWER_BINARY_NAME} copy_win_scripts)
+ endif (EXISTS ${CMAKE_SOURCE_DIR}/copy_win_scripts)
+
+ add_custom_command(
+ OUTPUT ${CMAKE_CFG_INTDIR}/touched.bat
+ COMMAND ${PYTHON_EXECUTABLE}
+ ARGS
+ ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py
+ --configuration=${CMAKE_CFG_INTDIR}
+ --channel=${VIEWER_CHANNEL}
+ --login_channel=${VIEWER_LOGIN_CHANNEL}
+ --grid=${GRID}
+ --source=${CMAKE_CURRENT_SOURCE_DIR}
+ --artwork=${ARTWORK_DIR}
+ --build=${CMAKE_CURRENT_BINARY_DIR}
+ --dest=${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}
+ --touch=${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/touched.bat
+ DEPENDS ${VIEWER_BINARY_NAME} ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py
+ )
+
+ add_dependencies(${VIEWER_BINARY_NAME} SLPlugin media_plugin_quicktime media_plugin_webkit)
+
+ if (PACKAGE)
+ add_custom_command(
+ OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/event_host.tar.bz2
+ COMMAND ${PYTHON_EXECUTABLE}
+ ARGS
+ ${CMAKE_CURRENT_SOURCE_DIR}/event_host_manifest.py
+ ${CMAKE_CURRENT_SOURCE_DIR}/..
+ ${CMAKE_CURRENT_BINARY_DIR}
+ ${CMAKE_CFG_INTDIR}
+
+ DEPENDS
+ lleventhost
+ ${EVENT_HOST_SCRIPTS}
+ ${CMAKE_CURRENT_SOURCE_DIR}/event_host_manifest.py)
+
+ add_custom_target(package ALL
+ DEPENDS
+ ${CMAKE_CFG_INTDIR}/touched.bat)
+ # temporarily disable packaging of event_host until hg subrepos get
+ # sorted out on the parabuild cluster...
+ #${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/event_host.tar.bz2)
+ add_dependencies(package windows-updater windows-crash-logger)
+
+
+ endif (PACKAGE)
+endif (WINDOWS)
+
+target_link_libraries(${VIEWER_BINARY_NAME}
+ ${LLAUDIO_LIBRARIES}
+ ${LLCHARACTER_LIBRARIES}
+ ${LLIMAGE_LIBRARIES}
+ ${LLIMAGEJ2COJ_LIBRARIES}
+ ${LLINVENTORY_LIBRARIES}
+ ${LLMESSAGE_LIBRARIES}
+ ${LLPLUGIN_LIBRARIES}
+ ${LLPRIMITIVE_LIBRARIES}
+ ${LLRENDER_LIBRARIES}
+ ${FREETYPE_LIBRARIES}
+ ${LLUI_LIBRARIES}
+ ${LLVFS_LIBRARIES}
+ ${LLWINDOW_LIBRARIES}
+ ${LLXML_LIBRARIES}
+ ${LLXUIXML_LIBRARIES}
+ ${LSCRIPT_LIBRARIES}
+ ${LLMATH_LIBRARIES}
+ ${LLCOMMON_LIBRARIES}
+ ${NDOF_LIBRARY}
+ ${viewer_LIBRARIES}
+ ${BOOST_PROGRAM_OPTIONS_LIBRARY}
+ ${BOOST_REGEX_LIBRARY}
+ ${DBUSGLIB_LIBRARIES}
+ ${OPENGL_LIBRARIES}
+ ${FMODWRAPPER_LIBRARY}
+ ${OPENGL_LIBRARIES}
+ ${SDL_LIBRARY}
+ ${SMARTHEAP_LIBRARY}
+ ${UI_LIBRARIES}
+ ${WINDOWS_LIBRARIES}
+ ${XMLRPCEPI_LIBRARIES}
+ ${ELFIO_LIBRARIES}
+ ${LLLOGIN_LIBRARIES}
+ ${GOOGLE_PERFTOOLS_LIBRARIES}
+ )
+
+build_version(viewer)
+
+set(ARTWORK_DIR ${CMAKE_CURRENT_SOURCE_DIR} CACHE PATH
+ "Path to artwork files.")
+
+
+if (LINUX)
+ add_custom_command(
+ OUTPUT secondlife-stripped
+ COMMAND strip
+ ARGS --strip-debug -o secondlife-stripped ${VIEWER_BINARY_NAME}
+ DEPENDS ${VIEWER_BINARY_NAME}
+ )
+
+ set(product SecondLife-${ARCH}-${viewer_VERSION})
+
+ add_custom_command(
+ OUTPUT ${product}.tar.bz2
+ COMMAND ${PYTHON_EXECUTABLE}
+ ARGS
+ ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py
+ --grid=${GRID}
+ --channel=${VIEWER_CHANNEL}
+ --login_channel=${VIEWER_LOGIN_CHANNEL}
+ --installer_name=${product}
+ --arch=${ARCH}
+ --source=${CMAKE_CURRENT_SOURCE_DIR}
+ --artwork=${ARTWORK_DIR}
+ --build=${CMAKE_CURRENT_BINARY_DIR}
+ --dest=${CMAKE_CURRENT_BINARY_DIR}/packaged
+ --touch=${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/.${product}.touched
+ DEPENDS secondlife-stripped ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py
+ )
+
+ add_dependencies(${VIEWER_BINARY_NAME} SLPlugin media_plugin_gstreamer010 media_plugin_webkit)
+
+ if (NOT INSTALL)
+ add_custom_target(package ALL DEPENDS ${product}.tar.bz2)
+ add_dependencies(package linux-crash-logger-strip-target)
+ add_dependencies(package linux-updater-strip-target)
+ endif (NOT INSTALL)
+endif (LINUX)
+
+if (DARWIN)
+ set(product "Second Life")
+ set_target_properties(
+ ${VIEWER_BINARY_NAME}
+ PROPERTIES
+ OUTPUT_NAME "${product}"
+ MACOSX_BUNDLE_INFO_STRING "info string - localize me"
+ MACOSX_BUNDLE_ICON_FILE "secondlife.icns"
+ MACOSX_BUNDLE_GUI_IDENTIFIER "Second Life"
+ MACOSX_BUNDLE_LONG_VERSION_STRING "ververver"
+ MACOSX_BUNDLE_BUNDLE_NAME "Second Life"
+ MACOSX_BUNDLE_SHORT_VERSION_STRING "asdf"
+ MACOSX_BUNDLE_BUNDLE_VERSION "asdf"
+ MACOSX_BUNDLE_COPYRIGHT "copyright linden lab 2007 - localize me and run me through a legal wringer"
+ )
+
+ add_custom_command(
+ TARGET ${VIEWER_BINARY_NAME} POST_BUILD
+ COMMAND ${PYTHON_EXECUTABLE}
+ ARGS
+ ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py
+ --grid=${GRID}
+ --actions=copy
+ --configuration=${CMAKE_CFG_INTDIR}
+ --source=${CMAKE_CURRENT_SOURCE_DIR}
+ --artwork=${ARTWORK_DIR}
+ --build=${CMAKE_CURRENT_BINARY_DIR}
+ --dest=${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/${product}.app
+ DEPENDS ${VIEWER_BINARY_NAME} ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py
+ )
+
+ add_dependencies(${VIEWER_BINARY_NAME} SLPlugin media_plugin_quicktime media_plugin_webkit)
+
+ if (PACKAGE)
+ add_custom_target(package ALL DEPENDS ${VIEWER_BINARY_NAME})
+ add_dependencies(package mac-updater mac-crash-logger)
+
+ add_custom_command(
+ TARGET package POST_BUILD
+ COMMAND ${PYTHON_EXECUTABLE}
+ ARGS
+ ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py
+ --grid=${GRID}
+ --configuration=${CMAKE_CFG_INTDIR}
+ --channel=${VIEWER_CHANNEL}
+ --login_channel=${VIEWER_LOGIN_CHANNEL}
+ --source=${CMAKE_CURRENT_SOURCE_DIR}
+ --artwork=${ARTWORK_DIR}
+ --build=${CMAKE_CURRENT_BINARY_DIR}
+ --dest=${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/${product}.app
+ --touch=${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/.${product}.touched
+ DEPENDS
+ ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py
+ )
+
+
+ add_custom_command(
+ TARGET package POST_BUILD
+ COMMAND ${PYTHON_EXECUTABLE}
+ ARGS
+ ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py
+ --grid=${GRID}
+ --configuration=${CMAKE_CFG_INTDIR}
+ --channel=${VIEWER_CHANNEL}
+ --login_channel=${VIEWER_LOGIN_CHANNEL}
+ --source=${CMAKE_CURRENT_SOURCE_DIR}
+ --artwork=${ARTWORK_DIR}
+ --build=${CMAKE_CURRENT_BINARY_DIR}
+ --dest=${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/${product}.app
+ --touch=${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/.${product}.touched
+ DEPENDS
+ ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py
+ )
+
+ endif (PACKAGE)
+endif (DARWIN)
+
+if (INSTALL)
+ include(${CMAKE_CURRENT_SOURCE_DIR}/ViewerInstall.cmake)
+endif (INSTALL)
+
+# To add a viewer unit test, just add the test .cpp file below
+# This creates a separate test project per file listed.
+include(LLAddBuildTest)
+SET(viewer_TEST_SOURCE_FILES
+ llagentaccess.cpp
+ lldateutil.cpp
+ llmediadataclient.cpp
+ llviewerhelputil.cpp
+ lllogininstance.cpp
+ )
+set_source_files_properties(
+ ${viewer_TEST_SOURCE_FILES}
+ PROPERTIES
+ LL_TEST_ADDITIONAL_SOURCE_FILES llviewerprecompiledheaders.cpp
+ )
+LL_ADD_PROJECT_UNIT_TESTS(${VIEWER_BINARY_NAME} "${viewer_TEST_SOURCE_FILES}")
+
+#set(TEST_DEBUG on)
+set(test_sources llcapabilitylistener.cpp llviewerprecompiledheaders.cpp)
+set(test_libs
+ ${LLMESSAGE_LIBRARIES}
+ ${WINDOWS_LIBRARIES}
+ ${LLVFS_LIBRARIES}
+ ${LLMATH_LIBRARIES}
+ ${LLCOMMON_LIBRARIES}
+ ${GOOGLEMOCK_LIBRARIES}
+ )
+
+LL_ADD_INTEGRATION_TEST(llcapabilitylistener
+ "${test_sources}"
+ "${test_libs}"
+ ${PYTHON_EXECUTABLE}
+ "${CMAKE_SOURCE_DIR}/llmessage/tests/test_llsdmessage_peer.py"
+ )
+
+#ADD_VIEWER_BUILD_TEST(llmemoryview viewer)
+
+
+# Don't do these for DARWIN or LINUX here -- they're taken care of by viewer_manifest.py
+if (WINDOWS)
+ add_custom_command(
+ TARGET ${VIEWER_BINARY_NAME} POST_BUILD
+ COMMAND ${CMAKE_COMMAND}
+ ARGS
+ -E
+ make_directory
+ ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/llplugin
+ COMMENT "Creating llplugin dir."
+ )
+
+ get_target_property(BUILT_SLPLUGIN SLPlugin LOCATION)
+ add_custom_command(
+ TARGET ${VIEWER_BINARY_NAME} POST_BUILD
+ COMMAND ${CMAKE_COMMAND}
+ ARGS
+ -E
+ copy_if_different
+ ${BUILT_SLPLUGIN}
+ ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}
+ COMMENT "Copying SLPlugin executable to the runtime folder."
+ )
+
+ get_target_property(BUILT_WEBKIT_PLUGIN media_plugin_webkit LOCATION)
+ add_custom_command(
+ TARGET ${VIEWER_BINARY_NAME} POST_BUILD
+ COMMAND ${CMAKE_COMMAND}
+ ARGS
+ -E
+ copy_if_different
+ ${BUILT_WEBKIT_PLUGIN}
+ ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/llplugin
+ COMMENT "Copying WebKit Plugin to the runtime folder."
+ )
+
+ get_target_property(BUILT_QUICKTIME_PLUGIN media_plugin_quicktime LOCATION)
+ add_custom_command(
+ TARGET ${VIEWER_BINARY_NAME} POST_BUILD
+ COMMAND ${CMAKE_COMMAND}
+ ARGS
+ -E
+ copy_if_different
+ ${BUILT_QUICKTIME_PLUGIN}
+ ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/llplugin
+ COMMENT "Copying Quicktime Plugin to the runtime folder."
+ )
+
+ #*******************************
+ # Copy media plugin support dlls
+ # Debug config runtime files required for the plugins
+ set(plugins_debug_src_dir "${CMAKE_SOURCE_DIR}/../libraries/i686-win32/lib/debug")
+ set(plugins_debug_files
+ libeay32.dll
+ qtcored4.dll
+ qtguid4.dll
+ qtnetworkd4.dll
+ qtopengld4.dll
+ qtwebkitd4.dll
+ ssleay32.dll
+ )
+ copy_if_different(
+ ${plugins_debug_src_dir}
+ "${CMAKE_CURRENT_BINARY_DIR}/Debug/llplugin"
+ out_targets
+ ${plugins_debug_files}
+ )
+ set(media_plugin_targets ${media_plugin_targets} ${out_targets})
+
+ # Release & ReleaseDebInfo config runtime files required for the plugins
+ set(plugins_release_src_dir "${CMAKE_SOURCE_DIR}/../libraries/i686-win32/lib/release")
+ set(plugins_release_files
+ libeay32.dll
+ qtcore4.dll
+ qtgui4.dll
+ qtnetwork4.dll
+ qtopengl4.dll
+ qtwebkit4.dll
+ ssleay32.dll
+ )
+ copy_if_different(
+ ${plugins_release_src_dir}
+ "${CMAKE_CURRENT_BINARY_DIR}/Release/llplugin"
+ out_targets
+ ${plugins_release_files}
+ )
+ set(media_plugin_targets ${media_plugin_targets} ${out_targets})
+
+ copy_if_different(
+ ${plugins_release_src_dir}
+ "${CMAKE_CURRENT_BINARY_DIR}/RelWithDebInfo/llplugin"
+ out_targets
+ ${plugins_release_files}
+ )
+ set(media_plugin_targets ${media_plugin_targets} ${out_targets})
+
+ add_custom_target(copy_media_plugin_libs ALL
+ DEPENDS
+ ${media_plugin_targets}
+ )
+
+ add_custom_command(
+ TARGET ${VIEWER_BINARY_NAME} POST_BUILD
+ COMMAND ${CMAKE_COMMAND}
+ ARGS
+ -E
+ copy_directory
+ ${CMAKE_BINARY_DIR}/test_apps/llplugintest/${CMAKE_CFG_INTDIR}/imageformats
+ ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/llplugin/imageformats
+ COMMENT "Copying llpluging imageformat libs."
+ )
+
+ add_dependencies(${VIEWER_BINARY_NAME} llmediaplugintest copy_media_plugin_libs)
+
+endif (WINDOWS)
+
diff --git a/indra/newview/llagentwearables.cpp b/indra/newview/llagentwearables.cpp
index b9a0b4293d..1d4a78f025 100644
--- a/indra/newview/llagentwearables.cpp
+++ b/indra/newview/llagentwearables.cpp
@@ -39,6 +39,7 @@
#include "llfloaterinventory.h"
#include "llinventorybridge.h"
#include "llinventorymodel.h"
+#include "llinventorypanel.h"
#include "llnotify.h"
#include "llviewerregion.h"
#include "llvoavatarself.h"
diff --git a/indra/newview/llassetuploadresponders.cpp b/indra/newview/llassetuploadresponders.cpp
index cd3963050f..5dbf57c9be 100644
--- a/indra/newview/llassetuploadresponders.cpp
+++ b/indra/newview/llassetuploadresponders.cpp
@@ -41,6 +41,7 @@
#include "llfilepicker.h"
#include "llnotify.h"
#include "llinventorymodel.h"
+#include "llinventorypanel.h"
#include "llfloaterinventory.h"
#include "llpermissionsflags.h"
#include "llpreviewnotecard.h"
diff --git a/indra/newview/llfloaterbuy.cpp b/indra/newview/llfloaterbuy.cpp
index 9d07362edc..3da06fa7b3 100644
--- a/indra/newview/llfloaterbuy.cpp
+++ b/indra/newview/llfloaterbuy.cpp
@@ -45,6 +45,7 @@
#include "llinventorymodel.h" // for gInventory
#include "llfloaterreg.h"
#include "llfloaterinventory.h" // for get_item_icon
+#include "llinventoryfunctions.h"
#include "llselectmgr.h"
#include "llscrolllistctrl.h"
#include "llviewerobject.h"
diff --git a/indra/newview/llfloaterbuycontents.cpp b/indra/newview/llfloaterbuycontents.cpp
index 3a4171c6be..f3eaa0c916 100644
--- a/indra/newview/llfloaterbuycontents.cpp
+++ b/indra/newview/llfloaterbuycontents.cpp
@@ -45,6 +45,7 @@
#include "llagent.h" // for agent id
#include "llalertdialog.h"
#include "llcheckboxctrl.h"
+#include "llinventoryfunctions.h"
#include "llinventorymodel.h" // for gInventory
#include "llfloaterreg.h"
#include "llfloaterinventory.h" // for get_item_icon
@@ -280,7 +281,7 @@ void LLFloaterBuyContents::onClickBuy()
// We may want to wear this item
if (childGetValue("wear_check"))
{
- LLFloaterInventory::sWearNewClothing = TRUE;
+ LLInventoryState::sWearNewClothing = TRUE;
}
// Put the items where we put new folders.
diff --git a/indra/newview/llfloatergesture.cpp b/indra/newview/llfloatergesture.cpp
index 1300103423..c114eed4a2 100644
--- a/indra/newview/llfloatergesture.cpp
+++ b/indra/newview/llfloatergesture.cpp
@@ -44,6 +44,7 @@
#include "llcombobox.h"
#include "llgesturemgr.h"
#include "llinventorymodel.h"
+#include "llinventorypanel.h"
#include "llfloaterinventory.h"
#include "llkeyboard.h"
#include "lllineeditor.h"
diff --git a/indra/newview/llfloaterinventory.cpp b/indra/newview/llfloaterinventory.cpp
index a47916b7d7..89a9a317c2 100644
--- a/indra/newview/llfloaterinventory.cpp
+++ b/indra/newview/llfloaterinventory.cpp
@@ -1,1953 +1,155 @@
-/**
- * @file llfloaterinventory.cpp
- * @brief Implementation of the inventory view and associated stuff.
- *
- * $LicenseInfo:firstyear=2001&license=viewergpl$
- *
- * Copyright (c) 2001-2009, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-
-#include <utility> // for std::pair<>
-
-#include "llfloaterinventory.h"
-
-// library includes
-#include "llagent.h"
-#include "llagentwearables.h"
-#include "llcallingcard.h"
-#include "llfloaterreg.h"
-#include "llsdserialize.h"
-#include "llfiltereditor.h"
-#include "llspinctrl.h"
-#include "llui.h"
-#include "message.h"
-
-// newview includes
-#include "llappearancemgr.h"
-#include "llappviewer.h"
-#include "llfirstuse.h"
-#include "llfloaterchat.h"
-#include "llfloatercustomize.h"
-#include "llfocusmgr.h"
-#include "llfolderview.h"
-#include "llgesturemgr.h"
-#include "lliconctrl.h"
-#include "llimview.h"
-#include "llinventorybridge.h"
-#include "llinventoryclipboard.h"
-#include "llinventorymodel.h"
-#include "lllineeditor.h"
-#include "llmenugl.h"
-#include "llpreviewanim.h"
-#include "llpreviewgesture.h"
-#include "llpreviewnotecard.h"
-#include "llpreviewscript.h"
-#include "llpreviewsound.h"
-#include "llpreviewtexture.h"
-#include "llresmgr.h"
-#include "llscrollbar.h"
-#include "llscrollcontainer.h"
-#include "llselectmgr.h"
-#include "lltabcontainer.h"
-#include "lltooldraganddrop.h"
-#include "lluictrlfactory.h"
-#include "llviewerinventory.h"
-#include "llviewermessage.h"
-#include "llviewerobjectlist.h"
-#include "llviewerregion.h"
-#include "llviewerwindow.h"
-#include "llvoavatarself.h"
-#include "llwearablelist.h"
-
-static LLDefaultChildRegistry::Register<LLInventoryPanel> r("inventory_panel");
-
-//BOOL LLFloaterInventory::sOpenNextNewItem = FALSE;
-BOOL LLFloaterInventory::sWearNewClothing = FALSE;
-LLUUID LLFloaterInventory::sWearNewClothingTransactionID;
-
-///----------------------------------------------------------------------------
-/// LLFloaterInventoryFinder
-///----------------------------------------------------------------------------
-
-LLFloaterInventoryFinder::LLFloaterInventoryFinder(LLFloaterInventory* inventory_view)
-: LLFloater(LLSD()),
- mFloaterInventory(inventory_view),
- mFilter(inventory_view->mActivePanel->getFilter())
-{
- LLUICtrlFactory::getInstance()->buildFloater(this, "floater_inventory_view_finder.xml", NULL);
- updateElementsFromFilter();
-}
-
-
-void LLFloaterInventoryFinder::onCheckSinceLogoff(LLUICtrl *ctrl, void *user_data)
-{
- LLFloaterInventoryFinder *self = (LLFloaterInventoryFinder *)user_data;
- if (!self) return;
-
- bool since_logoff= self->childGetValue("check_since_logoff");
-
- if (!since_logoff &&
- !( self->mSpinSinceDays->get() || self->mSpinSinceHours->get() ) )
- {
- self->mSpinSinceHours->set(1.0f);
- }
-}
-BOOL LLFloaterInventoryFinder::postBuild()
-{
- const LLRect& viewrect = mFloaterInventory->getRect();
- setRect(LLRect(viewrect.mLeft - getRect().getWidth(), viewrect.mTop, viewrect.mLeft, viewrect.mTop - getRect().getHeight()));
-
- childSetAction("All", selectAllTypes, this);
- childSetAction("None", selectNoTypes, this);
-
- mSpinSinceHours = getChild<LLSpinCtrl>("spin_hours_ago");
- childSetCommitCallback("spin_hours_ago", onTimeAgo, this);
-
- mSpinSinceDays = getChild<LLSpinCtrl>("spin_days_ago");
- childSetCommitCallback("spin_days_ago", onTimeAgo, this);
-
- // mCheckSinceLogoff = getChild<LLSpinCtrl>("check_since_logoff");
- childSetCommitCallback("check_since_logoff", onCheckSinceLogoff, this);
-
- childSetAction("Close", onCloseBtn, this);
-
- updateElementsFromFilter();
- return TRUE;
-}
-void LLFloaterInventoryFinder::onTimeAgo(LLUICtrl *ctrl, void *user_data)
-{
- LLFloaterInventoryFinder *self = (LLFloaterInventoryFinder *)user_data;
- if (!self) return;
-
- bool since_logoff=true;
- if ( self->mSpinSinceDays->get() || self->mSpinSinceHours->get() )
- {
- since_logoff = false;
- }
- self->childSetValue("check_since_logoff", since_logoff);
-}
-
-void LLFloaterInventoryFinder::changeFilter(LLInventoryFilter* filter)
-{
- mFilter = filter;
- updateElementsFromFilter();
-}
-
-void LLFloaterInventoryFinder::updateElementsFromFilter()
-{
- if (!mFilter)
- return;
-
- // Get data needed for filter display
- U32 filter_types = mFilter->getFilterTypes();
- std::string filter_string = mFilter->getFilterSubString();
- LLInventoryFilter::EFolderShow show_folders = mFilter->getShowFolderState();
- U32 hours = mFilter->getHoursAgo();
-
- // update the ui elements
- LLFloater::setTitle(mFilter->getName());
- childSetValue("check_animation", (S32) (filter_types & 0x1 << LLInventoryType::IT_ANIMATION));
-
- childSetValue("check_calling_card", (S32) (filter_types & 0x1 << LLInventoryType::IT_CALLINGCARD));
- childSetValue("check_clothing", (S32) (filter_types & 0x1 << LLInventoryType::IT_WEARABLE));
- childSetValue("check_gesture", (S32) (filter_types & 0x1 << LLInventoryType::IT_GESTURE));
- childSetValue("check_landmark", (S32) (filter_types & 0x1 << LLInventoryType::IT_LANDMARK));
- childSetValue("check_notecard", (S32) (filter_types & 0x1 << LLInventoryType::IT_NOTECARD));
- childSetValue("check_object", (S32) (filter_types & 0x1 << LLInventoryType::IT_OBJECT));
- childSetValue("check_script", (S32) (filter_types & 0x1 << LLInventoryType::IT_LSL));
- childSetValue("check_sound", (S32) (filter_types & 0x1 << LLInventoryType::IT_SOUND));
- childSetValue("check_texture", (S32) (filter_types & 0x1 << LLInventoryType::IT_TEXTURE));
- childSetValue("check_snapshot", (S32) (filter_types & 0x1 << LLInventoryType::IT_SNAPSHOT));
- childSetValue("check_show_empty", show_folders == LLInventoryFilter::SHOW_ALL_FOLDERS);
- childSetValue("check_since_logoff", mFilter->isSinceLogoff());
- mSpinSinceHours->set((F32)(hours % 24));
- mSpinSinceDays->set((F32)(hours / 24));
-}
-
-void LLFloaterInventoryFinder::draw()
-{
- LLMemType mt(LLMemType::MTYPE_INVENTORY_DRAW);
- U32 filter = 0xffffffff;
- BOOL filtered_by_all_types = TRUE;
-
- if (!childGetValue("check_animation"))
- {
- filter &= ~(0x1 << LLInventoryType::IT_ANIMATION);
- filtered_by_all_types = FALSE;
- }
-
-
- if (!childGetValue("check_calling_card"))
- {
- filter &= ~(0x1 << LLInventoryType::IT_CALLINGCARD);
- filtered_by_all_types = FALSE;
- }
-
- if (!childGetValue("check_clothing"))
- {
- filter &= ~(0x1 << LLInventoryType::IT_WEARABLE);
- filtered_by_all_types = FALSE;
- }
-
- if (!childGetValue("check_gesture"))
- {
- filter &= ~(0x1 << LLInventoryType::IT_GESTURE);
- filtered_by_all_types = FALSE;
- }
-
- if (!childGetValue("check_landmark"))
-
-
- {
- filter &= ~(0x1 << LLInventoryType::IT_LANDMARK);
- filtered_by_all_types = FALSE;
- }
-
- if (!childGetValue("check_notecard"))
- {
- filter &= ~(0x1 << LLInventoryType::IT_NOTECARD);
- filtered_by_all_types = FALSE;
- }
-
- if (!childGetValue("check_object"))
- {
- filter &= ~(0x1 << LLInventoryType::IT_OBJECT);
- filter &= ~(0x1 << LLInventoryType::IT_ATTACHMENT);
- filtered_by_all_types = FALSE;
- }
-
- if (!childGetValue("check_script"))
- {
- filter &= ~(0x1 << LLInventoryType::IT_LSL);
- filtered_by_all_types = FALSE;
- }
-
- if (!childGetValue("check_sound"))
- {
- filter &= ~(0x1 << LLInventoryType::IT_SOUND);
- filtered_by_all_types = FALSE;
- }
-
- if (!childGetValue("check_texture"))
- {
- filter &= ~(0x1 << LLInventoryType::IT_TEXTURE);
- filtered_by_all_types = FALSE;
- }
-
- if (!childGetValue("check_snapshot"))
- {
- filter &= ~(0x1 << LLInventoryType::IT_SNAPSHOT);
- filtered_by_all_types = FALSE;
- }
-
- if (!filtered_by_all_types)
- {
- // don't include folders in filter, unless I've selected everything
- filter &= ~(0x1 << LLInventoryType::IT_CATEGORY);
- }
-
- // update the panel, panel will update the filter
- mFloaterInventory->mActivePanel->setShowFolderState(getCheckShowEmpty() ?
- LLInventoryFilter::SHOW_ALL_FOLDERS : LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS);
- mFloaterInventory->mActivePanel->setFilterTypes(filter);
- if (getCheckSinceLogoff())
- {
- mSpinSinceDays->set(0);
- mSpinSinceHours->set(0);
- }
- U32 days = (U32)mSpinSinceDays->get();
- U32 hours = (U32)mSpinSinceHours->get();
- if (hours > 24)
- {
- days += hours / 24;
- hours = (U32)hours % 24;
- mSpinSinceDays->set((F32)days);
- mSpinSinceHours->set((F32)hours);
- }
- hours += days * 24;
- mFloaterInventory->mActivePanel->setHoursAgo(hours);
- mFloaterInventory->mActivePanel->setSinceLogoff(getCheckSinceLogoff());
- mFloaterInventory->setFilterTextFromFilter();
-
- LLFloater::draw();
-}
-
-BOOL LLFloaterInventoryFinder::getCheckShowEmpty()
-{
- return childGetValue("check_show_empty");
-}
-
-BOOL LLFloaterInventoryFinder::getCheckSinceLogoff()
-{
- return childGetValue("check_since_logoff");
-}
-
-void LLFloaterInventoryFinder::onCloseBtn(void* user_data)
-{
- LLFloaterInventoryFinder* finderp = (LLFloaterInventoryFinder*)user_data;
- finderp->closeFloater();
-}
-
-// static
-void LLFloaterInventoryFinder::selectAllTypes(void* user_data)
-{
- LLFloaterInventoryFinder* self = (LLFloaterInventoryFinder*)user_data;
- if(!self) return;
-
- self->childSetValue("check_animation", TRUE);
- self->childSetValue("check_calling_card", TRUE);
- self->childSetValue("check_clothing", TRUE);
- self->childSetValue("check_gesture", TRUE);
- self->childSetValue("check_landmark", TRUE);
- self->childSetValue("check_notecard", TRUE);
- self->childSetValue("check_object", TRUE);
- self->childSetValue("check_script", TRUE);
- self->childSetValue("check_sound", TRUE);
- self->childSetValue("check_texture", TRUE);
- self->childSetValue("check_snapshot", TRUE);
-
-/*
- self->mCheckCallingCard->set(TRUE);
- self->mCheckClothing->set(TRUE);
- self->mCheckGesture->set(TRUE);
- self->mCheckLandmark->set(TRUE);
- self->mCheckNotecard->set(TRUE);
- self->mCheckObject->set(TRUE);
- self->mCheckScript->set(TRUE);
- self->mCheckSound->set(TRUE);
- self->mCheckTexture->set(TRUE);
- self->mCheckSnapshot->set(TRUE);*/
-}
-
-//static
-void LLFloaterInventoryFinder::selectNoTypes(void* user_data)
-{
- LLFloaterInventoryFinder* self = (LLFloaterInventoryFinder*)user_data;
- if(!self) return;
-
- /*
- self->childSetValue("check_animation", FALSE);
- self->mCheckCallingCard->set(FALSE);
- self->mCheckClothing->set(FALSE);
- self->mCheckGesture->set(FALSE);
- self->mCheckLandmark->set(FALSE);
- self->mCheckNotecard->set(FALSE);
- self->mCheckObject->set(FALSE);
- self->mCheckScript->set(FALSE);
- self->mCheckSound->set(FALSE);
- self->mCheckTexture->set(FALSE);
- self->mCheckSnapshot->set(FALSE);*/
-
-
- self->childSetValue("check_animation", FALSE);
- self->childSetValue("check_calling_card", FALSE);
- self->childSetValue("check_clothing", FALSE);
- self->childSetValue("check_gesture", FALSE);
- self->childSetValue("check_landmark", FALSE);
- self->childSetValue("check_notecard", FALSE);
- self->childSetValue("check_object", FALSE);
- self->childSetValue("check_script", FALSE);
- self->childSetValue("check_sound", FALSE);
- self->childSetValue("check_texture", FALSE);
- self->childSetValue("check_snapshot", FALSE);
-}
-
-
-///----------------------------------------------------------------------------
-/// LLFloaterInventory
-///----------------------------------------------------------------------------
-void LLSaveFolderState::setApply(BOOL apply)
-{
- mApply = apply;
- // before generating new list of open folders, clear the old one
- if(!apply)
- {
- clearOpenFolders();
- }
-}
-
-void LLSaveFolderState::doFolder(LLFolderViewFolder* folder)
-{
- LLMemType mt(LLMemType::MTYPE_INVENTORY_DO_FOLDER);
- if(mApply)
- {
- // we're applying the open state
- LLInvFVBridge* bridge = (LLInvFVBridge*)folder->getListener();
- if(!bridge) return;
- LLUUID id(bridge->getUUID());
- if(mOpenFolders.find(id) != mOpenFolders.end())
- {
- folder->setOpen(TRUE);
- }
- else
- {
- // keep selected filter in its current state, this is less jarring to user
- if (!folder->isSelected())
- {
- folder->setOpen(FALSE);
- }
- }
- }
- else
- {
- // we're recording state at this point
- if(folder->isOpen())
- {
- LLInvFVBridge* bridge = (LLInvFVBridge*)folder->getListener();
- if(!bridge) return;
- mOpenFolders.insert(bridge->getUUID());
- }
- }
-}
-
-LLFloaterInventory::LLFloaterInventory(const LLSD& key)
- : LLFloater(key)
-{
- LLMemType mt(LLMemType::MTYPE_INVENTORY_VIEW_INIT);
- // Menu Callbacks (non contex menus)
- mCommitCallbackRegistrar.add("Inventory.DoToSelected", boost::bind(&LLFloaterInventory::doToSelected, this, _2));
- mCommitCallbackRegistrar.add("Inventory.CloseAllFolders", boost::bind(&LLFloaterInventory::closeAllFolders, this));
- mCommitCallbackRegistrar.add("Inventory.EmptyTrash", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyTrash", LLAssetType::AT_TRASH));
- mCommitCallbackRegistrar.add("Inventory.EmptyLostAndFound", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyLostAndFound", LLAssetType::AT_LOST_AND_FOUND));
- mCommitCallbackRegistrar.add("Inventory.DoCreate", boost::bind(&LLFloaterInventory::doCreate, this, _2));
-// mCommitCallbackRegistrar.add("Inventory.NewWindow", boost::bind(&LLFloaterInventory::newWindow, this));
- mCommitCallbackRegistrar.add("Inventory.ShowFilters", boost::bind(&LLFloaterInventory::toggleFindOptions, this));
- mCommitCallbackRegistrar.add("Inventory.ResetFilters", boost::bind(&LLFloaterInventory::resetFilters, this));
- mCommitCallbackRegistrar.add("Inventory.SetSortBy", boost::bind(&LLFloaterInventory::setSortBy, this, _2));
-
- // Controls
- // *TODO: Just use persistant settings for each of these
- U32 sort_order = gSavedSettings.getU32("InventorySortOrder");
- BOOL sort_by_name = ! ( sort_order & LLInventoryFilter::SO_DATE );
- BOOL sort_folders_by_name = ( sort_order & LLInventoryFilter::SO_FOLDERS_BY_NAME );
- BOOL sort_system_folders_to_top = ( sort_order & LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP );
-
- gSavedSettings.declareBOOL("Inventory.SortByName", sort_by_name, "Declared in code", FALSE);
- gSavedSettings.declareBOOL("Inventory.SortByDate", !sort_by_name, "Declared in code", FALSE);
- gSavedSettings.declareBOOL("Inventory.FoldersAlwaysByName", sort_folders_by_name, "Declared in code", FALSE);
- gSavedSettings.declareBOOL("Inventory.SystemFoldersToTop", sort_system_folders_to_top, "Declared in code", FALSE);
-
- mSavedFolderState = new LLSaveFolderState();
- mSavedFolderState->setApply(FALSE);
-
- //Called from floater reg: LLUICtrlFactory::getInstance()->buildFloater(this, "floater_inventory.xml");
-}
-
-BOOL LLFloaterInventory::postBuild()
-{
- gInventory.addObserver(this);
-
- mFilterTabs = getChild<LLTabContainer>("inventory filter tabs");
- mFilterTabs->setCommitCallback(boost::bind(&LLFloaterInventory::onFilterSelected, this));
-
- //panel->getFilter()->markDefault();
-
- // Set up the default inv. panel/filter settings.
- mActivePanel = getChild<LLInventoryPanel>("All Items");
- if (mActivePanel)
- {
- // "All Items" is the previous only view, so it gets the InventorySortOrder
- mActivePanel->setSortOrder(gSavedSettings.getU32("InventorySortOrder"));
- mActivePanel->getFilter()->markDefault();
- mActivePanel->getRootFolder()->applyFunctorRecursively(*mSavedFolderState);
- mActivePanel->setSelectCallback(boost::bind(&LLInventoryPanel::onSelectionChange, mActivePanel, _1, _2));
- }
- LLInventoryPanel* recent_items_panel = getChild<LLInventoryPanel>("Recent Items");
- if (recent_items_panel)
- {
- recent_items_panel->setSinceLogoff(TRUE);
- recent_items_panel->setSortOrder(LLInventoryFilter::SO_DATE);
- recent_items_panel->setShowFolderState(LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS);
- recent_items_panel->getFilter()->markDefault();
- recent_items_panel->setSelectCallback(boost::bind(&LLInventoryPanel::onSelectionChange, recent_items_panel, _1, _2));
- }
-
- // Now load the stored settings from disk, if available.
- std::ostringstream filterSaveName;
- filterSaveName << gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, "filters.xml");
- llinfos << "LLFloaterInventory::init: reading from " << filterSaveName << llendl;
- llifstream file(filterSaveName.str());
- LLSD savedFilterState;
- if (file.is_open())
- {
- LLSDSerialize::fromXML(savedFilterState, file);
- file.close();
-
- // Load the persistent "Recent Items" settings.
- // Note that the "All Items" settings do not persist.
- if(recent_items_panel)
- {
- if(savedFilterState.has(recent_items_panel->getFilter()->getName()))
- {
- LLSD recent_items = savedFilterState.get(
- recent_items_panel->getFilter()->getName());
- recent_items_panel->getFilter()->fromLLSD(recent_items);
- }
- }
-
- }
-
-
- mFilterEditor = getChild<LLFilterEditor>("inventory search editor");
- if (mFilterEditor)
- {
- mFilterEditor->setCommitCallback(boost::bind(&LLFloaterInventory::onFilterEdit, this, _2));
- }
-
- // *TODO:Get the cost info from the server
- const std::string upload_cost("10");
- childSetLabelArg("Upload Image", "[COST]", upload_cost);
- childSetLabelArg("Upload Sound", "[COST]", upload_cost);
- childSetLabelArg("Upload Animation", "[COST]", upload_cost);
- childSetLabelArg("Bulk Upload", "[COST]", upload_cost);
-
- return TRUE;
-}
-
-// Destroys the object
-LLFloaterInventory::~LLFloaterInventory( void )
-{
- // Save the filters state.
- LLSD filterRoot;
- LLInventoryPanel* all_items_panel = getChild<LLInventoryPanel>("All Items");
- if (all_items_panel)
- {
- LLInventoryFilter* filter = all_items_panel->getFilter();
- LLSD filterState;
- filter->toLLSD(filterState);
- filterRoot[filter->getName()] = filterState;
- }
-
- LLInventoryPanel* recent_items_panel = getChild<LLInventoryPanel>("Recent Items");
- if (recent_items_panel)
- {
- LLInventoryFilter* filter = recent_items_panel->getFilter();
- LLSD filterState;
- filter->toLLSD(filterState);
- filterRoot[filter->getName()] = filterState;
- }
-
- std::ostringstream filterSaveName;
- filterSaveName << gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, "filters.xml");
- llofstream filtersFile(filterSaveName.str());
- if(!LLSDSerialize::toPrettyXML(filterRoot, filtersFile))
- {
- llwarns << "Could not write to filters save file " << filterSaveName << llendl;
- }
- else
- filtersFile.close();
-
- gInventory.removeObserver(this);
- delete mSavedFolderState;
-}
-
-void LLFloaterInventory::draw()
-{
- if (LLInventoryModel::isEverythingFetched())
- {
- updateTitle();
- }
- LLFloater::draw();
-}
-
-void LLOpenFilteredFolders::doItem(LLFolderViewItem *item)
-{
- if (item->getFiltered())
- {
- item->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP);
- }
-}
-
-void LLOpenFilteredFolders::doFolder(LLFolderViewFolder* folder)
-{
- if (folder->getFiltered() && folder->getParentFolder())
- {
- folder->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP);
- }
- // if this folder didn't pass the filter, and none of its descendants did
- else if (!folder->getFiltered() && !folder->hasFilteredDescendants())
- {
- folder->setOpenArrangeRecursively(FALSE, LLFolderViewFolder::RECURSE_NO);
- }
-}
-
-void LLSelectFirstFilteredItem::doItem(LLFolderViewItem *item)
-{
- if (item->getFiltered() && !mItemSelected)
- {
- item->getRoot()->setSelection(item, FALSE, FALSE);
- if (item->getParentFolder())
- {
- item->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP);
- }
- item->getRoot()->scrollToShowSelection();
- mItemSelected = TRUE;
- }
-}
-
-void LLSelectFirstFilteredItem::doFolder(LLFolderViewFolder* folder)
-{
- if (folder->getFiltered() && !mItemSelected)
- {
- folder->getRoot()->setSelection(folder, FALSE, FALSE);
- if (folder->getParentFolder())
- {
- folder->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP);
- }
- folder->getRoot()->scrollToShowSelection();
- mItemSelected = TRUE;
- }
-}
-
-void LLOpenFoldersWithSelection::doItem(LLFolderViewItem *item)
-{
- if (item->getParentFolder() && item->isSelected())
- {
- item->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP);
- }
-}
-
-void LLOpenFoldersWithSelection::doFolder(LLFolderViewFolder* folder)
-{
- if (folder->getParentFolder() && folder->isSelected())
- {
- folder->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP);
- }
-}
-
-void LLFloaterInventory::startSearch()
-{
- // this forces focus to line editor portion of search editor
- if (mFilterEditor)
- {
- mFilterEditor->focusFirstItem(TRUE);
- }
-}
-
-void LLFloaterInventory::onOpen(const LLSD& key)
-{
- LLFirstUse::useInventory();
-}
-
-BOOL LLFloaterInventory::handleKeyHere(KEY key, MASK mask)
-{
- LLFolderView* root_folder = mActivePanel ? mActivePanel->getRootFolder() : NULL;
- if (root_folder)
- {
- // first check for user accepting current search results
- if (mFilterEditor
- && mFilterEditor->hasFocus()
- && (key == KEY_RETURN
- || key == KEY_DOWN)
- && mask == MASK_NONE)
- {
- // move focus to inventory proper
- mActivePanel->setFocus(TRUE);
- root_folder->scrollToShowSelection();
- return TRUE;
- }
-
- if (mActivePanel->hasFocus() && key == KEY_UP)
- {
- startSearch();
- }
- }
-
- return LLFloater::handleKeyHere(key, mask);
-
-}
-
-void LLFloaterInventory::updateTitle()
-{
- LLLocale locale(LLLocale::USER_LOCALE);
- std::string item_count_string;
- LLResMgr::getInstance()->getIntegerString(item_count_string, gInventory.getItemCount());
-
- LLStringUtil::format_map_t string_args;
- string_args["[ITEM_COUNT]"] = item_count_string;
- string_args["[FILTER]"] = mFilterText;
-
- if (LLInventoryModel::backgroundFetchActive())
- {
- setTitle(getString("TitleFetching", string_args));
- }
- else
- {
- setTitle(getString("TitleCompleted", string_args));
- }
-}
-
-
-void LLFloaterInventory::changed(U32 mask)
-{
- updateTitle();
-}
-
-//----------------------------------------------------------------------------
-// menu callbacks
-
-void LLFloaterInventory::doToSelected(const LLSD& userdata)
-{
- getPanel()->getRootFolder()->doToSelected(&gInventory, userdata);
-}
-
-void LLFloaterInventory::closeAllFolders()
-{
- getPanel()->getRootFolder()->closeAllFolders();
-}
-
-void LLFloaterInventory::doCreate(const LLSD& userdata)
-{
- menu_create_inventory_item(getPanel()->getRootFolder(), NULL, userdata);
-}
-
-void LLFloaterInventory::resetFilters()
-{
- LLFloaterInventoryFinder *finder = getFinder();
- getActivePanel()->getFilter()->resetDefault();
- if (finder)
- {
- finder->updateElementsFromFilter();
- }
-
- setFilterTextFromFilter();
-}
-
-void LLFloaterInventory::setSortBy(const LLSD& userdata)
-{
- std::string sort_field = userdata.asString();
- if (sort_field == "name")
- {
- U32 order = getActivePanel()->getSortOrder();
- getActivePanel()->setSortOrder( order & ~LLInventoryFilter::SO_DATE );
-
- gSavedSettings.setBOOL("Inventory.SortByName", TRUE );
- gSavedSettings.setBOOL("Inventory.SortByDate", FALSE );
- }
- else if (sort_field == "date")
- {
- U32 order = getActivePanel()->getSortOrder();
- getActivePanel()->setSortOrder( order | LLInventoryFilter::SO_DATE );
-
- gSavedSettings.setBOOL("Inventory.SortByName", FALSE );
- gSavedSettings.setBOOL("Inventory.SortByDate", TRUE );
- }
- else if (sort_field == "foldersalwaysbyname")
- {
- U32 order = getActivePanel()->getSortOrder();
- if ( order & LLInventoryFilter::SO_FOLDERS_BY_NAME )
- {
- order &= ~LLInventoryFilter::SO_FOLDERS_BY_NAME;
-
- gSavedSettings.setBOOL("Inventory.FoldersAlwaysByName", FALSE );
- }
- else
- {
- order |= LLInventoryFilter::SO_FOLDERS_BY_NAME;
-
- gSavedSettings.setBOOL("Inventory.FoldersAlwaysByName", TRUE );
- }
- getActivePanel()->setSortOrder( order );
- }
- else if (sort_field == "systemfolderstotop")
- {
- U32 order = getActivePanel()->getSortOrder();
- if ( order & LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP )
- {
- order &= ~LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP;
-
- gSavedSettings.setBOOL("Inventory.SystemFoldersToTop", FALSE );
- }
- else
- {
- order |= LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP;
-
- gSavedSettings.setBOOL("Inventory.SystemFoldersToTop", TRUE );
- }
- getActivePanel()->setSortOrder( order );
- }
-}
-
-//----------------------------------------------------------------------------
-
-// static
-LLFloaterInventory* LLFloaterInventory::showAgentInventory()
-{
- LLFloaterInventory* iv = NULL;
- if (!gAgent.cameraMouselook())
- {
- iv = LLFloaterReg::showTypedInstance<LLFloaterInventory>("inventory", LLSD());
- }
- return iv;
-}
-
-// static
-LLFloaterInventory* LLFloaterInventory::getActiveInventory()
-{
- LLFloaterInventory* res = NULL;
- LLFloaterReg::const_instance_list_t& inst_list = LLFloaterReg::getFloaterList("inventory");
- S32 z_min = S32_MAX;
- for (LLFloaterReg::const_instance_list_t::const_iterator iter = inst_list.begin(); iter != inst_list.end(); ++iter)
- {
- LLFloaterInventory* iv = dynamic_cast<LLFloaterInventory*>(*iter);
- if (iv)
- {
- S32 z_order = gFloaterView->getZOrder(iv);
- if (z_order < z_min)
- {
- res = iv;
- z_min = z_order;
- }
- }
- }
- return res;
-}
-
-// static
-void LLFloaterInventory::cleanup()
-{
- LLFloaterReg::const_instance_list_t& inst_list = LLFloaterReg::getFloaterList("inventory");
- for (LLFloaterReg::const_instance_list_t::const_iterator iter = inst_list.begin(); iter != inst_list.end();)
- {
- LLFloaterInventory* iv = dynamic_cast<LLFloaterInventory*>(*iter++);
- if (iv)
- {
- iv->destroy();
- }
- }
-}
-
-void LLFloaterInventory::toggleFindOptions()
-{
- LLMemType mt(LLMemType::MTYPE_INVENTORY_VIEW_TOGGLE);
- LLFloater *floater = getFinder();
- if (!floater)
- {
- LLFloaterInventoryFinder * finder = new LLFloaterInventoryFinder(this);
- mFinderHandle = finder->getHandle();
- finder->openFloater();
- addDependentFloater(mFinderHandle);
-
- // start background fetch of folders
- gInventory.startBackgroundFetch();
- }
- else
- {
- floater->closeFloater();
- }
-}
-
-// static
-BOOL LLFloaterInventory::filtersVisible(void* user_data)
-{
- LLFloaterInventory* self = (LLFloaterInventory*)user_data;
- if(!self) return FALSE;
-
- return self->getFinder() != NULL;
-}
-
-void LLFloaterInventory::onClearSearch()
-{
- LLFloater *finder = getFinder();
- if (mActivePanel)
- {
- mActivePanel->setFilterSubString(LLStringUtil::null);
- mActivePanel->setFilterTypes(0xffffffff);
- }
-
- if (finder)
- {
- LLFloaterInventoryFinder::selectAllTypes(finder);
- }
-
- // re-open folders that were initially open
- if (mActivePanel)
- {
- mSavedFolderState->setApply(TRUE);
- mActivePanel->getRootFolder()->applyFunctorRecursively(*mSavedFolderState);
- LLOpenFoldersWithSelection opener;
- mActivePanel->getRootFolder()->applyFunctorRecursively(opener);
- mActivePanel->getRootFolder()->scrollToShowSelection();
- }
-}
-
-void LLFloaterInventory::onFilterEdit(const std::string& search_string )
-{
- if (search_string == "")
- {
- onClearSearch();
- }
- if (!mActivePanel)
- {
- return;
- }
-
- gInventory.startBackgroundFetch();
-
- std::string uppercase_search_string = search_string;
- LLStringUtil::toUpper(uppercase_search_string);
- if (mActivePanel->getFilterSubString().empty() && uppercase_search_string.empty())
- {
- // current filter and new filter empty, do nothing
- return;
- }
-
- // save current folder open state if no filter currently applied
- if (!mActivePanel->getRootFolder()->isFilterModified())
- {
- mSavedFolderState->setApply(FALSE);
- mActivePanel->getRootFolder()->applyFunctorRecursively(*mSavedFolderState);
- }
-
- // set new filter string
- mActivePanel->setFilterSubString(uppercase_search_string);
-}
-
-
- //static
- BOOL LLFloaterInventory::incrementalFind(LLFolderViewItem* first_item, const char *find_text, BOOL backward)
- {
- LLFloaterInventory* active_view = NULL;
-
- LLFloaterReg::const_instance_list_t& inst_list = LLFloaterReg::getFloaterList("inventory");
- for (LLFloaterReg::const_instance_list_t::const_iterator iter = inst_list.begin(); iter != inst_list.end(); ++iter)
- {
- LLFloaterInventory* iv = dynamic_cast<LLFloaterInventory*>(*iter);
- if (iv)
- {
- if (gFocusMgr.childHasKeyboardFocus(iv))
- {
- active_view = iv;
- break;
- }
- }
- }
-
- if (!active_view)
- {
- return FALSE;
- }
-
- std::string search_string(find_text);
-
- if (search_string.empty())
- {
- return FALSE;
- }
-
- if (active_view->mActivePanel &&
- active_view->mActivePanel->getRootFolder()->search(first_item, search_string, backward))
- {
- return TRUE;
- }
-
- return FALSE;
- }
-
-void LLFloaterInventory::onFilterSelected()
-{
- // Find my index
- mActivePanel = (LLInventoryPanel*)childGetVisibleTab("inventory filter tabs");
-
- if (!mActivePanel)
- {
- return;
- }
- LLInventoryFilter* filter = mActivePanel->getFilter();
- LLFloaterInventoryFinder *finder = getFinder();
- if (finder)
- {
- finder->changeFilter(filter);
- }
- if (filter->isActive())
- {
- // If our filter is active we may be the first thing requiring a fetch so we better start it here.
- gInventory.startBackgroundFetch();
- }
- setFilterTextFromFilter();
-}
-
-BOOL LLFloaterInventory::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
- EDragAndDropType cargo_type,
- void* cargo_data,
- EAcceptance* accept,
- std::string& tooltip_msg)
-{
- // Check to see if we are auto scrolling from the last frame
- LLInventoryPanel* panel = (LLInventoryPanel*)this->getActivePanel();
- BOOL needsToScroll = panel->getScrollableContainer()->autoScroll(x, y);
- if(mFilterTabs)
- {
- if(needsToScroll)
- {
- mFilterTabs->startDragAndDropDelayTimer();
- }
- }
-
- BOOL handled = LLFloater::handleDragAndDrop(x, y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg);
-
- return handled;
-}
-const std::string& get_item_icon_name(LLAssetType::EType asset_type,
- LLInventoryType::EType inventory_type,
- U32 attachment_point,
- BOOL item_is_multi )
-{
- EInventoryIcon idx = OBJECT_ICON_NAME;
- if ( item_is_multi )
- {
- idx = OBJECT_MULTI_ICON_NAME;
- }
-
- switch(asset_type)
- {
- case LLAssetType::AT_TEXTURE:
- if(LLInventoryType::IT_SNAPSHOT == inventory_type)
- {
- idx = SNAPSHOT_ICON_NAME;
- }
- else
- {
- idx = TEXTURE_ICON_NAME;
- }
- break;
-
- case LLAssetType::AT_SOUND:
- idx = SOUND_ICON_NAME;
- break;
- case LLAssetType::AT_CALLINGCARD:
- if(attachment_point!= 0)
- {
- idx = CALLINGCARD_ONLINE_ICON_NAME;
- }
- else
- {
- idx = CALLINGCARD_OFFLINE_ICON_NAME;
- }
- break;
- case LLAssetType::AT_LANDMARK:
- if(attachment_point!= 0)
- {
- idx = LANDMARK_VISITED_ICON_NAME;
- }
- else
- {
- idx = LANDMARK_ICON_NAME;
- }
- break;
- case LLAssetType::AT_SCRIPT:
- case LLAssetType::AT_LSL_TEXT:
- case LLAssetType::AT_LSL_BYTECODE:
- idx = SCRIPT_ICON_NAME;
- break;
- case LLAssetType::AT_CLOTHING:
- idx = CLOTHING_ICON_NAME;
- case LLAssetType::AT_BODYPART :
- if(LLAssetType::AT_BODYPART == asset_type)
- {
- idx = BODYPART_ICON_NAME;
- }
- switch(LLInventoryItem::II_FLAGS_WEARABLES_MASK & attachment_point)
- {
- case WT_SHAPE:
- idx = BODYPART_SHAPE_ICON_NAME;
- break;
- case WT_SKIN:
- idx = BODYPART_SKIN_ICON_NAME;
- break;
- case WT_HAIR:
- idx = BODYPART_HAIR_ICON_NAME;
- break;
- case WT_EYES:
- idx = BODYPART_EYES_ICON_NAME;
- break;
- case WT_SHIRT:
- idx = CLOTHING_SHIRT_ICON_NAME;
- break;
- case WT_PANTS:
- idx = CLOTHING_PANTS_ICON_NAME;
- break;
- case WT_SHOES:
- idx = CLOTHING_SHOES_ICON_NAME;
- break;
- case WT_SOCKS:
- idx = CLOTHING_SOCKS_ICON_NAME;
- break;
- case WT_JACKET:
- idx = CLOTHING_JACKET_ICON_NAME;
- break;
- case WT_GLOVES:
- idx = CLOTHING_GLOVES_ICON_NAME;
- break;
- case WT_UNDERSHIRT:
- idx = CLOTHING_UNDERSHIRT_ICON_NAME;
- break;
- case WT_UNDERPANTS:
- idx = CLOTHING_UNDERPANTS_ICON_NAME;
- break;
- case WT_SKIRT:
- idx = CLOTHING_SKIRT_ICON_NAME;
- break;
- case WT_ALPHA:
- idx = CLOTHING_ALPHA_ICON_NAME;
- break;
- case WT_TATTOO:
- idx = CLOTHING_TATTOO_ICON_NAME;
- break;
- default:
- // no-op, go with choice above
- break;
- }
- break;
- case LLAssetType::AT_NOTECARD:
- idx = NOTECARD_ICON_NAME;
- break;
- case LLAssetType::AT_ANIMATION:
- idx = ANIMATION_ICON_NAME;
- break;
- case LLAssetType::AT_GESTURE:
- idx = GESTURE_ICON_NAME;
- break;
- case LLAssetType::AT_FAVORITE:
- //TODO - need bette idx
- idx = LANDMARK_ICON_NAME;
- break;
- case LLAssetType::AT_LINK:
- idx = LINKITEM_ICON_NAME;
- break;
- case LLAssetType::AT_LINK_FOLDER:
- idx = LINKFOLDER_ICON_NAME;
- break;
- default:
- break;
- }
-
- return ICON_NAME[idx];
-}
-
-LLUIImagePtr get_item_icon(LLAssetType::EType asset_type,
- LLInventoryType::EType inventory_type,
- U32 attachment_point,
- BOOL item_is_multi)
-{
- const std::string& icon_name = get_item_icon_name(asset_type, inventory_type, attachment_point, item_is_multi );
- return LLUI::getUIImage(icon_name);
-}
-
-const std::string LLInventoryPanel::DEFAULT_SORT_ORDER = std::string("InventorySortOrder");
-const std::string LLInventoryPanel::RECENTITEMS_SORT_ORDER = std::string("RecentItemsSortOrder");
-const std::string LLInventoryPanel::INHERIT_SORT_ORDER = std::string("");
-static const LLInventoryFVBridgeBuilder INVENTORY_BRIDGE_BUILDER;
-
-LLInventoryPanel::LLInventoryPanel(const LLInventoryPanel::Params& p)
-: LLPanel(p),
- mInventoryObserver(NULL),
- mFolders(NULL),
- mScroller(NULL),
- mSortOrderSetting(p.sort_order_setting),
- mInventory(p.inventory),
- mAllowMultiSelect(p.allow_multi_select),
- mHasInventoryConnection(false),
- mStartFolderString(p.start_folder)
-, mBuildDefaultHierarchy(true)
-, mInvFVBridgeBuilder(NULL)
-{
- mInvFVBridgeBuilder = &INVENTORY_BRIDGE_BUILDER;
-
- // contex menu callbacks
- mCommitCallbackRegistrar.add("Inventory.DoToSelected", boost::bind(&LLInventoryPanel::doToSelected, this, _2));
- mCommitCallbackRegistrar.add("Inventory.EmptyTrash", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyTrash", LLAssetType::AT_TRASH));
- mCommitCallbackRegistrar.add("Inventory.EmptyLostAndFound", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyLostAndFound", LLAssetType::AT_LOST_AND_FOUND));
- mCommitCallbackRegistrar.add("Inventory.DoCreate", boost::bind(&LLInventoryPanel::doCreate, this, _2));
- mCommitCallbackRegistrar.add("Inventory.AttachObject", boost::bind(&LLInventoryPanel::attachObject, this, _2));
- mCommitCallbackRegistrar.add("Inventory.BeginIMSession", boost::bind(&LLInventoryPanel::beginIMSession, this));
-
- setBackgroundColor(LLUIColorTable::instance().getColor("InventoryBackgroundColor"));
- setBackgroundVisible(TRUE);
- setBackgroundOpaque(TRUE);
-}
-
-BOOL LLInventoryPanel::postBuild()
-{
- LLMemType mt(LLMemType::MTYPE_INVENTORY_POST_BUILD);
-
- mCommitCallbackRegistrar.pushScope(); // registered as a widget; need to push callback scope ourselves
-
- // create root folder
- {
- LLRect folder_rect(0,
- 0,
- getRect().getWidth(),
- 0);
- LLFolderView::Params p;
- p.name = getName();
- p.rect = folder_rect;
- p.parent_panel = this;
- mFolders = LLUICtrlFactory::create<LLFolderView>(p);
- mFolders->setAllowMultiSelect(mAllowMultiSelect);
- }
-
- mCommitCallbackRegistrar.popScope();
-
- mFolders->setCallbackRegistrar(&mCommitCallbackRegistrar);
-
- // scroller
- {
- LLRect scroller_view_rect = getRect();
- scroller_view_rect.translate(-scroller_view_rect.mLeft, -scroller_view_rect.mBottom);
- LLScrollContainer::Params p;
- p.name("Inventory Scroller");
- p.rect(scroller_view_rect);
- p.follows.flags(FOLLOWS_ALL);
- p.reserve_scroll_corner(true);
- p.tab_stop(true);
- mScroller = LLUICtrlFactory::create<LLScrollContainer>(p);
- }
- addChild(mScroller);
- mScroller->addChild(mFolders);
-
- mFolders->setScrollContainer(mScroller);
-
- // set up the callbacks from the inventory we're viewing, and then
- // build everything.
- mInventoryObserver = new LLInventoryPanelObserver(this);
- mInventory->addObserver(mInventoryObserver);
-
- // determine the root folder, if any, so inventory contents show just the children
- // of that folder (i.e. not including the folder itself).
- const LLAssetType::EType preferred_type = LLAssetType::lookupHumanReadable(mStartFolderString);
-
- if ("inventory" == mStartFolderString)
- {
- mStartFolderID = gInventory.getRootFolderID();
- }
- else if ("library" == mStartFolderString)
- {
- mStartFolderID = gInventory.getLibraryRootFolderID();
- }
- else
- {
- mStartFolderID = (preferred_type != LLAssetType::AT_NONE ? gInventory.findCategoryUUIDForType(preferred_type) : LLUUID::null);
- }
-
- // build view of inventory if we need default full hierarchy and inventory ready, otherwise wait for modelChanged() callback
- if (mBuildDefaultHierarchy && mInventory->isInventoryUsable() && !mHasInventoryConnection)
- {
- rebuildViewsFor(mStartFolderID);
- mHasInventoryConnection = true;
- }
-
- // bit of a hack to make sure the inventory is open.
- mFolders->openFolder(preferred_type != LLAssetType::AT_NONE ? LLAssetType::lookupCategoryName(preferred_type) : "My Inventory");
-
- if (mSortOrderSetting != INHERIT_SORT_ORDER)
- {
- setSortOrder(gSavedSettings.getU32(mSortOrderSetting));
- }
- else
- {
- setSortOrder(gSavedSettings.getU32(DEFAULT_SORT_ORDER));
- }
- mFolders->setSortOrder(mFolders->getFilter()->getSortOrder());
-
- return TRUE;
-}
-
-LLInventoryPanel::~LLInventoryPanel()
-{
- // should this be a global setting?
- if (mFolders)
- {
- U32 sort_order = mFolders->getSortOrder();
- if (mSortOrderSetting != INHERIT_SORT_ORDER)
- {
- gSavedSettings.setU32(mSortOrderSetting, sort_order);
- }
- }
-
- // LLView destructor will take care of the sub-views.
- mInventory->removeObserver(mInventoryObserver);
- delete mInventoryObserver;
- mScroller = NULL;
-}
-
-LLMemType mt(LLMemType::MTYPE_INVENTORY_FROM_XML); // ! BUG ! Should this be removed?
-void LLInventoryPanel::draw()
-{
- // select the desired item (in case it wasn't loaded when the selection was requested)
- mFolders->updateSelection();
- LLPanel::draw();
-}
-
-void LLInventoryPanel::setFilterTypes(U64 filter_types, BOOL filter_for_categories)
-{
- mFolders->getFilter()->setFilterTypes(filter_types, filter_for_categories);
-}
-
-void LLInventoryPanel::setFilterPermMask(PermissionMask filter_perm_mask)
-{
- mFolders->getFilter()->setFilterPermissions(filter_perm_mask);
-}
-
-void LLInventoryPanel::setFilterSubString(const std::string& string)
-{
- mFolders->getFilter()->setFilterSubString(string);
-}
-
-void LLInventoryPanel::setSortOrder(U32 order)
-{
- mFolders->getFilter()->setSortOrder(order);
- if (mFolders->getFilter()->isModified())
- {
- mFolders->setSortOrder(order);
- // try to keep selection onscreen, even if it wasn't to start with
- mFolders->scrollToShowSelection();
- }
-}
-
-void LLInventoryPanel::setSinceLogoff(BOOL sl)
-{
- mFolders->getFilter()->setDateRangeLastLogoff(sl);
-}
-
-void LLInventoryPanel::setHoursAgo(U32 hours)
-{
- mFolders->getFilter()->setHoursAgo(hours);
-}
-
-void LLInventoryPanel::setShowFolderState(LLInventoryFilter::EFolderShow show)
-{
- mFolders->getFilter()->setShowFolderState(show);
-}
-
-LLInventoryFilter::EFolderShow LLInventoryPanel::getShowFolderState()
-{
- return mFolders->getFilter()->getShowFolderState();
-}
-
-static LLFastTimer::DeclareTimer FTM_REFRESH("Inventory Refresh");
-
-void LLInventoryPanel::modelChanged(U32 mask)
-{
- LLFastTimer t2(FTM_REFRESH);
-
- bool handled = false;
-
- // inventory just initialized, do complete build
- if ((mask & LLInventoryObserver::ADD) && gInventory.getChangedIDs().empty() && !mHasInventoryConnection)
- {
- rebuildViewsFor(mStartFolderID);
- mHasInventoryConnection = true;
- return;
- }
-
- if(mask & LLInventoryObserver::LABEL)
- {
- handled = true;
- // label change - empty out the display name for each object
- // in this change set.
- const std::set<LLUUID>& changed_items = gInventory.getChangedIDs();
- std::set<LLUUID>::const_iterator id_it = changed_items.begin();
- std::set<LLUUID>::const_iterator id_end = changed_items.end();
- LLFolderViewItem* view = NULL;
- LLInvFVBridge* bridge = NULL;
- for (;id_it != id_end; ++id_it)
- {
- view = mFolders->getItemByID(*id_it);
- if(view)
- {
- // request refresh on this item (also flags for filtering)
- bridge = (LLInvFVBridge*)view->getListener();
- if(bridge)
- { // Clear the display name first, so it gets properly re-built during refresh()
- bridge->clearDisplayName();
- }
- view->refresh();
- }
- }
- }
- if((mask & (LLInventoryObserver::STRUCTURE
- | LLInventoryObserver::ADD
- | LLInventoryObserver::REMOVE)) != 0)
- {
- handled = true;
- // Record which folders are open by uuid.
- LLInventoryModel* model = getModel();
- if (model)
- {
- const std::set<LLUUID>& changed_items = gInventory.getChangedIDs();
-
- std::set<LLUUID>::const_iterator id_it = changed_items.begin();
- std::set<LLUUID>::const_iterator id_end = changed_items.end();
- for (;id_it != id_end; ++id_it)
- {
- // sync view with model
- LLInventoryObject* model_item = model->getObject(*id_it);
- LLFolderViewItem* view_item = mFolders->getItemByID(*id_it);
-
- if (model_item)
- {
- if (!view_item)
- {
- // this object was just created, need to build a view for it
- if ((mask & LLInventoryObserver::ADD) != LLInventoryObserver::ADD)
- {
- llwarns << *id_it << " is in model but not in view, but ADD flag not set" << llendl;
- }
- buildNewViews(*id_it);
-
- // select any newly created object
- // that has the auto rename at top of folder
- // root set
- if(mFolders->getRoot()->needsAutoRename())
- {
- setSelection(*id_it, FALSE);
- }
- }
- else
- {
- // this object was probably moved, check its parent
- if ((mask & LLInventoryObserver::STRUCTURE) != LLInventoryObserver::STRUCTURE)
- {
- llwarns << *id_it << " is in model and in view, but STRUCTURE flag not set" << llendl;
- }
-
- LLFolderViewFolder* new_parent = (LLFolderViewFolder*)mFolders->getItemByID(model_item->getParentUUID());
-
- // added check against NULL for cases when Inventory panel contains startFolder.
- // in this case parent is LLFolderView (LLInventoryPanel::mFolders) itself.
- // this check is a fix for bug EXT-1859.
- if (NULL != new_parent && view_item->getParentFolder() != new_parent)
- {
- view_item->getParentFolder()->extractItem(view_item);
- view_item->addToFolder(new_parent, mFolders);
- }
- }
- }
- else
- {
- if (view_item)
- {
- if ((mask & LLInventoryObserver::REMOVE) != LLInventoryObserver::REMOVE)
- {
- llwarns << *id_it << " is not in model but in view, but REMOVE flag not set" << llendl;
- }
- // item in view but not model, need to delete view
- view_item->destroyView();
- }
- else
- {
- llwarns << *id_it << "Item does not exist in either view or model, but notification triggered" << llendl;
- }
- }
- }
- }
- }
-
- if (!handled)
- {
- // it's a small change that only requires a refresh.
- // *TODO: figure out a more efficient way to do the refresh
- // since it is expensive on large inventories
- mFolders->refresh();
- }
-}
-
-
-void LLInventoryPanel::rebuildViewsFor(const LLUUID& id)
-{
- LLFolderViewItem* old_view = NULL;
-
- // get old LLFolderViewItem
- old_view = mFolders->getItemByID(id);
- if (old_view && id.notNull())
- {
- old_view->destroyView();
- }
-
- buildNewViews(id);
-}
-
-void LLInventoryPanel::buildNewViews(const LLUUID& id)
-{
- LLMemType mt(LLMemType::MTYPE_INVENTORY_BUILD_NEW_VIEWS);
- LLFolderViewItem* itemp = NULL;
- LLInventoryObject* objectp = NULL;
-
- // Don't add the start folder (the inventory panel will show contents
- // beginning with the children of the starting folder, excluding the starting folder itself).
- if (id != mStartFolderID)
- {
- objectp = gInventory.getObject(id);
- if (objectp)
- {
- const LLUUID &parent_id = objectp->getParentUUID();
- // If this item's parent is the starting folder, then just add it to the top level (recall that
- // the starting folder isn't actually represented in the view, parent_folder would be NULL in
- // this case otherwise).
- LLFolderViewFolder* parent_folder = (parent_id == mStartFolderID ?
- mFolders : (LLFolderViewFolder*)mFolders->getItemByID(parent_id));
-
- // This item exists outside the inventory's hierarchy, so don't add it.
- if (!parent_folder)
- {
- return;
- }
-
- if (objectp->getType() <= LLAssetType::AT_NONE ||
- objectp->getType() >= LLAssetType::AT_COUNT)
- {
- llwarns << "LLInventoryPanel::buildNewViews called with invalid objectp->mType : " <<
- ((S32) objectp->getType()) << llendl;
- return;
- }
-
- if (objectp->getType() == LLAssetType::AT_CATEGORY &&
- objectp->getActualType() != LLAssetType::AT_LINK_FOLDER)
- {
- LLInvFVBridge* new_listener = mInvFVBridgeBuilder->createBridge(objectp->getType(),
- objectp->getType(),
- LLInventoryType::IT_CATEGORY,
- this,
- objectp->getUUID());
-
- if (new_listener)
- {
- LLFolderViewFolder::Params p;
- p.name = new_listener->getDisplayName();
- p.icon = new_listener->getIcon();
- p.root = mFolders;
- p.listener = new_listener;
- LLFolderViewFolder* folderp = LLUICtrlFactory::create<LLFolderViewFolder>(p);
-
- folderp->setItemSortOrder(mFolders->getSortOrder());
- itemp = folderp;
- }
- }
- else
- {
- // Build new view for item
- LLInventoryItem* item = (LLInventoryItem*)objectp;
- LLInvFVBridge* new_listener = mInvFVBridgeBuilder->createBridge(item->getType(),
- item->getActualType(),
- item->getInventoryType(),
- this,
- item->getUUID(),
- item->getFlags());
-
- if (new_listener)
- {
- LLFolderViewItem::Params params;
- params.name(new_listener->getDisplayName());
- params.icon(new_listener->getIcon());
- params.creation_date(new_listener->getCreationDate());
- params.root(mFolders);
- params.listener(new_listener);
- params.rect(LLRect (0, 0, 0, 0));
- itemp = LLUICtrlFactory::create<LLFolderViewItem> (params);
- }
- }
-
- if (itemp)
- {
- itemp->addToFolder(parent_folder, mFolders);
- }
- }
- }
-
- // If this is a folder, add the children of the folder and recursively add any
- // child folders.
- if ((id == mStartFolderID) ||
- (objectp && objectp->getType() == LLAssetType::AT_CATEGORY))
- {
- LLViewerInventoryCategory::cat_array_t* categories;
- LLViewerInventoryItem::item_array_t* items;
-
- mInventory->lockDirectDescendentArrays(id, categories, items);
- if(categories)
- {
- S32 count = categories->count();
- for(S32 i = 0; i < count; ++i)
- {
- LLInventoryCategory* cat = categories->get(i);
- buildNewViews(cat->getUUID());
- }
- }
- if(items)
- {
- S32 count = items->count();
- for(S32 i = 0; i < count; ++i)
- {
- LLInventoryItem* item = items->get(i);
- buildNewViews(item->getUUID());
- }
- }
- mInventory->unlockDirectDescendentArrays(id);
- }
-}
-
-struct LLConfirmPurgeData
-{
- LLUUID mID;
- LLInventoryModel* mModel;
-};
-
-class LLIsNotWorn : public LLInventoryCollectFunctor
-{
-public:
- LLIsNotWorn() {}
- virtual ~LLIsNotWorn() {}
- virtual bool operator()(LLInventoryCategory* cat,
- LLInventoryItem* item)
- {
- return !gAgentWearables.isWearingItem(item->getUUID());
- }
-};
-
-class LLOpenFolderByID : public LLFolderViewFunctor
-{
-public:
- LLOpenFolderByID(const LLUUID& id) : mID(id) {}
- virtual ~LLOpenFolderByID() {}
- virtual void doFolder(LLFolderViewFolder* folder)
- {
- if (folder->getListener() && folder->getListener()->getUUID() == mID) folder->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP);
- }
- virtual void doItem(LLFolderViewItem* item) {}
-protected:
- const LLUUID& mID;
-};
-
-
-void LLInventoryPanel::openSelected()
-{
- LLFolderViewItem* folder_item = mFolders->getCurSelectedItem();
- if(!folder_item) return;
- LLInvFVBridge* bridge = (LLInvFVBridge*)folder_item->getListener();
- if(!bridge) return;
- bridge->openItem();
-}
-
-BOOL LLInventoryPanel::handleHover(S32 x, S32 y, MASK mask)
-{
- BOOL handled = LLView::handleHover(x, y, mask);
- if(handled)
- {
- ECursorType cursor = getWindow()->getCursor();
- if (LLInventoryModel::backgroundFetchActive() && cursor == UI_CURSOR_ARROW)
- {
- // replace arrow cursor with arrow and hourglass cursor
- getWindow()->setCursor(UI_CURSOR_WORKING);
- }
- }
- else
- {
- getWindow()->setCursor(UI_CURSOR_ARROW);
- }
- return TRUE;
-}
-
-BOOL LLInventoryPanel::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
- EDragAndDropType cargo_type,
- void* cargo_data,
- EAcceptance* accept,
- std::string& tooltip_msg)
-{
-
- BOOL handled = LLPanel::handleDragAndDrop(x, y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg);
-
- if (handled)
- {
- mFolders->setDragAndDropThisFrame();
- }
-
- return handled;
-}
-
-void LLInventoryPanel::onFocusLost()
-{
- // inventory no longer handles cut/copy/paste/delete
- if (LLEditMenuHandler::gEditMenuHandler == mFolders)
- {
- LLEditMenuHandler::gEditMenuHandler = NULL;
- }
-
- LLPanel::onFocusLost();
-}
-
-void LLInventoryPanel::onFocusReceived()
-{
- // inventory now handles cut/copy/paste/delete
- LLEditMenuHandler::gEditMenuHandler = mFolders;
-
- LLPanel::onFocusReceived();
-}
-
-
-void LLInventoryPanel::openAllFolders()
-{
- mFolders->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_DOWN);
- mFolders->arrangeAll();
-}
-
-void LLInventoryPanel::openDefaultFolderForType(LLAssetType::EType type)
-{
- LLUUID category_id = mInventory->findCategoryUUIDForType(type);
- LLOpenFolderByID opener(category_id);
- mFolders->applyFunctorRecursively(opener);
-}
-
-void LLInventoryPanel::setSelection(const LLUUID& obj_id, BOOL take_keyboard_focus)
-{
- // Don't select objects in COF (e.g. to prevent refocus when items are worn).
- const LLInventoryObject *obj = gInventory.getObject(obj_id);
- if (obj && obj->getParentUUID() == LLAppearanceManager::getCOF())
- {
- return;
- }
- mFolders->setSelectionByID(obj_id, take_keyboard_focus);
-}
-
-void LLInventoryPanel::clearSelection()
-{
- mFolders->clearSelection();
-}
-
-void LLInventoryPanel::onSelectionChange(const std::deque<LLFolderViewItem*>& items, BOOL user_action)
-{
- LLFolderView* fv = getRootFolder();
- if (fv->needsAutoRename()) // auto-selecting a new user-created asset and preparing to rename
- {
- fv->setNeedsAutoRename(FALSE);
- if (items.size()) // new asset is visible and selected
- {
- fv->startRenamingSelectedItem();
- }
- }
- // Seraph - Put determineFolderType in here for ensemble typing?
-}
-
-//----------------------------------------------------------------------------
-
-void LLInventoryPanel::doToSelected(const LLSD& userdata)
-{
- mFolders->doToSelected(&gInventory, userdata);
-}
-
-void LLInventoryPanel::doCreate(const LLSD& userdata)
-{
- menu_create_inventory_item(mFolders, LLFolderBridge::sSelf, userdata);
-}
-
-bool LLInventoryPanel::beginIMSession()
-{
- std::set<LLUUID> selected_items;
- mFolders->getSelectionList(selected_items);
-
- std::string name;
- static int session_num = 1;
-
- LLDynamicArray<LLUUID> members;
- EInstantMessage type = IM_SESSION_CONFERENCE_START;
-
- std::set<LLUUID>::const_iterator iter;
- for (iter = selected_items.begin(); iter != selected_items.end(); iter++)
- {
-
- LLUUID item = *iter;
- LLFolderViewItem* folder_item = mFolders->getItemByID(item);
-
- if(folder_item)
- {
- LLFolderViewEventListener* fve_listener = folder_item->getListener();
- if (fve_listener && (fve_listener->getInventoryType() == LLInventoryType::IT_CATEGORY))
- {
-
- LLFolderBridge* bridge = (LLFolderBridge*)folder_item->getListener();
- if(!bridge) return true;
- LLViewerInventoryCategory* cat = bridge->getCategory();
- if(!cat) return true;
- name = cat->getName();
- LLUniqueBuddyCollector is_buddy;
- LLInventoryModel::cat_array_t cat_array;
- LLInventoryModel::item_array_t item_array;
- gInventory.collectDescendentsIf(bridge->getUUID(),
- cat_array,
- item_array,
- LLInventoryModel::EXCLUDE_TRASH,
- is_buddy);
- S32 count = item_array.count();
- if(count > 0)
- {
- LLFloaterReg::showInstance("communicate");
- // create the session
- LLAvatarTracker& at = LLAvatarTracker::instance();
- LLUUID id;
- for(S32 i = 0; i < count; ++i)
- {
- id = item_array.get(i)->getCreatorUUID();
- if(at.isBuddyOnline(id))
- {
- members.put(id);
- }
- }
- }
- }
- else
- {
- LLFolderViewItem* folder_item = mFolders->getItemByID(item);
- if(!folder_item) return true;
- LLInvFVBridge* listenerp = (LLInvFVBridge*)folder_item->getListener();
-
- if (listenerp->getInventoryType() == LLInventoryType::IT_CALLINGCARD)
- {
- LLInventoryItem* inv_item = gInventory.getItem(listenerp->getUUID());
-
- if (inv_item)
- {
- LLAvatarTracker& at = LLAvatarTracker::instance();
- LLUUID id = inv_item->getCreatorUUID();
-
- if(at.isBuddyOnline(id))
- {
- members.put(id);
- }
- }
- } //if IT_CALLINGCARD
- } //if !IT_CATEGORY
- }
- } //for selected_items
-
- // the session_id is randomly generated UUID which will be replaced later
- // with a server side generated number
-
- if (name.empty())
- {
- name = llformat("Session %d", session_num++);
- }
-
- gIMMgr->addSession(name, type, members[0], members);
-
- return true;
-}
-
-bool LLInventoryPanel::attachObject(const LLSD& userdata)
-{
- std::set<LLUUID> selected_items;
- mFolders->getSelectionList(selected_items);
-
- std::string joint_name = userdata.asString();
- LLVOAvatar *avatarp = static_cast<LLVOAvatar*>(gAgent.getAvatarObject());
- LLViewerJointAttachment* attachmentp = NULL;
- for (LLVOAvatar::attachment_map_t::iterator iter = avatarp->mAttachmentPoints.begin();
- iter != avatarp->mAttachmentPoints.end(); )
- {
- LLVOAvatar::attachment_map_t::iterator curiter = iter++;
- LLViewerJointAttachment* attachment = curiter->second;
- if (attachment->getName() == joint_name)
- {
- attachmentp = attachment;
- break;
- }
- }
- if (attachmentp == NULL)
- {
- return true;
- }
-
- for (std::set<LLUUID>::const_iterator set_iter = selected_items.begin();
- set_iter != selected_items.end();
- ++set_iter)
- {
- const LLUUID &id = *set_iter;
- LLViewerInventoryItem* item = (LLViewerInventoryItem*)gInventory.getItem(id);
- if(item && gInventory.isObjectDescendentOf(id, gInventory.getRootFolderID()))
- {
- rez_attachment(item, attachmentp);
- }
- else if(item && item->isComplete())
- {
- // must be in library. copy it to our inventory and put it on.
- LLPointer<LLInventoryCallback> cb = new RezAttachmentCallback(attachmentp);
- copy_inventory_item(gAgent.getID(),
- item->getPermissions().getOwner(),
- item->getUUID(),
- LLUUID::null,
- std::string(),
- cb);
- }
- }
- gFocusMgr.setKeyboardFocus(NULL);
-
- return true;
-}
-
-
-//----------------------------------------------------------------------------
-
-// static DEBUG ONLY:
-void LLInventoryPanel::dumpSelectionInformation(void* user_data)
-{
- LLInventoryPanel* iv = (LLInventoryPanel*)user_data;
- iv->mFolders->dumpSelectionInformation();
-}
-
-BOOL LLInventoryPanel::getSinceLogoff()
-{
- return mFolders->getFilter()->isSinceLogoff();
-}
-
-void example_param_block_usage()
-{
- LLInventoryPanel::Params param_block;
- param_block.name(std::string("inventory"));
-
- param_block.sort_order_setting(LLInventoryPanel::RECENTITEMS_SORT_ORDER);
- param_block.allow_multi_select(true);
- param_block.filter(LLInventoryPanel::Filter()
- .sort_order(1)
- .types(0xffff0000));
- param_block.inventory(&gInventory);
- param_block.has_border(true);
-
- LLUICtrlFactory::create<LLInventoryPanel>(param_block);
-
- param_block = LLInventoryPanel::Params();
- param_block.name(std::string("inventory"));
-
- //LLSD param_block_sd;
- //param_block_sd["sort_order_setting"] = LLInventoryPanel::RECENTITEMS_SORT_ORDER;
- //param_block_sd["allow_multi_select"] = true;
- //param_block_sd["filter"]["sort_order"] = 1;
- //param_block_sd["filter"]["types"] = (S32)0xffff0000;
- //param_block_sd["has_border"] = true;
-
- //LLInitParam::LLSDParser(param_block_sd).parse(param_block);
-
- LLUICtrlFactory::create<LLInventoryPanel>(param_block);
-}
+/**
+ * @file llfloaterinventory.cpp
+ * @brief Implementation of the inventory view and associated stuff.
+ *
+ * $LicenseInfo:firstyear=2001&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llfloaterinventory.h"
+
+#include "llagent.h"
+#include "llfirstuse.h"
+#include "llfloaterreg.h"
+#include "llinventorymodel.h"
+#include "llpanelmaininventory.h"
+#include "llresmgr.h"
+
+///----------------------------------------------------------------------------
+/// LLFloaterInventory
+///----------------------------------------------------------------------------
+
+LLFloaterInventory::LLFloaterInventory(const LLSD& key)
+ : LLFloater(key)
+{
+}
+
+LLFloaterInventory::~LLFloaterInventory()
+{
+}
+
+BOOL LLFloaterInventory::postBuild()
+{
+ mPanelMainInventory = getChild<LLPanelMainInventory>("Inventory Panel");
+ return TRUE;
+}
+
+
+void LLFloaterInventory::draw()
+{
+ if (LLInventoryModel::isEverythingFetched())
+ {
+ updateTitle();
+ }
+ LLFloater::draw();
+}
+
+void LLFloaterInventory::updateTitle()
+{
+ LLLocale locale(LLLocale::USER_LOCALE);
+ std::string item_count_string;
+ LLResMgr::getInstance()->getIntegerString(item_count_string, gInventory.getItemCount());
+
+ LLStringUtil::format_map_t string_args;
+ string_args["[ITEM_COUNT]"] = item_count_string;
+ string_args["[FILTER]"] = mPanelMainInventory->getFilterText();
+
+ if (LLInventoryModel::backgroundFetchActive())
+ {
+ setTitle(getString("TitleFetching", string_args));
+ }
+ else
+ {
+ setTitle(getString("TitleCompleted", string_args));
+ }
+}
+
+void LLFloaterInventory::changed(U32 mask)
+{
+ updateTitle();
+}
+
+LLInventoryPanel* LLFloaterInventory::getPanel()
+{
+ if (mPanelMainInventory)
+ return mPanelMainInventory->getPanel();
+ return NULL;
+}
+
+// static
+LLFloaterInventory* LLFloaterInventory::showAgentInventory()
+{
+ LLFloaterInventory* iv = NULL;
+ if (!gAgent.cameraMouselook())
+ {
+ iv = LLFloaterReg::showTypedInstance<LLFloaterInventory>("inventory", LLSD());
+ }
+ return iv;
+}
+
+// static
+LLFloaterInventory* LLFloaterInventory::getActiveInventory()
+{
+ LLFloaterInventory* res = NULL;
+ LLFloaterReg::const_instance_list_t& inst_list = LLFloaterReg::getFloaterList("inventory");
+ S32 z_min = S32_MAX;
+ for (LLFloaterReg::const_instance_list_t::const_iterator iter = inst_list.begin(); iter != inst_list.end(); ++iter)
+ {
+ LLFloaterInventory* iv = dynamic_cast<LLFloaterInventory*>(*iter);
+ if (iv)
+ {
+ S32 z_order = gFloaterView->getZOrder(iv);
+ if (z_order < z_min)
+ {
+ res = iv;
+ z_min = z_order;
+ }
+ }
+ }
+ return res;
+}
+
+// static
+void LLFloaterInventory::cleanup()
+{
+ LLFloaterReg::const_instance_list_t& inst_list = LLFloaterReg::getFloaterList("inventory");
+ for (LLFloaterReg::const_instance_list_t::const_iterator iter = inst_list.begin(); iter != inst_list.end();)
+ {
+ LLFloaterInventory* iv = dynamic_cast<LLFloaterInventory*>(*iter++);
+ if (iv)
+ {
+ iv->destroy();
+ }
+ }
+}
+
+void LLFloaterInventory::onOpen(const LLSD& key)
+{
+ LLFirstUse::useInventory();
+}
diff --git a/indra/newview/llfloaterinventory.h b/indra/newview/llfloaterinventory.h
index 4c9ac5d4c6..f2f2963a33 100644
--- a/indra/newview/llfloaterinventory.h
+++ b/indra/newview/llfloaterinventory.h
@@ -31,366 +31,54 @@
* $/LicenseInfo$
*/
-#ifndef LL_LLINVENTORYVIEW_H
-#define LL_LLINVENTORYVIEW_H
+#ifndef LL_LLFLOATERINVENTORY_H
+#define LL_LLFLOATERINVENTORY_H
-#include "llassetstorage.h"
-#include "lldarray.h"
#include "llfloater.h"
-#include "llinventory.h"
-#include "llinventoryfilter.h"
-#include "llfolderview.h"
-#include "llinventorymodel.h"
-#include "lluictrlfactory.h"
-#include <set>
+class LLInventoryPanel;
+class LLPanelMainInventory;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Class LLFloaterInventory
//
-// This is the agent inventory _floater_.
-// It deals with the buttons and views used to navigate as
-// well as controls the behavior of the overall object.
+// This deals with the buttons and views used to navigate as
+// well as controlling the behavior of the overall object.
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLFolderViewItem;
-class LLInventoryFilter;
-class LLInventoryModel;
-class LLInvFVBridge;
-class LLInventoryFVBridgeBuilder;
-class LLMenuBarGL;
-class LLCheckBoxCtrl;
-class LLSpinCtrl;
-class LLScrollContainer;
-class LLTextBox;
-class LLIconCtrl;
-class LLSaveFolderState;
-class LLFilterEditor;
-class LLTabContainer;
-
-class LLInventoryPanel : public LLPanel
+class LLFloaterInventory : public LLFloater
{
public:
- static const std::string DEFAULT_SORT_ORDER;
- static const std::string RECENTITEMS_SORT_ORDER;
- static const std::string INHERIT_SORT_ORDER;
-
- struct Filter : public LLInitParam::Block<Filter>
- {
- Optional<U32> sort_order;
- Optional<U32> types;
- Optional<std::string> search_string;
-
- Filter()
- : sort_order("sort_order"),
- types("types", 0xffffffff),
- search_string("search_string")
- {}
- };
-
- struct Params
- : public LLInitParam::Block<Params, LLPanel::Params>
- {
- Optional<std::string> sort_order_setting;
- Optional<LLInventoryModel*> inventory;
- Optional<bool> allow_multi_select;
- Optional<Filter> filter;
- Optional<std::string> start_folder;
-
- Params()
- : sort_order_setting("sort_order_setting"),
- inventory("", &gInventory),
- allow_multi_select("allow_multi_select", true),
- filter("filter"),
- start_folder("start_folder")
- {}
- };
-
-protected:
- LLInventoryPanel(const Params&);
- friend class LLUICtrlFactory;
-
-public:
- virtual ~LLInventoryPanel();
-
- LLInventoryModel* getModel() { return mInventory; }
-
- BOOL postBuild();
-
- // LLView methods
- void draw();
- BOOL handleHover(S32 x, S32 y, MASK mask);
- BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
- EDragAndDropType cargo_type,
- void* cargo_data,
- EAcceptance* accept,
- std::string& tooltip_msg);
- // LLUICtrl methods
- /*virtual*/ void onFocusLost();
- /*virtual*/ void onFocusReceived();
-
- // Call this method to set the selection.
- void openAllFolders();
- void openDefaultFolderForType(LLAssetType::EType);
- void setSelection(const LLUUID& obj_id, BOOL take_keyboard_focus);
- void setSelectCallback(const LLFolderView::signal_t::slot_type& cb) { if (mFolders) mFolders->setSelectCallback(cb); }
- void clearSelection();
- LLInventoryFilter* getFilter() { return mFolders->getFilter(); }
- void setFilterTypes(U64 filter, BOOL filter_for_categories = FALSE); // if filter_for_categories is true, operate on folder preferred asset type
- U32 getFilterTypes() const { return mFolders->getFilterTypes(); }
- void setFilterPermMask(PermissionMask filter_perm_mask);
- U32 getFilterPermMask() const { return mFolders->getFilterPermissions(); }
- void setFilterSubString(const std::string& string);
- const std::string getFilterSubString() { return mFolders->getFilterSubString(); }
- void setSortOrder(U32 order);
- U32 getSortOrder() { return mFolders->getSortOrder(); }
- void setSinceLogoff(BOOL sl);
- void setHoursAgo(U32 hours);
- BOOL getSinceLogoff();
-
- void setShowFolderState(LLInventoryFilter::EFolderShow show);
- LLInventoryFilter::EFolderShow getShowFolderState();
- void setAllowMultiSelect(BOOL allow) { mFolders->setAllowMultiSelect(allow); }
- // This method is called when something has changed about the inventory.
- void modelChanged(U32 mask);
- LLFolderView* getRootFolder() { return mFolders; }
- LLScrollContainer* getScrollableContainer() { return mScroller; }
-
- void onSelectionChange(const std::deque<LLFolderViewItem*> &items, BOOL user_action);
-
- // Callbacks
- void doToSelected(const LLSD& userdata);
- void doCreate(const LLSD& userdata);
- bool beginIMSession();
- bool attachObject(const LLSD& userdata);
-
- // DEBUG ONLY:
- static void dumpSelectionInformation(void* user_data);
-
- void openSelected();
- void unSelectAll() { mFolders->setSelection(NULL, FALSE, FALSE); }
-
-protected:
- // Given the id and the parent, build all of the folder views.
- void rebuildViewsFor(const LLUUID& id);
- virtual void buildNewViews(const LLUUID& id); // made virtual to support derived classes. EXT-719
-
-protected:
- LLInventoryModel* mInventory;
- LLInventoryObserver* mInventoryObserver;
- BOOL mAllowMultiSelect;
- std::string mSortOrderSetting;
-
-//private: // Can not make these private - needed by llinventorysubtreepanel
- LLFolderView* mFolders;
- std::string mStartFolderString;
-
- /**
- * Contains UUID of Inventory item from which hierarchy should be built.
- * Can be set with the "start_folder" xml property.
- * Default is LLUUID::null that means total Inventory hierarchy.
- */
- LLUUID mStartFolderID;
- LLScrollContainer* mScroller;
- bool mHasInventoryConnection;
-
- /**
- * Flag specified if default inventory hierarchy should be created in postBuild()
- */
- bool mBuildDefaultHierarchy;
-
- LLUUID mRootInventoryItemUUID;
-
- /**
- * Pointer to LLInventoryFVBridgeBuilder.
- *
- * It is set in LLInventoryPanel's constructor and can be overridden in derived classes with
- * another implementation.
- * Take into account it will not be deleted by LLInventoryPanel itself.
- */
- const LLInventoryFVBridgeBuilder* mInvFVBridgeBuilder;
-
-};
-
-class LLFloaterInventory;
-
-class LLFloaterInventoryFinder : public LLFloater
-{
-public:
- LLFloaterInventoryFinder( LLFloaterInventory* inventory_view);
- virtual void draw();
- /*virtual*/ BOOL postBuild();
- void changeFilter(LLInventoryFilter* filter);
- void updateElementsFromFilter();
- BOOL getCheckShowEmpty();
- BOOL getCheckSinceLogoff();
-
- static void onTimeAgo(LLUICtrl*, void *);
- static void onCheckSinceLogoff(LLUICtrl*, void *);
- static void onCloseBtn(void* user_data);
- static void selectAllTypes(void* user_data);
- static void selectNoTypes(void* user_data);
-
-protected:
- LLFloaterInventory* mFloaterInventory;
- LLSpinCtrl* mSpinSinceDays;
- LLSpinCtrl* mSpinSinceHours;
- LLInventoryFilter* mFilter;
-};
-
-class LLFloaterInventory : public LLFloater, LLInventoryObserver
-{
-friend class LLFloaterInventoryFinder;
-
-public:
LLFloaterInventory(const LLSD& key);
~LLFloaterInventory();
- /*virtual*/ void changed(U32 mask);
-
- BOOL postBuild();
-
- //
- // Misc functions
- //
- void setFilterTextFromFilter() { mFilterText = mActivePanel->getFilter()->getFilterText(); }
- void startSearch();
-
- // This method makes sure that an inventory view exists, is
- // visible, and has focus. The view chosen is returned.
- static LLFloaterInventory* showAgentInventory();
+ BOOL postBuild();
// Return the active inventory view if there is one. Active is
// defined as the inventory that is the closest to the front, and
// is visible.
static LLFloaterInventory* getActiveInventory();
- // This method calls showAgentInventory() if no views are visible,
- // or hides/destroyes them all if any are visible.
- static void toggleVisibility();
- static void toggleVisibility(void*) { toggleVisibility(); }
+ // This method makes sure that an inventory view exists, is
+ // visible, and has focus. The view chosen is returned.
+ static LLFloaterInventory* showAgentInventory();
// Final cleanup, destroy all open inventory views.
static void cleanup();
- // LLView & LLFloater functionality
- virtual void onOpen(const LLSD& key);
- virtual void draw();
- virtual BOOL handleKeyHere(KEY key, MASK mask);
-
- BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
- EDragAndDropType cargo_type,
- void* cargo_data,
- EAcceptance* accept,
- std::string& tooltip_msg);
-
-
- LLInventoryPanel* getPanel() { return mActivePanel; }
- LLInventoryPanel* getActivePanel() { return mActivePanel; }
-
- static BOOL filtersVisible(void* user_data);
- void onClearSearch();
- static void onFoldersByName(void *user_data);
- static BOOL checkFoldersByName(void *user_data);
- void onFilterEdit(const std::string& search_string );
- static BOOL incrementalFind(LLFolderViewItem* first_item, const char *find_text, BOOL backward);
- void onFilterSelected();
-
- const std::string getFilterSubString() { return mActivePanel->getFilterSubString(); }
- void setFilterSubString(const std::string& string) { mActivePanel->setFilterSubString(string); }
-
- // menu callbacks
- void doToSelected(const LLSD& userdata);
- void closeAllFolders();
- void doCreate(const LLSD& userdata);
- void resetFilters();
- void setSortBy(const LLSD& userdata);
-
- // HACK: Until we can route this info through the instant message hierarchy
- static BOOL sWearNewClothing;
- static LLUUID sWearNewClothingTransactionID; // wear all clothing in this transaction
-
- void toggleFindOptions();
-
- LLFloaterInventoryFinder* getFinder() { return (LLFloaterInventoryFinder*)mFinderHandle.get(); }
+ // Inherited functionality
+ /*virtual*/ void changed(U32 mask);
+ /*virtual*/ void draw();
+ /*virtual*/ void onOpen(const LLSD& key);
+ LLInventoryPanel* getPanel();
protected:
- LLFilterEditor* mFilterEditor;
- LLTabContainer* mFilterTabs;
- LLHandle<LLFloater> mFinderHandle;
- LLInventoryPanel* mActivePanel;
- LLSaveFolderState* mSavedFolderState;
-
- std::string mFilterText;
-
-private:
void updateTitle();
+private:
+ LLPanelMainInventory* mPanelMainInventory;
};
-class LLSelectFirstFilteredItem : public LLFolderViewFunctor
-{
-public:
- LLSelectFirstFilteredItem() : mItemSelected(FALSE) {}
- virtual ~LLSelectFirstFilteredItem() {}
- virtual void doFolder(LLFolderViewFolder* folder);
- virtual void doItem(LLFolderViewItem* item);
- BOOL wasItemSelected() { return mItemSelected; }
-protected:
- BOOL mItemSelected;
-};
-
-class LLOpenFilteredFolders : public LLFolderViewFunctor
-{
-public:
- LLOpenFilteredFolders() {}
- virtual ~LLOpenFilteredFolders() {}
- virtual void doFolder(LLFolderViewFolder* folder);
- virtual void doItem(LLFolderViewItem* item);
-};
-
-class LLSaveFolderState : public LLFolderViewFunctor
-{
-public:
- LLSaveFolderState() : mApply(FALSE) {}
- virtual ~LLSaveFolderState() {}
- virtual void doFolder(LLFolderViewFolder* folder);
- virtual void doItem(LLFolderViewItem* item) {}
- void setApply(BOOL apply);
- void clearOpenFolders() { mOpenFolders.clear(); }
-protected:
- std::set<LLUUID> mOpenFolders;
- BOOL mApply;
-};
-
-class LLOpenFoldersWithSelection : public LLFolderViewFunctor
-{
-public:
- LLOpenFoldersWithSelection() {}
- virtual ~LLOpenFoldersWithSelection() {}
- virtual void doFolder(LLFolderViewFolder* folder);
- virtual void doItem(LLFolderViewItem* item);
-};
-
-///----------------------------------------------------------------------------
-/// Function declarations, constants, enums, and typedefs
-///----------------------------------------------------------------------------
-
-// useful functions with the inventory view
-
-class LLInventoryCategory;
-class LLInventoryItem;
-
-const std::string& get_item_icon_name(LLAssetType::EType asset_type,
- LLInventoryType::EType inventory_type,
- U32 attachment_point,
- BOOL item_is_multi );
-
-LLUIImagePtr get_item_icon(LLAssetType::EType asset_type,
- LLInventoryType::EType inventory_type,
- U32 attachment_point,
- BOOL item_is_multi );
-
-#endif // LL_LLINVENTORYVIEW_H
+#endif // LL_LLFLOATERINVENTORY_H
diff --git a/indra/newview/llfloateropenobject.cpp b/indra/newview/llfloateropenobject.cpp
index aa82dc34b7..b6ec0868cf 100644
--- a/indra/newview/llfloateropenobject.cpp
+++ b/indra/newview/llfloateropenobject.cpp
@@ -32,7 +32,7 @@
/*
* Shows the contents of an object.
- * A floater wrapper for llpanelinventory
+ * A floater wrapper for LLPanelObjectInventory
*/
#include "llviewerprecompiledheaders.h"
@@ -47,7 +47,8 @@
#include "llinventorybridge.h"
#include "llfloaterinventory.h"
#include "llinventorymodel.h"
-#include "llpanelinventory.h"
+#include "llinventorypanel.h"
+#include "llpanelobjectinventory.h"
#include "llfloaterreg.h"
#include "llselectmgr.h"
#include "lluiconstants.h"
@@ -58,7 +59,7 @@
LLFloaterOpenObject::LLFloaterOpenObject(const LLSD& key)
: LLFloater(key),
- mPanelInventory(NULL),
+ mPanelInventoryObject(NULL),
mDirty(TRUE)
{
// LLUICtrlFactory::getInstance()->buildFloater(this,"floater_openobject.xml");
@@ -74,7 +75,7 @@ LLFloaterOpenObject::~LLFloaterOpenObject()
BOOL LLFloaterOpenObject::postBuild()
{
childSetTextArg("object_name", "[DESC]", std::string("Object") ); // *Note: probably do not want to translate this
- mPanelInventory = getChild<LLPanelInventory>("object_contents");
+ mPanelInventoryObject = getChild<LLPanelObjectInventory>("object_contents");
return TRUE;
}
@@ -96,7 +97,7 @@ void LLFloaterOpenObject::onOpen(const LLSD& key)
}
void LLFloaterOpenObject::refresh()
{
- mPanelInventory->refresh();
+ mPanelInventoryObject->refresh();
std::string name;
BOOL enabled;
diff --git a/indra/newview/llfloateropenobject.h b/indra/newview/llfloateropenobject.h
index a61cc04941..10d96b7ea3 100644
--- a/indra/newview/llfloateropenobject.h
+++ b/indra/newview/llfloateropenobject.h
@@ -41,7 +41,7 @@
#include "llfloater.h"
class LLObjectSelection;
-class LLPanelInventory;
+class LLPanelObjectInventory;
class LLFloaterOpenObject
: public LLFloater
@@ -77,7 +77,7 @@ private:
protected:
- LLPanelInventory* mPanelInventory;
+ LLPanelObjectInventory* mPanelInventoryObject;
LLSafeHandle<LLObjectSelection> mObjectSelection;
BOOL mDirty;
};
diff --git a/indra/newview/llfloatertools.cpp b/indra/newview/llfloatertools.cpp
index 3bec6f9e73..9c13e90d2c 100644
--- a/indra/newview/llfloatertools.cpp
+++ b/indra/newview/llfloatertools.cpp
@@ -53,7 +53,7 @@
#include "llpanelcontents.h"
#include "llpanelface.h"
#include "llpanelland.h"
-#include "llpanelinventory.h"
+#include "llpanelobjectinventory.h"
#include "llpanelobject.h"
#include "llpanelvolume.h"
#include "llpanelpermissions.h"
diff --git a/indra/newview/llfolderview.cpp b/indra/newview/llfolderview.cpp
index de18e74752..a963c96da4 100644
--- a/indra/newview/llfolderview.cpp
+++ b/indra/newview/llfolderview.cpp
@@ -38,6 +38,7 @@
#include "llinventorybridge.h"
#include "llinventoryclipboard.h" // *TODO: remove this once hack below gone.
#include "llinventoryfilter.h"
+#include "llinventoryfunctions.h"
#include "llfoldertype.h"
#include "llfloaterinventory.h"// hacked in for the bonus context menu items.
#include "llkeyboard.h"
diff --git a/indra/newview/llimpanel.cpp b/indra/newview/llimpanel.cpp
index 77ee90f681..fdbbf2f189 100644
--- a/indra/newview/llimpanel.cpp
+++ b/indra/newview/llimpanel.cpp
@@ -70,6 +70,7 @@
#include "llpanelimcontrolpanel.h"
#include "llrecentpeople.h"
#include "llresmgr.h"
+#include "lltooldraganddrop.h"
#include "lltrans.h"
#include "lltabcontainer.h"
#include "llviewertexteditor.h"
diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp
index 3aa35d98f8..55e102b8f3 100644
--- a/indra/newview/llinventorybridge.cpp
+++ b/indra/newview/llinventorybridge.cpp
@@ -1,5139 +1,5149 @@
-/**
- * @file llinventorybridge.cpp
- * @brief Implementation of the Inventory-Folder-View-Bridge classes.
- *
- * $LicenseInfo:firstyear=2001&license=viewergpl$
- *
- * Copyright (c) 2001-2009, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-
-#include <utility> // for std::pair<>
-
-#include "llfloaterinventory.h"
-#include "llinventorybridge.h"
-
-#include "message.h"
-
-#include "llagent.h"
-#include "llagentwearables.h"
-#include "llcallingcard.h"
-#include "llcheckboxctrl.h" // for radio buttons
-#include "llfloaterreg.h"
-#include "llradiogroup.h"
-#include "llspinctrl.h"
-#include "lltextbox.h"
-#include "llui.h"
-
-#include "llviewercontrol.h"
-#include "llfirstuse.h"
-#include "llfoldertype.h"
-#include "llfloaterchat.h"
-#include "llfloatercustomize.h"
-#include "llfloaterproperties.h"
-#include "llfloaterworldmap.h"
-#include "llfocusmgr.h"
-#include "llfolderview.h"
-#include "llfriendcard.h"
-#include "llavataractions.h"
-#include "llgesturemgr.h"
-#include "lliconctrl.h"
-#include "llinventorymodel.h"
-#include "llinventoryclipboard.h"
-#include "lllineeditor.h"
-#include "llmenugl.h"
-#include "llpreviewanim.h"
-#include "llpreviewgesture.h"
-#include "llpreviewnotecard.h"
-#include "llpreviewscript.h"
-#include "llpreviewsound.h"
-#include "llpreviewtexture.h"
-#include "llresmgr.h"
-#include "llscrollcontainer.h"
-#include "llimview.h"
-#include "lltooldraganddrop.h"
-#include "llviewertexturelist.h"
-#include "llviewerinventory.h"
-#include "llviewerobjectlist.h"
-#include "llviewerwindow.h"
-#include "llvoavatar.h"
-#include "llwearable.h"
-#include "llwearablelist.h"
-#include "llviewermessage.h"
-#include "llviewerregion.h"
-#include "llvoavatarself.h"
-#include "lltabcontainer.h"
-#include "lluictrlfactory.h"
-#include "llselectmgr.h"
-#include "llsidetray.h"
-#include "llfloateropenobject.h"
-#include "lltrans.h"
-#include "llappearancemgr.h"
-
-using namespace LLOldEvents;
-
-// Helpers
-// bug in busy count inc/dec right now, logic is complex... do we really need it?
-void inc_busy_count()
-{
-// gViewerWindow->getWindow()->incBusyCount();
-// check balance of these calls if this code is changed to ever actually
-// *do* something!
-}
-void dec_busy_count()
-{
-// gViewerWindow->getWindow()->decBusyCount();
-// check balance of these calls if this code is changed to ever actually
-// *do* something!
-}
-
-// Function declarations
-void wear_add_inventory_item_on_avatar(LLInventoryItem* item);
-void remove_inventory_category_from_avatar(LLInventoryCategory* category);
-void remove_inventory_category_from_avatar_step2( BOOL proceed, LLUUID category_id);
-bool move_task_inventory_callback(const LLSD& notification, const LLSD& response, LLMoveInv*);
-bool confirm_replace_attachment_rez(const LLSD& notification, const LLSD& response);
-
-std::string ICON_NAME[ICON_NAME_COUNT] =
-{
- "Inv_Texture",
- "Inv_Sound",
- "Inv_CallingCard",
- "Inv_CallingCard",
- "Inv_Landmark",
- "Inv_Landmark",
- "Inv_Script",
- "Inv_Clothing",
- "Inv_Object",
- "Inv_Object",
- "Inv_Notecard",
- "Inv_Skin",
- "Inv_Snapshot",
-
- "Inv_BodyShape",
- "Inv_Skin",
- "Inv_Hair",
- "Inv_Eye",
- "Inv_Shirt",
- "Inv_Pants",
- "Inv_Shoe",
- "Inv_Socks",
- "Inv_Jacket",
- "Inv_Gloves",
- "Inv_Undershirt",
- "Inv_Underpants",
- "Inv_Skirt",
- "inv_item_alpha.tga",
- "inv_item_tattoo.tga",
-
- "Inv_Animation",
- "Inv_Gesture",
-
- "inv_item_linkitem.tga",
- "inv_item_linkfolder.tga"
-};
-
-
-// +=================================================+
-// | LLInventoryPanelObserver |
-// +=================================================+
-void LLInventoryPanelObserver::changed(U32 mask)
-{
- mIP->modelChanged(mask);
-}
-
-
-// +=================================================+
-// | LLInvFVBridge |
-// +=================================================+
-
-LLInvFVBridge::LLInvFVBridge(LLInventoryPanel* inventory, const LLUUID& uuid) :
-mUUID(uuid), mInvType(LLInventoryType::IT_NONE)
-{
- mInventoryPanel = inventory->getHandle();
-}
-
-const std::string& LLInvFVBridge::getName() const
-{
- LLInventoryObject* obj = getInventoryObject();
- if(obj)
- {
- return obj->getName();
- }
- return LLStringUtil::null;
-}
-
-const std::string& LLInvFVBridge::getDisplayName() const
-{
- return getName();
-}
-
-// Folders have full perms
-PermissionMask LLInvFVBridge::getPermissionMask() const
-{
-
- return PERM_ALL;
-}
-
-// virtual
-LLAssetType::EType LLInvFVBridge::getPreferredType() const
-{
- return LLAssetType::AT_NONE;
-}
-
-
-// Folders don't have creation dates.
-time_t LLInvFVBridge::getCreationDate() const
-{
- return 0;
-}
-
-// Can be destoryed (or moved to trash)
-BOOL LLInvFVBridge::isItemRemovable()
-{
- LLInventoryModel* model = getInventoryModel();
- if(!model) return FALSE;
- if(model->isObjectDescendentOf(mUUID, gInventory.getRootFolderID()))
- {
- return TRUE;
- }
- return FALSE;
-}
-
-// Sends an update to all link items that point to the base item.
-void LLInvFVBridge::renameLinkedItems(const LLUUID &item_id, const std::string& new_name)
-{
- LLInventoryModel* model = getInventoryModel();
- if(!model) return;
-
- LLInventoryItem* itemp = model->getItem(mUUID);
- if (!itemp) return;
-
- if (itemp->getIsLinkType())
- {
- return;
- }
-
- LLInventoryModel::item_array_t item_array = model->collectLinkedItems(item_id);
- for (LLInventoryModel::item_array_t::iterator iter = item_array.begin();
- iter != item_array.end();
- iter++)
- {
- LLViewerInventoryItem *linked_item = (*iter);
- if (linked_item->getUUID() == item_id) continue;
-
- LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(linked_item);
- new_item->rename(new_name);
- new_item->updateServer(FALSE);
- model->updateItem(new_item);
- // model->addChangedMask(LLInventoryObserver::LABEL, linked_item->getUUID());
- }
- model->notifyObservers();
-}
-
-// Can be moved to another folder
-BOOL LLInvFVBridge::isItemMovable() const
-{
- return TRUE;
-}
-
-/*virtual*/
-/**
- * @brief Adds this item into clipboard storage
- */
-void LLInvFVBridge::cutToClipboard()
-{
- if(isItemMovable())
- {
- LLInventoryClipboard::instance().cut(mUUID);
- }
-}
-// *TODO: make sure this does the right thing
-void LLInvFVBridge::showProperties()
-{
- LLFloaterReg::showInstance("properties", mUUID);
-}
-
-void LLInvFVBridge::removeBatch(LLDynamicArray<LLFolderViewEventListener*>& batch)
-{
- // Deactivate gestures when moving them into Trash
- LLInvFVBridge* bridge;
- LLInventoryModel* model = getInventoryModel();
- LLViewerInventoryItem* item = NULL;
- LLViewerInventoryCategory* cat = NULL;
- LLInventoryModel::cat_array_t descendent_categories;
- LLInventoryModel::item_array_t descendent_items;
- S32 count = batch.count();
- S32 i,j;
- for(i = 0; i < count; ++i)
- {
- bridge = (LLInvFVBridge*)(batch.get(i));
- if(!bridge || !bridge->isItemRemovable()) continue;
- item = (LLViewerInventoryItem*)model->getItem(bridge->getUUID());
- if (item)
- {
- if(LLAssetType::AT_GESTURE == item->getType())
- {
- LLGestureManager::instance().deactivateGesture(item->getUUID());
- }
- }
- }
- for(i = 0; i < count; ++i)
- {
- bridge = (LLInvFVBridge*)(batch.get(i));
- if(!bridge || !bridge->isItemRemovable()) continue;
- cat = (LLViewerInventoryCategory*)model->getCategory(bridge->getUUID());
- if (cat)
- {
- gInventory.collectDescendents( cat->getUUID(), descendent_categories, descendent_items, FALSE );
- for (j=0; j<descendent_items.count(); j++)
- {
- if(LLAssetType::AT_GESTURE == descendent_items[j]->getType())
- {
- LLGestureManager::instance().deactivateGesture(descendent_items[j]->getUUID());
- }
- }
- }
- }
- removeBatchNoCheck(batch);
-}
-
-void LLInvFVBridge::removeBatchNoCheck(LLDynamicArray<LLFolderViewEventListener*>& batch)
-{
- // this method moves a bunch of items and folders to the trash. As
- // per design guidelines for the inventory model, the message is
- // built and the accounting is performed first. After all of that,
- // we call LLInventoryModel::moveObject() to move everything
- // around.
- LLInvFVBridge* bridge;
- LLInventoryModel* model = getInventoryModel();
- if(!model) return;
- LLMessageSystem* msg = gMessageSystem;
- LLUUID trash_id = model->findCategoryUUIDForType(LLAssetType::AT_TRASH);
- LLViewerInventoryItem* item = NULL;
- LLViewerInventoryCategory* cat = NULL;
- std::vector<LLUUID> move_ids;
- LLInventoryModel::update_map_t update;
- bool start_new_message = true;
- S32 count = batch.count();
- S32 i;
- for(i = 0; i < count; ++i)
- {
- bridge = (LLInvFVBridge*)(batch.get(i));
- if(!bridge || !bridge->isItemRemovable()) continue;
- item = (LLViewerInventoryItem*)model->getItem(bridge->getUUID());
- if(item)
- {
- if(item->getParentUUID() == trash_id) continue;
- move_ids.push_back(item->getUUID());
- LLPreview::hide(item->getUUID());
- --update[item->getParentUUID()];
- ++update[trash_id];
- if(start_new_message)
- {
- start_new_message = false;
- msg->newMessageFast(_PREHASH_MoveInventoryItem);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->addBOOLFast(_PREHASH_Stamp, TRUE);
- }
- msg->nextBlockFast(_PREHASH_InventoryData);
- msg->addUUIDFast(_PREHASH_ItemID, item->getUUID());
- msg->addUUIDFast(_PREHASH_FolderID, trash_id);
- msg->addString("NewName", NULL);
- if(msg->isSendFullFast(_PREHASH_InventoryData))
- {
- start_new_message = true;
- gAgent.sendReliableMessage();
- gInventory.accountForUpdate(update);
- update.clear();
- }
- }
- }
- if(!start_new_message)
- {
- start_new_message = true;
- gAgent.sendReliableMessage();
- gInventory.accountForUpdate(update);
- update.clear();
- }
- for(i = 0; i < count; ++i)
- {
- bridge = (LLInvFVBridge*)(batch.get(i));
- if(!bridge || !bridge->isItemRemovable()) continue;
- cat = (LLViewerInventoryCategory*)model->getCategory(bridge->getUUID());
- if(cat)
- {
- if(cat->getParentUUID() == trash_id) continue;
- move_ids.push_back(cat->getUUID());
- --update[cat->getParentUUID()];
- ++update[trash_id];
- if(start_new_message)
- {
- start_new_message = false;
- msg->newMessageFast(_PREHASH_MoveInventoryFolder);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->addBOOL("Stamp", TRUE);
- }
- msg->nextBlockFast(_PREHASH_InventoryData);
- msg->addUUIDFast(_PREHASH_FolderID, cat->getUUID());
- msg->addUUIDFast(_PREHASH_ParentID, trash_id);
- if(msg->isSendFullFast(_PREHASH_InventoryData))
- {
- start_new_message = true;
- gAgent.sendReliableMessage();
- gInventory.accountForUpdate(update);
- update.clear();
- }
- }
- }
- if(!start_new_message)
- {
- gAgent.sendReliableMessage();
- gInventory.accountForUpdate(update);
- }
-
- // move everything.
- std::vector<LLUUID>::iterator it = move_ids.begin();
- std::vector<LLUUID>::iterator end = move_ids.end();
- for(; it != end; ++it)
- {
- gInventory.moveObject((*it), trash_id);
- }
-
- // notify inventory observers.
- model->notifyObservers();
-}
-
-BOOL LLInvFVBridge::isClipboardPasteable() const
-{
- if (!LLInventoryClipboard::instance().hasContents() || !isAgentInventory())
- {
- return FALSE;
- }
- LLInventoryModel* model = getInventoryModel();
- if (!model)
- {
- return FALSE;
- }
-
- const LLUUID &agent_id = gAgent.getID();
-
- LLDynamicArray<LLUUID> objects;
- LLInventoryClipboard::instance().retrieve(objects);
- S32 count = objects.count();
- for(S32 i = 0; i < count; i++)
- {
- const LLUUID &item_id = objects.get(i);
-
- // Can't paste folders
- const LLInventoryCategory *cat = model->getCategory(item_id);
- if (cat)
- {
- return FALSE;
- }
-
- const LLInventoryItem *item = model->getItem(item_id);
- if (item)
- {
- if (!item->getPermissions().allowCopyBy(agent_id))
- {
- return FALSE;
- }
- }
- }
- return TRUE;
-}
-
-BOOL LLInvFVBridge::isClipboardPasteableAsLink() const
-{
- if (!LLInventoryClipboard::instance().hasContents() || !isAgentInventory())
- {
- return FALSE;
- }
- const LLInventoryModel* model = getInventoryModel();
- if (!model)
- {
- return FALSE;
- }
-
- LLDynamicArray<LLUUID> objects;
- LLInventoryClipboard::instance().retrieve(objects);
- S32 count = objects.count();
- for(S32 i = 0; i < count; i++)
- {
- const LLInventoryItem *item = model->getItem(objects.get(i));
- if (item)
- {
- if (!LLAssetType::lookupCanLink(item->getActualType()))
- {
- return FALSE;
- }
- }
- const LLViewerInventoryCategory *cat = model->getCategory(objects.get(i));
- if (cat && !LLAssetType::lookupCanLink(cat->getPreferredType()))
- {
- return FALSE;
- }
- }
- return TRUE;
-}
-
-void hideContextEntries(LLMenuGL& menu,
- const std::vector<std::string> &entries_to_show,
- const std::vector<std::string> &disabled_entries)
-{
- const LLView::child_list_t *list = menu.getChildList();
-
- LLView::child_list_t::const_iterator itor;
- for (itor = list->begin(); itor != list->end(); ++itor)
- {
- std::string name = (*itor)->getName();
-
- // descend into split menus:
- LLMenuItemBranchGL* branchp = dynamic_cast<LLMenuItemBranchGL*>(*itor);
- if ((name == "More") && branchp)
- {
- hideContextEntries(*branchp->getBranch(), entries_to_show, disabled_entries);
- }
-
-
- bool found = false;
- std::vector<std::string>::const_iterator itor2;
- for (itor2 = entries_to_show.begin(); itor2 != entries_to_show.end(); ++itor2)
- {
- if (*itor2 == name)
- {
- found = true;
- }
- }
- if (!found)
- {
- (*itor)->setVisible(FALSE);
- }
- else
- {
- for (itor2 = disabled_entries.begin(); itor2 != disabled_entries.end(); ++itor2)
- {
- if (*itor2 == name)
- {
- (*itor)->setEnabled(FALSE);
- }
- }
- }
- }
-}
-
-// Helper for commonly-used entries
-void LLInvFVBridge::getClipboardEntries(bool show_asset_id,
- std::vector<std::string> &items,
- std::vector<std::string> &disabled_items, U32 flags)
-{
- items.push_back(std::string("Rename"));
- if (!isItemRenameable() || (flags & FIRST_SELECTED_ITEM) == 0)
- {
- disabled_items.push_back(std::string("Rename"));
- }
-
- if (show_asset_id)
- {
- items.push_back(std::string("Copy Asset UUID"));
- if ( (! ( isItemPermissive() || gAgent.isGodlike() ) )
- || (flags & FIRST_SELECTED_ITEM) == 0)
- {
- disabled_items.push_back(std::string("Copy Asset UUID"));
- }
- }
-
- items.push_back(std::string("Copy Separator"));
-
- items.push_back(std::string("Copy"));
- if (!isItemCopyable())
- {
- disabled_items.push_back(std::string("Copy"));
- }
-
- items.push_back(std::string("Paste"));
- if (!isClipboardPasteable() || (flags & FIRST_SELECTED_ITEM) == 0)
- {
- disabled_items.push_back(std::string("Paste"));
- }
-
- items.push_back(std::string("Paste As Link"));
- if (!isClipboardPasteableAsLink() || (flags & FIRST_SELECTED_ITEM) == 0)
- {
- disabled_items.push_back(std::string("Paste As Link"));
- }
- items.push_back(std::string("Paste Separator"));
-
- items.push_back(std::string("Delete"));
- if (!isItemRemovable())
- {
- disabled_items.push_back(std::string("Delete"));
- }
-}
-
-void LLInvFVBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
-{
- lldebugs << "LLInvFVBridge::buildContextMenu()" << llendl;
- std::vector<std::string> items;
- std::vector<std::string> disabled_items;
- if(isInTrash())
- {
- items.push_back(std::string("PurgeItem"));
- if (!isItemRemovable())
- {
- disabled_items.push_back(std::string("PurgeItem"));
- }
- items.push_back(std::string("RestoreItem"));
- }
- else
- {
- items.push_back(std::string("Open"));
- items.push_back(std::string("Properties"));
-
- getClipboardEntries(true, items, disabled_items, flags);
- }
- hideContextEntries(menu, items, disabled_items);
-}
-
-// *TODO: remove this
-BOOL LLInvFVBridge::startDrag(EDragAndDropType* type, LLUUID* id) const
-{
- BOOL rv = FALSE;
-
- const LLInventoryObject* obj = getInventoryObject();
-
- if(obj)
- {
- *type = LLAssetType::lookupDragAndDropType(obj->getActualType());
- if(*type == DAD_NONE)
- {
- return FALSE;
- }
-
- *id = obj->getUUID();
- //object_ids.put(obj->getUUID());
-
- if (*type == DAD_CATEGORY)
- {
- gInventory.startBackgroundFetch(obj->getUUID());
- }
-
- rv = TRUE;
- }
-
- return rv;
-}
-
-LLInventoryObject* LLInvFVBridge::getInventoryObject() const
-{
- LLInventoryObject* obj = NULL;
- LLInventoryModel* model = getInventoryModel();
- if(model)
- {
- obj = (LLInventoryObject*)model->getObject(mUUID);
- }
- return obj;
-}
-
-LLInventoryModel* LLInvFVBridge::getInventoryModel() const
-{
- LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
- return panel ? panel->getModel() : NULL;
-}
-
-BOOL LLInvFVBridge::isInTrash() const
-{
- LLInventoryModel* model = getInventoryModel();
- if(!model) return FALSE;
- const LLUUID trash_id = model->findCategoryUUIDForType(LLAssetType::AT_TRASH);
- return model->isObjectDescendentOf(mUUID, trash_id);
-}
-
-BOOL LLInvFVBridge::isLinkedObjectInTrash() const
-{
- if (isInTrash()) return TRUE;
-
- const LLInventoryObject *obj = getInventoryObject();
- if (obj && obj->getIsLinkType())
- {
- LLInventoryModel* model = getInventoryModel();
- if(!model) return FALSE;
- const LLUUID trash_id = model->findCategoryUUIDForType(LLAssetType::AT_TRASH);
- return model->isObjectDescendentOf(obj->getLinkedUUID(), trash_id);
- }
- return FALSE;
-}
-
-BOOL LLInvFVBridge::isAgentInventory() const
-{
- const LLInventoryModel* model = getInventoryModel();
- if(!model) return FALSE;
- if(gInventory.getRootFolderID() == mUUID) return TRUE;
- return model->isObjectDescendentOf(mUUID, gInventory.getRootFolderID());
-}
-
-BOOL LLInvFVBridge::isCOFFolder() const
-{
- const LLInventoryModel* model = getInventoryModel();
- if(!model) return TRUE;
- const LLUUID cof_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_CURRENT_OUTFIT);
- if (mUUID == cof_id || model->isObjectDescendentOf(mUUID, cof_id))
- {
- return TRUE;
- }
- return FALSE;
-}
-
-BOOL LLInvFVBridge::isItemPermissive() const
-{
- return FALSE;
-}
-
-// static
-void LLInvFVBridge::changeItemParent(LLInventoryModel* model,
- LLViewerInventoryItem* item,
- const LLUUID& new_parent,
- BOOL restamp)
-{
- if(item->getParentUUID() != new_parent)
- {
- LLInventoryModel::update_list_t update;
- LLInventoryModel::LLCategoryUpdate old_folder(item->getParentUUID(),-1);
- update.push_back(old_folder);
- LLInventoryModel::LLCategoryUpdate new_folder(new_parent, 1);
- update.push_back(new_folder);
- gInventory.accountForUpdate(update);
-
- LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
- new_item->setParent(new_parent);
- new_item->updateParentOnServer(restamp);
- model->updateItem(new_item);
- model->notifyObservers();
- }
-}
-
-// static
-void LLInvFVBridge::changeCategoryParent(LLInventoryModel* model,
- LLViewerInventoryCategory* cat,
- const LLUUID& new_parent,
- BOOL restamp)
-{
- if(cat->getParentUUID() != new_parent)
- {
- LLInventoryModel::update_list_t update;
- LLInventoryModel::LLCategoryUpdate old_folder(cat->getParentUUID(), -1);
- update.push_back(old_folder);
- LLInventoryModel::LLCategoryUpdate new_folder(new_parent, 1);
- update.push_back(new_folder);
- gInventory.accountForUpdate(update);
-
- LLPointer<LLViewerInventoryCategory> new_cat = new LLViewerInventoryCategory(cat);
- new_cat->setParent(new_parent);
- new_cat->updateParentOnServer(restamp);
- model->updateCategory(new_cat);
- model->notifyObservers();
- }
-}
-
-
-const std::string safe_inv_type_lookup(LLInventoryType::EType inv_type)
-{
- const std::string rv= LLInventoryType::lookup(inv_type);
- if(rv.empty())
- {
- return std::string("<invalid>");
- }
- return rv;
-}
-
-LLInvFVBridge* LLInvFVBridge::createBridge(LLAssetType::EType asset_type,
- LLAssetType::EType actual_asset_type,
- LLInventoryType::EType inv_type,
- LLInventoryPanel* inventory,
- const LLUUID& uuid,
- U32 flags)
-{
- LLInvFVBridge* new_listener = NULL;
- switch(asset_type)
- {
- case LLAssetType::AT_TEXTURE:
- if(!(inv_type == LLInventoryType::IT_TEXTURE || inv_type == LLInventoryType::IT_SNAPSHOT))
- {
- llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
- }
- new_listener = new LLTextureBridge(inventory, uuid, inv_type);
- break;
-
- case LLAssetType::AT_SOUND:
- if(!(inv_type == LLInventoryType::IT_SOUND))
- {
- llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
- }
- new_listener = new LLSoundBridge(inventory, uuid);
- break;
-
- case LLAssetType::AT_LANDMARK:
- if(!(inv_type == LLInventoryType::IT_LANDMARK))
- {
- llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
- }
- new_listener = new LLLandmarkBridge(inventory, uuid, flags);
- break;
-
- case LLAssetType::AT_CALLINGCARD:
- if(!(inv_type == LLInventoryType::IT_CALLINGCARD))
- {
- llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
- }
- new_listener = new LLCallingCardBridge(inventory, uuid);
- break;
-
- case LLAssetType::AT_SCRIPT:
- if(!(inv_type == LLInventoryType::IT_LSL))
- {
- llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
- }
- new_listener = new LLScriptBridge(inventory, uuid);
- break;
-
- case LLAssetType::AT_OBJECT:
- if(!(inv_type == LLInventoryType::IT_OBJECT || inv_type == LLInventoryType::IT_ATTACHMENT))
- {
- llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
- }
- new_listener = new LLObjectBridge(inventory, uuid, inv_type, flags);
- break;
-
- case LLAssetType::AT_NOTECARD:
- if(!(inv_type == LLInventoryType::IT_NOTECARD))
- {
- llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
- }
- new_listener = new LLNotecardBridge(inventory, uuid);
- break;
-
- case LLAssetType::AT_ANIMATION:
- if(!(inv_type == LLInventoryType::IT_ANIMATION))
- {
- llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
- }
- new_listener = new LLAnimationBridge(inventory, uuid);
- break;
-
- case LLAssetType::AT_GESTURE:
- if(!(inv_type == LLInventoryType::IT_GESTURE))
- {
- llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
- }
- new_listener = new LLGestureBridge(inventory, uuid);
- break;
-
- case LLAssetType::AT_LSL_TEXT:
- if(!(inv_type == LLInventoryType::IT_LSL))
- {
- llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
- }
- new_listener = new LLLSLTextBridge(inventory, uuid);
- break;
-
- case LLAssetType::AT_CLOTHING:
- case LLAssetType::AT_BODYPART:
- if(!(inv_type == LLInventoryType::IT_WEARABLE))
- {
- llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
- }
- new_listener = new LLWearableBridge(inventory, uuid, asset_type, inv_type, (EWearableType)flags);
- break;
- case LLAssetType::AT_CATEGORY:
- case LLAssetType::AT_ROOT_CATEGORY:
- if (actual_asset_type == LLAssetType::AT_LINK_FOLDER)
- {
- // Create a link folder handler instead.
- new_listener = new LLLinkFolderBridge(inventory, uuid);
- break;
- }
- new_listener = new LLFolderBridge(inventory, uuid);
- break;
- case LLAssetType::AT_LINK:
- // Only should happen for broken links.
- new_listener = new LLLinkItemBridge(inventory, uuid);
- break;
- case LLAssetType::AT_LINK_FOLDER:
- // Only should happen for broken links.
- new_listener = new LLLinkItemBridge(inventory, uuid);
- break;
- default:
- llinfos << "Unhandled asset type (llassetstorage.h): "
- << (S32)asset_type << llendl;
- break;
- }
-
- if (new_listener)
- {
- new_listener->mInvType = inv_type;
- }
-
- return new_listener;
-}
-
-void LLInvFVBridge::purgeItem(LLInventoryModel *model, const LLUUID &uuid)
-{
- LLInventoryCategory* cat = model->getCategory(uuid);
- if (cat)
- {
- model->purgeDescendentsOf(uuid);
- model->notifyObservers();
- }
- LLInventoryObject* obj = model->getObject(uuid);
- if (obj)
- {
- model->purgeObject(uuid);
- model->notifyObservers();
- }
-}
-
-// +=================================================+
-// | InventoryFVBridgeBuilder |
-// +=================================================+
-LLInvFVBridge* LLInventoryFVBridgeBuilder::createBridge(LLAssetType::EType asset_type,
- LLAssetType::EType actual_asset_type,
- LLInventoryType::EType inv_type,
- LLInventoryPanel* inventory,
- const LLUUID& uuid,
- U32 flags /* = 0x00 */) const
-{
- return LLInvFVBridge::createBridge(asset_type,
- actual_asset_type,
- inv_type,
- inventory,
- uuid,
- flags);
-}
-
-// +=================================================+
-// | LLItemBridge |
-// +=================================================+
-
-void LLItemBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
-{
- if ("goto" == action)
- {
- gotoItem(folder);
- }
- if ("open" == action)
- {
- openItem();
- return;
- }
- else if ("properties" == action)
- {
- showProperties();
- return;
- }
- else if ("purge" == action)
- {
- purgeItem(model, mUUID);
- return;
- }
- else if ("restoreToWorld" == action)
- {
- restoreToWorld();
- return;
- }
- else if ("restore" == action)
- {
- restoreItem();
- return;
- }
- else if ("copy_uuid" == action)
- {
- // Single item only
- LLInventoryItem* item = model->getItem(mUUID);
- if(!item) return;
- LLUUID asset_id = item->getAssetUUID();
- std::string buffer;
- asset_id.toString(buffer);
-
- gViewerWindow->mWindow->copyTextToClipboard(utf8str_to_wstring(buffer));
- return;
- }
- else if ("copy" == action)
- {
- copyToClipboard();
- return;
- }
- else if ("paste" == action)
- {
- // Single item only
- LLInventoryItem* itemp = model->getItem(mUUID);
- if (!itemp) return;
-
- LLFolderViewItem* folder_view_itemp = folder->getItemByID(itemp->getParentUUID());
- if (!folder_view_itemp) return;
-
- folder_view_itemp->getListener()->pasteFromClipboard();
- return;
- }
- else if ("paste_link" == action)
- {
- // Single item only
- LLInventoryItem* itemp = model->getItem(mUUID);
- if (!itemp) return;
-
- LLFolderViewItem* folder_view_itemp = folder->getItemByID(itemp->getParentUUID());
- if (!folder_view_itemp) return;
-
- folder_view_itemp->getListener()->pasteLinkFromClipboard();
- return;
- }
-}
-
-void LLItemBridge::selectItem()
-{
- LLViewerInventoryItem* item = (LLViewerInventoryItem*)getItem();
- if(item && !item->isComplete())
- {
- item->fetchFromServer();
- }
-}
-
-void LLItemBridge::restoreItem()
-{
- LLViewerInventoryItem* item = (LLViewerInventoryItem*)getItem();
- if(item)
- {
- LLInventoryModel* model = getInventoryModel();
- const LLUUID new_parent = model->findCategoryUUIDForType(item->getType());
- // do not restamp on restore.
- LLInvFVBridge::changeItemParent(model, item, new_parent, FALSE);
- }
-}
-
-void LLItemBridge::restoreToWorld()
-{
- LLViewerInventoryItem* itemp = (LLViewerInventoryItem*)getItem();
- if (itemp)
- {
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessage("RezRestoreToWorld");
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
-
- msg->nextBlockFast(_PREHASH_InventoryData);
- itemp->packMessage(msg);
- msg->sendReliable(gAgent.getRegion()->getHost());
- }
-
- //Similar functionality to the drag and drop rez logic
- BOOL remove_from_inventory = FALSE;
-
- //remove local inventory copy, sim will deal with permissions and removing the item
- //from the actual inventory if its a no-copy etc
- if(!itemp->getPermissions().allowCopyBy(gAgent.getID()))
- {
- remove_from_inventory = TRUE;
- }
-
- // Check if it's in the trash. (again similar to the normal rez logic)
- const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_TRASH);
- if(gInventory.isObjectDescendentOf(itemp->getUUID(), trash_id))
- {
- remove_from_inventory = TRUE;
- }
-
- if(remove_from_inventory)
- {
- gInventory.deleteObject(itemp->getUUID());
- gInventory.notifyObservers();
- }
-}
-
-void LLItemBridge::gotoItem(LLFolderView *folder)
-{
- LLInventoryObject *obj = getInventoryObject();
- if (obj && obj->getIsLinkType())
- {
- LLInventoryPanel* active_panel = LLFloaterInventory::getActiveInventory()->getPanel();
- if (active_panel)
- {
- active_panel->setSelection(obj->getLinkedUUID(), TAKE_FOCUS_NO);
- }
- }
-}
-
-LLUIImagePtr LLItemBridge::getIcon() const
-{
- return LLUI::getUIImage(ICON_NAME[OBJECT_ICON_NAME]);
-}
-
-PermissionMask LLItemBridge::getPermissionMask() const
-{
- LLViewerInventoryItem* item = getItem();
- PermissionMask perm_mask = 0;
- if(item)
- {
- BOOL copy = item->getPermissions().allowCopyBy(gAgent.getID());
- BOOL mod = item->getPermissions().allowModifyBy(gAgent.getID());
- BOOL xfer = item->getPermissions().allowOperationBy(PERM_TRANSFER,
- gAgent.getID());
-
- if (copy) perm_mask |= PERM_COPY;
- if (mod) perm_mask |= PERM_MODIFY;
- if (xfer) perm_mask |= PERM_TRANSFER;
-
- }
- return perm_mask;
-}
-
-const std::string& LLItemBridge::getDisplayName() const
-{
- if(mDisplayName.empty())
- {
- buildDisplayName(getItem(), mDisplayName);
- }
- return mDisplayName;
-}
-
-void LLItemBridge::buildDisplayName(LLInventoryItem* item, std::string& name)
-{
- if(item)
- {
- name.assign(item->getName());
- }
- else
- {
- name.assign(LLStringUtil::null);
- }
-}
-
-LLFontGL::StyleFlags LLItemBridge::getLabelStyle() const
-{
- U8 font = LLFontGL::NORMAL;
-
- if( gAgentWearables.isWearingItem( mUUID ) )
- {
- // llinfos << "BOLD" << llendl;
- font |= LLFontGL::BOLD;
- }
-
- const LLViewerInventoryItem* item = getItem();
- if (item && item->getIsLinkType())
- {
- font |= LLFontGL::ITALIC;
- }
- return (LLFontGL::StyleFlags)font;
-}
-
-std::string LLItemBridge::getLabelSuffix() const
-{
- // String table is loaded before login screen and inventory items are
- // loaded after login, so LLTrans should be ready.
- static std::string NO_COPY =LLTrans::getString("no_copy");
- static std::string NO_MOD = LLTrans::getString("no_modify");
- static std::string NO_XFER = LLTrans::getString("no_transfer");
- static std::string LINK = LLTrans::getString("link");
- static std::string BROKEN_LINK = LLTrans::getString("broken_link");
- std::string suffix;
- LLInventoryItem* item = getItem();
- if(item)
- {
- // it's a bit confusing to put nocopy/nomod/etc on calling cards.
- if(LLAssetType::AT_CALLINGCARD != item->getType()
- && item->getPermissions().getOwner() == gAgent.getID())
- {
- BOOL broken_link = LLAssetType::lookupIsLinkType(item->getType());
- if (broken_link) return BROKEN_LINK;
-
- BOOL link = item->getIsLinkType();
- if (link) return LINK;
-
- BOOL copy = item->getPermissions().allowCopyBy(gAgent.getID());
- if (!copy)
- {
- suffix += NO_COPY;
- }
- BOOL mod = item->getPermissions().allowModifyBy(gAgent.getID());
- if (!mod)
- {
- suffix += NO_MOD;
- }
- BOOL xfer = item->getPermissions().allowOperationBy(PERM_TRANSFER,
- gAgent.getID());
- if (!xfer)
- {
- suffix += NO_XFER;
- }
- }
- }
- return suffix;
-}
-
-time_t LLItemBridge::getCreationDate() const
-{
- LLViewerInventoryItem* item = getItem();
- if (item)
- {
- return item->getCreationDate();
- }
- return 0;
-}
-
-
-BOOL LLItemBridge::isItemRenameable() const
-{
- LLViewerInventoryItem* item = getItem();
- if(item)
- {
- // (For now) Don't allow calling card rename since that may confuse users as to
- // what the calling card points to.
- if (item->getInventoryType() == LLInventoryType::IT_CALLINGCARD)
- {
- return FALSE;
- }
- return (item->getPermissions().allowModifyBy(gAgent.getID()));
- }
- return FALSE;
-}
-
-BOOL LLItemBridge::renameItem(const std::string& new_name)
-{
- if(!isItemRenameable())
- return FALSE;
- LLPreview::dirty(mUUID);
- LLInventoryModel* model = getInventoryModel();
- if(!model)
- return FALSE;
- LLViewerInventoryItem* item = getItem();
- if(item && (item->getName() != new_name))
- {
- LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
- new_item->rename(new_name);
- buildDisplayName(new_item, mDisplayName);
- new_item->updateServer(FALSE);
- model->updateItem(new_item);
-
- model->notifyObservers();
- }
- // return FALSE because we either notified observers (& therefore
- // rebuilt) or we didn't update.
- return FALSE;
-}
-
-
-BOOL LLItemBridge::removeItem()
-{
- if(!isItemRemovable())
- {
- return FALSE;
- }
- // move it to the trash
- LLPreview::hide(mUUID, TRUE);
- LLInventoryModel* model = getInventoryModel();
- if(!model) return FALSE;
- LLUUID trash_id = model->findCategoryUUIDForType(LLAssetType::AT_TRASH);
- LLViewerInventoryItem* item = getItem();
-
- // if item is not already in trash
- if(item && !model->isObjectDescendentOf(mUUID, trash_id))
- {
- // move to trash, and restamp
- LLInvFVBridge::changeItemParent(model, item, trash_id, TRUE);
- // delete was successful
- return TRUE;
- }
- else
- {
- // tried to delete already item in trash (should purge?)
- return FALSE;
- }
-}
-
-BOOL LLItemBridge::isItemCopyable() const
-{
- LLViewerInventoryItem* item = getItem();
- if (item)
- {
- // can't copy worn objects. DEV-15183
- LLVOAvatarSelf *avatarp = gAgent.getAvatarObject();
- if( !avatarp )
- {
- return FALSE;
- }
-
- if(avatarp->isWearingAttachment(mUUID))
- {
- return FALSE;
- }
-
- // All items can be copied, not all can be pasted.
- // The only time an item can't be copied is if it's a link
- // return (item->getPermissions().allowCopyBy(gAgent.getID()));
- if (item->getIsLinkType())
- {
- return FALSE;
- }
- return TRUE;
- }
- return FALSE;
-}
-BOOL LLItemBridge::copyToClipboard() const
-{
- if(isItemCopyable())
- {
- LLInventoryClipboard::instance().add(mUUID);
- return TRUE;
- }
- return FALSE;
-}
-
-LLViewerInventoryItem* LLItemBridge::getItem() const
-{
- LLViewerInventoryItem* item = NULL;
- LLInventoryModel* model = getInventoryModel();
- if(model)
- {
- item = (LLViewerInventoryItem*)model->getItem(mUUID);
- }
- return item;
-}
-
-BOOL LLItemBridge::isItemPermissive() const
-{
- LLViewerInventoryItem* item = getItem();
- if(item)
- {
- U32 mask = item->getPermissions().getMaskBase();
- if((mask & PERM_ITEM_UNRESTRICTED) == PERM_ITEM_UNRESTRICTED)
- {
- return TRUE;
- }
- }
- return FALSE;
-}
-
-// +=================================================+
-// | LLFolderBridge |
-// +=================================================+
-
-LLFolderBridge* LLFolderBridge::sSelf=NULL;
-
-// Can be moved to another folder
-BOOL LLFolderBridge::isItemMovable() const
-{
- LLInventoryObject* obj = getInventoryObject();
- if(obj)
- {
- return (!LLAssetType::lookupIsProtectedCategoryType(((LLInventoryCategory*)obj)->getPreferredType()));
- }
- return FALSE;
-}
-
-void LLFolderBridge::selectItem()
-{
-}
-
-
-// Can be destroyed (or moved to trash)
-BOOL LLFolderBridge::isItemRemovable()
-{
- LLInventoryModel* model = getInventoryModel();
- if(!model)
- {
- return FALSE;
- }
-
- if(!model->isObjectDescendentOf(mUUID, gInventory.getRootFolderID()))
- {
- return FALSE;
- }
-
- LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
- if( !avatar )
- {
- return FALSE;
- }
-
- LLInventoryCategory* category = model->getCategory(mUUID);
- if( !category )
- {
- return FALSE;
- }
-
- if(LLAssetType::lookupIsProtectedCategoryType(category->getPreferredType()))
- {
- return FALSE;
- }
-
- LLInventoryModel::cat_array_t descendent_categories;
- LLInventoryModel::item_array_t descendent_items;
- gInventory.collectDescendents( mUUID, descendent_categories, descendent_items, FALSE );
-
- S32 i;
- for( i = 0; i < descendent_categories.count(); i++ )
- {
- LLInventoryCategory* category = descendent_categories[i];
- if(LLAssetType::lookupIsProtectedCategoryType(category->getPreferredType()))
- {
- return FALSE;
- }
- }
-
- for( i = 0; i < descendent_items.count(); i++ )
- {
- LLInventoryItem* item = descendent_items[i];
- if( (item->getType() == LLAssetType::AT_CLOTHING) ||
- (item->getType() == LLAssetType::AT_BODYPART) )
- {
- if(gAgentWearables.isWearingItem(item->getUUID()))
- {
- return FALSE;
- }
- }
- else
- if( item->getType() == LLAssetType::AT_OBJECT )
- {
- if(avatar->isWearingAttachment(item->getUUID()))
- {
- return FALSE;
- }
- }
- }
-
- return TRUE;
-}
-
-BOOL LLFolderBridge::isUpToDate() const
-{
- LLInventoryModel* model = getInventoryModel();
- if(!model) return FALSE;
- LLViewerInventoryCategory* category = (LLViewerInventoryCategory*)model->getCategory(mUUID);
- if( !category )
- {
- return FALSE;
- }
-
- return category->getVersion() != LLViewerInventoryCategory::VERSION_UNKNOWN;
-}
-
-BOOL LLFolderBridge::isItemCopyable() const
-{
- return TRUE;
-}
-
-BOOL LLFolderBridge::copyToClipboard() const
-{
- if(isItemCopyable())
- {
- LLInventoryClipboard::instance().add(mUUID);
- return TRUE;
- }
- return FALSE;
-}
-
-BOOL LLFolderBridge::isClipboardPasteable() const
-{
- if ( ! LLInvFVBridge::isClipboardPasteable() )
- return FALSE;
-
- // Don't allow pasting duplicates to the Calling Card/Friends subfolders, see bug EXT-1599
- if ( LLFriendCardsManager::instance().isCategoryInFriendFolder( getCategory() ) )
- {
- LLInventoryModel* model = getInventoryModel();
- if ( !model )
- {
- return FALSE;
- }
-
- LLDynamicArray<LLUUID> objects;
- LLInventoryClipboard::instance().retrieve(objects);
- const LLViewerInventoryCategory *current_cat = getCategory();
-
- // Search for the direct descendent of current Friends subfolder among all pasted items,
- // and return false if is found.
- for(S32 i = objects.count() - 1; i >= 0; --i)
- {
- const LLUUID &obj_id = objects.get(i);
- if ( LLFriendCardsManager::instance().isObjDirectDescendentOfCategory(model->getObject(obj_id), current_cat) )
- {
- return FALSE;
- }
- }
-
- }
- return TRUE;
-}
-
-BOOL LLFolderBridge::isClipboardPasteableAsLink() const
-{
- // Check normal paste-as-link permissions
- if (!LLInvFVBridge::isClipboardPasteableAsLink())
- {
- return FALSE;
- }
-
- const LLInventoryModel* model = getInventoryModel();
- if (!model)
- {
- return FALSE;
- }
-
- const LLViewerInventoryCategory *current_cat = getCategory();
- if (current_cat)
- {
- const BOOL is_in_friend_folder = LLFriendCardsManager::instance().isCategoryInFriendFolder( current_cat );
- const LLUUID &current_cat_id = current_cat->getUUID();
- LLDynamicArray<LLUUID> objects;
- LLInventoryClipboard::instance().retrieve(objects);
- S32 count = objects.count();
- for(S32 i = 0; i < count; i++)
- {
- const LLUUID &obj_id = objects.get(i);
- const LLInventoryCategory *cat = model->getCategory(obj_id);
- if (cat)
- {
- const LLUUID &cat_id = cat->getUUID();
- // Don't allow recursive pasting
- if ((cat_id == current_cat_id) ||
- model->isObjectDescendentOf(current_cat_id, cat_id))
- {
- return FALSE;
- }
- }
- // Don't allow pasting duplicates to the Calling Card/Friends subfolders, see bug EXT-1599
- if ( is_in_friend_folder )
- {
- // If object is direct descendent of current Friends subfolder than return false.
- // Note: We can't use 'const LLInventoryCategory *cat', because it may be null
- // in case type of obj_id is LLInventoryItem.
- if ( LLFriendCardsManager::instance().isObjDirectDescendentOfCategory(model->getObject(obj_id), current_cat) )
- {
- return FALSE;
- }
- }
- }
- }
- return TRUE;
-
-}
-
-BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat,
- BOOL drop)
-{
- // This should never happen, but if an inventory item is incorrectly parented,
- // the UI will get confused and pass in a NULL.
- if(!inv_cat) return FALSE;
-
- LLInventoryModel* model = getInventoryModel();
- if(!model) return FALSE;
-
- LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
- if(!avatar) return FALSE;
-
- // cannot drag categories into library
- if(!isAgentInventory())
- {
- return FALSE;
- }
-
- // check to make sure source is agent inventory, and is represented there.
- LLToolDragAndDrop::ESource source = LLToolDragAndDrop::getInstance()->getSource();
- BOOL is_agent_inventory = (model->getCategory(inv_cat->getUUID()) != NULL)
- && (LLToolDragAndDrop::SOURCE_AGENT == source);
-
- BOOL accept = FALSE;
- S32 i;
- LLInventoryModel::cat_array_t descendent_categories;
- LLInventoryModel::item_array_t descendent_items;
- if(is_agent_inventory)
- {
- const LLUUID& cat_id = inv_cat->getUUID();
-
- // Is the destination the trash?
- const LLUUID trash_id = model->findCategoryUUIDForType(LLAssetType::AT_TRASH);
- BOOL move_is_into_trash = (mUUID == trash_id)
- || model->isObjectDescendentOf(mUUID, trash_id);
- BOOL is_movable = (!LLAssetType::lookupIsProtectedCategoryType(inv_cat->getPreferredType()));
- LLUUID current_outfit_id = model->findCategoryUUIDForType(LLAssetType::AT_CURRENT_OUTFIT);
- BOOL move_is_into_current_outfit = (mUUID == current_outfit_id);
- BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLAssetType::AT_OUTFIT);
- if (move_is_into_current_outfit || move_is_into_outfit)
- {
- // BAP - restrictions?
- is_movable = true;
- }
-
- if (mUUID == gInventory.findCategoryUUIDForType(LLAssetType::AT_FAVORITE))
- {
- is_movable = FALSE; // It's generally movable but not into Favorites folder. EXT-1604
- }
-
- if( is_movable )
- {
- gInventory.collectDescendents( cat_id, descendent_categories, descendent_items, FALSE );
-
- for( i = 0; i < descendent_categories.count(); i++ )
- {
- LLInventoryCategory* category = descendent_categories[i];
- if(LLAssetType::lookupIsProtectedCategoryType(category->getPreferredType()))
- {
- // ...can't move "special folders" like Textures
- is_movable = FALSE;
- break;
- }
- }
-
- if( is_movable )
- {
- if( move_is_into_trash )
- {
- for( i = 0; i < descendent_items.count(); i++ )
- {
- LLInventoryItem* item = descendent_items[i];
- if( (item->getType() == LLAssetType::AT_CLOTHING) ||
- (item->getType() == LLAssetType::AT_BODYPART) )
- {
- if( gAgentWearables.isWearingItem( item->getUUID() ) )
- {
- is_movable = FALSE; // It's generally movable, but not into the trash!
- break;
- }
- }
- else
- if( item->getType() == LLAssetType::AT_OBJECT )
- {
- if( avatar->isWearingAttachment( item->getUUID() ) )
- {
- is_movable = FALSE; // It's generally movable, but not into the trash!
- break;
- }
- }
- }
- }
- }
- }
-
-
- accept = is_movable
- && (mUUID != cat_id) // Can't move a folder into itself
- && (mUUID != inv_cat->getParentUUID()) // Avoid moves that would change nothing
- && !(model->isObjectDescendentOf(mUUID, cat_id)); // Avoid circularity
- if(accept && drop)
- {
- // Look for any gestures and deactivate them
- if (move_is_into_trash)
- {
- for (i = 0; i < descendent_items.count(); i++)
- {
- LLInventoryItem* item = descendent_items[i];
- if (item->getType() == LLAssetType::AT_GESTURE
- && LLGestureManager::instance().isGestureActive(item->getUUID()))
- {
- LLGestureManager::instance().deactivateGesture(item->getUUID());
- }
- }
- }
- // if target is an outfit or current outfit folder we use link
- if (move_is_into_current_outfit || move_is_into_outfit)
- {
-#if SUPPORT_ENSEMBLES
- // BAP - should skip if dup.
- if (move_is_into_current_outfit)
- {
- LLAppearanceManager::wearEnsemble(inv_cat);
- }
- else
- {
- LLPointer<LLInventoryCallback> cb = NULL;
- link_inventory_item(
- gAgent.getID(),
- inv_cat->getUUID(),
- mUUID,
- inv_cat->getName(),
- LLAssetType::AT_LINK_FOLDER,
- cb);
- }
-#endif
- }
- else
- {
-
- // Reparent the folder and restamp children if it's moving
- // into trash.
- LLInvFVBridge::changeCategoryParent(
- model,
- (LLViewerInventoryCategory*)inv_cat,
- mUUID,
- move_is_into_trash);
- }
- }
- }
- else if(LLToolDragAndDrop::SOURCE_WORLD == source)
- {
- // content category has same ID as object itself
- LLUUID object_id = inv_cat->getUUID();
- LLUUID category_id = mUUID;
- accept = move_inv_category_world_to_agent(object_id, category_id, drop);
- }
- return accept;
-}
-
-void warn_move_inventory(LLViewerObject* object, LLMoveInv* move_inv)
-{
- const char* dialog = NULL;
- if (object->flagScripted())
- {
- dialog = "MoveInventoryFromScriptedObject";
- }
- else
- {
- dialog = "MoveInventoryFromObject";
- }
- LLNotifications::instance().add(dialog, LLSD(), LLSD(), boost::bind(move_task_inventory_callback, _1, _2, move_inv));
-}
-
-// Move/copy all inventory items from the Contents folder of an in-world
-// object to the agent's inventory, inside a given category.
-BOOL move_inv_category_world_to_agent(const LLUUID& object_id,
- const LLUUID& category_id,
- BOOL drop,
- void (*callback)(S32, void*),
- void* user_data)
-{
- // Make sure the object exists. If we allowed dragging from
- // anonymous objects, it would be possible to bypass
- // permissions.
- // content category has same ID as object itself
- LLViewerObject* object = gObjectList.findObject(object_id);
- if(!object)
- {
- llinfos << "Object not found for drop." << llendl;
- return FALSE;
- }
-
- // this folder is coming from an object, as there is only one folder in an object, the root,
- // we need to collect the entire contents and handle them as a group
- InventoryObjectList inventory_objects;
- object->getInventoryContents(inventory_objects);
-
- if (inventory_objects.empty())
- {
- llinfos << "Object contents not found for drop." << llendl;
- return FALSE;
- }
-
- BOOL accept = TRUE;
- BOOL is_move = FALSE;
-
- // coming from a task. Need to figure out if the person can
- // move/copy this item.
- InventoryObjectList::iterator it = inventory_objects.begin();
- InventoryObjectList::iterator end = inventory_objects.end();
- for ( ; it != end; ++it)
- {
- // coming from a task. Need to figure out if the person can
- // move/copy this item.
- LLPermissions perm(((LLInventoryItem*)((LLInventoryObject*)(*it)))->getPermissions());
- if((perm.allowCopyBy(gAgent.getID(), gAgent.getGroupID())
- && perm.allowTransferTo(gAgent.getID())))
-// || gAgent.isGodlike())
- {
- accept = TRUE;
- }
- else if(object->permYouOwner())
- {
- // If the object cannot be copied, but the object the
- // inventory is owned by the agent, then the item can be
- // moved from the task to agent inventory.
- is_move = TRUE;
- accept = TRUE;
- }
- else
- {
- accept = FALSE;
- break;
- }
- }
-
- if(drop && accept)
- {
- it = inventory_objects.begin();
- InventoryObjectList::iterator first_it = inventory_objects.begin();
- LLMoveInv* move_inv = new LLMoveInv;
- move_inv->mObjectID = object_id;
- move_inv->mCategoryID = category_id;
- move_inv->mCallback = callback;
- move_inv->mUserData = user_data;
-
- for ( ; it != end; ++it)
- {
- two_uuids_t two(category_id, (*it)->getUUID());
- move_inv->mMoveList.push_back(two);
- }
-
- if(is_move)
- {
- // Callback called from within here.
- warn_move_inventory(object, move_inv);
- }
- else
- {
- LLNotification::Params params("MoveInventoryFromObject");
- params.functor.function(boost::bind(move_task_inventory_callback, _1, _2, move_inv));
- LLNotifications::instance().forceResponse(params, 0);
- }
- }
- return accept;
-}
-
-bool LLFindCOFValidItems::operator()(LLInventoryCategory* cat,
- LLInventoryItem* item)
-{
- // Valid COF items are:
- // - links to wearables (body parts or clothing)
- // - links to attachments
- // - links to gestures
- // - links to ensemble folders
- LLViewerInventoryItem *linked_item = ((LLViewerInventoryItem*)item)->getLinkedItem(); // BAP - safe?
- if (linked_item)
- {
- LLAssetType::EType type = linked_item->getType();
- return (type == LLAssetType::AT_CLOTHING ||
- type == LLAssetType::AT_BODYPART ||
- type == LLAssetType::AT_GESTURE ||
- type == LLAssetType::AT_OBJECT);
- }
- else
- {
- LLViewerInventoryCategory *linked_category = ((LLViewerInventoryItem*)item)->getLinkedCategory(); // BAP - safe?
- // BAP remove AT_NONE support after ensembles are fully working?
- return (linked_category &&
- ((linked_category->getPreferredType() == LLAssetType::AT_NONE) ||
- (LLAssetType::lookupIsEnsembleCategoryType(linked_category->getPreferredType()))));
- }
-}
-
-
-bool LLFindWearables::operator()(LLInventoryCategory* cat,
- LLInventoryItem* item)
-{
- if(item)
- {
- if((item->getType() == LLAssetType::AT_CLOTHING)
- || (item->getType() == LLAssetType::AT_BODYPART))
- {
- return TRUE;
- }
- }
- return FALSE;
-}
-
-
-
-//Used by LLFolderBridge as callback for directory recursion.
-class LLRightClickInventoryFetchObserver : public LLInventoryFetchObserver
-{
-public:
- LLRightClickInventoryFetchObserver() :
- mCopyItems(false)
- { };
- LLRightClickInventoryFetchObserver(const LLUUID& cat_id, bool copy_items) :
- mCatID(cat_id),
- mCopyItems(copy_items)
- { };
- virtual void done()
- {
- // we've downloaded all the items, so repaint the dialog
- LLFolderBridge::staticFolderOptionsMenu();
-
- gInventory.removeObserver(this);
- delete this;
- }
-
-
-protected:
- LLUUID mCatID;
- bool mCopyItems;
-
-};
-
-//Used by LLFolderBridge as callback for directory recursion.
-class LLRightClickInventoryFetchDescendentsObserver : public LLInventoryFetchDescendentsObserver
-{
-public:
- LLRightClickInventoryFetchDescendentsObserver(bool copy_items) : mCopyItems(copy_items) {}
- ~LLRightClickInventoryFetchDescendentsObserver() {}
- virtual void done();
-protected:
- bool mCopyItems;
-};
-
-void LLRightClickInventoryFetchDescendentsObserver::done()
-{
- // Avoid passing a NULL-ref as mCompleteFolders.front() down to
- // gInventory.collectDescendents()
- if( mCompleteFolders.empty() )
- {
- llwarns << "LLRightClickInventoryFetchDescendentsObserver::done with empty mCompleteFolders" << llendl;
- dec_busy_count();
- gInventory.removeObserver(this);
- delete this;
- return;
- }
-
- // What we do here is get the complete information on the items in
- // the library, and set up an observer that will wait for that to
- // happen.
- LLInventoryModel::cat_array_t cat_array;
- LLInventoryModel::item_array_t item_array;
- gInventory.collectDescendents(mCompleteFolders.front(),
- cat_array,
- item_array,
- LLInventoryModel::EXCLUDE_TRASH);
- S32 count = item_array.count();
-#if 0 // HACK/TODO: Why?
- // This early causes a giant menu to get produced, and doesn't seem to be needed.
- if(!count)
- {
- llwarns << "Nothing fetched in category " << mCompleteFolders.front()
- << llendl;
- dec_busy_count();
- gInventory.removeObserver(this);
- delete this;
- return;
- }
-#endif
-
- LLRightClickInventoryFetchObserver* outfit;
- outfit = new LLRightClickInventoryFetchObserver(mCompleteFolders.front(), mCopyItems);
- LLInventoryFetchObserver::item_ref_t ids;
- for(S32 i = 0; i < count; ++i)
- {
- ids.push_back(item_array.get(i)->getUUID());
- }
-
- // clean up, and remove this as an observer since the call to the
- // outfit could notify observers and throw us into an infinite
- // loop.
- dec_busy_count();
- gInventory.removeObserver(this);
- delete this;
-
- // increment busy count and either tell the inventory to check &
- // call done, or add this object to the inventory for observation.
- inc_busy_count();
-
- // do the fetch
- outfit->fetchItems(ids);
- outfit->done(); //Not interested in waiting and this will be right 99% of the time.
-//Uncomment the following code for laggy Inventory UI.
-/* if(outfit->isEverythingComplete())
- {
- // everything is already here - call done.
- outfit->done();
- }
- else
- {
- // it's all on it's way - add an observer, and the inventory
- // will call done for us when everything is here.
- gInventory.addObserver(outfit);
- }*/
-}
-
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// Class LLInventoryWearObserver
-//
-// Observer for "copy and wear" operation to support knowing
-// when the all of the contents have been added to inventory.
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLInventoryCopyAndWearObserver : public LLInventoryObserver
-{
-public:
- LLInventoryCopyAndWearObserver(const LLUUID& cat_id, int count) :mCatID(cat_id), mContentsCount(count), mFolderAdded(FALSE) {}
- virtual ~LLInventoryCopyAndWearObserver() {}
- virtual void changed(U32 mask);
-
-protected:
- LLUUID mCatID;
- int mContentsCount;
- BOOL mFolderAdded;
-};
-
-
-
-void LLInventoryCopyAndWearObserver::changed(U32 mask)
-{
- if((mask & (LLInventoryObserver::ADD)) != 0)
- {
- if (!mFolderAdded)
- {
- const std::set<LLUUID>& changed_items = gInventory.getChangedIDs();
-
- std::set<LLUUID>::const_iterator id_it = changed_items.begin();
- std::set<LLUUID>::const_iterator id_end = changed_items.end();
- for (;id_it != id_end; ++id_it)
- {
- if ((*id_it) == mCatID)
- {
- mFolderAdded = TRUE;
- break;
- }
- }
- }
-
- if (mFolderAdded)
- {
- LLViewerInventoryCategory* category = gInventory.getCategory(mCatID);
-
- if (NULL == category)
- {
- llwarns << "gInventory.getCategory(" << mCatID
- << ") was NULL" << llendl;
- }
- else
- {
- if (category->getDescendentCount() ==
- mContentsCount)
- {
- gInventory.removeObserver(this);
- LLAppearanceManager::wearInventoryCategory(category, FALSE, TRUE);
- delete this;
- }
- }
- }
-
- }
-}
-
-
-
-void LLFolderBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
-{
- if ("open" == action)
- {
- openItem();
- return;
- }
- else if ("paste" == action)
- {
- pasteFromClipboard();
- return;
- }
- else if ("paste_link" == action)
- {
- pasteLinkFromClipboard();
- return;
- }
- else if ("properties" == action)
- {
- showProperties();
- return;
- }
- else if ("replaceoutfit" == action)
- {
- modifyOutfit(FALSE);
- return;
- }
-#if SUPPORT_ENSEMBLES
- else if ("wearasensemble" == action)
- {
- LLInventoryModel* model = getInventoryModel();
- if(!model) return;
- LLViewerInventoryCategory* cat = getCategory();
- if(!cat) return;
- LLAppearanceManager::wearEnsemble(cat,true);
- return;
- }
-#endif
- else if ("addtooutfit" == action)
- {
- modifyOutfit(TRUE);
- return;
- }
- else if ("copy" == action)
- {
- copyToClipboard();
- return;
- }
- else if ("removefromoutfit" == action)
- {
- LLInventoryModel* model = getInventoryModel();
- if(!model) return;
- LLViewerInventoryCategory* cat = getCategory();
- if(!cat) return;
-
- remove_inventory_category_from_avatar ( cat );
- return;
- }
- else if ("purge" == action)
- {
- purgeItem(model, mUUID);
- return;
- }
- else if ("restore" == action)
- {
- restoreItem();
- return;
- }
-}
-
-void LLFolderBridge::openItem()
-{
- lldebugs << "LLFolderBridge::openItem()" << llendl;
- LLInventoryModel* model = getInventoryModel();
- if(!model) return;
- bool fetching_inventory = model->fetchDescendentsOf(mUUID);
- // Only change folder type if we have the folder contents.
- if (!fetching_inventory)
- {
- // Disabling this for now, it's causing crash when new items are added to folders
- // since folder type may change before new item item has finished processing.
- // determineFolderType();
- }
-}
-
-void LLFolderBridge::closeItem()
-{
- determineFolderType();
-}
-
-void LLFolderBridge::determineFolderType()
-{
- if (isUpToDate())
- {
- LLInventoryModel* model = getInventoryModel();
- LLViewerInventoryCategory* category = model->getCategory(mUUID);
- category->determineFolderType();
- }
-}
-
-BOOL LLFolderBridge::isItemRenameable() const
-{
- LLViewerInventoryCategory* cat = (LLViewerInventoryCategory*)getCategory();
- if(cat && !LLAssetType::lookupIsProtectedCategoryType(cat->getPreferredType())
- && (cat->getOwnerID() == gAgent.getID()))
- {
- return TRUE;
- }
- return FALSE;
-}
-
-void LLFolderBridge::restoreItem()
-{
- LLViewerInventoryCategory* cat;
- cat = (LLViewerInventoryCategory*)getCategory();
- if(cat)
- {
- LLInventoryModel* model = getInventoryModel();
- LLUUID new_parent = model->findCategoryUUIDForType(cat->getType());
- // do not restamp children on restore
- LLInvFVBridge::changeCategoryParent(model, cat, new_parent, FALSE);
- }
-}
-
-LLAssetType::EType LLFolderBridge::getPreferredType() const
-{
- LLAssetType::EType preferred_type = LLAssetType::AT_NONE;
- LLViewerInventoryCategory* cat = getCategory();
- if(cat)
- {
- preferred_type = cat->getPreferredType();
- }
-
- return preferred_type;
-}
-
-// Icons for folders are based on the preferred type
-LLUIImagePtr LLFolderBridge::getIcon() const
-{
- LLAssetType::EType preferred_type = LLAssetType::AT_NONE;
- LLViewerInventoryCategory* cat = getCategory();
- if(cat)
- {
- preferred_type = cat->getPreferredType();
- }
- return getIcon(preferred_type);
-}
-
-LLUIImagePtr LLFolderBridge::getIcon(LLAssetType::EType preferred_type)
-{
- // we only have one folder image now
- return LLUI::getUIImage("Inv_FolderClosed");
-}
-
-BOOL LLFolderBridge::renameItem(const std::string& new_name)
-{
- if(!isItemRenameable())
- return FALSE;
- LLInventoryModel* model = getInventoryModel();
- if(!model)
- return FALSE;
- LLViewerInventoryCategory* cat = getCategory();
- if(cat && (cat->getName() != new_name))
- {
- LLPointer<LLViewerInventoryCategory> new_cat = new LLViewerInventoryCategory(cat);
- new_cat->rename(new_name);
- new_cat->updateServer(FALSE);
- model->updateCategory(new_cat);
-
- model->notifyObservers();
- }
- // return FALSE because we either notified observers (& therefore
- // rebuilt) or we didn't update.
- return FALSE;
-}
-
-BOOL LLFolderBridge::removeItem()
-{
- if(!isItemRemovable())
- {
- return FALSE;
- }
- // move it to the trash
- LLPreview::hide(mUUID);
- LLInventoryModel* model = getInventoryModel();
- if(!model) return FALSE;
-
- LLUUID trash_id = model->findCategoryUUIDForType(LLAssetType::AT_TRASH);
-
- // Look for any gestures and deactivate them
- LLInventoryModel::cat_array_t descendent_categories;
- LLInventoryModel::item_array_t descendent_items;
- gInventory.collectDescendents( mUUID, descendent_categories, descendent_items, FALSE );
-
- S32 i;
- for (i = 0; i < descendent_items.count(); i++)
- {
- LLInventoryItem* item = descendent_items[i];
- if (item->getType() == LLAssetType::AT_GESTURE
- && LLGestureManager::instance().isGestureActive(item->getUUID()))
- {
- LLGestureManager::instance().deactivateGesture(item->getUUID());
- }
- }
-
- // go ahead and do the normal remove if no 'last calling
- // cards' are being removed.
- LLViewerInventoryCategory* cat = getCategory();
- if(cat)
- {
- LLInvFVBridge::changeCategoryParent(model, cat, trash_id, TRUE);
- }
-
- return TRUE;
-}
-
-void LLFolderBridge::pasteFromClipboard()
-{
- LLInventoryModel* model = getInventoryModel();
- if(model && isClipboardPasteable())
- {
- LLInventoryItem* item = NULL;
- LLDynamicArray<LLUUID> objects;
- LLInventoryClipboard::instance().retrieve(objects);
- S32 count = objects.count();
- const LLUUID parent_id(mUUID);
- for(S32 i = 0; i < count; i++)
- {
- item = model->getItem(objects.get(i));
- if (item)
- {
- if(LLInventoryClipboard::instance().isCutMode())
- {
- // move_inventory_item() is not enough,
- //we have to update inventory locally too
- changeItemParent(model, dynamic_cast<LLViewerInventoryItem*>(item), parent_id, FALSE);
- }
- else
- {
- copy_inventory_item(
- gAgent.getID(),
- item->getPermissions().getOwner(),
- item->getUUID(),
- parent_id,
- std::string(),
- LLPointer<LLInventoryCallback>(NULL));
- }
- }
- }
- }
-}
-
-void LLFolderBridge::pasteLinkFromClipboard()
-{
- const LLInventoryModel* model = getInventoryModel();
- if(model)
- {
- LLDynamicArray<LLUUID> objects;
- LLInventoryClipboard::instance().retrieve(objects);
- S32 count = objects.count();
- LLUUID parent_id(mUUID);
- for(S32 i = 0; i < count; i++)
- {
- const LLUUID &object_id = objects.get(i);
-#if SUPPORT_ENSEMBLES
- if (LLInventoryCategory *cat = model->getCategory(object_id))
- {
- link_inventory_item(
- gAgent.getID(),
- cat->getUUID(),
- parent_id,
- cat->getName(),
- LLAssetType::AT_LINK_FOLDER,
- LLPointer<LLInventoryCallback>(NULL));
- }
- else
-#endif
- if (LLInventoryItem *item = model->getItem(object_id))
- {
- link_inventory_item(
- gAgent.getID(),
- item->getUUID(),
- parent_id,
- item->getName(),
- LLAssetType::AT_LINK,
- LLPointer<LLInventoryCallback>(NULL));
- }
- }
- }
-}
-
-void LLFolderBridge::staticFolderOptionsMenu()
-{
- if (!sSelf) return;
- sSelf->folderOptionsMenu();
-}
-
-void LLFolderBridge::folderOptionsMenu()
-{
- std::vector<std::string> disabled_items;
-
- LLInventoryModel* model = getInventoryModel();
- if(!model) return;
-
- const LLInventoryCategory* category = model->getCategory(mUUID);
- LLAssetType::EType type = category->getPreferredType();
- const bool is_default_folder = category && LLAssetType::lookupIsProtectedCategoryType(type);
- // BAP change once we're no longer treating regular categories as ensembles.
- const bool is_ensemble = category && (type == LLAssetType::AT_NONE ||
- LLAssetType::lookupIsEnsembleCategoryType(type));
-
- // calling card related functionality for folders.
-
- // Only enable calling-card related options for non-default folders.
- if (!is_default_folder)
- {
- LLIsType is_callingcard(LLAssetType::AT_CALLINGCARD);
- if (mCallingCards || checkFolderForContentsOfType(model, is_callingcard))
- {
- mItems.push_back(std::string("Calling Card Separator"));
- mItems.push_back(std::string("Conference Chat Folder"));
- mItems.push_back(std::string("IM All Contacts In Folder"));
- }
- }
-
- // wearables related functionality for folders.
- //is_wearable
- LLFindWearables is_wearable;
- LLIsType is_object( LLAssetType::AT_OBJECT );
- LLIsType is_gesture( LLAssetType::AT_GESTURE );
-
- if (mWearables ||
- checkFolderForContentsOfType(model, is_wearable) ||
- checkFolderForContentsOfType(model, is_object) ||
- checkFolderForContentsOfType(model, is_gesture) )
- {
- mItems.push_back(std::string("Folder Wearables Separator"));
-
- // Only enable add/replace outfit for non-default folders.
- if (!is_default_folder)
- {
- mItems.push_back(std::string("Add To Outfit"));
- mItems.push_back(std::string("Replace Outfit"));
- }
- if (is_ensemble)
- {
- mItems.push_back(std::string("Wear As Ensemble"));
- }
- mItems.push_back(std::string("Take Off Items"));
- }
- hideContextEntries(*mMenu, mItems, disabled_items);
-}
-
-BOOL LLFolderBridge::checkFolderForContentsOfType(LLInventoryModel* model, LLInventoryCollectFunctor& is_type)
-{
- LLInventoryModel::cat_array_t cat_array;
- LLInventoryModel::item_array_t item_array;
- model->collectDescendentsIf(mUUID,
- cat_array,
- item_array,
- LLInventoryModel::EXCLUDE_TRASH,
- is_type);
- return ((item_array.count() > 0) ? TRUE : FALSE );
-}
-
-// Flags unused
-void LLFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
-{
- mItems.clear();
- mDisabledItems.clear();
-
- lldebugs << "LLFolderBridge::buildContextMenu()" << llendl;
-// std::vector<std::string> disabled_items;
- LLInventoryModel* model = getInventoryModel();
- if(!model) return;
- LLUUID trash_id = model->findCategoryUUIDForType(LLAssetType::AT_TRASH);
- LLUUID lost_and_found_id = model->findCategoryUUIDForType(LLAssetType::AT_LOST_AND_FOUND);
-
- mItems.clear(); //adding code to clear out member Items (which means Items should not have other data here at this point)
- mDisabledItems.clear(); //adding code to clear out disabled members from previous
- if (lost_and_found_id == mUUID)
- {
- // This is the lost+found folder.
- mItems.push_back(std::string("Empty Lost And Found"));
- }
-
- if(trash_id == mUUID)
- {
- // This is the trash.
- mItems.push_back(std::string("Empty Trash"));
- }
- else if(model->isObjectDescendentOf(mUUID, trash_id))
- {
- // This is a folder in the trash.
- mItems.clear(); // clear any items that used to exist
- mItems.push_back(std::string("Purge Item"));
- if (!isItemRemovable())
- {
- mDisabledItems.push_back(std::string("Purge Item"));
- }
-
- mItems.push_back(std::string("Restore Item"));
- }
- else if(isAgentInventory()) // do not allow creating in library
- {
- LLViewerInventoryCategory *cat = getCategory();
-
- // BAP removed protected check to re-enable standard ops in untyped folders.
- // Not sure what the right thing is to do here.
- if (!isCOFFolder() && cat /*&&
- LLAssetType::lookupIsProtectedCategoryType(cat->getPreferredType())*/)
- {
- // Do not allow to create 2-level subfolder in the Calling Card/Friends folder. EXT-694.
- if (!LLFriendCardsManager::instance().isCategoryInFriendFolder(cat))
- mItems.push_back(std::string("New Folder"));
- mItems.push_back(std::string("New Script"));
- mItems.push_back(std::string("New Note"));
- mItems.push_back(std::string("New Gesture"));
- mItems.push_back(std::string("New Clothes"));
- mItems.push_back(std::string("New Body Parts"));
- mItems.push_back(std::string("Change Type"));
-
- LLViewerInventoryCategory *cat = getCategory();
- if (cat && LLAssetType::lookupIsProtectedCategoryType(cat->getPreferredType()))
- {
- mDisabledItems.push_back(std::string("Change Type"));
- }
-
- getClipboardEntries(false, mItems, mDisabledItems, flags);
- }
- else
- {
- // Want some but not all of the items from getClipboardEntries for outfits.
- if (cat && cat->getPreferredType()==LLAssetType::AT_OUTFIT)
- {
- mItems.push_back(std::string("Rename"));
- mItems.push_back(std::string("Delete"));
- }
- }
-
- //Added by spatters to force inventory pull on right-click to display folder options correctly. 07-17-06
- mCallingCards = mWearables = FALSE;
-
- LLIsType is_callingcard(LLAssetType::AT_CALLINGCARD);
- if (checkFolderForContentsOfType(model, is_callingcard))
- {
- mCallingCards=TRUE;
- }
-
- LLFindWearables is_wearable;
- LLIsType is_object( LLAssetType::AT_OBJECT );
- LLIsType is_gesture( LLAssetType::AT_GESTURE );
-
- if (checkFolderForContentsOfType(model, is_wearable) ||
- checkFolderForContentsOfType(model, is_object) ||
- checkFolderForContentsOfType(model, is_gesture) )
- {
- mWearables=TRUE;
- }
-
- mMenu = &menu;
- sSelf = this;
- LLRightClickInventoryFetchDescendentsObserver* fetch = new LLRightClickInventoryFetchDescendentsObserver(FALSE);
-
- LLInventoryFetchDescendentsObserver::folder_ref_t folders;
- LLViewerInventoryCategory* category = (LLViewerInventoryCategory*)model->getCategory(mUUID);
- if (category)
- {
- folders.push_back(category->getUUID());
- }
- fetch->fetchDescendents(folders);
- inc_busy_count();
- if(fetch->isEverythingComplete())
- {
- // everything is already here - call done.
- fetch->done();
- }
- else
- {
- // it's all on it's way - add an observer, and the inventory
- // will call done for us when everything is here.
- gInventory.addObserver(fetch);
- }
- }
- else
- {
- mItems.push_back(std::string("--no options--"));
- mDisabledItems.push_back(std::string("--no options--"));
- }
- hideContextEntries(menu, mItems, mDisabledItems);
-}
-
-BOOL LLFolderBridge::hasChildren() const
-{
- LLInventoryModel* model = getInventoryModel();
- if(!model) return FALSE;
- LLInventoryModel::EHasChildren has_children;
- has_children = gInventory.categoryHasChildren(mUUID);
- return has_children != LLInventoryModel::CHILDREN_NO;
-}
-
-BOOL LLFolderBridge::dragOrDrop(MASK mask, BOOL drop,
- EDragAndDropType cargo_type,
- void* cargo_data)
-{
- //llinfos << "LLFolderBridge::dragOrDrop()" << llendl;
- BOOL accept = FALSE;
- switch(cargo_type)
- {
- case DAD_TEXTURE:
- case DAD_SOUND:
- case DAD_CALLINGCARD:
- case DAD_LANDMARK:
- case DAD_SCRIPT:
- case DAD_OBJECT:
- case DAD_NOTECARD:
- case DAD_CLOTHING:
- case DAD_BODYPART:
- case DAD_ANIMATION:
- case DAD_GESTURE:
- case DAD_LINK:
- accept = dragItemIntoFolder((LLInventoryItem*)cargo_data,
- drop);
- break;
- case DAD_CATEGORY:
- if (LLFriendCardsManager::instance().isAnyFriendCategory(mUUID))
- {
- accept = FALSE;
- }
- else
- {
- accept = dragCategoryIntoFolder((LLInventoryCategory*)cargo_data, drop);
- }
- break;
- default:
- break;
- }
- return accept;
-}
-
-LLViewerInventoryCategory* LLFolderBridge::getCategory() const
-{
- LLViewerInventoryCategory* cat = NULL;
- LLInventoryModel* model = getInventoryModel();
- if(model)
- {
- cat = (LLViewerInventoryCategory*)model->getCategory(mUUID);
- }
- return cat;
-}
-
-
-// static
-void LLFolderBridge::pasteClipboard(void* user_data)
-{
- LLFolderBridge* self = (LLFolderBridge*)user_data;
- if(self) self->pasteFromClipboard();
-}
-
-void LLFolderBridge::createNewCategory(void* user_data)
-{
- LLFolderBridge* bridge = (LLFolderBridge*)user_data;
- if(!bridge) return;
- LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(bridge->mInventoryPanel.get());
- if (!panel) return;
- LLInventoryModel* model = panel->getModel();
- if(!model) return;
- LLUUID id;
- id = model->createNewCategory(bridge->getUUID(),
- LLAssetType::AT_NONE,
- LLStringUtil::null);
- model->notifyObservers();
-
- // At this point, the bridge has probably been deleted, but the
- // view is still there.
- panel->setSelection(id, TAKE_FOCUS_YES);
-}
-
-void LLFolderBridge::createNewShirt(void* user_data)
-{
- LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SHIRT);
-}
-
-void LLFolderBridge::createNewPants(void* user_data)
-{
- LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_PANTS);
-}
-
-void LLFolderBridge::createNewShoes(void* user_data)
-{
- LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SHOES);
-}
-
-void LLFolderBridge::createNewSocks(void* user_data)
-{
- LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SOCKS);
-}
-
-void LLFolderBridge::createNewJacket(void* user_data)
-{
- LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_JACKET);
-}
-
-void LLFolderBridge::createNewSkirt(void* user_data)
-{
- LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SKIRT);
-}
-
-void LLFolderBridge::createNewGloves(void* user_data)
-{
- LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_GLOVES);
-}
-
-void LLFolderBridge::createNewUndershirt(void* user_data)
-{
- LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_UNDERSHIRT);
-}
-
-void LLFolderBridge::createNewUnderpants(void* user_data)
-{
- LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_UNDERPANTS);
-}
-
-void LLFolderBridge::createNewShape(void* user_data)
-{
- LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SHAPE);
-}
-
-void LLFolderBridge::createNewSkin(void* user_data)
-{
- LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SKIN);
-}
-
-void LLFolderBridge::createNewHair(void* user_data)
-{
- LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_HAIR);
-}
-
-void LLFolderBridge::createNewEyes(void* user_data)
-{
- LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_EYES);
-}
-
-// static
-void LLFolderBridge::createWearable(LLFolderBridge* bridge, EWearableType type)
-{
- if(!bridge) return;
- LLUUID parent_id = bridge->getUUID();
- createWearable(parent_id, type);
-}
-
-// Separate function so can be called by global menu as well as right-click
-// menu.
-// static
-void LLFolderBridge::createWearable(LLUUID parent_id, EWearableType type)
-{
- LLWearable* wearable = LLWearableList::instance().createNewWearable(type);
- LLAssetType::EType asset_type = wearable->getAssetType();
- LLInventoryType::EType inv_type = LLInventoryType::IT_WEARABLE;
- create_inventory_item(gAgent.getID(), gAgent.getSessionID(),
- parent_id, wearable->getTransactionID(), wearable->getName(),
- wearable->getDescription(), asset_type, inv_type, wearable->getType(),
- wearable->getPermissions().getMaskNextOwner(),
- LLPointer<LLInventoryCallback>(NULL));
-}
-
-void LLFolderBridge::modifyOutfit(BOOL append)
-{
- LLInventoryModel* model = getInventoryModel();
- if(!model) return;
- LLViewerInventoryCategory* cat = getCategory();
- if(!cat) return;
-
- // BAP - was:
- // wear_inventory_category_on_avatar( cat, append );
- LLAppearanceManager::wearInventoryCategory( cat, FALSE, append );
-}
-
-// helper stuff
-bool move_task_inventory_callback(const LLSD& notification, const LLSD& response, LLMoveInv* move_inv)
-{
- LLFloaterOpenObject::LLCatAndWear* cat_and_wear = (LLFloaterOpenObject::LLCatAndWear* )move_inv->mUserData;
- LLViewerObject* object = gObjectList.findObject(move_inv->mObjectID);
- S32 option = LLNotification::getSelectedOption(notification, response);
-
- if(option == 0 && object)
- {
- if (cat_and_wear && cat_and_wear->mWear)
- {
- InventoryObjectList inventory_objects;
- object->getInventoryContents(inventory_objects);
- int contents_count = inventory_objects.size()-1; //subtract one for containing folder
-
- LLInventoryCopyAndWearObserver* inventoryObserver = new LLInventoryCopyAndWearObserver(cat_and_wear->mCatID, contents_count);
- gInventory.addObserver(inventoryObserver);
- }
-
- two_uuids_list_t::iterator move_it;
- for (move_it = move_inv->mMoveList.begin();
- move_it != move_inv->mMoveList.end();
- ++move_it)
- {
- object->moveInventory(move_it->first, move_it->second);
- }
-
- // update the UI.
- dialog_refresh_all();
- }
-
- if (move_inv->mCallback)
- {
- move_inv->mCallback(option, move_inv->mUserData);
- }
-
- delete move_inv;
- return false;
-}
-
-/*
-Next functions intended to reorder items in the inventory folder and save order on server
-Is now used for Favorites folder.
-
-*TODO: refactoring is needed with Favorites Bar functionality. Probably should be moved in LLInventoryModel
-*/
-void saveItemsOrder(LLInventoryModel::item_array_t& items)
-{
- int sortField = 0;
-
- // current order is saved by setting incremental values (1, 2, 3, ...) for the sort field
- for (LLInventoryModel::item_array_t::iterator i = items.begin(); i != items.end(); ++i)
- {
- LLViewerInventoryItem* item = *i;
-
- item->setSortField(++sortField);
- item->setComplete(TRUE);
- item->updateServer(FALSE);
-
- gInventory.updateItem(item);
- }
-
- gInventory.notifyObservers();
-}
-
-LLInventoryModel::item_array_t::iterator findItemByUUID(LLInventoryModel::item_array_t& items, const LLUUID& id)
-{
- LLInventoryModel::item_array_t::iterator result = items.end();
-
- for (LLInventoryModel::item_array_t::iterator i = items.begin(); i != items.end(); ++i)
- {
- if ((*i)->getUUID() == id)
- {
- result = i;
- break;
- }
- }
-
- return result;
-}
-
-void updateItemsOrder(LLInventoryModel::item_array_t& items, const LLUUID& srcItemId, const LLUUID& destItemId)
-{
- LLViewerInventoryItem* srcItem = gInventory.getItem(srcItemId);
- LLViewerInventoryItem* destItem = gInventory.getItem(destItemId);
-
- items.erase(findItemByUUID(items, srcItem->getUUID()));
- items.insert(findItemByUUID(items, destItem->getUUID()), srcItem);
-}
-
-BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
- BOOL drop)
-{
- LLInventoryModel* model = getInventoryModel();
- if(!model) return FALSE;
-
- // cannot drag into library
- if(!isAgentInventory())
- {
- return FALSE;
- }
-
- LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
- if(!avatar) return FALSE;
-
- LLToolDragAndDrop::ESource source = LLToolDragAndDrop::getInstance()->getSource();
- BOOL accept = FALSE;
- LLViewerObject* object = NULL;
- if(LLToolDragAndDrop::SOURCE_AGENT == source)
- {
-
- BOOL is_movable = TRUE;
- switch( inv_item->getActualType() )
- {
- case LLAssetType::AT_ROOT_CATEGORY:
- is_movable = FALSE;
- break;
-
- case LLAssetType::AT_CATEGORY:
- is_movable = !LLAssetType::lookupIsProtectedCategoryType(((LLInventoryCategory*)inv_item)->getPreferredType());
- break;
- default:
- break;
- }
-
- LLUUID trash_id = model->findCategoryUUIDForType(LLAssetType::AT_TRASH);
- BOOL move_is_into_trash = (mUUID == trash_id) || model->isObjectDescendentOf(mUUID, trash_id);
- LLUUID current_outfit_id = model->findCategoryUUIDForType(LLAssetType::AT_CURRENT_OUTFIT);
- BOOL move_is_into_current_outfit = (mUUID == current_outfit_id);
- BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLAssetType::AT_OUTFIT);
-
- if(is_movable && move_is_into_trash)
- {
- switch(inv_item->getType())
- {
- case LLAssetType::AT_CLOTHING:
- case LLAssetType::AT_BODYPART:
- is_movable = !gAgentWearables.isWearingItem(inv_item->getUUID());
- break;
-
- case LLAssetType::AT_OBJECT:
- is_movable = !avatar->isWearingAttachment(inv_item->getUUID());
- break;
- default:
- break;
- }
- }
-
- if ( is_movable )
- {
- // Don't allow creating duplicates in the Calling Card/Friends
- // subfolders, see bug EXT-1599. Check is item direct descendent
- // of target folder and forbid item's movement if it so.
- // Note: isItemDirectDescendentOfCategory checks if
- // passed category is in the Calling Card/Friends folder
- is_movable = ! LLFriendCardsManager::instance()
- .isObjDirectDescendentOfCategory (inv_item, getCategory());
- }
-
- LLUUID favorites_id = model->findCategoryUUIDForType(LLAssetType::AT_FAVORITE);
-
- // we can move item inside a folder only if this folder is Favorites. See EXT-719
- accept = is_movable && ((mUUID != inv_item->getParentUUID()) || (mUUID == favorites_id));
- if(accept && drop)
- {
- if (inv_item->getType() == LLAssetType::AT_GESTURE
- && LLGestureManager::instance().isGestureActive(inv_item->getUUID()) && move_is_into_trash)
- {
- LLGestureManager::instance().deactivateGesture(inv_item->getUUID());
- }
- // If an item is being dragged between windows, unselect
- // everything in the active window so that we don't follow
- // the selection to its new location (which is very
- // annoying).
- if (LLFloaterInventory::getActiveInventory())
- {
- LLInventoryPanel* active_panel = LLFloaterInventory::getActiveInventory()->getPanel();
- LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
- if (active_panel && (panel != active_panel))
- {
- active_panel->unSelectAll();
- }
- }
-
- // if dragging from/into favorites folder only reorder items
- if ((mUUID == inv_item->getParentUUID()) && (favorites_id == mUUID))
- {
- LLInventoryModel::cat_array_t cats;
- LLInventoryModel::item_array_t items;
- LLIsType is_type(LLAssetType::AT_LANDMARK);
- model->collectDescendentsIf(favorites_id, cats, items, LLInventoryModel::EXCLUDE_TRASH, is_type);
-
- LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
- LLFolderViewItem* itemp = panel ? panel->getRootFolder()->getDraggingOverItem() : NULL;
- if (itemp)
- {
- LLUUID srcItemId = inv_item->getUUID();
- LLUUID destItemId = itemp->getListener()->getUUID();
-
- // update order
- updateItemsOrder(items, srcItemId, destItemId);
-
- saveItemsOrder(items);
- }
- }
- else if (favorites_id == mUUID) // if target is the favorites folder we use copy
- {
- copy_inventory_item(
- gAgent.getID(),
- inv_item->getPermissions().getOwner(),
- inv_item->getUUID(),
- mUUID,
- std::string(),
- LLPointer<LLInventoryCallback>(NULL));
- }
- else if (move_is_into_current_outfit || move_is_into_outfit)
- {
- // BAP - should skip if dup.
- if (move_is_into_current_outfit)
- {
- LLAppearanceManager::wearItem(inv_item);
- }
- else
- {
- LLPointer<LLInventoryCallback> cb = NULL;
- link_inventory_item(
- gAgent.getID(),
- inv_item->getUUID(),
- mUUID,
- std::string(),
- LLAssetType::AT_LINK,
- cb);
- }
- }
- else
- {
- // restamp if the move is into the trash.
- LLInvFVBridge::changeItemParent(
- model,
- (LLViewerInventoryItem*)inv_item,
- mUUID,
- move_is_into_trash);
- }
- }
- }
- else if(LLToolDragAndDrop::SOURCE_WORLD == source)
- {
- // Make sure the object exists. If we allowed dragging from
- // anonymous objects, it would be possible to bypass
- // permissions.
- object = gObjectList.findObject(inv_item->getParentUUID());
- if(!object)
- {
- llinfos << "Object not found for drop." << llendl;
- return FALSE;
- }
-
- // coming from a task. Need to figure out if the person can
- // move/copy this item.
- LLPermissions perm(inv_item->getPermissions());
- BOOL is_move = FALSE;
- if((perm.allowCopyBy(gAgent.getID(), gAgent.getGroupID())
- && perm.allowTransferTo(gAgent.getID())))
-// || gAgent.isGodlike())
-
- {
- accept = TRUE;
- }
- else if(object->permYouOwner())
- {
- // If the object cannot be copied, but the object the
- // inventory is owned by the agent, then the item can be
- // moved from the task to agent inventory.
- is_move = TRUE;
- accept = TRUE;
- }
- if(drop && accept)
- {
- LLMoveInv* move_inv = new LLMoveInv;
- move_inv->mObjectID = inv_item->getParentUUID();
- two_uuids_t item_pair(mUUID, inv_item->getUUID());
- move_inv->mMoveList.push_back(item_pair);
- move_inv->mCallback = NULL;
- move_inv->mUserData = NULL;
- if(is_move)
- {
- warn_move_inventory(object, move_inv);
- }
- else
- {
- LLNotification::Params params("MoveInventoryFromObject");
- params.functor.function(boost::bind(move_task_inventory_callback, _1, _2, move_inv));
- LLNotifications::instance().forceResponse(params, 0);
- }
- }
-
- }
- else if(LLToolDragAndDrop::SOURCE_NOTECARD == source)
- {
- accept = TRUE;
- if(drop)
- {
- copy_inventory_from_notecard(LLToolDragAndDrop::getInstance()->getObjectID(),
- LLToolDragAndDrop::getInstance()->getSourceID(), inv_item);
- }
- }
- else if(LLToolDragAndDrop::SOURCE_LIBRARY == source)
- {
- LLViewerInventoryItem* item = (LLViewerInventoryItem*)inv_item;
- if(item && item->isComplete())
- {
- accept = TRUE;
- if(drop)
- {
- copy_inventory_item(
- gAgent.getID(),
- inv_item->getPermissions().getOwner(),
- inv_item->getUUID(),
- mUUID,
- std::string(),
- LLPointer<LLInventoryCallback>(NULL));
- }
- }
- }
- else
- {
- llwarns << "unhandled drag source" << llendl;
- }
- return accept;
-}
-
-// +=================================================+
-// | LLScriptBridge (DEPRECTED) |
-// +=================================================+
-
-LLUIImagePtr LLScriptBridge::getIcon() const
-{
- return get_item_icon(LLAssetType::AT_SCRIPT, LLInventoryType::IT_LSL, 0, FALSE);
-}
-
-// +=================================================+
-// | LLTextureBridge |
-// +=================================================+
-
-LLUIImagePtr LLTextureBridge::getIcon() const
-{
- return get_item_icon(LLAssetType::AT_TEXTURE, mInvType, 0, FALSE);
-}
-
-void LLTextureBridge::openItem()
-{
- LLViewerInventoryItem* item = getItem();
-
- if (item)
- {
- LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
- }
-}
-
-// +=================================================+
-// | LLSoundBridge |
-// +=================================================+
-
-LLUIImagePtr LLSoundBridge::getIcon() const
-{
- return get_item_icon(LLAssetType::AT_SOUND, LLInventoryType::IT_SOUND, 0, FALSE);
-}
-
-void LLSoundBridge::openItem()
-{
- LLViewerInventoryItem* item = getItem();
-
- if (item)
- {
- LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
- }
-/*
-// Changed this back to the way it USED to work:
-// only open the preview dialog through the contextual right-click menu
-// double-click just plays the sound
-
- LLViewerInventoryItem* item = getItem();
- if(item)
- {
- openSoundPreview((void*)this);
- //send_uuid_sound_trigger(item->getAssetUUID(), 1.0);
- }
-*/
-}
-
-void LLSoundBridge::previewItem()
-{
- LLViewerInventoryItem* item = getItem();
- if(item)
- {
- send_sound_trigger(item->getAssetUUID(), 1.0);
- }
-}
-
-void LLSoundBridge::openSoundPreview(void* which)
-{
- LLSoundBridge *me = (LLSoundBridge *)which;
- LLFloaterReg::showInstance("preview_sound", LLSD(me->mUUID), TAKE_FOCUS_YES);
-}
-
-void LLSoundBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
-{
- lldebugs << "LLTextureBridge::buildContextMenu()" << llendl;
- std::vector<std::string> items;
- std::vector<std::string> disabled_items;
-
- if(isInTrash())
- {
- items.push_back(std::string("Purge Item"));
- if (!isItemRemovable())
- {
- disabled_items.push_back(std::string("Purge Item"));
- }
-
- items.push_back(std::string("Restore Item"));
- }
- else
- {
- items.push_back(std::string("Sound Open"));
- items.push_back(std::string("Properties"));
-
- getClipboardEntries(true, items, disabled_items, flags);
- }
-
- items.push_back(std::string("Sound Separator"));
- items.push_back(std::string("Sound Play"));
-
- hideContextEntries(menu, items, disabled_items);
-}
-
-// +=================================================+
-// | LLLandmarkBridge |
-// +=================================================+
-
-LLLandmarkBridge::LLLandmarkBridge(LLInventoryPanel* inventory, const LLUUID& uuid, U32 flags/* = 0x00*/) :
-LLItemBridge(inventory, uuid)
-{
- mVisited = FALSE;
- if (flags & LLInventoryItem::II_FLAGS_LANDMARK_VISITED)
- {
- mVisited = TRUE;
- }
-}
-
-LLUIImagePtr LLLandmarkBridge::getIcon() const
-{
- return get_item_icon(LLAssetType::AT_LANDMARK, LLInventoryType::IT_LANDMARK, mVisited, FALSE);
-}
-
-void LLLandmarkBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
-{
- std::vector<std::string> items;
- std::vector<std::string> disabled_items;
-
- lldebugs << "LLLandmarkBridge::buildContextMenu()" << llendl;
- if(isInTrash())
- {
- items.push_back(std::string("Purge Item"));
- if (!isItemRemovable())
- {
- disabled_items.push_back(std::string("Purge Item"));
- }
-
- items.push_back(std::string("Restore Item"));
- }
- else
- {
- items.push_back(std::string("Landmark Open"));
- items.push_back(std::string("Properties"));
-
- getClipboardEntries(true, items, disabled_items, flags);
- }
-
- items.push_back(std::string("Landmark Separator"));
- items.push_back(std::string("About Landmark"));
-
- // Disable "About Landmark" menu item for
- // multiple landmarks selected. Only one landmark
- // info panel can be shown at a time.
- if ((flags & FIRST_SELECTED_ITEM) == 0)
- {
- disabled_items.push_back(std::string("About Landmark"));
- }
-
- hideContextEntries(menu, items, disabled_items);
-}
-
-// Convenience function for the two functions below.
-void teleport_via_landmark(const LLUUID& asset_id)
-{
- gAgent.teleportViaLandmark( asset_id );
-
- // we now automatically track the landmark you're teleporting to
- // because you'll probably arrive at a telehub instead
- LLFloaterWorldMap* floater_world_map = LLFloaterWorldMap::getInstance();
- if( floater_world_map )
- {
- floater_world_map->trackLandmark( asset_id );
- }
-}
-
-// virtual
-void LLLandmarkBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
-{
- if ("teleport" == action)
- {
- LLViewerInventoryItem* item = getItem();
- if(item)
- {
- teleport_via_landmark(item->getAssetUUID());
- }
- }
- else if ("about" == action)
- {
- LLViewerInventoryItem* item = getItem();
- if(item)
- {
- LLSD key;
- key["type"] = "landmark";
- key["id"] = item->getUUID();
-
- LLSideTray::getInstance()->showPanel("panel_places", key);
- }
- }
- else
- {
- LLItemBridge::performAction(folder, model, action);
- }
-}
-
-static bool open_landmark_callback(const LLSD& notification, const LLSD& response)
-{
- S32 option = LLNotification::getSelectedOption(notification, response);
-
- LLUUID asset_id = notification["payload"]["asset_id"].asUUID();
- if (option == 0)
- {
- teleport_via_landmark(asset_id);
- }
-
- return false;
-}
-static LLNotificationFunctorRegistration open_landmark_callback_reg("TeleportFromLandmark", open_landmark_callback);
-
-
-void LLLandmarkBridge::openItem()
-{
- LLViewerInventoryItem* item = getItem();
-
- if (item)
- {
- LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
- }
-/*
- LLViewerInventoryItem* item = getItem();
- if( item )
- {
- // Opening (double-clicking) a landmark immediately teleports,
- // but warns you the first time.
- // open_landmark(item);
- LLSD payload;
- payload["asset_id"] = item->getAssetUUID();
- LLNotifications::instance().add("TeleportFromLandmark", LLSD(), payload);
- }
-*/
-}
-
-
-// +=================================================+
-// | LLCallingCardObserver |
-// +=================================================+
-void LLCallingCardObserver::changed(U32 mask)
-{
- mBridgep->refreshFolderViewItem();
-}
-
-// +=================================================+
-// | LLCallingCardBridge |
-// +=================================================+
-
-LLCallingCardBridge::LLCallingCardBridge( LLInventoryPanel* inventory, const LLUUID& uuid ) :
- LLItemBridge(inventory, uuid)
-{
- mObserver = new LLCallingCardObserver(this);
- LLAvatarTracker::instance().addObserver(mObserver);
-}
-
-LLCallingCardBridge::~LLCallingCardBridge()
-{
- LLAvatarTracker::instance().removeObserver(mObserver);
- delete mObserver;
-}
-
-void LLCallingCardBridge::refreshFolderViewItem()
-{
- LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
- LLFolderViewItem* itemp = panel ? panel->getRootFolder()->getItemByID(mUUID) : NULL;
- if (itemp)
- {
- itemp->refresh();
- }
-}
-
-// virtual
-void LLCallingCardBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
-{
- if ("begin_im" == action)
- {
- LLViewerInventoryItem *item = getItem();
- if (item && (item->getCreatorUUID() != gAgent.getID()) &&
- (!item->getCreatorUUID().isNull()))
- {
- std::string callingcard_name;
- gCacheName->getFullName(item->getCreatorUUID(), callingcard_name);
- gIMMgr->addSession(callingcard_name, IM_NOTHING_SPECIAL, item->getCreatorUUID());
- }
- }
- else if ("lure" == action)
- {
- LLViewerInventoryItem *item = getItem();
- if (item && (item->getCreatorUUID() != gAgent.getID()) &&
- (!item->getCreatorUUID().isNull()))
- {
- LLAvatarActions::offerTeleport(item->getCreatorUUID());
- }
- }
- else LLItemBridge::performAction(folder, model, action);
-}
-
-LLUIImagePtr LLCallingCardBridge::getIcon() const
-{
- BOOL online = FALSE;
- LLViewerInventoryItem* item = getItem();
- if(item)
- {
- online = LLAvatarTracker::instance().isBuddyOnline(item->getCreatorUUID());
- }
- return get_item_icon(LLAssetType::AT_CALLINGCARD, LLInventoryType::IT_CALLINGCARD, online, FALSE);
-}
-
-std::string LLCallingCardBridge::getLabelSuffix() const
-{
- LLViewerInventoryItem* item = getItem();
- if( item && LLAvatarTracker::instance().isBuddyOnline(item->getCreatorUUID()) )
- {
- return LLItemBridge::getLabelSuffix() + " (online)";
- }
- else
- {
- return LLItemBridge::getLabelSuffix();
- }
-}
-
-void LLCallingCardBridge::openItem()
-{
- LLViewerInventoryItem* item = getItem();
-
- if (item)
- {
- LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
- }
-/*
- LLViewerInventoryItem* item = getItem();
- if(item && !item->getCreatorUUID().isNull())
- {
- LLAvatarActions::showProfile(item->getCreatorUUID());
- }
-*/
-}
-
-void LLCallingCardBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
-{
- lldebugs << "LLCallingCardBridge::buildContextMenu()" << llendl;
- std::vector<std::string> items;
- std::vector<std::string> disabled_items;
-
- if(isInTrash())
- {
- items.push_back(std::string("Purge Item"));
- if (!isItemRemovable())
- {
- disabled_items.push_back(std::string("Purge Item"));
- }
-
- items.push_back(std::string("Restore Item"));
- }
- else
- {
- items.push_back(std::string("Open"));
- items.push_back(std::string("Properties"));
-
- getClipboardEntries(true, items, disabled_items, flags);
-
- LLInventoryItem* item = getItem();
- BOOL good_card = (item
- && (LLUUID::null != item->getCreatorUUID())
- && (item->getCreatorUUID() != gAgent.getID()));
- BOOL user_online = (LLAvatarTracker::instance().isBuddyOnline(item->getCreatorUUID()));
- items.push_back(std::string("Send Instant Message Separator"));
- items.push_back(std::string("Send Instant Message"));
- items.push_back(std::string("Offer Teleport..."));
- items.push_back(std::string("Conference Chat"));
-
- if (!good_card)
- {
- disabled_items.push_back(std::string("Send Instant Message"));
- }
- if (!good_card || !user_online)
- {
- disabled_items.push_back(std::string("Offer Teleport..."));
- disabled_items.push_back(std::string("Conference Chat"));
- }
- }
- hideContextEntries(menu, items, disabled_items);
-}
-
-BOOL LLCallingCardBridge::dragOrDrop(MASK mask, BOOL drop,
- EDragAndDropType cargo_type,
- void* cargo_data)
-{
- LLViewerInventoryItem* item = getItem();
- BOOL rv = FALSE;
- if(item)
- {
- // check the type
- switch(cargo_type)
- {
- case DAD_TEXTURE:
- case DAD_SOUND:
- case DAD_LANDMARK:
- case DAD_SCRIPT:
- case DAD_CLOTHING:
- case DAD_OBJECT:
- case DAD_NOTECARD:
- case DAD_BODYPART:
- case DAD_ANIMATION:
- case DAD_GESTURE:
- {
- LLInventoryItem* inv_item = (LLInventoryItem*)cargo_data;
- const LLPermissions& perm = inv_item->getPermissions();
- if(gInventory.getItem(inv_item->getUUID())
- && perm.allowOperationBy(PERM_TRANSFER, gAgent.getID()))
- {
- rv = TRUE;
- if(drop)
- {
- LLToolDragAndDrop::giveInventory(item->getCreatorUUID(),
- (LLInventoryItem*)cargo_data);
- }
- }
- else
- {
- // It's not in the user's inventory (it's probably in
- // an object's contents), so disallow dragging it here.
- // You can't give something you don't yet have.
- rv = FALSE;
- }
- break;
- }
- case DAD_CATEGORY:
- {
- LLInventoryCategory* inv_cat = (LLInventoryCategory*)cargo_data;
- if( gInventory.getCategory( inv_cat->getUUID() ) )
- {
- rv = TRUE;
- if(drop)
- {
- LLToolDragAndDrop::giveInventoryCategory(
- item->getCreatorUUID(),
- inv_cat);
- }
- }
- else
- {
- // It's not in the user's inventory (it's probably in
- // an object's contents), so disallow dragging it here.
- // You can't give something you don't yet have.
- rv = FALSE;
- }
- break;
- }
- default:
- break;
- }
- }
- return rv;
-}
-
-BOOL LLCallingCardBridge::removeItem()
-{
- if (LLFriendCardsManager::instance().isItemInAnyFriendsList(getItem()))
- {
- LLAvatarActions::removeFriendDialog(getItem()->getCreatorUUID());
- return FALSE;
- }
- else
- {
- return LLItemBridge::removeItem();
- }
-}
-// +=================================================+
-// | LLNotecardBridge |
-// +=================================================+
-
-LLUIImagePtr LLNotecardBridge::getIcon() const
-{
- return get_item_icon(LLAssetType::AT_NOTECARD, LLInventoryType::IT_NOTECARD, 0, FALSE);
-}
-
-void LLNotecardBridge::openItem()
-{
- LLViewerInventoryItem* item = getItem();
-
- if (item)
- {
- LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
- }
-
-/*
- LLViewerInventoryItem* item = getItem();
- if (item)
- {
- LLFloaterReg::showInstance("preview_notecard", LLSD(item->getUUID()), TAKE_FOCUS_YES);
- }
-*/
-}
-
-
-// +=================================================+
-// | LLGestureBridge |
-// +=================================================+
-
-LLUIImagePtr LLGestureBridge::getIcon() const
-{
- return get_item_icon(LLAssetType::AT_GESTURE, LLInventoryType::IT_GESTURE, 0, FALSE);
-}
-
-LLFontGL::StyleFlags LLGestureBridge::getLabelStyle() const
-{
- if( LLGestureManager::instance().isGestureActive(mUUID) )
- {
- return LLFontGL::BOLD;
- }
- else
- {
- return LLFontGL::NORMAL;
- }
-}
-
-std::string LLGestureBridge::getLabelSuffix() const
-{
- if( LLGestureManager::instance().isGestureActive(mUUID) )
- {
- return LLItemBridge::getLabelSuffix() + " (active)";
- }
- else
- {
- return LLItemBridge::getLabelSuffix();
- }
-}
-
-// virtual
-void LLGestureBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
-{
- if ("activate" == action)
- {
- LLGestureManager::instance().activateGesture(mUUID);
-
- LLViewerInventoryItem* item = gInventory.getItem(mUUID);
- if (!item) return;
-
- // Since we just changed the suffix to indicate (active)
- // the server doesn't need to know, just the viewer.
- gInventory.updateItem(item);
- gInventory.notifyObservers();
- }
- else if ("deactivate" == action)
- {
- LLGestureManager::instance().deactivateGesture(mUUID);
-
- LLViewerInventoryItem* item = gInventory.getItem(mUUID);
- if (!item) return;
-
- // Since we just changed the suffix to indicate (active)
- // the server doesn't need to know, just the viewer.
- gInventory.updateItem(item);
- gInventory.notifyObservers();
- }
- else LLItemBridge::performAction(folder, model, action);
-}
-
-void LLGestureBridge::openItem()
-{
- LLViewerInventoryItem* item = getItem();
-
- if (item)
- {
- LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
- }
-/*
- LLViewerInventoryItem* item = getItem();
- if (item)
- {
- LLPreviewGesture* preview = LLPreviewGesture::show(mUUID, LLUUID::null);
- preview->setFocus(TRUE);
- }
-*/
-}
-
-BOOL LLGestureBridge::removeItem()
-{
- // Force close the preview window, if it exists
- LLGestureManager::instance().deactivateGesture(mUUID);
- return LLItemBridge::removeItem();
-}
-
-void LLGestureBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
-{
- lldebugs << "LLGestureBridge::buildContextMenu()" << llendl;
- std::vector<std::string> items;
- std::vector<std::string> disabled_items;
- if(isInTrash())
- {
- items.push_back(std::string("Purge Item"));
- if (!isItemRemovable())
- {
- disabled_items.push_back(std::string("Purge Item"));
- }
-
- items.push_back(std::string("Restore Item"));
- }
- else
- {
- items.push_back(std::string("Open"));
- items.push_back(std::string("Properties"));
-
- getClipboardEntries(true, items, disabled_items, flags);
-
- items.push_back(std::string("Gesture Separator"));
- items.push_back(std::string("Activate"));
- items.push_back(std::string("Deactivate"));
- }
- hideContextEntries(menu, items, disabled_items);
-}
-
-// +=================================================+
-// | LLAnimationBridge |
-// +=================================================+
-
-LLUIImagePtr LLAnimationBridge::getIcon() const
-{
- return get_item_icon(LLAssetType::AT_ANIMATION, LLInventoryType::IT_ANIMATION, 0, FALSE);
-}
-
-void LLAnimationBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
-{
- std::vector<std::string> items;
- std::vector<std::string> disabled_items;
-
- lldebugs << "LLAnimationBridge::buildContextMenu()" << llendl;
- if(isInTrash())
- {
- items.push_back(std::string("Purge Item"));
- if (!isItemRemovable())
- {
- disabled_items.push_back(std::string("Purge Item"));
- }
-
- items.push_back(std::string("Restore Item"));
- }
- else
- {
- items.push_back(std::string("Animation Open"));
- items.push_back(std::string("Properties"));
-
- getClipboardEntries(true, items, disabled_items, flags);
- }
-
- items.push_back(std::string("Animation Separator"));
- items.push_back(std::string("Animation Play"));
- items.push_back(std::string("Animation Audition"));
-
- hideContextEntries(menu, items, disabled_items);
-
-}
-
-// virtual
-void LLAnimationBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
-{
- if ((action == "playworld") || (action == "playlocal"))
- {
- if (getItem())
- {
- LLPreviewAnim::e_activation_type activate = LLPreviewAnim::NONE;
- if ("playworld" == action) activate = LLPreviewAnim::PLAY;
- if ("playlocal" == action) activate = LLPreviewAnim::AUDITION;
-
- LLPreviewAnim* preview = LLFloaterReg::showTypedInstance<LLPreviewAnim>("preview_anim", LLSD(mUUID));
- if (preview)
- {
- preview->activate(activate);
- }
- }
- }
- else
- {
- LLItemBridge::performAction(folder, model, action);
- }
-}
-
-void LLAnimationBridge::openItem()
-{
- LLViewerInventoryItem* item = getItem();
-
- if (item)
- {
- LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
- }
-/*
- LLViewerInventoryItem* item = getItem();
- if (item)
- {
- LLFloaterReg::showInstance("preview_anim", LLSD(mUUID), TAKE_FOCUS_YES);
- }
-*/
-}
-
-// +=================================================+
-// | LLObjectBridge |
-// +=================================================+
-
-// static
-LLUUID LLObjectBridge::sContextMenuItemID;
-
-LLObjectBridge::LLObjectBridge(LLInventoryPanel* inventory, const LLUUID& uuid, LLInventoryType::EType type, U32 flags) :
-LLItemBridge(inventory, uuid), mInvType(type)
-{
- mAttachPt = (flags & 0xff); // low bye of inventory flags
-
- mIsMultiObject = ( flags & LLInventoryItem::II_FLAGS_OBJECT_HAS_MULTIPLE_ITEMS ) ? TRUE: FALSE;
-}
-
-BOOL LLObjectBridge::isItemRemovable()
-{
- LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
- if(!avatar) return FALSE;
- if(avatar->isWearingAttachment(mUUID)) return FALSE;
- return LLInvFVBridge::isItemRemovable();
-}
-
-LLUIImagePtr LLObjectBridge::getIcon() const
-{
- return get_item_icon(LLAssetType::AT_OBJECT, mInvType, mAttachPt, mIsMultiObject );
-}
-
-LLInventoryObject* LLObjectBridge::getObject() const
-{
- LLInventoryObject* object = NULL;
- LLInventoryModel* model = getInventoryModel();
- if(model)
- {
- object = (LLInventoryObject*)model->getObject(mUUID);
- }
- return object;
-}
-
-// virtual
-void LLObjectBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
-{
- if ("attach" == action)
- {
- LLUUID object_id = mUUID;
- LLViewerInventoryItem* item;
- item = (LLViewerInventoryItem*)gInventory.getItem(object_id);
- if(item && gInventory.isObjectDescendentOf(object_id, gInventory.getRootFolderID()))
- {
- rez_attachment(item, NULL);
- }
- else if(item && item->isComplete())
- {
- // must be in library. copy it to our inventory and put it on.
- LLPointer<LLInventoryCallback> cb = new RezAttachmentCallback(0);
- copy_inventory_item(
- gAgent.getID(),
- item->getPermissions().getOwner(),
- item->getUUID(),
- LLUUID::null,
- std::string(),
- cb);
- }
- gFocusMgr.setKeyboardFocus(NULL);
- }
- else if ("detach" == action)
- {
- LLInventoryItem* item = gInventory.getItem(mUUID);
- if(item)
- {
- gMessageSystem->newMessageFast(_PREHASH_DetachAttachmentIntoInv);
- gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
- gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- gMessageSystem->addUUIDFast(_PREHASH_ItemID, item->getLinkedUUID());
- gMessageSystem->sendReliable( gAgent.getRegion()->getHost());
- }
- // this object might have been selected, so let the selection manager know it's gone now
- LLViewerObject *found_obj =
- gObjectList.findObject(item->getUUID());
- if (found_obj)
- {
- LLSelectMgr::getInstance()->remove(found_obj);
- }
- else
- {
- llwarns << "object not found - ignoring" << llendl;
- }
- }
- else LLItemBridge::performAction(folder, model, action);
-}
-
-void LLObjectBridge::openItem()
-{
- LLViewerInventoryItem* item = getItem();
-
- if (item)
- {
- LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
- }
-
- /*
- LLFloaterReg::showInstance("properties", mUUID);
- */
-}
-
-LLFontGL::StyleFlags LLObjectBridge::getLabelStyle() const
-{
- U8 font = LLFontGL::NORMAL;
-
- LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
- if( avatar && avatar->isWearingAttachment( mUUID ) )
- {
- font |= LLFontGL::BOLD;
- }
-
- LLInventoryItem* item = getItem();
- if (item && item->getIsLinkType())
- {
- font |= LLFontGL::ITALIC;
- }
-
- return (LLFontGL::StyleFlags)font;
-}
-
-std::string LLObjectBridge::getLabelSuffix() const
-{
- LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
- if( avatar && avatar->isWearingAttachment( mUUID ) )
- {
- std::string attachment_point_name = avatar->getAttachedPointName(mUUID);
- LLStringUtil::toLower(attachment_point_name);
-
- LLStringUtil::format_map_t args;
- args["[ATTACHMENT_POINT]"] = attachment_point_name.c_str();
- return LLItemBridge::getLabelSuffix() + LLTrans::getString("WornOnAttachmentPoint", args);
- }
- else
- {
- return LLItemBridge::getLabelSuffix();
- }
-}
-
-void rez_attachment(LLViewerInventoryItem* item, LLViewerJointAttachment* attachment)
-{
- LLSD payload;
- payload["item_id"] = item->getLinkedUUID(); // Wear the base object in case this is a link.
-
- S32 attach_pt = 0;
- if (gAgent.getAvatarObject() && attachment)
- {
- for (LLVOAvatar::attachment_map_t::iterator iter = gAgent.getAvatarObject()->mAttachmentPoints.begin();
- iter != gAgent.getAvatarObject()->mAttachmentPoints.end(); ++iter)
- {
- if (iter->second == attachment)
- {
- attach_pt = iter->first;
- break;
- }
- }
- }
-
- payload["attachment_point"] = attach_pt;
-
-#if !ENABLE_MULTIATTACHMENTS
- if (attachment && attachment->getNumObjects() > 0)
- {
- LLNotifications::instance().add("ReplaceAttachment", LLSD(), payload, confirm_replace_attachment_rez);
- }
- else
-#endif
- {
- LLNotifications::instance().forceResponse(LLNotification::Params("ReplaceAttachment").payload(payload), 0/*YES*/);
- }
-}
-
-bool confirm_replace_attachment_rez(const LLSD& notification, const LLSD& response)
-{
- LLVOAvatar *avatarp = gAgent.getAvatarObject();
-
- if (!avatarp->canAttachMoreObjects())
- {
- LLSD args;
- args["MAX_ATTACHMENTS"] = llformat("%d", MAX_AGENT_ATTACHMENTS);
- LLNotifications::instance().add("MaxAttachmentsOnOutfit", args);
- return false;
- }
-
- S32 option = LLNotification::getSelectedOption(notification, response);
- if (option == 0/*YES*/)
- {
- LLViewerInventoryItem* itemp = gInventory.getItem(notification["payload"]["item_id"].asUUID());
-
- if (itemp)
- {
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessageFast(_PREHASH_RezSingleAttachmentFromInv);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_ObjectData);
- msg->addUUIDFast(_PREHASH_ItemID, itemp->getUUID());
- msg->addUUIDFast(_PREHASH_OwnerID, itemp->getPermissions().getOwner());
- U8 attachment_pt = notification["payload"]["attachment_point"].asInteger();
-#if ENABLE_MULTIATTACHMENTS
- attachment_pt |= ATTACHMENT_ADD;
-#endif
- msg->addU8Fast(_PREHASH_AttachmentPt, attachment_pt);
- pack_permissions_slam(msg, itemp->getFlags(), itemp->getPermissions());
- msg->addStringFast(_PREHASH_Name, itemp->getName());
- msg->addStringFast(_PREHASH_Description, itemp->getDescription());
- msg->sendReliable(gAgent.getRegion()->getHost());
- }
- }
- return false;
-}
-static LLNotificationFunctorRegistration confirm_replace_attachment_rez_reg("ReplaceAttachment", confirm_replace_attachment_rez);
-
-void LLObjectBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
-{
- std::vector<std::string> items;
- std::vector<std::string> disabled_items;
- if(isInTrash())
- {
- items.push_back(std::string("Purge Item"));
- if (!isItemRemovable())
- {
- disabled_items.push_back(std::string("Purge Item"));
- }
-
- items.push_back(std::string("Restore Item"));
- }
- else
- {
- LLInventoryItem* item = getItem();
- if (item && item->getIsLinkType())
- {
- items.push_back(std::string("Goto Link"));
- }
-
- items.push_back(std::string("Properties"));
-
- getClipboardEntries(true, items, disabled_items, flags);
-
- LLObjectBridge::sContextMenuItemID = mUUID;
-
- if(item)
- {
- LLVOAvatarSelf* avatarp = gAgent.getAvatarObject();
- if( !avatarp )
- {
- return;
- }
-
- if( avatarp->isWearingAttachment( mUUID ) )
- {
- items.push_back(std::string("Detach From Yourself"));
- }
- else
- if( !isInTrash() && !isLinkedObjectInTrash() )
- {
- items.push_back(std::string("Attach Separator"));
- items.push_back(std::string("Object Wear"));
- items.push_back(std::string("Attach To"));
- items.push_back(std::string("Attach To HUD"));
- // commented out for DEV-32347
- //items.push_back(std::string("Restore to Last Position"));
-
- if (!avatarp->canAttachMoreObjects())
- {
- disabled_items.push_back(std::string("Object Wear"));
- disabled_items.push_back(std::string("Attach To"));
- disabled_items.push_back(std::string("Attach To HUD"));
- }
- LLMenuGL* attach_menu = menu.findChildMenuByName("Attach To", TRUE);
- LLMenuGL* attach_hud_menu = menu.findChildMenuByName("Attach To HUD", TRUE);
- LLVOAvatar *avatarp = gAgent.getAvatarObject();
- if (attach_menu
- && (attach_menu->getChildCount() == 0)
- && attach_hud_menu
- && (attach_hud_menu->getChildCount() == 0)
- && avatarp)
- {
- for (LLVOAvatar::attachment_map_t::iterator iter = avatarp->mAttachmentPoints.begin();
- iter != avatarp->mAttachmentPoints.end(); )
- {
- LLVOAvatar::attachment_map_t::iterator curiter = iter++;
- LLViewerJointAttachment* attachment = curiter->second;
- LLMenuItemCallGL::Params p;
- std::string submenu_name = attachment->getName();
- if (LLTrans::getString(submenu_name) != "")
- {
- p.name = (" ")+LLTrans::getString(submenu_name)+" ";
- }
- else
- {
- p.name = submenu_name;
- }
- LLSD cbparams;
- cbparams["index"] = curiter->first;
- cbparams["label"] = attachment->getName();
- p.on_click.function_name = "Inventory.AttachObject";
- p.on_click.parameter = LLSD(attachment->getName());
- p.on_enable.function_name = "Attachment.Label";
- p.on_enable.parameter = cbparams;
- LLView* parent = attachment->getIsHUDAttachment() ? attach_hud_menu : attach_menu;
- LLUICtrlFactory::create<LLMenuItemCallGL>(p, parent);
- }
- }
- }
- }
- }
- hideContextEntries(menu, items, disabled_items);
-}
-
-BOOL LLObjectBridge::renameItem(const std::string& new_name)
-{
- if(!isItemRenameable())
- return FALSE;
- LLPreview::dirty(mUUID);
- LLInventoryModel* model = getInventoryModel();
- if(!model)
- return FALSE;
- LLViewerInventoryItem* item = getItem();
- if(item && (item->getName() != new_name))
- {
- LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
- new_item->rename(new_name);
- buildDisplayName(new_item, mDisplayName);
- new_item->updateServer(FALSE);
- model->updateItem(new_item);
-
- model->notifyObservers();
-
- LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
- if( avatar )
- {
- LLViewerObject* obj = avatar->getWornAttachment( item->getUUID() );
- if( obj )
- {
- LLSelectMgr::getInstance()->deselectAll();
- LLSelectMgr::getInstance()->addAsIndividual( obj, SELECT_ALL_TES, FALSE );
- LLSelectMgr::getInstance()->selectionSetObjectName( new_name );
- LLSelectMgr::getInstance()->deselectAll();
- }
- }
- }
- // return FALSE because we either notified observers (& therefore
- // rebuilt) or we didn't update.
- return FALSE;
-}
-
-// +=================================================+
-// | LLLSLTextBridge |
-// +=================================================+
-
-LLUIImagePtr LLLSLTextBridge::getIcon() const
-{
- return get_item_icon(LLAssetType::AT_SCRIPT, LLInventoryType::IT_LSL, 0, FALSE);
-}
-
-void LLLSLTextBridge::openItem()
-{
- LLViewerInventoryItem* item = getItem();
-
- if (item)
- {
- LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
- }
- /*
- LLViewerInventoryItem* item = getItem();
- if (item)
- {
- LLFloaterReg::showInstance("preview_script", LLSD(mUUID), TAKE_FOCUS_YES);
- }
- */
-}
-
-// +=================================================+
-// | LLWearableBridge |
-// +=================================================+
-
-// *NOTE: hack to get from avatar inventory to avatar
-void wear_inventory_item_on_avatar( LLInventoryItem* item )
-{
- if(item)
- {
- lldebugs << "wear_inventory_item_on_avatar( " << item->getName()
- << " )" << llendl;
-
- LLAppearanceManager::wearItem(item);
- }
-}
-
-void wear_add_inventory_item_on_avatar( LLInventoryItem* item )
-{
- if(item)
- {
- lldebugs << "wear_add_inventory_item_on_avatar( " << item->getName()
- << " )" << llendl;
-
- LLWearableList::instance().getAsset(item->getAssetUUID(),
- item->getName(),
- item->getType(),
- LLWearableBridge::onWearAddOnAvatarArrived,
- new LLUUID(item->getUUID()));
- }
-}
-
-void remove_inventory_category_from_avatar( LLInventoryCategory* category )
-{
- if(!category) return;
- lldebugs << "remove_inventory_category_from_avatar( " << category->getName()
- << " )" << llendl;
-
-
- if( gFloaterCustomize )
- {
- gFloaterCustomize->askToSaveIfDirty(
- boost::bind(remove_inventory_category_from_avatar_step2, _1, category->getUUID()));
- }
- else
- {
- remove_inventory_category_from_avatar_step2(TRUE, category->getUUID() );
- }
-}
-
-struct OnRemoveStruct
-{
- LLUUID mUUID;
- OnRemoveStruct(const LLUUID& uuid):
- mUUID(uuid)
- {
- }
-};
-
-void remove_inventory_category_from_avatar_step2( BOOL proceed, LLUUID category_id)
-{
-
- // Find all the wearables that are in the category's subtree.
- lldebugs << "remove_inventory_category_from_avatar_step2()" << llendl;
- if(proceed)
- {
- LLInventoryModel::cat_array_t cat_array;
- LLInventoryModel::item_array_t item_array;
- LLFindWearables is_wearable;
- gInventory.collectDescendentsIf(category_id,
- cat_array,
- item_array,
- LLInventoryModel::EXCLUDE_TRASH,
- is_wearable);
- S32 i;
- S32 wearable_count = item_array.count();
-
- LLInventoryModel::cat_array_t obj_cat_array;
- LLInventoryModel::item_array_t obj_item_array;
- LLIsType is_object( LLAssetType::AT_OBJECT );
- gInventory.collectDescendentsIf(category_id,
- obj_cat_array,
- obj_item_array,
- LLInventoryModel::EXCLUDE_TRASH,
- is_object);
- S32 obj_count = obj_item_array.count();
-
- // Find all gestures in this folder
- LLInventoryModel::cat_array_t gest_cat_array;
- LLInventoryModel::item_array_t gest_item_array;
- LLIsType is_gesture( LLAssetType::AT_GESTURE );
- gInventory.collectDescendentsIf(category_id,
- gest_cat_array,
- gest_item_array,
- LLInventoryModel::EXCLUDE_TRASH,
- is_gesture);
- S32 gest_count = gest_item_array.count();
-
- if (wearable_count > 0) //Loop through wearables. If worn, remove.
- {
- for(i = 0; i < wearable_count; ++i)
- {
- if( gAgentWearables.isWearingItem (item_array.get(i)->getUUID()) )
- {
- LLWearableList::instance().getAsset(item_array.get(i)->getAssetUUID(),
- item_array.get(i)->getName(),
- item_array.get(i)->getType(),
- LLWearableBridge::onRemoveFromAvatarArrived,
- new OnRemoveStruct(item_array.get(i)->getUUID()));
-
- }
- }
- }
-
-
- if (obj_count > 0)
- {
- for(i = 0; i < obj_count; ++i)
- {
- gMessageSystem->newMessageFast(_PREHASH_DetachAttachmentIntoInv);
- gMessageSystem->nextBlockFast(_PREHASH_ObjectData );
- gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
- gMessageSystem->addUUIDFast(_PREHASH_ItemID, obj_item_array.get(i)->getUUID() );
-
- gMessageSystem->sendReliable( gAgent.getRegion()->getHost() );
-
- // this object might have been selected, so let the selection manager know it's gone now
- LLViewerObject *found_obj = gObjectList.findObject( obj_item_array.get(i)->getUUID());
- if (found_obj)
- {
- LLSelectMgr::getInstance()->remove(found_obj);
- }
- else
- {
- llwarns << "object not found, ignoring" << llendl;
- }
- }
- }
-
- if (gest_count > 0)
- {
- for(i = 0; i < gest_count; ++i)
- {
- if ( LLGestureManager::instance().isGestureActive( gest_item_array.get(i)->getUUID()) )
- {
- LLGestureManager::instance().deactivateGesture( gest_item_array.get(i)->getUUID() );
- gInventory.updateItem( gest_item_array.get(i) );
- gInventory.notifyObservers();
- }
-
- }
- }
- }
-}
-
-BOOL LLWearableBridge::renameItem(const std::string& new_name)
-{
- if( gAgentWearables.isWearingItem( mUUID ) )
- {
- gAgentWearables.setWearableName( mUUID, new_name );
- }
- return LLItemBridge::renameItem(new_name);
-}
-
-BOOL LLWearableBridge::isItemRemovable()
-{
- if (gAgentWearables.isWearingItem(mUUID)) return FALSE;
- return LLInvFVBridge::isItemRemovable();
-}
-
-std::string LLWearableBridge::getLabelSuffix() const
-{
- if( gAgentWearables.isWearingItem( mUUID ) )
- {
- return LLItemBridge::getLabelSuffix() + LLTrans::getString("worn");
- }
- else
- {
- return LLItemBridge::getLabelSuffix();
- }
-}
-
-LLUIImagePtr LLWearableBridge::getIcon() const
-{
- return get_item_icon(mAssetType, mInvType, mWearableType, FALSE);
-}
-
-// virtual
-void LLWearableBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
-{
- if ("wear" == action)
- {
- wearOnAvatar();
- }
- else if ("wear_add" == action)
- {
- wearAddOnAvatar();
- }
- else if ("edit" == action)
- {
- editOnAvatar();
- return;
- }
- else if ("take_off" == action)
- {
- if(gAgentWearables.isWearingItem(mUUID))
- {
- LLViewerInventoryItem* item = getItem();
- if (item)
- {
- LLWearableList::instance().getAsset(item->getAssetUUID(),
- item->getName(),
- item->getType(),
- LLWearableBridge::onRemoveFromAvatarArrived,
- new OnRemoveStruct(mUUID));
- }
- }
- }
- else LLItemBridge::performAction(folder, model, action);
-}
-
-void LLWearableBridge::openItem()
-{
- LLViewerInventoryItem* item = getItem();
-
- if (item)
- {
- LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
- }
- /*
- if( isInTrash() )
- {
- LLNotifications::instance().add("CannotWearTrash");
- }
- else if(isAgentInventory())
- {
- if( !gAgentWearables.isWearingItem( mUUID ) )
- {
- wearOnAvatar();
- }
- }
- else
- {
- // must be in the inventory library. copy it to our inventory
- // and put it on right away.
- LLViewerInventoryItem* item = getItem();
- if(item && item->isComplete())
- {
- LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback();
- copy_inventory_item(
- gAgent.getID(),
- item->getPermissions().getOwner(),
- item->getUUID(),
- LLUUID::null,
- std::string(),
- cb);
- }
- else if(item)
- {
- // *TODO: We should fetch the item details, and then do
- // the operation above.
- LLNotifications::instance().add("CannotWearInfoNotComplete");
- }
- }
- */
-}
-
-void LLWearableBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
-{
- lldebugs << "LLWearableBridge::buildContextMenu()" << llendl;
- std::vector<std::string> items;
- std::vector<std::string> disabled_items;
- if(isInTrash())
- {
- items.push_back(std::string("Purge Item"));
- if (!isItemRemovable())
- {
- disabled_items.push_back(std::string("Purge Item"));
- }
-
- items.push_back(std::string("Restore Item"));
- }
- else
- { // FWIW, it looks like SUPPRESS_OPEN_ITEM is not set anywhere
- BOOL no_open = ((flags & SUPPRESS_OPEN_ITEM) == SUPPRESS_OPEN_ITEM);
-
- // If we have clothing, don't add "Open" as it's the same action as "Wear" SL-18976
- LLViewerInventoryItem* item = getItem();
- if( !no_open && item )
- {
- no_open = (item->getType() == LLAssetType::AT_CLOTHING) ||
- (item->getType() == LLAssetType::AT_BODYPART);
- }
- if (!no_open)
- {
- items.push_back(std::string("Open"));
- }
-
- if (item && item->getIsLinkType())
- {
- items.push_back(std::string("Goto Link"));
- }
-
- items.push_back(std::string("Properties"));
-
- getClipboardEntries(true, items, disabled_items, flags);
-
- items.push_back(std::string("Wearable Separator"));
-
- items.push_back(std::string("Wearable Wear"));
- items.push_back(std::string("Wearable Add"));
- items.push_back(std::string("Wearable Edit"));
-
- if ((flags & FIRST_SELECTED_ITEM) == 0)
- {
- disabled_items.push_back(std::string("Wearable Edit"));
- }
- // Don't allow items to be worn if their baseobj is in the trash.
- if (isLinkedObjectInTrash())
- {
- disabled_items.push_back(std::string("Wearable Wear"));
- disabled_items.push_back(std::string("Wearable Add"));
- disabled_items.push_back(std::string("Wearable Edit"));
- }
-
- // Disable wear and take off based on whether the item is worn.
- if(item)
- {
- switch (item->getType())
- {
- case LLAssetType::AT_CLOTHING:
- items.push_back(std::string("Take Off"));
- case LLAssetType::AT_BODYPART:
- if (gAgentWearables.isWearingItem(item->getUUID()))
- {
- disabled_items.push_back(std::string("Wearable Wear"));
- disabled_items.push_back(std::string("Wearable Add"));
- }
- else
- {
- disabled_items.push_back(std::string("Take Off"));
- }
- break;
- default:
- break;
- }
- }
- }
- hideContextEntries(menu, items, disabled_items);
-}
-
-// Called from menus
-// static
-BOOL LLWearableBridge::canWearOnAvatar(void* user_data)
-{
- LLWearableBridge* self = (LLWearableBridge*)user_data;
- if(!self) return FALSE;
- if(!self->isAgentInventory())
- {
- LLViewerInventoryItem* item = (LLViewerInventoryItem*)self->getItem();
- if(!item || !item->isComplete()) return FALSE;
- }
- return (!gAgentWearables.isWearingItem(self->mUUID));
-}
-
-// Called from menus
-// static
-void LLWearableBridge::onWearOnAvatar(void* user_data)
-{
- LLWearableBridge* self = (LLWearableBridge*)user_data;
- if(!self) return;
- self->wearOnAvatar();
-}
-
-void LLWearableBridge::wearOnAvatar()
-{
- // Don't wear anything until initial wearables are loaded, can
- // destroy clothing items.
- if (!gAgentWearables.areWearablesLoaded())
- {
- LLNotifications::instance().add("CanNotChangeAppearanceUntilLoaded");
- return;
- }
-
- LLViewerInventoryItem* item = getItem();
- if(item)
- {
- if(!isAgentInventory())
- {
- LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback();
- copy_inventory_item(
- gAgent.getID(),
- item->getPermissions().getOwner(),
- item->getUUID(),
- LLUUID::null,
- std::string(),
- cb);
- }
- else
- {
- wear_inventory_item_on_avatar(item);
- }
- }
-}
-
-void LLWearableBridge::wearAddOnAvatar()
-{
- // Don't wear anything until initial wearables are loaded, can
- // destroy clothing items.
- if (!gAgentWearables.areWearablesLoaded())
- {
- LLNotifications::instance().add("CanNotChangeAppearanceUntilLoaded");
- return;
- }
-
- LLViewerInventoryItem* item = getItem();
- if(item)
- {
- if(!isAgentInventory())
- {
- LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback();
- copy_inventory_item(
- gAgent.getID(),
- item->getPermissions().getOwner(),
- item->getUUID(),
- LLUUID::null,
- std::string(),
- cb);
- }
- else
- {
- wear_add_inventory_item_on_avatar(item);
- }
- }
-}
-
-// static
-void LLWearableBridge::onWearOnAvatarArrived( LLWearable* wearable, void* userdata )
-{
- LLUUID* item_id = (LLUUID*) userdata;
- if(wearable)
- {
- LLViewerInventoryItem* item = NULL;
- item = (LLViewerInventoryItem*)gInventory.getItem(*item_id);
- if(item)
- {
- if(item->getAssetUUID() == wearable->getAssetID())
- {
- gAgentWearables.setWearableItem(item, wearable);
- gInventory.notifyObservers();
- //self->getFolderItem()->refreshFromRoot();
- }
- else
- {
- llinfos << "By the time wearable asset arrived, its inv item already pointed to a different asset." << llendl;
- }
- }
- }
- delete item_id;
-}
-
-// static
-// BAP remove the "add" code path once everything is fully COF-ified.
-void LLWearableBridge::onWearAddOnAvatarArrived( LLWearable* wearable, void* userdata )
-{
- LLUUID* item_id = (LLUUID*) userdata;
- if(wearable)
- {
- LLViewerInventoryItem* item = NULL;
- item = (LLViewerInventoryItem*)gInventory.getItem(*item_id);
- if(item)
- {
- if(item->getAssetUUID() == wearable->getAssetID())
- {
- bool do_append = true;
- gAgentWearables.setWearableItem(item, wearable, do_append);
- gInventory.notifyObservers();
- //self->getFolderItem()->refreshFromRoot();
- }
- else
- {
- llinfos << "By the time wearable asset arrived, its inv item already pointed to a different asset." << llendl;
- }
- }
- }
- delete item_id;
-}
-
-// static
-BOOL LLWearableBridge::canEditOnAvatar(void* user_data)
-{
- LLWearableBridge* self = (LLWearableBridge*)user_data;
- if(!self) return FALSE;
-
- return (gAgentWearables.isWearingItem(self->mUUID));
-}
-
-// static
-void LLWearableBridge::onEditOnAvatar(void* user_data)
-{
- LLWearableBridge* self = (LLWearableBridge*)user_data;
- if(self)
- {
- self->editOnAvatar();
- }
-}
-
-void LLWearableBridge::editOnAvatar()
-{
- const LLWearable* wearable = gAgentWearables.getWearableFromItemID(mUUID);
- if( wearable )
- {
- // Set the tab to the right wearable.
- if (gFloaterCustomize)
- gFloaterCustomize->setCurrentWearableType( wearable->getType() );
-
- if( CAMERA_MODE_CUSTOMIZE_AVATAR != gAgent.getCameraMode() )
- {
- // Start Avatar Customization
- gAgent.changeCameraToCustomizeAvatar();
- }
- }
-}
-
-// static
-BOOL LLWearableBridge::canRemoveFromAvatar(void* user_data)
-{
- LLWearableBridge* self = (LLWearableBridge*)user_data;
- if( self && (LLAssetType::AT_BODYPART != self->mAssetType) )
- {
- return gAgentWearables.isWearingItem( self->mUUID );
- }
- return FALSE;
-}
-
-// static
-void LLWearableBridge::onRemoveFromAvatar(void* user_data)
-{
- LLWearableBridge* self = (LLWearableBridge*)user_data;
- if(!self) return;
- if(gAgentWearables.isWearingItem(self->mUUID))
- {
- LLViewerInventoryItem* item = self->getItem();
- if (item)
- {
- LLUUID parent_id = item->getParentUUID();
- LLWearableList::instance().getAsset(item->getAssetUUID(),
- item->getName(),
- item->getType(),
- onRemoveFromAvatarArrived,
- new OnRemoveStruct(LLUUID(self->mUUID)));
- }
- }
-}
-
-// static
-void LLWearableBridge::onRemoveFromAvatarArrived(LLWearable* wearable,
- void* userdata)
-{
- OnRemoveStruct *on_remove_struct = (OnRemoveStruct*) userdata;
- const LLUUID &item_id = gInventory.getLinkedItemID(on_remove_struct->mUUID);
- if(wearable)
- {
- if( gAgentWearables.isWearingItem( item_id ) )
- {
- EWearableType type = wearable->getType();
-
- if( !(type==WT_SHAPE || type==WT_SKIN || type==WT_HAIR || type==WT_EYES ) ) //&&
- //!((!gAgent.isTeen()) && ( type==WT_UNDERPANTS || type==WT_UNDERSHIRT )) )
- {
- // MULTI_WEARABLE: FIXME HACK - always remove all
- bool do_remove_all = false;
- gAgentWearables.removeWearable( type, do_remove_all, 0 );
- }
- }
- }
-
- // Find and remove this item from the COF.
- LLInventoryModel::item_array_t items = gInventory.collectLinkedItems(item_id, LLAppearanceManager::getCOF());
- llassert(items.size() == 1); // Should always have one and only one item linked to this in the COF.
- for (LLInventoryModel::item_array_t::const_iterator iter = items.begin();
- iter != items.end();
- ++iter)
- {
- const LLViewerInventoryItem *linked_item = (*iter);
- const LLUUID &item_id = linked_item->getUUID();
- gInventory.purgeObject(item_id);
- }
- gInventory.notifyObservers();
-
- delete on_remove_struct;
-}
-
-LLInvFVBridgeAction* LLInvFVBridgeAction::createAction(LLAssetType::EType asset_type,
- const LLUUID& uuid,LLInventoryModel* model)
-{
- LLInvFVBridgeAction* action = NULL;
- switch(asset_type)
- {
- case LLAssetType::AT_TEXTURE:
- action = new LLTextureBridgeAction(uuid,model);
- break;
-
- case LLAssetType::AT_SOUND:
- action = new LLSoundBridgeAction(uuid,model);
- break;
-
- case LLAssetType::AT_LANDMARK:
- action = new LLLandmarkBridgeAction(uuid,model);
- break;
-
- case LLAssetType::AT_CALLINGCARD:
- action = new LLCallingCardBridgeAction(uuid,model);
- break;
-
- case LLAssetType::AT_OBJECT:
- action = new LLObjectBridgeAction(uuid,model);
- break;
-
- case LLAssetType::AT_NOTECARD:
- action = new LLNotecardBridgeAction(uuid,model);
- break;
-
- case LLAssetType::AT_ANIMATION:
- action = new LLAnimationBridgeAction(uuid,model);
- break;
-
- case LLAssetType::AT_GESTURE:
- action = new LLGestureBridgeAction(uuid,model);
- break;
-
- case LLAssetType::AT_LSL_TEXT:
- action = new LLLSLTextBridgeAction(uuid,model);
- break;
-
- case LLAssetType::AT_CLOTHING:
- case LLAssetType::AT_BODYPART:
- action = new LLWearableBridgeAction(uuid,model);
-
- break;
-
- default:
- break;
- }
- return action;
-}
-
-//static
-void LLInvFVBridgeAction::doAction(LLAssetType::EType asset_type,
- const LLUUID& uuid,LLInventoryModel* model)
-{
- LLInvFVBridgeAction* action = createAction(asset_type,uuid,model);
- if(action)
- {
- action->doIt();
- delete action;
- }
-}
-
-//static
-void LLInvFVBridgeAction::doAction(const LLUUID& uuid, LLInventoryModel* model)
-{
- LLAssetType::EType asset_type = model->getItem(uuid)->getType();
- LLInvFVBridgeAction* action = createAction(asset_type,uuid,model);
- if(action)
- {
- action->doIt();
- delete action;
- }
-}
-
-LLViewerInventoryItem* LLInvFVBridgeAction::getItem() const
-{
- if(mModel)
- return (LLViewerInventoryItem*)mModel->getItem(mUUID);
- return NULL;
-}
-
-//virtual
-void LLTextureBridgeAction::doIt()
-{
- if (getItem())
- {
- LLFloaterReg::showInstance("preview_texture", LLSD(mUUID), TAKE_FOCUS_YES);
- }
-
- LLInvFVBridgeAction::doIt();
-}
-
-//virtual
-void LLSoundBridgeAction::doIt()
-{
- LLViewerInventoryItem* item = getItem();
- if(item)
- {
- LLFloaterReg::showInstance("preview_sound", LLSD(mUUID), TAKE_FOCUS_YES);
- }
-
- LLInvFVBridgeAction::doIt();
-}
-
-
-//virtual
-void LLLandmarkBridgeAction::doIt()
-{
- LLViewerInventoryItem* item = getItem();
- if( item )
- {
- // Opening (double-clicking) a landmark immediately teleports,
- // but warns you the first time.
- LLSD payload;
- payload["asset_id"] = item->getAssetUUID();
- LLNotifications::instance().add("TeleportFromLandmark", LLSD(), payload);
- }
-
- LLInvFVBridgeAction::doIt();
-}
-
-
-//virtual
-void LLCallingCardBridgeAction::doIt()
-{
- LLViewerInventoryItem* item = getItem();
- if(item && item->getCreatorUUID().notNull())
- {
- LLAvatarActions::showProfile(item->getCreatorUUID());
- }
-
- LLInvFVBridgeAction::doIt();
-}
-
-//virtual
-void
-LLNotecardBridgeAction::doIt()
-{
- LLViewerInventoryItem* item = getItem();
- if (item)
- {
- LLFloaterReg::showInstance("preview_notecard", LLSD(item->getUUID()), TAKE_FOCUS_YES);
- }
-
- LLInvFVBridgeAction::doIt();
-}
-
-//virtual
-void LLGestureBridgeAction::doIt()
-{
- LLViewerInventoryItem* item = getItem();
- if (item)
- {
- LLPreviewGesture* preview = LLPreviewGesture::show(mUUID, LLUUID::null);
- preview->setFocus(TRUE);
- }
-
- LLInvFVBridgeAction::doIt();
-}
-
-//virtual
-void LLAnimationBridgeAction::doIt()
-{
- LLViewerInventoryItem* item = getItem();
- if (item)
- {
- LLFloaterReg::showInstance("preview_anim", LLSD(mUUID), TAKE_FOCUS_YES);
- }
-
- LLInvFVBridgeAction::doIt();
-}
-
-
-//virtual
-void LLObjectBridgeAction::doIt()
-{
- LLFloaterReg::showInstance("properties", mUUID);
-
- LLInvFVBridgeAction::doIt();
-}
-
-
-//virtual
-void LLLSLTextBridgeAction::doIt()
-{
- LLViewerInventoryItem* item = getItem();
- if (item)
- {
- LLFloaterReg::showInstance("preview_script", LLSD(mUUID), TAKE_FOCUS_YES);
- }
-
- LLInvFVBridgeAction::doIt();
-}
-
-
-BOOL LLWearableBridgeAction::isInTrash() const
-{
- if(!mModel) return FALSE;
- LLUUID trash_id = mModel->findCategoryUUIDForType(LLAssetType::AT_TRASH);
- return mModel->isObjectDescendentOf(mUUID, trash_id);
-}
-
-BOOL LLWearableBridgeAction::isAgentInventory() const
-{
- if(!mModel) return FALSE;
- if(gInventory.getRootFolderID() == mUUID) return TRUE;
- return mModel->isObjectDescendentOf(mUUID, gInventory.getRootFolderID());
-}
-
-void LLWearableBridgeAction::wearOnAvatar()
-{
- // Don't wear anything until initial wearables are loaded, can
- // destroy clothing items.
- if (!gAgentWearables.areWearablesLoaded())
- {
- LLNotifications::instance().add("CanNotChangeAppearanceUntilLoaded");
- return;
- }
-
- LLViewerInventoryItem* item = getItem();
- if(item)
- {
- if(!isAgentInventory())
- {
- LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback();
- copy_inventory_item(
- gAgent.getID(),
- item->getPermissions().getOwner(),
- item->getUUID(),
- LLUUID::null,
- std::string(),
- cb);
- }
- else
- {
- wear_inventory_item_on_avatar(item);
- }
- }
-}
-
-//virtual
-void LLWearableBridgeAction::doIt()
-{
- if(isInTrash())
- {
- LLNotifications::instance().add("CannotWearTrash");
- }
- else if(isAgentInventory())
- {
- if(!gAgentWearables.isWearingItem(mUUID))
- {
- wearOnAvatar();
- }
- }
- else
- {
- // must be in the inventory library. copy it to our inventory
- // and put it on right away.
- LLViewerInventoryItem* item = getItem();
- if(item && item->isComplete())
- {
- LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback();
- copy_inventory_item(
- gAgent.getID(),
- item->getPermissions().getOwner(),
- item->getUUID(),
- LLUUID::null,
- std::string(),
- cb);
- }
- else if(item)
- {
- // *TODO: We should fetch the item details, and then do
- // the operation above.
- LLNotifications::instance().add("CannotWearInfoNotComplete");
- }
- }
-
- LLInvFVBridgeAction::doIt();
-}
-
-// +=================================================+
-// | LLLinkItemBridge |
-// +=================================================+
-// For broken links
-
-std::string LLLinkItemBridge::sPrefix("Link: ");
-
-
-LLUIImagePtr LLLinkItemBridge::getIcon() const
-{
- if (LLViewerInventoryItem *item = getItem())
- {
- return get_item_icon(item->getActualType(), LLInventoryType::IT_NONE, 0, FALSE);
- }
- return get_item_icon(LLAssetType::AT_LINK, LLInventoryType::IT_NONE, 0, FALSE);
-}
-
-void LLLinkItemBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
-{
- // *TODO: Translate
- lldebugs << "LLLink::buildContextMenu()" << llendl;
- std::vector<std::string> items;
- std::vector<std::string> disabled_items;
-
- if(isInTrash())
- {
- items.push_back(std::string("Purge Item"));
- if (!isItemRemovable())
- {
- disabled_items.push_back(std::string("Purge Item"));
- }
-
- items.push_back(std::string("Restore Item"));
- }
- else
- {
- items.push_back(std::string("Delete"));
- if (!isItemRemovable())
- {
- disabled_items.push_back(std::string("Delete"));
- }
- }
- hideContextEntries(menu, items, disabled_items);
-}
-
-
-// +=================================================+
-// | LLLinkBridge |
-// +=================================================+
-// For broken links.
-
-std::string LLLinkFolderBridge::sPrefix("Link: ");
-
-
-LLUIImagePtr LLLinkFolderBridge::getIcon() const
-{
- LLAssetType::EType preferred_type = LLAssetType::AT_NONE;
- if (LLViewerInventoryItem *item = getItem())
- {
- if (const LLViewerInventoryCategory* cat = item->getLinkedCategory())
- {
- preferred_type = cat->getPreferredType();
- }
- }
- return LLFolderBridge::getIcon(preferred_type);
-}
-
-void LLLinkFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
-{
- // *TODO: Translate
- lldebugs << "LLLink::buildContextMenu()" << llendl;
- std::vector<std::string> items;
- std::vector<std::string> disabled_items;
-
- if(isInTrash())
- {
- items.push_back(std::string("Purge Item"));
- if (!isItemRemovable())
- {
- disabled_items.push_back(std::string("Purge Item"));
- }
-
- items.push_back(std::string("Restore Item"));
- }
- else
- {
- items.push_back(std::string("Goto Link"));
- items.push_back(std::string("Delete"));
- if (!isItemRemovable())
- {
- disabled_items.push_back(std::string("Delete"));
- }
- }
- hideContextEntries(menu, items, disabled_items);
-}
-
-void LLLinkFolderBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
-{
- if ("goto" == action)
- {
- gotoItem(folder);
- return;
- }
- LLItemBridge::performAction(folder,model,action);
-}
-
-void LLLinkFolderBridge::gotoItem(LLFolderView *folder)
-{
- const LLUUID &cat_uuid = getFolderID();
- if (!cat_uuid.isNull())
- {
- if (LLFolderViewItem *base_folder = folder->getItemByID(cat_uuid))
- {
- if (LLInventoryModel* model = getInventoryModel())
- {
- model->fetchDescendentsOf(cat_uuid);
- }
- base_folder->setOpen(TRUE);
- folder->setSelectionFromRoot(base_folder,TRUE);
- folder->scrollToShowSelection();
- }
- }
-}
-
-const LLUUID &LLLinkFolderBridge::getFolderID() const
-{
- if (LLViewerInventoryItem *link_item = getItem())
- {
- if (const LLViewerInventoryCategory *cat = link_item->getLinkedCategory())
- {
- const LLUUID& cat_uuid = cat->getUUID();
- return cat_uuid;
- }
- }
- return LLUUID::null;
-}
+/**
+ * @file llinventorybridge.cpp
+ * @brief Implementation of the Inventory-Folder-View-Bridge classes.
+ *
+ * $LicenseInfo:firstyear=2001&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include <utility> // for std::pair<>
+
+#include "llfloaterinventory.h"
+#include "llinventorybridge.h"
+
+#include "message.h"
+
+#include "llagent.h"
+#include "llagentwearables.h"
+#include "llcallingcard.h"
+#include "llcheckboxctrl.h" // for radio buttons
+#include "llfloaterreg.h"
+#include "llradiogroup.h"
+#include "llspinctrl.h"
+#include "lltextbox.h"
+#include "llui.h"
+
+#include "llviewercontrol.h"
+#include "llfirstuse.h"
+#include "llfoldertype.h"
+#include "llfloaterchat.h"
+#include "llfloatercustomize.h"
+#include "llfloaterproperties.h"
+#include "llfloaterworldmap.h"
+#include "llfocusmgr.h"
+#include "llfolderview.h"
+#include "llfriendcard.h"
+#include "llavataractions.h"
+#include "llgesturemgr.h"
+#include "lliconctrl.h"
+#include "llinventoryfunctions.h"
+#include "llinventorymodel.h"
+#include "llinventorypanel.h"
+#include "llinventoryclipboard.h"
+#include "lllineeditor.h"
+#include "llmenugl.h"
+#include "llpreviewanim.h"
+#include "llpreviewgesture.h"
+#include "llpreviewnotecard.h"
+#include "llpreviewscript.h"
+#include "llpreviewsound.h"
+#include "llpreviewtexture.h"
+#include "llresmgr.h"
+#include "llscrollcontainer.h"
+#include "llimview.h"
+#include "lltooldraganddrop.h"
+#include "llviewertexturelist.h"
+#include "llviewerinventory.h"
+#include "llviewerobjectlist.h"
+#include "llviewerwindow.h"
+#include "llvoavatar.h"
+#include "llwearable.h"
+#include "llwearablelist.h"
+#include "llviewermessage.h"
+#include "llviewerregion.h"
+#include "llvoavatarself.h"
+#include "lltabcontainer.h"
+#include "lluictrlfactory.h"
+#include "llselectmgr.h"
+#include "llsidetray.h"
+#include "llfloateropenobject.h"
+#include "lltrans.h"
+#include "llappearancemgr.h"
+
+using namespace LLOldEvents;
+
+// Helpers
+// bug in busy count inc/dec right now, logic is complex... do we really need it?
+void inc_busy_count()
+{
+// gViewerWindow->getWindow()->incBusyCount();
+// check balance of these calls if this code is changed to ever actually
+// *do* something!
+}
+void dec_busy_count()
+{
+// gViewerWindow->getWindow()->decBusyCount();
+// check balance of these calls if this code is changed to ever actually
+// *do* something!
+}
+
+// Function declarations
+void wear_add_inventory_item_on_avatar(LLInventoryItem* item);
+void remove_inventory_category_from_avatar(LLInventoryCategory* category);
+void remove_inventory_category_from_avatar_step2( BOOL proceed, LLUUID category_id);
+bool move_task_inventory_callback(const LLSD& notification, const LLSD& response, LLMoveInv*);
+bool confirm_replace_attachment_rez(const LLSD& notification, const LLSD& response);
+
+std::string ICON_NAME[ICON_NAME_COUNT] =
+{
+ "Inv_Texture",
+ "Inv_Sound",
+ "Inv_CallingCard",
+ "Inv_CallingCard",
+ "Inv_Landmark",
+ "Inv_Landmark",
+ "Inv_Script",
+ "Inv_Clothing",
+ "Inv_Object",
+ "Inv_Object",
+ "Inv_Notecard",
+ "Inv_Skin",
+ "Inv_Snapshot",
+
+ "Inv_BodyShape",
+ "Inv_Skin",
+ "Inv_Hair",
+ "Inv_Eye",
+ "Inv_Shirt",
+ "Inv_Pants",
+ "Inv_Shoe",
+ "Inv_Socks",
+ "Inv_Jacket",
+ "Inv_Gloves",
+ "Inv_Undershirt",
+ "Inv_Underpants",
+ "Inv_Skirt",
+ "inv_item_alpha.tga",
+ "inv_item_tattoo.tga",
+
+ "Inv_Animation",
+ "Inv_Gesture",
+
+ "inv_item_linkitem.tga",
+ "inv_item_linkfolder.tga"
+};
+
+
+// +=================================================+
+// | LLInventoryPanelObserver |
+// +=================================================+
+void LLInventoryPanelObserver::changed(U32 mask)
+{
+ mIP->modelChanged(mask);
+}
+
+
+// +=================================================+
+// | LLInvFVBridge |
+// +=================================================+
+
+LLInvFVBridge::LLInvFVBridge(LLInventoryPanel* inventory, const LLUUID& uuid) :
+mUUID(uuid), mInvType(LLInventoryType::IT_NONE)
+{
+ mInventoryPanel = inventory->getHandle();
+}
+
+const std::string& LLInvFVBridge::getName() const
+{
+ LLInventoryObject* obj = getInventoryObject();
+ if(obj)
+ {
+ return obj->getName();
+ }
+ return LLStringUtil::null;
+}
+
+const std::string& LLInvFVBridge::getDisplayName() const
+{
+ return getName();
+}
+
+// Folders have full perms
+PermissionMask LLInvFVBridge::getPermissionMask() const
+{
+
+ return PERM_ALL;
+}
+
+// virtual
+LLAssetType::EType LLInvFVBridge::getPreferredType() const
+{
+ return LLAssetType::AT_NONE;
+}
+
+
+// Folders don't have creation dates.
+time_t LLInvFVBridge::getCreationDate() const
+{
+ return 0;
+}
+
+// Can be destoryed (or moved to trash)
+BOOL LLInvFVBridge::isItemRemovable()
+{
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return FALSE;
+ if(model->isObjectDescendentOf(mUUID, gInventory.getRootFolderID()))
+ {
+ return TRUE;
+ }
+ return FALSE;
+}
+
+// Sends an update to all link items that point to the base item.
+void LLInvFVBridge::renameLinkedItems(const LLUUID &item_id, const std::string& new_name)
+{
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return;
+
+ LLInventoryItem* itemp = model->getItem(mUUID);
+ if (!itemp) return;
+
+ if (itemp->getIsLinkType())
+ {
+ return;
+ }
+
+ LLInventoryModel::item_array_t item_array = model->collectLinkedItems(item_id);
+ for (LLInventoryModel::item_array_t::iterator iter = item_array.begin();
+ iter != item_array.end();
+ iter++)
+ {
+ LLViewerInventoryItem *linked_item = (*iter);
+ if (linked_item->getUUID() == item_id) continue;
+
+ LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(linked_item);
+ new_item->rename(new_name);
+ new_item->updateServer(FALSE);
+ model->updateItem(new_item);
+ // model->addChangedMask(LLInventoryObserver::LABEL, linked_item->getUUID());
+ }
+ model->notifyObservers();
+}
+
+// Can be moved to another folder
+BOOL LLInvFVBridge::isItemMovable() const
+{
+ return TRUE;
+}
+
+/*virtual*/
+/**
+ * @brief Adds this item into clipboard storage
+ */
+void LLInvFVBridge::cutToClipboard()
+{
+ if(isItemMovable())
+ {
+ LLInventoryClipboard::instance().cut(mUUID);
+ }
+}
+// *TODO: make sure this does the right thing
+void LLInvFVBridge::showProperties()
+{
+ LLSD key;
+ key["id"] = mUUID;
+ LLSideTray::getInstance()->showPanel("sidepanel_inventory", key);
+
+ // LLFloaterReg::showInstance("properties", mUUID);
+}
+
+void LLInvFVBridge::removeBatch(LLDynamicArray<LLFolderViewEventListener*>& batch)
+{
+ // Deactivate gestures when moving them into Trash
+ LLInvFVBridge* bridge;
+ LLInventoryModel* model = getInventoryModel();
+ LLViewerInventoryItem* item = NULL;
+ LLViewerInventoryCategory* cat = NULL;
+ LLInventoryModel::cat_array_t descendent_categories;
+ LLInventoryModel::item_array_t descendent_items;
+ S32 count = batch.count();
+ S32 i,j;
+ for(i = 0; i < count; ++i)
+ {
+ bridge = (LLInvFVBridge*)(batch.get(i));
+ if(!bridge || !bridge->isItemRemovable()) continue;
+ item = (LLViewerInventoryItem*)model->getItem(bridge->getUUID());
+ if (item)
+ {
+ if(LLAssetType::AT_GESTURE == item->getType())
+ {
+ LLGestureManager::instance().deactivateGesture(item->getUUID());
+ }
+ }
+ }
+ for(i = 0; i < count; ++i)
+ {
+ bridge = (LLInvFVBridge*)(batch.get(i));
+ if(!bridge || !bridge->isItemRemovable()) continue;
+ cat = (LLViewerInventoryCategory*)model->getCategory(bridge->getUUID());
+ if (cat)
+ {
+ gInventory.collectDescendents( cat->getUUID(), descendent_categories, descendent_items, FALSE );
+ for (j=0; j<descendent_items.count(); j++)
+ {
+ if(LLAssetType::AT_GESTURE == descendent_items[j]->getType())
+ {
+ LLGestureManager::instance().deactivateGesture(descendent_items[j]->getUUID());
+ }
+ }
+ }
+ }
+ removeBatchNoCheck(batch);
+}
+
+void LLInvFVBridge::removeBatchNoCheck(LLDynamicArray<LLFolderViewEventListener*>& batch)
+{
+ // this method moves a bunch of items and folders to the trash. As
+ // per design guidelines for the inventory model, the message is
+ // built and the accounting is performed first. After all of that,
+ // we call LLInventoryModel::moveObject() to move everything
+ // around.
+ LLInvFVBridge* bridge;
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return;
+ LLMessageSystem* msg = gMessageSystem;
+ LLUUID trash_id = model->findCategoryUUIDForType(LLAssetType::AT_TRASH);
+ LLViewerInventoryItem* item = NULL;
+ LLViewerInventoryCategory* cat = NULL;
+ std::vector<LLUUID> move_ids;
+ LLInventoryModel::update_map_t update;
+ bool start_new_message = true;
+ S32 count = batch.count();
+ S32 i;
+ for(i = 0; i < count; ++i)
+ {
+ bridge = (LLInvFVBridge*)(batch.get(i));
+ if(!bridge || !bridge->isItemRemovable()) continue;
+ item = (LLViewerInventoryItem*)model->getItem(bridge->getUUID());
+ if(item)
+ {
+ if(item->getParentUUID() == trash_id) continue;
+ move_ids.push_back(item->getUUID());
+ LLPreview::hide(item->getUUID());
+ --update[item->getParentUUID()];
+ ++update[trash_id];
+ if(start_new_message)
+ {
+ start_new_message = false;
+ msg->newMessageFast(_PREHASH_MoveInventoryItem);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->addBOOLFast(_PREHASH_Stamp, TRUE);
+ }
+ msg->nextBlockFast(_PREHASH_InventoryData);
+ msg->addUUIDFast(_PREHASH_ItemID, item->getUUID());
+ msg->addUUIDFast(_PREHASH_FolderID, trash_id);
+ msg->addString("NewName", NULL);
+ if(msg->isSendFullFast(_PREHASH_InventoryData))
+ {
+ start_new_message = true;
+ gAgent.sendReliableMessage();
+ gInventory.accountForUpdate(update);
+ update.clear();
+ }
+ }
+ }
+ if(!start_new_message)
+ {
+ start_new_message = true;
+ gAgent.sendReliableMessage();
+ gInventory.accountForUpdate(update);
+ update.clear();
+ }
+ for(i = 0; i < count; ++i)
+ {
+ bridge = (LLInvFVBridge*)(batch.get(i));
+ if(!bridge || !bridge->isItemRemovable()) continue;
+ cat = (LLViewerInventoryCategory*)model->getCategory(bridge->getUUID());
+ if(cat)
+ {
+ if(cat->getParentUUID() == trash_id) continue;
+ move_ids.push_back(cat->getUUID());
+ --update[cat->getParentUUID()];
+ ++update[trash_id];
+ if(start_new_message)
+ {
+ start_new_message = false;
+ msg->newMessageFast(_PREHASH_MoveInventoryFolder);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->addBOOL("Stamp", TRUE);
+ }
+ msg->nextBlockFast(_PREHASH_InventoryData);
+ msg->addUUIDFast(_PREHASH_FolderID, cat->getUUID());
+ msg->addUUIDFast(_PREHASH_ParentID, trash_id);
+ if(msg->isSendFullFast(_PREHASH_InventoryData))
+ {
+ start_new_message = true;
+ gAgent.sendReliableMessage();
+ gInventory.accountForUpdate(update);
+ update.clear();
+ }
+ }
+ }
+ if(!start_new_message)
+ {
+ gAgent.sendReliableMessage();
+ gInventory.accountForUpdate(update);
+ }
+
+ // move everything.
+ std::vector<LLUUID>::iterator it = move_ids.begin();
+ std::vector<LLUUID>::iterator end = move_ids.end();
+ for(; it != end; ++it)
+ {
+ gInventory.moveObject((*it), trash_id);
+ }
+
+ // notify inventory observers.
+ model->notifyObservers();
+}
+
+BOOL LLInvFVBridge::isClipboardPasteable() const
+{
+ if (!LLInventoryClipboard::instance().hasContents() || !isAgentInventory())
+ {
+ return FALSE;
+ }
+ LLInventoryModel* model = getInventoryModel();
+ if (!model)
+ {
+ return FALSE;
+ }
+
+ const LLUUID &agent_id = gAgent.getID();
+
+ LLDynamicArray<LLUUID> objects;
+ LLInventoryClipboard::instance().retrieve(objects);
+ S32 count = objects.count();
+ for(S32 i = 0; i < count; i++)
+ {
+ const LLUUID &item_id = objects.get(i);
+
+ // Can't paste folders
+ const LLInventoryCategory *cat = model->getCategory(item_id);
+ if (cat)
+ {
+ return FALSE;
+ }
+
+ const LLInventoryItem *item = model->getItem(item_id);
+ if (item)
+ {
+ if (!item->getPermissions().allowCopyBy(agent_id))
+ {
+ return FALSE;
+ }
+ }
+ }
+ return TRUE;
+}
+
+BOOL LLInvFVBridge::isClipboardPasteableAsLink() const
+{
+ if (!LLInventoryClipboard::instance().hasContents() || !isAgentInventory())
+ {
+ return FALSE;
+ }
+ const LLInventoryModel* model = getInventoryModel();
+ if (!model)
+ {
+ return FALSE;
+ }
+
+ LLDynamicArray<LLUUID> objects;
+ LLInventoryClipboard::instance().retrieve(objects);
+ S32 count = objects.count();
+ for(S32 i = 0; i < count; i++)
+ {
+ const LLInventoryItem *item = model->getItem(objects.get(i));
+ if (item)
+ {
+ if (!LLAssetType::lookupCanLink(item->getActualType()))
+ {
+ return FALSE;
+ }
+ }
+ const LLViewerInventoryCategory *cat = model->getCategory(objects.get(i));
+ if (cat && !LLAssetType::lookupCanLink(cat->getPreferredType()))
+ {
+ return FALSE;
+ }
+ }
+ return TRUE;
+}
+
+void hide_context_entries(LLMenuGL& menu,
+ const std::vector<std::string> &entries_to_show,
+ const std::vector<std::string> &disabled_entries)
+{
+ const LLView::child_list_t *list = menu.getChildList();
+
+ LLView::child_list_t::const_iterator itor;
+ for (itor = list->begin(); itor != list->end(); ++itor)
+ {
+ std::string name = (*itor)->getName();
+
+ // descend into split menus:
+ LLMenuItemBranchGL* branchp = dynamic_cast<LLMenuItemBranchGL*>(*itor);
+ if ((name == "More") && branchp)
+ {
+ hide_context_entries(*branchp->getBranch(), entries_to_show, disabled_entries);
+ }
+
+
+ bool found = false;
+ std::vector<std::string>::const_iterator itor2;
+ for (itor2 = entries_to_show.begin(); itor2 != entries_to_show.end(); ++itor2)
+ {
+ if (*itor2 == name)
+ {
+ found = true;
+ }
+ }
+ if (!found)
+ {
+ (*itor)->setVisible(FALSE);
+ }
+ else
+ {
+ for (itor2 = disabled_entries.begin(); itor2 != disabled_entries.end(); ++itor2)
+ {
+ if (*itor2 == name)
+ {
+ (*itor)->setEnabled(FALSE);
+ }
+ }
+ }
+ }
+}
+
+// Helper for commonly-used entries
+void LLInvFVBridge::getClipboardEntries(bool show_asset_id,
+ std::vector<std::string> &items,
+ std::vector<std::string> &disabled_items, U32 flags)
+{
+ items.push_back(std::string("Rename"));
+ if (!isItemRenameable() || (flags & FIRST_SELECTED_ITEM) == 0)
+ {
+ disabled_items.push_back(std::string("Rename"));
+ }
+
+ if (show_asset_id)
+ {
+ items.push_back(std::string("Copy Asset UUID"));
+ if ( (! ( isItemPermissive() || gAgent.isGodlike() ) )
+ || (flags & FIRST_SELECTED_ITEM) == 0)
+ {
+ disabled_items.push_back(std::string("Copy Asset UUID"));
+ }
+ }
+
+ items.push_back(std::string("Copy Separator"));
+
+ items.push_back(std::string("Copy"));
+ if (!isItemCopyable())
+ {
+ disabled_items.push_back(std::string("Copy"));
+ }
+
+ items.push_back(std::string("Paste"));
+ if (!isClipboardPasteable() || (flags & FIRST_SELECTED_ITEM) == 0)
+ {
+ disabled_items.push_back(std::string("Paste"));
+ }
+
+ items.push_back(std::string("Paste As Link"));
+ if (!isClipboardPasteableAsLink() || (flags & FIRST_SELECTED_ITEM) == 0)
+ {
+ disabled_items.push_back(std::string("Paste As Link"));
+ }
+ items.push_back(std::string("Paste Separator"));
+
+ items.push_back(std::string("Delete"));
+ if (!isItemRemovable())
+ {
+ disabled_items.push_back(std::string("Delete"));
+ }
+}
+
+void LLInvFVBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+ lldebugs << "LLInvFVBridge::buildContextMenu()" << llendl;
+ std::vector<std::string> items;
+ std::vector<std::string> disabled_items;
+ if(isInTrash())
+ {
+ items.push_back(std::string("PurgeItem"));
+ if (!isItemRemovable())
+ {
+ disabled_items.push_back(std::string("PurgeItem"));
+ }
+ items.push_back(std::string("RestoreItem"));
+ }
+ else
+ {
+ items.push_back(std::string("Open"));
+ items.push_back(std::string("Properties"));
+
+ getClipboardEntries(true, items, disabled_items, flags);
+ }
+ hide_context_entries(menu, items, disabled_items);
+}
+
+// *TODO: remove this
+BOOL LLInvFVBridge::startDrag(EDragAndDropType* type, LLUUID* id) const
+{
+ BOOL rv = FALSE;
+
+ const LLInventoryObject* obj = getInventoryObject();
+
+ if(obj)
+ {
+ *type = LLAssetType::lookupDragAndDropType(obj->getActualType());
+ if(*type == DAD_NONE)
+ {
+ return FALSE;
+ }
+
+ *id = obj->getUUID();
+ //object_ids.put(obj->getUUID());
+
+ if (*type == DAD_CATEGORY)
+ {
+ gInventory.startBackgroundFetch(obj->getUUID());
+ }
+
+ rv = TRUE;
+ }
+
+ return rv;
+}
+
+LLInventoryObject* LLInvFVBridge::getInventoryObject() const
+{
+ LLInventoryObject* obj = NULL;
+ LLInventoryModel* model = getInventoryModel();
+ if(model)
+ {
+ obj = (LLInventoryObject*)model->getObject(mUUID);
+ }
+ return obj;
+}
+
+LLInventoryModel* LLInvFVBridge::getInventoryModel() const
+{
+ LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
+ return panel ? panel->getModel() : NULL;
+}
+
+BOOL LLInvFVBridge::isInTrash() const
+{
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return FALSE;
+ const LLUUID trash_id = model->findCategoryUUIDForType(LLAssetType::AT_TRASH);
+ return model->isObjectDescendentOf(mUUID, trash_id);
+}
+
+BOOL LLInvFVBridge::isLinkedObjectInTrash() const
+{
+ if (isInTrash()) return TRUE;
+
+ const LLInventoryObject *obj = getInventoryObject();
+ if (obj && obj->getIsLinkType())
+ {
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return FALSE;
+ const LLUUID trash_id = model->findCategoryUUIDForType(LLAssetType::AT_TRASH);
+ return model->isObjectDescendentOf(obj->getLinkedUUID(), trash_id);
+ }
+ return FALSE;
+}
+
+BOOL LLInvFVBridge::isAgentInventory() const
+{
+ const LLInventoryModel* model = getInventoryModel();
+ if(!model) return FALSE;
+ if(gInventory.getRootFolderID() == mUUID) return TRUE;
+ return model->isObjectDescendentOf(mUUID, gInventory.getRootFolderID());
+}
+
+BOOL LLInvFVBridge::isCOFFolder() const
+{
+ const LLInventoryModel* model = getInventoryModel();
+ if(!model) return TRUE;
+ const LLUUID cof_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_CURRENT_OUTFIT);
+ if (mUUID == cof_id || model->isObjectDescendentOf(mUUID, cof_id))
+ {
+ return TRUE;
+ }
+ return FALSE;
+}
+
+BOOL LLInvFVBridge::isItemPermissive() const
+{
+ return FALSE;
+}
+
+// static
+void LLInvFVBridge::changeItemParent(LLInventoryModel* model,
+ LLViewerInventoryItem* item,
+ const LLUUID& new_parent,
+ BOOL restamp)
+{
+ if(item->getParentUUID() != new_parent)
+ {
+ LLInventoryModel::update_list_t update;
+ LLInventoryModel::LLCategoryUpdate old_folder(item->getParentUUID(),-1);
+ update.push_back(old_folder);
+ LLInventoryModel::LLCategoryUpdate new_folder(new_parent, 1);
+ update.push_back(new_folder);
+ gInventory.accountForUpdate(update);
+
+ LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
+ new_item->setParent(new_parent);
+ new_item->updateParentOnServer(restamp);
+ model->updateItem(new_item);
+ model->notifyObservers();
+ }
+}
+
+// static
+void LLInvFVBridge::changeCategoryParent(LLInventoryModel* model,
+ LLViewerInventoryCategory* cat,
+ const LLUUID& new_parent,
+ BOOL restamp)
+{
+ if(cat->getParentUUID() != new_parent)
+ {
+ LLInventoryModel::update_list_t update;
+ LLInventoryModel::LLCategoryUpdate old_folder(cat->getParentUUID(), -1);
+ update.push_back(old_folder);
+ LLInventoryModel::LLCategoryUpdate new_folder(new_parent, 1);
+ update.push_back(new_folder);
+ gInventory.accountForUpdate(update);
+
+ LLPointer<LLViewerInventoryCategory> new_cat = new LLViewerInventoryCategory(cat);
+ new_cat->setParent(new_parent);
+ new_cat->updateParentOnServer(restamp);
+ model->updateCategory(new_cat);
+ model->notifyObservers();
+ }
+}
+
+
+const std::string safe_inv_type_lookup(LLInventoryType::EType inv_type)
+{
+ const std::string rv= LLInventoryType::lookup(inv_type);
+ if(rv.empty())
+ {
+ return std::string("<invalid>");
+ }
+ return rv;
+}
+
+LLInvFVBridge* LLInvFVBridge::createBridge(LLAssetType::EType asset_type,
+ LLAssetType::EType actual_asset_type,
+ LLInventoryType::EType inv_type,
+ LLInventoryPanel* inventory,
+ const LLUUID& uuid,
+ U32 flags)
+{
+ LLInvFVBridge* new_listener = NULL;
+ switch(asset_type)
+ {
+ case LLAssetType::AT_TEXTURE:
+ if(!(inv_type == LLInventoryType::IT_TEXTURE || inv_type == LLInventoryType::IT_SNAPSHOT))
+ {
+ llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
+ }
+ new_listener = new LLTextureBridge(inventory, uuid, inv_type);
+ break;
+
+ case LLAssetType::AT_SOUND:
+ if(!(inv_type == LLInventoryType::IT_SOUND))
+ {
+ llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
+ }
+ new_listener = new LLSoundBridge(inventory, uuid);
+ break;
+
+ case LLAssetType::AT_LANDMARK:
+ if(!(inv_type == LLInventoryType::IT_LANDMARK))
+ {
+ llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
+ }
+ new_listener = new LLLandmarkBridge(inventory, uuid, flags);
+ break;
+
+ case LLAssetType::AT_CALLINGCARD:
+ if(!(inv_type == LLInventoryType::IT_CALLINGCARD))
+ {
+ llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
+ }
+ new_listener = new LLCallingCardBridge(inventory, uuid);
+ break;
+
+ case LLAssetType::AT_SCRIPT:
+ if(!(inv_type == LLInventoryType::IT_LSL))
+ {
+ llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
+ }
+ new_listener = new LLScriptBridge(inventory, uuid);
+ break;
+
+ case LLAssetType::AT_OBJECT:
+ if(!(inv_type == LLInventoryType::IT_OBJECT || inv_type == LLInventoryType::IT_ATTACHMENT))
+ {
+ llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
+ }
+ new_listener = new LLObjectBridge(inventory, uuid, inv_type, flags);
+ break;
+
+ case LLAssetType::AT_NOTECARD:
+ if(!(inv_type == LLInventoryType::IT_NOTECARD))
+ {
+ llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
+ }
+ new_listener = new LLNotecardBridge(inventory, uuid);
+ break;
+
+ case LLAssetType::AT_ANIMATION:
+ if(!(inv_type == LLInventoryType::IT_ANIMATION))
+ {
+ llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
+ }
+ new_listener = new LLAnimationBridge(inventory, uuid);
+ break;
+
+ case LLAssetType::AT_GESTURE:
+ if(!(inv_type == LLInventoryType::IT_GESTURE))
+ {
+ llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
+ }
+ new_listener = new LLGestureBridge(inventory, uuid);
+ break;
+
+ case LLAssetType::AT_LSL_TEXT:
+ if(!(inv_type == LLInventoryType::IT_LSL))
+ {
+ llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
+ }
+ new_listener = new LLLSLTextBridge(inventory, uuid);
+ break;
+
+ case LLAssetType::AT_CLOTHING:
+ case LLAssetType::AT_BODYPART:
+ if(!(inv_type == LLInventoryType::IT_WEARABLE))
+ {
+ llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
+ }
+ new_listener = new LLWearableBridge(inventory, uuid, asset_type, inv_type, (EWearableType)flags);
+ break;
+ case LLAssetType::AT_CATEGORY:
+ case LLAssetType::AT_ROOT_CATEGORY:
+ if (actual_asset_type == LLAssetType::AT_LINK_FOLDER)
+ {
+ // Create a link folder handler instead.
+ new_listener = new LLLinkFolderBridge(inventory, uuid);
+ break;
+ }
+ new_listener = new LLFolderBridge(inventory, uuid);
+ break;
+ case LLAssetType::AT_LINK:
+ // Only should happen for broken links.
+ new_listener = new LLLinkItemBridge(inventory, uuid);
+ break;
+ case LLAssetType::AT_LINK_FOLDER:
+ // Only should happen for broken links.
+ new_listener = new LLLinkItemBridge(inventory, uuid);
+ break;
+ default:
+ llinfos << "Unhandled asset type (llassetstorage.h): "
+ << (S32)asset_type << llendl;
+ break;
+ }
+
+ if (new_listener)
+ {
+ new_listener->mInvType = inv_type;
+ }
+
+ return new_listener;
+}
+
+void LLInvFVBridge::purgeItem(LLInventoryModel *model, const LLUUID &uuid)
+{
+ LLInventoryCategory* cat = model->getCategory(uuid);
+ if (cat)
+ {
+ model->purgeDescendentsOf(uuid);
+ model->notifyObservers();
+ }
+ LLInventoryObject* obj = model->getObject(uuid);
+ if (obj)
+ {
+ model->purgeObject(uuid);
+ model->notifyObservers();
+ }
+}
+
+// +=================================================+
+// | InventoryFVBridgeBuilder |
+// +=================================================+
+LLInvFVBridge* LLInventoryFVBridgeBuilder::createBridge(LLAssetType::EType asset_type,
+ LLAssetType::EType actual_asset_type,
+ LLInventoryType::EType inv_type,
+ LLInventoryPanel* inventory,
+ const LLUUID& uuid,
+ U32 flags /* = 0x00 */) const
+{
+ return LLInvFVBridge::createBridge(asset_type,
+ actual_asset_type,
+ inv_type,
+ inventory,
+ uuid,
+ flags);
+}
+
+// +=================================================+
+// | LLItemBridge |
+// +=================================================+
+
+void LLItemBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
+{
+ if ("goto" == action)
+ {
+ gotoItem(folder);
+ }
+ if ("open" == action)
+ {
+ openItem();
+ return;
+ }
+ else if ("properties" == action)
+ {
+ showProperties();
+ return;
+ }
+ else if ("purge" == action)
+ {
+ purgeItem(model, mUUID);
+ return;
+ }
+ else if ("restoreToWorld" == action)
+ {
+ restoreToWorld();
+ return;
+ }
+ else if ("restore" == action)
+ {
+ restoreItem();
+ return;
+ }
+ else if ("copy_uuid" == action)
+ {
+ // Single item only
+ LLInventoryItem* item = model->getItem(mUUID);
+ if(!item) return;
+ LLUUID asset_id = item->getAssetUUID();
+ std::string buffer;
+ asset_id.toString(buffer);
+
+ gViewerWindow->mWindow->copyTextToClipboard(utf8str_to_wstring(buffer));
+ return;
+ }
+ else if ("copy" == action)
+ {
+ copyToClipboard();
+ return;
+ }
+ else if ("paste" == action)
+ {
+ // Single item only
+ LLInventoryItem* itemp = model->getItem(mUUID);
+ if (!itemp) return;
+
+ LLFolderViewItem* folder_view_itemp = folder->getItemByID(itemp->getParentUUID());
+ if (!folder_view_itemp) return;
+
+ folder_view_itemp->getListener()->pasteFromClipboard();
+ return;
+ }
+ else if ("paste_link" == action)
+ {
+ // Single item only
+ LLInventoryItem* itemp = model->getItem(mUUID);
+ if (!itemp) return;
+
+ LLFolderViewItem* folder_view_itemp = folder->getItemByID(itemp->getParentUUID());
+ if (!folder_view_itemp) return;
+
+ folder_view_itemp->getListener()->pasteLinkFromClipboard();
+ return;
+ }
+}
+
+void LLItemBridge::selectItem()
+{
+ LLViewerInventoryItem* item = (LLViewerInventoryItem*)getItem();
+ if(item && !item->isComplete())
+ {
+ item->fetchFromServer();
+ }
+}
+
+void LLItemBridge::restoreItem()
+{
+ LLViewerInventoryItem* item = (LLViewerInventoryItem*)getItem();
+ if(item)
+ {
+ LLInventoryModel* model = getInventoryModel();
+ const LLUUID new_parent = model->findCategoryUUIDForType(item->getType());
+ // do not restamp on restore.
+ LLInvFVBridge::changeItemParent(model, item, new_parent, FALSE);
+ }
+}
+
+void LLItemBridge::restoreToWorld()
+{
+ LLViewerInventoryItem* itemp = (LLViewerInventoryItem*)getItem();
+ if (itemp)
+ {
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessage("RezRestoreToWorld");
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+
+ msg->nextBlockFast(_PREHASH_InventoryData);
+ itemp->packMessage(msg);
+ msg->sendReliable(gAgent.getRegion()->getHost());
+ }
+
+ //Similar functionality to the drag and drop rez logic
+ BOOL remove_from_inventory = FALSE;
+
+ //remove local inventory copy, sim will deal with permissions and removing the item
+ //from the actual inventory if its a no-copy etc
+ if(!itemp->getPermissions().allowCopyBy(gAgent.getID()))
+ {
+ remove_from_inventory = TRUE;
+ }
+
+ // Check if it's in the trash. (again similar to the normal rez logic)
+ const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_TRASH);
+ if(gInventory.isObjectDescendentOf(itemp->getUUID(), trash_id))
+ {
+ remove_from_inventory = TRUE;
+ }
+
+ if(remove_from_inventory)
+ {
+ gInventory.deleteObject(itemp->getUUID());
+ gInventory.notifyObservers();
+ }
+}
+
+void LLItemBridge::gotoItem(LLFolderView *folder)
+{
+ LLInventoryObject *obj = getInventoryObject();
+ if (obj && obj->getIsLinkType())
+ {
+ LLInventoryPanel* active_panel = LLFloaterInventory::getActiveInventory()->getPanel();
+ if (active_panel)
+ {
+ active_panel->setSelection(obj->getLinkedUUID(), TAKE_FOCUS_NO);
+ }
+ }
+}
+
+LLUIImagePtr LLItemBridge::getIcon() const
+{
+ return LLUI::getUIImage(ICON_NAME[OBJECT_ICON_NAME]);
+}
+
+PermissionMask LLItemBridge::getPermissionMask() const
+{
+ LLViewerInventoryItem* item = getItem();
+ PermissionMask perm_mask = 0;
+ if(item)
+ {
+ BOOL copy = item->getPermissions().allowCopyBy(gAgent.getID());
+ BOOL mod = item->getPermissions().allowModifyBy(gAgent.getID());
+ BOOL xfer = item->getPermissions().allowOperationBy(PERM_TRANSFER,
+ gAgent.getID());
+
+ if (copy) perm_mask |= PERM_COPY;
+ if (mod) perm_mask |= PERM_MODIFY;
+ if (xfer) perm_mask |= PERM_TRANSFER;
+
+ }
+ return perm_mask;
+}
+
+const std::string& LLItemBridge::getDisplayName() const
+{
+ if(mDisplayName.empty())
+ {
+ buildDisplayName(getItem(), mDisplayName);
+ }
+ return mDisplayName;
+}
+
+void LLItemBridge::buildDisplayName(LLInventoryItem* item, std::string& name)
+{
+ if(item)
+ {
+ name.assign(item->getName());
+ }
+ else
+ {
+ name.assign(LLStringUtil::null);
+ }
+}
+
+LLFontGL::StyleFlags LLItemBridge::getLabelStyle() const
+{
+ U8 font = LLFontGL::NORMAL;
+
+ if( gAgentWearables.isWearingItem( mUUID ) )
+ {
+ // llinfos << "BOLD" << llendl;
+ font |= LLFontGL::BOLD;
+ }
+
+ const LLViewerInventoryItem* item = getItem();
+ if (item && item->getIsLinkType())
+ {
+ font |= LLFontGL::ITALIC;
+ }
+ return (LLFontGL::StyleFlags)font;
+}
+
+std::string LLItemBridge::getLabelSuffix() const
+{
+ // String table is loaded before login screen and inventory items are
+ // loaded after login, so LLTrans should be ready.
+ static std::string NO_COPY =LLTrans::getString("no_copy");
+ static std::string NO_MOD = LLTrans::getString("no_modify");
+ static std::string NO_XFER = LLTrans::getString("no_transfer");
+ static std::string LINK = LLTrans::getString("link");
+ static std::string BROKEN_LINK = LLTrans::getString("broken_link");
+ std::string suffix;
+ LLInventoryItem* item = getItem();
+ if(item)
+ {
+ // it's a bit confusing to put nocopy/nomod/etc on calling cards.
+ if(LLAssetType::AT_CALLINGCARD != item->getType()
+ && item->getPermissions().getOwner() == gAgent.getID())
+ {
+ BOOL broken_link = LLAssetType::lookupIsLinkType(item->getType());
+ if (broken_link) return BROKEN_LINK;
+
+ BOOL link = item->getIsLinkType();
+ if (link) return LINK;
+
+ BOOL copy = item->getPermissions().allowCopyBy(gAgent.getID());
+ if (!copy)
+ {
+ suffix += NO_COPY;
+ }
+ BOOL mod = item->getPermissions().allowModifyBy(gAgent.getID());
+ if (!mod)
+ {
+ suffix += NO_MOD;
+ }
+ BOOL xfer = item->getPermissions().allowOperationBy(PERM_TRANSFER,
+ gAgent.getID());
+ if (!xfer)
+ {
+ suffix += NO_XFER;
+ }
+ }
+ }
+ return suffix;
+}
+
+time_t LLItemBridge::getCreationDate() const
+{
+ LLViewerInventoryItem* item = getItem();
+ if (item)
+ {
+ return item->getCreationDate();
+ }
+ return 0;
+}
+
+
+BOOL LLItemBridge::isItemRenameable() const
+{
+ LLViewerInventoryItem* item = getItem();
+ if(item)
+ {
+ // (For now) Don't allow calling card rename since that may confuse users as to
+ // what the calling card points to.
+ if (item->getInventoryType() == LLInventoryType::IT_CALLINGCARD)
+ {
+ return FALSE;
+ }
+ return (item->getPermissions().allowModifyBy(gAgent.getID()));
+ }
+ return FALSE;
+}
+
+BOOL LLItemBridge::renameItem(const std::string& new_name)
+{
+ if(!isItemRenameable())
+ return FALSE;
+ LLPreview::dirty(mUUID);
+ LLInventoryModel* model = getInventoryModel();
+ if(!model)
+ return FALSE;
+ LLViewerInventoryItem* item = getItem();
+ if(item && (item->getName() != new_name))
+ {
+ LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
+ new_item->rename(new_name);
+ buildDisplayName(new_item, mDisplayName);
+ new_item->updateServer(FALSE);
+ model->updateItem(new_item);
+
+ model->notifyObservers();
+ }
+ // return FALSE because we either notified observers (& therefore
+ // rebuilt) or we didn't update.
+ return FALSE;
+}
+
+
+BOOL LLItemBridge::removeItem()
+{
+ if(!isItemRemovable())
+ {
+ return FALSE;
+ }
+ // move it to the trash
+ LLPreview::hide(mUUID, TRUE);
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return FALSE;
+ LLUUID trash_id = model->findCategoryUUIDForType(LLAssetType::AT_TRASH);
+ LLViewerInventoryItem* item = getItem();
+
+ // if item is not already in trash
+ if(item && !model->isObjectDescendentOf(mUUID, trash_id))
+ {
+ // move to trash, and restamp
+ LLInvFVBridge::changeItemParent(model, item, trash_id, TRUE);
+ // delete was successful
+ return TRUE;
+ }
+ else
+ {
+ // tried to delete already item in trash (should purge?)
+ return FALSE;
+ }
+}
+
+BOOL LLItemBridge::isItemCopyable() const
+{
+ LLViewerInventoryItem* item = getItem();
+ if (item)
+ {
+ // can't copy worn objects. DEV-15183
+ LLVOAvatarSelf *avatarp = gAgent.getAvatarObject();
+ if( !avatarp )
+ {
+ return FALSE;
+ }
+
+ if(avatarp->isWearingAttachment(mUUID))
+ {
+ return FALSE;
+ }
+
+ // All items can be copied, not all can be pasted.
+ // The only time an item can't be copied is if it's a link
+ // return (item->getPermissions().allowCopyBy(gAgent.getID()));
+ if (item->getIsLinkType())
+ {
+ return FALSE;
+ }
+ return TRUE;
+ }
+ return FALSE;
+}
+BOOL LLItemBridge::copyToClipboard() const
+{
+ if(isItemCopyable())
+ {
+ LLInventoryClipboard::instance().add(mUUID);
+ return TRUE;
+ }
+ return FALSE;
+}
+
+LLViewerInventoryItem* LLItemBridge::getItem() const
+{
+ LLViewerInventoryItem* item = NULL;
+ LLInventoryModel* model = getInventoryModel();
+ if(model)
+ {
+ item = (LLViewerInventoryItem*)model->getItem(mUUID);
+ }
+ return item;
+}
+
+BOOL LLItemBridge::isItemPermissive() const
+{
+ LLViewerInventoryItem* item = getItem();
+ if(item)
+ {
+ U32 mask = item->getPermissions().getMaskBase();
+ if((mask & PERM_ITEM_UNRESTRICTED) == PERM_ITEM_UNRESTRICTED)
+ {
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+// +=================================================+
+// | LLFolderBridge |
+// +=================================================+
+
+LLFolderBridge* LLFolderBridge::sSelf=NULL;
+
+// Can be moved to another folder
+BOOL LLFolderBridge::isItemMovable() const
+{
+ LLInventoryObject* obj = getInventoryObject();
+ if(obj)
+ {
+ return (!LLAssetType::lookupIsProtectedCategoryType(((LLInventoryCategory*)obj)->getPreferredType()));
+ }
+ return FALSE;
+}
+
+void LLFolderBridge::selectItem()
+{
+}
+
+
+// Can be destroyed (or moved to trash)
+BOOL LLFolderBridge::isItemRemovable()
+{
+ LLInventoryModel* model = getInventoryModel();
+ if(!model)
+ {
+ return FALSE;
+ }
+
+ if(!model->isObjectDescendentOf(mUUID, gInventory.getRootFolderID()))
+ {
+ return FALSE;
+ }
+
+ LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
+ if( !avatar )
+ {
+ return FALSE;
+ }
+
+ LLInventoryCategory* category = model->getCategory(mUUID);
+ if( !category )
+ {
+ return FALSE;
+ }
+
+ if(LLAssetType::lookupIsProtectedCategoryType(category->getPreferredType()))
+ {
+ return FALSE;
+ }
+
+ LLInventoryModel::cat_array_t descendent_categories;
+ LLInventoryModel::item_array_t descendent_items;
+ gInventory.collectDescendents( mUUID, descendent_categories, descendent_items, FALSE );
+
+ S32 i;
+ for( i = 0; i < descendent_categories.count(); i++ )
+ {
+ LLInventoryCategory* category = descendent_categories[i];
+ if(LLAssetType::lookupIsProtectedCategoryType(category->getPreferredType()))
+ {
+ return FALSE;
+ }
+ }
+
+ for( i = 0; i < descendent_items.count(); i++ )
+ {
+ LLInventoryItem* item = descendent_items[i];
+ if( (item->getType() == LLAssetType::AT_CLOTHING) ||
+ (item->getType() == LLAssetType::AT_BODYPART) )
+ {
+ if(gAgentWearables.isWearingItem(item->getUUID()))
+ {
+ return FALSE;
+ }
+ }
+ else
+ if( item->getType() == LLAssetType::AT_OBJECT )
+ {
+ if(avatar->isWearingAttachment(item->getUUID()))
+ {
+ return FALSE;
+ }
+ }
+ }
+
+ return TRUE;
+}
+
+BOOL LLFolderBridge::isUpToDate() const
+{
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return FALSE;
+ LLViewerInventoryCategory* category = (LLViewerInventoryCategory*)model->getCategory(mUUID);
+ if( !category )
+ {
+ return FALSE;
+ }
+
+ return category->getVersion() != LLViewerInventoryCategory::VERSION_UNKNOWN;
+}
+
+BOOL LLFolderBridge::isItemCopyable() const
+{
+ return TRUE;
+}
+
+BOOL LLFolderBridge::copyToClipboard() const
+{
+ if(isItemCopyable())
+ {
+ LLInventoryClipboard::instance().add(mUUID);
+ return TRUE;
+ }
+ return FALSE;
+}
+
+BOOL LLFolderBridge::isClipboardPasteable() const
+{
+ if ( ! LLInvFVBridge::isClipboardPasteable() )
+ return FALSE;
+
+ // Don't allow pasting duplicates to the Calling Card/Friends subfolders, see bug EXT-1599
+ if ( LLFriendCardsManager::instance().isCategoryInFriendFolder( getCategory() ) )
+ {
+ LLInventoryModel* model = getInventoryModel();
+ if ( !model )
+ {
+ return FALSE;
+ }
+
+ LLDynamicArray<LLUUID> objects;
+ LLInventoryClipboard::instance().retrieve(objects);
+ const LLViewerInventoryCategory *current_cat = getCategory();
+
+ // Search for the direct descendent of current Friends subfolder among all pasted items,
+ // and return false if is found.
+ for(S32 i = objects.count() - 1; i >= 0; --i)
+ {
+ const LLUUID &obj_id = objects.get(i);
+ if ( LLFriendCardsManager::instance().isObjDirectDescendentOfCategory(model->getObject(obj_id), current_cat) )
+ {
+ return FALSE;
+ }
+ }
+
+ }
+ return TRUE;
+}
+
+BOOL LLFolderBridge::isClipboardPasteableAsLink() const
+{
+ // Check normal paste-as-link permissions
+ if (!LLInvFVBridge::isClipboardPasteableAsLink())
+ {
+ return FALSE;
+ }
+
+ const LLInventoryModel* model = getInventoryModel();
+ if (!model)
+ {
+ return FALSE;
+ }
+
+ const LLViewerInventoryCategory *current_cat = getCategory();
+ if (current_cat)
+ {
+ const BOOL is_in_friend_folder = LLFriendCardsManager::instance().isCategoryInFriendFolder( current_cat );
+ const LLUUID &current_cat_id = current_cat->getUUID();
+ LLDynamicArray<LLUUID> objects;
+ LLInventoryClipboard::instance().retrieve(objects);
+ S32 count = objects.count();
+ for(S32 i = 0; i < count; i++)
+ {
+ const LLUUID &obj_id = objects.get(i);
+ const LLInventoryCategory *cat = model->getCategory(obj_id);
+ if (cat)
+ {
+ const LLUUID &cat_id = cat->getUUID();
+ // Don't allow recursive pasting
+ if ((cat_id == current_cat_id) ||
+ model->isObjectDescendentOf(current_cat_id, cat_id))
+ {
+ return FALSE;
+ }
+ }
+ // Don't allow pasting duplicates to the Calling Card/Friends subfolders, see bug EXT-1599
+ if ( is_in_friend_folder )
+ {
+ // If object is direct descendent of current Friends subfolder than return false.
+ // Note: We can't use 'const LLInventoryCategory *cat', because it may be null
+ // in case type of obj_id is LLInventoryItem.
+ if ( LLFriendCardsManager::instance().isObjDirectDescendentOfCategory(model->getObject(obj_id), current_cat) )
+ {
+ return FALSE;
+ }
+ }
+ }
+ }
+ return TRUE;
+
+}
+
+BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat,
+ BOOL drop)
+{
+ // This should never happen, but if an inventory item is incorrectly parented,
+ // the UI will get confused and pass in a NULL.
+ if(!inv_cat) return FALSE;
+
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return FALSE;
+
+ LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
+ if(!avatar) return FALSE;
+
+ // cannot drag categories into library
+ if(!isAgentInventory())
+ {
+ return FALSE;
+ }
+
+ // check to make sure source is agent inventory, and is represented there.
+ LLToolDragAndDrop::ESource source = LLToolDragAndDrop::getInstance()->getSource();
+ BOOL is_agent_inventory = (model->getCategory(inv_cat->getUUID()) != NULL)
+ && (LLToolDragAndDrop::SOURCE_AGENT == source);
+
+ BOOL accept = FALSE;
+ S32 i;
+ LLInventoryModel::cat_array_t descendent_categories;
+ LLInventoryModel::item_array_t descendent_items;
+ if(is_agent_inventory)
+ {
+ const LLUUID& cat_id = inv_cat->getUUID();
+
+ // Is the destination the trash?
+ const LLUUID trash_id = model->findCategoryUUIDForType(LLAssetType::AT_TRASH);
+ BOOL move_is_into_trash = (mUUID == trash_id)
+ || model->isObjectDescendentOf(mUUID, trash_id);
+ BOOL is_movable = (!LLAssetType::lookupIsProtectedCategoryType(inv_cat->getPreferredType()));
+ LLUUID current_outfit_id = model->findCategoryUUIDForType(LLAssetType::AT_CURRENT_OUTFIT);
+ BOOL move_is_into_current_outfit = (mUUID == current_outfit_id);
+ BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLAssetType::AT_OUTFIT);
+ if (move_is_into_current_outfit || move_is_into_outfit)
+ {
+ // BAP - restrictions?
+ is_movable = true;
+ }
+
+ if (mUUID == gInventory.findCategoryUUIDForType(LLAssetType::AT_FAVORITE))
+ {
+ is_movable = FALSE; // It's generally movable but not into Favorites folder. EXT-1604
+ }
+
+ if( is_movable )
+ {
+ gInventory.collectDescendents( cat_id, descendent_categories, descendent_items, FALSE );
+
+ for( i = 0; i < descendent_categories.count(); i++ )
+ {
+ LLInventoryCategory* category = descendent_categories[i];
+ if(LLAssetType::lookupIsProtectedCategoryType(category->getPreferredType()))
+ {
+ // ...can't move "special folders" like Textures
+ is_movable = FALSE;
+ break;
+ }
+ }
+
+ if( is_movable )
+ {
+ if( move_is_into_trash )
+ {
+ for( i = 0; i < descendent_items.count(); i++ )
+ {
+ LLInventoryItem* item = descendent_items[i];
+ if( (item->getType() == LLAssetType::AT_CLOTHING) ||
+ (item->getType() == LLAssetType::AT_BODYPART) )
+ {
+ if( gAgentWearables.isWearingItem( item->getUUID() ) )
+ {
+ is_movable = FALSE; // It's generally movable, but not into the trash!
+ break;
+ }
+ }
+ else
+ if( item->getType() == LLAssetType::AT_OBJECT )
+ {
+ if( avatar->isWearingAttachment( item->getUUID() ) )
+ {
+ is_movable = FALSE; // It's generally movable, but not into the trash!
+ break;
+ }
+ }
+ }
+ }
+ }
+ }
+
+
+ accept = is_movable
+ && (mUUID != cat_id) // Can't move a folder into itself
+ && (mUUID != inv_cat->getParentUUID()) // Avoid moves that would change nothing
+ && !(model->isObjectDescendentOf(mUUID, cat_id)); // Avoid circularity
+ if(accept && drop)
+ {
+ // Look for any gestures and deactivate them
+ if (move_is_into_trash)
+ {
+ for (i = 0; i < descendent_items.count(); i++)
+ {
+ LLInventoryItem* item = descendent_items[i];
+ if (item->getType() == LLAssetType::AT_GESTURE
+ && LLGestureManager::instance().isGestureActive(item->getUUID()))
+ {
+ LLGestureManager::instance().deactivateGesture(item->getUUID());
+ }
+ }
+ }
+ // if target is an outfit or current outfit folder we use link
+ if (move_is_into_current_outfit || move_is_into_outfit)
+ {
+#if SUPPORT_ENSEMBLES
+ // BAP - should skip if dup.
+ if (move_is_into_current_outfit)
+ {
+ LLAppearanceManager::wearEnsemble(inv_cat);
+ }
+ else
+ {
+ LLPointer<LLInventoryCallback> cb = NULL;
+ link_inventory_item(
+ gAgent.getID(),
+ inv_cat->getUUID(),
+ mUUID,
+ inv_cat->getName(),
+ LLAssetType::AT_LINK_FOLDER,
+ cb);
+ }
+#endif
+ }
+ else
+ {
+
+ // Reparent the folder and restamp children if it's moving
+ // into trash.
+ LLInvFVBridge::changeCategoryParent(
+ model,
+ (LLViewerInventoryCategory*)inv_cat,
+ mUUID,
+ move_is_into_trash);
+ }
+ }
+ }
+ else if(LLToolDragAndDrop::SOURCE_WORLD == source)
+ {
+ // content category has same ID as object itself
+ LLUUID object_id = inv_cat->getUUID();
+ LLUUID category_id = mUUID;
+ accept = move_inv_category_world_to_agent(object_id, category_id, drop);
+ }
+ return accept;
+}
+
+void warn_move_inventory(LLViewerObject* object, LLMoveInv* move_inv)
+{
+ const char* dialog = NULL;
+ if (object->flagScripted())
+ {
+ dialog = "MoveInventoryFromScriptedObject";
+ }
+ else
+ {
+ dialog = "MoveInventoryFromObject";
+ }
+ LLNotifications::instance().add(dialog, LLSD(), LLSD(), boost::bind(move_task_inventory_callback, _1, _2, move_inv));
+}
+
+// Move/copy all inventory items from the Contents folder of an in-world
+// object to the agent's inventory, inside a given category.
+BOOL move_inv_category_world_to_agent(const LLUUID& object_id,
+ const LLUUID& category_id,
+ BOOL drop,
+ void (*callback)(S32, void*),
+ void* user_data)
+{
+ // Make sure the object exists. If we allowed dragging from
+ // anonymous objects, it would be possible to bypass
+ // permissions.
+ // content category has same ID as object itself
+ LLViewerObject* object = gObjectList.findObject(object_id);
+ if(!object)
+ {
+ llinfos << "Object not found for drop." << llendl;
+ return FALSE;
+ }
+
+ // this folder is coming from an object, as there is only one folder in an object, the root,
+ // we need to collect the entire contents and handle them as a group
+ InventoryObjectList inventory_objects;
+ object->getInventoryContents(inventory_objects);
+
+ if (inventory_objects.empty())
+ {
+ llinfos << "Object contents not found for drop." << llendl;
+ return FALSE;
+ }
+
+ BOOL accept = TRUE;
+ BOOL is_move = FALSE;
+
+ // coming from a task. Need to figure out if the person can
+ // move/copy this item.
+ InventoryObjectList::iterator it = inventory_objects.begin();
+ InventoryObjectList::iterator end = inventory_objects.end();
+ for ( ; it != end; ++it)
+ {
+ // coming from a task. Need to figure out if the person can
+ // move/copy this item.
+ LLPermissions perm(((LLInventoryItem*)((LLInventoryObject*)(*it)))->getPermissions());
+ if((perm.allowCopyBy(gAgent.getID(), gAgent.getGroupID())
+ && perm.allowTransferTo(gAgent.getID())))
+// || gAgent.isGodlike())
+ {
+ accept = TRUE;
+ }
+ else if(object->permYouOwner())
+ {
+ // If the object cannot be copied, but the object the
+ // inventory is owned by the agent, then the item can be
+ // moved from the task to agent inventory.
+ is_move = TRUE;
+ accept = TRUE;
+ }
+ else
+ {
+ accept = FALSE;
+ break;
+ }
+ }
+
+ if(drop && accept)
+ {
+ it = inventory_objects.begin();
+ InventoryObjectList::iterator first_it = inventory_objects.begin();
+ LLMoveInv* move_inv = new LLMoveInv;
+ move_inv->mObjectID = object_id;
+ move_inv->mCategoryID = category_id;
+ move_inv->mCallback = callback;
+ move_inv->mUserData = user_data;
+
+ for ( ; it != end; ++it)
+ {
+ two_uuids_t two(category_id, (*it)->getUUID());
+ move_inv->mMoveList.push_back(two);
+ }
+
+ if(is_move)
+ {
+ // Callback called from within here.
+ warn_move_inventory(object, move_inv);
+ }
+ else
+ {
+ LLNotification::Params params("MoveInventoryFromObject");
+ params.functor.function(boost::bind(move_task_inventory_callback, _1, _2, move_inv));
+ LLNotifications::instance().forceResponse(params, 0);
+ }
+ }
+ return accept;
+}
+
+bool LLFindCOFValidItems::operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item)
+{
+ // Valid COF items are:
+ // - links to wearables (body parts or clothing)
+ // - links to attachments
+ // - links to gestures
+ // - links to ensemble folders
+ LLViewerInventoryItem *linked_item = ((LLViewerInventoryItem*)item)->getLinkedItem(); // BAP - safe?
+ if (linked_item)
+ {
+ LLAssetType::EType type = linked_item->getType();
+ return (type == LLAssetType::AT_CLOTHING ||
+ type == LLAssetType::AT_BODYPART ||
+ type == LLAssetType::AT_GESTURE ||
+ type == LLAssetType::AT_OBJECT);
+ }
+ else
+ {
+ LLViewerInventoryCategory *linked_category = ((LLViewerInventoryItem*)item)->getLinkedCategory(); // BAP - safe?
+ // BAP remove AT_NONE support after ensembles are fully working?
+ return (linked_category &&
+ ((linked_category->getPreferredType() == LLAssetType::AT_NONE) ||
+ (LLAssetType::lookupIsEnsembleCategoryType(linked_category->getPreferredType()))));
+ }
+}
+
+
+bool LLFindWearables::operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item)
+{
+ if(item)
+ {
+ if((item->getType() == LLAssetType::AT_CLOTHING)
+ || (item->getType() == LLAssetType::AT_BODYPART))
+ {
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+
+
+//Used by LLFolderBridge as callback for directory recursion.
+class LLRightClickInventoryFetchObserver : public LLInventoryFetchObserver
+{
+public:
+ LLRightClickInventoryFetchObserver() :
+ mCopyItems(false)
+ { };
+ LLRightClickInventoryFetchObserver(const LLUUID& cat_id, bool copy_items) :
+ mCatID(cat_id),
+ mCopyItems(copy_items)
+ { };
+ virtual void done()
+ {
+ // we've downloaded all the items, so repaint the dialog
+ LLFolderBridge::staticFolderOptionsMenu();
+
+ gInventory.removeObserver(this);
+ delete this;
+ }
+
+
+protected:
+ LLUUID mCatID;
+ bool mCopyItems;
+
+};
+
+//Used by LLFolderBridge as callback for directory recursion.
+class LLRightClickInventoryFetchDescendentsObserver : public LLInventoryFetchDescendentsObserver
+{
+public:
+ LLRightClickInventoryFetchDescendentsObserver(bool copy_items) : mCopyItems(copy_items) {}
+ ~LLRightClickInventoryFetchDescendentsObserver() {}
+ virtual void done();
+protected:
+ bool mCopyItems;
+};
+
+void LLRightClickInventoryFetchDescendentsObserver::done()
+{
+ // Avoid passing a NULL-ref as mCompleteFolders.front() down to
+ // gInventory.collectDescendents()
+ if( mCompleteFolders.empty() )
+ {
+ llwarns << "LLRightClickInventoryFetchDescendentsObserver::done with empty mCompleteFolders" << llendl;
+ dec_busy_count();
+ gInventory.removeObserver(this);
+ delete this;
+ return;
+ }
+
+ // What we do here is get the complete information on the items in
+ // the library, and set up an observer that will wait for that to
+ // happen.
+ LLInventoryModel::cat_array_t cat_array;
+ LLInventoryModel::item_array_t item_array;
+ gInventory.collectDescendents(mCompleteFolders.front(),
+ cat_array,
+ item_array,
+ LLInventoryModel::EXCLUDE_TRASH);
+ S32 count = item_array.count();
+#if 0 // HACK/TODO: Why?
+ // This early causes a giant menu to get produced, and doesn't seem to be needed.
+ if(!count)
+ {
+ llwarns << "Nothing fetched in category " << mCompleteFolders.front()
+ << llendl;
+ dec_busy_count();
+ gInventory.removeObserver(this);
+ delete this;
+ return;
+ }
+#endif
+
+ LLRightClickInventoryFetchObserver* outfit;
+ outfit = new LLRightClickInventoryFetchObserver(mCompleteFolders.front(), mCopyItems);
+ LLInventoryFetchObserver::item_ref_t ids;
+ for(S32 i = 0; i < count; ++i)
+ {
+ ids.push_back(item_array.get(i)->getUUID());
+ }
+
+ // clean up, and remove this as an observer since the call to the
+ // outfit could notify observers and throw us into an infinite
+ // loop.
+ dec_busy_count();
+ gInventory.removeObserver(this);
+ delete this;
+
+ // increment busy count and either tell the inventory to check &
+ // call done, or add this object to the inventory for observation.
+ inc_busy_count();
+
+ // do the fetch
+ outfit->fetchItems(ids);
+ outfit->done(); //Not interested in waiting and this will be right 99% of the time.
+//Uncomment the following code for laggy Inventory UI.
+/* if(outfit->isEverythingComplete())
+ {
+ // everything is already here - call done.
+ outfit->done();
+ }
+ else
+ {
+ // it's all on it's way - add an observer, and the inventory
+ // will call done for us when everything is here.
+ gInventory.addObserver(outfit);
+ }*/
+}
+
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLInventoryWearObserver
+//
+// Observer for "copy and wear" operation to support knowing
+// when the all of the contents have been added to inventory.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLInventoryCopyAndWearObserver : public LLInventoryObserver
+{
+public:
+ LLInventoryCopyAndWearObserver(const LLUUID& cat_id, int count) :mCatID(cat_id), mContentsCount(count), mFolderAdded(FALSE) {}
+ virtual ~LLInventoryCopyAndWearObserver() {}
+ virtual void changed(U32 mask);
+
+protected:
+ LLUUID mCatID;
+ int mContentsCount;
+ BOOL mFolderAdded;
+};
+
+
+
+void LLInventoryCopyAndWearObserver::changed(U32 mask)
+{
+ if((mask & (LLInventoryObserver::ADD)) != 0)
+ {
+ if (!mFolderAdded)
+ {
+ const std::set<LLUUID>& changed_items = gInventory.getChangedIDs();
+
+ std::set<LLUUID>::const_iterator id_it = changed_items.begin();
+ std::set<LLUUID>::const_iterator id_end = changed_items.end();
+ for (;id_it != id_end; ++id_it)
+ {
+ if ((*id_it) == mCatID)
+ {
+ mFolderAdded = TRUE;
+ break;
+ }
+ }
+ }
+
+ if (mFolderAdded)
+ {
+ LLViewerInventoryCategory* category = gInventory.getCategory(mCatID);
+
+ if (NULL == category)
+ {
+ llwarns << "gInventory.getCategory(" << mCatID
+ << ") was NULL" << llendl;
+ }
+ else
+ {
+ if (category->getDescendentCount() ==
+ mContentsCount)
+ {
+ gInventory.removeObserver(this);
+ LLAppearanceManager::wearInventoryCategory(category, FALSE, TRUE);
+ delete this;
+ }
+ }
+ }
+
+ }
+}
+
+
+
+void LLFolderBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
+{
+ if ("open" == action)
+ {
+ openItem();
+ return;
+ }
+ else if ("paste" == action)
+ {
+ pasteFromClipboard();
+ return;
+ }
+ else if ("paste_link" == action)
+ {
+ pasteLinkFromClipboard();
+ return;
+ }
+ else if ("properties" == action)
+ {
+ showProperties();
+ return;
+ }
+ else if ("replaceoutfit" == action)
+ {
+ modifyOutfit(FALSE);
+ return;
+ }
+#if SUPPORT_ENSEMBLES
+ else if ("wearasensemble" == action)
+ {
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return;
+ LLViewerInventoryCategory* cat = getCategory();
+ if(!cat) return;
+ LLAppearanceManager::wearEnsemble(cat,true);
+ return;
+ }
+#endif
+ else if ("addtooutfit" == action)
+ {
+ modifyOutfit(TRUE);
+ return;
+ }
+ else if ("copy" == action)
+ {
+ copyToClipboard();
+ return;
+ }
+ else if ("removefromoutfit" == action)
+ {
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return;
+ LLViewerInventoryCategory* cat = getCategory();
+ if(!cat) return;
+
+ remove_inventory_category_from_avatar ( cat );
+ return;
+ }
+ else if ("purge" == action)
+ {
+ purgeItem(model, mUUID);
+ return;
+ }
+ else if ("restore" == action)
+ {
+ restoreItem();
+ return;
+ }
+}
+
+void LLFolderBridge::openItem()
+{
+ lldebugs << "LLFolderBridge::openItem()" << llendl;
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return;
+ bool fetching_inventory = model->fetchDescendentsOf(mUUID);
+ // Only change folder type if we have the folder contents.
+ if (!fetching_inventory)
+ {
+ // Disabling this for now, it's causing crash when new items are added to folders
+ // since folder type may change before new item item has finished processing.
+ // determineFolderType();
+ }
+}
+
+void LLFolderBridge::closeItem()
+{
+ determineFolderType();
+}
+
+void LLFolderBridge::determineFolderType()
+{
+ if (isUpToDate())
+ {
+ LLInventoryModel* model = getInventoryModel();
+ LLViewerInventoryCategory* category = model->getCategory(mUUID);
+ category->determineFolderType();
+ }
+}
+
+BOOL LLFolderBridge::isItemRenameable() const
+{
+ LLViewerInventoryCategory* cat = (LLViewerInventoryCategory*)getCategory();
+ if(cat && !LLAssetType::lookupIsProtectedCategoryType(cat->getPreferredType())
+ && (cat->getOwnerID() == gAgent.getID()))
+ {
+ return TRUE;
+ }
+ return FALSE;
+}
+
+void LLFolderBridge::restoreItem()
+{
+ LLViewerInventoryCategory* cat;
+ cat = (LLViewerInventoryCategory*)getCategory();
+ if(cat)
+ {
+ LLInventoryModel* model = getInventoryModel();
+ LLUUID new_parent = model->findCategoryUUIDForType(cat->getType());
+ // do not restamp children on restore
+ LLInvFVBridge::changeCategoryParent(model, cat, new_parent, FALSE);
+ }
+}
+
+LLAssetType::EType LLFolderBridge::getPreferredType() const
+{
+ LLAssetType::EType preferred_type = LLAssetType::AT_NONE;
+ LLViewerInventoryCategory* cat = getCategory();
+ if(cat)
+ {
+ preferred_type = cat->getPreferredType();
+ }
+
+ return preferred_type;
+}
+
+// Icons for folders are based on the preferred type
+LLUIImagePtr LLFolderBridge::getIcon() const
+{
+ LLAssetType::EType preferred_type = LLAssetType::AT_NONE;
+ LLViewerInventoryCategory* cat = getCategory();
+ if(cat)
+ {
+ preferred_type = cat->getPreferredType();
+ }
+ return getIcon(preferred_type);
+}
+
+LLUIImagePtr LLFolderBridge::getIcon(LLAssetType::EType preferred_type)
+{
+ // we only have one folder image now
+ return LLUI::getUIImage("Inv_FolderClosed");
+}
+
+BOOL LLFolderBridge::renameItem(const std::string& new_name)
+{
+ if(!isItemRenameable())
+ return FALSE;
+ LLInventoryModel* model = getInventoryModel();
+ if(!model)
+ return FALSE;
+ LLViewerInventoryCategory* cat = getCategory();
+ if(cat && (cat->getName() != new_name))
+ {
+ LLPointer<LLViewerInventoryCategory> new_cat = new LLViewerInventoryCategory(cat);
+ new_cat->rename(new_name);
+ new_cat->updateServer(FALSE);
+ model->updateCategory(new_cat);
+
+ model->notifyObservers();
+ }
+ // return FALSE because we either notified observers (& therefore
+ // rebuilt) or we didn't update.
+ return FALSE;
+}
+
+BOOL LLFolderBridge::removeItem()
+{
+ if(!isItemRemovable())
+ {
+ return FALSE;
+ }
+ // move it to the trash
+ LLPreview::hide(mUUID);
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return FALSE;
+
+ LLUUID trash_id = model->findCategoryUUIDForType(LLAssetType::AT_TRASH);
+
+ // Look for any gestures and deactivate them
+ LLInventoryModel::cat_array_t descendent_categories;
+ LLInventoryModel::item_array_t descendent_items;
+ gInventory.collectDescendents( mUUID, descendent_categories, descendent_items, FALSE );
+
+ S32 i;
+ for (i = 0; i < descendent_items.count(); i++)
+ {
+ LLInventoryItem* item = descendent_items[i];
+ if (item->getType() == LLAssetType::AT_GESTURE
+ && LLGestureManager::instance().isGestureActive(item->getUUID()))
+ {
+ LLGestureManager::instance().deactivateGesture(item->getUUID());
+ }
+ }
+
+ // go ahead and do the normal remove if no 'last calling
+ // cards' are being removed.
+ LLViewerInventoryCategory* cat = getCategory();
+ if(cat)
+ {
+ LLInvFVBridge::changeCategoryParent(model, cat, trash_id, TRUE);
+ }
+
+ return TRUE;
+}
+
+void LLFolderBridge::pasteFromClipboard()
+{
+ LLInventoryModel* model = getInventoryModel();
+ if(model && isClipboardPasteable())
+ {
+ LLInventoryItem* item = NULL;
+ LLDynamicArray<LLUUID> objects;
+ LLInventoryClipboard::instance().retrieve(objects);
+ S32 count = objects.count();
+ const LLUUID parent_id(mUUID);
+ for(S32 i = 0; i < count; i++)
+ {
+ item = model->getItem(objects.get(i));
+ if (item)
+ {
+ if(LLInventoryClipboard::instance().isCutMode())
+ {
+ // move_inventory_item() is not enough,
+ //we have to update inventory locally too
+ changeItemParent(model, dynamic_cast<LLViewerInventoryItem*>(item), parent_id, FALSE);
+ }
+ else
+ {
+ copy_inventory_item(
+ gAgent.getID(),
+ item->getPermissions().getOwner(),
+ item->getUUID(),
+ parent_id,
+ std::string(),
+ LLPointer<LLInventoryCallback>(NULL));
+ }
+ }
+ }
+ }
+}
+
+void LLFolderBridge::pasteLinkFromClipboard()
+{
+ const LLInventoryModel* model = getInventoryModel();
+ if(model)
+ {
+ LLDynamicArray<LLUUID> objects;
+ LLInventoryClipboard::instance().retrieve(objects);
+ S32 count = objects.count();
+ LLUUID parent_id(mUUID);
+ for(S32 i = 0; i < count; i++)
+ {
+ const LLUUID &object_id = objects.get(i);
+#if SUPPORT_ENSEMBLES
+ if (LLInventoryCategory *cat = model->getCategory(object_id))
+ {
+ link_inventory_item(
+ gAgent.getID(),
+ cat->getUUID(),
+ parent_id,
+ cat->getName(),
+ LLAssetType::AT_LINK_FOLDER,
+ LLPointer<LLInventoryCallback>(NULL));
+ }
+ else
+#endif
+ if (LLInventoryItem *item = model->getItem(object_id))
+ {
+ link_inventory_item(
+ gAgent.getID(),
+ item->getUUID(),
+ parent_id,
+ item->getName(),
+ LLAssetType::AT_LINK,
+ LLPointer<LLInventoryCallback>(NULL));
+ }
+ }
+ }
+}
+
+void LLFolderBridge::staticFolderOptionsMenu()
+{
+ if (!sSelf) return;
+ sSelf->folderOptionsMenu();
+}
+
+void LLFolderBridge::folderOptionsMenu()
+{
+ std::vector<std::string> disabled_items;
+
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return;
+
+ const LLInventoryCategory* category = model->getCategory(mUUID);
+ LLAssetType::EType type = category->getPreferredType();
+ const bool is_default_folder = category && LLAssetType::lookupIsProtectedCategoryType(type);
+ // BAP change once we're no longer treating regular categories as ensembles.
+ const bool is_ensemble = category && (type == LLAssetType::AT_NONE ||
+ LLAssetType::lookupIsEnsembleCategoryType(type));
+
+ // calling card related functionality for folders.
+
+ // Only enable calling-card related options for non-default folders.
+ if (!is_default_folder)
+ {
+ LLIsType is_callingcard(LLAssetType::AT_CALLINGCARD);
+ if (mCallingCards || checkFolderForContentsOfType(model, is_callingcard))
+ {
+ mItems.push_back(std::string("Calling Card Separator"));
+ mItems.push_back(std::string("Conference Chat Folder"));
+ mItems.push_back(std::string("IM All Contacts In Folder"));
+ }
+ }
+
+ // wearables related functionality for folders.
+ //is_wearable
+ LLFindWearables is_wearable;
+ LLIsType is_object( LLAssetType::AT_OBJECT );
+ LLIsType is_gesture( LLAssetType::AT_GESTURE );
+
+ if (mWearables ||
+ checkFolderForContentsOfType(model, is_wearable) ||
+ checkFolderForContentsOfType(model, is_object) ||
+ checkFolderForContentsOfType(model, is_gesture) )
+ {
+ mItems.push_back(std::string("Folder Wearables Separator"));
+
+ // Only enable add/replace outfit for non-default folders.
+ if (!is_default_folder)
+ {
+ mItems.push_back(std::string("Add To Outfit"));
+ mItems.push_back(std::string("Replace Outfit"));
+ }
+ if (is_ensemble)
+ {
+ mItems.push_back(std::string("Wear As Ensemble"));
+ }
+ mItems.push_back(std::string("Take Off Items"));
+ }
+ hide_context_entries(*mMenu, mItems, disabled_items);
+}
+
+BOOL LLFolderBridge::checkFolderForContentsOfType(LLInventoryModel* model, LLInventoryCollectFunctor& is_type)
+{
+ LLInventoryModel::cat_array_t cat_array;
+ LLInventoryModel::item_array_t item_array;
+ model->collectDescendentsIf(mUUID,
+ cat_array,
+ item_array,
+ LLInventoryModel::EXCLUDE_TRASH,
+ is_type);
+ return ((item_array.count() > 0) ? TRUE : FALSE );
+}
+
+// Flags unused
+void LLFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+ mItems.clear();
+ mDisabledItems.clear();
+
+ lldebugs << "LLFolderBridge::buildContextMenu()" << llendl;
+// std::vector<std::string> disabled_items;
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return;
+ LLUUID trash_id = model->findCategoryUUIDForType(LLAssetType::AT_TRASH);
+ LLUUID lost_and_found_id = model->findCategoryUUIDForType(LLAssetType::AT_LOST_AND_FOUND);
+
+ mItems.clear(); //adding code to clear out member Items (which means Items should not have other data here at this point)
+ mDisabledItems.clear(); //adding code to clear out disabled members from previous
+ if (lost_and_found_id == mUUID)
+ {
+ // This is the lost+found folder.
+ mItems.push_back(std::string("Empty Lost And Found"));
+ }
+
+ if(trash_id == mUUID)
+ {
+ // This is the trash.
+ mItems.push_back(std::string("Empty Trash"));
+ }
+ else if(model->isObjectDescendentOf(mUUID, trash_id))
+ {
+ // This is a folder in the trash.
+ mItems.clear(); // clear any items that used to exist
+ mItems.push_back(std::string("Purge Item"));
+ if (!isItemRemovable())
+ {
+ mDisabledItems.push_back(std::string("Purge Item"));
+ }
+
+ mItems.push_back(std::string("Restore Item"));
+ }
+ else if(isAgentInventory()) // do not allow creating in library
+ {
+ LLViewerInventoryCategory *cat = getCategory();
+
+ // BAP removed protected check to re-enable standard ops in untyped folders.
+ // Not sure what the right thing is to do here.
+ if (!isCOFFolder() && cat /*&&
+ LLAssetType::lookupIsProtectedCategoryType(cat->getPreferredType())*/)
+ {
+ // Do not allow to create 2-level subfolder in the Calling Card/Friends folder. EXT-694.
+ if (!LLFriendCardsManager::instance().isCategoryInFriendFolder(cat))
+ mItems.push_back(std::string("New Folder"));
+ mItems.push_back(std::string("New Script"));
+ mItems.push_back(std::string("New Note"));
+ mItems.push_back(std::string("New Gesture"));
+ mItems.push_back(std::string("New Clothes"));
+ mItems.push_back(std::string("New Body Parts"));
+ mItems.push_back(std::string("Change Type"));
+
+ LLViewerInventoryCategory *cat = getCategory();
+ if (cat && LLAssetType::lookupIsProtectedCategoryType(cat->getPreferredType()))
+ {
+ mDisabledItems.push_back(std::string("Change Type"));
+ }
+
+ getClipboardEntries(false, mItems, mDisabledItems, flags);
+ }
+ else
+ {
+ // Want some but not all of the items from getClipboardEntries for outfits.
+ if (cat && cat->getPreferredType()==LLAssetType::AT_OUTFIT)
+ {
+ mItems.push_back(std::string("Rename"));
+ mItems.push_back(std::string("Delete"));
+ }
+ }
+
+ //Added by spatters to force inventory pull on right-click to display folder options correctly. 07-17-06
+ mCallingCards = mWearables = FALSE;
+
+ LLIsType is_callingcard(LLAssetType::AT_CALLINGCARD);
+ if (checkFolderForContentsOfType(model, is_callingcard))
+ {
+ mCallingCards=TRUE;
+ }
+
+ LLFindWearables is_wearable;
+ LLIsType is_object( LLAssetType::AT_OBJECT );
+ LLIsType is_gesture( LLAssetType::AT_GESTURE );
+
+ if (checkFolderForContentsOfType(model, is_wearable) ||
+ checkFolderForContentsOfType(model, is_object) ||
+ checkFolderForContentsOfType(model, is_gesture) )
+ {
+ mWearables=TRUE;
+ }
+
+ mMenu = &menu;
+ sSelf = this;
+ LLRightClickInventoryFetchDescendentsObserver* fetch = new LLRightClickInventoryFetchDescendentsObserver(FALSE);
+
+ LLInventoryFetchDescendentsObserver::folder_ref_t folders;
+ LLViewerInventoryCategory* category = (LLViewerInventoryCategory*)model->getCategory(mUUID);
+ if (category)
+ {
+ folders.push_back(category->getUUID());
+ }
+ fetch->fetchDescendents(folders);
+ inc_busy_count();
+ if(fetch->isEverythingComplete())
+ {
+ // everything is already here - call done.
+ fetch->done();
+ }
+ else
+ {
+ // it's all on it's way - add an observer, and the inventory
+ // will call done for us when everything is here.
+ gInventory.addObserver(fetch);
+ }
+ }
+ else
+ {
+ mItems.push_back(std::string("--no options--"));
+ mDisabledItems.push_back(std::string("--no options--"));
+ }
+ hide_context_entries(menu, mItems, mDisabledItems);
+}
+
+BOOL LLFolderBridge::hasChildren() const
+{
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return FALSE;
+ LLInventoryModel::EHasChildren has_children;
+ has_children = gInventory.categoryHasChildren(mUUID);
+ return has_children != LLInventoryModel::CHILDREN_NO;
+}
+
+BOOL LLFolderBridge::dragOrDrop(MASK mask, BOOL drop,
+ EDragAndDropType cargo_type,
+ void* cargo_data)
+{
+ //llinfos << "LLFolderBridge::dragOrDrop()" << llendl;
+ BOOL accept = FALSE;
+ switch(cargo_type)
+ {
+ case DAD_TEXTURE:
+ case DAD_SOUND:
+ case DAD_CALLINGCARD:
+ case DAD_LANDMARK:
+ case DAD_SCRIPT:
+ case DAD_OBJECT:
+ case DAD_NOTECARD:
+ case DAD_CLOTHING:
+ case DAD_BODYPART:
+ case DAD_ANIMATION:
+ case DAD_GESTURE:
+ case DAD_LINK:
+ accept = dragItemIntoFolder((LLInventoryItem*)cargo_data,
+ drop);
+ break;
+ case DAD_CATEGORY:
+ if (LLFriendCardsManager::instance().isAnyFriendCategory(mUUID))
+ {
+ accept = FALSE;
+ }
+ else
+ {
+ accept = dragCategoryIntoFolder((LLInventoryCategory*)cargo_data, drop);
+ }
+ break;
+ default:
+ break;
+ }
+ return accept;
+}
+
+LLViewerInventoryCategory* LLFolderBridge::getCategory() const
+{
+ LLViewerInventoryCategory* cat = NULL;
+ LLInventoryModel* model = getInventoryModel();
+ if(model)
+ {
+ cat = (LLViewerInventoryCategory*)model->getCategory(mUUID);
+ }
+ return cat;
+}
+
+
+// static
+void LLFolderBridge::pasteClipboard(void* user_data)
+{
+ LLFolderBridge* self = (LLFolderBridge*)user_data;
+ if(self) self->pasteFromClipboard();
+}
+
+void LLFolderBridge::createNewCategory(void* user_data)
+{
+ LLFolderBridge* bridge = (LLFolderBridge*)user_data;
+ if(!bridge) return;
+ LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(bridge->mInventoryPanel.get());
+ if (!panel) return;
+ LLInventoryModel* model = panel->getModel();
+ if(!model) return;
+ LLUUID id;
+ id = model->createNewCategory(bridge->getUUID(),
+ LLAssetType::AT_NONE,
+ LLStringUtil::null);
+ model->notifyObservers();
+
+ // At this point, the bridge has probably been deleted, but the
+ // view is still there.
+ panel->setSelection(id, TAKE_FOCUS_YES);
+}
+
+void LLFolderBridge::createNewShirt(void* user_data)
+{
+ LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SHIRT);
+}
+
+void LLFolderBridge::createNewPants(void* user_data)
+{
+ LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_PANTS);
+}
+
+void LLFolderBridge::createNewShoes(void* user_data)
+{
+ LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SHOES);
+}
+
+void LLFolderBridge::createNewSocks(void* user_data)
+{
+ LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SOCKS);
+}
+
+void LLFolderBridge::createNewJacket(void* user_data)
+{
+ LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_JACKET);
+}
+
+void LLFolderBridge::createNewSkirt(void* user_data)
+{
+ LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SKIRT);
+}
+
+void LLFolderBridge::createNewGloves(void* user_data)
+{
+ LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_GLOVES);
+}
+
+void LLFolderBridge::createNewUndershirt(void* user_data)
+{
+ LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_UNDERSHIRT);
+}
+
+void LLFolderBridge::createNewUnderpants(void* user_data)
+{
+ LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_UNDERPANTS);
+}
+
+void LLFolderBridge::createNewShape(void* user_data)
+{
+ LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SHAPE);
+}
+
+void LLFolderBridge::createNewSkin(void* user_data)
+{
+ LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SKIN);
+}
+
+void LLFolderBridge::createNewHair(void* user_data)
+{
+ LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_HAIR);
+}
+
+void LLFolderBridge::createNewEyes(void* user_data)
+{
+ LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_EYES);
+}
+
+// static
+void LLFolderBridge::createWearable(LLFolderBridge* bridge, EWearableType type)
+{
+ if(!bridge) return;
+ LLUUID parent_id = bridge->getUUID();
+ createWearable(parent_id, type);
+}
+
+// Separate function so can be called by global menu as well as right-click
+// menu.
+// static
+void LLFolderBridge::createWearable(LLUUID parent_id, EWearableType type)
+{
+ LLWearable* wearable = LLWearableList::instance().createNewWearable(type);
+ LLAssetType::EType asset_type = wearable->getAssetType();
+ LLInventoryType::EType inv_type = LLInventoryType::IT_WEARABLE;
+ create_inventory_item(gAgent.getID(), gAgent.getSessionID(),
+ parent_id, wearable->getTransactionID(), wearable->getName(),
+ wearable->getDescription(), asset_type, inv_type, wearable->getType(),
+ wearable->getPermissions().getMaskNextOwner(),
+ LLPointer<LLInventoryCallback>(NULL));
+}
+
+void LLFolderBridge::modifyOutfit(BOOL append)
+{
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return;
+ LLViewerInventoryCategory* cat = getCategory();
+ if(!cat) return;
+
+ // BAP - was:
+ // wear_inventory_category_on_avatar( cat, append );
+ LLAppearanceManager::wearInventoryCategory( cat, FALSE, append );
+}
+
+// helper stuff
+bool move_task_inventory_callback(const LLSD& notification, const LLSD& response, LLMoveInv* move_inv)
+{
+ LLFloaterOpenObject::LLCatAndWear* cat_and_wear = (LLFloaterOpenObject::LLCatAndWear* )move_inv->mUserData;
+ LLViewerObject* object = gObjectList.findObject(move_inv->mObjectID);
+ S32 option = LLNotification::getSelectedOption(notification, response);
+
+ if(option == 0 && object)
+ {
+ if (cat_and_wear && cat_and_wear->mWear)
+ {
+ InventoryObjectList inventory_objects;
+ object->getInventoryContents(inventory_objects);
+ int contents_count = inventory_objects.size()-1; //subtract one for containing folder
+
+ LLInventoryCopyAndWearObserver* inventoryObserver = new LLInventoryCopyAndWearObserver(cat_and_wear->mCatID, contents_count);
+ gInventory.addObserver(inventoryObserver);
+ }
+
+ two_uuids_list_t::iterator move_it;
+ for (move_it = move_inv->mMoveList.begin();
+ move_it != move_inv->mMoveList.end();
+ ++move_it)
+ {
+ object->moveInventory(move_it->first, move_it->second);
+ }
+
+ // update the UI.
+ dialog_refresh_all();
+ }
+
+ if (move_inv->mCallback)
+ {
+ move_inv->mCallback(option, move_inv->mUserData);
+ }
+
+ delete move_inv;
+ return false;
+}
+
+/*
+Next functions intended to reorder items in the inventory folder and save order on server
+Is now used for Favorites folder.
+
+*TODO: refactoring is needed with Favorites Bar functionality. Probably should be moved in LLInventoryModel
+*/
+void saveItemsOrder(LLInventoryModel::item_array_t& items)
+{
+ int sortField = 0;
+
+ // current order is saved by setting incremental values (1, 2, 3, ...) for the sort field
+ for (LLInventoryModel::item_array_t::iterator i = items.begin(); i != items.end(); ++i)
+ {
+ LLViewerInventoryItem* item = *i;
+
+ item->setSortField(++sortField);
+ item->setComplete(TRUE);
+ item->updateServer(FALSE);
+
+ gInventory.updateItem(item);
+ }
+
+ gInventory.notifyObservers();
+}
+
+LLInventoryModel::item_array_t::iterator findItemByUUID(LLInventoryModel::item_array_t& items, const LLUUID& id)
+{
+ LLInventoryModel::item_array_t::iterator result = items.end();
+
+ for (LLInventoryModel::item_array_t::iterator i = items.begin(); i != items.end(); ++i)
+ {
+ if ((*i)->getUUID() == id)
+ {
+ result = i;
+ break;
+ }
+ }
+
+ return result;
+}
+
+void updateItemsOrder(LLInventoryModel::item_array_t& items, const LLUUID& srcItemId, const LLUUID& destItemId)
+{
+ LLViewerInventoryItem* srcItem = gInventory.getItem(srcItemId);
+ LLViewerInventoryItem* destItem = gInventory.getItem(destItemId);
+
+ items.erase(findItemByUUID(items, srcItem->getUUID()));
+ items.insert(findItemByUUID(items, destItem->getUUID()), srcItem);
+}
+
+BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
+ BOOL drop)
+{
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return FALSE;
+
+ // cannot drag into library
+ if(!isAgentInventory())
+ {
+ return FALSE;
+ }
+
+ LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
+ if(!avatar) return FALSE;
+
+ LLToolDragAndDrop::ESource source = LLToolDragAndDrop::getInstance()->getSource();
+ BOOL accept = FALSE;
+ LLViewerObject* object = NULL;
+ if(LLToolDragAndDrop::SOURCE_AGENT == source)
+ {
+
+ BOOL is_movable = TRUE;
+ switch( inv_item->getActualType() )
+ {
+ case LLAssetType::AT_ROOT_CATEGORY:
+ is_movable = FALSE;
+ break;
+
+ case LLAssetType::AT_CATEGORY:
+ is_movable = !LLAssetType::lookupIsProtectedCategoryType(((LLInventoryCategory*)inv_item)->getPreferredType());
+ break;
+ default:
+ break;
+ }
+
+ LLUUID trash_id = model->findCategoryUUIDForType(LLAssetType::AT_TRASH);
+ BOOL move_is_into_trash = (mUUID == trash_id) || model->isObjectDescendentOf(mUUID, trash_id);
+ LLUUID current_outfit_id = model->findCategoryUUIDForType(LLAssetType::AT_CURRENT_OUTFIT);
+ BOOL move_is_into_current_outfit = (mUUID == current_outfit_id);
+ BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLAssetType::AT_OUTFIT);
+
+ if(is_movable && move_is_into_trash)
+ {
+ switch(inv_item->getType())
+ {
+ case LLAssetType::AT_CLOTHING:
+ case LLAssetType::AT_BODYPART:
+ is_movable = !gAgentWearables.isWearingItem(inv_item->getUUID());
+ break;
+
+ case LLAssetType::AT_OBJECT:
+ is_movable = !avatar->isWearingAttachment(inv_item->getUUID());
+ break;
+ default:
+ break;
+ }
+ }
+
+ if ( is_movable )
+ {
+ // Don't allow creating duplicates in the Calling Card/Friends
+ // subfolders, see bug EXT-1599. Check is item direct descendent
+ // of target folder and forbid item's movement if it so.
+ // Note: isItemDirectDescendentOfCategory checks if
+ // passed category is in the Calling Card/Friends folder
+ is_movable = ! LLFriendCardsManager::instance()
+ .isObjDirectDescendentOfCategory (inv_item, getCategory());
+ }
+
+ LLUUID favorites_id = model->findCategoryUUIDForType(LLAssetType::AT_FAVORITE);
+
+ // we can move item inside a folder only if this folder is Favorites. See EXT-719
+ accept = is_movable && ((mUUID != inv_item->getParentUUID()) || (mUUID == favorites_id));
+ if(accept && drop)
+ {
+ if (inv_item->getType() == LLAssetType::AT_GESTURE
+ && LLGestureManager::instance().isGestureActive(inv_item->getUUID()) && move_is_into_trash)
+ {
+ LLGestureManager::instance().deactivateGesture(inv_item->getUUID());
+ }
+ // If an item is being dragged between windows, unselect
+ // everything in the active window so that we don't follow
+ // the selection to its new location (which is very
+ // annoying).
+ if (LLFloaterInventory::getActiveInventory())
+ {
+ LLInventoryPanel* active_panel = LLFloaterInventory::getActiveInventory()->getPanel();
+ LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
+ if (active_panel && (panel != active_panel))
+ {
+ active_panel->unSelectAll();
+ }
+ }
+
+ // if dragging from/into favorites folder only reorder items
+ if ((mUUID == inv_item->getParentUUID()) && (favorites_id == mUUID))
+ {
+ LLInventoryModel::cat_array_t cats;
+ LLInventoryModel::item_array_t items;
+ LLIsType is_type(LLAssetType::AT_LANDMARK);
+ model->collectDescendentsIf(favorites_id, cats, items, LLInventoryModel::EXCLUDE_TRASH, is_type);
+
+ LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
+ LLFolderViewItem* itemp = panel ? panel->getRootFolder()->getDraggingOverItem() : NULL;
+ if (itemp)
+ {
+ LLUUID srcItemId = inv_item->getUUID();
+ LLUUID destItemId = itemp->getListener()->getUUID();
+
+ // update order
+ updateItemsOrder(items, srcItemId, destItemId);
+
+ saveItemsOrder(items);
+ }
+ }
+ else if (favorites_id == mUUID) // if target is the favorites folder we use copy
+ {
+ copy_inventory_item(
+ gAgent.getID(),
+ inv_item->getPermissions().getOwner(),
+ inv_item->getUUID(),
+ mUUID,
+ std::string(),
+ LLPointer<LLInventoryCallback>(NULL));
+ }
+ else if (move_is_into_current_outfit || move_is_into_outfit)
+ {
+ // BAP - should skip if dup.
+ if (move_is_into_current_outfit)
+ {
+ LLAppearanceManager::wearItem(inv_item);
+ }
+ else
+ {
+ LLPointer<LLInventoryCallback> cb = NULL;
+ link_inventory_item(
+ gAgent.getID(),
+ inv_item->getUUID(),
+ mUUID,
+ std::string(),
+ LLAssetType::AT_LINK,
+ cb);
+ }
+ }
+ else
+ {
+ // restamp if the move is into the trash.
+ LLInvFVBridge::changeItemParent(
+ model,
+ (LLViewerInventoryItem*)inv_item,
+ mUUID,
+ move_is_into_trash);
+ }
+ }
+ }
+ else if(LLToolDragAndDrop::SOURCE_WORLD == source)
+ {
+ // Make sure the object exists. If we allowed dragging from
+ // anonymous objects, it would be possible to bypass
+ // permissions.
+ object = gObjectList.findObject(inv_item->getParentUUID());
+ if(!object)
+ {
+ llinfos << "Object not found for drop." << llendl;
+ return FALSE;
+ }
+
+ // coming from a task. Need to figure out if the person can
+ // move/copy this item.
+ LLPermissions perm(inv_item->getPermissions());
+ BOOL is_move = FALSE;
+ if((perm.allowCopyBy(gAgent.getID(), gAgent.getGroupID())
+ && perm.allowTransferTo(gAgent.getID())))
+// || gAgent.isGodlike())
+
+ {
+ accept = TRUE;
+ }
+ else if(object->permYouOwner())
+ {
+ // If the object cannot be copied, but the object the
+ // inventory is owned by the agent, then the item can be
+ // moved from the task to agent inventory.
+ is_move = TRUE;
+ accept = TRUE;
+ }
+ if(drop && accept)
+ {
+ LLMoveInv* move_inv = new LLMoveInv;
+ move_inv->mObjectID = inv_item->getParentUUID();
+ two_uuids_t item_pair(mUUID, inv_item->getUUID());
+ move_inv->mMoveList.push_back(item_pair);
+ move_inv->mCallback = NULL;
+ move_inv->mUserData = NULL;
+ if(is_move)
+ {
+ warn_move_inventory(object, move_inv);
+ }
+ else
+ {
+ LLNotification::Params params("MoveInventoryFromObject");
+ params.functor.function(boost::bind(move_task_inventory_callback, _1, _2, move_inv));
+ LLNotifications::instance().forceResponse(params, 0);
+ }
+ }
+
+ }
+ else if(LLToolDragAndDrop::SOURCE_NOTECARD == source)
+ {
+ accept = TRUE;
+ if(drop)
+ {
+ copy_inventory_from_notecard(LLToolDragAndDrop::getInstance()->getObjectID(),
+ LLToolDragAndDrop::getInstance()->getSourceID(), inv_item);
+ }
+ }
+ else if(LLToolDragAndDrop::SOURCE_LIBRARY == source)
+ {
+ LLViewerInventoryItem* item = (LLViewerInventoryItem*)inv_item;
+ if(item && item->isComplete())
+ {
+ accept = TRUE;
+ if(drop)
+ {
+ copy_inventory_item(
+ gAgent.getID(),
+ inv_item->getPermissions().getOwner(),
+ inv_item->getUUID(),
+ mUUID,
+ std::string(),
+ LLPointer<LLInventoryCallback>(NULL));
+ }
+ }
+ }
+ else
+ {
+ llwarns << "unhandled drag source" << llendl;
+ }
+ return accept;
+}
+
+// +=================================================+
+// | LLScriptBridge (DEPRECTED) |
+// +=================================================+
+
+LLUIImagePtr LLScriptBridge::getIcon() const
+{
+ return get_item_icon(LLAssetType::AT_SCRIPT, LLInventoryType::IT_LSL, 0, FALSE);
+}
+
+// +=================================================+
+// | LLTextureBridge |
+// +=================================================+
+
+LLUIImagePtr LLTextureBridge::getIcon() const
+{
+ return get_item_icon(LLAssetType::AT_TEXTURE, mInvType, 0, FALSE);
+}
+
+void LLTextureBridge::openItem()
+{
+ LLViewerInventoryItem* item = getItem();
+
+ if (item)
+ {
+ LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
+ }
+}
+
+// +=================================================+
+// | LLSoundBridge |
+// +=================================================+
+
+LLUIImagePtr LLSoundBridge::getIcon() const
+{
+ return get_item_icon(LLAssetType::AT_SOUND, LLInventoryType::IT_SOUND, 0, FALSE);
+}
+
+void LLSoundBridge::openItem()
+{
+ LLViewerInventoryItem* item = getItem();
+
+ if (item)
+ {
+ LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
+ }
+/*
+// Changed this back to the way it USED to work:
+// only open the preview dialog through the contextual right-click menu
+// double-click just plays the sound
+
+ LLViewerInventoryItem* item = getItem();
+ if(item)
+ {
+ openSoundPreview((void*)this);
+ //send_uuid_sound_trigger(item->getAssetUUID(), 1.0);
+ }
+*/
+}
+
+void LLSoundBridge::previewItem()
+{
+ LLViewerInventoryItem* item = getItem();
+ if(item)
+ {
+ send_sound_trigger(item->getAssetUUID(), 1.0);
+ }
+}
+
+void LLSoundBridge::openSoundPreview(void* which)
+{
+ LLSoundBridge *me = (LLSoundBridge *)which;
+ LLFloaterReg::showInstance("preview_sound", LLSD(me->mUUID), TAKE_FOCUS_YES);
+}
+
+void LLSoundBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+ lldebugs << "LLTextureBridge::buildContextMenu()" << llendl;
+ std::vector<std::string> items;
+ std::vector<std::string> disabled_items;
+
+ if(isInTrash())
+ {
+ items.push_back(std::string("Purge Item"));
+ if (!isItemRemovable())
+ {
+ disabled_items.push_back(std::string("Purge Item"));
+ }
+
+ items.push_back(std::string("Restore Item"));
+ }
+ else
+ {
+ items.push_back(std::string("Sound Open"));
+ items.push_back(std::string("Properties"));
+
+ getClipboardEntries(true, items, disabled_items, flags);
+ }
+
+ items.push_back(std::string("Sound Separator"));
+ items.push_back(std::string("Sound Play"));
+
+ hide_context_entries(menu, items, disabled_items);
+}
+
+// +=================================================+
+// | LLLandmarkBridge |
+// +=================================================+
+
+LLLandmarkBridge::LLLandmarkBridge(LLInventoryPanel* inventory, const LLUUID& uuid, U32 flags/* = 0x00*/) :
+LLItemBridge(inventory, uuid)
+{
+ mVisited = FALSE;
+ if (flags & LLInventoryItem::II_FLAGS_LANDMARK_VISITED)
+ {
+ mVisited = TRUE;
+ }
+}
+
+LLUIImagePtr LLLandmarkBridge::getIcon() const
+{
+ return get_item_icon(LLAssetType::AT_LANDMARK, LLInventoryType::IT_LANDMARK, mVisited, FALSE);
+}
+
+void LLLandmarkBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+ std::vector<std::string> items;
+ std::vector<std::string> disabled_items;
+
+ lldebugs << "LLLandmarkBridge::buildContextMenu()" << llendl;
+ if(isInTrash())
+ {
+ items.push_back(std::string("Purge Item"));
+ if (!isItemRemovable())
+ {
+ disabled_items.push_back(std::string("Purge Item"));
+ }
+
+ items.push_back(std::string("Restore Item"));
+ }
+ else
+ {
+ items.push_back(std::string("Landmark Open"));
+ items.push_back(std::string("Properties"));
+
+ getClipboardEntries(true, items, disabled_items, flags);
+ }
+
+ items.push_back(std::string("Landmark Separator"));
+ items.push_back(std::string("About Landmark"));
+
+ // Disable "About Landmark" menu item for
+ // multiple landmarks selected. Only one landmark
+ // info panel can be shown at a time.
+ if ((flags & FIRST_SELECTED_ITEM) == 0)
+ {
+ disabled_items.push_back(std::string("About Landmark"));
+ }
+
+ hide_context_entries(menu, items, disabled_items);
+}
+
+// Convenience function for the two functions below.
+void teleport_via_landmark(const LLUUID& asset_id)
+{
+ gAgent.teleportViaLandmark( asset_id );
+
+ // we now automatically track the landmark you're teleporting to
+ // because you'll probably arrive at a telehub instead
+ LLFloaterWorldMap* floater_world_map = LLFloaterWorldMap::getInstance();
+ if( floater_world_map )
+ {
+ floater_world_map->trackLandmark( asset_id );
+ }
+}
+
+// virtual
+void LLLandmarkBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
+{
+ if ("teleport" == action)
+ {
+ LLViewerInventoryItem* item = getItem();
+ if(item)
+ {
+ teleport_via_landmark(item->getAssetUUID());
+ }
+ }
+ else if ("about" == action)
+ {
+ LLViewerInventoryItem* item = getItem();
+ if(item)
+ {
+ LLSD key;
+ key["type"] = "landmark";
+ key["id"] = item->getUUID();
+
+ LLSideTray::getInstance()->showPanel("panel_places", key);
+ }
+ }
+ else
+ {
+ LLItemBridge::performAction(folder, model, action);
+ }
+}
+
+static bool open_landmark_callback(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotification::getSelectedOption(notification, response);
+
+ LLUUID asset_id = notification["payload"]["asset_id"].asUUID();
+ if (option == 0)
+ {
+ teleport_via_landmark(asset_id);
+ }
+
+ return false;
+}
+static LLNotificationFunctorRegistration open_landmark_callback_reg("TeleportFromLandmark", open_landmark_callback);
+
+
+void LLLandmarkBridge::openItem()
+{
+ LLViewerInventoryItem* item = getItem();
+
+ if (item)
+ {
+ LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
+ }
+/*
+ LLViewerInventoryItem* item = getItem();
+ if( item )
+ {
+ // Opening (double-clicking) a landmark immediately teleports,
+ // but warns you the first time.
+ // open_landmark(item);
+ LLSD payload;
+ payload["asset_id"] = item->getAssetUUID();
+ LLNotifications::instance().add("TeleportFromLandmark", LLSD(), payload);
+ }
+*/
+}
+
+
+// +=================================================+
+// | LLCallingCardObserver |
+// +=================================================+
+void LLCallingCardObserver::changed(U32 mask)
+{
+ mBridgep->refreshFolderViewItem();
+}
+
+// +=================================================+
+// | LLCallingCardBridge |
+// +=================================================+
+
+LLCallingCardBridge::LLCallingCardBridge( LLInventoryPanel* inventory, const LLUUID& uuid ) :
+ LLItemBridge(inventory, uuid)
+{
+ mObserver = new LLCallingCardObserver(this);
+ LLAvatarTracker::instance().addObserver(mObserver);
+}
+
+LLCallingCardBridge::~LLCallingCardBridge()
+{
+ LLAvatarTracker::instance().removeObserver(mObserver);
+ delete mObserver;
+}
+
+void LLCallingCardBridge::refreshFolderViewItem()
+{
+ LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
+ LLFolderViewItem* itemp = panel ? panel->getRootFolder()->getItemByID(mUUID) : NULL;
+ if (itemp)
+ {
+ itemp->refresh();
+ }
+}
+
+// virtual
+void LLCallingCardBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
+{
+ if ("begin_im" == action)
+ {
+ LLViewerInventoryItem *item = getItem();
+ if (item && (item->getCreatorUUID() != gAgent.getID()) &&
+ (!item->getCreatorUUID().isNull()))
+ {
+ std::string callingcard_name;
+ gCacheName->getFullName(item->getCreatorUUID(), callingcard_name);
+ gIMMgr->addSession(callingcard_name, IM_NOTHING_SPECIAL, item->getCreatorUUID());
+ }
+ }
+ else if ("lure" == action)
+ {
+ LLViewerInventoryItem *item = getItem();
+ if (item && (item->getCreatorUUID() != gAgent.getID()) &&
+ (!item->getCreatorUUID().isNull()))
+ {
+ LLAvatarActions::offerTeleport(item->getCreatorUUID());
+ }
+ }
+ else LLItemBridge::performAction(folder, model, action);
+}
+
+LLUIImagePtr LLCallingCardBridge::getIcon() const
+{
+ BOOL online = FALSE;
+ LLViewerInventoryItem* item = getItem();
+ if(item)
+ {
+ online = LLAvatarTracker::instance().isBuddyOnline(item->getCreatorUUID());
+ }
+ return get_item_icon(LLAssetType::AT_CALLINGCARD, LLInventoryType::IT_CALLINGCARD, online, FALSE);
+}
+
+std::string LLCallingCardBridge::getLabelSuffix() const
+{
+ LLViewerInventoryItem* item = getItem();
+ if( item && LLAvatarTracker::instance().isBuddyOnline(item->getCreatorUUID()) )
+ {
+ return LLItemBridge::getLabelSuffix() + " (online)";
+ }
+ else
+ {
+ return LLItemBridge::getLabelSuffix();
+ }
+}
+
+void LLCallingCardBridge::openItem()
+{
+ LLViewerInventoryItem* item = getItem();
+
+ if (item)
+ {
+ LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
+ }
+/*
+ LLViewerInventoryItem* item = getItem();
+ if(item && !item->getCreatorUUID().isNull())
+ {
+ LLAvatarActions::showProfile(item->getCreatorUUID());
+ }
+*/
+}
+
+void LLCallingCardBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+ lldebugs << "LLCallingCardBridge::buildContextMenu()" << llendl;
+ std::vector<std::string> items;
+ std::vector<std::string> disabled_items;
+
+ if(isInTrash())
+ {
+ items.push_back(std::string("Purge Item"));
+ if (!isItemRemovable())
+ {
+ disabled_items.push_back(std::string("Purge Item"));
+ }
+
+ items.push_back(std::string("Restore Item"));
+ }
+ else
+ {
+ items.push_back(std::string("Open"));
+ items.push_back(std::string("Properties"));
+
+ getClipboardEntries(true, items, disabled_items, flags);
+
+ LLInventoryItem* item = getItem();
+ BOOL good_card = (item
+ && (LLUUID::null != item->getCreatorUUID())
+ && (item->getCreatorUUID() != gAgent.getID()));
+ BOOL user_online = (LLAvatarTracker::instance().isBuddyOnline(item->getCreatorUUID()));
+ items.push_back(std::string("Send Instant Message Separator"));
+ items.push_back(std::string("Send Instant Message"));
+ items.push_back(std::string("Offer Teleport..."));
+ items.push_back(std::string("Conference Chat"));
+
+ if (!good_card)
+ {
+ disabled_items.push_back(std::string("Send Instant Message"));
+ }
+ if (!good_card || !user_online)
+ {
+ disabled_items.push_back(std::string("Offer Teleport..."));
+ disabled_items.push_back(std::string("Conference Chat"));
+ }
+ }
+ hide_context_entries(menu, items, disabled_items);
+}
+
+BOOL LLCallingCardBridge::dragOrDrop(MASK mask, BOOL drop,
+ EDragAndDropType cargo_type,
+ void* cargo_data)
+{
+ LLViewerInventoryItem* item = getItem();
+ BOOL rv = FALSE;
+ if(item)
+ {
+ // check the type
+ switch(cargo_type)
+ {
+ case DAD_TEXTURE:
+ case DAD_SOUND:
+ case DAD_LANDMARK:
+ case DAD_SCRIPT:
+ case DAD_CLOTHING:
+ case DAD_OBJECT:
+ case DAD_NOTECARD:
+ case DAD_BODYPART:
+ case DAD_ANIMATION:
+ case DAD_GESTURE:
+ {
+ LLInventoryItem* inv_item = (LLInventoryItem*)cargo_data;
+ const LLPermissions& perm = inv_item->getPermissions();
+ if(gInventory.getItem(inv_item->getUUID())
+ && perm.allowOperationBy(PERM_TRANSFER, gAgent.getID()))
+ {
+ rv = TRUE;
+ if(drop)
+ {
+ LLToolDragAndDrop::giveInventory(item->getCreatorUUID(),
+ (LLInventoryItem*)cargo_data);
+ }
+ }
+ else
+ {
+ // It's not in the user's inventory (it's probably in
+ // an object's contents), so disallow dragging it here.
+ // You can't give something you don't yet have.
+ rv = FALSE;
+ }
+ break;
+ }
+ case DAD_CATEGORY:
+ {
+ LLInventoryCategory* inv_cat = (LLInventoryCategory*)cargo_data;
+ if( gInventory.getCategory( inv_cat->getUUID() ) )
+ {
+ rv = TRUE;
+ if(drop)
+ {
+ LLToolDragAndDrop::giveInventoryCategory(
+ item->getCreatorUUID(),
+ inv_cat);
+ }
+ }
+ else
+ {
+ // It's not in the user's inventory (it's probably in
+ // an object's contents), so disallow dragging it here.
+ // You can't give something you don't yet have.
+ rv = FALSE;
+ }
+ break;
+ }
+ default:
+ break;
+ }
+ }
+ return rv;
+}
+
+BOOL LLCallingCardBridge::removeItem()
+{
+ if (LLFriendCardsManager::instance().isItemInAnyFriendsList(getItem()))
+ {
+ LLAvatarActions::removeFriendDialog(getItem()->getCreatorUUID());
+ return FALSE;
+ }
+ else
+ {
+ return LLItemBridge::removeItem();
+ }
+}
+// +=================================================+
+// | LLNotecardBridge |
+// +=================================================+
+
+LLUIImagePtr LLNotecardBridge::getIcon() const
+{
+ return get_item_icon(LLAssetType::AT_NOTECARD, LLInventoryType::IT_NOTECARD, 0, FALSE);
+}
+
+void LLNotecardBridge::openItem()
+{
+ LLViewerInventoryItem* item = getItem();
+
+ if (item)
+ {
+ LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
+ }
+
+/*
+ LLViewerInventoryItem* item = getItem();
+ if (item)
+ {
+ LLFloaterReg::showInstance("preview_notecard", LLSD(item->getUUID()), TAKE_FOCUS_YES);
+ }
+*/
+}
+
+
+// +=================================================+
+// | LLGestureBridge |
+// +=================================================+
+
+LLUIImagePtr LLGestureBridge::getIcon() const
+{
+ return get_item_icon(LLAssetType::AT_GESTURE, LLInventoryType::IT_GESTURE, 0, FALSE);
+}
+
+LLFontGL::StyleFlags LLGestureBridge::getLabelStyle() const
+{
+ if( LLGestureManager::instance().isGestureActive(mUUID) )
+ {
+ return LLFontGL::BOLD;
+ }
+ else
+ {
+ return LLFontGL::NORMAL;
+ }
+}
+
+std::string LLGestureBridge::getLabelSuffix() const
+{
+ if( LLGestureManager::instance().isGestureActive(mUUID) )
+ {
+ return LLItemBridge::getLabelSuffix() + " (active)";
+ }
+ else
+ {
+ return LLItemBridge::getLabelSuffix();
+ }
+}
+
+// virtual
+void LLGestureBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
+{
+ if ("activate" == action)
+ {
+ LLGestureManager::instance().activateGesture(mUUID);
+
+ LLViewerInventoryItem* item = gInventory.getItem(mUUID);
+ if (!item) return;
+
+ // Since we just changed the suffix to indicate (active)
+ // the server doesn't need to know, just the viewer.
+ gInventory.updateItem(item);
+ gInventory.notifyObservers();
+ }
+ else if ("deactivate" == action)
+ {
+ LLGestureManager::instance().deactivateGesture(mUUID);
+
+ LLViewerInventoryItem* item = gInventory.getItem(mUUID);
+ if (!item) return;
+
+ // Since we just changed the suffix to indicate (active)
+ // the server doesn't need to know, just the viewer.
+ gInventory.updateItem(item);
+ gInventory.notifyObservers();
+ }
+ else LLItemBridge::performAction(folder, model, action);
+}
+
+void LLGestureBridge::openItem()
+{
+ LLViewerInventoryItem* item = getItem();
+
+ if (item)
+ {
+ LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
+ }
+/*
+ LLViewerInventoryItem* item = getItem();
+ if (item)
+ {
+ LLPreviewGesture* preview = LLPreviewGesture::show(mUUID, LLUUID::null);
+ preview->setFocus(TRUE);
+ }
+*/
+}
+
+BOOL LLGestureBridge::removeItem()
+{
+ // Force close the preview window, if it exists
+ LLGestureManager::instance().deactivateGesture(mUUID);
+ return LLItemBridge::removeItem();
+}
+
+void LLGestureBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+ lldebugs << "LLGestureBridge::buildContextMenu()" << llendl;
+ std::vector<std::string> items;
+ std::vector<std::string> disabled_items;
+ if(isInTrash())
+ {
+ items.push_back(std::string("Purge Item"));
+ if (!isItemRemovable())
+ {
+ disabled_items.push_back(std::string("Purge Item"));
+ }
+
+ items.push_back(std::string("Restore Item"));
+ }
+ else
+ {
+ items.push_back(std::string("Open"));
+ items.push_back(std::string("Properties"));
+
+ getClipboardEntries(true, items, disabled_items, flags);
+
+ items.push_back(std::string("Gesture Separator"));
+ items.push_back(std::string("Activate"));
+ items.push_back(std::string("Deactivate"));
+ }
+ hide_context_entries(menu, items, disabled_items);
+}
+
+// +=================================================+
+// | LLAnimationBridge |
+// +=================================================+
+
+LLUIImagePtr LLAnimationBridge::getIcon() const
+{
+ return get_item_icon(LLAssetType::AT_ANIMATION, LLInventoryType::IT_ANIMATION, 0, FALSE);
+}
+
+void LLAnimationBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+ std::vector<std::string> items;
+ std::vector<std::string> disabled_items;
+
+ lldebugs << "LLAnimationBridge::buildContextMenu()" << llendl;
+ if(isInTrash())
+ {
+ items.push_back(std::string("Purge Item"));
+ if (!isItemRemovable())
+ {
+ disabled_items.push_back(std::string("Purge Item"));
+ }
+
+ items.push_back(std::string("Restore Item"));
+ }
+ else
+ {
+ items.push_back(std::string("Animation Open"));
+ items.push_back(std::string("Properties"));
+
+ getClipboardEntries(true, items, disabled_items, flags);
+ }
+
+ items.push_back(std::string("Animation Separator"));
+ items.push_back(std::string("Animation Play"));
+ items.push_back(std::string("Animation Audition"));
+
+ hide_context_entries(menu, items, disabled_items);
+
+}
+
+// virtual
+void LLAnimationBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
+{
+ if ((action == "playworld") || (action == "playlocal"))
+ {
+ if (getItem())
+ {
+ LLPreviewAnim::e_activation_type activate = LLPreviewAnim::NONE;
+ if ("playworld" == action) activate = LLPreviewAnim::PLAY;
+ if ("playlocal" == action) activate = LLPreviewAnim::AUDITION;
+
+ LLPreviewAnim* preview = LLFloaterReg::showTypedInstance<LLPreviewAnim>("preview_anim", LLSD(mUUID));
+ if (preview)
+ {
+ preview->activate(activate);
+ }
+ }
+ }
+ else
+ {
+ LLItemBridge::performAction(folder, model, action);
+ }
+}
+
+void LLAnimationBridge::openItem()
+{
+ LLViewerInventoryItem* item = getItem();
+
+ if (item)
+ {
+ LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
+ }
+/*
+ LLViewerInventoryItem* item = getItem();
+ if (item)
+ {
+ LLFloaterReg::showInstance("preview_anim", LLSD(mUUID), TAKE_FOCUS_YES);
+ }
+*/
+}
+
+// +=================================================+
+// | LLObjectBridge |
+// +=================================================+
+
+// static
+LLUUID LLObjectBridge::sContextMenuItemID;
+
+LLObjectBridge::LLObjectBridge(LLInventoryPanel* inventory, const LLUUID& uuid, LLInventoryType::EType type, U32 flags) :
+LLItemBridge(inventory, uuid), mInvType(type)
+{
+ mAttachPt = (flags & 0xff); // low bye of inventory flags
+
+ mIsMultiObject = ( flags & LLInventoryItem::II_FLAGS_OBJECT_HAS_MULTIPLE_ITEMS ) ? TRUE: FALSE;
+}
+
+BOOL LLObjectBridge::isItemRemovable()
+{
+ LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
+ if(!avatar) return FALSE;
+ if(avatar->isWearingAttachment(mUUID)) return FALSE;
+ return LLInvFVBridge::isItemRemovable();
+}
+
+LLUIImagePtr LLObjectBridge::getIcon() const
+{
+ return get_item_icon(LLAssetType::AT_OBJECT, mInvType, mAttachPt, mIsMultiObject );
+}
+
+LLInventoryObject* LLObjectBridge::getObject() const
+{
+ LLInventoryObject* object = NULL;
+ LLInventoryModel* model = getInventoryModel();
+ if(model)
+ {
+ object = (LLInventoryObject*)model->getObject(mUUID);
+ }
+ return object;
+}
+
+// virtual
+void LLObjectBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
+{
+ if ("attach" == action)
+ {
+ LLUUID object_id = mUUID;
+ LLViewerInventoryItem* item;
+ item = (LLViewerInventoryItem*)gInventory.getItem(object_id);
+ if(item && gInventory.isObjectDescendentOf(object_id, gInventory.getRootFolderID()))
+ {
+ rez_attachment(item, NULL);
+ }
+ else if(item && item->isComplete())
+ {
+ // must be in library. copy it to our inventory and put it on.
+ LLPointer<LLInventoryCallback> cb = new RezAttachmentCallback(0);
+ copy_inventory_item(
+ gAgent.getID(),
+ item->getPermissions().getOwner(),
+ item->getUUID(),
+ LLUUID::null,
+ std::string(),
+ cb);
+ }
+ gFocusMgr.setKeyboardFocus(NULL);
+ }
+ else if ("detach" == action)
+ {
+ LLInventoryItem* item = gInventory.getItem(mUUID);
+ if(item)
+ {
+ gMessageSystem->newMessageFast(_PREHASH_DetachAttachmentIntoInv);
+ gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
+ gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ gMessageSystem->addUUIDFast(_PREHASH_ItemID, item->getLinkedUUID());
+ gMessageSystem->sendReliable( gAgent.getRegion()->getHost());
+ }
+ // this object might have been selected, so let the selection manager know it's gone now
+ LLViewerObject *found_obj =
+ gObjectList.findObject(item->getUUID());
+ if (found_obj)
+ {
+ LLSelectMgr::getInstance()->remove(found_obj);
+ }
+ else
+ {
+ llwarns << "object not found - ignoring" << llendl;
+ }
+ }
+ else LLItemBridge::performAction(folder, model, action);
+}
+
+void LLObjectBridge::openItem()
+{
+ LLViewerInventoryItem* item = getItem();
+
+ if (item)
+ {
+ LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
+ }
+
+ LLSD key;
+ key["id"] = mUUID;
+ LLSideTray::getInstance()->showPanel("sidepanel_inventory", key);
+
+ /*
+ LLFloaterReg::showInstance("properties", mUUID);
+ */
+}
+
+LLFontGL::StyleFlags LLObjectBridge::getLabelStyle() const
+{
+ U8 font = LLFontGL::NORMAL;
+
+ LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
+ if( avatar && avatar->isWearingAttachment( mUUID ) )
+ {
+ font |= LLFontGL::BOLD;
+ }
+
+ LLInventoryItem* item = getItem();
+ if (item && item->getIsLinkType())
+ {
+ font |= LLFontGL::ITALIC;
+ }
+
+ return (LLFontGL::StyleFlags)font;
+}
+
+std::string LLObjectBridge::getLabelSuffix() const
+{
+ LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
+ if( avatar && avatar->isWearingAttachment( mUUID ) )
+ {
+ std::string attachment_point_name = avatar->getAttachedPointName(mUUID);
+ LLStringUtil::toLower(attachment_point_name);
+
+ LLStringUtil::format_map_t args;
+ args["[ATTACHMENT_POINT]"] = attachment_point_name.c_str();
+ return LLItemBridge::getLabelSuffix() + LLTrans::getString("WornOnAttachmentPoint", args);
+ }
+ else
+ {
+ return LLItemBridge::getLabelSuffix();
+ }
+}
+
+void rez_attachment(LLViewerInventoryItem* item, LLViewerJointAttachment* attachment)
+{
+ LLSD payload;
+ payload["item_id"] = item->getLinkedUUID(); // Wear the base object in case this is a link.
+
+ S32 attach_pt = 0;
+ if (gAgent.getAvatarObject() && attachment)
+ {
+ for (LLVOAvatar::attachment_map_t::iterator iter = gAgent.getAvatarObject()->mAttachmentPoints.begin();
+ iter != gAgent.getAvatarObject()->mAttachmentPoints.end(); ++iter)
+ {
+ if (iter->second == attachment)
+ {
+ attach_pt = iter->first;
+ break;
+ }
+ }
+ }
+
+ payload["attachment_point"] = attach_pt;
+
+#if !ENABLE_MULTIATTACHMENTS
+ if (attachment && attachment->getNumObjects() > 0)
+ {
+ LLNotifications::instance().add("ReplaceAttachment", LLSD(), payload, confirm_replace_attachment_rez);
+ }
+ else
+#endif
+ {
+ LLNotifications::instance().forceResponse(LLNotification::Params("ReplaceAttachment").payload(payload), 0/*YES*/);
+ }
+}
+
+bool confirm_replace_attachment_rez(const LLSD& notification, const LLSD& response)
+{
+ LLVOAvatar *avatarp = gAgent.getAvatarObject();
+
+ if (!avatarp->canAttachMoreObjects())
+ {
+ LLSD args;
+ args["MAX_ATTACHMENTS"] = llformat("%d", MAX_AGENT_ATTACHMENTS);
+ LLNotifications::instance().add("MaxAttachmentsOnOutfit", args);
+ return false;
+ }
+
+ S32 option = LLNotification::getSelectedOption(notification, response);
+ if (option == 0/*YES*/)
+ {
+ LLViewerInventoryItem* itemp = gInventory.getItem(notification["payload"]["item_id"].asUUID());
+
+ if (itemp)
+ {
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_RezSingleAttachmentFromInv);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_ObjectData);
+ msg->addUUIDFast(_PREHASH_ItemID, itemp->getUUID());
+ msg->addUUIDFast(_PREHASH_OwnerID, itemp->getPermissions().getOwner());
+ U8 attachment_pt = notification["payload"]["attachment_point"].asInteger();
+#if ENABLE_MULTIATTACHMENTS
+ attachment_pt |= ATTACHMENT_ADD;
+#endif
+ msg->addU8Fast(_PREHASH_AttachmentPt, attachment_pt);
+ pack_permissions_slam(msg, itemp->getFlags(), itemp->getPermissions());
+ msg->addStringFast(_PREHASH_Name, itemp->getName());
+ msg->addStringFast(_PREHASH_Description, itemp->getDescription());
+ msg->sendReliable(gAgent.getRegion()->getHost());
+ }
+ }
+ return false;
+}
+static LLNotificationFunctorRegistration confirm_replace_attachment_rez_reg("ReplaceAttachment", confirm_replace_attachment_rez);
+
+void LLObjectBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+ std::vector<std::string> items;
+ std::vector<std::string> disabled_items;
+ if(isInTrash())
+ {
+ items.push_back(std::string("Purge Item"));
+ if (!isItemRemovable())
+ {
+ disabled_items.push_back(std::string("Purge Item"));
+ }
+
+ items.push_back(std::string("Restore Item"));
+ }
+ else
+ {
+ LLInventoryItem* item = getItem();
+ if (item && item->getIsLinkType())
+ {
+ items.push_back(std::string("Goto Link"));
+ }
+
+ items.push_back(std::string("Properties"));
+
+ getClipboardEntries(true, items, disabled_items, flags);
+
+ LLObjectBridge::sContextMenuItemID = mUUID;
+
+ if(item)
+ {
+ LLVOAvatarSelf* avatarp = gAgent.getAvatarObject();
+ if( !avatarp )
+ {
+ return;
+ }
+
+ if( avatarp->isWearingAttachment( mUUID ) )
+ {
+ items.push_back(std::string("Detach From Yourself"));
+ }
+ else
+ if( !isInTrash() && !isLinkedObjectInTrash() )
+ {
+ items.push_back(std::string("Attach Separator"));
+ items.push_back(std::string("Object Wear"));
+ items.push_back(std::string("Attach To"));
+ items.push_back(std::string("Attach To HUD"));
+ // commented out for DEV-32347
+ //items.push_back(std::string("Restore to Last Position"));
+
+ if (!avatarp->canAttachMoreObjects())
+ {
+ disabled_items.push_back(std::string("Object Wear"));
+ disabled_items.push_back(std::string("Attach To"));
+ disabled_items.push_back(std::string("Attach To HUD"));
+ }
+ LLMenuGL* attach_menu = menu.findChildMenuByName("Attach To", TRUE);
+ LLMenuGL* attach_hud_menu = menu.findChildMenuByName("Attach To HUD", TRUE);
+ LLVOAvatar *avatarp = gAgent.getAvatarObject();
+ if (attach_menu
+ && (attach_menu->getChildCount() == 0)
+ && attach_hud_menu
+ && (attach_hud_menu->getChildCount() == 0)
+ && avatarp)
+ {
+ for (LLVOAvatar::attachment_map_t::iterator iter = avatarp->mAttachmentPoints.begin();
+ iter != avatarp->mAttachmentPoints.end(); )
+ {
+ LLVOAvatar::attachment_map_t::iterator curiter = iter++;
+ LLViewerJointAttachment* attachment = curiter->second;
+ LLMenuItemCallGL::Params p;
+ std::string submenu_name = attachment->getName();
+ if (LLTrans::getString(submenu_name) != "")
+ {
+ p.name = (" ")+LLTrans::getString(submenu_name)+" ";
+ }
+ else
+ {
+ p.name = submenu_name;
+ }
+ LLSD cbparams;
+ cbparams["index"] = curiter->first;
+ cbparams["label"] = attachment->getName();
+ p.on_click.function_name = "Inventory.AttachObject";
+ p.on_click.parameter = LLSD(attachment->getName());
+ p.on_enable.function_name = "Attachment.Label";
+ p.on_enable.parameter = cbparams;
+ LLView* parent = attachment->getIsHUDAttachment() ? attach_hud_menu : attach_menu;
+ LLUICtrlFactory::create<LLMenuItemCallGL>(p, parent);
+ }
+ }
+ }
+ }
+ }
+ hide_context_entries(menu, items, disabled_items);
+}
+
+BOOL LLObjectBridge::renameItem(const std::string& new_name)
+{
+ if(!isItemRenameable())
+ return FALSE;
+ LLPreview::dirty(mUUID);
+ LLInventoryModel* model = getInventoryModel();
+ if(!model)
+ return FALSE;
+ LLViewerInventoryItem* item = getItem();
+ if(item && (item->getName() != new_name))
+ {
+ LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
+ new_item->rename(new_name);
+ buildDisplayName(new_item, mDisplayName);
+ new_item->updateServer(FALSE);
+ model->updateItem(new_item);
+
+ model->notifyObservers();
+
+ LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
+ if( avatar )
+ {
+ LLViewerObject* obj = avatar->getWornAttachment( item->getUUID() );
+ if( obj )
+ {
+ LLSelectMgr::getInstance()->deselectAll();
+ LLSelectMgr::getInstance()->addAsIndividual( obj, SELECT_ALL_TES, FALSE );
+ LLSelectMgr::getInstance()->selectionSetObjectName( new_name );
+ LLSelectMgr::getInstance()->deselectAll();
+ }
+ }
+ }
+ // return FALSE because we either notified observers (& therefore
+ // rebuilt) or we didn't update.
+ return FALSE;
+}
+
+// +=================================================+
+// | LLLSLTextBridge |
+// +=================================================+
+
+LLUIImagePtr LLLSLTextBridge::getIcon() const
+{
+ return get_item_icon(LLAssetType::AT_SCRIPT, LLInventoryType::IT_LSL, 0, FALSE);
+}
+
+void LLLSLTextBridge::openItem()
+{
+ LLViewerInventoryItem* item = getItem();
+
+ if (item)
+ {
+ LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
+ }
+ /*
+ LLViewerInventoryItem* item = getItem();
+ if (item)
+ {
+ LLFloaterReg::showInstance("preview_script", LLSD(mUUID), TAKE_FOCUS_YES);
+ }
+ */
+}
+
+// +=================================================+
+// | LLWearableBridge |
+// +=================================================+
+
+// *NOTE: hack to get from avatar inventory to avatar
+void wear_inventory_item_on_avatar( LLInventoryItem* item )
+{
+ if(item)
+ {
+ lldebugs << "wear_inventory_item_on_avatar( " << item->getName()
+ << " )" << llendl;
+
+ LLAppearanceManager::wearItem(item);
+ }
+}
+
+void wear_add_inventory_item_on_avatar( LLInventoryItem* item )
+{
+ if(item)
+ {
+ lldebugs << "wear_add_inventory_item_on_avatar( " << item->getName()
+ << " )" << llendl;
+
+ LLWearableList::instance().getAsset(item->getAssetUUID(),
+ item->getName(),
+ item->getType(),
+ LLWearableBridge::onWearAddOnAvatarArrived,
+ new LLUUID(item->getUUID()));
+ }
+}
+
+void remove_inventory_category_from_avatar( LLInventoryCategory* category )
+{
+ if(!category) return;
+ lldebugs << "remove_inventory_category_from_avatar( " << category->getName()
+ << " )" << llendl;
+
+
+ if( gFloaterCustomize )
+ {
+ gFloaterCustomize->askToSaveIfDirty(
+ boost::bind(remove_inventory_category_from_avatar_step2, _1, category->getUUID()));
+ }
+ else
+ {
+ remove_inventory_category_from_avatar_step2(TRUE, category->getUUID() );
+ }
+}
+
+struct OnRemoveStruct
+{
+ LLUUID mUUID;
+ OnRemoveStruct(const LLUUID& uuid):
+ mUUID(uuid)
+ {
+ }
+};
+
+void remove_inventory_category_from_avatar_step2( BOOL proceed, LLUUID category_id)
+{
+
+ // Find all the wearables that are in the category's subtree.
+ lldebugs << "remove_inventory_category_from_avatar_step2()" << llendl;
+ if(proceed)
+ {
+ LLInventoryModel::cat_array_t cat_array;
+ LLInventoryModel::item_array_t item_array;
+ LLFindWearables is_wearable;
+ gInventory.collectDescendentsIf(category_id,
+ cat_array,
+ item_array,
+ LLInventoryModel::EXCLUDE_TRASH,
+ is_wearable);
+ S32 i;
+ S32 wearable_count = item_array.count();
+
+ LLInventoryModel::cat_array_t obj_cat_array;
+ LLInventoryModel::item_array_t obj_item_array;
+ LLIsType is_object( LLAssetType::AT_OBJECT );
+ gInventory.collectDescendentsIf(category_id,
+ obj_cat_array,
+ obj_item_array,
+ LLInventoryModel::EXCLUDE_TRASH,
+ is_object);
+ S32 obj_count = obj_item_array.count();
+
+ // Find all gestures in this folder
+ LLInventoryModel::cat_array_t gest_cat_array;
+ LLInventoryModel::item_array_t gest_item_array;
+ LLIsType is_gesture( LLAssetType::AT_GESTURE );
+ gInventory.collectDescendentsIf(category_id,
+ gest_cat_array,
+ gest_item_array,
+ LLInventoryModel::EXCLUDE_TRASH,
+ is_gesture);
+ S32 gest_count = gest_item_array.count();
+
+ if (wearable_count > 0) //Loop through wearables. If worn, remove.
+ {
+ for(i = 0; i < wearable_count; ++i)
+ {
+ if( gAgentWearables.isWearingItem (item_array.get(i)->getUUID()) )
+ {
+ LLWearableList::instance().getAsset(item_array.get(i)->getAssetUUID(),
+ item_array.get(i)->getName(),
+ item_array.get(i)->getType(),
+ LLWearableBridge::onRemoveFromAvatarArrived,
+ new OnRemoveStruct(item_array.get(i)->getUUID()));
+
+ }
+ }
+ }
+
+
+ if (obj_count > 0)
+ {
+ for(i = 0; i < obj_count; ++i)
+ {
+ gMessageSystem->newMessageFast(_PREHASH_DetachAttachmentIntoInv);
+ gMessageSystem->nextBlockFast(_PREHASH_ObjectData );
+ gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
+ gMessageSystem->addUUIDFast(_PREHASH_ItemID, obj_item_array.get(i)->getUUID() );
+
+ gMessageSystem->sendReliable( gAgent.getRegion()->getHost() );
+
+ // this object might have been selected, so let the selection manager know it's gone now
+ LLViewerObject *found_obj = gObjectList.findObject( obj_item_array.get(i)->getUUID());
+ if (found_obj)
+ {
+ LLSelectMgr::getInstance()->remove(found_obj);
+ }
+ else
+ {
+ llwarns << "object not found, ignoring" << llendl;
+ }
+ }
+ }
+
+ if (gest_count > 0)
+ {
+ for(i = 0; i < gest_count; ++i)
+ {
+ if ( LLGestureManager::instance().isGestureActive( gest_item_array.get(i)->getUUID()) )
+ {
+ LLGestureManager::instance().deactivateGesture( gest_item_array.get(i)->getUUID() );
+ gInventory.updateItem( gest_item_array.get(i) );
+ gInventory.notifyObservers();
+ }
+
+ }
+ }
+ }
+}
+
+BOOL LLWearableBridge::renameItem(const std::string& new_name)
+{
+ if( gAgentWearables.isWearingItem( mUUID ) )
+ {
+ gAgentWearables.setWearableName( mUUID, new_name );
+ }
+ return LLItemBridge::renameItem(new_name);
+}
+
+BOOL LLWearableBridge::isItemRemovable()
+{
+ if (gAgentWearables.isWearingItem(mUUID)) return FALSE;
+ return LLInvFVBridge::isItemRemovable();
+}
+
+std::string LLWearableBridge::getLabelSuffix() const
+{
+ if( gAgentWearables.isWearingItem( mUUID ) )
+ {
+ return LLItemBridge::getLabelSuffix() + LLTrans::getString("worn");
+ }
+ else
+ {
+ return LLItemBridge::getLabelSuffix();
+ }
+}
+
+LLUIImagePtr LLWearableBridge::getIcon() const
+{
+ return get_item_icon(mAssetType, mInvType, mWearableType, FALSE);
+}
+
+// virtual
+void LLWearableBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
+{
+ if ("wear" == action)
+ {
+ wearOnAvatar();
+ }
+ else if ("wear_add" == action)
+ {
+ wearAddOnAvatar();
+ }
+ else if ("edit" == action)
+ {
+ editOnAvatar();
+ return;
+ }
+ else if ("take_off" == action)
+ {
+ if(gAgentWearables.isWearingItem(mUUID))
+ {
+ LLViewerInventoryItem* item = getItem();
+ if (item)
+ {
+ LLWearableList::instance().getAsset(item->getAssetUUID(),
+ item->getName(),
+ item->getType(),
+ LLWearableBridge::onRemoveFromAvatarArrived,
+ new OnRemoveStruct(mUUID));
+ }
+ }
+ }
+ else LLItemBridge::performAction(folder, model, action);
+}
+
+void LLWearableBridge::openItem()
+{
+ LLViewerInventoryItem* item = getItem();
+
+ if (item)
+ {
+ LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
+ }
+ /*
+ if( isInTrash() )
+ {
+ LLNotifications::instance().add("CannotWearTrash");
+ }
+ else if(isAgentInventory())
+ {
+ if( !gAgentWearables.isWearingItem( mUUID ) )
+ {
+ wearOnAvatar();
+ }
+ }
+ else
+ {
+ // must be in the inventory library. copy it to our inventory
+ // and put it on right away.
+ LLViewerInventoryItem* item = getItem();
+ if(item && item->isComplete())
+ {
+ LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback();
+ copy_inventory_item(
+ gAgent.getID(),
+ item->getPermissions().getOwner(),
+ item->getUUID(),
+ LLUUID::null,
+ std::string(),
+ cb);
+ }
+ else if(item)
+ {
+ // *TODO: We should fetch the item details, and then do
+ // the operation above.
+ LLNotifications::instance().add("CannotWearInfoNotComplete");
+ }
+ }
+ */
+}
+
+void LLWearableBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+ lldebugs << "LLWearableBridge::buildContextMenu()" << llendl;
+ std::vector<std::string> items;
+ std::vector<std::string> disabled_items;
+ if(isInTrash())
+ {
+ items.push_back(std::string("Purge Item"));
+ if (!isItemRemovable())
+ {
+ disabled_items.push_back(std::string("Purge Item"));
+ }
+
+ items.push_back(std::string("Restore Item"));
+ }
+ else
+ { // FWIW, it looks like SUPPRESS_OPEN_ITEM is not set anywhere
+ BOOL no_open = ((flags & SUPPRESS_OPEN_ITEM) == SUPPRESS_OPEN_ITEM);
+
+ // If we have clothing, don't add "Open" as it's the same action as "Wear" SL-18976
+ LLViewerInventoryItem* item = getItem();
+ if( !no_open && item )
+ {
+ no_open = (item->getType() == LLAssetType::AT_CLOTHING) ||
+ (item->getType() == LLAssetType::AT_BODYPART);
+ }
+ if (!no_open)
+ {
+ items.push_back(std::string("Open"));
+ }
+
+ if (item && item->getIsLinkType())
+ {
+ items.push_back(std::string("Goto Link"));
+ }
+
+ items.push_back(std::string("Properties"));
+
+ getClipboardEntries(true, items, disabled_items, flags);
+
+ items.push_back(std::string("Wearable Separator"));
+
+ items.push_back(std::string("Wearable Wear"));
+ items.push_back(std::string("Wearable Add"));
+ items.push_back(std::string("Wearable Edit"));
+
+ if ((flags & FIRST_SELECTED_ITEM) == 0)
+ {
+ disabled_items.push_back(std::string("Wearable Edit"));
+ }
+ // Don't allow items to be worn if their baseobj is in the trash.
+ if (isLinkedObjectInTrash())
+ {
+ disabled_items.push_back(std::string("Wearable Wear"));
+ disabled_items.push_back(std::string("Wearable Add"));
+ disabled_items.push_back(std::string("Wearable Edit"));
+ }
+
+ // Disable wear and take off based on whether the item is worn.
+ if(item)
+ {
+ switch (item->getType())
+ {
+ case LLAssetType::AT_CLOTHING:
+ items.push_back(std::string("Take Off"));
+ case LLAssetType::AT_BODYPART:
+ if (gAgentWearables.isWearingItem(item->getUUID()))
+ {
+ disabled_items.push_back(std::string("Wearable Wear"));
+ disabled_items.push_back(std::string("Wearable Add"));
+ }
+ else
+ {
+ disabled_items.push_back(std::string("Take Off"));
+ }
+ break;
+ default:
+ break;
+ }
+ }
+ }
+ hide_context_entries(menu, items, disabled_items);
+}
+
+// Called from menus
+// static
+BOOL LLWearableBridge::canWearOnAvatar(void* user_data)
+{
+ LLWearableBridge* self = (LLWearableBridge*)user_data;
+ if(!self) return FALSE;
+ if(!self->isAgentInventory())
+ {
+ LLViewerInventoryItem* item = (LLViewerInventoryItem*)self->getItem();
+ if(!item || !item->isComplete()) return FALSE;
+ }
+ return (!gAgentWearables.isWearingItem(self->mUUID));
+}
+
+// Called from menus
+// static
+void LLWearableBridge::onWearOnAvatar(void* user_data)
+{
+ LLWearableBridge* self = (LLWearableBridge*)user_data;
+ if(!self) return;
+ self->wearOnAvatar();
+}
+
+void LLWearableBridge::wearOnAvatar()
+{
+ // Don't wear anything until initial wearables are loaded, can
+ // destroy clothing items.
+ if (!gAgentWearables.areWearablesLoaded())
+ {
+ LLNotifications::instance().add("CanNotChangeAppearanceUntilLoaded");
+ return;
+ }
+
+ LLViewerInventoryItem* item = getItem();
+ if(item)
+ {
+ if(!isAgentInventory())
+ {
+ LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback();
+ copy_inventory_item(
+ gAgent.getID(),
+ item->getPermissions().getOwner(),
+ item->getUUID(),
+ LLUUID::null,
+ std::string(),
+ cb);
+ }
+ else
+ {
+ wear_inventory_item_on_avatar(item);
+ }
+ }
+}
+
+void LLWearableBridge::wearAddOnAvatar()
+{
+ // Don't wear anything until initial wearables are loaded, can
+ // destroy clothing items.
+ if (!gAgentWearables.areWearablesLoaded())
+ {
+ LLNotifications::instance().add("CanNotChangeAppearanceUntilLoaded");
+ return;
+ }
+
+ LLViewerInventoryItem* item = getItem();
+ if(item)
+ {
+ if(!isAgentInventory())
+ {
+ LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback();
+ copy_inventory_item(
+ gAgent.getID(),
+ item->getPermissions().getOwner(),
+ item->getUUID(),
+ LLUUID::null,
+ std::string(),
+ cb);
+ }
+ else
+ {
+ wear_add_inventory_item_on_avatar(item);
+ }
+ }
+}
+
+// static
+void LLWearableBridge::onWearOnAvatarArrived( LLWearable* wearable, void* userdata )
+{
+ LLUUID* item_id = (LLUUID*) userdata;
+ if(wearable)
+ {
+ LLViewerInventoryItem* item = NULL;
+ item = (LLViewerInventoryItem*)gInventory.getItem(*item_id);
+ if(item)
+ {
+ if(item->getAssetUUID() == wearable->getAssetID())
+ {
+ gAgentWearables.setWearableItem(item, wearable);
+ gInventory.notifyObservers();
+ //self->getFolderItem()->refreshFromRoot();
+ }
+ else
+ {
+ llinfos << "By the time wearable asset arrived, its inv item already pointed to a different asset." << llendl;
+ }
+ }
+ }
+ delete item_id;
+}
+
+// static
+// BAP remove the "add" code path once everything is fully COF-ified.
+void LLWearableBridge::onWearAddOnAvatarArrived( LLWearable* wearable, void* userdata )
+{
+ LLUUID* item_id = (LLUUID*) userdata;
+ if(wearable)
+ {
+ LLViewerInventoryItem* item = NULL;
+ item = (LLViewerInventoryItem*)gInventory.getItem(*item_id);
+ if(item)
+ {
+ if(item->getAssetUUID() == wearable->getAssetID())
+ {
+ bool do_append = true;
+ gAgentWearables.setWearableItem(item, wearable, do_append);
+ gInventory.notifyObservers();
+ //self->getFolderItem()->refreshFromRoot();
+ }
+ else
+ {
+ llinfos << "By the time wearable asset arrived, its inv item already pointed to a different asset." << llendl;
+ }
+ }
+ }
+ delete item_id;
+}
+
+// static
+BOOL LLWearableBridge::canEditOnAvatar(void* user_data)
+{
+ LLWearableBridge* self = (LLWearableBridge*)user_data;
+ if(!self) return FALSE;
+
+ return (gAgentWearables.isWearingItem(self->mUUID));
+}
+
+// static
+void LLWearableBridge::onEditOnAvatar(void* user_data)
+{
+ LLWearableBridge* self = (LLWearableBridge*)user_data;
+ if(self)
+ {
+ self->editOnAvatar();
+ }
+}
+
+void LLWearableBridge::editOnAvatar()
+{
+ const LLWearable* wearable = gAgentWearables.getWearableFromItemID(mUUID);
+ if( wearable )
+ {
+ // Set the tab to the right wearable.
+ if (gFloaterCustomize)
+ gFloaterCustomize->setCurrentWearableType( wearable->getType() );
+
+ if( CAMERA_MODE_CUSTOMIZE_AVATAR != gAgent.getCameraMode() )
+ {
+ // Start Avatar Customization
+ gAgent.changeCameraToCustomizeAvatar();
+ }
+ }
+}
+
+// static
+BOOL LLWearableBridge::canRemoveFromAvatar(void* user_data)
+{
+ LLWearableBridge* self = (LLWearableBridge*)user_data;
+ if( self && (LLAssetType::AT_BODYPART != self->mAssetType) )
+ {
+ return gAgentWearables.isWearingItem( self->mUUID );
+ }
+ return FALSE;
+}
+
+// static
+void LLWearableBridge::onRemoveFromAvatar(void* user_data)
+{
+ LLWearableBridge* self = (LLWearableBridge*)user_data;
+ if(!self) return;
+ if(gAgentWearables.isWearingItem(self->mUUID))
+ {
+ LLViewerInventoryItem* item = self->getItem();
+ if (item)
+ {
+ LLUUID parent_id = item->getParentUUID();
+ LLWearableList::instance().getAsset(item->getAssetUUID(),
+ item->getName(),
+ item->getType(),
+ onRemoveFromAvatarArrived,
+ new OnRemoveStruct(LLUUID(self->mUUID)));
+ }
+ }
+}
+
+// static
+void LLWearableBridge::onRemoveFromAvatarArrived(LLWearable* wearable,
+ void* userdata)
+{
+ OnRemoveStruct *on_remove_struct = (OnRemoveStruct*) userdata;
+ const LLUUID &item_id = gInventory.getLinkedItemID(on_remove_struct->mUUID);
+ if(wearable)
+ {
+ if( gAgentWearables.isWearingItem( item_id ) )
+ {
+ EWearableType type = wearable->getType();
+
+ if( !(type==WT_SHAPE || type==WT_SKIN || type==WT_HAIR || type==WT_EYES ) ) //&&
+ //!((!gAgent.isTeen()) && ( type==WT_UNDERPANTS || type==WT_UNDERSHIRT )) )
+ {
+ // MULTI_WEARABLE: FIXME HACK - always remove all
+ bool do_remove_all = false;
+ gAgentWearables.removeWearable( type, do_remove_all, 0 );
+ }
+ }
+ }
+
+ // Find and remove this item from the COF.
+ LLInventoryModel::item_array_t items = gInventory.collectLinkedItems(item_id, LLAppearanceManager::getCOF());
+ llassert(items.size() == 1); // Should always have one and only one item linked to this in the COF.
+ for (LLInventoryModel::item_array_t::const_iterator iter = items.begin();
+ iter != items.end();
+ ++iter)
+ {
+ const LLViewerInventoryItem *linked_item = (*iter);
+ const LLUUID &item_id = linked_item->getUUID();
+ gInventory.purgeObject(item_id);
+ }
+ gInventory.notifyObservers();
+
+ delete on_remove_struct;
+}
+
+LLInvFVBridgeAction* LLInvFVBridgeAction::createAction(LLAssetType::EType asset_type,
+ const LLUUID& uuid,LLInventoryModel* model)
+{
+ LLInvFVBridgeAction* action = NULL;
+ switch(asset_type)
+ {
+ case LLAssetType::AT_TEXTURE:
+ action = new LLTextureBridgeAction(uuid,model);
+ break;
+
+ case LLAssetType::AT_SOUND:
+ action = new LLSoundBridgeAction(uuid,model);
+ break;
+
+ case LLAssetType::AT_LANDMARK:
+ action = new LLLandmarkBridgeAction(uuid,model);
+ break;
+
+ case LLAssetType::AT_CALLINGCARD:
+ action = new LLCallingCardBridgeAction(uuid,model);
+ break;
+
+ case LLAssetType::AT_OBJECT:
+ action = new LLObjectBridgeAction(uuid,model);
+ break;
+
+ case LLAssetType::AT_NOTECARD:
+ action = new LLNotecardBridgeAction(uuid,model);
+ break;
+
+ case LLAssetType::AT_ANIMATION:
+ action = new LLAnimationBridgeAction(uuid,model);
+ break;
+
+ case LLAssetType::AT_GESTURE:
+ action = new LLGestureBridgeAction(uuid,model);
+ break;
+
+ case LLAssetType::AT_LSL_TEXT:
+ action = new LLLSLTextBridgeAction(uuid,model);
+ break;
+
+ case LLAssetType::AT_CLOTHING:
+ case LLAssetType::AT_BODYPART:
+ action = new LLWearableBridgeAction(uuid,model);
+
+ break;
+
+ default:
+ break;
+ }
+ return action;
+}
+
+//static
+void LLInvFVBridgeAction::doAction(LLAssetType::EType asset_type,
+ const LLUUID& uuid,LLInventoryModel* model)
+{
+ LLInvFVBridgeAction* action = createAction(asset_type,uuid,model);
+ if(action)
+ {
+ action->doIt();
+ delete action;
+ }
+}
+
+//static
+void LLInvFVBridgeAction::doAction(const LLUUID& uuid, LLInventoryModel* model)
+{
+ LLAssetType::EType asset_type = model->getItem(uuid)->getType();
+ LLInvFVBridgeAction* action = createAction(asset_type,uuid,model);
+ if(action)
+ {
+ action->doIt();
+ delete action;
+ }
+}
+
+LLViewerInventoryItem* LLInvFVBridgeAction::getItem() const
+{
+ if(mModel)
+ return (LLViewerInventoryItem*)mModel->getItem(mUUID);
+ return NULL;
+}
+
+//virtual
+void LLTextureBridgeAction::doIt()
+{
+ if (getItem())
+ {
+ LLFloaterReg::showInstance("preview_texture", LLSD(mUUID), TAKE_FOCUS_YES);
+ }
+
+ LLInvFVBridgeAction::doIt();
+}
+
+//virtual
+void LLSoundBridgeAction::doIt()
+{
+ LLViewerInventoryItem* item = getItem();
+ if(item)
+ {
+ LLFloaterReg::showInstance("preview_sound", LLSD(mUUID), TAKE_FOCUS_YES);
+ }
+
+ LLInvFVBridgeAction::doIt();
+}
+
+
+//virtual
+void LLLandmarkBridgeAction::doIt()
+{
+ LLViewerInventoryItem* item = getItem();
+ if( item )
+ {
+ // Opening (double-clicking) a landmark immediately teleports,
+ // but warns you the first time.
+ LLSD payload;
+ payload["asset_id"] = item->getAssetUUID();
+ LLNotifications::instance().add("TeleportFromLandmark", LLSD(), payload);
+ }
+
+ LLInvFVBridgeAction::doIt();
+}
+
+
+//virtual
+void LLCallingCardBridgeAction::doIt()
+{
+ LLViewerInventoryItem* item = getItem();
+ if(item && item->getCreatorUUID().notNull())
+ {
+ LLAvatarActions::showProfile(item->getCreatorUUID());
+ }
+
+ LLInvFVBridgeAction::doIt();
+}
+
+//virtual
+void
+LLNotecardBridgeAction::doIt()
+{
+ LLViewerInventoryItem* item = getItem();
+ if (item)
+ {
+ LLFloaterReg::showInstance("preview_notecard", LLSD(item->getUUID()), TAKE_FOCUS_YES);
+ }
+
+ LLInvFVBridgeAction::doIt();
+}
+
+//virtual
+void LLGestureBridgeAction::doIt()
+{
+ LLViewerInventoryItem* item = getItem();
+ if (item)
+ {
+ LLPreviewGesture* preview = LLPreviewGesture::show(mUUID, LLUUID::null);
+ preview->setFocus(TRUE);
+ }
+
+ LLInvFVBridgeAction::doIt();
+}
+
+//virtual
+void LLAnimationBridgeAction::doIt()
+{
+ LLViewerInventoryItem* item = getItem();
+ if (item)
+ {
+ LLFloaterReg::showInstance("preview_anim", LLSD(mUUID), TAKE_FOCUS_YES);
+ }
+
+ LLInvFVBridgeAction::doIt();
+}
+
+
+//virtual
+void LLObjectBridgeAction::doIt()
+{
+ LLFloaterReg::showInstance("properties", mUUID);
+
+ LLInvFVBridgeAction::doIt();
+}
+
+
+//virtual
+void LLLSLTextBridgeAction::doIt()
+{
+ LLViewerInventoryItem* item = getItem();
+ if (item)
+ {
+ LLFloaterReg::showInstance("preview_script", LLSD(mUUID), TAKE_FOCUS_YES);
+ }
+
+ LLInvFVBridgeAction::doIt();
+}
+
+
+BOOL LLWearableBridgeAction::isInTrash() const
+{
+ if(!mModel) return FALSE;
+ LLUUID trash_id = mModel->findCategoryUUIDForType(LLAssetType::AT_TRASH);
+ return mModel->isObjectDescendentOf(mUUID, trash_id);
+}
+
+BOOL LLWearableBridgeAction::isAgentInventory() const
+{
+ if(!mModel) return FALSE;
+ if(gInventory.getRootFolderID() == mUUID) return TRUE;
+ return mModel->isObjectDescendentOf(mUUID, gInventory.getRootFolderID());
+}
+
+void LLWearableBridgeAction::wearOnAvatar()
+{
+ // Don't wear anything until initial wearables are loaded, can
+ // destroy clothing items.
+ if (!gAgentWearables.areWearablesLoaded())
+ {
+ LLNotifications::instance().add("CanNotChangeAppearanceUntilLoaded");
+ return;
+ }
+
+ LLViewerInventoryItem* item = getItem();
+ if(item)
+ {
+ if(!isAgentInventory())
+ {
+ LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback();
+ copy_inventory_item(
+ gAgent.getID(),
+ item->getPermissions().getOwner(),
+ item->getUUID(),
+ LLUUID::null,
+ std::string(),
+ cb);
+ }
+ else
+ {
+ wear_inventory_item_on_avatar(item);
+ }
+ }
+}
+
+//virtual
+void LLWearableBridgeAction::doIt()
+{
+ if(isInTrash())
+ {
+ LLNotifications::instance().add("CannotWearTrash");
+ }
+ else if(isAgentInventory())
+ {
+ if(!gAgentWearables.isWearingItem(mUUID))
+ {
+ wearOnAvatar();
+ }
+ }
+ else
+ {
+ // must be in the inventory library. copy it to our inventory
+ // and put it on right away.
+ LLViewerInventoryItem* item = getItem();
+ if(item && item->isComplete())
+ {
+ LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback();
+ copy_inventory_item(
+ gAgent.getID(),
+ item->getPermissions().getOwner(),
+ item->getUUID(),
+ LLUUID::null,
+ std::string(),
+ cb);
+ }
+ else if(item)
+ {
+ // *TODO: We should fetch the item details, and then do
+ // the operation above.
+ LLNotifications::instance().add("CannotWearInfoNotComplete");
+ }
+ }
+
+ LLInvFVBridgeAction::doIt();
+}
+
+// +=================================================+
+// | LLLinkItemBridge |
+// +=================================================+
+// For broken links
+
+std::string LLLinkItemBridge::sPrefix("Link: ");
+
+
+LLUIImagePtr LLLinkItemBridge::getIcon() const
+{
+ if (LLViewerInventoryItem *item = getItem())
+ {
+ return get_item_icon(item->getActualType(), LLInventoryType::IT_NONE, 0, FALSE);
+ }
+ return get_item_icon(LLAssetType::AT_LINK, LLInventoryType::IT_NONE, 0, FALSE);
+}
+
+void LLLinkItemBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+ // *TODO: Translate
+ lldebugs << "LLLink::buildContextMenu()" << llendl;
+ std::vector<std::string> items;
+ std::vector<std::string> disabled_items;
+
+ if(isInTrash())
+ {
+ items.push_back(std::string("Purge Item"));
+ if (!isItemRemovable())
+ {
+ disabled_items.push_back(std::string("Purge Item"));
+ }
+
+ items.push_back(std::string("Restore Item"));
+ }
+ else
+ {
+ items.push_back(std::string("Delete"));
+ if (!isItemRemovable())
+ {
+ disabled_items.push_back(std::string("Delete"));
+ }
+ }
+ hide_context_entries(menu, items, disabled_items);
+}
+
+
+// +=================================================+
+// | LLLinkBridge |
+// +=================================================+
+// For broken links.
+
+std::string LLLinkFolderBridge::sPrefix("Link: ");
+
+
+LLUIImagePtr LLLinkFolderBridge::getIcon() const
+{
+ LLAssetType::EType preferred_type = LLAssetType::AT_NONE;
+ if (LLViewerInventoryItem *item = getItem())
+ {
+ if (const LLViewerInventoryCategory* cat = item->getLinkedCategory())
+ {
+ preferred_type = cat->getPreferredType();
+ }
+ }
+ return LLFolderBridge::getIcon(preferred_type);
+}
+
+void LLLinkFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+ // *TODO: Translate
+ lldebugs << "LLLink::buildContextMenu()" << llendl;
+ std::vector<std::string> items;
+ std::vector<std::string> disabled_items;
+
+ if(isInTrash())
+ {
+ items.push_back(std::string("Purge Item"));
+ if (!isItemRemovable())
+ {
+ disabled_items.push_back(std::string("Purge Item"));
+ }
+
+ items.push_back(std::string("Restore Item"));
+ }
+ else
+ {
+ items.push_back(std::string("Goto Link"));
+ items.push_back(std::string("Delete"));
+ if (!isItemRemovable())
+ {
+ disabled_items.push_back(std::string("Delete"));
+ }
+ }
+ hide_context_entries(menu, items, disabled_items);
+}
+
+void LLLinkFolderBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
+{
+ if ("goto" == action)
+ {
+ gotoItem(folder);
+ return;
+ }
+ LLItemBridge::performAction(folder,model,action);
+}
+
+void LLLinkFolderBridge::gotoItem(LLFolderView *folder)
+{
+ const LLUUID &cat_uuid = getFolderID();
+ if (!cat_uuid.isNull())
+ {
+ if (LLFolderViewItem *base_folder = folder->getItemByID(cat_uuid))
+ {
+ if (LLInventoryModel* model = getInventoryModel())
+ {
+ model->fetchDescendentsOf(cat_uuid);
+ }
+ base_folder->setOpen(TRUE);
+ folder->setSelectionFromRoot(base_folder,TRUE);
+ folder->scrollToShowSelection();
+ }
+ }
+}
+
+const LLUUID &LLLinkFolderBridge::getFolderID() const
+{
+ if (LLViewerInventoryItem *link_item = getItem())
+ {
+ if (const LLViewerInventoryCategory *cat = link_item->getLinkedCategory())
+ {
+ const LLUUID& cat_uuid = cat->getUUID();
+ return cat_uuid;
+ }
+ }
+ return LLUUID::null;
+}
diff --git a/indra/newview/llinventorybridge.h b/indra/newview/llinventorybridge.h
index 6b2a2d32de..3f3513a665 100644
--- a/indra/newview/llinventorybridge.h
+++ b/indra/newview/llinventorybridge.h
@@ -41,6 +41,7 @@
#include "llfoldervieweventlistener.h"
class LLInventoryPanel;
+class LLMenuGL;
enum EInventoryIcon
{
@@ -121,7 +122,7 @@ protected:
};
const std::string safe_inv_type_lookup(LLInventoryType::EType inv_type);
-void hideContextEntries(LLMenuGL& menu,
+void hide_context_entries(LLMenuGL& menu,
const std::vector<std::string> &entries_to_show,
const std::vector<std::string> &disabled_entries);
@@ -807,5 +808,9 @@ BOOL move_inv_category_world_to_agent(const LLUUID& object_id,
void teleport_via_landmark(const LLUUID& asset_id);
+// Utility function to hide all entries except those in the list
+void hide_context_entries(LLMenuGL& menu,
+ const std::vector<std::string> &entries_to_show,
+ const std::vector<std::string> &disabled_entries);
#endif // LL_LLINVENTORYBRIDGE_H
diff --git a/indra/newview/llinventoryfunctions.cpp b/indra/newview/llinventoryfunctions.cpp
new file mode 100644
index 0000000000..694f702654
--- /dev/null
+++ b/indra/newview/llinventoryfunctions.cpp
@@ -0,0 +1,344 @@
+/**
+ * @file llfloaterinventory.cpp
+ * @brief Implementation of the inventory view and associated stuff.
+ *
+ * $LicenseInfo:firstyear=2001&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include <utility> // for std::pair<>
+
+#include "llinventoryfunctions.h"
+
+// library includes
+#include "llagent.h"
+#include "llagentwearables.h"
+#include "llcallingcard.h"
+#include "llfloaterreg.h"
+#include "llsdserialize.h"
+#include "llfiltereditor.h"
+#include "llspinctrl.h"
+#include "llui.h"
+#include "message.h"
+
+// newview includes
+#include "llappearancemgr.h"
+#include "llappviewer.h"
+#include "llfirstuse.h"
+#include "llfloaterchat.h"
+#include "llfloatercustomize.h"
+#include "llfocusmgr.h"
+#include "llfolderview.h"
+#include "llgesturemgr.h"
+#include "lliconctrl.h"
+#include "llimview.h"
+#include "llinventorybridge.h"
+#include "llinventoryclipboard.h"
+#include "llinventorymodel.h"
+#include "llinventorypanel.h"
+#include "lllineeditor.h"
+#include "llmenugl.h"
+#include "llpreviewanim.h"
+#include "llpreviewgesture.h"
+#include "llpreviewnotecard.h"
+#include "llpreviewscript.h"
+#include "llpreviewsound.h"
+#include "llpreviewtexture.h"
+#include "llresmgr.h"
+#include "llscrollbar.h"
+#include "llscrollcontainer.h"
+#include "llselectmgr.h"
+#include "lltabcontainer.h"
+#include "lltooldraganddrop.h"
+#include "lluictrlfactory.h"
+#include "llviewerinventory.h"
+#include "llviewermessage.h"
+#include "llviewerobjectlist.h"
+#include "llviewerregion.h"
+#include "llviewerwindow.h"
+#include "llvoavatarself.h"
+#include "llwearablelist.h"
+
+BOOL LLInventoryState::sWearNewClothing = FALSE;
+LLUUID LLInventoryState::sWearNewClothingTransactionID;
+
+void LLSaveFolderState::setApply(BOOL apply)
+{
+ mApply = apply;
+ // before generating new list of open folders, clear the old one
+ if(!apply)
+ {
+ clearOpenFolders();
+ }
+}
+
+void LLSaveFolderState::doFolder(LLFolderViewFolder* folder)
+{
+ LLMemType mt(LLMemType::MTYPE_INVENTORY_DO_FOLDER);
+ if(mApply)
+ {
+ // we're applying the open state
+ LLInvFVBridge* bridge = (LLInvFVBridge*)folder->getListener();
+ if(!bridge) return;
+ LLUUID id(bridge->getUUID());
+ if(mOpenFolders.find(id) != mOpenFolders.end())
+ {
+ folder->setOpen(TRUE);
+ }
+ else
+ {
+ // keep selected filter in its current state, this is less jarring to user
+ if (!folder->isSelected())
+ {
+ folder->setOpen(FALSE);
+ }
+ }
+ }
+ else
+ {
+ // we're recording state at this point
+ if(folder->isOpen())
+ {
+ LLInvFVBridge* bridge = (LLInvFVBridge*)folder->getListener();
+ if(!bridge) return;
+ mOpenFolders.insert(bridge->getUUID());
+ }
+ }
+}
+
+void LLOpenFilteredFolders::doItem(LLFolderViewItem *item)
+{
+ if (item->getFiltered())
+ {
+ item->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP);
+ }
+}
+
+void LLOpenFilteredFolders::doFolder(LLFolderViewFolder* folder)
+{
+ if (folder->getFiltered() && folder->getParentFolder())
+ {
+ folder->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP);
+ }
+ // if this folder didn't pass the filter, and none of its descendants did
+ else if (!folder->getFiltered() && !folder->hasFilteredDescendants())
+ {
+ folder->setOpenArrangeRecursively(FALSE, LLFolderViewFolder::RECURSE_NO);
+ }
+}
+
+void LLSelectFirstFilteredItem::doItem(LLFolderViewItem *item)
+{
+ if (item->getFiltered() && !mItemSelected)
+ {
+ item->getRoot()->setSelection(item, FALSE, FALSE);
+ if (item->getParentFolder())
+ {
+ item->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP);
+ }
+ item->getRoot()->scrollToShowSelection();
+ mItemSelected = TRUE;
+ }
+}
+
+void LLSelectFirstFilteredItem::doFolder(LLFolderViewFolder* folder)
+{
+ if (folder->getFiltered() && !mItemSelected)
+ {
+ folder->getRoot()->setSelection(folder, FALSE, FALSE);
+ if (folder->getParentFolder())
+ {
+ folder->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP);
+ }
+ folder->getRoot()->scrollToShowSelection();
+ mItemSelected = TRUE;
+ }
+}
+
+void LLOpenFoldersWithSelection::doItem(LLFolderViewItem *item)
+{
+ if (item->getParentFolder() && item->isSelected())
+ {
+ item->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP);
+ }
+}
+
+void LLOpenFoldersWithSelection::doFolder(LLFolderViewFolder* folder)
+{
+ if (folder->getParentFolder() && folder->isSelected())
+ {
+ folder->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP);
+ }
+}
+
+const std::string& get_item_icon_name(LLAssetType::EType asset_type,
+ LLInventoryType::EType inventory_type,
+ U32 attachment_point,
+ BOOL item_is_multi )
+{
+ EInventoryIcon idx = OBJECT_ICON_NAME;
+ if ( item_is_multi )
+ {
+ idx = OBJECT_MULTI_ICON_NAME;
+ }
+
+ switch(asset_type)
+ {
+ case LLAssetType::AT_TEXTURE:
+ if(LLInventoryType::IT_SNAPSHOT == inventory_type)
+ {
+ idx = SNAPSHOT_ICON_NAME;
+ }
+ else
+ {
+ idx = TEXTURE_ICON_NAME;
+ }
+ break;
+
+ case LLAssetType::AT_SOUND:
+ idx = SOUND_ICON_NAME;
+ break;
+ case LLAssetType::AT_CALLINGCARD:
+ if(attachment_point!= 0)
+ {
+ idx = CALLINGCARD_ONLINE_ICON_NAME;
+ }
+ else
+ {
+ idx = CALLINGCARD_OFFLINE_ICON_NAME;
+ }
+ break;
+ case LLAssetType::AT_LANDMARK:
+ if(attachment_point!= 0)
+ {
+ idx = LANDMARK_VISITED_ICON_NAME;
+ }
+ else
+ {
+ idx = LANDMARK_ICON_NAME;
+ }
+ break;
+ case LLAssetType::AT_SCRIPT:
+ case LLAssetType::AT_LSL_TEXT:
+ case LLAssetType::AT_LSL_BYTECODE:
+ idx = SCRIPT_ICON_NAME;
+ break;
+ case LLAssetType::AT_CLOTHING:
+ idx = CLOTHING_ICON_NAME;
+ case LLAssetType::AT_BODYPART :
+ if(LLAssetType::AT_BODYPART == asset_type)
+ {
+ idx = BODYPART_ICON_NAME;
+ }
+ switch(LLInventoryItem::II_FLAGS_WEARABLES_MASK & attachment_point)
+ {
+ case WT_SHAPE:
+ idx = BODYPART_SHAPE_ICON_NAME;
+ break;
+ case WT_SKIN:
+ idx = BODYPART_SKIN_ICON_NAME;
+ break;
+ case WT_HAIR:
+ idx = BODYPART_HAIR_ICON_NAME;
+ break;
+ case WT_EYES:
+ idx = BODYPART_EYES_ICON_NAME;
+ break;
+ case WT_SHIRT:
+ idx = CLOTHING_SHIRT_ICON_NAME;
+ break;
+ case WT_PANTS:
+ idx = CLOTHING_PANTS_ICON_NAME;
+ break;
+ case WT_SHOES:
+ idx = CLOTHING_SHOES_ICON_NAME;
+ break;
+ case WT_SOCKS:
+ idx = CLOTHING_SOCKS_ICON_NAME;
+ break;
+ case WT_JACKET:
+ idx = CLOTHING_JACKET_ICON_NAME;
+ break;
+ case WT_GLOVES:
+ idx = CLOTHING_GLOVES_ICON_NAME;
+ break;
+ case WT_UNDERSHIRT:
+ idx = CLOTHING_UNDERSHIRT_ICON_NAME;
+ break;
+ case WT_UNDERPANTS:
+ idx = CLOTHING_UNDERPANTS_ICON_NAME;
+ break;
+ case WT_SKIRT:
+ idx = CLOTHING_SKIRT_ICON_NAME;
+ break;
+ case WT_ALPHA:
+ idx = CLOTHING_ALPHA_ICON_NAME;
+ break;
+ case WT_TATTOO:
+ idx = CLOTHING_TATTOO_ICON_NAME;
+ break;
+ default:
+ // no-op, go with choice above
+ break;
+ }
+ break;
+ case LLAssetType::AT_NOTECARD:
+ idx = NOTECARD_ICON_NAME;
+ break;
+ case LLAssetType::AT_ANIMATION:
+ idx = ANIMATION_ICON_NAME;
+ break;
+ case LLAssetType::AT_GESTURE:
+ idx = GESTURE_ICON_NAME;
+ break;
+ case LLAssetType::AT_FAVORITE:
+ //TODO - need bette idx
+ idx = LANDMARK_ICON_NAME;
+ break;
+ case LLAssetType::AT_LINK:
+ idx = LINKITEM_ICON_NAME;
+ break;
+ case LLAssetType::AT_LINK_FOLDER:
+ idx = LINKFOLDER_ICON_NAME;
+ break;
+ default:
+ break;
+ }
+
+ return ICON_NAME[idx];
+}
+
+LLUIImagePtr get_item_icon(LLAssetType::EType asset_type,
+ LLInventoryType::EType inventory_type,
+ U32 attachment_point,
+ BOOL item_is_multi)
+{
+ const std::string& icon_name = get_item_icon_name(asset_type, inventory_type, attachment_point, item_is_multi );
+ return LLUI::getUIImage(icon_name);
+}
diff --git a/indra/newview/llinventoryfunctions.h b/indra/newview/llinventoryfunctions.h
new file mode 100644
index 0000000000..efd40576a7
--- /dev/null
+++ b/indra/newview/llinventoryfunctions.h
@@ -0,0 +1,136 @@
+/**
+ * @file llinventoryfunctions.h
+ * @brief Miscellaneous inventory-related functions and classes
+ * class definition
+ *
+ * $LicenseInfo:firstyear=2001&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLINVENTORYFUNCTIONS_H
+#define LL_LLINVENTORYFUNCTIONS_H
+
+#include "llassetstorage.h"
+#include "lldarray.h"
+#include "llfloater.h"
+#include "llinventory.h"
+#include "llinventoryfilter.h"
+#include "llfolderview.h"
+#include "llinventorymodel.h"
+#include "lluictrlfactory.h"
+#include <set>
+
+
+class LLFolderViewItem;
+class LLInventoryFilter;
+class LLInventoryModel;
+class LLInventoryPanel;
+class LLInvFVBridge;
+class LLInventoryFVBridgeBuilder;
+class LLMenuBarGL;
+class LLCheckBoxCtrl;
+class LLSpinCtrl;
+class LLScrollContainer;
+class LLTextBox;
+class LLIconCtrl;
+class LLSaveFolderState;
+class LLFilterEditor;
+class LLTabContainer;
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+//
+// This is a collection of miscellaneous functions and classes
+// that don't fit cleanly into any other class header.
+//
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+class LLInventoryState
+{
+public:
+ // HACK: Until we can route this info through the instant message hierarchy
+ static BOOL sWearNewClothing;
+ static LLUUID sWearNewClothingTransactionID; // wear all clothing in this transaction
+};
+
+class LLSelectFirstFilteredItem : public LLFolderViewFunctor
+{
+public:
+ LLSelectFirstFilteredItem() : mItemSelected(FALSE) {}
+ virtual ~LLSelectFirstFilteredItem() {}
+ virtual void doFolder(LLFolderViewFolder* folder);
+ virtual void doItem(LLFolderViewItem* item);
+ BOOL wasItemSelected() { return mItemSelected; }
+protected:
+ BOOL mItemSelected;
+};
+
+class LLOpenFilteredFolders : public LLFolderViewFunctor
+{
+public:
+ LLOpenFilteredFolders() {}
+ virtual ~LLOpenFilteredFolders() {}
+ virtual void doFolder(LLFolderViewFolder* folder);
+ virtual void doItem(LLFolderViewItem* item);
+};
+
+class LLSaveFolderState : public LLFolderViewFunctor
+{
+public:
+ LLSaveFolderState() : mApply(FALSE) {}
+ virtual ~LLSaveFolderState() {}
+ virtual void doFolder(LLFolderViewFolder* folder);
+ virtual void doItem(LLFolderViewItem* item) {}
+ void setApply(BOOL apply);
+ void clearOpenFolders() { mOpenFolders.clear(); }
+protected:
+ std::set<LLUUID> mOpenFolders;
+ BOOL mApply;
+};
+
+class LLOpenFoldersWithSelection : public LLFolderViewFunctor
+{
+public:
+ LLOpenFoldersWithSelection() {}
+ virtual ~LLOpenFoldersWithSelection() {}
+ virtual void doFolder(LLFolderViewFolder* folder);
+ virtual void doItem(LLFolderViewItem* item);
+};
+
+const std::string& get_item_icon_name(LLAssetType::EType asset_type,
+ LLInventoryType::EType inventory_type,
+ U32 attachment_point,
+ BOOL item_is_multi );
+
+LLUIImagePtr get_item_icon(LLAssetType::EType asset_type,
+ LLInventoryType::EType inventory_type,
+ U32 attachment_point,
+ BOOL item_is_multi );
+
+#endif // LL_LLINVENTORYFUNCTIONS_H
+
+
+
diff --git a/indra/newview/llinventorymodel.cpp b/indra/newview/llinventorymodel.cpp
index 1d7cbde0d5..23439191f3 100644
--- a/indra/newview/llinventorymodel.cpp
+++ b/indra/newview/llinventorymodel.cpp
@@ -46,6 +46,8 @@
#include "llfloater.h"
#include "llfocusmgr.h"
#include "llinventorybridge.h"
+#include "llinventoryfunctions.h"
+#include "llinventorypanel.h"
#include "llfloaterinventory.h"
#include "llviewerinventory.h"
#include "llviewermessage.h"
@@ -3174,13 +3176,13 @@ void LLInventoryModel::processBulkUpdateInventory(LLMessageSystem* msg, void**)
// The incoming inventory could span more than one BulkInventoryUpdate packet,
// so record the transaction ID for this purchase, then wear all clothing
// that comes in as part of that transaction ID. JC
- if (LLFloaterInventory::sWearNewClothing)
+ if (LLInventoryState::sWearNewClothing)
{
- LLFloaterInventory::sWearNewClothingTransactionID = tid;
- LLFloaterInventory::sWearNewClothing = FALSE;
+ LLInventoryState::sWearNewClothingTransactionID = tid;
+ LLInventoryState::sWearNewClothing = FALSE;
}
- if (tid == LLFloaterInventory::sWearNewClothingTransactionID)
+ if (tid == LLInventoryState::sWearNewClothingTransactionID)
{
count = wearable_ids.size();
for (i = 0; i < count; ++i)
diff --git a/indra/newview/llpanelcontents.cpp b/indra/newview/llpanelcontents.cpp
index ea528a1df8..c28792a711 100644
--- a/indra/newview/llpanelcontents.cpp
+++ b/indra/newview/llpanelcontents.cpp
@@ -51,7 +51,7 @@
// project includes
#include "llagent.h"
#include "llfloaterbulkpermission.h"
-#include "llpanelinventory.h"
+#include "llpanelobjectinventory.h"
#include "llpreviewscript.h"
#include "llresmgr.h"
#include "llselectmgr.h"
@@ -89,14 +89,14 @@ BOOL LLPanelContents::postBuild()
childSetAction("button new script",&LLPanelContents::onClickNewScript, this);
childSetAction("button permissions",&LLPanelContents::onClickPermissions, this);
- mPanelInventory = getChild<LLPanelInventory>("contents_inventory");
+ mPanelInventoryObject = getChild<LLPanelObjectInventory>("contents_inventory");
return TRUE;
}
LLPanelContents::LLPanelContents()
: LLPanel(),
- mPanelInventory(NULL)
+ mPanelInventoryObject(NULL)
{
}
@@ -139,9 +139,9 @@ void LLPanelContents::refresh()
LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getFirstRootObject(children_ok);
getState(object);
- if (mPanelInventory)
+ if (mPanelInventoryObject)
{
- mPanelInventory->refresh();
+ mPanelInventoryObject->refresh();
}
}
diff --git a/indra/newview/llpanelcontents.h b/indra/newview/llpanelcontents.h
index bab980b524..14256845a6 100644
--- a/indra/newview/llpanelcontents.h
+++ b/indra/newview/llpanelcontents.h
@@ -35,9 +35,14 @@
#include "v3math.h"
#include "llpanel.h"
+#include "llinventory.h"
+#include "lluuid.h"
+#include "llmap.h"
+#include "llviewerobject.h"
+#include "llvoinventorylistener.h"
class LLButton;
-class LLPanelInventory;
+class LLPanelObjectInventory;
class LLViewerObject;
class LLCheckBoxCtrl;
class LLSpinCtrl;
@@ -70,7 +75,7 @@ protected:
void getState(LLViewerObject *object);
public:
- LLPanelInventory* mPanelInventory;
+ LLPanelObjectInventory* mPanelInventoryObject;
};
-#endif
+#endif // LL_LLPANELCONTENTS_H
diff --git a/indra/newview/llpanelgroupnotices.cpp b/indra/newview/llpanelgroupnotices.cpp
index 0ce85818dd..22138a81ec 100644
--- a/indra/newview/llpanelgroupnotices.cpp
+++ b/indra/newview/llpanelgroupnotices.cpp
@@ -38,6 +38,7 @@
#include "llinventory.h"
#include "llviewerinventory.h"
+#include "llinventoryfunctions.h"
#include "llinventorymodel.h"
#include "llfloaterinventory.h"
#include "llagent.h"
diff --git a/indra/newview/llpanellandmarks.cpp b/indra/newview/llpanellandmarks.cpp
index 3d0db71045..7bc42b36f9 100644
--- a/indra/newview/llpanellandmarks.cpp
+++ b/indra/newview/llpanellandmarks.cpp
@@ -1,954 +1,955 @@
-/**
- * @file llpanellandmarks.cpp
- * @brief Landmarks tab for Side Bar "Places" panel
- *
- * $LicenseInfo:firstyear=2009&license=viewergpl$
- *
- * Copyright (c) 2001-2009, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-
-#include "llpanellandmarks.h"
-
-#include "llbutton.h"
-#include "llfloaterreg.h"
-#include "llsdutil.h"
-#include "llsdutil_math.h"
-
-#include "llaccordionctrl.h"
-#include "llaccordionctrltab.h"
-#include "llagent.h"
-#include "llagentpicksinfo.h"
-#include "llagentui.h"
-#include "llcallbacklist.h"
-#include "lldndbutton.h"
-#include "llfloaterworldmap.h"
-#include "llfolderviewitem.h"
-#include "llinventorysubtreepanel.h"
-#include "lllandmarkactions.h"
-#include "llplacesinventorybridge.h"
-#include "llsidetray.h"
-#include "llviewermenu.h"
-#include "llviewerregion.h"
-
-// Not yet implemented; need to remove buildPanel() from constructor when we switch
-//static LLRegisterPanelClassWrapper<LLLandmarksPanel> t_landmarks("panel_landmarks");
-
-static const std::string OPTIONS_BUTTON_NAME = "options_gear_btn";
-static const std::string ADD_BUTTON_NAME = "add_btn";
-static const std::string ADD_FOLDER_BUTTON_NAME = "add_folder_btn";
-static const std::string TRASH_BUTTON_NAME = "trash_btn";
-
-
-// helper functions
-static void filter_list(LLInventorySubTreePanel* inventory_list, const std::string& string);
-
-
-LLLandmarksPanel::LLLandmarksPanel()
- : LLPanelPlacesTab()
- , mFavoritesInventoryPanel(NULL)
- , mLandmarksInventoryPanel(NULL)
- , mMyInventoryPanel(NULL)
- , mLibraryInventoryPanel(NULL)
- , mCurrentSelectedList(NULL)
- , mListCommands(NULL)
- , mGearFolderMenu(NULL)
- , mGearLandmarkMenu(NULL)
- , mDirtyFilter(false)
-{
- LLUICtrlFactory::getInstance()->buildPanel(this, "panel_landmarks.xml");
-}
-
-LLLandmarksPanel::~LLLandmarksPanel()
-{
-}
-
-BOOL LLLandmarksPanel::postBuild()
-{
- if (!gInventory.isInventoryUsable())
- return FALSE;
-
- // mast be called before any other initXXX methods to init Gear menu
- initListCommandsHandlers();
-
- U32 sort_order = gSavedSettings.getU32(LLInventoryPanel::DEFAULT_SORT_ORDER);
- mSortByDate = sort_order & LLInventoryFilter::SO_DATE;
- initFavoritesInventroyPanel();
- initLandmarksInventroyPanel();
- initMyInventroyPanel();
- initLibraryInventroyPanel();
-
- gIdleCallbacks.addFunction(LLLandmarksPanel::doIdle, this);
- return TRUE;
-}
-
-// virtual
-void LLLandmarksPanel::onSearchEdit(const std::string& string)
-{
- static std::string prev_string("");
-
- if (prev_string == string) return;
-
- // show all folders in Landmarks Accordion for empty filter
- mLandmarksInventoryPanel->setShowFolderState(string.empty() ?
- LLInventoryFilter::SHOW_ALL_FOLDERS :
- LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS
- );
-
- filter_list(mFavoritesInventoryPanel, string);
- filter_list(mLandmarksInventoryPanel, string);
- filter_list(mMyInventoryPanel, string);
- filter_list(mLibraryInventoryPanel, string);
-
- prev_string = string;
- mDirtyFilter = true;
-
- // give FolderView a chance to be refreshed. So, made all accordions visible
- for (accordion_tabs_t::const_iterator iter = mAccordionTabs.begin(); iter != mAccordionTabs.end(); ++iter)
- {
- LLAccordionCtrlTab* tab = *iter;
- tab->setVisible(true);
- }
-}
-
-// virtual
-void LLLandmarksPanel::onShowOnMap()
-{
- if (NULL == mCurrentSelectedList)
- {
- llwarns << "There are no selected list. No actions are performed." << llendl;
- return;
- }
- LLLandmark* landmark = getCurSelectedLandmark();
- if (!landmark)
- return;
-
- LLVector3d landmark_global_pos;
- if (!landmark->getGlobalPos(landmark_global_pos))
- return;
-
- LLFloaterWorldMap* worldmap_instance = LLFloaterWorldMap::getInstance();
- if (!landmark_global_pos.isExactlyZero() && worldmap_instance)
- {
- worldmap_instance->trackLocation(landmark_global_pos);
- LLFloaterReg::showInstance("world_map", "center");
- }
-}
-
-// virtual
-void LLLandmarksPanel::onTeleport()
-{
- LLFolderViewItem* current_item = getCurSelectedItem();
- if (!current_item)
- {
- llwarns << "There are no selected list. No actions are performed." << llendl;
- return;
- }
-
- LLFolderViewEventListener* listenerp = current_item->getListener();
- if (listenerp->getInventoryType() == LLInventoryType::IT_LANDMARK)
- {
- listenerp->openItem();
- }
-}
-
-// virtual
-void LLLandmarksPanel::updateVerbs()
-{
- if (!isTabVisible())
- return;
-
- BOOL enabled = isLandmarkSelected();
- mTeleportBtn->setEnabled(enabled);
- mShowOnMapBtn->setEnabled(enabled);
-
- // TODO: mantipov: Uncomment when mShareBtn is supported
- // Share button should be enabled when neither a folder nor a landmark is selected
- //mShareBtn->setEnabled(NULL != current_item);
-
- updateListCommands();
-}
-
-void LLLandmarksPanel::onSelectionChange(LLInventorySubTreePanel* inventory_list, const std::deque<LLFolderViewItem*> &items, BOOL user_action)
-{
- if (user_action && (items.size() > 0))
- {
- deselectOtherThan(inventory_list);
- mCurrentSelectedList = inventory_list;
- }
-
- LLFolderViewItem* current_item = inventory_list->getRootFolder()->getCurSelectedItem();
- if (!current_item)
- return;
-
- updateVerbs();
-}
-
-void LLLandmarksPanel::onSelectorButtonClicked()
-{
- // TODO: mantipov: update getting of selected item
- // TODO: bind to "i" button
- LLFolderViewItem* cur_item = mFavoritesInventoryPanel->getRootFolder()->getCurSelectedItem();
-
- LLFolderViewEventListener* listenerp = cur_item->getListener();
- if (listenerp->getInventoryType() == LLInventoryType::IT_LANDMARK)
- {
- LLSD key;
- key["type"] = "landmark";
- key["id"] = listenerp->getUUID();
-
- LLSideTray::getInstance()->showPanel("panel_places", key);
- }
-}
-
-//////////////////////////////////////////////////////////////////////////
-// PROTECTED METHODS
-//////////////////////////////////////////////////////////////////////////
-
-bool LLLandmarksPanel::isLandmarkSelected() const
-{
- LLFolderViewItem* current_item = getCurSelectedItem();
- if(current_item && current_item->getListener()->getInventoryType() == LLInventoryType::IT_LANDMARK)
- {
- return true;
- }
-
- return false;
-}
-
-bool LLLandmarksPanel::isReceivedFolderSelected() const
-{
- // Received Folder can be only in Landmarks accordion
- if (mCurrentSelectedList != mLandmarksInventoryPanel) return false;
-
- // *TODO: it should be filled with logic when EXT-976 is done.
-
- llwarns << "Not implemented yet until EXT-976 is done." << llendl;
-
- return false;
-}
-LLLandmark* LLLandmarksPanel::getCurSelectedLandmark() const
-{
-
- LLFolderViewItem* cur_item = getCurSelectedItem();
- if(cur_item && cur_item->getListener()->getInventoryType() == LLInventoryType::IT_LANDMARK)
- {
- return LLLandmarkActions::getLandmark(cur_item->getListener()->getUUID());
- }
- return NULL;
-}
-
-LLFolderViewItem* LLLandmarksPanel::getCurSelectedItem () const
-{
- return mCurrentSelectedList ? mCurrentSelectedList->getRootFolder()->getCurSelectedItem() : NULL;
-}
-
-void LLLandmarksPanel::updateSortOrder(LLInventoryPanel* panel, bool byDate)
-{
- if(!panel) return;
-
- U32 order = panel->getSortOrder();
- if (byDate)
- {
- panel->setSortOrder( order | LLInventoryFilter::SO_DATE );
- }
- else
- {
- panel->setSortOrder( order & ~LLInventoryFilter::SO_DATE );
- }
-}
-
-// virtual
-void LLLandmarksPanel::processParcelInfo(const LLParcelData& parcel_data)
-{
- //this function will be called after user will try to create a pick for selected landmark.
- // We have to make request to sever to get parcel_id and snaption_id.
- if(isLandmarkSelected())
- {
- LLLandmark* landmark = getCurSelectedLandmark();
- LLFolderViewItem* cur_item = getCurSelectedItem();
- LLUUID id = cur_item->getListener()->getUUID();
- LLInventoryItem* inv_item = mCurrentSelectedList->getModel()->getItem(id);
- if(landmark)
- {
- LLPanelPickEdit* panel_pick = LLPanelPickEdit::create();
- LLVector3d landmark_global_pos;
- landmark->getGlobalPos(landmark_global_pos);
-
- // let's toggle pick panel into panel places
- LLPanel* panel_places = LLSideTray::getInstance()->getChild<LLPanel>("panel_places");//-> sidebar_places
- panel_places->addChild(panel_pick);
- LLRect paren_rect(panel_places->getRect());
- panel_pick->reshape(paren_rect.getWidth(),paren_rect.getHeight(), TRUE);
- panel_pick->setRect(paren_rect);
- panel_pick->onOpen(LLSD());
-
- LLPickData data;
- data.pos_global = landmark_global_pos;
- data.name = cur_item->getName();
- data.desc = inv_item->getDescription();
- data.snapshot_id = parcel_data.snapshot_id;
- data.parcel_id = parcel_data.parcel_id;
- panel_pick->setPickData(&data);
-
- LLSD params;
- params["parcel_id"] =parcel_data.parcel_id;
- /* set exit callback to get back onto panel places
- in callback we will make cleaning up( delete pick_panel instance,
- remove landmark panel from observer list
- */
- panel_pick->setExitCallback(boost::bind(&LLLandmarksPanel::onPickPanelExit,this,
- panel_pick, panel_places,params));
- panel_pick->setSaveCallback(boost::bind(&LLLandmarksPanel::onPickPanelExit,this,
- panel_pick, panel_places,params));
- panel_pick->setCancelCallback(boost::bind(&LLLandmarksPanel::onPickPanelExit,this,
- panel_pick, panel_places,params));
- }
- }
-}
-
-// virtual
-void LLLandmarksPanel::setParcelID(const LLUUID& parcel_id)
-{
- if (!parcel_id.isNull())
- {
- LLRemoteParcelInfoProcessor::getInstance()->addObserver(parcel_id, this);
- LLRemoteParcelInfoProcessor::getInstance()->sendParcelInfoRequest(parcel_id);
- }
-}
-
-// virtual
-void LLLandmarksPanel::setErrorStatus(U32 status, const std::string& reason)
-{
- llerrs<< "Can't handle remote parcel request."<< " Http Status: "<< status << ". Reason : "<< reason<<llendl;
-}
-
-
-//////////////////////////////////////////////////////////////////////////
-// PRIVATE METHODS
-//////////////////////////////////////////////////////////////////////////
-
-void LLLandmarksPanel::initFavoritesInventroyPanel()
-{
- mFavoritesInventoryPanel = getChild<LLInventorySubTreePanel>("favorites_list");
-
- initLandmarksPanel(mFavoritesInventoryPanel);
-
- initAccordion("tab_favorites", mFavoritesInventoryPanel);
-}
-
-void LLLandmarksPanel::initLandmarksInventroyPanel()
-{
- mLandmarksInventoryPanel = getChild<LLInventorySubTreePanel>("landmarks_list");
-
- initLandmarksPanel(mLandmarksInventoryPanel);
-
- mLandmarksInventoryPanel->setShowFolderState(LLInventoryFilter::SHOW_ALL_FOLDERS);
-
- // subscribe to have auto-rename functionality while creating New Folder
- mLandmarksInventoryPanel->setSelectCallback(boost::bind(&LLInventoryPanel::onSelectionChange, mLandmarksInventoryPanel, _1, _2));
-
- initAccordion("tab_landmarks", mLandmarksInventoryPanel);
-}
-
-void LLLandmarksPanel::initMyInventroyPanel()
-{
- mMyInventoryPanel= getChild<LLInventorySubTreePanel>("my_inventory_list");
-
- initLandmarksPanel(mMyInventoryPanel);
-
- initAccordion("tab_inventory", mMyInventoryPanel);
-}
-
-void LLLandmarksPanel::initLibraryInventroyPanel()
-{
- mLibraryInventoryPanel = getChild<LLInventorySubTreePanel>("library_list");
-
- initLandmarksPanel(mLibraryInventoryPanel);
-
- initAccordion("tab_library", mLibraryInventoryPanel);
-}
-
-void LLLandmarksPanel::initLandmarksPanel(LLInventorySubTreePanel* inventory_list)
-{
- inventory_list->setFilterTypes(0x1 << LLInventoryType::IT_LANDMARK);
- inventory_list->setSelectCallback(boost::bind(&LLLandmarksPanel::onSelectionChange, this, inventory_list, _1, _2));
-
- inventory_list->setShowFolderState(LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS);
- updateSortOrder(inventory_list, mSortByDate);
-
- LLPlacesFolderView* root_folder = dynamic_cast<LLPlacesFolderView*>(inventory_list->getRootFolder());
- if (root_folder)
- {
- root_folder->setupMenuHandle(LLInventoryType::IT_CATEGORY, mGearFolderMenu->getHandle());
- root_folder->setupMenuHandle(LLInventoryType::IT_LANDMARK, mGearLandmarkMenu->getHandle());
- }
-
- // save initial folder state to avoid incorrect work while switching between Landmarks & Teleport History tabs
- // See EXT-1609.
- inventory_list->saveFolderState();
-}
-
-void LLLandmarksPanel::initAccordion(const std::string& accordion_tab_name, LLInventorySubTreePanel* inventory_list)
-{
- LLAccordionCtrlTab* accordion_tab = getChild<LLAccordionCtrlTab>(accordion_tab_name);
- mAccordionTabs.push_back(accordion_tab);
- accordion_tab->setDropDownStateChangedCallback(
- boost::bind(&LLLandmarksPanel::onAccordionExpandedCollapsed, this, _2, inventory_list));
-}
-
-void LLLandmarksPanel::onAccordionExpandedCollapsed(const LLSD& param, LLInventorySubTreePanel* inventory_list)
-{
- bool expanded = param.asBoolean();
-
- if(!expanded && (mCurrentSelectedList == inventory_list))
- {
- inventory_list->getRootFolder()->clearSelection();
-
- mCurrentSelectedList = NULL;
- updateVerbs();
- }
-}
-
-void LLLandmarksPanel::deselectOtherThan(const LLInventorySubTreePanel* inventory_list)
-{
- if (inventory_list != mFavoritesInventoryPanel)
- {
- mFavoritesInventoryPanel->getRootFolder()->clearSelection();
- }
-
- if (inventory_list != mLandmarksInventoryPanel)
- {
- mLandmarksInventoryPanel->getRootFolder()->clearSelection();
- }
- if (inventory_list != mMyInventoryPanel)
- {
- mMyInventoryPanel->getRootFolder()->clearSelection();
- }
- if (inventory_list != mLibraryInventoryPanel)
- {
- mLibraryInventoryPanel->getRootFolder()->clearSelection();
- }
-}
-
-// List Commands Handlers
-void LLLandmarksPanel::initListCommandsHandlers()
-{
- mListCommands = getChild<LLPanel>("bottom_panel");
-
- mListCommands->childSetAction(OPTIONS_BUTTON_NAME, boost::bind(&LLLandmarksPanel::onActionsButtonClick, this));
- mListCommands->childSetAction(TRASH_BUTTON_NAME, boost::bind(&LLLandmarksPanel::onTrashButtonClick, this));
- mListCommands->getChild<LLButton>(ADD_BUTTON_NAME)->setHeldDownCallback(boost::bind(&LLLandmarksPanel::onAddButtonHeldDown, this));
- static const LLSD add_landmark_command("add_landmark");
- mListCommands->childSetAction(ADD_BUTTON_NAME, boost::bind(&LLLandmarksPanel::onAddAction, this, add_landmark_command));
-
- LLDragAndDropButton* trash_btn = mListCommands->getChild<LLDragAndDropButton>(TRASH_BUTTON_NAME);
- trash_btn->setDragAndDropHandler(boost::bind(&LLLandmarksPanel::handleDragAndDropToTrash, this
- , _4 // BOOL drop
- , _5 // EDragAndDropType cargo_type
- , _7 // EAcceptance* accept
- ));
-
- mCommitCallbackRegistrar.add("Places.LandmarksGear.Add.Action", boost::bind(&LLLandmarksPanel::onAddAction, this, _2));
- mCommitCallbackRegistrar.add("Places.LandmarksGear.CopyPaste.Action", boost::bind(&LLLandmarksPanel::onClipboardAction, this, _2));
- mCommitCallbackRegistrar.add("Places.LandmarksGear.Custom.Action", boost::bind(&LLLandmarksPanel::onCustomAction, this, _2));
- mCommitCallbackRegistrar.add("Places.LandmarksGear.Folding.Action", boost::bind(&LLLandmarksPanel::onFoldingAction, this, _2));
- mEnableCallbackRegistrar.add("Places.LandmarksGear.Check", boost::bind(&LLLandmarksPanel::isActionChecked, this, _2));
- mEnableCallbackRegistrar.add("Places.LandmarksGear.Enable", boost::bind(&LLLandmarksPanel::isActionEnabled, this, _2));
- mGearLandmarkMenu = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>("menu_places_gear_landmark.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
- mGearFolderMenu = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>("menu_places_gear_folder.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
- mMenuAdd = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>("menu_place_add_button.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
-}
-
-
-void LLLandmarksPanel::updateListCommands()
-{
- bool add_folder_enabled = isActionEnabled("category");
- bool trash_enabled = isActionEnabled("delete");
-
- // keep Options & Add Landmark buttons always enabled
- mListCommands->childSetEnabled(ADD_FOLDER_BUTTON_NAME, add_folder_enabled);
- mListCommands->childSetEnabled(TRASH_BUTTON_NAME, trash_enabled);
-}
-
-void LLLandmarksPanel::onActionsButtonClick()
-{
- LLFolderViewItem* cur_item = NULL;
- if(mCurrentSelectedList)
- cur_item = mCurrentSelectedList->getRootFolder()->getCurSelectedItem();
-
- if(!cur_item)
- return;
-
- LLFolderViewEventListener* listenerp = cur_item->getListener();
-
- LLMenuGL* menu =NULL;
- if (listenerp->getInventoryType() == LLInventoryType::IT_LANDMARK)
- {
- menu = mGearLandmarkMenu;
- }
- else if (listenerp->getInventoryType() == LLInventoryType::IT_CATEGORY)
- {
- mGearFolderMenu->getChild<LLMenuItemCallGL>("expand")->setVisible(!cur_item->isOpen());
- mGearFolderMenu->getChild<LLMenuItemCallGL>("collapse")->setVisible(cur_item->isOpen());
- menu = mGearFolderMenu;
- }
- showActionMenu(menu,OPTIONS_BUTTON_NAME);
-}
-
-void LLLandmarksPanel::onAddButtonHeldDown()
-{
- showActionMenu(mMenuAdd,ADD_BUTTON_NAME);
-}
-
-void LLLandmarksPanel::showActionMenu(LLMenuGL* menu, std::string spawning_view_name)
-{
- if (menu)
- {
- menu->buildDrawLabels();
- menu->updateParent(LLMenuGL::sMenuContainer);
- LLView* spawning_view = getChild<LLView> (spawning_view_name);
- S32 menu_x, menu_y;
- //show menu in co-ordinates of panel
- spawning_view->localPointToOtherView(0, spawning_view->getRect().getHeight(), &menu_x, &menu_y, this);
- menu_y += menu->getRect().getHeight();
- LLMenuGL::showPopup(this, menu, menu_x, menu_y);
- }
-}
-
-void LLLandmarksPanel::onTrashButtonClick() const
-{
- onClipboardAction("delete");
-}
-
-void LLLandmarksPanel::onAddAction(const LLSD& userdata) const
-{
- std::string command_name = userdata.asString();
- if("add_landmark" == command_name)
- {
- if(LLLandmarkActions::landmarkAlreadyExists())
- {
- std::string location;
- LLAgentUI::buildLocationString(location, LLAgentUI::LOCATION_FORMAT_FULL);
- llwarns<<" Landmark already exists at location: "<< location<<llendl;
- return;
- }
- LLSideTray::getInstance()->showPanel("panel_places", LLSD().insert("type", "create_landmark"));
- }
- else if ("category" == command_name)
- {
- LLFolderViewItem* item = getCurSelectedItem();
- if (item && mCurrentSelectedList == mLandmarksInventoryPanel)
- {
- LLFolderViewEventListener* folder_bridge = NULL;
- if (item-> getListener()->getInventoryType()
- == LLInventoryType::IT_LANDMARK)
- {
- // for a landmark get parent folder bridge
- folder_bridge = item->getParentFolder()->getListener();
- }
- else if (item-> getListener()->getInventoryType()
- == LLInventoryType::IT_CATEGORY)
- {
- // for a folder get its own bridge
- folder_bridge = item->getListener();
- }
-
- menu_create_inventory_item(mCurrentSelectedList->getRootFolder(),
- dynamic_cast<LLFolderBridge*> (folder_bridge), LLSD(
- "category"), gInventory.findCategoryUUIDForType(
- LLAssetType::AT_LANDMARK));
- }
- }
-}
-
-void LLLandmarksPanel::onClipboardAction(const LLSD& userdata) const
-{
- if(!mCurrentSelectedList)
- return;
- std::string command_name = userdata.asString();
- if("copy_slurl" == command_name)
- {
- LLFolderViewItem* cur_item = getCurSelectedItem();
- if(cur_item)
- LLLandmarkActions::copySLURLtoClipboard(cur_item->getListener()->getUUID());
- }
- else if ( "paste" == command_name)
- {
- mCurrentSelectedList->getRootFolder()->paste();
- }
- else if ( "cut" == command_name)
- {
- mCurrentSelectedList->getRootFolder()->cut();
- }
- else
- {
- mCurrentSelectedList->getRootFolder()->doToSelected(mCurrentSelectedList->getModel(),command_name);
- }
-}
-
-void LLLandmarksPanel::onFoldingAction(const LLSD& userdata)
-{
- if(!mCurrentSelectedList) return;
-
- LLFolderView* root_folder = mCurrentSelectedList->getRootFolder();
- std::string command_name = userdata.asString();
-
- if ("expand_all" == command_name)
- {
- root_folder->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_DOWN);
- root_folder->arrangeAll();
- }
- else if ("collapse_all" == command_name)
- {
- root_folder->closeAllFolders();
- }
- else if ( "sort_by_date" == command_name)
- {
- mSortByDate = !mSortByDate;
- updateSortOrder(mLandmarksInventoryPanel, mSortByDate);
- updateSortOrder(mMyInventoryPanel, mSortByDate);
- updateSortOrder(mLibraryInventoryPanel, mSortByDate);
- }
- else
- {
- root_folder->doToSelected(&gInventory, userdata);
- }
-}
-
-bool LLLandmarksPanel::isActionChecked(const LLSD& userdata) const
-{
- const std::string command_name = userdata.asString();
-
- if ( "sort_by_date" == command_name)
- {
- return mSortByDate;
- }
-
- return false;
-}
-
-bool LLLandmarksPanel::isActionEnabled(const LLSD& userdata) const
-{
- std::string command_name = userdata.asString();
-
-
- LLPlacesFolderView* rootFolderView = mCurrentSelectedList ?
- static_cast<LLPlacesFolderView*>(mCurrentSelectedList->getRootFolder()) : NULL;
-
- if (NULL == rootFolderView) return false;
-
- // disable some commands for multi-selection. EXT-1757
- if (rootFolderView->getSelectedCount() > 1)
- {
- if ( "teleport" == command_name
- || "more_info" == command_name
- || "rename" == command_name
- || "show_on_map" == command_name
- || "copy_slurl" == command_name
- )
- {
- return false;
- }
-
- }
-
- // disable some commands for Favorites accordion. EXT-1758
- if (mCurrentSelectedList == mFavoritesInventoryPanel)
- {
- if ( "expand_all" == command_name
- || "collapse_all" == command_name
- || "sort_by_date" == command_name
- )
- return false;
- }
-
-
- if("category" == command_name)
- {
- // we can add folder only in Landmarks Accordion
- if (mCurrentSelectedList == mLandmarksInventoryPanel)
- {
- // ... but except Received folder
- return !isReceivedFolderSelected();
- }
- else return false;
- }
- else if("paste" == command_name || "rename" == command_name || "cut" == command_name || "delete" == command_name)
- {
- return canSelectedBeModified(command_name);
- }
- else if ( "sort_by_date" == command_name)
- {
- return mSortByDate;
- }
- else if("create_pick" == command_name)
- {
- return !LLAgentPicksInfo::getInstance()->isPickLimitReached();
- }
- else
- {
- llwarns << "Unprocessed command has come: " << command_name << llendl;
- }
-
- return true;
-}
-
-void LLLandmarksPanel::onCustomAction(const LLSD& userdata)
-{
- LLFolderViewItem* cur_item = getCurSelectedItem();
- if(!cur_item)
- return ;
- std::string command_name = userdata.asString();
- if("more_info" == command_name)
- {
- cur_item->getListener()->performAction(mCurrentSelectedList->getRootFolder(),mCurrentSelectedList->getModel(),"about");
- }
- else if ("teleport" == command_name)
- {
- onTeleport();
- }
- else if ("show_on_map" == command_name)
- {
- onShowOnMap();
- }
- else if ("create_pick" == command_name)
- {
- LLLandmark* landmark = getCurSelectedLandmark();
- if(!landmark) return;
-
- LLViewerRegion* region = gAgent.getRegion();
- if (!region) return;
-
- LLGlobalVec pos_global;
- LLUUID region_id;
- landmark->getGlobalPos(pos_global);
- landmark->getRegionID(region_id);
- LLVector3 region_pos((F32)fmod(pos_global.mdV[VX], (F64)REGION_WIDTH_METERS),
- (F32)fmod(pos_global.mdV[VY], (F64)REGION_WIDTH_METERS),
- (F32)pos_global.mdV[VZ]);
-
- LLSD body;
- std::string url = region->getCapability("RemoteParcelRequest");
- if (!url.empty())
- {
- body["location"] = ll_sd_from_vector3(region_pos);
- if (!region_id.isNull())
- {
- body["region_id"] = region_id;
- }
- if (!pos_global.isExactlyZero())
- {
- U64 region_handle = to_region_handle(pos_global);
- body["region_handle"] = ll_sd_from_U64(region_handle);
- }
- LLHTTPClient::post(url, body, new LLRemoteParcelRequestResponder(getObserverHandle()));
- }
- else
- {
- llwarns << "Can't create pick for landmark for region" << region_id
- << ". Region: " << region->getName()
- << " does not support RemoteParcelRequest" << llendl;
- }
- }
-}
-
-/*
-Processes such actions: cut/rename/delete/paste actions
-
-Rules:
- 1. We can't perform any action in Library
- 2. For Landmarks we can:
- - cut/rename/delete in any other accordions
- - paste - only in Favorites, Landmarks accordions
- 3. For Folders we can: perform any action in Landmarks accordion, except Received folder
- 4. We can not paste folders from Clipboard (processed by LLFolderView::canPaste())
- 5. Check LLFolderView/Inventory Bridges rules
- */
-bool LLLandmarksPanel::canSelectedBeModified(const std::string& command_name) const
-{
- // validate own rules first
-
- // nothing can be modified in Library
- if (mLibraryInventoryPanel == mCurrentSelectedList) return false;
-
- bool can_be_modified = false;
-
- // landmarks can be modified in any other accordion...
- if (isLandmarkSelected())
- {
- can_be_modified = true;
-
- // we can modify landmarks anywhere except paste to My Inventory
- if ("paste" == command_name)
- {
- can_be_modified = (mCurrentSelectedList != mMyInventoryPanel);
- }
- }
- else
- {
- // ...folders only in the Landmarks accordion...
- can_be_modified = mLandmarksInventoryPanel == mCurrentSelectedList;
-
- // ...except "Received" folder
- can_be_modified &= !isReceivedFolderSelected();
- }
-
- // then ask LLFolderView permissions
- if (can_be_modified)
- {
- if ("cut" == command_name)
- {
- can_be_modified = mCurrentSelectedList->getRootFolder()->canCut();
- }
- else if ("rename" == command_name)
- {
- can_be_modified = getCurSelectedItem()->getListener()->isItemRenameable();
- }
- else if ("delete" == command_name)
- {
- can_be_modified = getCurSelectedItem()->getListener()->isItemRemovable();
- }
- else if("paste" == command_name)
- {
- return mCurrentSelectedList->getRootFolder()->canPaste();
- }
- else
- {
- llwarns << "Unprocessed command has come: " << command_name << llendl;
- }
- }
-
- return can_be_modified;
-}
-
-void LLLandmarksPanel::onPickPanelExit( LLPanelPickEdit* pick_panel, LLView* owner, const LLSD& params)
-{
- pick_panel->setVisible(FALSE);
- owner->removeChild(pick_panel);
- //we need remove observer to avoid processParcelInfo in the future.
- LLRemoteParcelInfoProcessor::getInstance()->removeObserver(params["parcel_id"].asUUID(), this);
-
- delete pick_panel;
- pick_panel = NULL;
-}
-
-bool LLLandmarksPanel::handleDragAndDropToTrash(BOOL drop, EDragAndDropType cargo_type, EAcceptance* accept)
-{
- *accept = ACCEPT_NO;
-
- switch (cargo_type)
- {
-
- case DAD_LANDMARK:
- case DAD_CATEGORY:
- {
- bool is_enabled = isActionEnabled("delete");
-
- if (is_enabled) *accept = ACCEPT_YES_MULTI;
-
- if (is_enabled && drop)
- {
- onClipboardAction("delete");
- }
- }
- break;
- default:
- break;
- }
-
- return true;
-}
-
-
-void LLLandmarksPanel::doIdle(void* landmarks_panel)
-{
- LLLandmarksPanel* panel = (LLLandmarksPanel* ) landmarks_panel;
-
- if (panel->mDirtyFilter)
- {
- panel->updateFilteredAccordions();
- }
-
-}
-
-void LLLandmarksPanel::updateFilteredAccordions()
-{
- LLInventoryPanel* inventory_list = NULL;
- LLAccordionCtrlTab* accordion_tab = NULL;
- for (accordion_tabs_t::const_iterator iter = mAccordionTabs.begin(); iter != mAccordionTabs.end(); ++iter)
- {
- accordion_tab = *iter;
- inventory_list = dynamic_cast<LLInventorySubTreePanel*> (accordion_tab->getAccordionView());
- if (NULL == inventory_list) continue;
- LLFolderView* fv = inventory_list->getRootFolder();
-
- bool has_visible_children = fv->hasVisibleChildren();
-
- accordion_tab->setVisible(has_visible_children);
- }
-
- // we have to arrange accordion tabs for cases when filter string is less restrictive but
- // all items are still filtered.
- static LLAccordionCtrl* accordion = getChild<LLAccordionCtrl>("landmarks_accordion");
- accordion->arrange();
-
- // now filter state is applied to accordion tabs
- mDirtyFilter = false;
-}
-
-
-//////////////////////////////////////////////////////////////////////////
-// HELPER FUNCTIONS
-//////////////////////////////////////////////////////////////////////////
-static void filter_list(LLInventorySubTreePanel* inventory_list, const std::string& string)
-{
- if (string == "")
- {
- inventory_list->setFilterSubString(LLStringUtil::null);
-
- // re-open folders that were initially open
- inventory_list->restoreFolderState();
- }
-
- gInventory.startBackgroundFetch();
-
- if (inventory_list->getFilterSubString().empty() && string.empty())
- {
- // current filter and new filter empty, do nothing
- return;
- }
-
- // save current folder open state if no filter currently applied
- if (inventory_list->getRootFolder()->getFilterSubString().empty())
- {
- inventory_list->saveFolderState();
- }
-
- // set new filter string
- inventory_list->setFilterSubString(string);
-}
-// EOF
+/**
+ * @file llpanellandmarks.cpp
+ * @brief Landmarks tab for Side Bar "Places" panel
+ *
+ * $LicenseInfo:firstyear=2009&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llpanellandmarks.h"
+
+#include "llbutton.h"
+#include "llfloaterreg.h"
+#include "llsdutil.h"
+#include "llsdutil_math.h"
+
+#include "llaccordionctrl.h"
+#include "llaccordionctrltab.h"
+#include "llagent.h"
+#include "llagentpicksinfo.h"
+#include "llagentui.h"
+#include "llcallbacklist.h"
+#include "lldndbutton.h"
+#include "llfloaterworldmap.h"
+#include "llfolderviewitem.h"
+#include "llinventorypanel.h"
+#include "llinventorysubtreepanel.h"
+#include "lllandmarkactions.h"
+#include "llplacesinventorybridge.h"
+#include "llsidetray.h"
+#include "llviewermenu.h"
+#include "llviewerregion.h"
+
+// Not yet implemented; need to remove buildPanel() from constructor when we switch
+//static LLRegisterPanelClassWrapper<LLLandmarksPanel> t_landmarks("panel_landmarks");
+
+static const std::string OPTIONS_BUTTON_NAME = "options_gear_btn";
+static const std::string ADD_BUTTON_NAME = "add_btn";
+static const std::string ADD_FOLDER_BUTTON_NAME = "add_folder_btn";
+static const std::string TRASH_BUTTON_NAME = "trash_btn";
+
+
+// helper functions
+static void filter_list(LLInventorySubTreePanel* inventory_list, const std::string& string);
+
+
+LLLandmarksPanel::LLLandmarksPanel()
+ : LLPanelPlacesTab()
+ , mFavoritesInventoryPanel(NULL)
+ , mLandmarksInventoryPanel(NULL)
+ , mMyInventoryPanel(NULL)
+ , mLibraryInventoryPanel(NULL)
+ , mCurrentSelectedList(NULL)
+ , mListCommands(NULL)
+ , mGearFolderMenu(NULL)
+ , mGearLandmarkMenu(NULL)
+ , mDirtyFilter(false)
+{
+ LLUICtrlFactory::getInstance()->buildPanel(this, "panel_landmarks.xml");
+}
+
+LLLandmarksPanel::~LLLandmarksPanel()
+{
+}
+
+BOOL LLLandmarksPanel::postBuild()
+{
+ if (!gInventory.isInventoryUsable())
+ return FALSE;
+
+ // mast be called before any other initXXX methods to init Gear menu
+ initListCommandsHandlers();
+
+ U32 sort_order = gSavedSettings.getU32(LLInventoryPanel::DEFAULT_SORT_ORDER);
+ mSortByDate = sort_order & LLInventoryFilter::SO_DATE;
+ initFavoritesInventroyPanel();
+ initLandmarksInventroyPanel();
+ initMyInventroyPanel();
+ initLibraryInventroyPanel();
+
+ gIdleCallbacks.addFunction(LLLandmarksPanel::doIdle, this);
+ return TRUE;
+}
+
+// virtual
+void LLLandmarksPanel::onSearchEdit(const std::string& string)
+{
+ static std::string prev_string("");
+
+ if (prev_string == string) return;
+
+ // show all folders in Landmarks Accordion for empty filter
+ mLandmarksInventoryPanel->setShowFolderState(string.empty() ?
+ LLInventoryFilter::SHOW_ALL_FOLDERS :
+ LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS
+ );
+
+ filter_list(mFavoritesInventoryPanel, string);
+ filter_list(mLandmarksInventoryPanel, string);
+ filter_list(mMyInventoryPanel, string);
+ filter_list(mLibraryInventoryPanel, string);
+
+ prev_string = string;
+ mDirtyFilter = true;
+
+ // give FolderView a chance to be refreshed. So, made all accordions visible
+ for (accordion_tabs_t::const_iterator iter = mAccordionTabs.begin(); iter != mAccordionTabs.end(); ++iter)
+ {
+ LLAccordionCtrlTab* tab = *iter;
+ tab->setVisible(true);
+ }
+}
+
+// virtual
+void LLLandmarksPanel::onShowOnMap()
+{
+ if (NULL == mCurrentSelectedList)
+ {
+ llwarns << "There are no selected list. No actions are performed." << llendl;
+ return;
+ }
+ LLLandmark* landmark = getCurSelectedLandmark();
+ if (!landmark)
+ return;
+
+ LLVector3d landmark_global_pos;
+ if (!landmark->getGlobalPos(landmark_global_pos))
+ return;
+
+ LLFloaterWorldMap* worldmap_instance = LLFloaterWorldMap::getInstance();
+ if (!landmark_global_pos.isExactlyZero() && worldmap_instance)
+ {
+ worldmap_instance->trackLocation(landmark_global_pos);
+ LLFloaterReg::showInstance("world_map", "center");
+ }
+}
+
+// virtual
+void LLLandmarksPanel::onTeleport()
+{
+ LLFolderViewItem* current_item = getCurSelectedItem();
+ if (!current_item)
+ {
+ llwarns << "There are no selected list. No actions are performed." << llendl;
+ return;
+ }
+
+ LLFolderViewEventListener* listenerp = current_item->getListener();
+ if (listenerp->getInventoryType() == LLInventoryType::IT_LANDMARK)
+ {
+ listenerp->openItem();
+ }
+}
+
+// virtual
+void LLLandmarksPanel::updateVerbs()
+{
+ if (!isTabVisible())
+ return;
+
+ BOOL enabled = isLandmarkSelected();
+ mTeleportBtn->setEnabled(enabled);
+ mShowOnMapBtn->setEnabled(enabled);
+
+ // TODO: mantipov: Uncomment when mShareBtn is supported
+ // Share button should be enabled when neither a folder nor a landmark is selected
+ //mShareBtn->setEnabled(NULL != current_item);
+
+ updateListCommands();
+}
+
+void LLLandmarksPanel::onSelectionChange(LLInventorySubTreePanel* inventory_list, const std::deque<LLFolderViewItem*> &items, BOOL user_action)
+{
+ if (user_action && (items.size() > 0))
+ {
+ deselectOtherThan(inventory_list);
+ mCurrentSelectedList = inventory_list;
+ }
+
+ LLFolderViewItem* current_item = inventory_list->getRootFolder()->getCurSelectedItem();
+ if (!current_item)
+ return;
+
+ updateVerbs();
+}
+
+void LLLandmarksPanel::onSelectorButtonClicked()
+{
+ // TODO: mantipov: update getting of selected item
+ // TODO: bind to "i" button
+ LLFolderViewItem* cur_item = mFavoritesInventoryPanel->getRootFolder()->getCurSelectedItem();
+
+ LLFolderViewEventListener* listenerp = cur_item->getListener();
+ if (listenerp->getInventoryType() == LLInventoryType::IT_LANDMARK)
+ {
+ LLSD key;
+ key["type"] = "landmark";
+ key["id"] = listenerp->getUUID();
+
+ LLSideTray::getInstance()->showPanel("panel_places", key);
+ }
+}
+
+//////////////////////////////////////////////////////////////////////////
+// PROTECTED METHODS
+//////////////////////////////////////////////////////////////////////////
+
+bool LLLandmarksPanel::isLandmarkSelected() const
+{
+ LLFolderViewItem* current_item = getCurSelectedItem();
+ if(current_item && current_item->getListener()->getInventoryType() == LLInventoryType::IT_LANDMARK)
+ {
+ return true;
+ }
+
+ return false;
+}
+
+bool LLLandmarksPanel::isReceivedFolderSelected() const
+{
+ // Received Folder can be only in Landmarks accordion
+ if (mCurrentSelectedList != mLandmarksInventoryPanel) return false;
+
+ // *TODO: it should be filled with logic when EXT-976 is done.
+
+ llwarns << "Not implemented yet until EXT-976 is done." << llendl;
+
+ return false;
+}
+LLLandmark* LLLandmarksPanel::getCurSelectedLandmark() const
+{
+
+ LLFolderViewItem* cur_item = getCurSelectedItem();
+ if(cur_item && cur_item->getListener()->getInventoryType() == LLInventoryType::IT_LANDMARK)
+ {
+ return LLLandmarkActions::getLandmark(cur_item->getListener()->getUUID());
+ }
+ return NULL;
+}
+
+LLFolderViewItem* LLLandmarksPanel::getCurSelectedItem () const
+{
+ return mCurrentSelectedList ? mCurrentSelectedList->getRootFolder()->getCurSelectedItem() : NULL;
+}
+
+void LLLandmarksPanel::updateSortOrder(LLInventoryPanel* panel, bool byDate)
+{
+ if(!panel) return;
+
+ U32 order = panel->getSortOrder();
+ if (byDate)
+ {
+ panel->setSortOrder( order | LLInventoryFilter::SO_DATE );
+ }
+ else
+ {
+ panel->setSortOrder( order & ~LLInventoryFilter::SO_DATE );
+ }
+}
+
+// virtual
+void LLLandmarksPanel::processParcelInfo(const LLParcelData& parcel_data)
+{
+ //this function will be called after user will try to create a pick for selected landmark.
+ // We have to make request to sever to get parcel_id and snaption_id.
+ if(isLandmarkSelected())
+ {
+ LLLandmark* landmark = getCurSelectedLandmark();
+ LLFolderViewItem* cur_item = getCurSelectedItem();
+ LLUUID id = cur_item->getListener()->getUUID();
+ LLInventoryItem* inv_item = mCurrentSelectedList->getModel()->getItem(id);
+ if(landmark)
+ {
+ LLPanelPickEdit* panel_pick = LLPanelPickEdit::create();
+ LLVector3d landmark_global_pos;
+ landmark->getGlobalPos(landmark_global_pos);
+
+ // let's toggle pick panel into panel places
+ LLPanel* panel_places = LLSideTray::getInstance()->getChild<LLPanel>("panel_places");//-> sidebar_places
+ panel_places->addChild(panel_pick);
+ LLRect paren_rect(panel_places->getRect());
+ panel_pick->reshape(paren_rect.getWidth(),paren_rect.getHeight(), TRUE);
+ panel_pick->setRect(paren_rect);
+ panel_pick->onOpen(LLSD());
+
+ LLPickData data;
+ data.pos_global = landmark_global_pos;
+ data.name = cur_item->getName();
+ data.desc = inv_item->getDescription();
+ data.snapshot_id = parcel_data.snapshot_id;
+ data.parcel_id = parcel_data.parcel_id;
+ panel_pick->setPickData(&data);
+
+ LLSD params;
+ params["parcel_id"] =parcel_data.parcel_id;
+ /* set exit callback to get back onto panel places
+ in callback we will make cleaning up( delete pick_panel instance,
+ remove landmark panel from observer list
+ */
+ panel_pick->setExitCallback(boost::bind(&LLLandmarksPanel::onPickPanelExit,this,
+ panel_pick, panel_places,params));
+ panel_pick->setSaveCallback(boost::bind(&LLLandmarksPanel::onPickPanelExit,this,
+ panel_pick, panel_places,params));
+ panel_pick->setCancelCallback(boost::bind(&LLLandmarksPanel::onPickPanelExit,this,
+ panel_pick, panel_places,params));
+ }
+ }
+}
+
+// virtual
+void LLLandmarksPanel::setParcelID(const LLUUID& parcel_id)
+{
+ if (!parcel_id.isNull())
+ {
+ LLRemoteParcelInfoProcessor::getInstance()->addObserver(parcel_id, this);
+ LLRemoteParcelInfoProcessor::getInstance()->sendParcelInfoRequest(parcel_id);
+ }
+}
+
+// virtual
+void LLLandmarksPanel::setErrorStatus(U32 status, const std::string& reason)
+{
+ llerrs<< "Can't handle remote parcel request."<< " Http Status: "<< status << ". Reason : "<< reason<<llendl;
+}
+
+
+//////////////////////////////////////////////////////////////////////////
+// PRIVATE METHODS
+//////////////////////////////////////////////////////////////////////////
+
+void LLLandmarksPanel::initFavoritesInventroyPanel()
+{
+ mFavoritesInventoryPanel = getChild<LLInventorySubTreePanel>("favorites_list");
+
+ initLandmarksPanel(mFavoritesInventoryPanel);
+
+ initAccordion("tab_favorites", mFavoritesInventoryPanel);
+}
+
+void LLLandmarksPanel::initLandmarksInventroyPanel()
+{
+ mLandmarksInventoryPanel = getChild<LLInventorySubTreePanel>("landmarks_list");
+
+ initLandmarksPanel(mLandmarksInventoryPanel);
+
+ mLandmarksInventoryPanel->setShowFolderState(LLInventoryFilter::SHOW_ALL_FOLDERS);
+
+ // subscribe to have auto-rename functionality while creating New Folder
+ mLandmarksInventoryPanel->setSelectCallback(boost::bind(&LLInventoryPanel::onSelectionChange, mLandmarksInventoryPanel, _1, _2));
+
+ initAccordion("tab_landmarks", mLandmarksInventoryPanel);
+}
+
+void LLLandmarksPanel::initMyInventroyPanel()
+{
+ mMyInventoryPanel= getChild<LLInventorySubTreePanel>("my_inventory_list");
+
+ initLandmarksPanel(mMyInventoryPanel);
+
+ initAccordion("tab_inventory", mMyInventoryPanel);
+}
+
+void LLLandmarksPanel::initLibraryInventroyPanel()
+{
+ mLibraryInventoryPanel = getChild<LLInventorySubTreePanel>("library_list");
+
+ initLandmarksPanel(mLibraryInventoryPanel);
+
+ initAccordion("tab_library", mLibraryInventoryPanel);
+}
+
+void LLLandmarksPanel::initLandmarksPanel(LLInventorySubTreePanel* inventory_list)
+{
+ inventory_list->setFilterTypes(0x1 << LLInventoryType::IT_LANDMARK);
+ inventory_list->setSelectCallback(boost::bind(&LLLandmarksPanel::onSelectionChange, this, inventory_list, _1, _2));
+
+ inventory_list->setShowFolderState(LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS);
+ updateSortOrder(inventory_list, mSortByDate);
+
+ LLPlacesFolderView* root_folder = dynamic_cast<LLPlacesFolderView*>(inventory_list->getRootFolder());
+ if (root_folder)
+ {
+ root_folder->setupMenuHandle(LLInventoryType::IT_CATEGORY, mGearFolderMenu->getHandle());
+ root_folder->setupMenuHandle(LLInventoryType::IT_LANDMARK, mGearLandmarkMenu->getHandle());
+ }
+
+ // save initial folder state to avoid incorrect work while switching between Landmarks & Teleport History tabs
+ // See EXT-1609.
+ inventory_list->saveFolderState();
+}
+
+void LLLandmarksPanel::initAccordion(const std::string& accordion_tab_name, LLInventorySubTreePanel* inventory_list)
+{
+ LLAccordionCtrlTab* accordion_tab = getChild<LLAccordionCtrlTab>(accordion_tab_name);
+ mAccordionTabs.push_back(accordion_tab);
+ accordion_tab->setDropDownStateChangedCallback(
+ boost::bind(&LLLandmarksPanel::onAccordionExpandedCollapsed, this, _2, inventory_list));
+}
+
+void LLLandmarksPanel::onAccordionExpandedCollapsed(const LLSD& param, LLInventorySubTreePanel* inventory_list)
+{
+ bool expanded = param.asBoolean();
+
+ if(!expanded && (mCurrentSelectedList == inventory_list))
+ {
+ inventory_list->getRootFolder()->clearSelection();
+
+ mCurrentSelectedList = NULL;
+ updateVerbs();
+ }
+}
+
+void LLLandmarksPanel::deselectOtherThan(const LLInventorySubTreePanel* inventory_list)
+{
+ if (inventory_list != mFavoritesInventoryPanel)
+ {
+ mFavoritesInventoryPanel->getRootFolder()->clearSelection();
+ }
+
+ if (inventory_list != mLandmarksInventoryPanel)
+ {
+ mLandmarksInventoryPanel->getRootFolder()->clearSelection();
+ }
+ if (inventory_list != mMyInventoryPanel)
+ {
+ mMyInventoryPanel->getRootFolder()->clearSelection();
+ }
+ if (inventory_list != mLibraryInventoryPanel)
+ {
+ mLibraryInventoryPanel->getRootFolder()->clearSelection();
+ }
+}
+
+// List Commands Handlers
+void LLLandmarksPanel::initListCommandsHandlers()
+{
+ mListCommands = getChild<LLPanel>("bottom_panel");
+
+ mListCommands->childSetAction(OPTIONS_BUTTON_NAME, boost::bind(&LLLandmarksPanel::onActionsButtonClick, this));
+ mListCommands->childSetAction(TRASH_BUTTON_NAME, boost::bind(&LLLandmarksPanel::onTrashButtonClick, this));
+ mListCommands->getChild<LLButton>(ADD_BUTTON_NAME)->setHeldDownCallback(boost::bind(&LLLandmarksPanel::onAddButtonHeldDown, this));
+ static const LLSD add_landmark_command("add_landmark");
+ mListCommands->childSetAction(ADD_BUTTON_NAME, boost::bind(&LLLandmarksPanel::onAddAction, this, add_landmark_command));
+
+ LLDragAndDropButton* trash_btn = mListCommands->getChild<LLDragAndDropButton>(TRASH_BUTTON_NAME);
+ trash_btn->setDragAndDropHandler(boost::bind(&LLLandmarksPanel::handleDragAndDropToTrash, this
+ , _4 // BOOL drop
+ , _5 // EDragAndDropType cargo_type
+ , _7 // EAcceptance* accept
+ ));
+
+ mCommitCallbackRegistrar.add("Places.LandmarksGear.Add.Action", boost::bind(&LLLandmarksPanel::onAddAction, this, _2));
+ mCommitCallbackRegistrar.add("Places.LandmarksGear.CopyPaste.Action", boost::bind(&LLLandmarksPanel::onClipboardAction, this, _2));
+ mCommitCallbackRegistrar.add("Places.LandmarksGear.Custom.Action", boost::bind(&LLLandmarksPanel::onCustomAction, this, _2));
+ mCommitCallbackRegistrar.add("Places.LandmarksGear.Folding.Action", boost::bind(&LLLandmarksPanel::onFoldingAction, this, _2));
+ mEnableCallbackRegistrar.add("Places.LandmarksGear.Check", boost::bind(&LLLandmarksPanel::isActionChecked, this, _2));
+ mEnableCallbackRegistrar.add("Places.LandmarksGear.Enable", boost::bind(&LLLandmarksPanel::isActionEnabled, this, _2));
+ mGearLandmarkMenu = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>("menu_places_gear_landmark.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
+ mGearFolderMenu = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>("menu_places_gear_folder.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
+ mMenuAdd = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>("menu_place_add_button.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
+}
+
+
+void LLLandmarksPanel::updateListCommands()
+{
+ bool add_folder_enabled = isActionEnabled("category");
+ bool trash_enabled = isActionEnabled("delete");
+
+ // keep Options & Add Landmark buttons always enabled
+ mListCommands->childSetEnabled(ADD_FOLDER_BUTTON_NAME, add_folder_enabled);
+ mListCommands->childSetEnabled(TRASH_BUTTON_NAME, trash_enabled);
+}
+
+void LLLandmarksPanel::onActionsButtonClick()
+{
+ LLFolderViewItem* cur_item = NULL;
+ if(mCurrentSelectedList)
+ cur_item = mCurrentSelectedList->getRootFolder()->getCurSelectedItem();
+
+ if(!cur_item)
+ return;
+
+ LLFolderViewEventListener* listenerp = cur_item->getListener();
+
+ LLMenuGL* menu =NULL;
+ if (listenerp->getInventoryType() == LLInventoryType::IT_LANDMARK)
+ {
+ menu = mGearLandmarkMenu;
+ }
+ else if (listenerp->getInventoryType() == LLInventoryType::IT_CATEGORY)
+ {
+ mGearFolderMenu->getChild<LLMenuItemCallGL>("expand")->setVisible(!cur_item->isOpen());
+ mGearFolderMenu->getChild<LLMenuItemCallGL>("collapse")->setVisible(cur_item->isOpen());
+ menu = mGearFolderMenu;
+ }
+ showActionMenu(menu,OPTIONS_BUTTON_NAME);
+}
+
+void LLLandmarksPanel::onAddButtonHeldDown()
+{
+ showActionMenu(mMenuAdd,ADD_BUTTON_NAME);
+}
+
+void LLLandmarksPanel::showActionMenu(LLMenuGL* menu, std::string spawning_view_name)
+{
+ if (menu)
+ {
+ menu->buildDrawLabels();
+ menu->updateParent(LLMenuGL::sMenuContainer);
+ LLView* spawning_view = getChild<LLView> (spawning_view_name);
+ S32 menu_x, menu_y;
+ //show menu in co-ordinates of panel
+ spawning_view->localPointToOtherView(0, spawning_view->getRect().getHeight(), &menu_x, &menu_y, this);
+ menu_y += menu->getRect().getHeight();
+ LLMenuGL::showPopup(this, menu, menu_x, menu_y);
+ }
+}
+
+void LLLandmarksPanel::onTrashButtonClick() const
+{
+ onClipboardAction("delete");
+}
+
+void LLLandmarksPanel::onAddAction(const LLSD& userdata) const
+{
+ std::string command_name = userdata.asString();
+ if("add_landmark" == command_name)
+ {
+ if(LLLandmarkActions::landmarkAlreadyExists())
+ {
+ std::string location;
+ LLAgentUI::buildLocationString(location, LLAgentUI::LOCATION_FORMAT_FULL);
+ llwarns<<" Landmark already exists at location: "<< location<<llendl;
+ return;
+ }
+ LLSideTray::getInstance()->showPanel("panel_places", LLSD().insert("type", "create_landmark"));
+ }
+ else if ("category" == command_name)
+ {
+ LLFolderViewItem* item = getCurSelectedItem();
+ if (item && mCurrentSelectedList == mLandmarksInventoryPanel)
+ {
+ LLFolderViewEventListener* folder_bridge = NULL;
+ if (item-> getListener()->getInventoryType()
+ == LLInventoryType::IT_LANDMARK)
+ {
+ // for a landmark get parent folder bridge
+ folder_bridge = item->getParentFolder()->getListener();
+ }
+ else if (item-> getListener()->getInventoryType()
+ == LLInventoryType::IT_CATEGORY)
+ {
+ // for a folder get its own bridge
+ folder_bridge = item->getListener();
+ }
+
+ menu_create_inventory_item(mCurrentSelectedList->getRootFolder(),
+ dynamic_cast<LLFolderBridge*> (folder_bridge), LLSD(
+ "category"), gInventory.findCategoryUUIDForType(
+ LLAssetType::AT_LANDMARK));
+ }
+ }
+}
+
+void LLLandmarksPanel::onClipboardAction(const LLSD& userdata) const
+{
+ if(!mCurrentSelectedList)
+ return;
+ std::string command_name = userdata.asString();
+ if("copy_slurl" == command_name)
+ {
+ LLFolderViewItem* cur_item = getCurSelectedItem();
+ if(cur_item)
+ LLLandmarkActions::copySLURLtoClipboard(cur_item->getListener()->getUUID());
+ }
+ else if ( "paste" == command_name)
+ {
+ mCurrentSelectedList->getRootFolder()->paste();
+ }
+ else if ( "cut" == command_name)
+ {
+ mCurrentSelectedList->getRootFolder()->cut();
+ }
+ else
+ {
+ mCurrentSelectedList->getRootFolder()->doToSelected(mCurrentSelectedList->getModel(),command_name);
+ }
+}
+
+void LLLandmarksPanel::onFoldingAction(const LLSD& userdata)
+{
+ if(!mCurrentSelectedList) return;
+
+ LLFolderView* root_folder = mCurrentSelectedList->getRootFolder();
+ std::string command_name = userdata.asString();
+
+ if ("expand_all" == command_name)
+ {
+ root_folder->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_DOWN);
+ root_folder->arrangeAll();
+ }
+ else if ("collapse_all" == command_name)
+ {
+ root_folder->closeAllFolders();
+ }
+ else if ( "sort_by_date" == command_name)
+ {
+ mSortByDate = !mSortByDate;
+ updateSortOrder(mLandmarksInventoryPanel, mSortByDate);
+ updateSortOrder(mMyInventoryPanel, mSortByDate);
+ updateSortOrder(mLibraryInventoryPanel, mSortByDate);
+ }
+ else
+ {
+ root_folder->doToSelected(&gInventory, userdata);
+ }
+}
+
+bool LLLandmarksPanel::isActionChecked(const LLSD& userdata) const
+{
+ const std::string command_name = userdata.asString();
+
+ if ( "sort_by_date" == command_name)
+ {
+ return mSortByDate;
+ }
+
+ return false;
+}
+
+bool LLLandmarksPanel::isActionEnabled(const LLSD& userdata) const
+{
+ std::string command_name = userdata.asString();
+
+
+ LLPlacesFolderView* rootFolderView = mCurrentSelectedList ?
+ static_cast<LLPlacesFolderView*>(mCurrentSelectedList->getRootFolder()) : NULL;
+
+ if (NULL == rootFolderView) return false;
+
+ // disable some commands for multi-selection. EXT-1757
+ if (rootFolderView->getSelectedCount() > 1)
+ {
+ if ( "teleport" == command_name
+ || "more_info" == command_name
+ || "rename" == command_name
+ || "show_on_map" == command_name
+ || "copy_slurl" == command_name
+ )
+ {
+ return false;
+ }
+
+ }
+
+ // disable some commands for Favorites accordion. EXT-1758
+ if (mCurrentSelectedList == mFavoritesInventoryPanel)
+ {
+ if ( "expand_all" == command_name
+ || "collapse_all" == command_name
+ || "sort_by_date" == command_name
+ )
+ return false;
+ }
+
+
+ if("category" == command_name)
+ {
+ // we can add folder only in Landmarks Accordion
+ if (mCurrentSelectedList == mLandmarksInventoryPanel)
+ {
+ // ... but except Received folder
+ return !isReceivedFolderSelected();
+ }
+ else return false;
+ }
+ else if("paste" == command_name || "rename" == command_name || "cut" == command_name || "delete" == command_name)
+ {
+ return canSelectedBeModified(command_name);
+ }
+ else if ( "sort_by_date" == command_name)
+ {
+ return mSortByDate;
+ }
+ else if("create_pick" == command_name)
+ {
+ return !LLAgentPicksInfo::getInstance()->isPickLimitReached();
+ }
+ else
+ {
+ llwarns << "Unprocessed command has come: " << command_name << llendl;
+ }
+
+ return true;
+}
+
+void LLLandmarksPanel::onCustomAction(const LLSD& userdata)
+{
+ LLFolderViewItem* cur_item = getCurSelectedItem();
+ if(!cur_item)
+ return ;
+ std::string command_name = userdata.asString();
+ if("more_info" == command_name)
+ {
+ cur_item->getListener()->performAction(mCurrentSelectedList->getRootFolder(),mCurrentSelectedList->getModel(),"about");
+ }
+ else if ("teleport" == command_name)
+ {
+ onTeleport();
+ }
+ else if ("show_on_map" == command_name)
+ {
+ onShowOnMap();
+ }
+ else if ("create_pick" == command_name)
+ {
+ LLLandmark* landmark = getCurSelectedLandmark();
+ if(!landmark) return;
+
+ LLViewerRegion* region = gAgent.getRegion();
+ if (!region) return;
+
+ LLGlobalVec pos_global;
+ LLUUID region_id;
+ landmark->getGlobalPos(pos_global);
+ landmark->getRegionID(region_id);
+ LLVector3 region_pos((F32)fmod(pos_global.mdV[VX], (F64)REGION_WIDTH_METERS),
+ (F32)fmod(pos_global.mdV[VY], (F64)REGION_WIDTH_METERS),
+ (F32)pos_global.mdV[VZ]);
+
+ LLSD body;
+ std::string url = region->getCapability("RemoteParcelRequest");
+ if (!url.empty())
+ {
+ body["location"] = ll_sd_from_vector3(region_pos);
+ if (!region_id.isNull())
+ {
+ body["region_id"] = region_id;
+ }
+ if (!pos_global.isExactlyZero())
+ {
+ U64 region_handle = to_region_handle(pos_global);
+ body["region_handle"] = ll_sd_from_U64(region_handle);
+ }
+ LLHTTPClient::post(url, body, new LLRemoteParcelRequestResponder(getObserverHandle()));
+ }
+ else
+ {
+ llwarns << "Can't create pick for landmark for region" << region_id
+ << ". Region: " << region->getName()
+ << " does not support RemoteParcelRequest" << llendl;
+ }
+ }
+}
+
+/*
+Processes such actions: cut/rename/delete/paste actions
+
+Rules:
+ 1. We can't perform any action in Library
+ 2. For Landmarks we can:
+ - cut/rename/delete in any other accordions
+ - paste - only in Favorites, Landmarks accordions
+ 3. For Folders we can: perform any action in Landmarks accordion, except Received folder
+ 4. We can not paste folders from Clipboard (processed by LLFolderView::canPaste())
+ 5. Check LLFolderView/Inventory Bridges rules
+ */
+bool LLLandmarksPanel::canSelectedBeModified(const std::string& command_name) const
+{
+ // validate own rules first
+
+ // nothing can be modified in Library
+ if (mLibraryInventoryPanel == mCurrentSelectedList) return false;
+
+ bool can_be_modified = false;
+
+ // landmarks can be modified in any other accordion...
+ if (isLandmarkSelected())
+ {
+ can_be_modified = true;
+
+ // we can modify landmarks anywhere except paste to My Inventory
+ if ("paste" == command_name)
+ {
+ can_be_modified = (mCurrentSelectedList != mMyInventoryPanel);
+ }
+ }
+ else
+ {
+ // ...folders only in the Landmarks accordion...
+ can_be_modified = mLandmarksInventoryPanel == mCurrentSelectedList;
+
+ // ...except "Received" folder
+ can_be_modified &= !isReceivedFolderSelected();
+ }
+
+ // then ask LLFolderView permissions
+ if (can_be_modified)
+ {
+ if ("cut" == command_name)
+ {
+ can_be_modified = mCurrentSelectedList->getRootFolder()->canCut();
+ }
+ else if ("rename" == command_name)
+ {
+ can_be_modified = getCurSelectedItem()->getListener()->isItemRenameable();
+ }
+ else if ("delete" == command_name)
+ {
+ can_be_modified = getCurSelectedItem()->getListener()->isItemRemovable();
+ }
+ else if("paste" == command_name)
+ {
+ return mCurrentSelectedList->getRootFolder()->canPaste();
+ }
+ else
+ {
+ llwarns << "Unprocessed command has come: " << command_name << llendl;
+ }
+ }
+
+ return can_be_modified;
+}
+
+void LLLandmarksPanel::onPickPanelExit( LLPanelPickEdit* pick_panel, LLView* owner, const LLSD& params)
+{
+ pick_panel->setVisible(FALSE);
+ owner->removeChild(pick_panel);
+ //we need remove observer to avoid processParcelInfo in the future.
+ LLRemoteParcelInfoProcessor::getInstance()->removeObserver(params["parcel_id"].asUUID(), this);
+
+ delete pick_panel;
+ pick_panel = NULL;
+}
+
+bool LLLandmarksPanel::handleDragAndDropToTrash(BOOL drop, EDragAndDropType cargo_type, EAcceptance* accept)
+{
+ *accept = ACCEPT_NO;
+
+ switch (cargo_type)
+ {
+
+ case DAD_LANDMARK:
+ case DAD_CATEGORY:
+ {
+ bool is_enabled = isActionEnabled("delete");
+
+ if (is_enabled) *accept = ACCEPT_YES_MULTI;
+
+ if (is_enabled && drop)
+ {
+ onClipboardAction("delete");
+ }
+ }
+ break;
+ default:
+ break;
+ }
+
+ return true;
+}
+
+
+void LLLandmarksPanel::doIdle(void* landmarks_panel)
+{
+ LLLandmarksPanel* panel = (LLLandmarksPanel* ) landmarks_panel;
+
+ if (panel->mDirtyFilter)
+ {
+ panel->updateFilteredAccordions();
+ }
+
+}
+
+void LLLandmarksPanel::updateFilteredAccordions()
+{
+ LLInventoryPanel* inventory_list = NULL;
+ LLAccordionCtrlTab* accordion_tab = NULL;
+ for (accordion_tabs_t::const_iterator iter = mAccordionTabs.begin(); iter != mAccordionTabs.end(); ++iter)
+ {
+ accordion_tab = *iter;
+ inventory_list = dynamic_cast<LLInventorySubTreePanel*> (accordion_tab->getAccordionView());
+ if (NULL == inventory_list) continue;
+ LLFolderView* fv = inventory_list->getRootFolder();
+
+ bool has_visible_children = fv->hasVisibleChildren();
+
+ accordion_tab->setVisible(has_visible_children);
+ }
+
+ // we have to arrange accordion tabs for cases when filter string is less restrictive but
+ // all items are still filtered.
+ static LLAccordionCtrl* accordion = getChild<LLAccordionCtrl>("landmarks_accordion");
+ accordion->arrange();
+
+ // now filter state is applied to accordion tabs
+ mDirtyFilter = false;
+}
+
+
+//////////////////////////////////////////////////////////////////////////
+// HELPER FUNCTIONS
+//////////////////////////////////////////////////////////////////////////
+static void filter_list(LLInventorySubTreePanel* inventory_list, const std::string& string)
+{
+ if (string == "")
+ {
+ inventory_list->setFilterSubString(LLStringUtil::null);
+
+ // re-open folders that were initially open
+ inventory_list->restoreFolderState();
+ }
+
+ gInventory.startBackgroundFetch();
+
+ if (inventory_list->getFilterSubString().empty() && string.empty())
+ {
+ // current filter and new filter empty, do nothing
+ return;
+ }
+
+ // save current folder open state if no filter currently applied
+ if (inventory_list->getRootFolder()->getFilterSubString().empty())
+ {
+ inventory_list->saveFolderState();
+ }
+
+ // set new filter string
+ inventory_list->setFilterSubString(string);
+}
+// EOF
diff --git a/indra/newview/llpanelmaininventory.cpp b/indra/newview/llpanelmaininventory.cpp
new file mode 100644
index 0000000000..ca567018e7
--- /dev/null
+++ b/indra/newview/llpanelmaininventory.cpp
@@ -0,0 +1,818 @@
+/**
+ * @file llsidepanelmaininventory.cpp
+ * @brief Implementation of llsidepanelmaininventory.
+ *
+ * $LicenseInfo:firstyear=2001&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+#include "llpanelmaininventory.h"
+
+#include "llfloaterinventory.h"
+#include "llinventorybridge.h"
+#include "llinventoryfunctions.h"
+#include "llinventorypanel.h"
+#include "llfiltereditor.h"
+#include "llfloaterreg.h"
+#include "llscrollcontainer.h"
+#include "llsdserialize.h"
+#include "llspinctrl.h"
+#include "lltooldraganddrop.h"
+
+static LLRegisterPanelClassWrapper<LLPanelMainInventory> t_inventory("panel_main_inventory"); // Seraph is this redundant with constructor?
+
+///----------------------------------------------------------------------------
+/// LLFloaterInventoryFinder
+///----------------------------------------------------------------------------
+
+class LLFloaterInventoryFinder : public LLFloater
+{
+public:
+ LLFloaterInventoryFinder( LLPanelMainInventory* inventory_view);
+ virtual void draw();
+ /*virtual*/ BOOL postBuild();
+ void changeFilter(LLInventoryFilter* filter);
+ void updateElementsFromFilter();
+ BOOL getCheckShowEmpty();
+ BOOL getCheckSinceLogoff();
+
+ static void onTimeAgo(LLUICtrl*, void *);
+ static void onCheckSinceLogoff(LLUICtrl*, void *);
+ static void onCloseBtn(void* user_data);
+ static void selectAllTypes(void* user_data);
+ static void selectNoTypes(void* user_data);
+private:
+ LLPanelMainInventory* mPanelInventoryDecorated;
+ LLSpinCtrl* mSpinSinceDays;
+ LLSpinCtrl* mSpinSinceHours;
+ LLInventoryFilter* mFilter;
+};
+
+///----------------------------------------------------------------------------
+/// LLPanelMainInventory
+///----------------------------------------------------------------------------
+
+LLPanelMainInventory::LLPanelMainInventory()
+ : LLPanel()
+{
+ LLMemType mt(LLMemType::MTYPE_INVENTORY_VIEW_INIT);
+ // Menu Callbacks (non contex menus)
+ mCommitCallbackRegistrar.add("Inventory.DoToSelected", boost::bind(&LLPanelMainInventory::doToSelected, this, _2));
+ mCommitCallbackRegistrar.add("Inventory.CloseAllFolders", boost::bind(&LLPanelMainInventory::closeAllFolders, this));
+ mCommitCallbackRegistrar.add("Inventory.EmptyTrash", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyTrash", LLAssetType::AT_TRASH));
+ mCommitCallbackRegistrar.add("Inventory.EmptyLostAndFound", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyLostAndFound", LLAssetType::AT_LOST_AND_FOUND));
+ mCommitCallbackRegistrar.add("Inventory.DoCreate", boost::bind(&LLPanelMainInventory::doCreate, this, _2));
+ mCommitCallbackRegistrar.add("Inventory.NewWindow", boost::bind(&LLPanelMainInventory::newWindow, this));
+ mCommitCallbackRegistrar.add("Inventory.ShowFilters", boost::bind(&LLPanelMainInventory::toggleFindOptions, this));
+ mCommitCallbackRegistrar.add("Inventory.ResetFilters", boost::bind(&LLPanelMainInventory::resetFilters, this));
+ mCommitCallbackRegistrar.add("Inventory.SetSortBy", boost::bind(&LLPanelMainInventory::setSortBy, this, _2));
+
+ // Controls
+ // *TODO: Just use persistant settings for each of these
+ U32 sort_order = gSavedSettings.getU32("InventorySortOrder");
+ BOOL sort_by_name = ! ( sort_order & LLInventoryFilter::SO_DATE );
+ BOOL sort_folders_by_name = ( sort_order & LLInventoryFilter::SO_FOLDERS_BY_NAME );
+ BOOL sort_system_folders_to_top = ( sort_order & LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP );
+
+ gSavedSettings.declareBOOL("Inventory.SortByName", sort_by_name, "Declared in code", FALSE);
+ gSavedSettings.declareBOOL("Inventory.SortByDate", !sort_by_name, "Declared in code", FALSE);
+ gSavedSettings.declareBOOL("Inventory.FoldersAlwaysByName", sort_folders_by_name, "Declared in code", FALSE);
+ gSavedSettings.declareBOOL("Inventory.SystemFoldersToTop", sort_system_folders_to_top, "Declared in code", FALSE);
+
+ mSavedFolderState = new LLSaveFolderState();
+ mSavedFolderState->setApply(FALSE);
+}
+
+BOOL LLPanelMainInventory::postBuild()
+{
+ gInventory.addObserver(this);
+
+ mFilterTabs = getChild<LLTabContainer>("inventory filter tabs");
+ mFilterTabs->setCommitCallback(boost::bind(&LLPanelMainInventory::onFilterSelected, this));
+
+ //panel->getFilter()->markDefault();
+
+ // Set up the default inv. panel/filter settings.
+ mActivePanel = getChild<LLInventoryPanel>("All Items");
+ if (mActivePanel)
+ {
+ // "All Items" is the previous only view, so it gets the InventorySortOrder
+ mActivePanel->setSortOrder(gSavedSettings.getU32("InventorySortOrder"));
+ mActivePanel->getFilter()->markDefault();
+ mActivePanel->getRootFolder()->applyFunctorRecursively(*mSavedFolderState);
+ mActivePanel->setSelectCallback(boost::bind(&LLInventoryPanel::onSelectionChange, mActivePanel, _1, _2));
+ }
+ LLInventoryPanel* recent_items_panel = getChild<LLInventoryPanel>("Recent Items");
+ if (recent_items_panel)
+ {
+ recent_items_panel->setSinceLogoff(TRUE);
+ recent_items_panel->setSortOrder(LLInventoryFilter::SO_DATE);
+ recent_items_panel->setShowFolderState(LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS);
+ recent_items_panel->getFilter()->markDefault();
+ recent_items_panel->setSelectCallback(boost::bind(&LLInventoryPanel::onSelectionChange, recent_items_panel, _1, _2));
+ }
+
+ // Now load the stored settings from disk, if available.
+ std::ostringstream filterSaveName;
+ filterSaveName << gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, "filters.xml");
+ llinfos << "LLPanelMainInventory::init: reading from " << filterSaveName << llendl;
+ llifstream file(filterSaveName.str());
+ LLSD savedFilterState;
+ if (file.is_open())
+ {
+ LLSDSerialize::fromXML(savedFilterState, file);
+ file.close();
+
+ // Load the persistent "Recent Items" settings.
+ // Note that the "All Items" settings do not persist.
+ if(recent_items_panel)
+ {
+ if(savedFilterState.has(recent_items_panel->getFilter()->getName()))
+ {
+ LLSD recent_items = savedFilterState.get(
+ recent_items_panel->getFilter()->getName());
+ recent_items_panel->getFilter()->fromLLSD(recent_items);
+ }
+ }
+
+ }
+
+
+ mFilterEditor = getChild<LLFilterEditor>("inventory search editor");
+ if (mFilterEditor)
+ {
+ mFilterEditor->setCommitCallback(boost::bind(&LLPanelMainInventory::onFilterEdit, this, _2));
+ }
+
+ // *TODO:Get the cost info from the server
+ const std::string upload_cost("10");
+ childSetLabelArg("Upload Image", "[COST]", upload_cost);
+ childSetLabelArg("Upload Sound", "[COST]", upload_cost);
+ childSetLabelArg("Upload Animation", "[COST]", upload_cost);
+ childSetLabelArg("Bulk Upload", "[COST]", upload_cost);
+
+ return TRUE;
+}
+
+// Destroys the object
+LLPanelMainInventory::~LLPanelMainInventory( void )
+{
+ // Save the filters state.
+ LLSD filterRoot;
+ LLInventoryPanel* all_items_panel = getChild<LLInventoryPanel>("All Items");
+ if (all_items_panel)
+ {
+ LLInventoryFilter* filter = all_items_panel->getFilter();
+ if (filter)
+ {
+ LLSD filterState;
+ filter->toLLSD(filterState);
+ filterRoot[filter->getName()] = filterState;
+ }
+ }
+
+ LLInventoryPanel* recent_items_panel = getChild<LLInventoryPanel>("Recent Items");
+ if (recent_items_panel)
+ {
+ LLInventoryFilter* filter = recent_items_panel->getFilter();
+ if (filter)
+ {
+ LLSD filterState;
+ filter->toLLSD(filterState);
+ filterRoot[filter->getName()] = filterState;
+ }
+ }
+
+ std::ostringstream filterSaveName;
+ filterSaveName << gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, "filters.xml");
+ llofstream filtersFile(filterSaveName.str());
+ if(!LLSDSerialize::toPrettyXML(filterRoot, filtersFile))
+ {
+ llwarns << "Could not write to filters save file " << filterSaveName << llendl;
+ }
+ else
+ filtersFile.close();
+
+ gInventory.removeObserver(this);
+ delete mSavedFolderState;
+}
+
+void LLPanelMainInventory::startSearch()
+{
+ // this forces focus to line editor portion of search editor
+ if (mFilterEditor)
+ {
+ mFilterEditor->focusFirstItem(TRUE);
+ }
+}
+
+BOOL LLPanelMainInventory::handleKeyHere(KEY key, MASK mask)
+{
+ LLFolderView* root_folder = mActivePanel ? mActivePanel->getRootFolder() : NULL;
+ if (root_folder)
+ {
+ // first check for user accepting current search results
+ if (mFilterEditor
+ && mFilterEditor->hasFocus()
+ && (key == KEY_RETURN
+ || key == KEY_DOWN)
+ && mask == MASK_NONE)
+ {
+ // move focus to inventory proper
+ mActivePanel->setFocus(TRUE);
+ root_folder->scrollToShowSelection();
+ return TRUE;
+ }
+
+ if (mActivePanel->hasFocus() && key == KEY_UP)
+ {
+ startSearch();
+ }
+ }
+
+ return LLPanel::handleKeyHere(key, mask);
+
+}
+
+//----------------------------------------------------------------------------
+// menu callbacks
+
+void LLPanelMainInventory::doToSelected(const LLSD& userdata)
+{
+ getPanel()->getRootFolder()->doToSelected(&gInventory, userdata);
+}
+
+void LLPanelMainInventory::closeAllFolders()
+{
+ getPanel()->getRootFolder()->closeAllFolders();
+}
+
+void LLPanelMainInventory::newWindow()
+{
+ LLFloaterInventory::showAgentInventory();
+}
+
+void LLPanelMainInventory::doCreate(const LLSD& userdata)
+{
+ menu_create_inventory_item(getPanel()->getRootFolder(), NULL, userdata);
+}
+
+void LLPanelMainInventory::resetFilters()
+{
+ LLFloaterInventoryFinder *finder = getFinder();
+ getActivePanel()->getFilter()->resetDefault();
+ if (finder)
+ {
+ finder->updateElementsFromFilter();
+ }
+
+ setFilterTextFromFilter();
+}
+
+void LLPanelMainInventory::setSortBy(const LLSD& userdata)
+{
+ std::string sort_field = userdata.asString();
+ if (sort_field == "name")
+ {
+ U32 order = getActivePanel()->getSortOrder();
+ getActivePanel()->setSortOrder( order & ~LLInventoryFilter::SO_DATE );
+
+ gSavedSettings.setBOOL("Inventory.SortByName", TRUE );
+ gSavedSettings.setBOOL("Inventory.SortByDate", FALSE );
+ }
+ else if (sort_field == "date")
+ {
+ U32 order = getActivePanel()->getSortOrder();
+ getActivePanel()->setSortOrder( order | LLInventoryFilter::SO_DATE );
+
+ gSavedSettings.setBOOL("Inventory.SortByName", FALSE );
+ gSavedSettings.setBOOL("Inventory.SortByDate", TRUE );
+ }
+ else if (sort_field == "foldersalwaysbyname")
+ {
+ U32 order = getActivePanel()->getSortOrder();
+ if ( order & LLInventoryFilter::SO_FOLDERS_BY_NAME )
+ {
+ order &= ~LLInventoryFilter::SO_FOLDERS_BY_NAME;
+
+ gSavedSettings.setBOOL("Inventory.FoldersAlwaysByName", FALSE );
+ }
+ else
+ {
+ order |= LLInventoryFilter::SO_FOLDERS_BY_NAME;
+
+ gSavedSettings.setBOOL("Inventory.FoldersAlwaysByName", TRUE );
+ }
+ getActivePanel()->setSortOrder( order );
+ }
+ else if (sort_field == "systemfolderstotop")
+ {
+ U32 order = getActivePanel()->getSortOrder();
+ if ( order & LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP )
+ {
+ order &= ~LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP;
+
+ gSavedSettings.setBOOL("Inventory.SystemFoldersToTop", FALSE );
+ }
+ else
+ {
+ order |= LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP;
+
+ gSavedSettings.setBOOL("Inventory.SystemFoldersToTop", TRUE );
+ }
+ getActivePanel()->setSortOrder( order );
+ }
+}
+
+// static
+BOOL LLPanelMainInventory::filtersVisible(void* user_data)
+{
+ LLPanelMainInventory* self = (LLPanelMainInventory*)user_data;
+ if(!self) return FALSE;
+
+ return self->getFinder() != NULL;
+}
+
+void LLPanelMainInventory::onClearSearch()
+{
+ LLFloater *finder = getFinder();
+ if (mActivePanel)
+ {
+ mActivePanel->setFilterSubString(LLStringUtil::null);
+ mActivePanel->setFilterTypes(0xffffffff);
+ }
+
+ if (finder)
+ {
+ LLFloaterInventoryFinder::selectAllTypes(finder);
+ }
+
+ // re-open folders that were initially open
+ if (mActivePanel)
+ {
+ mSavedFolderState->setApply(TRUE);
+ mActivePanel->getRootFolder()->applyFunctorRecursively(*mSavedFolderState);
+ LLOpenFoldersWithSelection opener;
+ mActivePanel->getRootFolder()->applyFunctorRecursively(opener);
+ mActivePanel->getRootFolder()->scrollToShowSelection();
+ }
+}
+
+void LLPanelMainInventory::onFilterEdit(const std::string& search_string )
+{
+ if (search_string == "")
+ {
+ onClearSearch();
+ }
+ if (!mActivePanel)
+ {
+ return;
+ }
+
+ gInventory.startBackgroundFetch();
+
+ std::string uppercase_search_string = search_string;
+ LLStringUtil::toUpper(uppercase_search_string);
+ if (mActivePanel->getFilterSubString().empty() && uppercase_search_string.empty())
+ {
+ // current filter and new filter empty, do nothing
+ return;
+ }
+
+ // save current folder open state if no filter currently applied
+ if (!mActivePanel->getRootFolder()->isFilterModified())
+ {
+ mSavedFolderState->setApply(FALSE);
+ mActivePanel->getRootFolder()->applyFunctorRecursively(*mSavedFolderState);
+ }
+
+ // set new filter string
+ mActivePanel->setFilterSubString(uppercase_search_string);
+}
+
+
+ //static
+ BOOL LLPanelMainInventory::incrementalFind(LLFolderViewItem* first_item, const char *find_text, BOOL backward)
+ {
+ LLPanelMainInventory* active_view = NULL;
+
+ LLFloaterReg::const_instance_list_t& inst_list = LLFloaterReg::getFloaterList("inventory");
+ for (LLFloaterReg::const_instance_list_t::const_iterator iter = inst_list.begin(); iter != inst_list.end(); ++iter)
+ {
+ LLPanelMainInventory* iv = dynamic_cast<LLPanelMainInventory*>(*iter);
+ if (iv)
+ {
+ if (gFocusMgr.childHasKeyboardFocus(iv))
+ {
+ active_view = iv;
+ break;
+ }
+ }
+ }
+
+ if (!active_view)
+ {
+ return FALSE;
+ }
+
+ std::string search_string(find_text);
+
+ if (search_string.empty())
+ {
+ return FALSE;
+ }
+
+ if (active_view->getPanel() &&
+ active_view->getPanel()->getRootFolder()->search(first_item, search_string, backward))
+ {
+ return TRUE;
+ }
+
+ return FALSE;
+ }
+
+void LLPanelMainInventory::onFilterSelected()
+{
+ // Find my index
+ mActivePanel = (LLInventoryPanel*)childGetVisibleTab("inventory filter tabs");
+
+ if (!mActivePanel)
+ {
+ return;
+ }
+ LLInventoryFilter* filter = mActivePanel->getFilter();
+ LLFloaterInventoryFinder *finder = getFinder();
+ if (finder)
+ {
+ finder->changeFilter(filter);
+ }
+ if (filter->isActive())
+ {
+ // If our filter is active we may be the first thing requiring a fetch so we better start it here.
+ gInventory.startBackgroundFetch();
+ }
+ setFilterTextFromFilter();
+}
+
+const std::string LLPanelMainInventory::getFilterSubString()
+{
+ return mActivePanel->getFilterSubString();
+}
+
+void LLPanelMainInventory::setFilterSubString(const std::string& string)
+{
+ mActivePanel->setFilterSubString(string);
+}
+
+BOOL LLPanelMainInventory::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
+ EDragAndDropType cargo_type,
+ void* cargo_data,
+ EAcceptance* accept,
+ std::string& tooltip_msg)
+{
+ // Check to see if we are auto scrolling from the last frame
+ LLInventoryPanel* panel = (LLInventoryPanel*)this->getActivePanel();
+ BOOL needsToScroll = panel->getScrollableContainer()->autoScroll(x, y);
+ if(mFilterTabs)
+ {
+ if(needsToScroll)
+ {
+ mFilterTabs->startDragAndDropDelayTimer();
+ }
+ }
+
+ BOOL handled = LLPanel::handleDragAndDrop(x, y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg);
+
+ return handled;
+}
+
+void LLPanelMainInventory::changed(U32 mask)
+{
+}
+
+
+void LLPanelMainInventory::setFilterTextFromFilter()
+{
+ mFilterText = mActivePanel->getFilter()->getFilterText();
+}
+
+void LLPanelMainInventory::toggleFindOptions()
+{
+ LLMemType mt(LLMemType::MTYPE_INVENTORY_VIEW_TOGGLE);
+ LLFloater *floater = getFinder();
+ if (!floater)
+ {
+ LLFloaterInventoryFinder * finder = new LLFloaterInventoryFinder(this);
+ mFinderHandle = finder->getHandle();
+ finder->openFloater();
+
+ LLFloater* parent_floater = gFloaterView->getParentFloater(this);
+ if (parent_floater) // Seraph: Fix this, shouldn't be null even for sidepanel
+ parent_floater->addDependentFloater(mFinderHandle);
+ // start background fetch of folders
+ gInventory.startBackgroundFetch();
+ }
+ else
+ {
+ floater->closeFloater();
+ }
+}
+
+void LLPanelMainInventory::setSelectCallback(const LLFolderView::signal_t::slot_type& cb)
+{
+ getChild<LLInventoryPanel>("All Items")->setSelectCallback(cb);
+ getChild<LLInventoryPanel>("Recent Items")->setSelectCallback(cb);
+}
+
+///----------------------------------------------------------------------------
+/// LLFloaterInventoryFinder
+///----------------------------------------------------------------------------
+
+LLFloaterInventoryFinder* LLPanelMainInventory::getFinder()
+{
+ return (LLFloaterInventoryFinder*)mFinderHandle.get();
+}
+
+
+LLFloaterInventoryFinder::LLFloaterInventoryFinder(LLPanelMainInventory* inventory_view) :
+ LLFloater(LLSD()),
+ mPanelInventoryDecorated(inventory_view),
+ mFilter(inventory_view->getPanel()->getFilter())
+{
+ LLUICtrlFactory::getInstance()->buildFloater(this, "floater_inventory_view_finder.xml", NULL);
+ updateElementsFromFilter();
+}
+
+
+void LLFloaterInventoryFinder::onCheckSinceLogoff(LLUICtrl *ctrl, void *user_data)
+{
+ LLFloaterInventoryFinder *self = (LLFloaterInventoryFinder *)user_data;
+ if (!self) return;
+
+ bool since_logoff= self->childGetValue("check_since_logoff");
+
+ if (!since_logoff &&
+ !( self->mSpinSinceDays->get() || self->mSpinSinceHours->get() ) )
+ {
+ self->mSpinSinceHours->set(1.0f);
+ }
+}
+BOOL LLFloaterInventoryFinder::postBuild()
+{
+ const LLRect& viewrect = mPanelInventoryDecorated->getRect();
+ setRect(LLRect(viewrect.mLeft - getRect().getWidth(), viewrect.mTop, viewrect.mLeft, viewrect.mTop - getRect().getHeight()));
+
+ childSetAction("All", selectAllTypes, this);
+ childSetAction("None", selectNoTypes, this);
+
+ mSpinSinceHours = getChild<LLSpinCtrl>("spin_hours_ago");
+ childSetCommitCallback("spin_hours_ago", onTimeAgo, this);
+
+ mSpinSinceDays = getChild<LLSpinCtrl>("spin_days_ago");
+ childSetCommitCallback("spin_days_ago", onTimeAgo, this);
+
+ // mCheckSinceLogoff = getChild<LLSpinCtrl>("check_since_logoff");
+ childSetCommitCallback("check_since_logoff", onCheckSinceLogoff, this);
+
+ childSetAction("Close", onCloseBtn, this);
+
+ updateElementsFromFilter();
+ return TRUE;
+}
+void LLFloaterInventoryFinder::onTimeAgo(LLUICtrl *ctrl, void *user_data)
+{
+ LLFloaterInventoryFinder *self = (LLFloaterInventoryFinder *)user_data;
+ if (!self) return;
+
+ bool since_logoff=true;
+ if ( self->mSpinSinceDays->get() || self->mSpinSinceHours->get() )
+ {
+ since_logoff = false;
+ }
+ self->childSetValue("check_since_logoff", since_logoff);
+}
+
+void LLFloaterInventoryFinder::changeFilter(LLInventoryFilter* filter)
+{
+ mFilter = filter;
+ updateElementsFromFilter();
+}
+
+void LLFloaterInventoryFinder::updateElementsFromFilter()
+{
+ if (!mFilter)
+ return;
+
+ // Get data needed for filter display
+ U32 filter_types = mFilter->getFilterTypes();
+ std::string filter_string = mFilter->getFilterSubString();
+ LLInventoryFilter::EFolderShow show_folders = mFilter->getShowFolderState();
+ U32 hours = mFilter->getHoursAgo();
+
+ // update the ui elements
+ setTitle(mFilter->getName());
+
+ childSetValue("check_animation", (S32) (filter_types & 0x1 << LLInventoryType::IT_ANIMATION));
+
+ childSetValue("check_calling_card", (S32) (filter_types & 0x1 << LLInventoryType::IT_CALLINGCARD));
+ childSetValue("check_clothing", (S32) (filter_types & 0x1 << LLInventoryType::IT_WEARABLE));
+ childSetValue("check_gesture", (S32) (filter_types & 0x1 << LLInventoryType::IT_GESTURE));
+ childSetValue("check_landmark", (S32) (filter_types & 0x1 << LLInventoryType::IT_LANDMARK));
+ childSetValue("check_notecard", (S32) (filter_types & 0x1 << LLInventoryType::IT_NOTECARD));
+ childSetValue("check_object", (S32) (filter_types & 0x1 << LLInventoryType::IT_OBJECT));
+ childSetValue("check_script", (S32) (filter_types & 0x1 << LLInventoryType::IT_LSL));
+ childSetValue("check_sound", (S32) (filter_types & 0x1 << LLInventoryType::IT_SOUND));
+ childSetValue("check_texture", (S32) (filter_types & 0x1 << LLInventoryType::IT_TEXTURE));
+ childSetValue("check_snapshot", (S32) (filter_types & 0x1 << LLInventoryType::IT_SNAPSHOT));
+ childSetValue("check_show_empty", show_folders == LLInventoryFilter::SHOW_ALL_FOLDERS);
+ childSetValue("check_since_logoff", mFilter->isSinceLogoff());
+ mSpinSinceHours->set((F32)(hours % 24));
+ mSpinSinceDays->set((F32)(hours / 24));
+}
+
+void LLFloaterInventoryFinder::draw()
+{
+ LLMemType mt(LLMemType::MTYPE_INVENTORY_DRAW);
+ U32 filter = 0xffffffff;
+ BOOL filtered_by_all_types = TRUE;
+
+ if (!childGetValue("check_animation"))
+ {
+ filter &= ~(0x1 << LLInventoryType::IT_ANIMATION);
+ filtered_by_all_types = FALSE;
+ }
+
+
+ if (!childGetValue("check_calling_card"))
+ {
+ filter &= ~(0x1 << LLInventoryType::IT_CALLINGCARD);
+ filtered_by_all_types = FALSE;
+ }
+
+ if (!childGetValue("check_clothing"))
+ {
+ filter &= ~(0x1 << LLInventoryType::IT_WEARABLE);
+ filtered_by_all_types = FALSE;
+ }
+
+ if (!childGetValue("check_gesture"))
+ {
+ filter &= ~(0x1 << LLInventoryType::IT_GESTURE);
+ filtered_by_all_types = FALSE;
+ }
+
+ if (!childGetValue("check_landmark"))
+
+
+ {
+ filter &= ~(0x1 << LLInventoryType::IT_LANDMARK);
+ filtered_by_all_types = FALSE;
+ }
+
+ if (!childGetValue("check_notecard"))
+ {
+ filter &= ~(0x1 << LLInventoryType::IT_NOTECARD);
+ filtered_by_all_types = FALSE;
+ }
+
+ if (!childGetValue("check_object"))
+ {
+ filter &= ~(0x1 << LLInventoryType::IT_OBJECT);
+ filter &= ~(0x1 << LLInventoryType::IT_ATTACHMENT);
+ filtered_by_all_types = FALSE;
+ }
+
+ if (!childGetValue("check_script"))
+ {
+ filter &= ~(0x1 << LLInventoryType::IT_LSL);
+ filtered_by_all_types = FALSE;
+ }
+
+ if (!childGetValue("check_sound"))
+ {
+ filter &= ~(0x1 << LLInventoryType::IT_SOUND);
+ filtered_by_all_types = FALSE;
+ }
+
+ if (!childGetValue("check_texture"))
+ {
+ filter &= ~(0x1 << LLInventoryType::IT_TEXTURE);
+ filtered_by_all_types = FALSE;
+ }
+
+ if (!childGetValue("check_snapshot"))
+ {
+ filter &= ~(0x1 << LLInventoryType::IT_SNAPSHOT);
+ filtered_by_all_types = FALSE;
+ }
+
+ if (!filtered_by_all_types)
+ {
+ // don't include folders in filter, unless I've selected everything
+ filter &= ~(0x1 << LLInventoryType::IT_CATEGORY);
+ }
+
+ // update the panel, panel will update the filter
+ mPanelInventoryDecorated->getPanel()->setShowFolderState(getCheckShowEmpty() ?
+ LLInventoryFilter::SHOW_ALL_FOLDERS : LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS);
+ mPanelInventoryDecorated->getPanel()->setFilterTypes(filter);
+ if (getCheckSinceLogoff())
+ {
+ mSpinSinceDays->set(0);
+ mSpinSinceHours->set(0);
+ }
+ U32 days = (U32)mSpinSinceDays->get();
+ U32 hours = (U32)mSpinSinceHours->get();
+ if (hours > 24)
+ {
+ days += hours / 24;
+ hours = (U32)hours % 24;
+ mSpinSinceDays->set((F32)days);
+ mSpinSinceHours->set((F32)hours);
+ }
+ hours += days * 24;
+ mPanelInventoryDecorated->getPanel()->setHoursAgo(hours);
+ mPanelInventoryDecorated->getPanel()->setSinceLogoff(getCheckSinceLogoff());
+ mPanelInventoryDecorated->setFilterTextFromFilter();
+
+ LLPanel::draw();
+}
+
+BOOL LLFloaterInventoryFinder::getCheckShowEmpty()
+{
+ return childGetValue("check_show_empty");
+}
+
+BOOL LLFloaterInventoryFinder::getCheckSinceLogoff()
+{
+ return childGetValue("check_since_logoff");
+}
+
+void LLFloaterInventoryFinder::onCloseBtn(void* user_data)
+{
+ LLFloaterInventoryFinder* finderp = (LLFloaterInventoryFinder*)user_data;
+ finderp->closeFloater();
+}
+
+// static
+void LLFloaterInventoryFinder::selectAllTypes(void* user_data)
+{
+ LLFloaterInventoryFinder* self = (LLFloaterInventoryFinder*)user_data;
+ if(!self) return;
+
+ self->childSetValue("check_animation", TRUE);
+ self->childSetValue("check_calling_card", TRUE);
+ self->childSetValue("check_clothing", TRUE);
+ self->childSetValue("check_gesture", TRUE);
+ self->childSetValue("check_landmark", TRUE);
+ self->childSetValue("check_notecard", TRUE);
+ self->childSetValue("check_object", TRUE);
+ self->childSetValue("check_script", TRUE);
+ self->childSetValue("check_sound", TRUE);
+ self->childSetValue("check_texture", TRUE);
+ self->childSetValue("check_snapshot", TRUE);
+}
+
+//static
+void LLFloaterInventoryFinder::selectNoTypes(void* user_data)
+{
+ LLFloaterInventoryFinder* self = (LLFloaterInventoryFinder*)user_data;
+ if(!self) return;
+
+ self->childSetValue("check_animation", FALSE);
+ self->childSetValue("check_calling_card", FALSE);
+ self->childSetValue("check_clothing", FALSE);
+ self->childSetValue("check_gesture", FALSE);
+ self->childSetValue("check_landmark", FALSE);
+ self->childSetValue("check_notecard", FALSE);
+ self->childSetValue("check_object", FALSE);
+ self->childSetValue("check_script", FALSE);
+ self->childSetValue("check_sound", FALSE);
+ self->childSetValue("check_texture", FALSE);
+ self->childSetValue("check_snapshot", FALSE);
+}
diff --git a/indra/newview/llpanelmaininventory.h b/indra/newview/llpanelmaininventory.h
new file mode 100644
index 0000000000..75526a3c98
--- /dev/null
+++ b/indra/newview/llpanelmaininventory.h
@@ -0,0 +1,125 @@
+/**
+ * @file llpanelmaininventory.h
+ * @brief llpanelmaininventory.h
+ * class definition
+ *
+ * $LicenseInfo:firstyear=2001&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLPANELMAININVENTORY_H
+#define LL_LLPANELMAININVENTORY_H
+
+#include "llpanel.h"
+#include "llinventorymodel.h"
+#include "llfolderview.h"
+
+class LLFolderViewItem;
+class LLInventoryPanel;
+class LLSaveFolderState;
+class LLFilterEditor;
+class LLTabContainer;
+class LLFloaterInventoryFinder;
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLPanelMainInventory
+//
+// This is a panel used to view and control an agent's inventory,
+// including all the fixin's (e.g. AllItems/RecentItems tabs, filter floaters).
+//
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLPanelMainInventory : public LLPanel, LLInventoryObserver
+{
+public:
+ friend class LLFloaterInventoryFinder;
+
+ LLPanelMainInventory();
+ ~LLPanelMainInventory();
+
+ BOOL postBuild();
+
+ virtual BOOL handleKeyHere(KEY key, MASK mask);
+
+ // Inherited functionality
+ /*virtual*/ BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
+ EDragAndDropType cargo_type,
+ void* cargo_data,
+ EAcceptance* accept,
+ std::string& tooltip_msg);
+ /*virtual*/ void changed(U32 mask);
+
+ LLInventoryPanel* getPanel() { return mActivePanel; }
+ LLInventoryPanel* getActivePanel() { return mActivePanel; }
+
+ const std::string& getFilterText() const { return mFilterText; }
+
+ void setSelectCallback(const LLFolderView::signal_t::slot_type& cb);
+
+protected:
+ //
+ // Misc functions
+ //
+ void setFilterTextFromFilter();
+ void startSearch();
+
+ void toggleFindOptions();
+
+ static BOOL filtersVisible(void* user_data);
+ void onClearSearch();
+ static void onFoldersByName(void *user_data);
+ static BOOL checkFoldersByName(void *user_data);
+ void onFilterEdit(const std::string& search_string );
+ static BOOL incrementalFind(LLFolderViewItem* first_item, const char *find_text, BOOL backward);
+ void onFilterSelected();
+
+ const std::string getFilterSubString();
+ void setFilterSubString(const std::string& string);
+
+ // menu callbacks
+ void doToSelected(const LLSD& userdata);
+ void closeAllFolders();
+ void newWindow();
+ void doCreate(const LLSD& userdata);
+ void resetFilters();
+ void setSortBy(const LLSD& userdata);
+
+private:
+ LLFloaterInventoryFinder* getFinder();
+
+ LLFilterEditor* mFilterEditor;
+ LLTabContainer* mFilterTabs;
+ LLHandle<LLFloater> mFinderHandle;
+ LLInventoryPanel* mActivePanel;
+ LLSaveFolderState* mSavedFolderState;
+
+ std::string mFilterText;
+};
+
+#endif // LL_LLPANELMAININVENTORY_H
+
+
+
diff --git a/indra/newview/llpanelobject.h b/indra/newview/llpanelobject.h
index 1ab4ff581e..58d9fe9b76 100644
--- a/indra/newview/llpanelobject.h
+++ b/indra/newview/llpanelobject.h
@@ -45,7 +45,6 @@ class LLUICtrl;
class LLButton;
class LLViewerObject;
class LLComboBox;
-class LLPanelInventory;
class LLColorSwatchCtrl;
class LLTextureCtrl;
class LLInventoryItem;
diff --git a/indra/newview/llpanelobjectinventory.cpp b/indra/newview/llpanelobjectinventory.cpp
new file mode 100644
index 0000000000..365a6e632f
--- /dev/null
+++ b/indra/newview/llpanelobjectinventory.cpp
@@ -0,0 +1,1905 @@
+/**
+ * @file llsidepanelinventory.cpp
+ * @brief LLPanelObjectInventory class implementation
+ *
+ * $LicenseInfo:firstyear=2002&license=viewergpl$
+ *
+ * Copyright (c) 2002-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+//*****************************************************************************
+//
+// Implementation of the panel inventory - used to view and control a
+// task's inventory.
+//
+//*****************************************************************************
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llpanelobjectinventory.h"
+
+#include "roles_constants.h"
+
+#include "llagent.h"
+#include "llcallbacklist.h"
+#include "llfloaterbuycurrency.h"
+#include "llfloaterreg.h"
+#include "llinventorybridge.h"
+#include "llinventoryfunctions.h"
+#include "llpreviewanim.h"
+#include "llpreviewgesture.h"
+#include "llpreviewnotecard.h"
+#include "llpreviewscript.h"
+#include "llpreviewsound.h"
+#include "llpreviewtexture.h"
+#include "llscrollcontainer.h"
+#include "llselectmgr.h"
+#include "llstatusbar.h"
+#include "lltrans.h"
+#include "llviewerregion.h"
+#include "llviewerobjectlist.h"
+#include "llviewermessage.h"
+
+
+///----------------------------------------------------------------------------
+/// Class LLTaskInvFVBridge
+///----------------------------------------------------------------------------
+
+class LLTaskInvFVBridge : public LLFolderViewEventListener
+{
+protected:
+ LLUUID mUUID;
+ std::string mName;
+ mutable std::string mDisplayName;
+ LLPanelObjectInventory* mPanel;
+ U32 mFlags;
+
+ LLInventoryItem* findItem() const;
+
+public:
+ LLTaskInvFVBridge(
+ LLPanelObjectInventory* panel,
+ const LLUUID& uuid,
+ const std::string& name,
+ U32 flags=0);
+ virtual ~LLTaskInvFVBridge( void ) {}
+
+ virtual LLFontGL::StyleFlags getLabelStyle() const { return LLFontGL::NORMAL; }
+ virtual std::string getLabelSuffix() const { return LLStringUtil::null; }
+
+ static LLTaskInvFVBridge* createObjectBridge(LLPanelObjectInventory* panel,
+ LLInventoryObject* object);
+ void showProperties();
+ void buyItem();
+ S32 getPrice();
+ static bool commitBuyItem(const LLSD& notification, const LLSD& response);
+
+ // LLFolderViewEventListener functionality
+ virtual const std::string& getName() const;
+ virtual const std::string& getDisplayName() const;
+ virtual PermissionMask getPermissionMask() const { return PERM_NONE; }
+ /*virtual*/ LLAssetType::EType getPreferredType() const { return LLAssetType::AT_NONE; }
+ virtual const LLUUID& getUUID() const { return mUUID; }
+ virtual time_t getCreationDate() const;
+ virtual LLUIImagePtr getIcon() const;
+ virtual void openItem();
+ virtual void closeItem() {}
+ virtual void previewItem();
+ virtual void selectItem() {}
+ virtual BOOL isItemRenameable() const;
+ virtual BOOL renameItem(const std::string& new_name);
+ virtual BOOL isItemMovable() const;
+ virtual BOOL isItemRemovable();
+ virtual BOOL removeItem();
+ virtual void removeBatch(LLDynamicArray<LLFolderViewEventListener*>& batch);
+ virtual void move(LLFolderViewEventListener* parent_listener);
+ virtual BOOL isItemCopyable() const;
+ virtual BOOL copyToClipboard() const;
+ virtual void cutToClipboard();
+ virtual BOOL isClipboardPasteable() const;
+ virtual void pasteFromClipboard();
+ virtual void pasteLinkFromClipboard();
+ virtual void buildContextMenu(LLMenuGL& menu, U32 flags);
+ virtual void performAction(LLFolderView* folder, LLInventoryModel* model, std::string action);
+ virtual BOOL isUpToDate() const { return TRUE; }
+ virtual BOOL hasChildren() const { return FALSE; }
+ virtual LLInventoryType::EType getInventoryType() const { return LLInventoryType::IT_NONE; }
+ // LLDragAndDropBridge functionality
+ virtual BOOL startDrag(EDragAndDropType* type, LLUUID* id) const;
+ virtual BOOL dragOrDrop(MASK mask, BOOL drop,
+ EDragAndDropType cargo_type,
+ void* cargo_data);
+};
+
+LLTaskInvFVBridge::LLTaskInvFVBridge(
+ LLPanelObjectInventory* panel,
+ const LLUUID& uuid,
+ const std::string& name,
+ U32 flags):
+ mUUID(uuid),
+ mName(name),
+ mPanel(panel),
+ mFlags(flags)
+{
+
+}
+
+LLInventoryItem* LLTaskInvFVBridge::findItem() const
+{
+ LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID());
+ if(object)
+ {
+ return (LLInventoryItem*)(object->getInventoryObject(mUUID));
+ }
+ return NULL;
+}
+
+void LLTaskInvFVBridge::showProperties()
+{
+ LLFloaterProperties* floater = LLFloaterReg::showTypedInstance<LLFloaterProperties>("properties", mUUID);
+ if (floater)
+ {
+ floater->setObjectID(mPanel->getTaskUUID());
+ }
+}
+
+struct LLBuyInvItemData
+{
+ LLUUID mTaskID;
+ LLUUID mItemID;
+ LLAssetType::EType mType;
+
+ LLBuyInvItemData(const LLUUID& task,
+ const LLUUID& item,
+ LLAssetType::EType type) :
+ mTaskID(task), mItemID(item), mType(type)
+ {}
+};
+
+void LLTaskInvFVBridge::buyItem()
+{
+ llinfos << "LLTaskInvFVBridge::buyItem()" << llendl;
+ LLInventoryItem* item = findItem();
+ if(!item || !item->getSaleInfo().isForSale()) return;
+ LLBuyInvItemData* inv = new LLBuyInvItemData(mPanel->getTaskUUID(),
+ mUUID,
+ item->getType());
+
+ const LLSaleInfo& sale_info = item->getSaleInfo();
+ const LLPermissions& perm = item->getPermissions();
+ const std::string owner_name; // no owner name currently... FIXME?
+
+ LLViewerObject* obj;
+ if( ( obj = gObjectList.findObject( mPanel->getTaskUUID() ) ) && obj->isAttachment() )
+ {
+ LLNotifications::instance().add("Cannot_Purchase_an_Attachment");
+ llinfos << "Attempt to purchase an attachment" << llendl;
+ delete inv;
+ }
+ else
+ {
+ LLSD args;
+ args["PRICE"] = llformat("%d",sale_info.getSalePrice());
+ args["OWNER"] = owner_name;
+ if (sale_info.getSaleType() != LLSaleInfo::FS_CONTENTS)
+ {
+ U32 next_owner_mask = perm.getMaskNextOwner();
+ args["MODIFYPERM"] = LLNotifications::instance().getGlobalString((next_owner_mask & PERM_MODIFY) ? "PermYes" : "PermNo");
+ args["COPYPERM"] = LLNotifications::instance().getGlobalString((next_owner_mask & PERM_COPY) ? "PermYes" : "PermNo");
+ args["RESELLPERM"] = LLNotifications::instance().getGlobalString((next_owner_mask & PERM_TRANSFER) ? "PermYes" : "PermNo");
+ }
+
+ std::string alertdesc;
+ switch(sale_info.getSaleType())
+ {
+ case LLSaleInfo::FS_ORIGINAL:
+ alertdesc = owner_name.empty() ? "BuyOriginalNoOwner" : "BuyOriginal";
+ break;
+ case LLSaleInfo::FS_CONTENTS:
+ alertdesc = owner_name.empty() ? "BuyContentsNoOwner" : "BuyContents";
+ break;
+ case LLSaleInfo::FS_COPY:
+ default:
+ alertdesc = owner_name.empty() ? "BuyCopyNoOwner" : "BuyCopy";
+ break;
+ }
+
+ LLSD payload;
+ payload["task_id"] = inv->mTaskID;
+ payload["item_id"] = inv->mItemID;
+ payload["type"] = inv->mType;
+ LLNotifications::instance().add(alertdesc, args, payload, LLTaskInvFVBridge::commitBuyItem);
+ }
+}
+
+S32 LLTaskInvFVBridge::getPrice()
+{
+ LLInventoryItem* item = findItem();
+ if(item)
+ {
+ return item->getSaleInfo().getSalePrice();
+ }
+ else
+ {
+ return -1;
+ }
+}
+
+// static
+bool LLTaskInvFVBridge::commitBuyItem(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotification::getSelectedOption(notification, response);
+ if(0 == option)
+ {
+ LLViewerObject* object = gObjectList.findObject(notification["payload"]["task_id"].asUUID());
+ if(!object || !object->getRegion()) return false;
+
+
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_BuyObjectInventory);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_Data);
+ msg->addUUIDFast(_PREHASH_ObjectID, notification["payload"]["task_id"].asUUID());
+ msg->addUUIDFast(_PREHASH_ItemID, notification["payload"]["item_id"].asUUID());
+ msg->addUUIDFast(_PREHASH_FolderID,
+ gInventory.findCategoryUUIDForType((LLAssetType::EType)notification["payload"]["type"].asInteger()));
+ msg->sendReliable(object->getRegion()->getHost());
+ }
+ return false;
+}
+
+const std::string& LLTaskInvFVBridge::getName() const
+{
+ return mName;
+}
+
+const std::string& LLTaskInvFVBridge::getDisplayName() const
+{
+ LLInventoryItem* item = findItem();
+ if(item)
+ {
+ mDisplayName.assign(item->getName());
+
+ const LLPermissions& perm(item->getPermissions());
+ BOOL copy = gAgent.allowOperation(PERM_COPY, perm, GP_OBJECT_MANIPULATE);
+ BOOL mod = gAgent.allowOperation(PERM_MODIFY, perm, GP_OBJECT_MANIPULATE);
+ BOOL xfer = gAgent.allowOperation(PERM_TRANSFER, perm, GP_OBJECT_MANIPULATE);
+
+ if(!copy)
+ {
+ mDisplayName.append(" (no copy)");
+ }
+ if(!mod)
+ {
+ mDisplayName.append(" (no modify)");
+ }
+ if(!xfer)
+ {
+ mDisplayName.append(" (no transfer)");
+ }
+ }
+
+ return mDisplayName;
+}
+
+// BUG: No creation dates for task inventory
+time_t LLTaskInvFVBridge::getCreationDate() const
+{
+ return 0;
+}
+
+LLUIImagePtr LLTaskInvFVBridge::getIcon() const
+{
+ BOOL item_is_multi = FALSE;
+ if ( mFlags & LLInventoryItem::II_FLAGS_OBJECT_HAS_MULTIPLE_ITEMS )
+ {
+ item_is_multi = TRUE;
+ }
+
+ return get_item_icon(LLAssetType::AT_OBJECT, LLInventoryType::IT_OBJECT, 0, item_is_multi );
+}
+
+void LLTaskInvFVBridge::openItem()
+{
+ // no-op.
+ lldebugs << "LLTaskInvFVBridge::openItem()" << llendl;
+}
+
+void LLTaskInvFVBridge::previewItem()
+{
+ openItem();
+}
+
+BOOL LLTaskInvFVBridge::isItemRenameable() const
+{
+ if(gAgent.isGodlike()) return TRUE;
+ LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID());
+ if(object)
+ {
+ LLInventoryItem* item;
+ item = (LLInventoryItem*)(object->getInventoryObject(mUUID));
+ if(item && gAgent.allowOperation(PERM_MODIFY, item->getPermissions(),
+ GP_OBJECT_MANIPULATE, GOD_LIKE))
+ {
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+BOOL LLTaskInvFVBridge::renameItem(const std::string& new_name)
+{
+ LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID());
+ if(object)
+ {
+ LLViewerInventoryItem* item = NULL;
+ item = (LLViewerInventoryItem*)object->getInventoryObject(mUUID);
+ if(item && (gAgent.allowOperation(PERM_MODIFY, item->getPermissions(),
+ GP_OBJECT_MANIPULATE, GOD_LIKE)))
+ {
+ LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
+ new_item->rename(new_name);
+ object->updateInventory(
+ new_item,
+ TASK_INVENTORY_ITEM_KEY,
+ false);
+ }
+ }
+ return TRUE;
+}
+
+BOOL LLTaskInvFVBridge::isItemMovable() const
+{
+ //LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID());
+ //if(object && (object->permModify() || gAgent.isGodlike()))
+ //{
+ // return TRUE;
+ //}
+ //return FALSE;
+ return TRUE;
+}
+
+BOOL LLTaskInvFVBridge::isItemRemovable()
+{
+ LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID());
+ if(object
+ && (object->permModify() || object->permYouOwner()))
+ {
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool remove_task_inventory_callback(const LLSD& notification, const LLSD& response, LLPanelObjectInventory* panel)
+{
+ S32 option = LLNotification::getSelectedOption(notification, response);
+ LLViewerObject* object = gObjectList.findObject(notification["payload"]["task_id"].asUUID());
+ if(option == 0 && object)
+ {
+ // yes
+ LLSD::array_const_iterator list_end = notification["payload"]["inventory_ids"].endArray();
+ for (LLSD::array_const_iterator list_it = notification["payload"]["inventory_ids"].beginArray();
+ list_it != list_end;
+ ++list_it)
+ {
+ object->removeInventory(list_it->asUUID());
+ }
+
+ // refresh the UI.
+ panel->refresh();
+ }
+ return false;
+}
+
+// helper for remove
+// ! REFACTOR ! two_uuids_list_t is also defined in llinevntorybridge.h, but differently.
+typedef std::pair<LLUUID, std::list<LLUUID> > panel_two_uuids_list_t;
+typedef std::pair<LLPanelObjectInventory*, panel_two_uuids_list_t> remove_data_t;
+BOOL LLTaskInvFVBridge::removeItem()
+{
+ if(isItemRemovable() && mPanel)
+ {
+ LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID());
+ if(object)
+ {
+ if(object->permModify())
+ {
+ // just do it.
+ object->removeInventory(mUUID);
+ return TRUE;
+ }
+ else
+ {
+ remove_data_t* data = new remove_data_t;
+ data->first = mPanel;
+ data->second.first = mPanel->getTaskUUID();
+ data->second.second.push_back(mUUID);
+ LLSD payload;
+ payload["task_id"] = mPanel->getTaskUUID();
+ payload["inventory_ids"].append(mUUID);
+ LLNotifications::instance().add("RemoveItemWarn", LLSD(), payload, boost::bind(&remove_task_inventory_callback, _1, _2, mPanel));
+ return FALSE;
+ }
+ }
+ }
+ return FALSE;
+}
+
+void LLTaskInvFVBridge::removeBatch(LLDynamicArray<LLFolderViewEventListener*>& batch)
+{
+ if (!mPanel)
+ {
+ return;
+ }
+
+ LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID());
+ if (!object)
+ {
+ return;
+ }
+
+ if (!object->permModify())
+ {
+ LLSD payload;
+ payload["task_id"] = mPanel->getTaskUUID();
+ for (S32 i = 0; i < (S32)batch.size(); i++)
+ {
+ LLTaskInvFVBridge* itemp = (LLTaskInvFVBridge*)batch[i];
+ payload["inventory_ids"].append(itemp->getUUID());
+ }
+ LLNotifications::instance().add("RemoveItemWarn", LLSD(), payload, boost::bind(&remove_task_inventory_callback, _1, _2, mPanel));
+
+ }
+ else
+ {
+ for (S32 i = 0; i < (S32)batch.size(); i++)
+ {
+ LLTaskInvFVBridge* itemp = (LLTaskInvFVBridge*)batch[i];
+
+ if(itemp->isItemRemovable())
+ {
+ // just do it.
+ object->removeInventory(itemp->getUUID());
+ }
+ }
+ }
+}
+
+void LLTaskInvFVBridge::move(LLFolderViewEventListener* parent_listener)
+{
+}
+
+BOOL LLTaskInvFVBridge::isItemCopyable() const
+{
+ LLInventoryItem* item = findItem();
+ if(!item) return FALSE;
+ return gAgent.allowOperation(PERM_COPY, item->getPermissions(),
+ GP_OBJECT_MANIPULATE);
+}
+
+BOOL LLTaskInvFVBridge::copyToClipboard() const
+{
+ return FALSE;
+}
+
+void LLTaskInvFVBridge::cutToClipboard()
+{
+}
+
+BOOL LLTaskInvFVBridge::isClipboardPasteable() const
+{
+ return FALSE;
+}
+
+void LLTaskInvFVBridge::pasteFromClipboard()
+{
+}
+
+void LLTaskInvFVBridge::pasteLinkFromClipboard()
+{
+}
+
+BOOL LLTaskInvFVBridge::startDrag(EDragAndDropType* type, LLUUID* id) const
+{
+ //llinfos << "LLTaskInvFVBridge::startDrag()" << llendl;
+ if(mPanel)
+ {
+ LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID());
+ if(object)
+ {
+ LLInventoryItem* inv = NULL;
+ if((inv = (LLInventoryItem*)object->getInventoryObject(mUUID)))
+ {
+ const LLPermissions& perm = inv->getPermissions();
+ bool can_copy = gAgent.allowOperation(PERM_COPY, perm,
+ GP_OBJECT_MANIPULATE);
+ if (object->isAttachment() && !can_copy)
+ {
+ //RN: no copy contents of attachments cannot be dragged out
+ // due to a race condition and possible exploit where
+ // attached objects do not update their inventory items
+ // when their contents are manipulated
+ return FALSE;
+ }
+ if((can_copy && perm.allowTransferTo(gAgent.getID()))
+ || object->permYouOwner())
+// || gAgent.isGodlike())
+
+ {
+ *type = LLAssetType::lookupDragAndDropType(inv->getType());
+
+ *id = inv->getUUID();
+ return TRUE;
+ }
+ }
+ }
+ }
+ return FALSE;
+}
+
+BOOL LLTaskInvFVBridge::dragOrDrop(MASK mask, BOOL drop,
+ EDragAndDropType cargo_type,
+ void* cargo_data)
+{
+ //llinfos << "LLTaskInvFVBridge::dragOrDrop()" << llendl;
+ return FALSE;
+}
+
+// virtual
+void LLTaskInvFVBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
+{
+ if (action == "task_buy")
+ {
+ // Check the price of the item.
+ S32 price = getPrice();
+ if (-1 == price)
+ {
+ llwarns << "label_buy_task_bridged_item: Invalid price" << llendl;
+ }
+ else
+ {
+ if (price > 0 && price > gStatusBar->getBalance())
+ {
+ LLFloaterBuyCurrency::buyCurrency("This costs", price);
+ }
+ else
+ {
+ buyItem();
+ }
+ }
+ }
+ else if (action == "task_open")
+ {
+ openItem();
+ }
+ else if (action == "task_properties")
+ {
+ showProperties();
+ }
+}
+
+void LLTaskInvFVBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+ LLInventoryItem* item = findItem();
+ std::vector<std::string> items;
+ std::vector<std::string> disabled_items;
+
+ if (!item)
+ {
+ hide_context_entries(menu, items, disabled_items);
+ return;
+ }
+
+ if(gAgent.allowOperation(PERM_OWNER, item->getPermissions(),
+ GP_OBJECT_MANIPULATE)
+ && item->getSaleInfo().isForSale())
+ {
+ items.push_back(std::string("Task Buy"));
+
+ std::string label= LLTrans::getString("Buy");
+ // Check the price of the item.
+ S32 price = getPrice();
+ if (-1 == price)
+ {
+ llwarns << "label_buy_task_bridged_item: Invalid price" << llendl;
+ }
+ else
+ {
+ std::ostringstream info;
+ info << LLTrans::getString("BuyforL$") << price;
+ label.assign(info.str());
+ }
+
+ const LLView::child_list_t *list = menu.getChildList();
+ LLView::child_list_t::const_iterator itor;
+ for (itor = list->begin(); itor != list->end(); ++itor)
+ {
+ std::string name = (*itor)->getName();
+ LLMenuItemCallGL* menu_itemp = dynamic_cast<LLMenuItemCallGL*>(*itor);
+ if (name == "Task Buy" && menu_itemp)
+ {
+ menu_itemp->setLabel(label);
+ }
+ }
+ }
+ else
+ {
+ items.push_back(std::string("Task Open"));
+ if (!isItemCopyable())
+ {
+ disabled_items.push_back(std::string("Task Open"));
+ }
+ }
+ items.push_back(std::string("Task Properties"));
+ if(isItemRenameable())
+ {
+ items.push_back(std::string("Task Rename"));
+ }
+ if(isItemRemovable())
+ {
+ items.push_back(std::string("Task Remove"));
+ }
+
+ hide_context_entries(menu, items, disabled_items);
+}
+
+
+///----------------------------------------------------------------------------
+/// Class LLTaskFolderBridge
+///----------------------------------------------------------------------------
+
+class LLTaskCategoryBridge : public LLTaskInvFVBridge
+{
+public:
+ LLTaskCategoryBridge(
+ LLPanelObjectInventory* panel,
+ const LLUUID& uuid,
+ const std::string& name);
+
+ virtual LLUIImagePtr getIcon() const;
+ virtual const std::string& getDisplayName() const { return getName(); }
+ virtual BOOL isItemRenameable() const;
+ virtual BOOL renameItem(const std::string& new_name);
+ virtual BOOL isItemRemovable();
+ virtual void buildContextMenu(LLMenuGL& menu, U32 flags);
+ virtual BOOL hasChildren() const;
+ virtual BOOL startDrag(EDragAndDropType* type, LLUUID* id) const;
+ virtual BOOL dragOrDrop(MASK mask, BOOL drop,
+ EDragAndDropType cargo_type,
+ void* cargo_data);
+};
+
+LLTaskCategoryBridge::LLTaskCategoryBridge(
+ LLPanelObjectInventory* panel,
+ const LLUUID& uuid,
+ const std::string& name) :
+ LLTaskInvFVBridge(panel, uuid, name)
+{
+}
+
+LLUIImagePtr LLTaskCategoryBridge::getIcon() const
+{
+ return LLUI::getUIImage("Inv_FolderClosed");
+}
+
+BOOL LLTaskCategoryBridge::isItemRenameable() const
+{
+ return FALSE;
+}
+
+BOOL LLTaskCategoryBridge::renameItem(const std::string& new_name)
+{
+ return FALSE;
+}
+
+BOOL LLTaskCategoryBridge::isItemRemovable()
+{
+ return FALSE;
+}
+
+void LLTaskCategoryBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+ std::vector<std::string> items;
+ std::vector<std::string> disabled_items;
+ items.push_back(std::string("Task Open"));
+ hide_context_entries(menu, items, disabled_items);
+}
+
+BOOL LLTaskCategoryBridge::hasChildren() const
+{
+ // return TRUE if we have or do know know if we have children.
+ // *FIX: For now, return FALSE - we will know for sure soon enough.
+ return FALSE;
+}
+
+BOOL LLTaskCategoryBridge::startDrag(EDragAndDropType* type, LLUUID* id) const
+{
+ //llinfos << "LLTaskInvFVBridge::startDrag()" << llendl;
+ if(mPanel)
+ {
+ LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID());
+ if(object)
+ {
+ LLInventoryItem* inv = NULL;
+ if((inv = (LLInventoryItem*)object->getInventoryObject(mUUID)))
+ {
+ const LLPermissions& perm = inv->getPermissions();
+ bool can_copy = gAgent.allowOperation(PERM_COPY, perm,
+ GP_OBJECT_MANIPULATE);
+ if((can_copy && perm.allowTransferTo(gAgent.getID()))
+ || object->permYouOwner())
+// || gAgent.isGodlike())
+
+ {
+ *type = LLAssetType::lookupDragAndDropType(inv->getType());
+
+ *id = inv->getUUID();
+ return TRUE;
+ }
+ }
+ }
+ }
+ return FALSE;
+}
+
+BOOL LLTaskCategoryBridge::dragOrDrop(MASK mask, BOOL drop,
+ EDragAndDropType cargo_type,
+ void* cargo_data)
+{
+ //llinfos << "LLTaskCategoryBridge::dragOrDrop()" << llendl;
+ BOOL accept = FALSE;
+ LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID());
+ if(object)
+ {
+ switch(cargo_type)
+ {
+ case DAD_CATEGORY:
+ accept = LLToolDragAndDrop::getInstance()->dadUpdateInventoryCategory(object,drop);
+ break;
+ case DAD_TEXTURE:
+ case DAD_SOUND:
+ case DAD_LANDMARK:
+ case DAD_OBJECT:
+ case DAD_NOTECARD:
+ case DAD_CLOTHING:
+ case DAD_BODYPART:
+ case DAD_ANIMATION:
+ case DAD_GESTURE:
+ case DAD_CALLINGCARD:
+ accept = LLToolDragAndDrop::isInventoryDropAcceptable(object, (LLViewerInventoryItem*)cargo_data);
+ if(accept && drop)
+ {
+ LLToolDragAndDrop::dropInventory(object,
+ (LLViewerInventoryItem*)cargo_data,
+ LLToolDragAndDrop::getInstance()->getSource(),
+ LLToolDragAndDrop::getInstance()->getSourceID());
+ }
+ break;
+ case DAD_SCRIPT:
+ // *HACK: In order to resolve SL-22177, we need to block
+ // drags from notecards and objects onto other
+ // objects. uncomment the simpler version when we have
+ // that right.
+ //accept = LLToolDragAndDrop::isInventoryDropAcceptable(object, (LLViewerInventoryItem*)cargo_data);
+ if(LLToolDragAndDrop::isInventoryDropAcceptable(
+ object, (LLViewerInventoryItem*)cargo_data)
+ && (LLToolDragAndDrop::SOURCE_WORLD != LLToolDragAndDrop::getInstance()->getSource())
+ && (LLToolDragAndDrop::SOURCE_NOTECARD != LLToolDragAndDrop::getInstance()->getSource()))
+ {
+ accept = TRUE;
+ }
+ if(accept && drop)
+ {
+ LLViewerInventoryItem* item = (LLViewerInventoryItem*)cargo_data;
+ // rez in the script active by default, rez in
+ // inactive if the control key is being held down.
+ BOOL active = ((mask & MASK_CONTROL) == 0);
+ LLToolDragAndDrop::dropScript(object, item, active,
+ LLToolDragAndDrop::getInstance()->getSource(),
+ LLToolDragAndDrop::getInstance()->getSourceID());
+ }
+ break;
+ default:
+ break;
+ }
+ }
+ return accept;
+}
+
+///----------------------------------------------------------------------------
+/// Class LLTaskTextureBridge
+///----------------------------------------------------------------------------
+
+class LLTaskTextureBridge : public LLTaskInvFVBridge
+{
+public:
+ LLTaskTextureBridge(
+ LLPanelObjectInventory* panel,
+ const LLUUID& uuid,
+ const std::string& name,
+ LLInventoryType::EType it);
+
+ virtual LLUIImagePtr getIcon() const;
+ virtual void openItem();
+protected:
+ LLInventoryType::EType mInventoryType;
+};
+
+LLTaskTextureBridge::LLTaskTextureBridge(
+ LLPanelObjectInventory* panel,
+ const LLUUID& uuid,
+ const std::string& name,
+ LLInventoryType::EType it) :
+ LLTaskInvFVBridge(panel, uuid, name),
+ mInventoryType(it)
+{
+}
+
+LLUIImagePtr LLTaskTextureBridge::getIcon() const
+{
+ return get_item_icon(LLAssetType::AT_TEXTURE, mInventoryType, 0, FALSE);
+}
+
+void LLTaskTextureBridge::openItem()
+{
+ llinfos << "LLTaskTextureBridge::openItem()" << llendl;
+ LLPreviewTexture* preview = LLFloaterReg::showTypedInstance<LLPreviewTexture>("preview_texture", LLSD(mUUID), TAKE_FOCUS_YES);
+ if(preview)
+ {
+ preview->setObjectID(mPanel->getTaskUUID());
+ }
+}
+
+
+///----------------------------------------------------------------------------
+/// Class LLTaskSoundBridge
+///----------------------------------------------------------------------------
+
+class LLTaskSoundBridge : public LLTaskInvFVBridge
+{
+public:
+ LLTaskSoundBridge(
+ LLPanelObjectInventory* panel,
+ const LLUUID& uuid,
+ const std::string& name);
+
+ virtual LLUIImagePtr getIcon() const;
+ virtual void openItem();
+ virtual void performAction(LLFolderView* folder, LLInventoryModel* model, std::string action);
+ virtual void buildContextMenu(LLMenuGL& menu, U32 flags);
+ static void openSoundPreview(void* data);
+};
+
+LLTaskSoundBridge::LLTaskSoundBridge(
+ LLPanelObjectInventory* panel,
+ const LLUUID& uuid,
+ const std::string& name) :
+ LLTaskInvFVBridge(panel, uuid, name)
+{
+}
+
+LLUIImagePtr LLTaskSoundBridge::getIcon() const
+{
+ return get_item_icon(LLAssetType::AT_SOUND, LLInventoryType::IT_SOUND, 0, FALSE);
+}
+
+void LLTaskSoundBridge::openItem()
+{
+ openSoundPreview((void*)this);
+}
+
+void LLTaskSoundBridge::openSoundPreview(void* data)
+{
+ LLTaskSoundBridge* self = (LLTaskSoundBridge*)data;
+ if(!self)
+ return;
+
+ LLPreviewSound* preview = LLFloaterReg::showTypedInstance<LLPreviewSound>("preview_sound", LLSD(self->mUUID), TAKE_FOCUS_YES);
+ if (preview)
+ {
+ preview->setObjectID(self->mPanel->getTaskUUID());
+ }
+}
+
+// virtual
+void LLTaskSoundBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
+{
+ if (action == "task_play")
+ {
+ LLInventoryItem* item = findItem();
+ if(item)
+ {
+ send_sound_trigger(item->getAssetUUID(), 1.0);
+ }
+ }
+ LLTaskInvFVBridge::performAction(folder, model, action);
+}
+
+void LLTaskSoundBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+ LLInventoryItem* item = findItem();
+ if(!item) return;
+ std::vector<std::string> items;
+ std::vector<std::string> disabled_items;
+
+ if(item->getPermissions().getOwner() != gAgent.getID()
+ && item->getSaleInfo().isForSale())
+ {
+ items.push_back(std::string("Task Buy"));
+
+ std::string label= LLTrans::getString("Buy");
+ // Check the price of the item.
+ S32 price = getPrice();
+ if (-1 == price)
+ {
+ llwarns << "label_buy_task_bridged_item: Invalid price" << llendl;
+ }
+ else
+ {
+ std::ostringstream info;
+ info << LLTrans::getString("BuyforL$") << price;
+ label.assign(info.str());
+ }
+
+ const LLView::child_list_t *list = menu.getChildList();
+ LLView::child_list_t::const_iterator itor;
+ for (itor = list->begin(); itor != list->end(); ++itor)
+ {
+ std::string name = (*itor)->getName();
+ LLMenuItemCallGL* menu_itemp = dynamic_cast<LLMenuItemCallGL*>(*itor);
+ if (name == "Task Buy" && menu_itemp)
+ {
+ menu_itemp->setLabel(label);
+ }
+ }
+ }
+ else
+ {
+ items.push_back(std::string("Task Open"));
+ if (!isItemCopyable())
+ {
+ disabled_items.push_back(std::string("Task Open"));
+ }
+ }
+ items.push_back(std::string("Task Properties"));
+ if(isItemRenameable())
+ {
+ items.push_back(std::string("Task Rename"));
+ }
+ if(isItemRemovable())
+ {
+ items.push_back(std::string("Task Remove"));
+ }
+
+ items.push_back(std::string("Task Play"));
+
+
+ hide_context_entries(menu, items, disabled_items);
+}
+
+///----------------------------------------------------------------------------
+/// Class LLTaskLandmarkBridge
+///----------------------------------------------------------------------------
+
+class LLTaskLandmarkBridge : public LLTaskInvFVBridge
+{
+public:
+ LLTaskLandmarkBridge(
+ LLPanelObjectInventory* panel,
+ const LLUUID& uuid,
+ const std::string& name);
+
+ virtual LLUIImagePtr getIcon() const;
+};
+
+LLTaskLandmarkBridge::LLTaskLandmarkBridge(
+ LLPanelObjectInventory* panel,
+ const LLUUID& uuid,
+ const std::string& name) :
+ LLTaskInvFVBridge(panel, uuid, name)
+{
+}
+
+LLUIImagePtr LLTaskLandmarkBridge::getIcon() const
+{
+ return get_item_icon(LLAssetType::AT_LANDMARK, LLInventoryType::IT_LANDMARK, 0, FALSE);
+}
+
+
+///----------------------------------------------------------------------------
+/// Class LLTaskCallingCardBridge
+///----------------------------------------------------------------------------
+
+class LLTaskCallingCardBridge : public LLTaskInvFVBridge
+{
+public:
+ LLTaskCallingCardBridge(
+ LLPanelObjectInventory* panel,
+ const LLUUID& uuid,
+ const std::string& name);
+
+ virtual LLUIImagePtr getIcon() const;
+ virtual BOOL isItemRenameable() const;
+ virtual BOOL renameItem(const std::string& new_name);
+};
+
+LLTaskCallingCardBridge::LLTaskCallingCardBridge(
+ LLPanelObjectInventory* panel,
+ const LLUUID& uuid,
+ const std::string& name) :
+ LLTaskInvFVBridge(panel, uuid, name)
+{
+}
+
+LLUIImagePtr LLTaskCallingCardBridge::getIcon() const
+{
+ return get_item_icon(LLAssetType::AT_CALLINGCARD, LLInventoryType::IT_CALLINGCARD, 0, FALSE);
+}
+
+BOOL LLTaskCallingCardBridge::isItemRenameable() const
+{
+ return FALSE;
+}
+
+BOOL LLTaskCallingCardBridge::renameItem(const std::string& new_name)
+{
+ return FALSE;
+}
+
+
+///----------------------------------------------------------------------------
+/// Class LLTaskScriptBridge
+///----------------------------------------------------------------------------
+
+class LLTaskScriptBridge : public LLTaskInvFVBridge
+{
+public:
+ LLTaskScriptBridge(
+ LLPanelObjectInventory* panel,
+ const LLUUID& uuid,
+ const std::string& name);
+
+ virtual LLUIImagePtr getIcon() const;
+ //static BOOL enableIfCopyable( void* userdata );
+};
+
+LLTaskScriptBridge::LLTaskScriptBridge(
+ LLPanelObjectInventory* panel,
+ const LLUUID& uuid,
+ const std::string& name) :
+ LLTaskInvFVBridge(panel, uuid, name)
+{
+}
+
+LLUIImagePtr LLTaskScriptBridge::getIcon() const
+{
+ return get_item_icon(LLAssetType::AT_SCRIPT, LLInventoryType::IT_LSL, 0, FALSE);
+}
+
+
+class LLTaskLSLBridge : public LLTaskScriptBridge
+{
+public:
+ LLTaskLSLBridge(
+ LLPanelObjectInventory* panel,
+ const LLUUID& uuid,
+ const std::string& name);
+
+ virtual void openItem();
+ virtual BOOL removeItem();
+ //virtual void buildContextMenu(LLMenuGL& menu);
+
+ //static void copyToInventory(void* userdata);
+};
+
+LLTaskLSLBridge::LLTaskLSLBridge(
+ LLPanelObjectInventory* panel,
+ const LLUUID& uuid,
+ const std::string& name) :
+ LLTaskScriptBridge(panel, uuid, name)
+{
+}
+
+void LLTaskLSLBridge::openItem()
+{
+ llinfos << "LLTaskLSLBridge::openItem() " << mUUID << llendl;
+ LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID());
+ if(!object || object->isInventoryPending())
+ {
+ return;
+ }
+ LLLiveLSLEditor* preview = LLFloaterReg::showTypedInstance<LLLiveLSLEditor>("preview_scriptedit", LLSD(mUUID), TAKE_FOCUS_YES);
+ if (preview && (object->permModify() || gAgent.isGodlike()))
+ {
+ preview->setObjectID(mPanel->getTaskUUID());
+ }
+}
+
+BOOL LLTaskLSLBridge::removeItem()
+{
+ LLFloaterReg::hideInstance("preview_scriptedit", LLSD(mUUID));
+ return LLTaskInvFVBridge::removeItem();
+}
+
+///----------------------------------------------------------------------------
+/// Class LLTaskObjectBridge
+///----------------------------------------------------------------------------
+
+class LLTaskObjectBridge : public LLTaskInvFVBridge
+{
+public:
+ LLTaskObjectBridge(
+ LLPanelObjectInventory* panel,
+ const LLUUID& uuid,
+ const std::string& name);
+
+ virtual LLUIImagePtr getIcon() const;
+};
+
+LLTaskObjectBridge::LLTaskObjectBridge(
+ LLPanelObjectInventory* panel,
+ const LLUUID& uuid,
+ const std::string& name) :
+ LLTaskInvFVBridge(panel, uuid, name)
+{
+}
+
+LLUIImagePtr LLTaskObjectBridge::getIcon() const
+{
+ BOOL item_is_multi = FALSE;
+ if ( mFlags & LLInventoryItem::II_FLAGS_OBJECT_HAS_MULTIPLE_ITEMS )
+ {
+ item_is_multi = TRUE;
+ }
+
+ return get_item_icon(LLAssetType::AT_OBJECT, LLInventoryType::IT_OBJECT, 0, item_is_multi);
+}
+
+///----------------------------------------------------------------------------
+/// Class LLTaskNotecardBridge
+///----------------------------------------------------------------------------
+
+class LLTaskNotecardBridge : public LLTaskInvFVBridge
+{
+public:
+ LLTaskNotecardBridge(
+ LLPanelObjectInventory* panel,
+ const LLUUID& uuid,
+ const std::string& name);
+
+ virtual LLUIImagePtr getIcon() const;
+ virtual void openItem();
+ virtual BOOL removeItem();
+};
+
+LLTaskNotecardBridge::LLTaskNotecardBridge(
+ LLPanelObjectInventory* panel,
+ const LLUUID& uuid,
+ const std::string& name) :
+ LLTaskInvFVBridge(panel, uuid, name)
+{
+}
+
+LLUIImagePtr LLTaskNotecardBridge::getIcon() const
+{
+ return get_item_icon(LLAssetType::AT_NOTECARD, LLInventoryType::IT_NOTECARD, 0, FALSE);
+}
+
+void LLTaskNotecardBridge::openItem()
+{
+ LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID());
+ if(!object || object->isInventoryPending())
+ {
+ return;
+ }
+ if(object->permModify() || gAgent.isGodlike())
+ {
+ LLPreviewNotecard* preview = LLFloaterReg::showTypedInstance<LLPreviewNotecard>("preview_notecard", LLSD(mUUID), TAKE_FOCUS_YES);
+ if (preview)
+ {
+ preview->setObjectID(mPanel->getTaskUUID());
+ }
+ }
+}
+
+BOOL LLTaskNotecardBridge::removeItem()
+{
+ LLFloaterReg::hideInstance("preview_notecard", LLSD(mUUID));
+ return LLTaskInvFVBridge::removeItem();
+}
+
+///----------------------------------------------------------------------------
+/// Class LLTaskGestureBridge
+///----------------------------------------------------------------------------
+
+class LLTaskGestureBridge : public LLTaskInvFVBridge
+{
+public:
+ LLTaskGestureBridge(
+ LLPanelObjectInventory* panel,
+ const LLUUID& uuid,
+ const std::string& name);
+
+ virtual LLUIImagePtr getIcon() const;
+ virtual void openItem();
+ virtual BOOL removeItem();
+};
+
+LLTaskGestureBridge::LLTaskGestureBridge(
+ LLPanelObjectInventory* panel,
+ const LLUUID& uuid,
+ const std::string& name) :
+ LLTaskInvFVBridge(panel, uuid, name)
+{
+}
+
+LLUIImagePtr LLTaskGestureBridge::getIcon() const
+{
+ return get_item_icon(LLAssetType::AT_GESTURE, LLInventoryType::IT_GESTURE, 0, FALSE);
+}
+
+void LLTaskGestureBridge::openItem()
+{
+ LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID());
+ if(!object || object->isInventoryPending())
+ {
+ return;
+ }
+ LLPreviewGesture::show(mUUID, mPanel->getTaskUUID());
+}
+
+BOOL LLTaskGestureBridge::removeItem()
+{
+ // Don't need to deactivate gesture because gestures inside objects can never be active.
+ LLFloaterReg::hideInstance("preview_gesture", LLSD(mUUID));
+ return LLTaskInvFVBridge::removeItem();
+}
+
+///----------------------------------------------------------------------------
+/// Class LLTaskAnimationBridge
+///----------------------------------------------------------------------------
+
+class LLTaskAnimationBridge : public LLTaskInvFVBridge
+{
+public:
+ LLTaskAnimationBridge(
+ LLPanelObjectInventory* panel,
+ const LLUUID& uuid,
+ const std::string& name);
+
+ virtual LLUIImagePtr getIcon() const;
+ virtual void openItem();
+ virtual BOOL removeItem();
+};
+
+LLTaskAnimationBridge::LLTaskAnimationBridge(
+ LLPanelObjectInventory* panel,
+ const LLUUID& uuid,
+ const std::string& name) :
+ LLTaskInvFVBridge(panel, uuid, name)
+{
+}
+
+LLUIImagePtr LLTaskAnimationBridge::getIcon() const
+{
+ return get_item_icon(LLAssetType::AT_ANIMATION, LLInventoryType::IT_ANIMATION, 0, FALSE);
+}
+
+void LLTaskAnimationBridge::openItem()
+{
+ LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID());
+ if(!object || object->isInventoryPending())
+ {
+ return;
+ }
+
+ LLPreviewAnim* preview = LLFloaterReg::showTypedInstance<LLPreviewAnim>("preview_anim", LLSD(mUUID), TAKE_FOCUS_YES);
+ if (preview && (object->permModify() || gAgent.isGodlike()))
+ {
+ preview->setObjectID(mPanel->getTaskUUID());
+ }
+}
+
+BOOL LLTaskAnimationBridge::removeItem()
+{
+ LLFloaterReg::hideInstance("preview_anim", LLSD(mUUID));
+ return LLTaskInvFVBridge::removeItem();
+}
+
+///----------------------------------------------------------------------------
+/// Class LLTaskWearableBridge
+///----------------------------------------------------------------------------
+
+class LLTaskWearableBridge : public LLTaskInvFVBridge
+{
+public:
+ LLTaskWearableBridge(
+ LLPanelObjectInventory* panel,
+ const LLUUID& uuid,
+ const std::string& name,
+ LLAssetType::EType asset_type,
+ U32 flags);
+
+ virtual LLUIImagePtr getIcon() const;
+
+protected:
+ LLAssetType::EType mAssetType;
+};
+
+LLTaskWearableBridge::LLTaskWearableBridge(
+ LLPanelObjectInventory* panel,
+ const LLUUID& uuid,
+ const std::string& name,
+ LLAssetType::EType asset_type,
+ U32 flags) :
+ LLTaskInvFVBridge(panel, uuid, name, flags),
+ mAssetType( asset_type )
+{
+}
+
+LLUIImagePtr LLTaskWearableBridge::getIcon() const
+{
+ return get_item_icon(mAssetType, LLInventoryType::IT_WEARABLE, mFlags, FALSE );
+}
+
+
+///----------------------------------------------------------------------------
+/// LLTaskInvFVBridge impl
+//----------------------------------------------------------------------------
+
+LLTaskInvFVBridge* LLTaskInvFVBridge::createObjectBridge(LLPanelObjectInventory* panel,
+ LLInventoryObject* object)
+{
+ LLTaskInvFVBridge* new_bridge = NULL;
+ LLAssetType::EType type = object->getType();
+ LLInventoryItem* item = NULL;
+ switch(type)
+ {
+ case LLAssetType::AT_TEXTURE:
+ item = (LLInventoryItem*)object;
+ new_bridge = new LLTaskTextureBridge(panel,
+ object->getUUID(),
+ object->getName(),
+ item->getInventoryType());
+ break;
+ case LLAssetType::AT_SOUND:
+ new_bridge = new LLTaskSoundBridge(panel,
+ object->getUUID(),
+ object->getName());
+ break;
+ case LLAssetType::AT_LANDMARK:
+ new_bridge = new LLTaskLandmarkBridge(panel,
+ object->getUUID(),
+ object->getName());
+ break;
+ case LLAssetType::AT_CALLINGCARD:
+ new_bridge = new LLTaskCallingCardBridge(panel,
+ object->getUUID(),
+ object->getName());
+ break;
+ case LLAssetType::AT_SCRIPT:
+ // OLD SCRIPTS DEPRECATED - JC
+ llwarns << "Old script" << llendl;
+ //new_bridge = new LLTaskOldScriptBridge(panel,
+ // object->getUUID(),
+ // object->getName());
+ break;
+ case LLAssetType::AT_OBJECT:
+ new_bridge = new LLTaskObjectBridge(panel,
+ object->getUUID(),
+ object->getName());
+ break;
+ case LLAssetType::AT_NOTECARD:
+ new_bridge = new LLTaskNotecardBridge(panel,
+ object->getUUID(),
+ object->getName());
+ break;
+ case LLAssetType::AT_ANIMATION:
+ new_bridge = new LLTaskAnimationBridge(panel,
+ object->getUUID(),
+ object->getName());
+ break;
+ case LLAssetType::AT_GESTURE:
+ new_bridge = new LLTaskGestureBridge(panel,
+ object->getUUID(),
+ object->getName());
+ break;
+ case LLAssetType::AT_CLOTHING:
+ case LLAssetType::AT_BODYPART:
+ item = (LLInventoryItem*)object;
+ new_bridge = new LLTaskWearableBridge(panel,
+ object->getUUID(),
+ object->getName(),
+ type,
+ item->getFlags());
+ break;
+ case LLAssetType::AT_CATEGORY:
+ case LLAssetType::AT_FAVORITE:
+ new_bridge = new LLTaskCategoryBridge(panel,
+ object->getUUID(),
+ object->getName());
+ break;
+ case LLAssetType::AT_LSL_TEXT:
+ new_bridge = new LLTaskLSLBridge(panel,
+ object->getUUID(),
+ object->getName());
+ break;
+
+ break;
+ default:
+ llinfos << "Unhandled inventory type (llassetstorage.h): "
+ << (S32)type << llendl;
+ break;
+ }
+ return new_bridge;
+}
+
+
+///----------------------------------------------------------------------------
+/// Class LLPanelObjectInventory
+///----------------------------------------------------------------------------
+
+static LLDefaultChildRegistry::Register<LLPanelObjectInventory> r("panel_inventory_object");
+
+void do_nothing()
+{
+}
+
+// Default constructor
+LLPanelObjectInventory::LLPanelObjectInventory(const LLPanelObjectInventory::Params& p) :
+ LLPanel(p),
+ mScroller(NULL),
+ mFolders(NULL),
+ mHaveInventory(FALSE),
+ mIsInventoryEmpty(TRUE),
+ mInventoryNeedsUpdate(FALSE)
+{
+ // Setup context menu callbacks
+ mCommitCallbackRegistrar.add("Inventory.DoToSelected", boost::bind(&LLPanelObjectInventory::doToSelected, this, _2));
+ mCommitCallbackRegistrar.add("Inventory.EmptyTrash", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyTrash", LLAssetType::AT_TRASH));
+ mCommitCallbackRegistrar.add("Inventory.EmptyLostAndFound", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyLostAndFound", LLAssetType::AT_LOST_AND_FOUND));
+ mCommitCallbackRegistrar.add("Inventory.DoCreate", boost::bind(&do_nothing));
+ mCommitCallbackRegistrar.add("Inventory.AttachObject", boost::bind(&do_nothing));
+ mCommitCallbackRegistrar.add("Inventory.BeginIMSession", boost::bind(&do_nothing));
+}
+
+// Destroys the object
+LLPanelObjectInventory::~LLPanelObjectInventory()
+{
+ if (!gIdleCallbacks.deleteFunction(idle, this))
+ {
+ llwarns << "LLPanelObjectInventory::~LLPanelObjectInventory() failed to delete callback" << llendl;
+ }
+}
+
+BOOL LLPanelObjectInventory::postBuild()
+{
+ // clear contents and initialize menus, sets up mFolders
+ reset();
+
+ // Register an idle update callback
+ gIdleCallbacks.addFunction(idle, this);
+
+ return TRUE;
+}
+
+void LLPanelObjectInventory::doToSelected(const LLSD& userdata)
+{
+ mFolders->doToSelected(&gInventory, userdata);
+}
+
+void LLPanelObjectInventory::clearContents()
+{
+ mHaveInventory = FALSE;
+ mIsInventoryEmpty = TRUE;
+ if (LLToolDragAndDrop::getInstance() && LLToolDragAndDrop::getInstance()->getSource() == LLToolDragAndDrop::SOURCE_WORLD)
+ {
+ LLToolDragAndDrop::getInstance()->endDrag();
+ }
+
+ if( mScroller )
+ {
+ // removes mFolders
+ removeChild( mScroller ); //*TODO: Really shouldn't do this during draw()/refresh()
+ mScroller->die();
+ mScroller = NULL;
+ mFolders = NULL;
+ }
+}
+
+
+void LLPanelObjectInventory::reset()
+{
+ clearContents();
+
+ setBorderVisible(FALSE);
+
+ mCommitCallbackRegistrar.pushScope(); // push local callbacks
+
+ LLRect dummy_rect(0, 1, 1, 0);
+ LLFolderView::Params p;
+ p.name = "task inventory";
+ p.task_id = getTaskUUID();
+ p.parent_panel = this;
+ mFolders = LLUICtrlFactory::create<LLFolderView>(p);
+ // this ensures that we never say "searching..." or "no items found"
+ mFolders->getFilter()->setShowFolderState(LLInventoryFilter::SHOW_ALL_FOLDERS);
+ mFolders->setCallbackRegistrar(&mCommitCallbackRegistrar);
+
+ LLRect scroller_rect(0, getRect().getHeight(), getRect().getWidth(), 0);
+ LLScrollContainer::Params scroll_p;
+ scroll_p.name("task inventory scroller");
+ scroll_p.rect(scroller_rect);
+ scroll_p.follows.flags(FOLLOWS_ALL);
+ mScroller = LLUICtrlFactory::create<LLScrollContainer>(scroll_p);
+ addChild(mScroller);
+ mScroller->addChild(mFolders);
+
+ mFolders->setScrollContainer( mScroller );
+
+ mCommitCallbackRegistrar.popScope();
+}
+
+void LLPanelObjectInventory::inventoryChanged(LLViewerObject* object,
+ InventoryObjectList* inventory,
+ S32 serial_num,
+ void* data)
+{
+ if(!object) return;
+
+ //llinfos << "invetnory arrived: \n"
+ // << " panel UUID: " << panel->mTaskUUID << "\n"
+ // << " task UUID: " << object->mID << llendl;
+ if(mTaskUUID == object->mID)
+ {
+ mInventoryNeedsUpdate = TRUE;
+ }
+
+ // refresh any properties floaters that are hanging around.
+ if(inventory)
+ {
+ for (InventoryObjectList::const_iterator iter = inventory->begin();
+ iter != inventory->end(); )
+ {
+ LLInventoryObject* item = *iter++;
+ LLFloaterProperties* floater = LLFloaterReg::findTypedInstance<LLFloaterProperties>("properites", item->getUUID());
+ if(floater)
+ {
+ floater->refresh();
+ }
+ }
+ }
+}
+
+void LLPanelObjectInventory::updateInventory()
+{
+ //llinfos << "inventory arrived: \n"
+ // << " panel UUID: " << panel->mTaskUUID << "\n"
+ // << " task UUID: " << object->mID << llendl;
+ // We're still interested in this task's inventory.
+ std::set<LLUUID> selected_items;
+ BOOL inventory_has_focus = FALSE;
+ if (mHaveInventory && mFolders->getNumSelectedDescendants())
+ {
+ mFolders->getSelectionList(selected_items);
+ inventory_has_focus = gFocusMgr.childHasKeyboardFocus(mFolders);
+ }
+
+ reset();
+
+ LLViewerObject* objectp = gObjectList.findObject(mTaskUUID);
+ if (objectp)
+ {
+ LLInventoryObject* inventory_root = objectp->getInventoryRoot();
+ InventoryObjectList contents;
+ objectp->getInventoryContents(contents);
+ if (inventory_root)
+ {
+ createFolderViews(inventory_root, contents);
+ mHaveInventory = TRUE;
+ mIsInventoryEmpty = FALSE;
+ mFolders->setEnabled(TRUE);
+ }
+ else
+ {
+ // TODO: create an empty inventory
+ mIsInventoryEmpty = TRUE;
+ mHaveInventory = TRUE;
+ }
+ }
+ else
+ {
+ // TODO: create an empty inventory
+ mIsInventoryEmpty = TRUE;
+ mHaveInventory = TRUE;
+ }
+
+ // restore previous selection
+ std::set<LLUUID>::iterator selection_it;
+ BOOL first_item = TRUE;
+ for (selection_it = selected_items.begin(); selection_it != selected_items.end(); ++selection_it)
+ {
+ LLFolderViewItem* selected_item = mFolders->getItemByID(*selection_it);
+ if (selected_item)
+ {
+ //HACK: "set" first item then "change" each other one to get keyboard focus right
+ if (first_item)
+ {
+ mFolders->setSelection(selected_item, TRUE, inventory_has_focus);
+ first_item = FALSE;
+ }
+ else
+ {
+ mFolders->changeSelection(selected_item, TRUE);
+ }
+ }
+ }
+
+ mFolders->requestArrange();
+ mInventoryNeedsUpdate = FALSE;
+}
+
+// *FIX: This is currently a very expensive operation, because we have
+// to iterate through the inventory one time for each category. This
+// leads to an N^2 based on the category count. This could be greatly
+// speeded with an efficient multimap implementation, but we don't
+// have that in our current arsenal.
+void LLPanelObjectInventory::createFolderViews(LLInventoryObject* inventory_root, InventoryObjectList& contents)
+{
+ if (!inventory_root)
+ {
+ return;
+ }
+ // Create a visible root category.
+ LLTaskInvFVBridge* bridge = NULL;
+ bridge = LLTaskInvFVBridge::createObjectBridge(this, inventory_root);
+ if(bridge)
+ {
+ LLFolderViewFolder* new_folder = NULL;
+ LLFolderViewFolder::Params p;
+ p.name = inventory_root->getName();
+ p.icon = LLUI::getUIImage("Inv_FolderClosed");
+ p.icon_open = LLUI::getUIImage("Inv_FolderOpen");
+ p.root = mFolders;
+ p.listener = bridge;
+ new_folder = LLUICtrlFactory::create<LLFolderViewFolder>(p);
+ new_folder->addToFolder(mFolders, mFolders);
+ new_folder->toggleOpen();
+
+ createViewsForCategory(&contents, inventory_root, new_folder);
+ }
+}
+
+typedef std::pair<LLInventoryObject*, LLFolderViewFolder*> obj_folder_pair;
+
+void LLPanelObjectInventory::createViewsForCategory(InventoryObjectList* inventory,
+ LLInventoryObject* parent,
+ LLFolderViewFolder* folder)
+{
+ // Find all in the first pass
+ LLDynamicArray<obj_folder_pair*> child_categories;
+ LLTaskInvFVBridge* bridge;
+ LLFolderViewItem* view;
+
+ InventoryObjectList::iterator it = inventory->begin();
+ InventoryObjectList::iterator end = inventory->end();
+ for( ; it != end; ++it)
+ {
+ LLInventoryObject* obj = *it;
+
+ if(parent->getUUID() == obj->getParentUUID())
+ {
+ bridge = LLTaskInvFVBridge::createObjectBridge(this, obj);
+ if(!bridge)
+ {
+ continue;
+ }
+ if(LLAssetType::AT_CATEGORY == obj->getType())
+ {
+ LLFolderViewFolder::Params p;
+ p.name = obj->getName();
+ p.icon = LLUI::getUIImage("Inv_FolderClosed");
+ p.icon_open = LLUI::getUIImage("Inv_FolderOpen");
+ p.root = mFolders;
+ p.listener = bridge;
+ view = LLUICtrlFactory::create<LLFolderViewFolder>(p);
+ child_categories.put(new obj_folder_pair(obj,
+ (LLFolderViewFolder*)view));
+ }
+ else
+ {
+ LLFolderViewItem::Params params;
+ params.name(obj->getName());
+ params.icon(bridge->getIcon());
+ params.creation_date(bridge->getCreationDate());
+ params.root(mFolders);
+ params.listener(bridge);
+ params.rect(LLRect());
+ view = LLUICtrlFactory::create<LLFolderViewItem> (params);
+ }
+ view->addToFolder(folder, mFolders);
+ }
+ }
+
+ // now, for each category, do the second pass
+ for(S32 i = 0; i < child_categories.count(); i++)
+ {
+ createViewsForCategory(inventory, child_categories[i]->first,
+ child_categories[i]->second );
+ delete child_categories[i];
+ }
+}
+
+void LLPanelObjectInventory::refresh()
+{
+ //llinfos << "LLPanelObjectInventory::refresh()" << llendl;
+ BOOL has_inventory = FALSE;
+ const BOOL non_root_ok = TRUE;
+ LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode(NULL, non_root_ok);
+ if(node)
+ {
+ LLViewerObject* object = node->getObject();
+ if(object && ((LLSelectMgr::getInstance()->getSelection()->getRootObjectCount() == 1)
+ || (LLSelectMgr::getInstance()->getSelection()->getObjectCount() == 1)))
+ {
+ // determine if we need to make a request. Start with a
+ // default based on if we have inventory at all.
+ BOOL make_request = !mHaveInventory;
+
+ // If the task id is different than what we've stored,
+ // then make the request.
+ if(mTaskUUID != object->mID)
+ {
+ mTaskUUID = object->mID;
+ make_request = TRUE;
+
+ // This is a new object so pre-emptively clear the contents
+ // Otherwise we show the old stuff until the update comes in
+ clearContents();
+
+ // Register for updates from this object,
+ registerVOInventoryListener(object,NULL);
+ }
+
+ // Based on the node information, we may need to dirty the
+ // object inventory and get it again.
+ if(node->mValid)
+ {
+ if(node->mInventorySerial != object->getInventorySerial() || object->isInventoryDirty())
+ {
+ make_request = TRUE;
+ }
+ }
+
+ // do the request if necessary.
+ if(make_request)
+ {
+ requestVOInventory();
+ }
+ has_inventory = TRUE;
+ }
+ }
+ if(!has_inventory)
+ {
+ mTaskUUID = LLUUID::null;
+ removeVOInventoryListener();
+ clearContents();
+ }
+ //llinfos << "LLPanelObjectInventory::refresh() " << mTaskUUID << llendl;
+}
+
+void LLPanelObjectInventory::removeSelectedItem()
+{
+ if(mFolders)
+ {
+ mFolders->removeSelectedItems();
+ }
+}
+
+void LLPanelObjectInventory::startRenamingSelectedItem()
+{
+ if(mFolders)
+ {
+ mFolders->startRenamingSelectedItem();
+ }
+}
+
+void LLPanelObjectInventory::draw()
+{
+ LLPanel::draw();
+
+ if(mIsInventoryEmpty)
+ {
+ if((LLUUID::null != mTaskUUID) && (!mHaveInventory))
+ {
+ LLFontGL::getFontSansSerif()->renderUTF8(LLTrans::getString("LoadingContents"), 0,
+ (S32)(getRect().getWidth() * 0.5f),
+ 10,
+ LLColor4( 1, 1, 1, 1 ),
+ LLFontGL::HCENTER,
+ LLFontGL::BOTTOM);
+ }
+ else if(mHaveInventory)
+ {
+ LLFontGL::getFontSansSerif()->renderUTF8(LLTrans::getString("NoContents"), 0,
+ (S32)(getRect().getWidth() * 0.5f),
+ 10,
+ LLColor4( 1, 1, 1, 1 ),
+ LLFontGL::HCENTER,
+ LLFontGL::BOTTOM);
+ }
+ }
+}
+
+void LLPanelObjectInventory::deleteAllChildren()
+{
+ mScroller = NULL;
+ mFolders = NULL;
+ LLView::deleteAllChildren();
+}
+
+BOOL LLPanelObjectInventory::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, EDragAndDropType cargo_type, void *cargo_data, EAcceptance *accept, std::string& tooltip_msg)
+{
+ if (mFolders && mHaveInventory)
+ {
+ LLFolderViewItem* folderp = mFolders->getNextFromChild(NULL);
+ if (!folderp)
+ {
+ return FALSE;
+ }
+ // Try to pass on unmodified mouse coordinates
+ S32 local_x = x - mFolders->getRect().mLeft;
+ S32 local_y = y - mFolders->getRect().mBottom;
+
+ if (mFolders->pointInView(local_x, local_y))
+ {
+ return mFolders->handleDragAndDrop(local_x, local_y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg);
+ }
+ else
+ {
+ //force mouse coordinates to be inside folder rectangle
+ return mFolders->handleDragAndDrop(5, 1, mask, drop, cargo_type, cargo_data, accept, tooltip_msg);
+ }
+ }
+ else
+ {
+ return FALSE;
+ }
+}
+
+//static
+void LLPanelObjectInventory::idle(void* user_data)
+{
+ LLPanelObjectInventory* self = (LLPanelObjectInventory*)user_data;
+
+
+ if (self->mInventoryNeedsUpdate)
+ {
+ self->updateInventory();
+ }
+}
diff --git a/indra/newview/llpanelobjectinventory.h b/indra/newview/llpanelobjectinventory.h
new file mode 100644
index 0000000000..7a39d8fabc
--- /dev/null
+++ b/indra/newview/llpanelobjectinventory.h
@@ -0,0 +1,102 @@
+/**
+ * @file llpanelobjectinventory.h
+ * @brief LLPanelObjectInventory class definition
+ *
+ * $LicenseInfo:firstyear=2002&license=viewergpl$
+ *
+ * Copyright (c) 2002-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLPANELOBJECTINVENTORY_H
+#define LL_LLPANELOBJECTINVENTORY_H
+
+#include "llvoinventorylistener.h"
+#include "llpanel.h"
+
+#include "llinventory.h"
+
+class LLScrollContainer;
+class LLFolderView;
+class LLFolderViewFolder;
+class LLViewerObject;
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLPanelObjectInventory
+//
+// This class represents the panel used to view and control a
+// particular task's inventory.
+//
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLPanelObjectInventory : public LLPanel, public LLVOInventoryListener
+{
+public:
+ // dummy param block for template registration purposes
+ struct Params : public LLPanel::Params {};
+
+ LLPanelObjectInventory(const Params&);
+ virtual ~LLPanelObjectInventory();
+
+ virtual BOOL postBuild();
+
+ void doToSelected(const LLSD& userdata);
+
+ void refresh();
+ const LLUUID& getTaskUUID() { return mTaskUUID;}
+ void removeSelectedItem();
+ void startRenamingSelectedItem();
+
+ LLFolderView* getRootFolder() const { return mFolders; }
+
+ virtual void draw();
+ virtual void deleteAllChildren();
+ virtual BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, EDragAndDropType cargo_type, void *cargo_data, EAcceptance *accept, std::string& tooltip_msg);
+
+ static void idle(void* user_data);
+
+protected:
+ void reset();
+ /*virtual*/ void inventoryChanged(LLViewerObject* object,
+ InventoryObjectList* inventory,
+ S32 serial_num,
+ void* user_data);
+ void updateInventory();
+ void createFolderViews(LLInventoryObject* inventory_root, InventoryObjectList& contents);
+ void createViewsForCategory(InventoryObjectList* inventory,
+ LLInventoryObject* parent,
+ LLFolderViewFolder* folder);
+ void clearContents();
+
+private:
+ LLScrollContainer* mScroller;
+ LLFolderView* mFolders;
+
+ LLUUID mTaskUUID;
+ BOOL mHaveInventory;
+ BOOL mIsInventoryEmpty;
+ BOOL mInventoryNeedsUpdate;
+};
+
+#endif // LL_LLPANELOBJECTINVENTORY_H
diff --git a/indra/newview/llpanelvolume.cpp b/indra/newview/llpanelvolume.cpp
index 4ac109bf3d..5a70842a73 100644
--- a/indra/newview/llpanelvolume.cpp
+++ b/indra/newview/llpanelvolume.cpp
@@ -57,7 +57,6 @@
#include "llfirstuse.h"
#include "llfocusmgr.h"
#include "llmanipscale.h"
-#include "llpanelinventory.h"
#include "llpreviewscript.h"
#include "llresmgr.h"
#include "llselectmgr.h"
diff --git a/indra/newview/llpanelvolume.h b/indra/newview/llpanelvolume.h
index 9d197aafa5..7bc935f986 100644
--- a/indra/newview/llpanelvolume.h
+++ b/indra/newview/llpanelvolume.h
@@ -45,7 +45,6 @@ class LLUICtrl;
class LLButton;
class LLViewerObject;
class LLComboBox;
-class LLPanelInventory;
class LLColorSwatchCtrl;
class LLPanelVolume : public LLPanel
diff --git a/indra/newview/llplacesinventorybridge.cpp b/indra/newview/llplacesinventorybridge.cpp
index b3b4857727..83443687c9 100644
--- a/indra/newview/llplacesinventorybridge.cpp
+++ b/indra/newview/llplacesinventorybridge.cpp
@@ -38,6 +38,7 @@
#include "llfloaterinventory.h" // for LLInventoryPanel
#include "llfolderview.h" // for FIRST_SELECTED_ITEM
+#include "llinventorypanel.h"
static const std::string LANDMARKS_INVENTORY_LIST_NAME("landmarks_list");
@@ -83,7 +84,7 @@ void LLPlacesLandmarkBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
// they should be synchronized with Places/My Landmarks/Gear menu. See EXT-1601
}
- hideContextEntries(menu, items, disabled_items);
+ hide_context_entries(menu, items, disabled_items);
}
@@ -116,7 +117,7 @@ void LLPlacesFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
// repeat parent functionality
sSelf = this; // necessary for "New Folder" functionality
- hideContextEntries(menu, items, disabled_items);
+ hide_context_entries(menu, items, disabled_items);
}
}
diff --git a/indra/newview/llpreviewscript.cpp b/indra/newview/llpreviewscript.cpp
index ac7abf1448..a6f5465e1b 100644
--- a/indra/newview/llpreviewscript.cpp
+++ b/indra/newview/llpreviewscript.cpp
@@ -89,7 +89,6 @@
#include "lltrans.h"
#include "llviewercontrol.h"
#include "llappviewer.h"
-#include "llpanelinventory.h"
const std::string HELLO_LSL =
"default\n"
diff --git a/indra/newview/llsidepanelinventory.cpp b/indra/newview/llsidepanelinventory.cpp
new file mode 100644
index 0000000000..8a1b97695d
--- /dev/null
+++ b/indra/newview/llsidepanelinventory.cpp
@@ -0,0 +1,276 @@
+/**
+ * @file LLSidepanelInventory.cpp
+ * @brief Side Bar "Inventory" panel
+ *
+ * $LicenseInfo:firstyear=2009&license=viewergpl$
+ *
+ * Copyright (c) 2004-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+#include "llsidepanelinventory.h"
+
+#include "llagent.h"
+#include "llbutton.h"
+#include "llinventorybridge.h"
+#include "llinventorypanel.h"
+#include "llpanelmaininventory.h"
+#include "llsidepanelobjectinfo.h"
+#include "lltabcontainer.h"
+
+static const S32 LANDMARK_FOLDERS_MENU_WIDTH = 250;
+static const std::string AGENT_INFO_TYPE = "agent";
+static const std::string CREATE_LANDMARK_INFO_TYPE = "create_landmark";
+static const std::string LANDMARK_INFO_TYPE = "landmark";
+static const std::string REMOTE_PLACE_INFO_TYPE = "remote_place";
+static const std::string TELEPORT_HISTORY_INFO_TYPE = "teleport_history";
+
+// Helper functions
+static void setAllChildrenVisible(LLView* view, BOOL visible);
+
+static LLRegisterPanelClassWrapper<LLSidepanelInventory> t_inventory("sidepanel_inventory");
+
+LLSidepanelInventory::LLSidepanelInventory()
+ : LLPanel(),
+ mSidepanelObjectInfo(NULL),
+ mItem(NULL)
+{
+
+ //LLUICtrlFactory::getInstance()->buildPanel(this, "panel_inventory.xml"); // Called from LLRegisterPanelClass::defaultPanelClassBuilder()
+}
+
+LLSidepanelInventory::~LLSidepanelInventory()
+{
+}
+
+BOOL LLSidepanelInventory::postBuild()
+{
+ mInfoBtn = getChild<LLButton>("info_btn");
+ mInfoBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onInfoButtonClicked, this));
+
+ mShareBtn = getChild<LLButton>("share_btn");
+ mShareBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onShareButtonClicked, this));
+
+ mShareBtn = getChild<LLButton>("share_btn");
+ mShareBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onShareButtonClicked, this));
+
+ mWearBtn = getChild<LLButton>("wear_btn");
+ mWearBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onWearButtonClicked, this));
+
+ mPlayBtn = getChild<LLButton>("play_btn");
+ mPlayBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onPlayButtonClicked, this));
+
+ mTeleportBtn = getChild<LLButton>("teleport_btn");
+ mTeleportBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onTeleportButtonClicked, this));
+
+ mOverflowBtn = getChild<LLButton>("overflow_btn");
+ mOverflowBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onOverflowButtonClicked, this));
+
+ mTabContainer = getChild<LLTabContainer>("Inventory Tabs");
+ mSidepanelObjectInfo = getChild<LLSidepanelObjectInfo>("sidepanel_object_info");
+
+ mPanelMainInventory = getChild<LLPanelMainInventory>("panel_main_inventory");
+ mPanelMainInventory->setSelectCallback(boost::bind(&LLSidepanelInventory::onSelectionChange, this, _1, _2));
+
+ LLButton* back_btn = mSidepanelObjectInfo->getChild<LLButton>("back_btn");
+ back_btn->setClickedCallback(boost::bind(&LLSidepanelInventory::onBackButtonClicked, this));
+
+ return TRUE;
+}
+
+void LLSidepanelInventory::onOpen(const LLSD& key)
+{
+ if(mSidepanelObjectInfo == NULL || key.size() == 0)
+ return;
+
+ mItem = NULL;
+
+ LLInventoryItem* item = gInventory.getItem(key["id"].asUUID());
+ if (!item)
+ {
+ return;
+ }
+ setItem(item);
+ toggleObjectInfoPanel(TRUE);
+}
+
+void LLSidepanelInventory::setItem(LLInventoryItem* item)
+{
+ if (!mSidepanelObjectInfo || !item)
+ return;
+
+ mItem = item;
+
+ LLAssetType::EType item_type = mItem->getActualType();
+ if (item_type == LLAssetType::AT_LINK)
+ {
+ mItem = gInventory.getItem(mItem->getLinkedUUID());
+ if (mItem.isNull())
+ return;
+ }
+
+ // Check if item is in agent's inventory and he has the permission to modify it.
+ BOOL is_object_editable = gInventory.isObjectDescendentOf(mItem->getUUID(), gInventory.getRootFolderID()) &&
+ mItem->getPermissions().allowModifyBy(gAgent.getID());
+
+ mInfoBtn->setEnabled(is_object_editable);
+ // mSaveBtn->setEnabled(is_object_editable);
+
+ mSidepanelObjectInfo->displayItemInfo(mItem);
+}
+
+void LLSidepanelInventory::onInfoButtonClicked()
+{
+ LLInventoryItem *item = getSelectedItem();
+ if (item)
+ {
+ setItem(item);
+ toggleObjectInfoPanel(TRUE);
+ }
+}
+
+void LLSidepanelInventory::onShareButtonClicked()
+{
+}
+
+void LLSidepanelInventory::performActionOnSelection(const std::string &action)
+{
+ LLInventoryPanel *panel = mPanelMainInventory->getActivePanel();
+ LLFolderViewItem* current_item = panel->getRootFolder()->getCurSelectedItem();
+ if (!current_item)
+ {
+ return;
+ }
+ current_item->getListener()->performAction(panel->getRootFolder(), panel->getModel(), action);
+}
+
+void LLSidepanelInventory::onWearButtonClicked()
+{
+ performActionOnSelection("wear");
+ performActionOnSelection("attach");
+}
+
+void LLSidepanelInventory::onPlayButtonClicked()
+{
+ performActionOnSelection("activate");
+}
+
+void LLSidepanelInventory::onTeleportButtonClicked()
+{
+ performActionOnSelection("teleport");
+}
+
+void LLSidepanelInventory::onOverflowButtonClicked()
+{
+}
+
+void LLSidepanelInventory::onBackButtonClicked()
+{
+ if (!mSidepanelObjectInfo)
+ return;
+
+ toggleObjectInfoPanel(FALSE);
+
+
+ updateVerbs();
+}
+
+void LLSidepanelInventory::onSelectionChange(const std::deque<LLFolderViewItem*> &items, BOOL user_action)
+{
+ updateVerbs();
+}
+
+void LLSidepanelInventory::toggleObjectInfoPanel(BOOL visible)
+{
+ if (!mSidepanelObjectInfo)
+ return;
+
+ mSidepanelObjectInfo->setVisible(visible);
+ mTabContainer->setVisible(!visible);
+
+ if (visible)
+ {
+ mSidepanelObjectInfo->reset();
+ mSidepanelObjectInfo->setEditMode(FALSE);
+
+ LLRect rect = getRect();
+ LLRect new_rect = LLRect(rect.mLeft, rect.mTop, rect.mRight, mTabContainer->getRect().mBottom);
+ mSidepanelObjectInfo->reshape(new_rect.getWidth(),new_rect.getHeight());
+ }
+}
+
+void LLSidepanelInventory::updateVerbs()
+{
+ mInfoBtn->setEnabled(FALSE);
+ mShareBtn->setEnabled(FALSE);
+
+ mWearBtn->setVisible(FALSE);
+ mWearBtn->setEnabled(FALSE);
+ mPlayBtn->setVisible(FALSE);
+ mPlayBtn->setEnabled(FALSE);
+ mTeleportBtn->setVisible(FALSE);
+ mTeleportBtn->setEnabled(FALSE);
+
+ const LLInventoryItem *item = getSelectedItem();
+ if (!item)
+ return;
+
+ mInfoBtn->setEnabled(TRUE);
+ mShareBtn->setEnabled(TRUE);
+
+ switch(item->getInventoryType())
+ {
+ case LLInventoryType::IT_WEARABLE:
+ case LLInventoryType::IT_OBJECT:
+ case LLInventoryType::IT_ATTACHMENT:
+ mWearBtn->setVisible(TRUE);
+ mWearBtn->setEnabled(TRUE);
+ break;
+ case LLInventoryType::IT_SOUND:
+ case LLInventoryType::IT_GESTURE:
+ case LLInventoryType::IT_ANIMATION:
+ mPlayBtn->setVisible(TRUE);
+ mPlayBtn->setEnabled(TRUE);
+ break;
+ case LLInventoryType::IT_LANDMARK:
+ mTeleportBtn->setVisible(TRUE);
+ mTeleportBtn->setEnabled(TRUE);
+ break;
+ default:
+ break;
+ }
+}
+
+LLInventoryItem *LLSidepanelInventory::getSelectedItem()
+{
+ LLFolderViewItem* current_item = mPanelMainInventory->getActivePanel()->getRootFolder()->getCurSelectedItem();
+ if (!current_item)
+ {
+ return NULL;
+ }
+ const LLUUID &item_id = current_item->getListener()->getUUID();
+ LLInventoryItem *item = gInventory.getItem(item_id);
+ return item;
+}
diff --git a/indra/newview/llsidepanelinventory.h b/indra/newview/llsidepanelinventory.h
new file mode 100644
index 0000000000..784f5e43b7
--- /dev/null
+++ b/indra/newview/llsidepanelinventory.h
@@ -0,0 +1,85 @@
+/**
+ * @file LLSidepanelInventory.h
+ * @brief Side Bar "Inventory" panel
+ *
+ * $LicenseInfo:firstyear=2009&license=viewergpl$
+ *
+ * Copyright (c) 2004-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLSIDEPANELINVENTORY_H
+#define LL_LLSIDEPANELINVENTORY_H
+
+#include "llpanel.h"
+
+class LLInventoryItem;
+class LLSidepanelObjectInfo;
+class LLTabContainer;
+class LLPanelMainInventory;
+class LLFolderViewItem;
+
+class LLSidepanelInventory : public LLPanel
+{
+public:
+ LLSidepanelInventory();
+ virtual ~LLSidepanelInventory();
+
+ /*virtual*/ BOOL postBuild();
+ /*virtual*/ void onOpen(const LLSD& key);
+
+ void setItem(LLInventoryItem* item);
+
+protected:
+ LLInventoryItem *getSelectedItem();
+ void onSelectionChange(const std::deque<LLFolderViewItem*> &items, BOOL user_action);
+ void onTabSelected();
+ void toggleObjectInfoPanel(BOOL visible);
+ void updateVerbs();
+ void performActionOnSelection(const std::string &action);
+
+ LLTabContainer* mTabContainer;
+ LLSidepanelObjectInfo* mSidepanelObjectInfo;
+ LLPanelMainInventory* mPanelMainInventory;
+
+ void onInfoButtonClicked();
+ void onShareButtonClicked();
+ void onWearButtonClicked();
+ void onPlayButtonClicked();
+ void onTeleportButtonClicked();
+ void onOverflowButtonClicked();
+ void onBackButtonClicked();
+
+ LLButton* mInfoBtn;
+ LLButton* mShareBtn;
+ LLButton* mWearBtn;
+ LLButton* mPlayBtn;
+ LLButton* mTeleportBtn;
+ LLButton* mOverflowBtn;
+
+ // Pointer to a item
+ LLPointer<LLInventoryItem> mItem;
+};
+
+#endif //LL_LLSIDEPANELINVENTORY_H
diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp
index b5aec1b80b..9f0e205712 100644
--- a/indra/newview/lltexturectrl.cpp
+++ b/indra/newview/lltexturectrl.cpp
@@ -47,7 +47,9 @@
#include "llfolderview.h"
#include "llfoldervieweventlistener.h"
#include "llinventory.h"
+#include "llinventoryfunctions.h"
#include "llinventorymodel.h"
+#include "llinventorypanel.h"
#include "llfloaterinventory.h"
#include "lllineeditor.h"
#include "llui.h"
diff --git a/indra/newview/lltoastgroupnotifypanel.cpp b/indra/newview/lltoastgroupnotifypanel.cpp
index e26a0776ff..e78737fe0d 100644
--- a/indra/newview/lltoastgroupnotifypanel.cpp
+++ b/indra/newview/lltoastgroupnotifypanel.cpp
@@ -38,6 +38,7 @@
#include "llbutton.h"
#include "lliconctrl.h"
+#include "llinventoryfunctions.h"
#include "llnotify.h"
#include "lltextbox.h"
diff --git a/indra/newview/llviewerinventory.cpp b/indra/newview/llviewerinventory.cpp
index 366e5602bd..470739baa9 100644
--- a/indra/newview/llviewerinventory.cpp
+++ b/indra/newview/llviewerinventory.cpp
@@ -38,6 +38,7 @@
#include "llagent.h"
#include "llfoldertype.h"
+#include "llfolderview.h"
#include "llviewercontrol.h"
#include "llconsole.h"
#include "llinventorymodel.h"
diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp
index 864cf9d57b..a2b0923df0 100644
--- a/indra/newview/llviewermenu.cpp
+++ b/indra/newview/llviewermenu.cpp
@@ -50,6 +50,7 @@
#include "llfocusmgr.h"
#include "llfontgl.h"
#include "llinstantmessage.h"
+#include "llinventorypanel.h"
#include "llpermissionsflags.h"
#include "llrect.h"
#include "llsecondlifeurls.h"
diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp
index 320f0f83ff..0a30b0069e 100644
--- a/indra/newview/llviewermessage.cpp
+++ b/indra/newview/llviewermessage.cpp
@@ -1,5722 +1,5723 @@
-/**
- * @file llviewermessage.cpp
- * @brief Dumping ground for viewer-side message system callbacks.
- *
- * $LicenseInfo:firstyear=2002&license=viewergpl$
- *
- * Copyright (c) 2002-2009, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-
-#include "llviewermessage.h"
-
-#include <deque>
-
-#include "llaudioengine.h"
-#include "indra_constants.h"
-#include "lscript_byteformat.h"
-#include "mean_collision_data.h"
-#include "llfloaterbump.h"
-#include "llassetstorage.h"
-#include "llcachename.h"
-#include "llchat.h"
-#include "lldbstrings.h"
-#include "lleconomy.h"
-#include "llfilepicker.h"
-#include "llfloaterreg.h"
-#include "llfocusmgr.h"
-#include "llfollowcamparams.h"
-#include "llinstantmessage.h"
-#include "llquantize.h"
-#include "llregionflags.h"
-#include "llregionhandle.h"
-#include "llsdserialize.h"
-#include "llstring.h"
-#include "llteleportflags.h"
-#include "lltracker.h"
-#include "lltransactionflags.h"
-#include "llxfermanager.h"
-#include "message.h"
-#include "sound_ids.h"
-#include "lltimer.h"
-#include "llmd5.h"
-
-#include "llagent.h"
-#include "llcallingcard.h"
-#include "llconsole.h"
-#include "llvieweraudio.h"
-#include "llviewercontrol.h"
-#include "lldrawpool.h"
-#include "llfirstuse.h"
-#include "llfloateranimpreview.h"
-#include "llfloaterbuycurrency.h"
-#include "llfloaterbuyland.h"
-#include "llfloaterchat.h"
-#include "llfloaterimagepreview.h"
-#include "llfloaterland.h"
-#include "llfloaterregioninfo.h"
-#include "llfloaterlandholdings.h"
-#include "llurldispatcher.h"
-#include "llfloaterpostcard.h"
-#include "llfloaterpreference.h"
-#include "llfollowcam.h"
-#include "llgroupnotify.h"
-#include "llhudeffect.h"
-#include "llhudeffecttrail.h"
-#include "llhudmanager.h"
-#include "llimpanel.h"
-#include "llinventorymodel.h"
-#include "llfloaterinventory.h"
-#include "llmenugl.h"
-#include "llmoveview.h"
-#include "llmutelist.h"
-#include "llnearbychat.h"
-#include "llnotifications.h"
-#include "llnotify.h"
-#include "llpanelgrouplandmoney.h"
-#include "llpanelplaces.h"
-#include "llrecentpeople.h"
-#include "llselectmgr.h"
-#include "llsidetray.h"
-#include "llstartup.h"
-#include "llsky.h"
-#include "llslurl.h"
-#include "llstatenums.h"
-#include "llstatusbar.h"
-#include "llimview.h"
-#include "lltool.h"
-#include "lltoolbar.h"
-#include "lltoolmgr.h"
-#include "lltrans.h"
-#include "llui.h" // for make_ui_sound
-#include "lluploaddialog.h"
-#include "llviewercamera.h"
-#include "llviewergenericmessage.h"
-#include "llviewerinventory.h"
-#include "llviewermenu.h"
-#include "llviewerobject.h"
-#include "llviewerobjectlist.h"
-#include "llviewerparcelmgr.h"
-#include "llviewerpartsource.h"
-#include "llviewerregion.h"
-#include "llviewerstats.h"
-#include "llviewertexteditor.h"
-#include "llviewerthrottle.h"
-#include "llviewerwindow.h"
-#include "llvlmanager.h"
-#include "llvoavatarself.h"
-#include "llvotextbubble.h"
-#include "llweb.h"
-#include "llworld.h"
-#include "pipeline.h"
-#include "llappviewer.h"
-#include "llfloaterworldmap.h"
-#include "llviewerdisplay.h"
-#include "llkeythrottle.h"
-#include "llgroupactions.h"
-#include "llagentui.h"
-#include "llpanelblockedlist.h"
-#include "llpanelplaceinfo.h"
-
-#include <boost/tokenizer.hpp>
-#include <boost/algorithm/string/split.hpp>
-
-#if LL_WINDOWS // For Windows specific error handler
-#include "llwindebug.h" // For the invalid message handler
-#endif
-
-//#include "llnearbychathistory.h"
-#include "llnotificationmanager.h"
-
-//
-// Constants
-//
-const F32 BIRD_AUDIBLE_RADIUS = 32.0f;
-const F32 SIT_DISTANCE_FROM_TARGET = 0.25f;
-static const F32 LOGOUT_REPLY_TIME = 3.f; // Wait this long after LogoutReply before quitting.
-
-// Determine how quickly residents' scripts can issue question dialogs
-// Allow bursts of up to 5 dialogs in 10 seconds. 10*2=20 seconds recovery if throttle kicks in
-static const U32 LLREQUEST_PERMISSION_THROTTLE_LIMIT = 5; // requests
-static const F32 LLREQUEST_PERMISSION_THROTTLE_INTERVAL = 10.0f; // seconds
-
-extern BOOL gDebugClicks;
-
-// function prototypes
-void open_offer(const std::vector<LLUUID>& items, const std::string& from_name);
-bool check_offer_throttle(const std::string& from_name, bool check_only);
-
-//inventory offer throttle globals
-LLFrameTimer gThrottleTimer;
-const U32 OFFER_THROTTLE_MAX_COUNT=5; //number of items per time period
-const F32 OFFER_THROTTLE_TIME=10.f; //time period in seconds
-
-//script permissions
-const std::string SCRIPT_QUESTIONS[SCRIPT_PERMISSION_EOF] =
- {
- "ScriptTakeMoney",
- "ActOnControlInputs",
- "RemapControlInputs",
- "AnimateYourAvatar",
- "AttachToYourAvatar",
- "ReleaseOwnership",
- "LinkAndDelink",
- "AddAndRemoveJoints",
- "ChangePermissions",
- "TrackYourCamera",
- "ControlYourCamera"
- };
-
-const BOOL SCRIPT_QUESTION_IS_CAUTION[SCRIPT_PERMISSION_EOF] =
-{
- TRUE, // ScriptTakeMoney,
- FALSE, // ActOnControlInputs
- FALSE, // RemapControlInputs
- FALSE, // AnimateYourAvatar
- FALSE, // AttachToYourAvatar
- FALSE, // ReleaseOwnership,
- FALSE, // LinkAndDelink,
- FALSE, // AddAndRemoveJoints
- FALSE, // ChangePermissions
- FALSE, // TrackYourCamera,
- FALSE // ControlYourCamera
-};
-
-bool friendship_offer_callback(const LLSD& notification, const LLSD& response)
-{
- S32 option = LLNotification::getSelectedOption(notification, response);
- LLUUID fid;
- LLMessageSystem* msg = gMessageSystem;
- const LLSD& payload = notification["payload"];
-
- // add friend to recent people list
- LLRecentPeople::instance().add(payload["from_id"]);
-
- switch(option)
- {
- case 0:
- // accept
- LLAvatarTracker::formFriendship(payload["from_id"]);
-
- fid = gInventory.findCategoryUUIDForType(LLAssetType::AT_CALLINGCARD);
-
- // This will also trigger an onlinenotification if the user is online
- msg->newMessageFast(_PREHASH_AcceptFriendship);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_TransactionBlock);
- msg->addUUIDFast(_PREHASH_TransactionID, payload["session_id"]);
- msg->nextBlockFast(_PREHASH_FolderData);
- msg->addUUIDFast(_PREHASH_FolderID, fid);
- msg->sendReliable(LLHost(payload["sender"].asString()));
- break;
- case 1:
- // decline
- // We no longer notify other viewers, but we DO still send
- // the rejection to the simulator to delete the pending userop.
- msg->newMessageFast(_PREHASH_DeclineFriendship);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_TransactionBlock);
- msg->addUUIDFast(_PREHASH_TransactionID, payload["session_id"]);
- msg->sendReliable(LLHost(payload["sender"].asString()));
- break;
- default:
- // close button probably, possibly timed out
- break;
- }
-
- return false;
-}
-static LLNotificationFunctorRegistration friendship_offer_callback_reg("OfferFriendship", friendship_offer_callback);
-static LLNotificationFunctorRegistration friendship_offer_callback_reg_nm("OfferFriendshipNoMessage", friendship_offer_callback);
-
-//const char BUSY_AUTO_RESPONSE[] = "The Resident you messaged is in 'busy mode' which means they have "
-// "requested not to be disturbed. Your message will still be shown in their IM "
-// "panel for later viewing.";
-
-//
-// Functions
-//
-
-void give_money(const LLUUID& uuid, LLViewerRegion* region, S32 amount, BOOL is_group,
- S32 trx_type, const std::string& desc)
-{
- if(0 == amount || !region) return;
- amount = abs(amount);
- LL_INFOS("Messaging") << "give_money(" << uuid << "," << amount << ")"<< LL_ENDL;
- if(can_afford_transaction(amount))
- {
-// gStatusBar->debitBalance(amount);
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessageFast(_PREHASH_MoneyTransferRequest);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_MoneyData);
- msg->addUUIDFast(_PREHASH_SourceID, gAgent.getID() );
- msg->addUUIDFast(_PREHASH_DestID, uuid);
- msg->addU8Fast(_PREHASH_Flags, pack_transaction_flags(FALSE, is_group));
- msg->addS32Fast(_PREHASH_Amount, amount);
- msg->addU8Fast(_PREHASH_AggregatePermNextOwner, (U8)LLAggregatePermissions::AP_EMPTY);
- msg->addU8Fast(_PREHASH_AggregatePermInventory, (U8)LLAggregatePermissions::AP_EMPTY);
- msg->addS32Fast(_PREHASH_TransactionType, trx_type );
- msg->addStringFast(_PREHASH_Description, desc);
- msg->sendReliable(region->getHost());
- }
- else
- {
- LLFloaterBuyCurrency::buyCurrency("Giving", amount);
- }
-}
-
-void send_complete_agent_movement(const LLHost& sim_host)
-{
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessageFast(_PREHASH_CompleteAgentMovement);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->addU32Fast(_PREHASH_CircuitCode, msg->mOurCircuitCode);
- msg->sendReliable(sim_host);
-}
-
-void process_logout_reply(LLMessageSystem* msg, void**)
-{
- // The server has told us it's ok to quit.
- LL_DEBUGS("Messaging") << "process_logout_reply" << LL_ENDL;
-
- LLUUID agent_id;
- msg->getUUID("AgentData", "AgentID", agent_id);
- LLUUID session_id;
- msg->getUUID("AgentData", "SessionID", session_id);
- if((agent_id != gAgent.getID()) || (session_id != gAgent.getSessionID()))
- {
- LL_WARNS("Messaging") << "Bogus Logout Reply" << LL_ENDL;
- }
-
- LLInventoryModel::update_map_t parents;
- S32 count = msg->getNumberOfBlocksFast( _PREHASH_InventoryData );
- for(S32 i = 0; i < count; ++i)
- {
- LLUUID item_id;
- msg->getUUIDFast(_PREHASH_InventoryData, _PREHASH_ItemID, item_id, i);
-
- if( (1 == count) && item_id.isNull() )
- {
- // Detect dummy item. Indicates an empty list.
- break;
- }
-
- // We do not need to track the asset ids, just account for an
- // updated inventory version.
- LL_INFOS("Messaging") << "process_logout_reply itemID=" << item_id << LL_ENDL;
- LLInventoryItem* item = gInventory.getItem( item_id );
- if( item )
- {
- parents[item->getParentUUID()] = 0;
- gInventory.addChangedMask(LLInventoryObserver::INTERNAL, item_id);
- }
- else
- {
- LL_INFOS("Messaging") << "process_logout_reply item not found: " << item_id << LL_ENDL;
- }
- }
- LLAppViewer::instance()->forceQuit();
-}
-
-void process_layer_data(LLMessageSystem *mesgsys, void **user_data)
-{
- LLViewerRegion *regionp = LLWorld::getInstance()->getRegion(mesgsys->getSender());
-
- if (!regionp || gNoRender)
- {
- return;
- }
-
-
- S32 size;
- S8 type;
-
- mesgsys->getS8Fast(_PREHASH_LayerID, _PREHASH_Type, type);
- size = mesgsys->getSizeFast(_PREHASH_LayerData, _PREHASH_Data);
- if (0 == size)
- {
- LL_WARNS("Messaging") << "Layer data has zero size." << LL_ENDL;
- return;
- }
- if (size < 0)
- {
- // getSizeFast() is probably trying to tell us about an error
- LL_WARNS("Messaging") << "getSizeFast() returned negative result: "
- << size
- << LL_ENDL;
- return;
- }
- U8 *datap = new U8[size];
- mesgsys->getBinaryDataFast(_PREHASH_LayerData, _PREHASH_Data, datap, size);
- LLVLData *vl_datap = new LLVLData(regionp, type, datap, size);
- if (mesgsys->getReceiveCompressedSize())
- {
- gVLManager.addLayerData(vl_datap, mesgsys->getReceiveCompressedSize());
- }
- else
- {
- gVLManager.addLayerData(vl_datap, mesgsys->getReceiveSize());
- }
-}
-
-// S32 exported_object_count = 0;
-// S32 exported_image_count = 0;
-// S32 current_object_count = 0;
-// S32 current_image_count = 0;
-
-// extern LLNotifyBox *gExporterNotify;
-// extern LLUUID gExporterRequestID;
-// extern std::string gExportDirectory;
-
-// extern LLUploadDialog *gExportDialog;
-
-// std::string gExportedFile;
-
-// std::map<LLUUID, std::string> gImageChecksums;
-
-// void export_complete()
-// {
-// LLUploadDialog::modalUploadFinished();
-// gExporterRequestID.setNull();
-// gExportDirectory = "";
-
-// LLFILE* fXML = LLFile::fopen(gExportedFile, "rb"); /* Flawfinder: ignore */
-// fseek(fXML, 0, SEEK_END);
-// long length = ftell(fXML);
-// fseek(fXML, 0, SEEK_SET);
-// U8 *buffer = new U8[length + 1];
-// size_t nread = fread(buffer, 1, length, fXML);
-// if (nread < (size_t) length)
-// {
-// LL_WARNS("Messaging") << "Short read" << LL_ENDL;
-// }
-// buffer[nread] = '\0';
-// fclose(fXML);
-
-// char *pos = (char *)buffer;
-// while ((pos = strstr(pos+1, "<sl:image ")) != 0)
-// {
-// char *pos_check = strstr(pos, "checksum=\"");
-
-// if (pos_check)
-// {
-// char *pos_uuid = strstr(pos_check, "\">");
-
-// if (pos_uuid)
-// {
-// char image_uuid_str[UUID_STR_SIZE]; /* Flawfinder: ignore */
-// memcpy(image_uuid_str, pos_uuid+2, UUID_STR_SIZE-1); /* Flawfinder: ignore */
-// image_uuid_str[UUID_STR_SIZE-1] = 0;
-
-// LLUUID image_uuid(image_uuid_str);
-
-// LL_INFOS("Messaging") << "Found UUID: " << image_uuid << LL_ENDL;
-
-// std::map<LLUUID, std::string>::iterator itor = gImageChecksums.find(image_uuid);
-// if (itor != gImageChecksums.end())
-// {
-// LL_INFOS("Messaging") << "Replacing with checksum: " << itor->second << LL_ENDL;
-// if (!itor->second.empty())
-// {
-// memcpy(&pos_check[10], itor->second.c_str(), 32); /* Flawfinder: ignore */
-// }
-// }
-// }
-// }
-// }
-
-// LLFILE* fXMLOut = LLFile::fopen(gExportedFile, "wb"); /* Flawfinder: ignore */
-// if (fwrite(buffer, 1, length, fXMLOut) != length)
-// {
-// LL_WARNS("Messaging") << "Short write" << LL_ENDL;
-// }
-// fclose(fXMLOut);
-
-// delete [] buffer;
-// }
-
-
-// void exported_item_complete(const LLTSCode status, void *user_data)
-// {
-// //std::string *filename = (std::string *)user_data;
-
-// if (status < LLTS_OK)
-// {
-// LL_WARNS("Messaging") << "Export failed!" << LL_ENDL;
-// }
-// else
-// {
-// ++current_object_count;
-// if (current_image_count == exported_image_count && current_object_count == exported_object_count)
-// {
-// LL_INFOS("Messaging") << "*** Export complete ***" << LL_ENDL;
-
-// export_complete();
-// }
-// else
-// {
-// gExportDialog->setMessage(llformat("Exported %d/%d object files, %d/%d textures.", current_object_count, exported_object_count, current_image_count, exported_image_count));
-// }
-// }
-// }
-
-// struct exported_image_info
-// {
-// LLUUID image_id;
-// std::string filename;
-// U32 image_num;
-// };
-
-// void exported_j2c_complete(const LLTSCode status, void *user_data)
-// {
-// exported_image_info *info = (exported_image_info *)user_data;
-// LLUUID image_id = info->image_id;
-// U32 image_num = info->image_num;
-// std::string filename = info->filename;
-// delete info;
-
-// if (status < LLTS_OK)
-// {
-// LL_WARNS("Messaging") << "Image download failed!" << LL_ENDL;
-// }
-// else
-// {
-// LLFILE* fIn = LLFile::fopen(filename, "rb"); /* Flawfinder: ignore */
-// if (fIn)
-// {
-// LLPointer<LLImageJ2C> ImageUtility = new LLImageJ2C;
-// LLPointer<LLImageTGA> TargaUtility = new LLImageTGA;
-
-// fseek(fIn, 0, SEEK_END);
-// S32 length = ftell(fIn);
-// fseek(fIn, 0, SEEK_SET);
-// U8 *buffer = ImageUtility->allocateData(length);
-// if (fread(buffer, 1, length, fIn) != length)
-// {
-// LL_WARNS("Messaging") << "Short read" << LL_ENDL;
-// }
-// fclose(fIn);
-// LLFile::remove(filename);
-
-// // Convert to TGA
-// LLPointer<LLImageRaw> image = new LLImageRaw();
-
-// ImageUtility->updateData();
-// ImageUtility->decode(image, 100000.0f);
-
-// TargaUtility->encode(image);
-// U8 *data = TargaUtility->getData();
-// S32 data_size = TargaUtility->getDataSize();
-
-// std::string file_path = gDirUtilp->getDirName(filename);
-
-// std::string output_file = llformat("%s/image-%03d.tga", file_path.c_str(), image_num);//filename;
-// //S32 name_len = output_file.length();
-// //strcpy(&output_file[name_len-3], "tga");
-// LLFILE* fOut = LLFile::fopen(output_file, "wb"); /* Flawfinder: ignore */
-// char md5_hash_string[33]; /* Flawfinder: ignore */
-// strcpy(md5_hash_string, "00000000000000000000000000000000"); /* Flawfinder: ignore */
-// if (fOut)
-// {
-// if (fwrite(data, 1, data_size, fOut) != data_size)
-// {
-// LL_WARNS("Messaging") << "Short write" << LL_ENDL;
-// }
-// fseek(fOut, 0, SEEK_SET);
-// fclose(fOut);
-// fOut = LLFile::fopen(output_file, "rb"); /* Flawfinder: ignore */
-// LLMD5 my_md5_hash(fOut);
-// my_md5_hash.hex_digest(md5_hash_string);
-// }
-
-// gImageChecksums.insert(std::pair<LLUUID, std::string>(image_id, md5_hash_string));
-// }
-// }
-
-// ++current_image_count;
-// if (current_image_count == exported_image_count && current_object_count == exported_object_count)
-// {
-// LL_INFOS("Messaging") << "*** Export textures complete ***" << LL_ENDL;
-// export_complete();
-// }
-// else
-// {
-// gExportDialog->setMessage(llformat("Exported %d/%d object files, %d/%d textures.", current_object_count, exported_object_count, current_image_count, exported_image_count));
-// }
-//}
-
-void process_derez_ack(LLMessageSystem*, void**)
-{
- if(gViewerWindow) gViewerWindow->getWindow()->decBusyCount();
-}
-
-void process_places_reply(LLMessageSystem* msg, void** data)
-{
- LLUUID query_id;
-
- msg->getUUID("AgentData", "QueryID", query_id);
- if (query_id.isNull())
- {
- LLFloaterLandHoldings::processPlacesReply(msg, data);
- }
- else if(gAgent.isInGroup(query_id))
- {
- LLPanelGroupLandMoney::processPlacesReply(msg, data);
- }
- else
- {
- LL_WARNS("Messaging") << "Got invalid PlacesReply message" << LL_ENDL;
- }
-}
-
-void send_sound_trigger(const LLUUID& sound_id, F32 gain)
-{
- if (sound_id.isNull() || gAgent.getRegion() == NULL)
- {
- // disconnected agent or zero guids don't get sent (no sound)
- return;
- }
-
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessageFast(_PREHASH_SoundTrigger);
- msg->nextBlockFast(_PREHASH_SoundData);
- msg->addUUIDFast(_PREHASH_SoundID, sound_id);
- // Client untrusted, ids set on sim
- msg->addUUIDFast(_PREHASH_OwnerID, LLUUID::null );
- msg->addUUIDFast(_PREHASH_ObjectID, LLUUID::null );
- msg->addUUIDFast(_PREHASH_ParentID, LLUUID::null );
-
- msg->addU64Fast(_PREHASH_Handle, gAgent.getRegion()->getHandle());
-
- LLVector3 position = gAgent.getPositionAgent();
- msg->addVector3Fast(_PREHASH_Position, position);
- msg->addF32Fast(_PREHASH_Gain, gain);
-
- gAgent.sendMessage();
-}
-
-bool join_group_response(const LLSD& notification, const LLSD& response)
-{
- S32 option = LLNotification::getSelectedOption(notification, response);
- BOOL delete_context_data = TRUE;
- bool accept_invite = false;
-
- LLUUID group_id = notification["payload"]["group_id"].asUUID();
- LLUUID transaction_id = notification["payload"]["transaction_id"].asUUID();
- std::string name = notification["payload"]["name"].asString();
- std::string message = notification["payload"]["message"].asString();
- S32 fee = notification["payload"]["fee"].asInteger();
-
- if (option == 2 && !group_id.isNull())
- {
- LLGroupActions::show(group_id);
- LLSD args;
- args["MESSAGE"] = message;
- LLNotifications::instance().add("JoinGroup", args, notification["payload"]);
- return false;
- }
- if(option == 0 && !group_id.isNull())
- {
- // check for promotion or demotion.
- S32 max_groups = MAX_AGENT_GROUPS;
- if(gAgent.isInGroup(group_id)) ++max_groups;
-
- if(gAgent.mGroups.count() < max_groups)
- {
- accept_invite = true;
- }
- else
- {
- delete_context_data = FALSE;
- LLSD args;
- args["NAME"] = name;
- args["INVITE"] = message;
- LLNotifications::instance().add("JoinedTooManyGroupsMember", args, notification["payload"]);
- }
- }
-
- if (accept_invite)
- {
- // If there is a fee to join this group, make
- // sure the user is sure they want to join.
- if (fee > 0)
- {
- delete_context_data = FALSE;
- LLSD args;
- args["COST"] = llformat("%d", fee);
- // Set the fee for next time to 0, so that we don't keep
- // asking about a fee.
- LLSD next_payload = notification["payload"];
- next_payload["fee"] = 0;
- LLNotifications::instance().add("JoinGroupCanAfford",
- args,
- next_payload);
- }
- else
- {
- send_improved_im(group_id,
- std::string("name"),
- std::string("message"),
- IM_ONLINE,
- IM_GROUP_INVITATION_ACCEPT,
- transaction_id);
- }
- }
- else
- {
- send_improved_im(group_id,
- std::string("name"),
- std::string("message"),
- IM_ONLINE,
- IM_GROUP_INVITATION_DECLINE,
- transaction_id);
- }
-
- return false;
-}
-static LLNotificationFunctorRegistration jgr_1("JoinGroup", join_group_response);
-static LLNotificationFunctorRegistration jgr_2("JoinedTooManyGroupsMember", join_group_response);
-static LLNotificationFunctorRegistration jgr_3("JoinGroupCanAfford", join_group_response);
-
-
-//-----------------------------------------------------------------------------
-// Instant Message
-//-----------------------------------------------------------------------------
-class LLOpenAgentOffer : public LLInventoryFetchObserver
-{
-public:
- LLOpenAgentOffer(const std::string& from_name) : mFromName(from_name) {}
- /*virtual*/ void done()
- {
- open_offer(mComplete, mFromName);
- gInventory.removeObserver(this);
- delete this;
- }
-private:
- std::string mFromName;
-};
-
-//unlike the FetchObserver for AgentOffer, we only make one
-//instance of the AddedObserver for TaskOffers
-//and it never dies. We do this because we don't know the UUID of
-//task offers until they are accepted, so we don't wouldn't
-//know what to watch for, so instead we just watch for all additions.
-class LLOpenTaskOffer : public LLInventoryAddedObserver
-{
-protected:
- /*virtual*/ void done()
- {
- open_offer(mAdded, "");
- mAdded.clear();
- }
- };
-
-//one global instance to bind them
-LLOpenTaskOffer* gNewInventoryObserver=NULL;
-
-void start_new_inventory_observer()
-{
- if (!gNewInventoryObserver) //task offer observer
- {
- // Observer is deleted by gInventory
- gNewInventoryObserver = new LLOpenTaskOffer;
- gInventory.addObserver(gNewInventoryObserver);
- }
-}
-
-class LLDiscardAgentOffer : public LLInventoryFetchComboObserver
-{
-public:
- LLDiscardAgentOffer(const LLUUID& folder_id, const LLUUID& object_id) :
- mFolderID(folder_id),
- mObjectID(object_id) {}
- virtual ~LLDiscardAgentOffer() {}
- virtual void done()
- {
- LL_DEBUGS("Messaging") << "LLDiscardAgentOffer::done()" << LL_ENDL;
- LLUUID trash_id;
- trash_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_TRASH);
- bool notify = false;
- if(trash_id.notNull() && mObjectID.notNull())
- {
- LLInventoryModel::update_list_t update;
- LLInventoryModel::LLCategoryUpdate old_folder(mFolderID, -1);
- update.push_back(old_folder);
- LLInventoryModel::LLCategoryUpdate new_folder(trash_id, 1);
- update.push_back(new_folder);
- gInventory.accountForUpdate(update);
- gInventory.moveObject(mObjectID, trash_id);
- LLInventoryObject* obj = gInventory.getObject(mObjectID);
- if(obj)
- {
- // no need to restamp since this is already a freshly
- // stamped item.
- obj->updateParentOnServer(FALSE);
- notify = true;
- }
- }
- else
- {
- LL_WARNS("Messaging") << "DiscardAgentOffer unable to find: "
- << (trash_id.isNull() ? "trash " : "")
- << (mObjectID.isNull() ? "object" : "") << LL_ENDL;
- }
- gInventory.removeObserver(this);
- if(notify)
- {
- gInventory.notifyObservers();
- }
- delete this;
- }
-protected:
- LLUUID mFolderID;
- LLUUID mObjectID;
-};
-
-
-//Returns TRUE if we are OK, FALSE if we are throttled
-//Set check_only true if you want to know the throttle status
-//without registering a hit
-bool check_offer_throttle(const std::string& from_name, bool check_only)
-{
- static U32 throttle_count;
- static bool throttle_logged;
- LLChat chat;
- std::string log_message;
-
- if (!gSavedSettings.getBOOL("ShowNewInventory"))
- return false;
-
- if (check_only)
- {
- return gThrottleTimer.hasExpired();
- }
-
- if(gThrottleTimer.checkExpirationAndReset(OFFER_THROTTLE_TIME))
- {
- LL_DEBUGS("Messaging") << "Throttle Expired" << LL_ENDL;
- throttle_count=1;
- throttle_logged=false;
- return true;
- }
- else //has not expired
- {
- LL_DEBUGS("Messaging") << "Throttle Not Expired, Count: " << throttle_count << LL_ENDL;
- // When downloading the initial inventory we get a lot of new items
- // coming in and can't tell that from spam.
- if (LLStartUp::getStartupState() >= STATE_STARTED
- && throttle_count >= OFFER_THROTTLE_MAX_COUNT)
- {
- if (!throttle_logged)
- {
- // Use the name of the last item giver, who is probably the person
- // spamming you.
- std::ostringstream message;
- message << LLAppViewer::instance()->getSecondLifeTitle();
- if (!from_name.empty())
- {
- message << ": Items coming in too fast from " << from_name;
- }
- else
- {
- message << ": Items coming in too fast";
- }
- message << ", automatic preview disabled for "
- << OFFER_THROTTLE_TIME << " seconds.";
- chat.mText = message.str();
- //this is kinda important, so actually put it on screen
- LLFloaterChat::addChat(chat, FALSE, FALSE);
- throttle_logged=true;
- }
- return false;
- }
- else
- {
- throttle_count++;
- return true;
- }
- }
-}
-
-void open_offer(const std::vector<LLUUID>& items, const std::string& from_name)
-{
- std::vector<LLUUID>::const_iterator it = items.begin();
- std::vector<LLUUID>::const_iterator end = items.end();
- LLUUID trash_id(gInventory.findCategoryUUIDForType(LLAssetType::AT_TRASH));
- LLInventoryItem* item;
- for(; it != end; ++it)
- {
- const LLUUID& id = *it;
- item = gInventory.getItem(id);
- if(!item)
- {
- LL_WARNS("Messaging") << "Unable to show inventory item: " << id << LL_ENDL;
- continue;
- }
- if(gInventory.isObjectDescendentOf(id, trash_id))
- {
- continue;
- }
- LLAssetType::EType asset_type = item->getType();
-
- //if we are throttled, don't display them
- if (check_offer_throttle(from_name, false))
- {
- // If we opened this ourselves, focus it
- BOOL take_focus = from_name.empty() ? TAKE_FOCUS_YES : TAKE_FOCUS_NO;
- switch(asset_type)
- {
- case LLAssetType::AT_NOTECARD:
- LLFloaterReg::showInstance("preview_notecard", LLSD(id), take_focus);
- break;
- case LLAssetType::AT_LANDMARK:
- {
- LLInventoryCategory* parent_folder = gInventory.getCategory(item->getParentUUID());
- LLSD args;
- args["LANDMARK_NAME"] = item->getName();
- args["FOLDER_NAME"] = std::string(parent_folder ? parent_folder->getName() : "unknown");
- LLNotifications::instance().add("LandmarkCreated", args);
-
- // Created landmark is passed to Places panel to allow its editing.
- LLPanelPlaces *panel = dynamic_cast<LLPanelPlaces*>(LLSideTray::getInstance()->showPanel("panel_places", LLSD()));
- if (panel)
- {
- panel->setItem(item);
- }
- }
- break;
- case LLAssetType::AT_TEXTURE:
- LLFloaterReg::showInstance("preview_texture", LLSD(id), take_focus);
- break;
- default:
- break;
- }
- }
- //highlight item, if it's not in the trash or lost+found
-
- // Don't auto-open the inventory floater
- LLFloaterInventory* view = NULL;
- if(gSavedSettings.getBOOL("ShowInInventory") &&
- asset_type != LLAssetType::AT_CALLINGCARD &&
- item->getInventoryType() != LLInventoryType::IT_ATTACHMENT &&
- !from_name.empty())
- {
- view = LLFloaterInventory::showAgentInventory();
- }
- else
- {
- view = LLFloaterInventory::getActiveInventory();
- }
- if(!view)
- {
- return;
- }
-
- //Trash Check
- LLUUID trash_id;
- trash_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_TRASH);
- if(gInventory.isObjectDescendentOf(item->getUUID(), trash_id))
- {
- return;
- }
- LLUUID lost_and_found_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_LOST_AND_FOUND);
- //BOOL inventory_has_focus = gFocusMgr.childHasKeyboardFocus(view);
- BOOL user_is_away = gAwayTimer.getStarted();
-
- // don't select lost and found items if the user is active
- if (gInventory.isObjectDescendentOf(item->getUUID(), lost_and_found_id)
- && !user_is_away)
- {
- return;
- }
-
- //Not sure about this check. Could make it easy to miss incoming items.
- //don't dick with highlight while the user is working
- //if(inventory_has_focus && !user_is_away)
- // break;
- LL_DEBUGS("Messaging") << "Highlighting" << item->getUUID() << LL_ENDL;
- //highlight item
-
- if (view->getPanel())
- {
- LLFocusableElement* focus_ctrl = gFocusMgr.getKeyboardFocus();
- view->getPanel()->setSelection(item->getUUID(), TAKE_FOCUS_NO);
- gFocusMgr.setKeyboardFocus(focus_ctrl);
- }
- }
-}
-
-void inventory_offer_mute_callback(const LLUUID& blocked_id,
- const std::string& first_name,
- const std::string& last_name,
- BOOL is_group)
-{
- std::string from_name;
- LLMute::EType type;
-
- if (is_group)
- {
- type = LLMute::GROUP;
- from_name = first_name;
- }
- else
- {
- type = LLMute::AGENT;
- from_name = first_name + " " + last_name;
- }
-
- LLMute mute(blocked_id, from_name, type);
- if (LLMuteList::getInstance()->add(mute))
- {
- LLPanelBlockedList::showPanelAndSelect(blocked_id);
- }
-
- // purge the message queue of any previously queued inventory offers from the same source.
- class OfferMatcher : public LLNotifyBoxView::Matcher
- {
- public:
- OfferMatcher(const LLUUID& to_block) : blocked_id(to_block) {}
- BOOL matches(const LLNotificationPtr notification) const
- {
- if(notification->getName() == "ObjectGiveItem"
- || notification->getName() == "ObjectGiveItemUnknownUser"
- || notification->getName() == "UserGiveItem")
- {
- return (notification->getPayload()["from_id"].asUUID() == blocked_id);
- }
- return FALSE;
- }
- private:
- const LLUUID& blocked_id;
- };
- gNotifyBoxView->purgeMessagesMatching(OfferMatcher(blocked_id));
-}
-
-LLOfferInfo::LLOfferInfo(const LLSD& sd)
-{
- mIM = (EInstantMessage)sd["im_type"].asInteger();
- mFromID = sd["from_id"].asUUID();
- mFromGroup = sd["from_group"].asBoolean();
- mFromObject = sd["from_object"].asBoolean();
- mTransactionID = sd["transaction_id"].asUUID();
- mFolderID = sd["folder_id"].asUUID();
- mObjectID = sd["object_id"].asUUID();
- mType = LLAssetType::lookup(sd["type"].asString().c_str());
- mFromName = sd["from_name"].asString();
- mDesc = sd["description"].asString();
- mHost = LLHost(sd["sender"].asString());
-}
-
-LLSD LLOfferInfo::asLLSD()
-{
- LLSD sd;
- sd["im_type"] = mIM;
- sd["from_id"] = mFromID;
- sd["from_group"] = mFromGroup;
- sd["from_object"] = mFromObject;
- sd["transaction_id"] = mTransactionID;
- sd["folder_id"] = mFolderID;
- sd["object_id"] = mObjectID;
- sd["type"] = LLAssetType::lookup(mType);
- sd["from_name"] = mFromName;
- sd["description"] = mDesc;
- sd["sender"] = mHost.getIPandPort();
- return sd;
-}
-
-bool LLOfferInfo::inventory_offer_callback(const LLSD& notification, const LLSD& response)
- {
- LLChat chat;
- std::string log_message;
- S32 button = LLNotification::getSelectedOption(notification, response);
-
- // For muting, we need to add the mute, then decline the offer.
- // This must be done here because:
- // * callback may be called immediately,
- // * adding the mute sends a message,
- // * we can't build two messages at once.
- if (2 == button)
- {
- gCacheName->get(mFromID, mFromGroup, &inventory_offer_mute_callback);
- }
-
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessageFast(_PREHASH_ImprovedInstantMessage);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_MessageBlock);
- msg->addBOOLFast(_PREHASH_FromGroup, FALSE);
- msg->addUUIDFast(_PREHASH_ToAgentID, mFromID);
- msg->addU8Fast(_PREHASH_Offline, IM_ONLINE);
- msg->addUUIDFast(_PREHASH_ID, mTransactionID);
- msg->addU32Fast(_PREHASH_Timestamp, NO_TIMESTAMP); // no timestamp necessary
- std::string name;
- LLAgentUI::buildFullname(name);
- msg->addStringFast(_PREHASH_FromAgentName, name);
- msg->addStringFast(_PREHASH_Message, "");
- msg->addU32Fast(_PREHASH_ParentEstateID, 0);
- msg->addUUIDFast(_PREHASH_RegionID, LLUUID::null);
- msg->addVector3Fast(_PREHASH_Position, gAgent.getPositionAgent());
- LLInventoryObserver* opener = NULL;
- LLViewerInventoryCategory* catp = NULL;
- catp = (LLViewerInventoryCategory*)gInventory.getCategory(mObjectID);
- LLViewerInventoryItem* itemp = NULL;
- if(!catp)
- {
- itemp = (LLViewerInventoryItem*)gInventory.getItem(mObjectID);
- }
-
- std::string from_string; // Used in the pop-up.
- std::string chatHistory_string; // Used in chat history.
- if (mFromObject == TRUE)
- {
- if (mFromGroup)
- {
- std::string group_name;
- if (gCacheName->getGroupName(mFromID, group_name))
- {
- from_string = LLTrans::getString("InvOfferAnObjectNamed") + " "+"'"
- + mFromName + LLTrans::getString("'") +" " + LLTrans::getString("InvOfferOwnedByGroup")
- + " "+ "'" + group_name + "'";
-
- chatHistory_string = mFromName + " " + LLTrans::getString("InvOfferOwnedByGroup")
- + " " + group_name + "'";
- }
- else
- {
- from_string = LLTrans::getString("InvOfferAnObjectNamed") + " "+"'"
- + mFromName +"'"+ " " + LLTrans::getString("InvOfferOwnedByUnknownGroup");
- chatHistory_string = mFromName + " " + LLTrans::getString("InvOfferOwnedByUnknownGroup");
- }
- }
- else
- {
- std::string first_name, last_name;
- if (gCacheName->getName(mFromID, first_name, last_name))
- {
- from_string = LLTrans::getString("InvOfferAnObjectNamed") + " "+ LLTrans::getString("'") + mFromName
- + LLTrans::getString("'")+" " + LLTrans::getString("InvOfferOwnedBy") + first_name + " " + last_name;
- chatHistory_string = mFromName + " " + LLTrans::getString("InvOfferOwnedBy") + " " + first_name + " " + last_name;
- }
- else
- {
- from_string = LLTrans::getString("InvOfferAnObjectNamed") + " "+LLTrans::getString("'")
- + mFromName + LLTrans::getString("'")+" " + LLTrans::getString("InvOfferOwnedByUnknownUser");
- chatHistory_string = mFromName + " " + LLTrans::getString("InvOfferOwnedByUnknownUser");
- }
- }
- }
- else
- {
- from_string = chatHistory_string = mFromName;
- }
-
- bool busy=FALSE;
-
- switch(button)
- {
- case IOR_ACCEPT:
- // ACCEPT. The math for the dialog works, because the accept
- // for inventory_offered, task_inventory_offer or
- // group_notice_inventory is 1 greater than the offer integer value.
- // Generates IM_INVENTORY_ACCEPTED, IM_TASK_INVENTORY_ACCEPTED,
- // or IM_GROUP_NOTICE_INVENTORY_ACCEPTED
- msg->addU8Fast(_PREHASH_Dialog, (U8)(mIM + 1));
- msg->addBinaryDataFast(_PREHASH_BinaryBucket, &(mFolderID.mData),
- sizeof(mFolderID.mData));
- // send the message
- msg->sendReliable(mHost);
-
- //don't spam them if they are getting flooded
- if (check_offer_throttle(mFromName, true))
- {
- log_message = chatHistory_string + " " + LLTrans::getString("InvOfferGaveYou") + " " + mDesc + LLTrans::getString(".");
- chat.mText = log_message;
- LLFloaterChat::addChatHistory(chat);
- }
-
- // we will want to open this item when it comes back.
- LL_DEBUGS("Messaging") << "Initializing an opener for tid: " << mTransactionID
- << LL_ENDL;
- switch (mIM)
- {
- case IM_INVENTORY_OFFERED:
- {
- // This is an offer from an agent. In this case, the back
- // end has already copied the items into your inventory,
- // so we can fetch it out of our inventory.
- LLInventoryFetchObserver::item_ref_t items;
- items.push_back(mObjectID);
- LLOpenAgentOffer* open_agent_offer = new LLOpenAgentOffer(from_string);
- open_agent_offer->fetchItems(items);
- if(catp || (itemp && itemp->isComplete()))
- {
- open_agent_offer->done();
- }
- else
- {
- opener = open_agent_offer;
- }
- }
- break;
- case IM_TASK_INVENTORY_OFFERED:
- case IM_GROUP_NOTICE:
- case IM_GROUP_NOTICE_REQUESTED:
- {
- // This is an offer from a task or group.
- // We don't use a new instance of an opener
- // We instead use the singular observer gOpenTaskOffer
- // Since it already exists, we don't need to actually do anything
- }
- break;
- default:
- LL_WARNS("Messaging") << "inventory_offer_callback: unknown offer type" << LL_ENDL;
- break;
- } // end switch (mIM)
- break;
-
- case IOR_BUSY:
- //Busy falls through to decline. Says to make busy message.
- busy=TRUE;
- case IOR_MUTE:
- // MUTE falls through to decline
- case IOR_DECLINE:
- // DECLINE. The math for the dialog works, because the decline
- // for inventory_offered, task_inventory_offer or
- // group_notice_inventory is 2 greater than the offer integer value.
- // Generates IM_INVENTORY_DECLINED, IM_TASK_INVENTORY_DECLINED,
- // or IM_GROUP_NOTICE_INVENTORY_DECLINED
- default:
- // close button probably (or any of the fall-throughs from above)
- msg->addU8Fast(_PREHASH_Dialog, (U8)(mIM + 2));
- msg->addBinaryDataFast(_PREHASH_BinaryBucket, EMPTY_BINARY_BUCKET, EMPTY_BINARY_BUCKET_SIZE);
- // send the message
- msg->sendReliable(mHost);
-
- log_message = LLTrans::getString("InvOfferYouDecline") + " " + mDesc + " " + LLTrans::getString("InvOfferFrom") + " " + mFromName +".";
- chat.mText = log_message;
- if( LLMuteList::getInstance()->isMuted(mFromID ) && ! LLMuteList::getInstance()->isLinden(mFromName) ) // muting for SL-42269
- {
- chat.mMuted = TRUE;
- }
- LLFloaterChat::addChatHistory(chat);
-
- // If it's from an agent, we have to fetch the item to throw
- // it away. If it's from a task or group, just denying the
- // request will suffice to discard the item.
- if(IM_INVENTORY_OFFERED == mIM)
- {
- LLInventoryFetchComboObserver::folder_ref_t folders;
- LLInventoryFetchComboObserver::item_ref_t items;
- items.push_back(mObjectID);
- LLDiscardAgentOffer* discard_agent_offer;
- discard_agent_offer = new LLDiscardAgentOffer(mFolderID, mObjectID);
- discard_agent_offer->fetch(folders, items);
- if(catp || (itemp && itemp->isComplete()))
- {
- discard_agent_offer->done();
- }
- else
- {
- opener = discard_agent_offer;
- }
-
- }
- if (busy && (!mFromGroup && !mFromObject))
- {
- busy_message(msg,mFromID);
- }
- break;
- }
-
- if(IM_INVENTORY_OFFERED == mIM)
- {
- // add buddy to recent people list
- LLRecentPeople::instance().add(mFromID);
- }
-
- if(opener)
- {
- gInventory.addObserver(opener);
- }
-
- delete this;
- return false;
-}
-
-
-void inventory_offer_handler(LLOfferInfo* info, BOOL from_task)
-{
- //Until throttling is implmented, busy mode should reject inventory instead of silently
- //accepting it. SEE SL-39554
- if (gAgent.getBusy())
- {
- info->forceResponse(IOR_BUSY);
- return;
- }
-
- //If muted, don't even go through the messaging stuff. Just curtail the offer here.
- if (LLMuteList::getInstance()->isMuted(info->mFromID, info->mFromName))
- {
- info->forceResponse(IOR_MUTE);
- return;
- }
-
- // Avoid the Accept/Discard dialog if the user so desires. JC
- if (gSavedSettings.getBOOL("AutoAcceptNewInventory")
- && (info->mType == LLAssetType::AT_NOTECARD
- || info->mType == LLAssetType::AT_LANDMARK
- || info->mType == LLAssetType::AT_TEXTURE))
- {
- // For certain types, just accept the items into the inventory,
- // and possibly open them on receipt depending upon "ShowNewInventory".
- info->forceResponse(IOR_ACCEPT);
- return;
- }
-
- // Strip any SLURL from the message display. (DEV-2754)
- std::string msg = info->mDesc;
- int indx = msg.find(" ( http://slurl.com/secondlife/");
- if(indx >= 0)
- {
- LLStringUtil::truncate(msg, indx);
- }
-
- LLSD args;
- args["[OBJECTNAME]"] = msg;
-
- LLSD payload;
-
- // must protect against a NULL return from lookupHumanReadable()
- std::string typestr = ll_safe_string(LLAssetType::lookupHumanReadable(info->mType));
- if (!typestr.empty())
- {
- args["OBJECTTYPE"] = typestr;
- }
- else
- {
- LL_WARNS("Messaging") << "LLAssetType::lookupHumanReadable() returned NULL - probably bad asset type: " << info->mType << LL_ENDL;
- args["OBJECTTYPE"] = "";
-
- // This seems safest, rather than propagating bogosity
- LL_WARNS("Messaging") << "Forcing an inventory-decline for probably-bad asset type." << LL_ENDL;
- info->forceResponse(IOR_DECLINE);
- return;
- }
-
- // Name cache callbacks don't store userdata, so can't save
- // off the LLOfferInfo. Argh.
- BOOL name_found = FALSE;
- if (info->mFromGroup)
- {
- std::string group_name;
- if (gCacheName->getGroupName(info->mFromID, group_name))
- {
- args["FIRST"] = group_name;
- args["LAST"] = "";
- name_found = TRUE;
- }
- }
- else
- {
- std::string first_name, last_name;
- if (gCacheName->getName(info->mFromID, first_name, last_name))
- {
- args["FIRST"] = first_name;
- args["LAST"] = last_name;
- name_found = TRUE;
- }
- }
-
- payload["from_id"] = info->mFromID;
- args["OBJECTFROMNAME"] = info->mFromName;
- args["NAME"] = info->mFromName;
-
- LLNotification::Params p("ObjectGiveItem");
- p.substitutions(args).payload(payload).functor.function(boost::bind(&LLOfferInfo::inventory_offer_callback, info, _1, _2));
-
- if (from_task)
- {
- p.name = name_found ? "ObjectGiveItem" : "ObjectGiveItemUnknownUser";
- }
- else
- {
- p.name = "UserGiveItem";
- }
-
- LLNotifications::instance().add(p);
-}
-
-bool lure_callback(const LLSD& notification, const LLSD& response)
-{
- S32 option = 0;
- if (response.isInteger())
- {
- option = response.asInteger();
- }
- else
- {
- option = LLNotification::getSelectedOption(notification, response);
- }
-
- LLUUID from_id = notification["payload"]["from_id"].asUUID();
- LLUUID lure_id = notification["payload"]["lure_id"].asUUID();
- BOOL godlike = notification["payload"]["godlike"].asBoolean();
-
- switch(option)
- {
- case 0:
- {
- // accept
- gAgent.teleportViaLure(lure_id, godlike);
- }
- break;
- case 1:
- default:
- // decline
- send_simple_im(from_id,
- LLStringUtil::null,
- IM_LURE_DECLINED,
- lure_id);
- break;
- }
- return false;
-}
-static LLNotificationFunctorRegistration lure_callback_reg("TeleportOffered", lure_callback);
-
-bool goto_url_callback(const LLSD& notification, const LLSD& response)
-{
- std::string url = notification["payload"]["url"].asString();
- S32 option = LLNotification::getSelectedOption(notification, response);
- if(1 == option)
- {
- LLWeb::loadURL(url);
- }
- return false;
-}
-static LLNotificationFunctorRegistration goto_url_callback_reg("GotoURL", goto_url_callback);
-
-void process_improved_im(LLMessageSystem *msg, void **user_data)
-{
- if (gNoRender)
- {
- return;
- }
- LLUUID from_id;
- BOOL from_group;
- LLUUID to_id;
- U8 offline;
- U8 d = 0;
- LLUUID session_id;
- U32 timestamp;
- std::string name;
- std::string message;
- U32 parent_estate_id = 0;
- LLUUID region_id;
- LLVector3 position;
- U8 binary_bucket[MTUBYTES];
- S32 binary_bucket_size;
- LLChat chat;
- std::string buffer;
-
- // *TODO: Translate - need to fix the full name to first/last (maybe)
- msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, from_id);
- msg->getBOOLFast(_PREHASH_MessageBlock, _PREHASH_FromGroup, from_group);
- msg->getUUIDFast(_PREHASH_MessageBlock, _PREHASH_ToAgentID, to_id);
- msg->getU8Fast( _PREHASH_MessageBlock, _PREHASH_Offline, offline);
- msg->getU8Fast( _PREHASH_MessageBlock, _PREHASH_Dialog, d);
- msg->getUUIDFast(_PREHASH_MessageBlock, _PREHASH_ID, session_id);
- msg->getU32Fast( _PREHASH_MessageBlock, _PREHASH_Timestamp, timestamp);
- //msg->getData("MessageBlock", "Count", &count);
- msg->getStringFast(_PREHASH_MessageBlock, _PREHASH_FromAgentName, name);
- msg->getStringFast(_PREHASH_MessageBlock, _PREHASH_Message, message);
- msg->getU32Fast(_PREHASH_MessageBlock, _PREHASH_ParentEstateID, parent_estate_id);
- msg->getUUIDFast(_PREHASH_MessageBlock, _PREHASH_RegionID, region_id);
- msg->getVector3Fast(_PREHASH_MessageBlock, _PREHASH_Position, position);
- msg->getBinaryDataFast( _PREHASH_MessageBlock, _PREHASH_BinaryBucket, binary_bucket, 0, 0, MTUBYTES);
- binary_bucket_size = msg->getSizeFast(_PREHASH_MessageBlock, _PREHASH_BinaryBucket);
- EInstantMessage dialog = (EInstantMessage)d;
-
- // make sure that we don't have an empty or all-whitespace name
- LLStringUtil::trim(name);
- if (name.empty())
- {
- name = LLTrans::getString("Unnamed");
- }
-
- BOOL is_busy = gAgent.getBusy();
- BOOL is_muted = LLMuteList::getInstance()->isMuted(from_id, name, LLMute::flagTextChat);
- BOOL is_linden = LLMuteList::getInstance()->isLinden(name);
- BOOL is_owned_by_me = FALSE;
- BOOL is_friend = (LLAvatarTracker::instance().getBuddyInfo(from_id) == NULL) ? false : true;
- BOOL accept_im_from_only_friend = gSavedSettings.getBOOL("VoiceCallsFriendsOnly");
-
- chat.mMuted = is_muted && !is_linden;
- chat.mFromID = from_id;
- chat.mFromName = name;
- chat.mSourceType = (from_id.isNull() || (name == std::string(SYSTEM_FROM))) ? CHAT_SOURCE_SYSTEM : CHAT_SOURCE_AGENT;
-
- LLViewerObject *source = gObjectList.findObject(session_id); //Session ID is probably the wrong thing.
- if (source)
- {
- is_owned_by_me = source->permYouOwner();
- }
-
- std::string separator_string(": ");
- int message_offset = 0;
-
- //Handle IRC styled /me messages.
- std::string prefix = message.substr(0, 4);
- if (prefix == "/me " || prefix == "/me'")
- {
- separator_string = "";
- message_offset = 3;
- }
-
- LLSD args;
- switch(dialog)
- {
- case IM_CONSOLE_AND_CHAT_HISTORY:
- // These are used for system messages, hence don't need the name,
- // as it is always "Second Life".
- // *TODO: Translate
- args["MESSAGE"] = message;
-
- // Note: don't put the message in the IM history, even though was sent
- // via the IM mechanism.
- LLNotifications::instance().add("SystemMessageTip",args);
- break;
-
- case IM_NOTHING_SPECIAL:
- // Don't show dialog, just do IM
- if (!gAgent.isGodlike()
- && gAgent.getRegion()->isPrelude()
- && to_id.isNull() )
- {
- // do nothing -- don't distract newbies in
- // Prelude with global IMs
- }
- else if (offline == IM_ONLINE && !is_linden && is_busy && name != SYSTEM_FROM)
- {
- // return a standard "busy" message, but only do it to online IM
- // (i.e. not other auto responses and not store-and-forward IM)
- if (!gIMMgr->hasSession(session_id))
- {
- // if there is not a panel for this conversation (i.e. it is a new IM conversation
- // initiated by the other party) then...
- std::string my_name;
- LLAgentUI::buildFullname(my_name);
- std::string response = gSavedPerAccountSettings.getString("BusyModeResponse2");
- pack_instant_message(
- gMessageSystem,
- gAgent.getID(),
- FALSE,
- gAgent.getSessionID(),
- from_id,
- my_name,
- response,
- IM_ONLINE,
- IM_BUSY_AUTO_RESPONSE,
- session_id);
- gAgent.sendReliableMessage();
- }
-
- // now store incoming IM in chat history
-
- buffer = message.substr(message_offset);
-
- LL_INFOS("Messaging") << "process_improved_im: session_id( " << session_id << " ), from_id( " << from_id << " )" << LL_ENDL;
-
- // add to IM panel, but do not bother the user
- gIMMgr->addMessage(
- session_id,
- from_id,
- name,
- buffer,
- LLStringUtil::null,
- dialog,
- parent_estate_id,
- region_id,
- position,
- true);
-
- // pretend this is chat generated by self, so it does not show up on screen
- chat.mText = std::string("IM: ") + name + separator_string + message.substr(message_offset);
- LLFloaterChat::addChat( chat, TRUE, TRUE );
- }
- else if (from_id.isNull())
- {
- // Messages from "Second Life" ID don't go to IM history
- // messages which should be routed to IM window come from a user ID with name=SYSTEM_NAME
- chat.mText = name + ": " + message;
- LLFloaterChat::addChat(chat, FALSE, FALSE);
- }
- else if (to_id.isNull())
- {
- // Message to everyone from GOD
- args["NAME"] = name;
- args["MESSAGE"] = message;
- LLNotifications::instance().add("GodMessage", args);
-
- // Treat like a system message and put in chat history.
- // Claim to be from a local agent so it doesn't go into
- // console.
- chat.mText = name + separator_string + message.substr(message_offset);
- BOOL local_agent = TRUE;
- LLFloaterChat::addChat(chat, FALSE, local_agent);
- }
- else
- {
- // standard message, not from system
- std::string saved;
- if(offline == IM_OFFLINE)
- {
- saved = llformat("(Saved %s) ", formatted_time(timestamp).c_str());
- }
- buffer = saved + message.substr(message_offset);
-
- LL_INFOS("Messaging") << "process_improved_im: session_id( " << session_id << " ), from_id( " << from_id << " )" << LL_ENDL;
-
- bool mute_im = is_muted;
- if(accept_im_from_only_friend&&!is_friend)
- {
- mute_im = true;
- }
- if (!mute_im || is_linden)
- {
- gIMMgr->addMessage(
- session_id,
- from_id,
- name,
- buffer,
- LLStringUtil::null,
- dialog,
- parent_estate_id,
- region_id,
- position,
- true);
- chat.mText = std::string("IM: ") + name + separator_string + saved + message.substr(message_offset);
-
- BOOL local_agent = FALSE;
- LLFloaterChat::addChat( chat, TRUE, local_agent );
- }
- else
- {
- // muted user, so don't start an IM session, just record line in chat
- // history. Pretend the chat is from a local agent,
- // so it will go into the history but not be shown on screen.
- chat.mText = buffer;
- BOOL local_agent = TRUE;
- LLFloaterChat::addChat( chat, TRUE, local_agent );
- }
- }
- break;
-
- case IM_TYPING_START:
- {
- LLPointer<LLIMInfo> im_info = new LLIMInfo(gMessageSystem);
- gIMMgr->processIMTypingStart(im_info);
- }
- break;
-
- case IM_TYPING_STOP:
- {
- LLPointer<LLIMInfo> im_info = new LLIMInfo(gMessageSystem);
- gIMMgr->processIMTypingStop(im_info);
- }
- break;
-
- case IM_MESSAGEBOX:
- {
- // This is a block, modeless dialog.
- //*TODO: Translate
- args["MESSAGE"] = message;
- LLNotifications::instance().add("SystemMessage", args);
- }
- break;
- case IM_GROUP_NOTICE:
- case IM_GROUP_NOTICE_REQUESTED:
- {
- LL_INFOS("Messaging") << "Received IM_GROUP_NOTICE message." << LL_ENDL;
- // Read the binary bucket for more information.
- struct notice_bucket_header_t
- {
- U8 has_inventory;
- U8 asset_type;
- LLUUID group_id;
- };
- struct notice_bucket_full_t
- {
- struct notice_bucket_header_t header;
- U8 item_name[DB_INV_ITEM_NAME_BUF_SIZE];
- }* notice_bin_bucket;
-
- // Make sure the binary bucket is big enough to hold the header
- // and a null terminated item name.
- if ( (binary_bucket_size < (S32)((sizeof(notice_bucket_header_t) + sizeof(U8))))
- || (binary_bucket[binary_bucket_size - 1] != '\0') )
- {
- LL_WARNS("Messaging") << "Malformed group notice binary bucket" << LL_ENDL;
- break;
- }
-
- notice_bin_bucket = (struct notice_bucket_full_t*) &binary_bucket[0];
- U8 has_inventory = notice_bin_bucket->header.has_inventory;
- U8 asset_type = notice_bin_bucket->header.asset_type;
- LLUUID group_id = notice_bin_bucket->header.group_id;
- std::string item_name = ll_safe_string((const char*) notice_bin_bucket->item_name);
-
- // If there is inventory, give the user the inventory offer.
- LLOfferInfo* info = NULL;
-
- if (has_inventory)
- {
- info = new LLOfferInfo;
-
- info->mIM = IM_GROUP_NOTICE;
- info->mFromID = from_id;
- info->mFromGroup = from_group;
- info->mTransactionID = session_id;
- info->mType = (LLAssetType::EType) asset_type;
- info->mFolderID = gInventory.findCategoryUUIDForType(info->mType);
- std::string from_name;
-
- from_name += "A group member named ";
- from_name += name;
-
- info->mFromName = from_name;
- info->mDesc = item_name;
- info->mHost = msg->getSender();
- }
-
- std::string str(message);
-
- // Tokenize the string.
- // TODO: Support escaped tokens ("||" -> "|")
- typedef boost::tokenizer<boost::char_separator<char> > tokenizer;
- boost::char_separator<char> sep("|","",boost::keep_empty_tokens);
- tokenizer tokens(str, sep);
- tokenizer::iterator iter = tokens.begin();
-
- std::string subj(*iter++);
- std::string mes(*iter++);
-
- // Send the notification down the new path.
- // For requested notices, we don't want to send the popups.
- if (dialog != IM_GROUP_NOTICE_REQUESTED)
- {
- LLSD payload;
- payload["subject"] = subj;
- payload["message"] = mes;
- payload["sender_name"] = name;
- payload["group_id"] = group_id;
- payload["inventory_name"] = item_name;
- payload["inventory_offer"] = info ? info->asLLSD() : LLSD();
-
- LLSD args;
- args["SUBJECT"] = subj;
- args["MESSAGE"] = mes;
- LLNotifications::instance().add(LLNotification::Params("GroupNotice").substitutions(args).payload(payload).time_stamp(timestamp));
- }
-
- // Also send down the old path for now.
- if (IM_GROUP_NOTICE_REQUESTED == dialog)
- {
-
- LLPanelGroup::showNotice(subj,mes,group_id,has_inventory,item_name,info);
- }
- }
- break;
- case IM_GROUP_INVITATION:
- {
- //if (!is_linden && (is_busy || is_muted))
- if ((is_busy || is_muted))
- {
- LLMessageSystem *msg = gMessageSystem;
- busy_message(msg,from_id);
- }
- else
- {
- LL_INFOS("Messaging") << "Received IM_GROUP_INVITATION message." << LL_ENDL;
- // Read the binary bucket for more information.
- struct invite_bucket_t
- {
- S32 membership_fee;
- LLUUID role_id;
- }* invite_bucket;
-
- // Make sure the binary bucket is the correct size.
- if (binary_bucket_size != sizeof(invite_bucket_t))
- {
- LL_WARNS("Messaging") << "Malformed group invite binary bucket" << LL_ENDL;
- break;
- }
-
- invite_bucket = (struct invite_bucket_t*) &binary_bucket[0];
- S32 membership_fee = ntohl(invite_bucket->membership_fee);
-
- LLSD payload;
- payload["transaction_id"] = session_id;
- payload["group_id"] = from_id;
- payload["name"] = name;
- payload["message"] = message;
- payload["fee"] = membership_fee;
-
- LLSD args;
- args["MESSAGE"] = message;
- LLNotifications::instance().add("JoinGroup", args, payload, join_group_response);
- }
- }
- break;
-
- case IM_INVENTORY_OFFERED:
- case IM_TASK_INVENTORY_OFFERED:
- // Someone has offered us some inventory.
- {
- LLOfferInfo* info = new LLOfferInfo;
- bool mute_im = false;
- if (IM_INVENTORY_OFFERED == dialog)
- {
- struct offer_agent_bucket_t
- {
- S8 asset_type;
- LLUUID object_id;
- }* bucketp;
-
- if (sizeof(offer_agent_bucket_t) != binary_bucket_size)
- {
- LL_WARNS("Messaging") << "Malformed inventory offer from agent" << LL_ENDL;
- break;
- }
- bucketp = (struct offer_agent_bucket_t*) &binary_bucket[0];
- info->mType = (LLAssetType::EType) bucketp->asset_type;
- info->mObjectID = bucketp->object_id;
-
- if(accept_im_from_only_friend&&!is_friend)
- {
- mute_im = true;
- }
- }
- else
- {
- if (sizeof(S8) != binary_bucket_size)
- {
- LL_WARNS("Messaging") << "Malformed inventory offer from object" << LL_ENDL;
- break;
- }
- info->mType = (LLAssetType::EType) binary_bucket[0];
- info->mObjectID = LLUUID::null;
- }
-
- info->mIM = dialog;
- info->mFromID = from_id;
- info->mFromGroup = from_group;
- info->mTransactionID = session_id;
- info->mFolderID = gInventory.findCategoryUUIDForType(info->mType);
-
- if (dialog == IM_TASK_INVENTORY_OFFERED)
- {
- info->mFromObject = TRUE;
- }
- else
- {
- info->mFromObject = FALSE;
- }
- info->mFromName = name;
- info->mDesc = message;
- info->mHost = msg->getSender();
- //if (((is_busy && !is_owned_by_me) || is_muted))
- if ( is_muted || mute_im)
- {
- // Same as closing window
- info->forceResponse(IOR_DECLINE);
- }
- else
- {
- inventory_offer_handler(info, dialog == IM_TASK_INVENTORY_OFFERED);
- }
- }
- break;
-
- case IM_INVENTORY_ACCEPTED:
- {
- args["NAME"] = name;
- LLNotifications::instance().add("InventoryAccepted", args);
- break;
- }
- case IM_INVENTORY_DECLINED:
- {
- args["NAME"] = name;
- LLNotifications::instance().add("InventoryDeclined", args);
- break;
- }
- // TODO: _DEPRECATED suffix as part of vote removal - DEV-24856
- case IM_GROUP_VOTE:
- {
- LL_WARNS("Messaging") << "Received IM: IM_GROUP_VOTE_DEPRECATED" << LL_ENDL;
- }
- break;
-
- case IM_GROUP_ELECTION_DEPRECATED:
- {
- LL_WARNS("Messaging") << "Received IM: IM_GROUP_ELECTION_DEPRECATED" << LL_ENDL;
- }
- break;
-
- case IM_SESSION_SEND:
- {
- if (!is_linden && is_busy)
- {
- return;
- }
-
- // Only show messages if we have a session open (which
- // should happen after you get an "invitation"
- if ( !gIMMgr->hasSession(session_id) )
- {
- return;
- }
-
- // standard message, not from system
- std::string saved;
- if(offline == IM_OFFLINE)
- {
- saved = llformat("(Saved %s) ", formatted_time(timestamp).c_str());
- }
- buffer = saved + message.substr(message_offset);
- BOOL is_this_agent = FALSE;
- if(from_id == gAgentID)
- {
- is_this_agent = TRUE;
- }
- gIMMgr->addMessage(
- session_id,
- from_id,
- name,
- buffer,
- ll_safe_string((char*)binary_bucket),
- IM_SESSION_INVITE,
- parent_estate_id,
- region_id,
- position,
- true);
-
- chat.mText = std::string("IM: ") + name + separator_string + saved + message.substr(message_offset);
- LLFloaterChat::addChat(chat, TRUE, is_this_agent);
- }
- break;
-
- case IM_FROM_TASK:
- {
- if (is_busy && !is_owned_by_me)
- {
- return;
- }
-
- LLSD substitutions;
- substitutions["MSG"] = message.substr(message_offset);
- LLNotifications::instance().add("ServerObjectMessage", substitutions);
- }
- break;
- case IM_FROM_TASK_AS_ALERT:
- if (is_busy && !is_owned_by_me)
- {
- return;
- }
- {
- // Construct a viewer alert for this message.
- args["NAME"] = name;
- args["MESSAGE"] = message;
- LLNotifications::instance().add("ObjectMessage", args);
- }
- break;
- case IM_BUSY_AUTO_RESPONSE:
- if (is_muted)
- {
- LL_DEBUGS("Messaging") << "Ignoring busy response from " << from_id << LL_ENDL;
- return;
- }
- else
- {
- // TODO: after LLTrans hits release, get "busy response" into translatable file
- buffer = llformat("%s (%s): %s", name.c_str(), "busy response", message.substr(message_offset).c_str());
- gIMMgr->addMessage(session_id, from_id, name, buffer);
- }
- break;
-
- case IM_LURE_USER:
- {
- if (is_muted)
- {
- return;
- }
- else if (is_busy)
- {
- busy_message(msg,from_id);
- }
- else
- {
- LLSD args;
- // *TODO: Translate -> [FIRST] [LAST] (maybe)
- args["NAME"] = name;
- args["MESSAGE"] = message;
- LLSD payload;
- payload["from_id"] = from_id;
- payload["lure_id"] = session_id;
- payload["godlike"] = FALSE;
- LLNotifications::instance().add("TeleportOffered", args, payload);
- }
- }
- break;
-
- case IM_GODLIKE_LURE_USER:
- {
- LLSD payload;
- payload["from_id"] = from_id;
- payload["lure_id"] = session_id;
- payload["godlike"] = TRUE;
- // do not show a message box, because you're about to be
- // teleported.
- LLNotifications::instance().forceResponse(LLNotification::Params("TeleportOffered").payload(payload), 0);
- }
- break;
-
- case IM_GOTO_URL:
- {
- LLSD args;
- // n.b. this is for URLs sent by the system, not for
- // URLs sent by scripts (i.e. llLoadURL)
- if (binary_bucket_size <= 0)
- {
- LL_WARNS("Messaging") << "bad binary_bucket_size: "
- << binary_bucket_size
- << " - aborting function." << LL_ENDL;
- return;
- }
-
- std::string url;
-
- url.assign((char*)binary_bucket, binary_bucket_size-1);
- args["MESSAGE"] = message;
- args["URL"] = url;
- LLSD payload;
- payload["url"] = url;
- LLNotifications::instance().add("GotoURL", args, payload );
- }
- break;
-
- case IM_FRIENDSHIP_OFFERED:
- {
- LLSD payload;
- payload["from_id"] = from_id;
- payload["session_id"] = session_id;;
- payload["online"] = (offline == IM_ONLINE);
- payload["sender"] = msg->getSender().getIPandPort();
-
- if (is_busy)
- {
- busy_message(msg, from_id);
- LLNotifications::instance().forceResponse(LLNotification::Params("OfferFriendship").payload(payload), 1);
- }
- else if (is_muted)
- {
- LLNotifications::instance().forceResponse(LLNotification::Params("OfferFriendship").payload(payload), 1);
- }
- else
- {
- args["[NAME]"] = name;
- if(message.empty())
- {
- //support for frienship offers from clients before July 2008
- LLNotifications::instance().add("OfferFriendshipNoMessage", args, payload);
- }
- else
- {
- args["[MESSAGE]"] = message;
- LLNotifications::instance().add("OfferFriendship", args, payload);
- }
- }
- }
- break;
-
- case IM_FRIENDSHIP_ACCEPTED:
- {
- // In the case of an offline IM, the formFriendship() may be extraneous
- // as the database should already include the relationship. But it
- // doesn't hurt for dupes.
- LLAvatarTracker::formFriendship(from_id);
-
- std::vector<std::string> strings;
- strings.push_back(from_id.asString());
- send_generic_message("requestonlinenotification", strings);
-
- args["NAME"] = name;
- LLNotifications::instance().add("FriendshipAccepted", args);
- }
- break;
-
- case IM_FRIENDSHIP_DECLINED_DEPRECATED:
- default:
- LL_WARNS("Messaging") << "Instant message calling for unknown dialog "
- << (S32)dialog << LL_ENDL;
- break;
- }
-
- LLWindow* viewer_window = gViewerWindow->getWindow();
- if (viewer_window && viewer_window->getMinimized())
- {
- viewer_window->flashIcon(5.f);
- }
-}
-
-void busy_message (LLMessageSystem* msg, LLUUID from_id)
-{
- if (gAgent.getBusy())
- {
- std::string my_name;
- LLAgentUI::buildFullname(my_name);
- std::string response = gSavedPerAccountSettings.getString("BusyModeResponse2");
- pack_instant_message(
- gMessageSystem,
- gAgent.getID(),
- FALSE,
- gAgent.getSessionID(),
- from_id,
- my_name,
- response,
- IM_ONLINE,
- IM_BUSY_AUTO_RESPONSE);
- gAgent.sendReliableMessage();
- }
-}
-
-bool callingcard_offer_callback(const LLSD& notification, const LLSD& response)
-{
- S32 option = LLNotification::getSelectedOption(notification, response);
- LLUUID fid;
- LLUUID from_id;
- LLMessageSystem* msg = gMessageSystem;
- switch(option)
- {
- case 0:
- // accept
- msg->newMessageFast(_PREHASH_AcceptCallingCard);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_TransactionBlock);
- msg->addUUIDFast(_PREHASH_TransactionID, notification["payload"]["transaction_id"].asUUID());
- fid = gInventory.findCategoryUUIDForType(LLAssetType::AT_CALLINGCARD);
- msg->nextBlockFast(_PREHASH_FolderData);
- msg->addUUIDFast(_PREHASH_FolderID, fid);
- msg->sendReliable(LLHost(notification["payload"]["sender"].asString()));
- break;
- case 1:
- // decline
- msg->newMessageFast(_PREHASH_DeclineCallingCard);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_TransactionBlock);
- msg->addUUIDFast(_PREHASH_TransactionID, notification["payload"]["transaction_id"].asUUID());
- msg->sendReliable(LLHost(notification["payload"]["sender"].asString()));
- busy_message(msg, notification["payload"]["source_id"].asUUID());
- break;
- default:
- // close button probably, possibly timed out
- break;
- }
-
- return false;
-}
-static LLNotificationFunctorRegistration callingcard_offer_cb_reg("OfferCallingCard", callingcard_offer_callback);
-
-void process_offer_callingcard(LLMessageSystem* msg, void**)
-{
- // someone has offered to form a friendship
- LL_DEBUGS("Messaging") << "callingcard offer" << LL_ENDL;
-
- LLUUID source_id;
- msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, source_id);
- LLUUID tid;
- msg->getUUIDFast(_PREHASH_AgentBlock, _PREHASH_TransactionID, tid);
-
- LLSD payload;
- payload["transaction_id"] = tid;
- payload["source_id"] = source_id;
- payload["sender"] = msg->getSender().getIPandPort();
-
- LLViewerObject* source = gObjectList.findObject(source_id);
- LLSD args;
- std::string source_name;
- if(source && source->isAvatar())
- {
- LLNameValue* nvfirst = source->getNVPair("FirstName");
- LLNameValue* nvlast = source->getNVPair("LastName");
- if (nvfirst && nvlast)
- {
- args["FIRST"] = nvfirst->getString();
- args["LAST"] = nvlast->getString();
- source_name = std::string(nvfirst->getString()) + " " + nvlast->getString();
- }
- }
-
- if(!source_name.empty())
- {
- if (gAgent.getBusy()
- || LLMuteList::getInstance()->isMuted(source_id, source_name, LLMute::flagTextChat))
- {
- // automatically decline offer
- LLNotifications::instance().forceResponse(LLNotification::Params("OfferCallingCard").payload(payload), 1);
- }
- else
- {
- LLNotifications::instance().add("OfferCallingCard", args, payload);
- }
- }
- else
- {
- LL_WARNS("Messaging") << "Calling card offer from an unknown source." << LL_ENDL;
- }
-}
-
-void process_accept_callingcard(LLMessageSystem* msg, void**)
-{
- LLNotifications::instance().add("CallingCardAccepted");
-}
-
-void process_decline_callingcard(LLMessageSystem* msg, void**)
-{
- LLNotifications::instance().add("CallingCardDeclined");
-}
-
-
-void process_chat_from_simulator(LLMessageSystem *msg, void **user_data)
-{
- LLChat chat;
- std::string mesg;
- std::string from_name;
- U8 source_temp;
- U8 type_temp;
- U8 audible_temp;
- LLColor4 color(1.0f, 1.0f, 1.0f, 1.0f);
- LLUUID from_id;
- LLUUID owner_id;
- BOOL is_owned_by_me = FALSE;
- LLViewerObject* chatter;
-
- msg->getString("ChatData", "FromName", from_name);
- chat.mFromName = from_name;
-
- msg->getUUID("ChatData", "SourceID", from_id);
- chat.mFromID = from_id;
-
- // Object owner for objects
- msg->getUUID("ChatData", "OwnerID", owner_id);
-
- msg->getU8Fast(_PREHASH_ChatData, _PREHASH_SourceType, source_temp);
- chat.mSourceType = (EChatSourceType)source_temp;
-
- msg->getU8("ChatData", "ChatType", type_temp);
- chat.mChatType = (EChatType)type_temp;
-
- msg->getU8Fast(_PREHASH_ChatData, _PREHASH_Audible, audible_temp);
- chat.mAudible = (EChatAudible)audible_temp;
-
- chat.mTime = LLFrameTimer::getElapsedSeconds();
-
- BOOL is_busy = gAgent.getBusy();
-
- BOOL is_muted = FALSE;
- BOOL is_linden = FALSE;
- is_muted = LLMuteList::getInstance()->isMuted(
- from_id,
- from_name,
- LLMute::flagTextChat)
- || LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagTextChat);
- is_linden = chat.mSourceType != CHAT_SOURCE_OBJECT &&
- LLMuteList::getInstance()->isLinden(from_name);
-
- BOOL is_audible = (CHAT_AUDIBLE_FULLY == chat.mAudible);
- chatter = gObjectList.findObject(from_id);
- if (chatter)
- {
- chat.mPosAgent = chatter->getPositionAgent();
-
- // Make swirly things only for talking objects. (not script debug messages, though)
- if (chat.mSourceType == CHAT_SOURCE_OBJECT
- && chat.mChatType != CHAT_TYPE_DEBUG_MSG)
- {
- LLPointer<LLViewerPartSourceChat> psc = new LLViewerPartSourceChat(chatter->getPositionAgent());
- psc->setSourceObject(chatter);
- psc->setColor(color);
- //We set the particles to be owned by the object's owner,
- //just in case they should be muted by the mute list
- psc->setOwnerUUID(owner_id);
- LLViewerPartSim::getInstance()->addPartSource(psc);
- }
-
- // record last audible utterance
- if (is_audible
- && (is_linden || (!is_muted && !is_busy)))
- {
- if (chat.mChatType != CHAT_TYPE_START
- && chat.mChatType != CHAT_TYPE_STOP)
- {
- gAgent.heardChat(chat.mFromID);
- }
- }
-
- is_owned_by_me = chatter->permYouOwner();
- }
-
- if (is_audible)
- {
- BOOL visible_in_chat_bubble = FALSE;
- std::string verb;
-
- color.setVec(1.f,1.f,1.f,1.f);
- msg->getStringFast(_PREHASH_ChatData, _PREHASH_Message, mesg);
-
- BOOL ircstyle = FALSE;
-
- // Look for IRC-style emotes here so chatbubbles work
- std::string prefix = mesg.substr(0, 4);
- if (prefix == "/me " || prefix == "/me'")
- {
- chat.mText = from_name;
- chat.mText += mesg.substr(3);
- ircstyle = TRUE;
- }
- else
- {
- chat.mText = mesg;
- }
-
- // Look for the start of typing so we can put "..." in the bubbles.
- if (CHAT_TYPE_START == chat.mChatType)
- {
- LLLocalSpeakerMgr::getInstance()->setSpeakerTyping(from_id, TRUE);
-
- // Might not have the avatar constructed yet, eg on login.
- if (chatter && chatter->isAvatar())
- {
- ((LLVOAvatar*)chatter)->startTyping();
- }
- return;
- }
- else if (CHAT_TYPE_STOP == chat.mChatType)
- {
- LLLocalSpeakerMgr::getInstance()->setSpeakerTyping(from_id, FALSE);
-
- // Might not have the avatar constructed yet, eg on login.
- if (chatter && chatter->isAvatar())
- {
- ((LLVOAvatar*)chatter)->stopTyping();
- }
- return;
- }
-
- // We have a real utterance now, so can stop showing "..." and proceed.
- if (chatter && chatter->isAvatar())
- {
- LLLocalSpeakerMgr::getInstance()->setSpeakerTyping(from_id, FALSE);
- ((LLVOAvatar*)chatter)->stopTyping();
-
- if (!is_muted && !is_busy)
- {
- visible_in_chat_bubble = gSavedSettings.getBOOL("UseChatBubbles");
- ((LLVOAvatar*)chatter)->addChat(chat);
- }
- }
-
- // Look for IRC-style emotes
- if (ircstyle)
- {
- // set CHAT_STYLE_IRC to avoid adding Avatar Name as author of message. See EXT-656
- chat.mChatStyle = CHAT_STYLE_IRC;
-
- // Do nothing, ircstyle is fixed above for chat bubbles
- }
- else
- {
- switch(chat.mChatType)
- {
- case CHAT_TYPE_WHISPER:
- verb = "(" + LLTrans::getString("whisper") + ")";
- break;
- case CHAT_TYPE_DEBUG_MSG:
- case CHAT_TYPE_OWNER:
- case CHAT_TYPE_NORMAL:
- verb = "";
- break;
- case CHAT_TYPE_SHOUT:
- verb = "(" + LLTrans::getString("shout") + ")";
- break;
- case CHAT_TYPE_START:
- case CHAT_TYPE_STOP:
- LL_WARNS("Messaging") << "Got chat type start/stop in main chat processing." << LL_ENDL;
- break;
- default:
- LL_WARNS("Messaging") << "Unknown type " << chat.mChatType << " in chat!" << LL_ENDL;
- verb = "";
- break;
- }
-
-
- chat.mText = "";
- chat.mText += verb;
- chat.mText += mesg;
- }
-
- if (chatter)
- {
- chat.mPosAgent = chatter->getPositionAgent();
- }
-
- // truth table:
- // LINDEN BUSY MUTED OWNED_BY_YOU TASK DISPLAY STORE IN HISTORY
- // F F F F * Yes Yes
- // F F F T * Yes Yes
- // F F T F * No No
- // F F T T * No No
- // F T F F * No Yes
- // F T F T * Yes Yes
- // F T T F * No No
- // F T T T * No No
- // T * * * F Yes Yes
-
- chat.mMuted = is_muted && !is_linden;
-
- if (!visible_in_chat_bubble
- && (is_linden || !is_busy || is_owned_by_me))
- {
- // show on screen and add to history
- LLNotificationsUI::LLNotificationManager::instance().onChat(
- chat, LLNotificationsUI::NT_NEARBYCHAT);
-
- // adding temporarily so that communications window chat bar
- // works until the new chat window is ready
- chat.mText = from_name + ": " + chat.mText;
- LLFloaterChat::addChat(chat, FALSE, FALSE);
- }
- else
- {
- LLNotificationsUI::LLNotificationManager::instance().onChat(
- chat, LLNotificationsUI::NT_NEARBYCHAT);
- // adding temporarily
- LLFloaterChat::addChatHistory(chat);
- }
- }
-}
-
-
-// Simulator we're on is informing the viewer that the agent
-// is starting to teleport (perhaps to another sim, perhaps to the
-// same sim). If we initiated the teleport process by sending some kind
-// of TeleportRequest, then this info is redundant, but if the sim
-// initiated the teleport (via a script call, being killed, etc.)
-// then this info is news to us.
-void process_teleport_start(LLMessageSystem *msg, void**)
-{
- U32 teleport_flags = 0x0;
- msg->getU32("Info", "TeleportFlags", teleport_flags);
-
- if (teleport_flags & TELEPORT_FLAGS_DISABLE_CANCEL)
- {
- gViewerWindow->setProgressCancelButtonVisible(FALSE);
- }
- else
- {
- gViewerWindow->setProgressCancelButtonVisible(TRUE, LLTrans::getString("Cancel"));
- }
-
- // Freeze the UI and show progress bar
- // Note: could add data here to differentiate between normal teleport and death.
-
- if( gAgent.getTeleportState() == LLAgent::TELEPORT_NONE )
- {
- gTeleportDisplay = TRUE;
- gAgent.setTeleportState( LLAgent::TELEPORT_START );
- make_ui_sound("UISndTeleportOut");
-
- // Don't call LLFirstUse::useTeleport here because this could be
- // due to being killed, which would send you home, not to a Telehub
- }
-}
-
-void process_teleport_progress(LLMessageSystem* msg, void**)
-{
- LLUUID agent_id;
- msg->getUUID("AgentData", "AgentID", agent_id);
- if((gAgent.getID() != agent_id)
- || (gAgent.getTeleportState() == LLAgent::TELEPORT_NONE))
- {
- LL_WARNS("Messaging") << "Unexpected teleport progress message." << LL_ENDL;
- return;
- }
- U32 teleport_flags = 0x0;
- msg->getU32("Info", "TeleportFlags", teleport_flags);
- if (teleport_flags & TELEPORT_FLAGS_DISABLE_CANCEL)
- {
- gViewerWindow->setProgressCancelButtonVisible(FALSE);
- }
- else
- {
- gViewerWindow->setProgressCancelButtonVisible(TRUE, LLTrans::getString("Cancel"));
- }
- std::string buffer;
- msg->getString("Info", "Message", buffer);
- LL_DEBUGS("Messaging") << "teleport progress: " << buffer << LL_ENDL;
-
- //Sorta hacky...default to using simulator raw messages
- //if we don't find the coresponding mapping in our progress mappings
- std::string message = buffer;
-
- if (LLAgent::sTeleportProgressMessages.find(buffer) !=
- LLAgent::sTeleportProgressMessages.end() )
- {
- message = LLAgent::sTeleportProgressMessages[buffer];
- }
-
- gAgent.setTeleportMessage(LLAgent::sTeleportProgressMessages[message]);
-}
-
-class LLFetchInWelcomeArea : public LLInventoryFetchDescendentsObserver
-{
-public:
- LLFetchInWelcomeArea() {}
- virtual void done()
- {
- LLIsType is_landmark(LLAssetType::AT_LANDMARK);
- LLIsType is_card(LLAssetType::AT_CALLINGCARD);
-
- LLInventoryModel::cat_array_t card_cats;
- LLInventoryModel::item_array_t card_items;
- LLInventoryModel::cat_array_t land_cats;
- LLInventoryModel::item_array_t land_items;
-
- folder_ref_t::iterator it = mCompleteFolders.begin();
- folder_ref_t::iterator end = mCompleteFolders.end();
- for(; it != end; ++it)
- {
- gInventory.collectDescendentsIf(
- (*it),
- land_cats,
- land_items,
- LLInventoryModel::EXCLUDE_TRASH,
- is_landmark);
- gInventory.collectDescendentsIf(
- (*it),
- card_cats,
- card_items,
- LLInventoryModel::EXCLUDE_TRASH,
- is_card);
- }
- LLSD args;
- if ( land_items.count() > 0 )
- { // Show notification that they can now teleport to landmarks. Use a random landmark from the inventory
- S32 random_land = ll_rand( land_items.count() - 1 );
- args["NAME"] = land_items[random_land]->getName();
- LLNotifications::instance().add("TeleportToLandmark",args);
- }
- if ( card_items.count() > 0 )
- { // Show notification that they can now contact people. Use a random calling card from the inventory
- S32 random_card = ll_rand( card_items.count() - 1 );
- args["NAME"] = card_items[random_card]->getName();
- LLNotifications::instance().add("TeleportToPerson",args);
- }
-
- gInventory.removeObserver(this);
- delete this;
- }
-};
-
-
-
-class LLPostTeleportNotifiers : public LLEventTimer
-{
-public:
- LLPostTeleportNotifiers();
- virtual ~LLPostTeleportNotifiers();
-
- //function to be called at the supplied frequency
- virtual BOOL tick();
-};
-
-LLPostTeleportNotifiers::LLPostTeleportNotifiers() : LLEventTimer( 2.0 )
-{
-};
-
-LLPostTeleportNotifiers::~LLPostTeleportNotifiers()
-{
-}
-
-BOOL LLPostTeleportNotifiers::tick()
-{
- BOOL all_done = FALSE;
- if ( gAgent.getTeleportState() == LLAgent::TELEPORT_NONE )
- {
- // get callingcards and landmarks available to the user arriving.
- LLInventoryFetchDescendentsObserver::folder_ref_t folders;
- LLUUID folder_id;
- folder_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_CALLINGCARD);
- if(folder_id.notNull())
- folders.push_back(folder_id);
- folder_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_LANDMARK);
- if(folder_id.notNull())
- folders.push_back(folder_id);
- if(!folders.empty())
- {
- LLFetchInWelcomeArea* fetcher = new LLFetchInWelcomeArea;
- fetcher->fetchDescendents(folders);
- if(fetcher->isEverythingComplete())
- {
- fetcher->done();
- }
- else
- {
- gInventory.addObserver(fetcher);
- }
- }
- all_done = TRUE;
- }
-
- return all_done;
-}
-
-
-
-// Teleport notification from the simulator
-// We're going to pretend to be a new agent
-void process_teleport_finish(LLMessageSystem* msg, void**)
-{
- LL_DEBUGS("Messaging") << "Got teleport location message" << LL_ENDL;
- LLUUID agent_id;
- msg->getUUIDFast(_PREHASH_Info, _PREHASH_AgentID, agent_id);
- if (agent_id != gAgent.getID())
- {
- LL_WARNS("Messaging") << "Got teleport notification for wrong agent!" << LL_ENDL;
- return;
- }
-
- // Do teleport effect for where you're leaving
- // VEFFECT: TeleportStart
- LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, TRUE);
- effectp->setPositionGlobal(gAgent.getPositionGlobal());
- effectp->setColor(LLColor4U(gAgent.getEffectColor()));
- LLHUDManager::getInstance()->sendEffects();
-
- U32 location_id;
- U32 sim_ip;
- U16 sim_port;
- LLVector3 pos, look_at;
- U64 region_handle;
- msg->getU32Fast(_PREHASH_Info, _PREHASH_LocationID, location_id);
- msg->getIPAddrFast(_PREHASH_Info, _PREHASH_SimIP, sim_ip);
- msg->getIPPortFast(_PREHASH_Info, _PREHASH_SimPort, sim_port);
- //msg->getVector3Fast(_PREHASH_Info, _PREHASH_Position, pos);
- //msg->getVector3Fast(_PREHASH_Info, _PREHASH_LookAt, look_at);
- msg->getU64Fast(_PREHASH_Info, _PREHASH_RegionHandle, region_handle);
- U32 teleport_flags;
- msg->getU32Fast(_PREHASH_Info, _PREHASH_TeleportFlags, teleport_flags);
-
-
- std::string seedCap;
- msg->getStringFast(_PREHASH_Info, _PREHASH_SeedCapability, seedCap);
-
- // update home location if we are teleporting out of prelude - specific to teleporting to welcome area
- if((teleport_flags & TELEPORT_FLAGS_SET_HOME_TO_TARGET)
- && (!gAgent.isGodlike()))
- {
- gAgent.setHomePosRegion(region_handle, pos);
-
- // Create a timer that will send notices when teleporting is all finished. Since this is
- // based on the LLEventTimer class, it will be managed by that class and not orphaned or leaked.
- new LLPostTeleportNotifiers();
- }
-
- LLHost sim_host(sim_ip, sim_port);
-
- // Viewer trusts the simulator.
- gMessageSystem->enableCircuit(sim_host, TRUE);
- LLViewerRegion* regionp = LLWorld::getInstance()->addRegion(region_handle, sim_host);
-
-/*
- // send camera update to new region
- gAgent.updateCamera();
-
- // likewise make sure the camera is behind the avatar
- gAgent.resetView(TRUE);
- LLVector3 shift_vector = regionp->getPosRegionFromGlobal(gAgent.getRegion()->getOriginGlobal());
- gAgent.setRegion(regionp);
- gObjectList.shiftObjects(shift_vector);
-
- if (gAgent.getAvatarObject())
- {
- gAgent.getAvatarObject()->clearChatText();
- gAgent.slamLookAt(look_at);
- }
- gAgent.setPositionAgent(pos);
- gAssetStorage->setUpstream(sim);
- gCacheName->setUpstream(sim);
-*/
-
- // now, use the circuit info to tell simulator about us!
- LL_INFOS("Messaging") << "process_teleport_finish() Enabling "
- << sim_host << " with code " << msg->mOurCircuitCode << LL_ENDL;
- msg->newMessageFast(_PREHASH_UseCircuitCode);
- msg->nextBlockFast(_PREHASH_CircuitCode);
- msg->addU32Fast(_PREHASH_Code, msg->getOurCircuitCode());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->addUUIDFast(_PREHASH_ID, gAgent.getID());
- msg->sendReliable(sim_host);
-
- send_complete_agent_movement(sim_host);
- gAgent.setTeleportState( LLAgent::TELEPORT_MOVING );
- gAgent.setTeleportMessage(LLAgent::sTeleportProgressMessages["contacting"]);
-
- regionp->setSeedCapability(seedCap);
-
- // Don't send camera updates to the new region until we're
- // actually there...
-
-
- // Now do teleport effect for where you're going.
- // VEFFECT: TeleportEnd
- effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, TRUE);
- effectp->setPositionGlobal(gAgent.getPositionGlobal());
-
- effectp->setColor(LLColor4U(gAgent.getEffectColor()));
- LLHUDManager::getInstance()->sendEffects();
-
-// gTeleportDisplay = TRUE;
-// gTeleportDisplayTimer.reset();
-// gViewerWindow->setShowProgress(TRUE);
-}
-
-// stuff we have to do every time we get an AvatarInitComplete from a sim
-/*
-void process_avatar_init_complete(LLMessageSystem* msg, void**)
-{
- LLVector3 agent_pos;
- msg->getVector3Fast(_PREHASH_AvatarData, _PREHASH_Position, agent_pos);
- agent_movement_complete(msg->getSender(), agent_pos);
-}
-*/
-
-void process_agent_movement_complete(LLMessageSystem* msg, void**)
-{
- gAgentMovementCompleted = true;
-
- LLUUID agent_id;
- msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
- LLUUID session_id;
- msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_SessionID, session_id);
- if((gAgent.getID() != agent_id) || (gAgent.getSessionID() != session_id))
- {
- LL_WARNS("Messaging") << "Incorrect id in process_agent_movement_complete()"
- << LL_ENDL;
- return;
- }
-
- LL_DEBUGS("Messaging") << "process_agent_movement_complete()" << LL_ENDL;
-
- // *TODO: check timestamp to make sure the movement compleation
- // makes sense.
- LLVector3 agent_pos;
- msg->getVector3Fast(_PREHASH_Data, _PREHASH_Position, agent_pos);
- LLVector3 look_at;
- msg->getVector3Fast(_PREHASH_Data, _PREHASH_LookAt, look_at);
- U64 region_handle;
- msg->getU64Fast(_PREHASH_Data, _PREHASH_RegionHandle, region_handle);
-
- std::string version_channel;
- msg->getString("SimData", "ChannelVersion", version_channel);
-
- LLVOAvatar* avatarp = gAgent.getAvatarObject();
- if (!avatarp)
- {
- // Could happen if you were immediately god-teleported away on login,
- // maybe other cases. Continue, but warn.
- LL_WARNS("Messaging") << "agent_movement_complete() with NULL avatarp." << LL_ENDL;
- }
-
- F32 x, y;
- from_region_handle(region_handle, &x, &y);
- LLViewerRegion* regionp = LLWorld::getInstance()->getRegionFromHandle(region_handle);
- if (!regionp)
- {
- if (gAgent.getRegion())
- {
- LL_WARNS("Messaging") << "current region " << gAgent.getRegion()->getOriginGlobal() << LL_ENDL;
- }
-
- LL_WARNS("Messaging") << "Agent being sent to invalid home region: "
- << x << ":" << y
- << " current pos " << gAgent.getPositionGlobal()
- << LL_ENDL;
- LLAppViewer::instance()->forceDisconnect("You were sent to an invalid region.");
- return;
-
- }
-
- LL_INFOS("Messaging") << "Changing home region to " << x << ":" << y << LL_ENDL;
-
- // set our upstream host the new simulator and shuffle things as
- // appropriate.
- LLVector3 shift_vector = regionp->getPosRegionFromGlobal(
- gAgent.getRegion()->getOriginGlobal());
- gAgent.setRegion(regionp);
- gObjectList.shiftObjects(shift_vector);
- gAssetStorage->setUpstream(msg->getSender());
- gCacheName->setUpstream(msg->getSender());
- gViewerThrottle.sendToSim();
- gViewerWindow->sendShapeToSim();
-
- bool is_teleport = gAgent.getTeleportState() == LLAgent::TELEPORT_MOVING;
-
- if( is_teleport )
- {
- // Force the camera back onto the agent, don't animate.
- gAgent.setFocusOnAvatar(TRUE, FALSE);
- gAgent.slamLookAt(look_at);
- gAgent.updateCamera();
-
- gAgent.setTeleportState( LLAgent::TELEPORT_START_ARRIVAL );
-
- // set the appearance on teleport since the new sim does not
- // know what you look like.
- gAgent.sendAgentSetAppearance();
-
- if (avatarp)
- {
- // Chat the "back" SLURL. (DEV-4907)
- LLChat chat("Teleport completed from " + gAgent.getTeleportSourceSLURL());
- chat.mSourceType = CHAT_SOURCE_SYSTEM;
- LLFloaterChat::addChatHistory(chat);
-
- // Set the new position
- avatarp->setPositionAgent(agent_pos);
- avatarp->clearChat();
- avatarp->slamPosition();
- }
- }
- else
- {
- // This is likely just the initial logging in phase.
- gAgent.setTeleportState( LLAgent::TELEPORT_NONE );
- }
-
- if ( LLTracker::isTracking(NULL) )
- {
- // Check distance to beacon, if < 5m, remove beacon
- LLVector3d beacon_pos = LLTracker::getTrackedPositionGlobal();
- LLVector3 beacon_dir(agent_pos.mV[VX] - (F32)fmod(beacon_pos.mdV[VX], 256.0), agent_pos.mV[VY] - (F32)fmod(beacon_pos.mdV[VY], 256.0), 0);
- if (beacon_dir.magVecSquared() < 25.f)
- {
- LLTracker::stopTracking(NULL);
- }
- else if ( is_teleport )
- {
- //look at the beacon
- LLVector3 global_agent_pos = agent_pos;
- global_agent_pos[0] += x;
- global_agent_pos[1] += y;
- look_at = (LLVector3)beacon_pos - global_agent_pos;
- look_at.normVec();
- gAgent.slamLookAt(look_at);
- }
- }
-
- // TODO: Put back a check for flying status! DK 12/19/05
- // Sim tells us whether the new position is off the ground
- /*
- if (teleport_flags & TELEPORT_FLAGS_IS_FLYING)
- {
- gAgent.setFlying(TRUE);
- }
- else
- {
- gAgent.setFlying(FALSE);
- }
- */
-
- send_agent_update(TRUE, TRUE);
-
- if (gAgent.getRegion()->getBlockFly())
- {
- gAgent.setFlying(gAgent.canFly());
- }
-
- // force simulator to recognize busy state
- if (gAgent.getBusy())
- {
- gAgent.setBusy();
- }
- else
- {
- gAgent.clearBusy();
- }
-
- if (avatarp)
- {
- avatarp->mFootPlane.clearVec();
- }
-
- // send walk-vs-run status
- gAgent.sendWalkRun(gAgent.getRunning() || gAgent.getAlwaysRun());
-
- // If the server version has changed, display an info box and offer
- // to display the release notes, unless this is the initial log in.
- if (gLastVersionChannel == version_channel)
- {
- return;
- }
-
- if (!gLastVersionChannel.empty())
- {
- LLSD payload;
- payload["message"] = version_channel;
- LLNotifications::instance().add("ServerVersionChanged", LLSD(), payload, server_version_changed_callback);
- }
-
- gLastVersionChannel = version_channel;
-}
-
-bool server_version_changed_callback(const LLSD& notification, const LLSD& response)
-{
- if(notification["payload"]["message"].asString() =="")
- return false;
- std::string url ="http://wiki.secondlife.com/wiki/Release_Notes/";
- //parse the msg string
- std::string server_version = notification["payload"]["message"].asString();
- std::vector<std::string> s_vect;
- boost::algorithm::split(s_vect, server_version, isspace);
- for(U32 i = 0; i < s_vect.size(); i++)
- {
- if (i != (s_vect.size() - 1))
- {
- if(i != (s_vect.size() - 2))
- {
- url += s_vect[i] + "_";
- }
- else
- {
- url += s_vect[i] + "/";
- }
- }
- else
- {
- url += s_vect[i].substr(0,4);
- }
- }
-
- LLWeb::loadURL(url);
- return false;
-}
-
-
-void process_crossed_region(LLMessageSystem* msg, void**)
-{
- LLUUID agent_id;
- msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
- LLUUID session_id;
- msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_SessionID, session_id);
- if((gAgent.getID() != agent_id) || (gAgent.getSessionID() != session_id))
- {
- LL_WARNS("Messaging") << "Incorrect id in process_crossed_region()"
- << LL_ENDL;
- return;
- }
- LL_INFOS("Messaging") << "process_crossed_region()" << LL_ENDL;
-
- U32 sim_ip;
- msg->getIPAddrFast(_PREHASH_RegionData, _PREHASH_SimIP, sim_ip);
- U16 sim_port;
- msg->getIPPortFast(_PREHASH_RegionData, _PREHASH_SimPort, sim_port);
- LLHost sim_host(sim_ip, sim_port);
- U64 region_handle;
- msg->getU64Fast(_PREHASH_RegionData, _PREHASH_RegionHandle, region_handle);
-
- std::string seedCap;
- msg->getStringFast(_PREHASH_RegionData, _PREHASH_SeedCapability, seedCap);
-
- send_complete_agent_movement(sim_host);
-
- LLViewerRegion* regionp = LLWorld::getInstance()->addRegion(region_handle, sim_host);
- regionp->setSeedCapability(seedCap);
-}
-
-
-
-// Sends avatar and camera information to simulator.
-// Sent roughly once per frame, or 20 times per second, whichever is less often
-
-const F32 THRESHOLD_HEAD_ROT_QDOT = 0.9997f; // ~= 2.5 degrees -- if its less than this we need to update head_rot
-const F32 MAX_HEAD_ROT_QDOT = 0.99999f; // ~= 0.5 degrees -- if its greater than this then no need to update head_rot
- // between these values we delay the updates (but no more than one second)
-
-
-void send_agent_update(BOOL force_send, BOOL send_reliable)
-{
- if (gAgent.getTeleportState() != LLAgent::TELEPORT_NONE)
- {
- // We don't care if they want to send an agent update, they're not allowed to until the simulator
- // that's the target is ready to receive them (after avatar_init_complete is received)
- return;
- }
-
- // We have already requested to log out. Don't send agent updates.
- if(LLAppViewer::instance()->logoutRequestSent())
- {
- return;
- }
-
- // no region to send update to
- if(gAgent.getRegion() == NULL)
- {
- return;
- }
-
- const F32 TRANSLATE_THRESHOLD = 0.01f;
-
- // NOTA BENE: This is (intentionally?) using the small angle sine approximation to test for rotation
- // Plus, there is an extra 0.5 in the mix since the perpendicular between last_camera_at and getAtAxis() bisects cam_rot_change
- // Thus, we're actually testing against 0.2 degrees
- const F32 ROTATION_THRESHOLD = 0.1f * 2.f*F_PI/360.f; // Rotation thresh 0.2 deg, see note above
-
- const U8 DUP_MSGS = 1; // HACK! number of times to repeat data on motionless agent
-
- // Store data on last sent update so that if no changes, no send
- static LLVector3 last_camera_pos_agent,
- last_camera_at,
- last_camera_left,
- last_camera_up;
-
- static LLVector3 cam_center_chg,
- cam_rot_chg;
-
- static LLQuaternion last_head_rot;
- static U32 last_control_flags = 0;
- static U8 last_render_state;
- static U8 duplicate_count = 0;
- static F32 head_rot_chg = 1.0;
- static U8 last_flags;
-
- LLMessageSystem *msg = gMessageSystem;
- LLVector3 camera_pos_agent; // local to avatar's region
- U8 render_state;
-
- LLQuaternion body_rotation = gAgent.getFrameAgent().getQuaternion();
- LLQuaternion head_rotation = gAgent.getHeadRotation();
-
- camera_pos_agent = gAgent.getCameraPositionAgent();
-
- render_state = gAgent.getRenderState();
-
- U32 control_flag_change = 0;
- U8 flag_change = 0;
-
- cam_center_chg = last_camera_pos_agent - camera_pos_agent;
- cam_rot_chg = last_camera_at - LLViewerCamera::getInstance()->getAtAxis();
-
- // If a modifier key is held down, turn off
- // LBUTTON and ML_LBUTTON so that using the camera (alt-key) doesn't
- // trigger a control event.
- U32 control_flags = gAgent.getControlFlags();
- MASK key_mask = gKeyboard->currentMask(TRUE);
- if (key_mask & MASK_ALT || key_mask & MASK_CONTROL)
- {
- control_flags &= ~( AGENT_CONTROL_LBUTTON_DOWN |
- AGENT_CONTROL_ML_LBUTTON_DOWN );
- control_flags |= AGENT_CONTROL_LBUTTON_UP |
- AGENT_CONTROL_ML_LBUTTON_UP ;
- }
-
- control_flag_change = last_control_flags ^ control_flags;
-
- U8 flags = AU_FLAGS_NONE;
- if (gAgent.isGroupTitleHidden())
- {
- flags |= AU_FLAGS_HIDETITLE;
- }
- if (gAgent.getAutoPilot())
- {
- flags |= AU_FLAGS_CLIENT_AUTOPILOT;
- }
-
- flag_change = last_flags ^ flags;
-
- head_rot_chg = dot(last_head_rot, head_rotation);
-
- if (force_send ||
- (cam_center_chg.magVec() > TRANSLATE_THRESHOLD) ||
- (head_rot_chg < THRESHOLD_HEAD_ROT_QDOT) ||
- (last_render_state != render_state) ||
- (cam_rot_chg.magVec() > ROTATION_THRESHOLD) ||
- control_flag_change != 0 ||
- flag_change != 0)
- {
-/*
- if (head_rot_chg < THRESHOLD_HEAD_ROT_QDOT)
- {
- //LL_INFOS("Messaging") << "head rot " << head_rotation << LL_ENDL;
- LL_INFOS("Messaging") << "head_rot_chg = " << head_rot_chg << LL_ENDL;
- }
- if (cam_rot_chg.magVec() > ROTATION_THRESHOLD)
- {
- LL_INFOS("Messaging") << "cam rot " << cam_rot_chg.magVec() << LL_ENDL;
- }
- if (cam_center_chg.magVec() > TRANSLATE_THRESHOLD)
- {
- LL_INFOS("Messaging") << "cam center " << cam_center_chg.magVec() << LL_ENDL;
- }
-// if (drag_delta_chg.magVec() > TRANSLATE_THRESHOLD)
-// {
-// LL_INFOS("Messaging") << "drag delta " << drag_delta_chg.magVec() << LL_ENDL;
-// }
- if (control_flag_change)
- {
- LL_INFOS("Messaging") << "dcf = " << control_flag_change << LL_ENDL;
- }
-*/
-
- duplicate_count = 0;
- }
- else
- {
- duplicate_count++;
-
- if (head_rot_chg < MAX_HEAD_ROT_QDOT && duplicate_count < AGENT_UPDATES_PER_SECOND)
- {
- // The head_rotation is sent for updating things like attached guns.
- // We only trigger a new update when head_rotation deviates beyond
- // some threshold from the last update, however this can break fine
- // adjustments when trying to aim an attached gun, so what we do here
- // (where we would normally skip sending an update when nothing has changed)
- // is gradually reduce the threshold to allow a better update to
- // eventually get sent... should update to within 0.5 degrees in less
- // than a second.
- if (head_rot_chg < THRESHOLD_HEAD_ROT_QDOT + (MAX_HEAD_ROT_QDOT - THRESHOLD_HEAD_ROT_QDOT) * duplicate_count / AGENT_UPDATES_PER_SECOND)
- {
- duplicate_count = 0;
- }
- else
- {
- return;
- }
- }
- else
- {
- return;
- }
- }
-
- if (duplicate_count < DUP_MSGS && !gDisconnected)
- {
- // Build the message
- msg->newMessageFast(_PREHASH_AgentUpdate);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->addQuatFast(_PREHASH_BodyRotation, body_rotation);
- msg->addQuatFast(_PREHASH_HeadRotation, head_rotation);
- msg->addU8Fast(_PREHASH_State, render_state);
- msg->addU8Fast(_PREHASH_Flags, flags);
-
-// if (camera_pos_agent.mV[VY] > 255.f)
-// {
-// LL_INFOS("Messaging") << "Sending camera center " << camera_pos_agent << LL_ENDL;
-// }
-
- msg->addVector3Fast(_PREHASH_CameraCenter, camera_pos_agent);
- msg->addVector3Fast(_PREHASH_CameraAtAxis, LLViewerCamera::getInstance()->getAtAxis());
- msg->addVector3Fast(_PREHASH_CameraLeftAxis, LLViewerCamera::getInstance()->getLeftAxis());
- msg->addVector3Fast(_PREHASH_CameraUpAxis, LLViewerCamera::getInstance()->getUpAxis());
- msg->addF32Fast(_PREHASH_Far, gAgent.mDrawDistance);
-
- msg->addU32Fast(_PREHASH_ControlFlags, control_flags);
-
- if (gDebugClicks)
- {
- if (control_flags & AGENT_CONTROL_LBUTTON_DOWN)
- {
- LL_INFOS("Messaging") << "AgentUpdate left button down" << LL_ENDL;
- }
-
- if (control_flags & AGENT_CONTROL_LBUTTON_UP)
- {
- LL_INFOS("Messaging") << "AgentUpdate left button up" << LL_ENDL;
- }
- }
-
- gAgent.enableControlFlagReset();
-
- if (!send_reliable)
- {
- gAgent.sendMessage();
- }
- else
- {
- gAgent.sendReliableMessage();
- }
-
-// LL_DEBUGS("Messaging") << "agent " << avatar_pos_agent << " cam " << camera_pos_agent << LL_ENDL;
-
- // Copy the old data
- last_head_rot = head_rotation;
- last_render_state = render_state;
- last_camera_pos_agent = camera_pos_agent;
- last_camera_at = LLViewerCamera::getInstance()->getAtAxis();
- last_camera_left = LLViewerCamera::getInstance()->getLeftAxis();
- last_camera_up = LLViewerCamera::getInstance()->getUpAxis();
- last_control_flags = control_flags;
- last_flags = flags;
- }
-}
-
-
-
-// *TODO: Remove this dependency, or figure out a better way to handle
-// this hack.
-extern U32 gObjectBits;
-
-void process_object_update(LLMessageSystem *mesgsys, void **user_data)
-{
- LLMemType mt(LLMemType::MTYPE_OBJECT);
- // Update the data counters
- if (mesgsys->getReceiveCompressedSize())
- {
- gObjectBits += mesgsys->getReceiveCompressedSize() * 8;
- }
- else
- {
- gObjectBits += mesgsys->getReceiveSize() * 8;
- }
-
- // Update the object...
- gObjectList.processObjectUpdate(mesgsys, user_data, OUT_FULL);
-}
-
-void process_compressed_object_update(LLMessageSystem *mesgsys, void **user_data)
-{
- LLMemType mt(LLMemType::MTYPE_OBJECT);
- // Update the data counters
- if (mesgsys->getReceiveCompressedSize())
- {
- gObjectBits += mesgsys->getReceiveCompressedSize() * 8;
- }
- else
- {
- gObjectBits += mesgsys->getReceiveSize() * 8;
- }
-
- // Update the object...
- gObjectList.processCompressedObjectUpdate(mesgsys, user_data, OUT_FULL_COMPRESSED);
-}
-
-void process_cached_object_update(LLMessageSystem *mesgsys, void **user_data)
-{
- LLMemType mt(LLMemType::MTYPE_OBJECT);
- // Update the data counters
- if (mesgsys->getReceiveCompressedSize())
- {
- gObjectBits += mesgsys->getReceiveCompressedSize() * 8;
- }
- else
- {
- gObjectBits += mesgsys->getReceiveSize() * 8;
- }
-
- // Update the object...
- gObjectList.processCachedObjectUpdate(mesgsys, user_data, OUT_FULL_CACHED);
-}
-
-
-void process_terse_object_update_improved(LLMessageSystem *mesgsys, void **user_data)
-{
- LLMemType mt(LLMemType::MTYPE_OBJECT);
- if (mesgsys->getReceiveCompressedSize())
- {
- gObjectBits += mesgsys->getReceiveCompressedSize() * 8;
- }
- else
- {
- gObjectBits += mesgsys->getReceiveSize() * 8;
- }
-
- gObjectList.processCompressedObjectUpdate(mesgsys, user_data, OUT_TERSE_IMPROVED);
-}
-
-static LLFastTimer::DeclareTimer FTM_PROCESS_OBJECTS("Process Objects");
-
-
-void process_kill_object(LLMessageSystem *mesgsys, void **user_data)
-{
- LLFastTimer t(FTM_PROCESS_OBJECTS);
-
- LLUUID id;
- U32 local_id;
- S32 i;
- S32 num_objects;
-
- num_objects = mesgsys->getNumberOfBlocksFast(_PREHASH_ObjectData);
-
- for (i = 0; i < num_objects; i++)
- {
- mesgsys->getU32Fast(_PREHASH_ObjectData, _PREHASH_ID, local_id, i);
-
- LLViewerObjectList::getUUIDFromLocal(id,
- local_id,
- gMessageSystem->getSenderIP(),
- gMessageSystem->getSenderPort());
- if (id == LLUUID::null)
- {
- LL_DEBUGS("Messaging") << "Unknown kill for local " << local_id << LL_ENDL;
- gObjectList.mNumUnknownKills++;
- continue;
- }
- else
- {
- LL_DEBUGS("Messaging") << "Kill message for local " << local_id << LL_ENDL;
- }
-
- LLSelectMgr::getInstance()->removeObjectFromSelections(id);
-
- // ...don't kill the avatar
- if (!(id == gAgentID))
- {
- LLViewerObject *objectp = gObjectList.findObject(id);
- if (objectp)
- {
- // Display green bubble on kill
- if ( gShowObjectUpdates )
- {
- LLViewerObject* newobject;
- newobject = gObjectList.createObjectViewer(LL_PCODE_LEGACY_TEXT_BUBBLE, objectp->getRegion());
-
- LLVOTextBubble* bubble = (LLVOTextBubble*) newobject;
-
- bubble->mColor.setVec(0.f, 1.f, 0.f, 1.f);
- bubble->setScale( 2.0f * bubble->getScale() );
- bubble->setPositionGlobal(objectp->getPositionGlobal());
- gPipeline.addObject(bubble);
- }
-
- // Do the kill
- gObjectList.killObject(objectp);
- }
- else
- {
- LL_WARNS("Messaging") << "Object in UUID lookup, but not on object list in kill!" << LL_ENDL;
- gObjectList.mNumUnknownKills++;
- }
- }
- }
-}
-
-void process_time_synch(LLMessageSystem *mesgsys, void **user_data)
-{
- LLVector3 sun_direction;
- LLVector3 sun_ang_velocity;
- F32 phase;
- U64 space_time_usec;
-
- U32 seconds_per_day;
- U32 seconds_per_year;
-
- // "SimulatorViewerTimeMessage"
- mesgsys->getU64Fast(_PREHASH_TimeInfo, _PREHASH_UsecSinceStart, space_time_usec);
- mesgsys->getU32Fast(_PREHASH_TimeInfo, _PREHASH_SecPerDay, seconds_per_day);
- mesgsys->getU32Fast(_PREHASH_TimeInfo, _PREHASH_SecPerYear, seconds_per_year);
-
- // This should eventually be moved to an "UpdateHeavenlyBodies" message
- mesgsys->getF32Fast(_PREHASH_TimeInfo, _PREHASH_SunPhase, phase);
- mesgsys->getVector3Fast(_PREHASH_TimeInfo, _PREHASH_SunDirection, sun_direction);
- mesgsys->getVector3Fast(_PREHASH_TimeInfo, _PREHASH_SunAngVelocity, sun_ang_velocity);
-
- LLWorld::getInstance()->setSpaceTimeUSec(space_time_usec);
-
- //LL_DEBUGS("Messaging") << "time_synch() - " << sun_direction << ", " << sun_ang_velocity
- // << ", " << phase << LL_ENDL;
-
- gSky.setSunPhase(phase);
- gSky.setSunTargetDirection(sun_direction, sun_ang_velocity);
- if (!gNoRender && !(gSavedSettings.getBOOL("SkyOverrideSimSunPosition") || gSky.getOverrideSun()))
- {
- gSky.setSunDirection(sun_direction, sun_ang_velocity);
- }
-}
-
-void process_sound_trigger(LLMessageSystem *msg, void **)
-{
- if (!gAudiop) return;
-
- U64 region_handle = 0;
- F32 gain = 0;
- LLUUID sound_id;
- LLUUID owner_id;
- LLUUID object_id;
- LLUUID parent_id;
- LLVector3 pos_local;
-
- msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_SoundID, sound_id);
- msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_OwnerID, owner_id);
- msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_ObjectID, object_id);
- msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_ParentID, parent_id);
- msg->getU64Fast(_PREHASH_SoundData, _PREHASH_Handle, region_handle);
- msg->getVector3Fast(_PREHASH_SoundData, _PREHASH_Position, pos_local);
- msg->getF32Fast(_PREHASH_SoundData, _PREHASH_Gain, gain);
-
- // adjust sound location to true global coords
- LLVector3d pos_global = from_region_handle(region_handle);
- pos_global.mdV[VX] += pos_local.mV[VX];
- pos_global.mdV[VY] += pos_local.mV[VY];
- pos_global.mdV[VZ] += pos_local.mV[VZ];
-
- // Don't play a trigger sound if you can't hear it due
- // to parcel "local audio only" settings.
- if (!LLViewerParcelMgr::getInstance()->canHearSound(pos_global)) return;
-
- // Don't play sounds triggered by someone you muted.
- if (LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagObjectSounds)) return;
-
- // Don't play sounds from an object you muted
- if (LLMuteList::getInstance()->isMuted(object_id)) return;
-
- // Don't play sounds from an object whose parent you muted
- if (parent_id.notNull()
- && LLMuteList::getInstance()->isMuted(parent_id))
- {
- return;
- }
-
- // Don't play sounds from a region with maturity above current agent maturity
- if( !gAgent.canAccessMaturityInRegion( region_handle ) )
- {
- return;
- }
-
- gAudiop->triggerSound(sound_id, owner_id, gain, LLAudioEngine::AUDIO_TYPE_SFX, pos_global);
-}
-
-void process_preload_sound(LLMessageSystem *msg, void **user_data)
-{
- if (!gAudiop)
- {
- return;
- }
-
- LLUUID sound_id;
- LLUUID object_id;
- LLUUID owner_id;
-
- msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_SoundID, sound_id);
- msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_ObjectID, object_id);
- msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_OwnerID, owner_id);
-
- LLViewerObject *objectp = gObjectList.findObject(object_id);
- if (!objectp) return;
-
- if (LLMuteList::getInstance()->isMuted(object_id)) return;
- if (LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagObjectSounds)) return;
-
- LLAudioSource *sourcep = objectp->getAudioSource(owner_id);
- if (!sourcep) return;
-
- LLAudioData *datap = gAudiop->getAudioData(sound_id);
-
- // Note that I don't actually do any loading of the
- // audio data into a buffer at this point, as it won't actually
- // help us out.
-
- // Don't play sounds from a region with maturity above current agent maturity
- LLVector3d pos_global = objectp->getPositionGlobal();
- if( !gAgent.canAccessMaturityAtGlobal( pos_global ) )
- {
- return;
- }
-
- // Add audioData starts a transfer internally.
- sourcep->addAudioData(datap, FALSE);
-}
-
-void process_attached_sound(LLMessageSystem *msg, void **user_data)
-{
- F32 gain = 0;
- LLUUID sound_id;
- LLUUID object_id;
- LLUUID owner_id;
- U8 flags;
-
- msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_SoundID, sound_id);
- msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_ObjectID, object_id);
- msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_OwnerID, owner_id);
- msg->getF32Fast(_PREHASH_DataBlock, _PREHASH_Gain, gain);
- msg->getU8Fast(_PREHASH_DataBlock, _PREHASH_Flags, flags);
-
- LLViewerObject *objectp = gObjectList.findObject(object_id);
- if (!objectp)
- {
- // we don't know about this object, just bail
- return;
- }
-
- if (LLMuteList::getInstance()->isMuted(object_id)) return;
-
- if (LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagObjectSounds)) return;
-
-
- // Don't play sounds from a region with maturity above current agent maturity
- LLVector3d pos = objectp->getPositionGlobal();
- if( !gAgent.canAccessMaturityAtGlobal(pos) )
- {
- return;
- }
-
- objectp->setAttachedSound(sound_id, owner_id, gain, flags);
-}
-
-
-void process_attached_sound_gain_change(LLMessageSystem *mesgsys, void **user_data)
-{
- F32 gain = 0;
- LLUUID object_guid;
- LLViewerObject *objectp = NULL;
-
- mesgsys->getUUIDFast(_PREHASH_DataBlock, _PREHASH_ObjectID, object_guid);
-
- if (!((objectp = gObjectList.findObject(object_guid))))
- {
- // we don't know about this object, just bail
- return;
- }
-
- mesgsys->getF32Fast(_PREHASH_DataBlock, _PREHASH_Gain, gain);
-
- objectp->adjustAudioGain(gain);
-}
-
-
-void process_health_message(LLMessageSystem *mesgsys, void **user_data)
-{
- F32 health;
-
- mesgsys->getF32Fast(_PREHASH_HealthData, _PREHASH_Health, health);
-
- if (gStatusBar)
- {
- gStatusBar->setHealth((S32)health);
- }
-}
-
-
-void process_sim_stats(LLMessageSystem *msg, void **user_data)
-{
- S32 count = msg->getNumberOfBlocks("Stat");
- for (S32 i = 0; i < count; ++i)
- {
- U32 stat_id;
- F32 stat_value;
- msg->getU32("Stat", "StatID", stat_id, i);
- msg->getF32("Stat", "StatValue", stat_value, i);
- switch (stat_id)
- {
- case LL_SIM_STAT_TIME_DILATION:
- LLViewerStats::getInstance()->mSimTimeDilation.addValue(stat_value);
- break;
- case LL_SIM_STAT_FPS:
- LLViewerStats::getInstance()->mSimFPS.addValue(stat_value);
- break;
- case LL_SIM_STAT_PHYSFPS:
- LLViewerStats::getInstance()->mSimPhysicsFPS.addValue(stat_value);
- break;
- case LL_SIM_STAT_AGENTUPS:
- LLViewerStats::getInstance()->mSimAgentUPS.addValue(stat_value);
- break;
- case LL_SIM_STAT_FRAMEMS:
- LLViewerStats::getInstance()->mSimFrameMsec.addValue(stat_value);
- break;
- case LL_SIM_STAT_NETMS:
- LLViewerStats::getInstance()->mSimNetMsec.addValue(stat_value);
- break;
- case LL_SIM_STAT_SIMOTHERMS:
- LLViewerStats::getInstance()->mSimSimOtherMsec.addValue(stat_value);
- break;
- case LL_SIM_STAT_SIMPHYSICSMS:
- LLViewerStats::getInstance()->mSimSimPhysicsMsec.addValue(stat_value);
- break;
- case LL_SIM_STAT_AGENTMS:
- LLViewerStats::getInstance()->mSimAgentMsec.addValue(stat_value);
- break;
- case LL_SIM_STAT_IMAGESMS:
- LLViewerStats::getInstance()->mSimImagesMsec.addValue(stat_value);
- break;
- case LL_SIM_STAT_SCRIPTMS:
- LLViewerStats::getInstance()->mSimScriptMsec.addValue(stat_value);
- break;
- case LL_SIM_STAT_NUMTASKS:
- LLViewerStats::getInstance()->mSimObjects.addValue(stat_value);
- break;
- case LL_SIM_STAT_NUMTASKSACTIVE:
- LLViewerStats::getInstance()->mSimActiveObjects.addValue(stat_value);
- break;
- case LL_SIM_STAT_NUMAGENTMAIN:
- LLViewerStats::getInstance()->mSimMainAgents.addValue(stat_value);
- break;
- case LL_SIM_STAT_NUMAGENTCHILD:
- LLViewerStats::getInstance()->mSimChildAgents.addValue(stat_value);
- break;
- case LL_SIM_STAT_NUMSCRIPTSACTIVE:
- LLViewerStats::getInstance()->mSimActiveScripts.addValue(stat_value);
- break;
- case LL_SIM_STAT_SCRIPT_EPS:
- LLViewerStats::getInstance()->mSimScriptEPS.addValue(stat_value);
- break;
- case LL_SIM_STAT_INPPS:
- LLViewerStats::getInstance()->mSimInPPS.addValue(stat_value);
- break;
- case LL_SIM_STAT_OUTPPS:
- LLViewerStats::getInstance()->mSimOutPPS.addValue(stat_value);
- break;
- case LL_SIM_STAT_PENDING_DOWNLOADS:
- LLViewerStats::getInstance()->mSimPendingDownloads.addValue(stat_value);
- break;
- case LL_SIM_STAT_PENDING_UPLOADS:
- LLViewerStats::getInstance()->mSimPendingUploads.addValue(stat_value);
- break;
- case LL_SIM_STAT_PENDING_LOCAL_UPLOADS:
- LLViewerStats::getInstance()->mSimPendingLocalUploads.addValue(stat_value);
- break;
- case LL_SIM_STAT_TOTAL_UNACKED_BYTES:
- LLViewerStats::getInstance()->mSimTotalUnackedBytes.addValue(stat_value / 1024.f);
- break;
- case LL_SIM_STAT_PHYSICS_PINNED_TASKS:
- LLViewerStats::getInstance()->mPhysicsPinnedTasks.addValue(stat_value);
- break;
- case LL_SIM_STAT_PHYSICS_LOD_TASKS:
- LLViewerStats::getInstance()->mPhysicsLODTasks.addValue(stat_value);
- break;
- case LL_SIM_STAT_SIMPHYSICSSTEPMS:
- LLViewerStats::getInstance()->mSimSimPhysicsStepMsec.addValue(stat_value);
- break;
- case LL_SIM_STAT_SIMPHYSICSSHAPEMS:
- LLViewerStats::getInstance()->mSimSimPhysicsShapeUpdateMsec.addValue(stat_value);
- break;
- case LL_SIM_STAT_SIMPHYSICSOTHERMS:
- LLViewerStats::getInstance()->mSimSimPhysicsOtherMsec.addValue(stat_value);
- break;
- case LL_SIM_STAT_SIMPHYSICSMEMORY:
- LLViewerStats::getInstance()->mPhysicsMemoryAllocated.addValue(stat_value);
- break;
- case LL_SIM_STAT_SIMSPARETIME:
- LLViewerStats::getInstance()->mSimSpareMsec.addValue(stat_value);
- break;
- case LL_SIM_STAT_SIMSLEEPTIME:
- LLViewerStats::getInstance()->mSimSleepMsec.addValue(stat_value);
- break;
- case LL_SIM_STAT_IOPUMPTIME:
- LLViewerStats::getInstance()->mSimPumpIOMsec.addValue(stat_value);
- break;
- default:
- // Used to be a commented out warning.
- LL_DEBUGS("Messaging") << "Unknown stat id" << stat_id << LL_ENDL;
- break;
- }
- }
-
- /*
- msg->getF32Fast(_PREHASH_Statistics, _PREHASH_PhysicsTimeDilation, time_dilation);
- LLViewerStats::getInstance()->mSimTDStat.addValue(time_dilation);
-
- // Process information
- // { CpuUsage F32 }
- // { SimMemTotal F32 }
- // { SimMemRSS F32 }
- // { ProcessUptime F32 }
- F32 cpu_usage;
- F32 sim_mem_total;
- F32 sim_mem_rss;
- F32 process_uptime;
- msg->getF32Fast(_PREHASH_Statistics, _PREHASH_CpuUsage, cpu_usage);
- msg->getF32Fast(_PREHASH_Statistics, _PREHASH_SimMemTotal, sim_mem_total);
- msg->getF32Fast(_PREHASH_Statistics, _PREHASH_SimMemRSS, sim_mem_rss);
- msg->getF32Fast(_PREHASH_Statistics, _PREHASH_ProcessUptime, process_uptime);
- LLViewerStats::getInstance()->mSimCPUUsageStat.addValue(cpu_usage);
- LLViewerStats::getInstance()->mSimMemTotalStat.addValue(sim_mem_total);
- LLViewerStats::getInstance()->mSimMemRSSStat.addValue(sim_mem_rss);
- */
-
- //
- // Various hacks that aren't statistics, but are being handled here.
- //
- U32 max_tasks_per_region;
- U32 region_flags;
- msg->getU32("Region", "ObjectCapacity", max_tasks_per_region);
- msg->getU32("Region", "RegionFlags", region_flags);
-
- LLViewerRegion* regionp = gAgent.getRegion();
- if (regionp)
- {
- BOOL was_flying = gAgent.getFlying();
- regionp->setRegionFlags(region_flags);
- regionp->setMaxTasks(max_tasks_per_region);
- // HACK: This makes agents drop from the sky if the region is
- // set to no fly while people are still in the sim.
- if (was_flying && regionp->getBlockFly())
- {
- gAgent.setFlying(gAgent.canFly());
- }
- }
-}
-
-
-
-void process_avatar_animation(LLMessageSystem *mesgsys, void **user_data)
-{
- LLUUID animation_id;
- LLUUID uuid;
- S32 anim_sequence_id;
- LLVOAvatar *avatarp;
-
- mesgsys->getUUIDFast(_PREHASH_Sender, _PREHASH_ID, uuid);
-
- //clear animation flags
- avatarp = (LLVOAvatar *)gObjectList.findObject(uuid);
-
- if (!avatarp)
- {
- // no agent by this ID...error?
- LL_WARNS("Messaging") << "Received animation state for unknown avatar" << uuid << LL_ENDL;
- return;
- }
-
- S32 num_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_AnimationList);
- S32 num_source_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_AnimationSourceList);
-
- avatarp->mSignaledAnimations.clear();
-
- if (avatarp->isSelf())
- {
- LLUUID object_id;
-
- for( S32 i = 0; i < num_blocks; i++ )
- {
- mesgsys->getUUIDFast(_PREHASH_AnimationList, _PREHASH_AnimID, animation_id, i);
- mesgsys->getS32Fast(_PREHASH_AnimationList, _PREHASH_AnimSequenceID, anim_sequence_id, i);
-
- LL_DEBUGS("Messaging") << "Anim sequence ID: " << anim_sequence_id << LL_ENDL;
-
- avatarp->mSignaledAnimations[animation_id] = anim_sequence_id;
-
- if (i < num_source_blocks)
- {
- mesgsys->getUUIDFast(_PREHASH_AnimationSourceList, _PREHASH_ObjectID, object_id, i);
-
- LLViewerObject* object = gObjectList.findObject(object_id);
- if (object)
- {
- object->mFlags |= FLAGS_ANIM_SOURCE;
-
- BOOL anim_found = FALSE;
- LLVOAvatar::AnimSourceIterator anim_it = avatarp->mAnimationSources.find(object_id);
- for (;anim_it != avatarp->mAnimationSources.end(); ++anim_it)
- {
- if (anim_it->second == animation_id)
- {
- anim_found = TRUE;
- break;
- }
- }
-
- if (!anim_found)
- {
- avatarp->mAnimationSources.insert(LLVOAvatar::AnimationSourceMap::value_type(object_id, animation_id));
- }
- }
- }
- }
- }
- else
- {
- for( S32 i = 0; i < num_blocks; i++ )
- {
- mesgsys->getUUIDFast(_PREHASH_AnimationList, _PREHASH_AnimID, animation_id, i);
- mesgsys->getS32Fast(_PREHASH_AnimationList, _PREHASH_AnimSequenceID, anim_sequence_id, i);
- avatarp->mSignaledAnimations[animation_id] = anim_sequence_id;
- }
- }
-
- if (num_blocks)
- {
- avatarp->processAnimationStateChanges();
- }
-}
-
-void process_avatar_appearance(LLMessageSystem *mesgsys, void **user_data)
-{
- LLUUID uuid;
- mesgsys->getUUIDFast(_PREHASH_Sender, _PREHASH_ID, uuid);
-
- LLVOAvatar* avatarp = (LLVOAvatar *)gObjectList.findObject(uuid);
- if( avatarp )
- {
- avatarp->processAvatarAppearance( mesgsys );
- }
- else
- {
- LL_WARNS("Messaging") << "avatar_appearance sent for unknown avatar " << uuid << LL_ENDL;
- }
-}
-
-void process_camera_constraint(LLMessageSystem *mesgsys, void **user_data)
-{
- LLVector4 cameraCollidePlane;
- mesgsys->getVector4Fast(_PREHASH_CameraCollidePlane, _PREHASH_Plane, cameraCollidePlane);
-
- gAgent.setCameraCollidePlane(cameraCollidePlane);
-}
-
-void near_sit_object(BOOL success, void *data)
-{
- if (success)
- {
- // Send message to sit on object
- gMessageSystem->newMessageFast(_PREHASH_AgentSit);
- gMessageSystem->nextBlockFast(_PREHASH_AgentData);
- gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- gAgent.sendReliableMessage();
- }
-}
-
-void process_avatar_sit_response(LLMessageSystem *mesgsys, void **user_data)
-{
- LLVector3 sitPosition;
- LLQuaternion sitRotation;
- LLUUID sitObjectID;
- BOOL use_autopilot;
- mesgsys->getUUIDFast(_PREHASH_SitObject, _PREHASH_ID, sitObjectID);
- mesgsys->getBOOLFast(_PREHASH_SitTransform, _PREHASH_AutoPilot, use_autopilot);
- mesgsys->getVector3Fast(_PREHASH_SitTransform, _PREHASH_SitPosition, sitPosition);
- mesgsys->getQuatFast(_PREHASH_SitTransform, _PREHASH_SitRotation, sitRotation);
- LLVector3 camera_eye;
- mesgsys->getVector3Fast(_PREHASH_SitTransform, _PREHASH_CameraEyeOffset, camera_eye);
- LLVector3 camera_at;
- mesgsys->getVector3Fast(_PREHASH_SitTransform, _PREHASH_CameraAtOffset, camera_at);
- BOOL force_mouselook;
- mesgsys->getBOOLFast(_PREHASH_SitTransform, _PREHASH_ForceMouselook, force_mouselook);
-
- LLVOAvatar* avatar = gAgent.getAvatarObject();
-
- if (avatar && dist_vec_squared(camera_eye, camera_at) > 0.0001f)
- {
- gAgent.setSitCamera(sitObjectID, camera_eye, camera_at);
- }
-
- gAgent.setForceMouselook(force_mouselook);
-
- LLViewerObject* object = gObjectList.findObject(sitObjectID);
- if (object)
- {
- LLVector3 sit_spot = object->getPositionAgent() + (sitPosition * object->getRotation());
- if (!use_autopilot || (avatar && avatar->isSitting() && avatar->getRoot() == object->getRoot()))
- {
- //we're already sitting on this object, so don't autopilot
- }
- else
- {
- gAgent.startAutoPilotGlobal(gAgent.getPosGlobalFromAgent(sit_spot), "Sit", &sitRotation, near_sit_object, NULL, 0.5f);
- }
- }
- else
- {
- LL_WARNS("Messaging") << "Received sit approval for unknown object " << sitObjectID << LL_ENDL;
- }
-}
-
-void process_clear_follow_cam_properties(LLMessageSystem *mesgsys, void **user_data)
-{
- LLUUID source_id;
-
- mesgsys->getUUIDFast(_PREHASH_ObjectData, _PREHASH_ObjectID, source_id);
-
- LLFollowCamMgr::removeFollowCamParams(source_id);
-}
-
-void process_set_follow_cam_properties(LLMessageSystem *mesgsys, void **user_data)
-{
- S32 type;
- F32 value;
- bool settingPosition = false;
- bool settingFocus = false;
- bool settingFocusOffset = false;
- LLVector3 position;
- LLVector3 focus;
- LLVector3 focus_offset;
-
- LLUUID source_id;
-
- mesgsys->getUUIDFast(_PREHASH_ObjectData, _PREHASH_ObjectID, source_id);
-
- LLViewerObject* objectp = gObjectList.findObject(source_id);
- if (objectp)
- {
- objectp->mFlags |= FLAGS_CAMERA_SOURCE;
- }
-
- S32 num_objects = mesgsys->getNumberOfBlocks("CameraProperty");
- for (S32 block_index = 0; block_index < num_objects; block_index++)
- {
- mesgsys->getS32("CameraProperty", "Type", type, block_index);
- mesgsys->getF32("CameraProperty", "Value", value, block_index);
- switch(type)
- {
- case FOLLOWCAM_PITCH:
- LLFollowCamMgr::setPitch(source_id, value);
- break;
- case FOLLOWCAM_FOCUS_OFFSET_X:
- focus_offset.mV[VX] = value;
- settingFocusOffset = true;
- break;
- case FOLLOWCAM_FOCUS_OFFSET_Y:
- focus_offset.mV[VY] = value;
- settingFocusOffset = true;
- break;
- case FOLLOWCAM_FOCUS_OFFSET_Z:
- focus_offset.mV[VZ] = value;
- settingFocusOffset = true;
- break;
- case FOLLOWCAM_POSITION_LAG:
- LLFollowCamMgr::setPositionLag(source_id, value);
- break;
- case FOLLOWCAM_FOCUS_LAG:
- LLFollowCamMgr::setFocusLag(source_id, value);
- break;
- case FOLLOWCAM_DISTANCE:
- LLFollowCamMgr::setDistance(source_id, value);
- break;
- case FOLLOWCAM_BEHINDNESS_ANGLE:
- LLFollowCamMgr::setBehindnessAngle(source_id, value);
- break;
- case FOLLOWCAM_BEHINDNESS_LAG:
- LLFollowCamMgr::setBehindnessLag(source_id, value);
- break;
- case FOLLOWCAM_POSITION_THRESHOLD:
- LLFollowCamMgr::setPositionThreshold(source_id, value);
- break;
- case FOLLOWCAM_FOCUS_THRESHOLD:
- LLFollowCamMgr::setFocusThreshold(source_id, value);
- break;
- case FOLLOWCAM_ACTIVE:
- //if 1, set using followcam,.
- LLFollowCamMgr::setCameraActive(source_id, value != 0.f);
- break;
- case FOLLOWCAM_POSITION_X:
- settingPosition = true;
- position.mV[ 0 ] = value;
- break;
- case FOLLOWCAM_POSITION_Y:
- settingPosition = true;
- position.mV[ 1 ] = value;
- break;
- case FOLLOWCAM_POSITION_Z:
- settingPosition = true;
- position.mV[ 2 ] = value;
- break;
- case FOLLOWCAM_FOCUS_X:
- settingFocus = true;
- focus.mV[ 0 ] = value;
- break;
- case FOLLOWCAM_FOCUS_Y:
- settingFocus = true;
- focus.mV[ 1 ] = value;
- break;
- case FOLLOWCAM_FOCUS_Z:
- settingFocus = true;
- focus.mV[ 2 ] = value;
- break;
- case FOLLOWCAM_POSITION_LOCKED:
- LLFollowCamMgr::setPositionLocked(source_id, value != 0.f);
- break;
- case FOLLOWCAM_FOCUS_LOCKED:
- LLFollowCamMgr::setFocusLocked(source_id, value != 0.f);
- break;
-
- default:
- break;
- }
- }
-
- if ( settingPosition )
- {
- LLFollowCamMgr::setPosition(source_id, position);
- }
- if ( settingFocus )
- {
- LLFollowCamMgr::setFocus(source_id, focus);
- }
- if ( settingFocusOffset )
- {
- LLFollowCamMgr::setFocusOffset(source_id, focus_offset);
- }
-}
-//end Ventrella
-
-
-// Culled from newsim lltask.cpp
-void process_name_value(LLMessageSystem *mesgsys, void **user_data)
-{
- std::string temp_str;
- LLUUID id;
- S32 i, num_blocks;
-
- mesgsys->getUUIDFast(_PREHASH_TaskData, _PREHASH_ID, id);
-
- LLViewerObject* object = gObjectList.findObject(id);
-
- if (object)
- {
- num_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_NameValueData);
- for (i = 0; i < num_blocks; i++)
- {
- mesgsys->getStringFast(_PREHASH_NameValueData, _PREHASH_NVPair, temp_str, i);
- LL_INFOS("Messaging") << "Added to object Name Value: " << temp_str << LL_ENDL;
- object->addNVPair(temp_str);
- }
- }
- else
- {
- LL_INFOS("Messaging") << "Can't find object " << id << " to add name value pair" << LL_ENDL;
- }
-}
-
-void process_remove_name_value(LLMessageSystem *mesgsys, void **user_data)
-{
- std::string temp_str;
- LLUUID id;
- S32 i, num_blocks;
-
- mesgsys->getUUIDFast(_PREHASH_TaskData, _PREHASH_ID, id);
-
- LLViewerObject* object = gObjectList.findObject(id);
-
- if (object)
- {
- num_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_NameValueData);
- for (i = 0; i < num_blocks; i++)
- {
- mesgsys->getStringFast(_PREHASH_NameValueData, _PREHASH_NVPair, temp_str, i);
- LL_INFOS("Messaging") << "Removed from object Name Value: " << temp_str << LL_ENDL;
- object->removeNVPair(temp_str);
- }
- }
- else
- {
- LL_INFOS("Messaging") << "Can't find object " << id << " to remove name value pair" << LL_ENDL;
- }
-}
-
-void process_kick_user(LLMessageSystem *msg, void** /*user_data*/)
-{
- std::string message;
-
- msg->getStringFast(_PREHASH_UserInfo, _PREHASH_Reason, message);
-
- LLAppViewer::instance()->forceDisconnect(message);
-}
-
-
-/*
-void process_user_list_reply(LLMessageSystem *msg, void **user_data)
-{
- LLUserList::processUserListReply(msg, user_data);
- return;
- char firstname[MAX_STRING+1];
- char lastname[MAX_STRING+1];
- U8 status;
- S32 user_count;
-
- user_count = msg->getNumberOfBlocks("UserBlock");
-
- for (S32 i = 0; i < user_count; i++)
- {
- msg->getData("UserBlock", i, "FirstName", firstname);
- msg->getData("UserBlock", i, "LastName", lastname);
- msg->getData("UserBlock", i, "Status", &status);
-
- if (status & 0x01)
- {
- dialog_friends_add_friend(buffer, TRUE);
- }
- else
- {
- dialog_friends_add_friend(buffer, FALSE);
- }
- }
-
- dialog_friends_done_adding();
-}
-*/
-
-// this is not handled in processUpdateMessage
-/*
-void process_time_dilation(LLMessageSystem *msg, void **user_data)
-{
- // get the time_dilation
- U16 foo;
- msg->getData("TimeDilation", "TimeDilation", &foo);
- F32 time_dilation = ((F32) foo) / 65535.f;
-
- // get the pointer to the right region
- U32 ip = msg->getSenderIP();
- U32 port = msg->getSenderPort();
- LLViewerRegion *regionp = LLWorld::getInstance()->getRegion(ip, port);
- if (regionp)
- {
- regionp->setTimeDilation(time_dilation);
- }
-}
-*/
-
-
-
-void process_money_balance_reply( LLMessageSystem* msg, void** )
-{
- S32 balance = 0;
- S32 credit = 0;
- S32 committed = 0;
- std::string desc;
-
- msg->getS32("MoneyData", "MoneyBalance", balance);
- msg->getS32("MoneyData", "SquareMetersCredit", credit);
- msg->getS32("MoneyData", "SquareMetersCommitted", committed);
- msg->getStringFast(_PREHASH_MoneyData, _PREHASH_Description, desc);
- LL_INFOS("Messaging") << "L$, credit, committed: " << balance << " " << credit << " "
- << committed << LL_ENDL;
-
- if (gStatusBar)
- {
- S32 old_balance = gStatusBar->getBalance();
-
- // This is an update, not the first transmission of balance
- if (old_balance != 0)
- {
- // this is actually an update
- if (balance > old_balance)
- {
- LLFirstUse::useBalanceIncrease(balance - old_balance);
- }
- else if (balance < old_balance)
- {
- LLFirstUse::useBalanceDecrease(balance - old_balance);
- }
- }
-
- gStatusBar->setBalance(balance);
- gStatusBar->setLandCredit(credit);
- gStatusBar->setLandCommitted(committed);
- }
-
- LLUUID tid;
- msg->getUUID("MoneyData", "TransactionID", tid);
- static std::deque<LLUUID> recent;
- if(!desc.empty() && gSavedSettings.getBOOL("NotifyMoneyChange")
- && (std::find(recent.rbegin(), recent.rend(), tid) == recent.rend()))
- {
- // Make the user confirm the transaction, since they might
- // have missed something during an event.
- // *TODO: Translate
- LLSD args;
- args["MESSAGE"] = desc;
- LLNotifications::instance().add("SystemMessage", args);
-
- // Once the 'recent' container gets large enough, chop some
- // off the beginning.
- const U32 MAX_LOOKBACK = 30;
- const S32 POP_FRONT_SIZE = 12;
- if(recent.size() > MAX_LOOKBACK)
- {
- LL_DEBUGS("Messaging") << "Removing oldest transaction records" << LL_ENDL;
- recent.erase(recent.begin(), recent.begin() + POP_FRONT_SIZE);
- }
- //LL_DEBUGS("Messaging") << "Pushing back transaction " << tid << LL_ENDL;
- recent.push_back(tid);
- }
-}
-
-bool handle_special_notification_callback(const LLSD& notification, const LLSD& response)
-{
- S32 option = LLNotification::getSelectedOption(notification, response);
-
- if (0 == option)
- {
- // set the preference to the maturity of the region we're calling
- int preferredMaturity = notification["payload"]["_region_access"].asInteger();
- gSavedSettings.setU32("PreferredMaturity", preferredMaturity);
- gAgent.sendMaturityPreferenceToServer(preferredMaturity);
-
- }
-
- return false;
-}
-
-// some of the server notifications need special handling. This is where we do that.
-bool handle_special_notification(std::string notificationID, LLSD& llsdBlock)
-{
- int regionAccess = llsdBlock["_region_access"].asInteger();
- llsdBlock["REGIONMATURITY"] = LLViewerRegion::accessToString(regionAccess);
-
- // we're going to throw the LLSD in there in case anyone ever wants to use it
- LLNotifications::instance().add(notificationID+"_Notify", llsdBlock);
-
- if (regionAccess == SIM_ACCESS_MATURE)
- {
- if (gAgent.isTeen())
- {
- LLNotifications::instance().add(notificationID+"_KB", llsdBlock);
- return true;
- }
- else if (gAgent.prefersPG())
- {
- LLNotifications::instance().add(notificationID+"_Change", llsdBlock, llsdBlock, handle_special_notification_callback);
- return true;
- }
- }
- else if (regionAccess == SIM_ACCESS_ADULT)
- {
- if (!gAgent.isAdult())
- {
- LLNotifications::instance().add(notificationID+"_KB", llsdBlock);
- return true;
- }
- else if (gAgent.prefersPG() || gAgent.prefersMature())
- {
- LLNotifications::instance().add(notificationID+"_Change", llsdBlock, llsdBlock, handle_special_notification_callback);
- return true;
- }
- }
- return false;
-}
-
-bool attempt_standard_notification(LLMessageSystem* msgsystem)
-{
- // if we have additional alert data
- if (msgsystem->has(_PREHASH_AlertInfo) && msgsystem->getNumberOfBlocksFast(_PREHASH_AlertInfo) > 0)
- {
- // notification was specified using the new mechanism, so we can just handle it here
- std::string notificationID;
- std::string llsdRaw;
- LLSD llsdBlock;
- msgsystem->getStringFast(_PREHASH_AlertInfo, _PREHASH_Message, notificationID);
- msgsystem->getStringFast(_PREHASH_AlertInfo, _PREHASH_ExtraParams, llsdRaw);
- if (llsdRaw.length())
- {
- std::istringstream llsdData(llsdRaw);
- if (!LLSDSerialize::deserialize(llsdBlock, llsdData, llsdRaw.length()))
- {
- llwarns << "attempt_standard_notification: Attempted to read notification parameter data into LLSD but failed:" << llsdRaw << llendl;
- }
- }
-
- if (
- (notificationID == "RegionEntryAccessBlocked") ||
- (notificationID == "LandClaimAccessBlocked") ||
- (notificationID == "LandBuyAccessBlocked")
- )
- {
- /*---------------------------------------------------------------------
- (Commented so a grep will find the notification strings, since
- we construct them on the fly; if you add additional notifications,
- please update the comment.)
-
- Could throw any of the following notifications:
-
- RegionEntryAccessBlocked
- RegionEntryAccessBlocked_Notify
- RegionEntryAccessBlocked_Change
- RegionEntryAccessBlocked_KB
- LandClaimAccessBlocked
- LandClaimAccessBlocked_Notify
- LandClaimAccessBlocked_Change
- LandClaimAccessBlocked_KB
- LandBuyAccessBlocked
- LandBuyAccessBlocked_Notify
- LandBuyAccessBlocked_Change
- LandBuyAccessBlocked_KB
-
- -----------------------------------------------------------------------*/
- if (handle_special_notification(notificationID, llsdBlock))
- {
- return true;
- }
- }
-
- LLNotifications::instance().add(notificationID, llsdBlock);
- return true;
- }
- return false;
-}
-
-
-void process_agent_alert_message(LLMessageSystem* msgsystem, void** user_data)
-{
- // make sure the cursor is back to the usual default since the
- // alert is probably due to some kind of error.
- gViewerWindow->getWindow()->resetBusyCount();
-
- if (!attempt_standard_notification(msgsystem))
- {
- BOOL modal = FALSE;
- msgsystem->getBOOL("AlertData", "Modal", modal);
- std::string buffer;
- msgsystem->getStringFast(_PREHASH_AlertData, _PREHASH_Message, buffer);
- process_alert_core(buffer, modal);
- }
-}
-
-// The only difference between this routine and the previous is the fact that
-// for this routine, the modal parameter is always false. Sadly, for the message
-// handled by this routine, there is no "Modal" parameter on the message, and
-// there's no API to tell if a message has the given parameter or not.
-// So we can't handle the messages with the same handler.
-void process_alert_message(LLMessageSystem *msgsystem, void **user_data)
-{
- // make sure the cursor is back to the usual default since the
- // alert is probably due to some kind of error.
- gViewerWindow->getWindow()->resetBusyCount();
-
- if (!attempt_standard_notification(msgsystem))
- {
- BOOL modal = FALSE;
- std::string buffer;
- msgsystem->getStringFast(_PREHASH_AlertData, _PREHASH_Message, buffer);
- process_alert_core(buffer, modal);
- }
-}
-
-void process_alert_core(const std::string& message, BOOL modal)
-{
- // HACK -- handle callbacks for specific alerts
- if ( message == "You died and have been teleported to your home location")
- {
- LLViewerStats::getInstance()->incStat(LLViewerStats::ST_KILLED_COUNT);
- }
- else if( message == "Home position set." )
- {
- // save the home location image to disk
- std::string snap_filename = gDirUtilp->getLindenUserDir();
- snap_filename += gDirUtilp->getDirDelimiter();
- snap_filename += SCREEN_HOME_FILENAME;
- gViewerWindow->saveSnapshot(snap_filename, gViewerWindow->getWindowDisplayWidth(), gViewerWindow->getWindowDisplayHeight(), FALSE, FALSE);
- }
-
- const std::string ALERT_PREFIX("ALERT: ");
- const std::string NOTIFY_PREFIX("NOTIFY: ");
- if (message.find(ALERT_PREFIX) == 0)
- {
- // Allow the server to spawn a named alert so that server alerts can be
- // translated out of English.
- std::string alert_name(message.substr(ALERT_PREFIX.length()));
- LLNotifications::instance().add(alert_name);
- }
- else if (message.find(NOTIFY_PREFIX) == 0)
- {
- // Allow the server to spawn a named notification so that server notifications can be
- // translated out of English.
- std::string notify_name(message.substr(NOTIFY_PREFIX.length()));
- LLNotifications::instance().add(notify_name);
- }
- else if (message[0] == '/')
- {
- // System message is important, show in upper-right box not tip
- std::string text(message.substr(1));
- LLSD args;
- if (text.substr(0,17) == "RESTART_X_MINUTES")
- {
- S32 mins = 0;
- LLStringUtil::convertToS32(text.substr(18), mins);
- args["MINUTES"] = llformat("%d",mins);
- LLNotifications::instance().add("RegionRestartMinutes", args);
- }
- else if (text.substr(0,17) == "RESTART_X_SECONDS")
- {
- S32 secs = 0;
- LLStringUtil::convertToS32(text.substr(18), secs);
- args["SECONDS"] = llformat("%d",secs);
- LLNotifications::instance().add("RegionRestartSeconds", args);
- }
- else
- {
- std::string new_msg =LLNotifications::instance().getGlobalString(text);
- args["MESSAGE"] = new_msg;
- LLNotifications::instance().add("SystemMessage", args);
- }
- }
- else if (modal)
- {
- LLSD args;
- std::string new_msg =LLNotifications::instance().getGlobalString(message);
- args["ERROR_MESSAGE"] = new_msg;
- LLNotifications::instance().add("ErrorMessage", args);
- }
- else
- {
- LLSD args;
- std::string new_msg =LLNotifications::instance().getGlobalString(message);
- args["MESSAGE"] = new_msg;
- LLNotifications::instance().add("SystemMessageTip", args);
- }
-}
-
-mean_collision_list_t gMeanCollisionList;
-time_t gLastDisplayedTime = 0;
-
-void handle_show_mean_events(void *)
-{
- if (gNoRender)
- {
- return;
- }
- LLFloaterReg::showInstance("bumps");
- //LLFloaterBump::showInstance();
-}
-
-void mean_name_callback(const LLUUID &id, const std::string& first, const std::string& last, BOOL always_false)
-{
- if (gNoRender)
- {
- return;
- }
-
- static const U32 max_collision_list_size = 20;
- if (gMeanCollisionList.size() > max_collision_list_size)
- {
- mean_collision_list_t::iterator iter = gMeanCollisionList.begin();
- for (U32 i=0; i<max_collision_list_size; i++) iter++;
- for_each(iter, gMeanCollisionList.end(), DeletePointer());
- gMeanCollisionList.erase(iter, gMeanCollisionList.end());
- }
-
- for (mean_collision_list_t::iterator iter = gMeanCollisionList.begin();
- iter != gMeanCollisionList.end(); ++iter)
- {
- LLMeanCollisionData *mcd = *iter;
- if (mcd->mPerp == id)
- {
- mcd->mFirstName = first;
- mcd->mLastName = last;
- }
- }
-}
-
-void process_mean_collision_alert_message(LLMessageSystem *msgsystem, void **user_data)
-{
- if (gAgent.inPrelude())
- {
- // In prelude, bumping is OK. This dialog is rather confusing to
- // newbies, so we don't show it. Drop the packet on the floor.
- return;
- }
-
- // make sure the cursor is back to the usual default since the
- // alert is probably due to some kind of error.
- gViewerWindow->getWindow()->resetBusyCount();
-
- LLUUID perp;
- U32 time;
- U8 u8type;
- EMeanCollisionType type;
- F32 mag;
-
- S32 i, num = msgsystem->getNumberOfBlocks(_PREHASH_MeanCollision);
-
- for (i = 0; i < num; i++)
- {
- msgsystem->getUUIDFast(_PREHASH_MeanCollision, _PREHASH_Perp, perp);
- msgsystem->getU32Fast(_PREHASH_MeanCollision, _PREHASH_Time, time);
- msgsystem->getF32Fast(_PREHASH_MeanCollision, _PREHASH_Mag, mag);
- msgsystem->getU8Fast(_PREHASH_MeanCollision, _PREHASH_Type, u8type);
-
- type = (EMeanCollisionType)u8type;
-
- BOOL b_found = FALSE;
-
- for (mean_collision_list_t::iterator iter = gMeanCollisionList.begin();
- iter != gMeanCollisionList.end(); ++iter)
- {
- LLMeanCollisionData *mcd = *iter;
- if ((mcd->mPerp == perp) && (mcd->mType == type))
- {
- mcd->mTime = time;
- mcd->mMag = mag;
- b_found = TRUE;
- break;
- }
- }
-
- if (!b_found)
- {
- LLMeanCollisionData *mcd = new LLMeanCollisionData(gAgentID, perp, time, type, mag);
- gMeanCollisionList.push_front(mcd);
- const BOOL is_group = FALSE;
- gCacheName->get(perp, is_group, &mean_name_callback);
- }
- }
-}
-
-void process_frozen_message(LLMessageSystem *msgsystem, void **user_data)
-{
- // make sure the cursor is back to the usual default since the
- // alert is probably due to some kind of error.
- gViewerWindow->getWindow()->resetBusyCount();
- BOOL b_frozen;
-
- msgsystem->getBOOL("FrozenData", "Data", b_frozen);
-
- // TODO: make being frozen change view
- if (b_frozen)
- {
- }
- else
- {
- }
-}
-
-// do some extra stuff once we get our economy data
-void process_economy_data(LLMessageSystem *msg, void** /*user_data*/)
-{
- LLGlobalEconomy::processEconomyData(msg, LLGlobalEconomy::Singleton::getInstance());
-
- S32 upload_cost = LLGlobalEconomy::Singleton::getInstance()->getPriceUpload();
-
- LL_INFOS_ONCE("Messaging") << "EconomyData message arrived; upload cost is L$" << upload_cost << LL_ENDL;
-
- gMenuHolder->childSetLabelArg("Upload Image", "[COST]", llformat("%d", upload_cost));
- gMenuHolder->childSetLabelArg("Upload Sound", "[COST]", llformat("%d", upload_cost));
- gMenuHolder->childSetLabelArg("Upload Animation", "[COST]", llformat("%d", upload_cost));
- gMenuHolder->childSetLabelArg("Bulk Upload", "[COST]", llformat("%d", upload_cost));
-}
-
-void notify_cautioned_script_question(const LLSD& notification, const LLSD& response, S32 orig_questions, BOOL granted)
-{
- // only continue if at least some permissions were requested
- if (orig_questions)
- {
- // check to see if the person we are asking
-
- // "'[OBJECTNAME]', an object owned by '[OWNERNAME]',
- // located in [REGIONNAME] at [REGIONPOS],
- // has been <granted|denied> permission to: [PERMISSIONS]."
-
- LLUIString notice(LLTrans::getString(granted ? "ScriptQuestionCautionChatGranted" : "ScriptQuestionCautionChatDenied"));
-
- // always include the object name and owner name
- notice.setArg("[OBJECTNAME]", notification["payload"]["object_name"].asString());
- notice.setArg("[OWNERNAME]", notification["payload"]["owner_name"].asString());
-
- // try to lookup viewerobject that corresponds to the object that
- // requested permissions (here, taskid->requesting object id)
- BOOL foundpos = FALSE;
- LLViewerObject* viewobj = gObjectList.findObject(notification["payload"]["task_id"].asUUID());
- if (viewobj)
- {
- // found the viewerobject, get it's position in its region
- LLVector3 objpos(viewobj->getPosition());
-
- // try to lookup the name of the region the object is in
- LLViewerRegion* viewregion = viewobj->getRegion();
- if (viewregion)
- {
- // got the region, so include the region and 3d coordinates of the object
- notice.setArg("[REGIONNAME]", viewregion->getName());
- std::string formatpos = llformat("%.1f, %.1f,%.1f", objpos[VX], objpos[VY], objpos[VZ]);
- notice.setArg("[REGIONPOS]", formatpos);
-
- foundpos = TRUE;
- }
- }
-
- if (!foundpos)
- {
- // unable to determine location of the object
- notice.setArg("[REGIONNAME]", "(unknown region)");
- notice.setArg("[REGIONPOS]", "(unknown position)");
- }
-
- // check each permission that was requested, and list each
- // permission that has been flagged as a caution permission
- BOOL caution = FALSE;
- S32 count = 0;
- std::string perms;
- for (S32 i = 0; i < SCRIPT_PERMISSION_EOF; i++)
- {
- if ((orig_questions & LSCRIPTRunTimePermissionBits[i]) && SCRIPT_QUESTION_IS_CAUTION[i])
- {
- count++;
- caution = TRUE;
-
- // add a comma before the permission description if it is not the first permission
- // added to the list or the last permission to check
- if ((count > 1) && (i < SCRIPT_PERMISSION_EOF))
- {
- perms.append(", ");
- }
-
- perms.append(LLTrans::getString(SCRIPT_QUESTIONS[i]));
- }
- }
-
- notice.setArg("[PERMISSIONS]", perms);
-
- // log a chat message as long as at least one requested permission
- // is a caution permission
- if (caution)
- {
- LLChat chat(notice.getString());
- LLFloaterChat::addChat(chat, FALSE, FALSE);
- }
- }
-}
-
-bool script_question_cb(const LLSD& notification, const LLSD& response)
-{
- S32 option = LLNotification::getSelectedOption(notification, response);
- LLMessageSystem *msg = gMessageSystem;
- S32 orig = notification["payload"]["questions"].asInteger();
- S32 new_questions = orig;
-
- // check whether permissions were granted or denied
- BOOL allowed = TRUE;
- // the "yes/accept" button is the first button in the template, making it button 0
- // if any other button was clicked, the permissions were denied
- if (option != 0)
- {
- new_questions = 0;
- allowed = FALSE;
- }
-
- LLUUID task_id = notification["payload"]["task_id"].asUUID();
- LLUUID item_id = notification["payload"]["item_id"].asUUID();
-
- // reply with the permissions granted or denied
- msg->newMessageFast(_PREHASH_ScriptAnswerYes);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_Data);
- msg->addUUIDFast(_PREHASH_TaskID, task_id);
- msg->addUUIDFast(_PREHASH_ItemID, item_id);
- msg->addS32Fast(_PREHASH_Questions, new_questions);
- msg->sendReliable(LLHost(notification["payload"]["sender"].asString()));
-
- // only log a chat message if caution prompts are enabled
- if (gSavedSettings.getBOOL("PermissionsCautionEnabled"))
- {
- // log a chat message, if appropriate
- notify_cautioned_script_question(notification, response, orig, allowed);
- }
-
- if ( response["Mute"] ) // mute
- {
- LLMuteList::getInstance()->add(LLMute(item_id, notification["payload"]["object_name"].asString(), LLMute::OBJECT));
-
- // purge the message queue of any previously queued requests from the same source. DEV-4879
- class OfferMatcher : public LLNotifyBoxView::Matcher
- {
- public:
- OfferMatcher(const LLUUID& to_block) : blocked_id(to_block) {}
- BOOL matches(const LLNotificationPtr notification) const
- {
- if (notification->getName() == "ScriptQuestionCaution"
- || notification->getName() == "ScriptQuestion")
- {
- return (notification->getPayload()["item_id"].asUUID() == blocked_id);
- }
- return FALSE;
- }
- private:
- const LLUUID& blocked_id;
- };
- // should do this via the channel
- gNotifyBoxView->purgeMessagesMatching(OfferMatcher(item_id));
- }
-
- if (response["Details"])
- {
- // respawn notification...
- LLNotifications::instance().add(notification["name"], notification["substitutions"], notification["payload"]);
-
- // ...with description on top
- LLNotifications::instance().add("DebitPermissionDetails");
- }
- return false;
-}
-static LLNotificationFunctorRegistration script_question_cb_reg_1("ScriptQuestion", script_question_cb);
-static LLNotificationFunctorRegistration script_question_cb_reg_2("ScriptQuestionCaution", script_question_cb);
-
-void process_script_question(LLMessageSystem *msg, void **user_data)
-{
- // *TODO: Translate owner name -> [FIRST] [LAST]
-
- LLHost sender = msg->getSender();
-
- LLUUID taskid;
- LLUUID itemid;
- S32 questions;
- std::string object_name;
- std::string owner_name;
-
- // taskid -> object key of object requesting permissions
- msg->getUUIDFast(_PREHASH_Data, _PREHASH_TaskID, taskid );
- // itemid -> script asset key of script requesting permissions
- msg->getUUIDFast(_PREHASH_Data, _PREHASH_ItemID, itemid );
- msg->getStringFast(_PREHASH_Data, _PREHASH_ObjectName, object_name);
- msg->getStringFast(_PREHASH_Data, _PREHASH_ObjectOwner, owner_name);
- msg->getS32Fast(_PREHASH_Data, _PREHASH_Questions, questions );
-
- // Special case. If the objects are owned by this agent, throttle per-object instead
- // of per-owner. It's common for residents to reset a ton of scripts that re-request
- // permissions, as with tier boxes. UUIDs can't be valid agent names and vice-versa,
- // so we'll reuse the same namespace for both throttle types.
- std::string throttle_name = owner_name;
- std::string self_name;
- LLAgentUI::buildName( self_name );
- if( owner_name == self_name )
- {
- throttle_name = taskid.getString();
- }
-
- // don't display permission requests if this object is muted
- if (LLMuteList::getInstance()->isMuted(taskid)) return;
-
- // throttle excessive requests from any specific user's scripts
- typedef LLKeyThrottle<std::string> LLStringThrottle;
- static LLStringThrottle question_throttle( LLREQUEST_PERMISSION_THROTTLE_LIMIT, LLREQUEST_PERMISSION_THROTTLE_INTERVAL );
-
- switch (question_throttle.noteAction(throttle_name))
- {
- case LLStringThrottle::THROTTLE_NEWLY_BLOCKED:
- LL_INFOS("Messaging") << "process_script_question throttled"
- << " owner_name:" << owner_name
- << LL_ENDL;
- // Fall through
-
- case LLStringThrottle::THROTTLE_BLOCKED:
- // Escape altogether until we recover
- return;
-
- case LLStringThrottle::THROTTLE_OK:
- break;
- }
-
- std::string script_question;
- if (questions)
- {
- BOOL caution = FALSE;
- S32 count = 0;
- LLSD args;
- args["OBJECTNAME"] = object_name;
- args["NAME"] = owner_name;
-
- // check the received permission flags against each permission
- for (S32 i = 0; i < SCRIPT_PERMISSION_EOF; i++)
- {
- if (questions & LSCRIPTRunTimePermissionBits[i])
- {
- count++;
- script_question += " " + LLTrans::getString(SCRIPT_QUESTIONS[i]) + "\n";
-
- // check whether permission question should cause special caution dialog
- caution |= (SCRIPT_QUESTION_IS_CAUTION[i]);
- }
- }
- args["QUESTIONS"] = script_question;
-
- LLSD payload;
- payload["task_id"] = taskid;
- payload["item_id"] = itemid;
- payload["sender"] = sender.getIPandPort();
- payload["questions"] = questions;
- payload["object_name"] = object_name;
- payload["owner_name"] = owner_name;
-
- // check whether cautions are even enabled or not
- if (gSavedSettings.getBOOL("PermissionsCautionEnabled"))
- {
- // display the caution permissions prompt
- LLNotifications::instance().add(caution ? "ScriptQuestionCaution" : "ScriptQuestion", args, payload);
- }
- else
- {
- // fall back to default behavior if cautions are entirely disabled
- LLNotifications::instance().add("ScriptQuestion", args, payload);
- }
-
- }
-}
-
-
-void process_derez_container(LLMessageSystem *msg, void**)
-{
- LL_WARNS("Messaging") << "call to deprecated process_derez_container" << LL_ENDL;
-}
-
-void container_inventory_arrived(LLViewerObject* object,
- InventoryObjectList* inventory,
- S32 serial_num,
- void* data)
-{
- LL_DEBUGS("Messaging") << "container_inventory_arrived()" << LL_ENDL;
- if( gAgent.cameraMouselook() )
- {
- gAgent.changeCameraToDefault();
- }
-
- LLFloaterInventory* view = LLFloaterInventory::getActiveInventory();
-
- if (inventory->size() > 2)
- {
- // create a new inventory category to put this in
- LLUUID cat_id;
- cat_id = gInventory.createNewCategory(gInventory.getRootFolderID(),
- LLAssetType::AT_NONE,
- LLTrans::getString("AcquiredItems"));
-
- InventoryObjectList::const_iterator it = inventory->begin();
- InventoryObjectList::const_iterator end = inventory->end();
- for ( ; it != end; ++it)
- {
- if ((*it)->getType() != LLAssetType::AT_CATEGORY &&
- (*it)->getType() != LLAssetType::AT_ROOT_CATEGORY)
- {
- LLInventoryObject* obj = (LLInventoryObject*)(*it);
- LLInventoryItem* item = (LLInventoryItem*)(obj);
- LLUUID item_id;
- item_id.generate();
- time_t creation_date_utc = time_corrected();
- LLPointer<LLViewerInventoryItem> new_item
- = new LLViewerInventoryItem(item_id,
- cat_id,
- item->getPermissions(),
- item->getAssetUUID(),
- item->getType(),
- item->getInventoryType(),
- item->getName(),
- item->getDescription(),
- LLSaleInfo::DEFAULT,
- item->getFlags(),
- creation_date_utc);
- new_item->updateServer(TRUE);
- gInventory.updateItem(new_item);
- }
- }
- gInventory.notifyObservers();
- if(view)
- {
- view->getPanel()->setSelection(cat_id, TAKE_FOCUS_NO);
- }
- }
- else if (inventory->size() == 2)
- {
- // we're going to get one fake root category as well as the
- // one actual object
- InventoryObjectList::iterator it = inventory->begin();
-
- if ((*it)->getType() == LLAssetType::AT_CATEGORY ||
- (*it)->getType() == LLAssetType::AT_ROOT_CATEGORY)
- {
- ++it;
- }
-
- LLInventoryItem* item = (LLInventoryItem*)((LLInventoryObject*)(*it));
- LLUUID category = gInventory.findCategoryUUIDForType(item->getType());
-
- LLUUID item_id;
- item_id.generate();
- time_t creation_date_utc = time_corrected();
- LLPointer<LLViewerInventoryItem> new_item
- = new LLViewerInventoryItem(item_id, category,
- item->getPermissions(),
- item->getAssetUUID(),
- item->getType(),
- item->getInventoryType(),
- item->getName(),
- item->getDescription(),
- LLSaleInfo::DEFAULT,
- item->getFlags(),
- creation_date_utc);
- new_item->updateServer(TRUE);
- gInventory.updateItem(new_item);
- gInventory.notifyObservers();
- if(view)
- {
- view->getPanel()->setSelection(item_id, TAKE_FOCUS_NO);
- }
- }
-
- // we've got the inventory, now delete this object if this was a take
- BOOL delete_object = (BOOL)(intptr_t)data;
- LLViewerRegion *region = gAgent.getRegion();
- if (delete_object && region)
- {
- gMessageSystem->newMessageFast(_PREHASH_ObjectDelete);
- gMessageSystem->nextBlockFast(_PREHASH_AgentData);
- gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- const U8 NO_FORCE = 0;
- gMessageSystem->addU8Fast(_PREHASH_Force, NO_FORCE);
- gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
- gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, object->getLocalID());
- gMessageSystem->sendReliable(region->getHost());
- }
-}
-
-// method to format the time.
-std::string formatted_time(const time_t& the_time)
-{
- std::string dateStr = "["+LLTrans::getString("LTimeWeek")+"] ["
- +LLTrans::getString("LTimeMonth")+"] ["
- +LLTrans::getString("LTimeDay")+"] ["
- +LLTrans::getString("LTimeHour")+"]:["
- +LLTrans::getString("LTimeMin")+"]:["
- +LLTrans::getString("LTimeSec")+"] ["
- +LLTrans::getString("LTimeYear")+"]";
-
- LLSD substitution;
- substitution["datetime"] = (S32) the_time;
- LLStringUtil::format (dateStr, substitution);
- return dateStr;
-}
-
-
-void process_teleport_failed(LLMessageSystem *msg, void**)
-{
- std::string reason;
- std::string big_reason;
- LLSD args;
-
- // if we have additional alert data
- if (msg->has(_PREHASH_AlertInfo) && msg->getSizeFast(_PREHASH_AlertInfo, _PREHASH_Message) > 0)
- {
- // Get the message ID
- msg->getStringFast(_PREHASH_AlertInfo, _PREHASH_Message, reason);
- big_reason = LLAgent::sTeleportErrorMessages[reason];
- if ( big_reason.size() > 0 )
- { // Substitute verbose reason from the local map
- args["REASON"] = big_reason;
- }
- else
- { // Nothing found in the map - use what the server returned in the original message block
- msg->getStringFast(_PREHASH_Info, _PREHASH_Reason, reason);
- args["REASON"] = reason;
- }
-
- LLSD llsd_block;
- std::string llsd_raw;
- msg->getStringFast(_PREHASH_AlertInfo, _PREHASH_ExtraParams, llsd_raw);
- if (llsd_raw.length())
- {
- std::istringstream llsd_data(llsd_raw);
- if (!LLSDSerialize::deserialize(llsd_block, llsd_data, llsd_raw.length()))
- {
- llwarns << "process_teleport_failed: Attempted to read alert parameter data into LLSD but failed:" << llsd_raw << llendl;
- }
- else
- {
- // change notification name in this special case
- if (handle_special_notification("RegionEntryAccessBlocked", llsd_block))
- {
- if( gAgent.getTeleportState() != LLAgent::TELEPORT_NONE )
- {
- gAgent.setTeleportState( LLAgent::TELEPORT_NONE );
- }
- return;
- }
- }
- }
-
- }
- else
- {
- msg->getStringFast(_PREHASH_Info, _PREHASH_Reason, reason);
-
- big_reason = LLAgent::sTeleportErrorMessages[reason];
- if ( big_reason.size() > 0 )
- { // Substitute verbose reason from the local map
- args["REASON"] = big_reason;
- }
- else
- { // Nothing found in the map - use what the server returned
- args["REASON"] = reason;
- }
- }
-
- LLNotifications::instance().add("CouldNotTeleportReason", args);
-
- // Let the interested parties know that teleport failed.
- LLViewerParcelMgr::getInstance()->onTeleportFailed();
-
- if( gAgent.getTeleportState() != LLAgent::TELEPORT_NONE )
- {
- gAgent.setTeleportState( LLAgent::TELEPORT_NONE );
- }
-}
-
-void process_teleport_local(LLMessageSystem *msg,void**)
-{
- LLUUID agent_id;
- msg->getUUIDFast(_PREHASH_Info, _PREHASH_AgentID, agent_id);
- if (agent_id != gAgent.getID())
- {
- LL_WARNS("Messaging") << "Got teleport notification for wrong agent!" << LL_ENDL;
- return;
- }
-
- U32 location_id;
- LLVector3 pos, look_at;
- U32 teleport_flags;
- msg->getU32Fast(_PREHASH_Info, _PREHASH_LocationID, location_id);
- msg->getVector3Fast(_PREHASH_Info, _PREHASH_Position, pos);
- msg->getVector3Fast(_PREHASH_Info, _PREHASH_LookAt, look_at);
- msg->getU32Fast(_PREHASH_Info, _PREHASH_TeleportFlags, teleport_flags);
-
- if( gAgent.getTeleportState() != LLAgent::TELEPORT_NONE )
- {
- gAgent.setTeleportState( LLAgent::TELEPORT_NONE );
- }
-
- // Sim tells us whether the new position is off the ground
- if (teleport_flags & TELEPORT_FLAGS_IS_FLYING)
- {
- gAgent.setFlying(TRUE);
- }
- else
- {
- gAgent.setFlying(FALSE);
- }
-
- gAgent.setPositionAgent(pos);
- gAgent.slamLookAt(look_at);
-
- // likewise make sure the camera is behind the avatar
- gAgent.resetView(TRUE, TRUE);
-
- // send camera update to new region
- gAgent.updateCamera();
-
- send_agent_update(TRUE, TRUE);
-
- // Let the interested parties know we've teleported.
- // Vadim *HACK: Agent position seems to get reset (to render position?)
- // on each frame, so we have to pass the new position manually.
- LLViewerParcelMgr::getInstance()->onTeleportFinished(true, gAgent.getPosGlobalFromAgent(pos));
-}
-
-void send_simple_im(const LLUUID& to_id,
- const std::string& message,
- EInstantMessage dialog,
- const LLUUID& id)
-{
- std::string my_name;
- LLAgentUI::buildFullname(my_name);
- send_improved_im(to_id,
- my_name,
- message,
- IM_ONLINE,
- dialog,
- id,
- NO_TIMESTAMP,
- (U8*)EMPTY_BINARY_BUCKET,
- EMPTY_BINARY_BUCKET_SIZE);
-}
-
-void send_group_notice(const LLUUID& group_id,
- const std::string& subject,
- const std::string& message,
- const LLInventoryItem* item)
-{
- // Put this notice into an instant message form.
- // This will mean converting the item to a binary bucket,
- // and the subject/message into a single field.
- std::string my_name;
- LLAgentUI::buildFullname(my_name);
-
- // Combine subject + message into a single string.
- std::ostringstream subject_and_message;
- // TODO: turn all existing |'s into ||'s in subject and message.
- subject_and_message << subject << "|" << message;
-
- // Create an empty binary bucket.
- U8 bin_bucket[MAX_INVENTORY_BUFFER_SIZE];
- U8* bucket_to_send = bin_bucket;
- bin_bucket[0] = '\0';
- S32 bin_bucket_size = EMPTY_BINARY_BUCKET_SIZE;
- // If there is an item being sent, pack it into the binary bucket.
- if (item)
- {
- LLSD item_def;
- item_def["item_id"] = item->getUUID();
- item_def["owner_id"] = item->getPermissions().getOwner();
- std::ostringstream ostr;
- LLSDSerialize::serialize(item_def, ostr, LLSDSerialize::LLSD_XML);
- bin_bucket_size = ostr.str().copy(
- (char*)bin_bucket, ostr.str().size());
- bin_bucket[bin_bucket_size] = '\0';
- }
- else
- {
- bucket_to_send = (U8*) EMPTY_BINARY_BUCKET;
- }
-
-
- send_improved_im(
- group_id,
- my_name,
- subject_and_message.str(),
- IM_ONLINE,
- IM_GROUP_NOTICE,
- LLUUID::null,
- NO_TIMESTAMP,
- bucket_to_send,
- bin_bucket_size);
-}
-
-bool handle_lure_callback(const LLSD& notification, const LLSD& response)
-{
- std::string text = response["message"].asString();
- S32 option = LLNotification::getSelectedOption(notification, response);
-
- if(0 == option)
- {
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessageFast(_PREHASH_StartLure);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_Info);
- msg->addU8Fast(_PREHASH_LureType, (U8)0); // sim will fill this in.
- msg->addStringFast(_PREHASH_Message, text);
- for(LLSD::array_const_iterator it = notification["payload"]["ids"].beginArray();
- it != notification["payload"]["ids"].endArray();
- ++it)
- {
- msg->nextBlockFast(_PREHASH_TargetData);
- msg->addUUIDFast(_PREHASH_TargetID, it->asUUID());
- }
- gAgent.sendReliableMessage();
- }
-
- return false;
-}
-
-void handle_lure(const LLUUID& invitee)
-{
- LLDynamicArray<LLUUID> ids;
- ids.push_back(invitee);
- handle_lure(ids);
-}
-
-// Prompt for a message to the invited user.
-void handle_lure(const std::vector<LLUUID>& ids)
-{
- LLSD edit_args;
- edit_args["REGION"] = gAgent.getRegion()->getName();
-
- LLSD payload;
- for (LLDynamicArray<LLUUID>::const_iterator it = ids.begin();
- it != ids.end();
- ++it)
- {
- payload["ids"].append(*it);
- }
- if (gAgent.isGodlike())
- {
- LLNotifications::instance().add("OfferTeleportFromGod", edit_args, payload, handle_lure_callback);
- }
- else
- {
- LLNotifications::instance().add("OfferTeleport", edit_args, payload, handle_lure_callback);
- }
-}
-
-
-void send_improved_im(const LLUUID& to_id,
- const std::string& name,
- const std::string& message,
- U8 offline,
- EInstantMessage dialog,
- const LLUUID& id,
- U32 timestamp,
- const U8* binary_bucket,
- S32 binary_bucket_size)
-{
- pack_instant_message(
- gMessageSystem,
- gAgent.getID(),
- FALSE,
- gAgent.getSessionID(),
- to_id,
- name,
- message,
- offline,
- dialog,
- id,
- 0,
- LLUUID::null,
- gAgent.getPositionAgent(),
- timestamp,
- binary_bucket,
- binary_bucket_size);
- gAgent.sendReliableMessage();
-}
-
-
-void send_places_query(const LLUUID& query_id,
- const LLUUID& trans_id,
- const std::string& query_text,
- U32 query_flags,
- S32 category,
- const std::string& sim_name)
-{
- LLMessageSystem* msg = gMessageSystem;
-
- msg->newMessage("PlacesQuery");
- msg->nextBlock("AgentData");
- msg->addUUID("AgentID", gAgent.getID());
- msg->addUUID("SessionID", gAgent.getSessionID());
- msg->addUUID("QueryID", query_id);
- msg->nextBlock("TransactionData");
- msg->addUUID("TransactionID", trans_id);
- msg->nextBlock("QueryData");
- msg->addString("QueryText", query_text);
- msg->addU32("QueryFlags", query_flags);
- msg->addS8("Category", (S8)category);
- msg->addString("SimName", sim_name);
- gAgent.sendReliableMessage();
-}
-
-
-void process_user_info_reply(LLMessageSystem* msg, void**)
-{
- LLUUID agent_id;
- msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
- if(agent_id != gAgent.getID())
- {
- LL_WARNS("Messaging") << "process_user_info_reply - "
- << "wrong agent id." << LL_ENDL;
- }
-
- BOOL im_via_email;
- msg->getBOOLFast(_PREHASH_UserData, _PREHASH_IMViaEMail, im_via_email);
- std::string email;
- msg->getStringFast(_PREHASH_UserData, _PREHASH_EMail, email);
- std::string dir_visibility;
- msg->getString( "UserData", "DirectoryVisibility", dir_visibility);
-
- LLFloaterPreference::updateUserInfo(dir_visibility, im_via_email, email);
- LLFloaterPostcard::updateUserInfo(email);
-}
-
-
-//---------------------------------------------------------------------------
-// Script Dialog
-//---------------------------------------------------------------------------
-
-const S32 SCRIPT_DIALOG_MAX_BUTTONS = 12;
-const S32 SCRIPT_DIALOG_BUTTON_STR_SIZE = 24;
-const S32 SCRIPT_DIALOG_MAX_MESSAGE_SIZE = 512;
-const char* SCRIPT_DIALOG_HEADER = "Script Dialog:\n";
-
-bool callback_script_dialog(const LLSD& notification, const LLSD& response)
-{
- LLNotificationForm form(notification["form"]);
- std::string button = LLNotification::getSelectedOptionName(response);
- S32 button_idx = LLNotification::getSelectedOption(notification, response);
- // Didn't click "Ignore"
- if (button_idx != -1)
- {
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessage("ScriptDialogReply");
- msg->nextBlock("AgentData");
- msg->addUUID("AgentID", gAgent.getID());
- msg->addUUID("SessionID", gAgent.getSessionID());
- msg->nextBlock("Data");
- msg->addUUID("ObjectID", notification["payload"]["object_id"].asUUID());
- msg->addS32("ChatChannel", notification["payload"]["chat_channel"].asInteger());
- msg->addS32("ButtonIndex", button_idx);
- msg->addString("ButtonLabel", button);
- msg->sendReliable(LLHost(notification["payload"]["sender"].asString()));
- }
-
- return false;
-}
-static LLNotificationFunctorRegistration callback_script_dialog_reg_1("ScriptDialog", callback_script_dialog);
-static LLNotificationFunctorRegistration callback_script_dialog_reg_2("ScriptDialogGroup", callback_script_dialog);
-
-void process_script_dialog(LLMessageSystem* msg, void**)
-{
- S32 i;
- LLSD payload;
-
- LLUUID object_id;
- msg->getUUID("Data", "ObjectID", object_id);
-
- if (LLMuteList::getInstance()->isMuted(object_id))
- {
- return;
- }
-
- std::string message;
- std::string first_name;
- std::string last_name;
- std::string title;
-
- S32 chat_channel;
- msg->getString("Data", "FirstName", first_name);
- msg->getString("Data", "LastName", last_name);
- msg->getString("Data", "ObjectName", title);
- msg->getString("Data", "Message", message);
- msg->getS32("Data", "ChatChannel", chat_channel);
-
- // unused for now
- LLUUID image_id;
- msg->getUUID("Data", "ImageID", image_id);
-
- payload["sender"] = msg->getSender().getIPandPort();
- payload["object_id"] = object_id;
- payload["chat_channel"] = chat_channel;
-
- // build up custom form
- S32 button_count = msg->getNumberOfBlocks("Buttons");
- if (button_count > SCRIPT_DIALOG_MAX_BUTTONS)
- {
- llwarns << "Too many script dialog buttons - omitting some" << llendl;
- button_count = SCRIPT_DIALOG_MAX_BUTTONS;
- }
-
- LLNotificationForm form;
- for (i = 0; i < button_count; i++)
- {
- std::string tdesc;
- msg->getString("Buttons", "ButtonLabel", tdesc, i);
- form.addElement("button", std::string(tdesc));
- }
-
- LLSD args;
- args["TITLE"] = title;
- args["MESSAGE"] = message;
- LLNotificationPtr notification;
- if (!first_name.empty())
- {
- args["FIRST"] = first_name;
- args["LAST"] = last_name;
- notification = LLNotifications::instance().add(
- LLNotification::Params("ScriptDialog").substitutions(args).payload(payload).form_elements(form.asLLSD()));
- }
- else
- {
- args["GROUPNAME"] = last_name;
- notification = LLNotifications::instance().add(
- LLNotification::Params("ScriptDialogGroup").substitutions(args).payload(payload).form_elements(form.asLLSD()));
- }
-}
-
-//---------------------------------------------------------------------------
-
-
-std::vector<LLSD> gLoadUrlList;
-
-bool callback_load_url(const LLSD& notification, const LLSD& response)
-{
- S32 option = LLNotification::getSelectedOption(notification, response);
-
- if (0 == option)
- {
- LLWeb::loadURL(notification["payload"]["url"].asString());
- }
-
- return false;
-}
-static LLNotificationFunctorRegistration callback_load_url_reg("LoadWebPage", callback_load_url);
-
-
-// We've got the name of the person who owns the object hurling the url.
-// Display confirmation dialog.
-void callback_load_url_name(const LLUUID& id, const std::string& first, const std::string& last, BOOL is_group)
-{
- std::vector<LLSD>::iterator it;
- for (it = gLoadUrlList.begin(); it != gLoadUrlList.end(); )
- {
- LLSD load_url_info = *it;
- if (load_url_info["owner_id"].asUUID() == id)
- {
- it = gLoadUrlList.erase(it);
-
- std::string owner_name;
- if (is_group)
- {
- owner_name = first + LLTrans::getString("Group");
- }
- else
- {
- owner_name = first + " " + last;
- }
-
- // For legacy name-only mutes.
- if (LLMuteList::getInstance()->isMuted(LLUUID::null, owner_name))
- {
- continue;
- }
- LLSD args;
- args["URL"] = load_url_info["url"].asString();
- args["MESSAGE"] = load_url_info["message"].asString();;
- args["OBJECTNAME"] = load_url_info["object_name"].asString();
- args["NAME"] = owner_name;
-
- LLNotifications::instance().add("LoadWebPage", args, load_url_info);
- }
- else
- {
- ++it;
- }
- }
-}
-
-void process_load_url(LLMessageSystem* msg, void**)
-{
- LLUUID object_id;
- LLUUID owner_id;
- BOOL owner_is_group;
- char object_name[256]; /* Flawfinder: ignore */
- char message[256]; /* Flawfinder: ignore */
- char url[256]; /* Flawfinder: ignore */
-
- msg->getString("Data", "ObjectName", 256, object_name);
- msg->getUUID( "Data", "ObjectID", object_id);
- msg->getUUID( "Data", "OwnerID", owner_id);
- msg->getBOOL( "Data", "OwnerIsGroup", owner_is_group);
- msg->getString("Data", "Message", 256, message);
- msg->getString("Data", "URL", 256, url);
-
- LLSD payload;
- payload["object_id"] = object_id;
- payload["owner_id"] = owner_id;
- payload["owner_is_group"] = owner_is_group;
- payload["object_name"] = object_name;
- payload["message"] = message;
- payload["url"] = url;
-
- // URL is safety checked in load_url above
-
- // Check if object or owner is muted
- if (LLMuteList::getInstance()->isMuted(object_id, object_name) ||
- LLMuteList::getInstance()->isMuted(owner_id))
- {
- LL_INFOS("Messaging")<<"Ignoring load_url from muted object/owner."<<LL_ENDL;
- return;
- }
-
- // Add to list of pending name lookups
- gLoadUrlList.push_back(payload);
-
- gCacheName->get(owner_id, owner_is_group, &callback_load_url_name);
-}
-
-
-void callback_download_complete(void** data, S32 result, LLExtStat ext_status)
-{
- std::string* filepath = (std::string*)data;
- LLSD args;
- args["DOWNLOAD_PATH"] = *filepath;
- LLNotifications::instance().add("FinishedRawDownload", args);
- delete filepath;
-}
-
-
-void process_initiate_download(LLMessageSystem* msg, void**)
-{
- LLUUID agent_id;
- msg->getUUID("AgentData", "AgentID", agent_id);
- if (agent_id != gAgent.getID())
- {
- LL_WARNS("Messaging") << "Initiate download for wrong agent" << LL_ENDL;
- return;
- }
-
- std::string sim_filename;
- std::string viewer_filename;
- msg->getString("FileData", "SimFilename", sim_filename);
- msg->getString("FileData", "ViewerFilename", viewer_filename);
-
- if (!gXferManager->validateFileForRequest(viewer_filename))
- {
- llwarns << "SECURITY: Unauthorized download to local file " << viewer_filename << llendl;
- return;
- }
- gXferManager->requestFile(viewer_filename,
- sim_filename,
- LL_PATH_NONE,
- msg->getSender(),
- FALSE, // don't delete remote
- callback_download_complete,
- (void**)new std::string(viewer_filename));
-}
-
-
-void process_script_teleport_request(LLMessageSystem* msg, void**)
-{
- std::string object_name;
- std::string sim_name;
- LLVector3 pos;
- LLVector3 look_at;
-
- msg->getString("Data", "ObjectName", object_name);
- msg->getString("Data", "SimName", sim_name);
- msg->getVector3("Data", "SimPosition", pos);
- msg->getVector3("Data", "LookAt", look_at);
-
- LLFloaterWorldMap* instance = LLFloaterWorldMap::getInstance();
- if(instance)
- {
- instance->trackURL(
- sim_name, (S32)pos.mV[VX], (S32)pos.mV[VY], (S32)pos.mV[VZ]);
- LLFloaterReg::showInstance("world_map", "center");
- }
-
- // remove above two lines and replace with below line
- // to re-enable parcel browser for llMapDestination()
- // LLURLDispatcher::dispatch(LLSLURL::buildSLURL(sim_name, (S32)pos.mV[VX], (S32)pos.mV[VY], (S32)pos.mV[VZ]), FALSE);
-
-}
-
-void process_covenant_reply(LLMessageSystem* msg, void**)
-{
- LLUUID covenant_id, estate_owner_id;
- std::string estate_name;
- U32 covenant_timestamp;
- msg->getUUID("Data", "CovenantID", covenant_id);
- msg->getU32("Data", "CovenantTimestamp", covenant_timestamp);
- msg->getString("Data", "EstateName", estate_name);
- msg->getUUID("Data", "EstateOwnerID", estate_owner_id);
-
- LLPanelEstateCovenant::updateEstateName(estate_name);
- LLPanelLandCovenant::updateEstateName(estate_name);
- LLFloaterBuyLand::updateEstateName(estate_name);
-
- std::string owner_name =
- LLSLURL::buildCommand("agent", estate_owner_id, "inspect");
- LLPanelEstateCovenant::updateEstateOwnerName(owner_name);
- LLPanelLandCovenant::updateEstateOwnerName(owner_name);
- LLFloaterBuyLand::updateEstateOwnerName(owner_name);
-
- LLPanelPlaceInfo* panel = LLSideTray::getInstance()->findChild<LLPanelPlaceInfo>("panel_place_info");
- if (panel)
- {
- panel->updateEstateName(estate_name);
- panel->updateEstateOwnerName(owner_name);
- }
-
- // standard message, not from system
- std::string last_modified;
- if (covenant_timestamp == 0)
- {
- last_modified = LLTrans::getString("covenant_last_modified")+LLTrans::getString("never_text");
- }
- else
- {
- last_modified = LLTrans::getString("covenant_last_modified")+"["
- +LLTrans::getString("LTimeWeek")+"] ["
- +LLTrans::getString("LTimeMonth")+"] ["
- +LLTrans::getString("LTimeDay")+"] ["
- +LLTrans::getString("LTimeHour")+"]:["
- +LLTrans::getString("LTimeMin")+"]:["
- +LLTrans::getString("LTimeSec")+"] ["
- +LLTrans::getString("LTimeYear")+"]";
- LLSD substitution;
- substitution["datetime"] = (S32) covenant_timestamp;
- LLStringUtil::format (last_modified, substitution);
- }
-
- LLPanelEstateCovenant::updateLastModified(last_modified);
- LLPanelLandCovenant::updateLastModified(last_modified);
- LLFloaterBuyLand::updateLastModified(last_modified);
-
- // load the actual covenant asset data
- const BOOL high_priority = TRUE;
- if (covenant_id.notNull())
- {
- gAssetStorage->getEstateAsset(gAgent.getRegionHost(),
- gAgent.getID(),
- gAgent.getSessionID(),
- covenant_id,
- LLAssetType::AT_NOTECARD,
- ET_Covenant,
- onCovenantLoadComplete,
- NULL,
- high_priority);
- }
- else
- {
- std::string covenant_text;
- if (estate_owner_id.isNull())
- {
- // mainland
- covenant_text = LLTrans::getString("RegionNoCovenant");
- }
- else
- {
- covenant_text = LLTrans::getString("RegionNoCovenantOtherOwner");
- }
- LLPanelEstateCovenant::updateCovenantText(covenant_text, covenant_id);
- LLPanelLandCovenant::updateCovenantText(covenant_text);
- LLFloaterBuyLand::updateCovenantText(covenant_text, covenant_id);
- if (panel)
- {
- panel->updateCovenantText(covenant_text);
- }
- }
-}
-
-void onCovenantLoadComplete(LLVFS *vfs,
- const LLUUID& asset_uuid,
- LLAssetType::EType type,
- void* user_data, S32 status, LLExtStat ext_status)
-{
- LL_DEBUGS("Messaging") << "onCovenantLoadComplete()" << LL_ENDL;
- std::string covenant_text;
- if(0 == status)
- {
- LLVFile file(vfs, asset_uuid, type, LLVFile::READ);
-
- S32 file_length = file.getSize();
-
- std::vector<char> buffer(file_length+1);
- file.read((U8*)&buffer[0], file_length);
- // put a EOS at the end
- buffer[file_length] = '\0';
-
- if( (file_length > 19) && !strncmp( &buffer[0], "Linden text version", 19 ) )
- {
- LLViewerTextEditor::Params params;
- params.name("temp");
- params.max_text_length(file_length+1);
- LLViewerTextEditor * editor = LLUICtrlFactory::create<LLViewerTextEditor> (params);
- if( !editor->importBuffer( &buffer[0], file_length+1 ) )
- {
- LL_WARNS("Messaging") << "Problem importing estate covenant." << LL_ENDL;
- covenant_text = "Problem importing estate covenant.";
- }
- else
- {
- // Version 0 (just text, doesn't include version number)
- covenant_text = editor->getText();
- }
- delete editor;
- }
- else
- {
- LL_WARNS("Messaging") << "Problem importing estate covenant: Covenant file format error." << LL_ENDL;
- covenant_text = "Problem importing estate covenant: Covenant file format error.";
- }
- }
- else
- {
- LLViewerStats::getInstance()->incStat( LLViewerStats::ST_DOWNLOAD_FAILED );
-
- if( LL_ERR_ASSET_REQUEST_NOT_IN_DATABASE == status ||
- LL_ERR_FILE_EMPTY == status)
- {
- covenant_text = "Estate covenant notecard is missing from database.";
- }
- else if (LL_ERR_INSUFFICIENT_PERMISSIONS == status)
- {
- covenant_text = "Insufficient permissions to view estate covenant.";
- }
- else
- {
- covenant_text = "Unable to load estate covenant at this time.";
- }
-
- LL_WARNS("Messaging") << "Problem loading notecard: " << status << LL_ENDL;
- }
- LLPanelEstateCovenant::updateCovenantText(covenant_text, asset_uuid);
- LLPanelLandCovenant::updateCovenantText(covenant_text);
- LLFloaterBuyLand::updateCovenantText(covenant_text, asset_uuid);
-
- LLPanelPlaceInfo* panel = LLSideTray::getInstance()->findChild<LLPanelPlaceInfo>("panel_place_info");
- if (panel)
- {
- panel->updateCovenantText(covenant_text);
- }
-}
-
-
-void process_feature_disabled_message(LLMessageSystem* msg, void**)
-{
- // Handle Blacklisted feature simulator response...
- LLUUID agentID;
- LLUUID transactionID;
- std::string messageText;
- msg->getStringFast(_PREHASH_FailureInfo,_PREHASH_ErrorMessage, messageText,0);
- msg->getUUIDFast(_PREHASH_FailureInfo,_PREHASH_AgentID,agentID);
- msg->getUUIDFast(_PREHASH_FailureInfo,_PREHASH_TransactionID,transactionID);
-
- LL_WARNS("Messaging") << "Blacklisted Feature Response:" << messageText << LL_ENDL;
-}
-
-// ------------------------------------------------------------
-// Message system exception callbacks
-// ------------------------------------------------------------
-
-void invalid_message_callback(LLMessageSystem* msg,
- void*,
- EMessageException exception)
-{
- LLAppViewer::instance()->badNetworkHandler();
-}
-
-// Please do not add more message handlers here. This file is huge.
-// Put them in a file related to the functionality you are implementing.
-
-void LLOfferInfo::forceResponse(InventoryOfferResponse response)
-{
- LLNotification::Params params("UserGiveItem");
- params.functor.function(boost::bind(&LLOfferInfo::inventory_offer_callback, this, _1, _2));
- LLNotifications::instance().forceResponse(params, response);
-}
+/**
+ * @file llviewermessage.cpp
+ * @brief Dumping ground for viewer-side message system callbacks.
+ *
+ * $LicenseInfo:firstyear=2002&license=viewergpl$
+ *
+ * Copyright (c) 2002-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llviewermessage.h"
+
+#include <deque>
+
+#include "llaudioengine.h"
+#include "indra_constants.h"
+#include "lscript_byteformat.h"
+#include "mean_collision_data.h"
+#include "llfloaterbump.h"
+#include "llassetstorage.h"
+#include "llcachename.h"
+#include "llchat.h"
+#include "lldbstrings.h"
+#include "lleconomy.h"
+#include "llfilepicker.h"
+#include "llfloaterreg.h"
+#include "llfocusmgr.h"
+#include "llfollowcamparams.h"
+#include "llinstantmessage.h"
+#include "llquantize.h"
+#include "llregionflags.h"
+#include "llregionhandle.h"
+#include "llsdserialize.h"
+#include "llstring.h"
+#include "llteleportflags.h"
+#include "lltracker.h"
+#include "lltransactionflags.h"
+#include "llxfermanager.h"
+#include "message.h"
+#include "sound_ids.h"
+#include "lltimer.h"
+#include "llmd5.h"
+
+#include "llagent.h"
+#include "llcallingcard.h"
+#include "llconsole.h"
+#include "llvieweraudio.h"
+#include "llviewercontrol.h"
+#include "lldrawpool.h"
+#include "llfirstuse.h"
+#include "llfloateranimpreview.h"
+#include "llfloaterbuycurrency.h"
+#include "llfloaterbuyland.h"
+#include "llfloaterchat.h"
+#include "llfloaterimagepreview.h"
+#include "llfloaterland.h"
+#include "llfloaterregioninfo.h"
+#include "llfloaterlandholdings.h"
+#include "llurldispatcher.h"
+#include "llfloaterpostcard.h"
+#include "llfloaterpreference.h"
+#include "llfollowcam.h"
+#include "llgroupnotify.h"
+#include "llhudeffect.h"
+#include "llhudeffecttrail.h"
+#include "llhudmanager.h"
+#include "llimpanel.h"
+#include "llinventorymodel.h"
+#include "llinventorypanel.h"
+#include "llfloaterinventory.h"
+#include "llmenugl.h"
+#include "llmoveview.h"
+#include "llmutelist.h"
+#include "llnearbychat.h"
+#include "llnotifications.h"
+#include "llnotify.h"
+#include "llpanelgrouplandmoney.h"
+#include "llpanelplaces.h"
+#include "llrecentpeople.h"
+#include "llselectmgr.h"
+#include "llsidetray.h"
+#include "llstartup.h"
+#include "llsky.h"
+#include "llslurl.h"
+#include "llstatenums.h"
+#include "llstatusbar.h"
+#include "llimview.h"
+#include "lltool.h"
+#include "lltoolbar.h"
+#include "lltoolmgr.h"
+#include "lltrans.h"
+#include "llui.h" // for make_ui_sound
+#include "lluploaddialog.h"
+#include "llviewercamera.h"
+#include "llviewergenericmessage.h"
+#include "llviewerinventory.h"
+#include "llviewermenu.h"
+#include "llviewerobject.h"
+#include "llviewerobjectlist.h"
+#include "llviewerparcelmgr.h"
+#include "llviewerpartsource.h"
+#include "llviewerregion.h"
+#include "llviewerstats.h"
+#include "llviewertexteditor.h"
+#include "llviewerthrottle.h"
+#include "llviewerwindow.h"
+#include "llvlmanager.h"
+#include "llvoavatarself.h"
+#include "llvotextbubble.h"
+#include "llweb.h"
+#include "llworld.h"
+#include "pipeline.h"
+#include "llappviewer.h"
+#include "llfloaterworldmap.h"
+#include "llviewerdisplay.h"
+#include "llkeythrottle.h"
+#include "llgroupactions.h"
+#include "llagentui.h"
+#include "llpanelblockedlist.h"
+#include "llpanelplaceinfo.h"
+
+#include <boost/tokenizer.hpp>
+#include <boost/algorithm/string/split.hpp>
+
+#if LL_WINDOWS // For Windows specific error handler
+#include "llwindebug.h" // For the invalid message handler
+#endif
+
+//#include "llnearbychathistory.h"
+#include "llnotificationmanager.h"
+
+//
+// Constants
+//
+const F32 BIRD_AUDIBLE_RADIUS = 32.0f;
+const F32 SIT_DISTANCE_FROM_TARGET = 0.25f;
+static const F32 LOGOUT_REPLY_TIME = 3.f; // Wait this long after LogoutReply before quitting.
+
+// Determine how quickly residents' scripts can issue question dialogs
+// Allow bursts of up to 5 dialogs in 10 seconds. 10*2=20 seconds recovery if throttle kicks in
+static const U32 LLREQUEST_PERMISSION_THROTTLE_LIMIT = 5; // requests
+static const F32 LLREQUEST_PERMISSION_THROTTLE_INTERVAL = 10.0f; // seconds
+
+extern BOOL gDebugClicks;
+
+// function prototypes
+void open_offer(const std::vector<LLUUID>& items, const std::string& from_name);
+bool check_offer_throttle(const std::string& from_name, bool check_only);
+
+//inventory offer throttle globals
+LLFrameTimer gThrottleTimer;
+const U32 OFFER_THROTTLE_MAX_COUNT=5; //number of items per time period
+const F32 OFFER_THROTTLE_TIME=10.f; //time period in seconds
+
+//script permissions
+const std::string SCRIPT_QUESTIONS[SCRIPT_PERMISSION_EOF] =
+ {
+ "ScriptTakeMoney",
+ "ActOnControlInputs",
+ "RemapControlInputs",
+ "AnimateYourAvatar",
+ "AttachToYourAvatar",
+ "ReleaseOwnership",
+ "LinkAndDelink",
+ "AddAndRemoveJoints",
+ "ChangePermissions",
+ "TrackYourCamera",
+ "ControlYourCamera"
+ };
+
+const BOOL SCRIPT_QUESTION_IS_CAUTION[SCRIPT_PERMISSION_EOF] =
+{
+ TRUE, // ScriptTakeMoney,
+ FALSE, // ActOnControlInputs
+ FALSE, // RemapControlInputs
+ FALSE, // AnimateYourAvatar
+ FALSE, // AttachToYourAvatar
+ FALSE, // ReleaseOwnership,
+ FALSE, // LinkAndDelink,
+ FALSE, // AddAndRemoveJoints
+ FALSE, // ChangePermissions
+ FALSE, // TrackYourCamera,
+ FALSE // ControlYourCamera
+};
+
+bool friendship_offer_callback(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotification::getSelectedOption(notification, response);
+ LLUUID fid;
+ LLMessageSystem* msg = gMessageSystem;
+ const LLSD& payload = notification["payload"];
+
+ // add friend to recent people list
+ LLRecentPeople::instance().add(payload["from_id"]);
+
+ switch(option)
+ {
+ case 0:
+ // accept
+ LLAvatarTracker::formFriendship(payload["from_id"]);
+
+ fid = gInventory.findCategoryUUIDForType(LLAssetType::AT_CALLINGCARD);
+
+ // This will also trigger an onlinenotification if the user is online
+ msg->newMessageFast(_PREHASH_AcceptFriendship);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_TransactionBlock);
+ msg->addUUIDFast(_PREHASH_TransactionID, payload["session_id"]);
+ msg->nextBlockFast(_PREHASH_FolderData);
+ msg->addUUIDFast(_PREHASH_FolderID, fid);
+ msg->sendReliable(LLHost(payload["sender"].asString()));
+ break;
+ case 1:
+ // decline
+ // We no longer notify other viewers, but we DO still send
+ // the rejection to the simulator to delete the pending userop.
+ msg->newMessageFast(_PREHASH_DeclineFriendship);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_TransactionBlock);
+ msg->addUUIDFast(_PREHASH_TransactionID, payload["session_id"]);
+ msg->sendReliable(LLHost(payload["sender"].asString()));
+ break;
+ default:
+ // close button probably, possibly timed out
+ break;
+ }
+
+ return false;
+}
+static LLNotificationFunctorRegistration friendship_offer_callback_reg("OfferFriendship", friendship_offer_callback);
+static LLNotificationFunctorRegistration friendship_offer_callback_reg_nm("OfferFriendshipNoMessage", friendship_offer_callback);
+
+//const char BUSY_AUTO_RESPONSE[] = "The Resident you messaged is in 'busy mode' which means they have "
+// "requested not to be disturbed. Your message will still be shown in their IM "
+// "panel for later viewing.";
+
+//
+// Functions
+//
+
+void give_money(const LLUUID& uuid, LLViewerRegion* region, S32 amount, BOOL is_group,
+ S32 trx_type, const std::string& desc)
+{
+ if(0 == amount || !region) return;
+ amount = abs(amount);
+ LL_INFOS("Messaging") << "give_money(" << uuid << "," << amount << ")"<< LL_ENDL;
+ if(can_afford_transaction(amount))
+ {
+// gStatusBar->debitBalance(amount);
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_MoneyTransferRequest);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_MoneyData);
+ msg->addUUIDFast(_PREHASH_SourceID, gAgent.getID() );
+ msg->addUUIDFast(_PREHASH_DestID, uuid);
+ msg->addU8Fast(_PREHASH_Flags, pack_transaction_flags(FALSE, is_group));
+ msg->addS32Fast(_PREHASH_Amount, amount);
+ msg->addU8Fast(_PREHASH_AggregatePermNextOwner, (U8)LLAggregatePermissions::AP_EMPTY);
+ msg->addU8Fast(_PREHASH_AggregatePermInventory, (U8)LLAggregatePermissions::AP_EMPTY);
+ msg->addS32Fast(_PREHASH_TransactionType, trx_type );
+ msg->addStringFast(_PREHASH_Description, desc);
+ msg->sendReliable(region->getHost());
+ }
+ else
+ {
+ LLFloaterBuyCurrency::buyCurrency("Giving", amount);
+ }
+}
+
+void send_complete_agent_movement(const LLHost& sim_host)
+{
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_CompleteAgentMovement);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->addU32Fast(_PREHASH_CircuitCode, msg->mOurCircuitCode);
+ msg->sendReliable(sim_host);
+}
+
+void process_logout_reply(LLMessageSystem* msg, void**)
+{
+ // The server has told us it's ok to quit.
+ LL_DEBUGS("Messaging") << "process_logout_reply" << LL_ENDL;
+
+ LLUUID agent_id;
+ msg->getUUID("AgentData", "AgentID", agent_id);
+ LLUUID session_id;
+ msg->getUUID("AgentData", "SessionID", session_id);
+ if((agent_id != gAgent.getID()) || (session_id != gAgent.getSessionID()))
+ {
+ LL_WARNS("Messaging") << "Bogus Logout Reply" << LL_ENDL;
+ }
+
+ LLInventoryModel::update_map_t parents;
+ S32 count = msg->getNumberOfBlocksFast( _PREHASH_InventoryData );
+ for(S32 i = 0; i < count; ++i)
+ {
+ LLUUID item_id;
+ msg->getUUIDFast(_PREHASH_InventoryData, _PREHASH_ItemID, item_id, i);
+
+ if( (1 == count) && item_id.isNull() )
+ {
+ // Detect dummy item. Indicates an empty list.
+ break;
+ }
+
+ // We do not need to track the asset ids, just account for an
+ // updated inventory version.
+ LL_INFOS("Messaging") << "process_logout_reply itemID=" << item_id << LL_ENDL;
+ LLInventoryItem* item = gInventory.getItem( item_id );
+ if( item )
+ {
+ parents[item->getParentUUID()] = 0;
+ gInventory.addChangedMask(LLInventoryObserver::INTERNAL, item_id);
+ }
+ else
+ {
+ LL_INFOS("Messaging") << "process_logout_reply item not found: " << item_id << LL_ENDL;
+ }
+ }
+ LLAppViewer::instance()->forceQuit();
+}
+
+void process_layer_data(LLMessageSystem *mesgsys, void **user_data)
+{
+ LLViewerRegion *regionp = LLWorld::getInstance()->getRegion(mesgsys->getSender());
+
+ if (!regionp || gNoRender)
+ {
+ return;
+ }
+
+
+ S32 size;
+ S8 type;
+
+ mesgsys->getS8Fast(_PREHASH_LayerID, _PREHASH_Type, type);
+ size = mesgsys->getSizeFast(_PREHASH_LayerData, _PREHASH_Data);
+ if (0 == size)
+ {
+ LL_WARNS("Messaging") << "Layer data has zero size." << LL_ENDL;
+ return;
+ }
+ if (size < 0)
+ {
+ // getSizeFast() is probably trying to tell us about an error
+ LL_WARNS("Messaging") << "getSizeFast() returned negative result: "
+ << size
+ << LL_ENDL;
+ return;
+ }
+ U8 *datap = new U8[size];
+ mesgsys->getBinaryDataFast(_PREHASH_LayerData, _PREHASH_Data, datap, size);
+ LLVLData *vl_datap = new LLVLData(regionp, type, datap, size);
+ if (mesgsys->getReceiveCompressedSize())
+ {
+ gVLManager.addLayerData(vl_datap, mesgsys->getReceiveCompressedSize());
+ }
+ else
+ {
+ gVLManager.addLayerData(vl_datap, mesgsys->getReceiveSize());
+ }
+}
+
+// S32 exported_object_count = 0;
+// S32 exported_image_count = 0;
+// S32 current_object_count = 0;
+// S32 current_image_count = 0;
+
+// extern LLNotifyBox *gExporterNotify;
+// extern LLUUID gExporterRequestID;
+// extern std::string gExportDirectory;
+
+// extern LLUploadDialog *gExportDialog;
+
+// std::string gExportedFile;
+
+// std::map<LLUUID, std::string> gImageChecksums;
+
+// void export_complete()
+// {
+// LLUploadDialog::modalUploadFinished();
+// gExporterRequestID.setNull();
+// gExportDirectory = "";
+
+// LLFILE* fXML = LLFile::fopen(gExportedFile, "rb"); /* Flawfinder: ignore */
+// fseek(fXML, 0, SEEK_END);
+// long length = ftell(fXML);
+// fseek(fXML, 0, SEEK_SET);
+// U8 *buffer = new U8[length + 1];
+// size_t nread = fread(buffer, 1, length, fXML);
+// if (nread < (size_t) length)
+// {
+// LL_WARNS("Messaging") << "Short read" << LL_ENDL;
+// }
+// buffer[nread] = '\0';
+// fclose(fXML);
+
+// char *pos = (char *)buffer;
+// while ((pos = strstr(pos+1, "<sl:image ")) != 0)
+// {
+// char *pos_check = strstr(pos, "checksum=\"");
+
+// if (pos_check)
+// {
+// char *pos_uuid = strstr(pos_check, "\">");
+
+// if (pos_uuid)
+// {
+// char image_uuid_str[UUID_STR_SIZE]; /* Flawfinder: ignore */
+// memcpy(image_uuid_str, pos_uuid+2, UUID_STR_SIZE-1); /* Flawfinder: ignore */
+// image_uuid_str[UUID_STR_SIZE-1] = 0;
+
+// LLUUID image_uuid(image_uuid_str);
+
+// LL_INFOS("Messaging") << "Found UUID: " << image_uuid << LL_ENDL;
+
+// std::map<LLUUID, std::string>::iterator itor = gImageChecksums.find(image_uuid);
+// if (itor != gImageChecksums.end())
+// {
+// LL_INFOS("Messaging") << "Replacing with checksum: " << itor->second << LL_ENDL;
+// if (!itor->second.empty())
+// {
+// memcpy(&pos_check[10], itor->second.c_str(), 32); /* Flawfinder: ignore */
+// }
+// }
+// }
+// }
+// }
+
+// LLFILE* fXMLOut = LLFile::fopen(gExportedFile, "wb"); /* Flawfinder: ignore */
+// if (fwrite(buffer, 1, length, fXMLOut) != length)
+// {
+// LL_WARNS("Messaging") << "Short write" << LL_ENDL;
+// }
+// fclose(fXMLOut);
+
+// delete [] buffer;
+// }
+
+
+// void exported_item_complete(const LLTSCode status, void *user_data)
+// {
+// //std::string *filename = (std::string *)user_data;
+
+// if (status < LLTS_OK)
+// {
+// LL_WARNS("Messaging") << "Export failed!" << LL_ENDL;
+// }
+// else
+// {
+// ++current_object_count;
+// if (current_image_count == exported_image_count && current_object_count == exported_object_count)
+// {
+// LL_INFOS("Messaging") << "*** Export complete ***" << LL_ENDL;
+
+// export_complete();
+// }
+// else
+// {
+// gExportDialog->setMessage(llformat("Exported %d/%d object files, %d/%d textures.", current_object_count, exported_object_count, current_image_count, exported_image_count));
+// }
+// }
+// }
+
+// struct exported_image_info
+// {
+// LLUUID image_id;
+// std::string filename;
+// U32 image_num;
+// };
+
+// void exported_j2c_complete(const LLTSCode status, void *user_data)
+// {
+// exported_image_info *info = (exported_image_info *)user_data;
+// LLUUID image_id = info->image_id;
+// U32 image_num = info->image_num;
+// std::string filename = info->filename;
+// delete info;
+
+// if (status < LLTS_OK)
+// {
+// LL_WARNS("Messaging") << "Image download failed!" << LL_ENDL;
+// }
+// else
+// {
+// LLFILE* fIn = LLFile::fopen(filename, "rb"); /* Flawfinder: ignore */
+// if (fIn)
+// {
+// LLPointer<LLImageJ2C> ImageUtility = new LLImageJ2C;
+// LLPointer<LLImageTGA> TargaUtility = new LLImageTGA;
+
+// fseek(fIn, 0, SEEK_END);
+// S32 length = ftell(fIn);
+// fseek(fIn, 0, SEEK_SET);
+// U8 *buffer = ImageUtility->allocateData(length);
+// if (fread(buffer, 1, length, fIn) != length)
+// {
+// LL_WARNS("Messaging") << "Short read" << LL_ENDL;
+// }
+// fclose(fIn);
+// LLFile::remove(filename);
+
+// // Convert to TGA
+// LLPointer<LLImageRaw> image = new LLImageRaw();
+
+// ImageUtility->updateData();
+// ImageUtility->decode(image, 100000.0f);
+
+// TargaUtility->encode(image);
+// U8 *data = TargaUtility->getData();
+// S32 data_size = TargaUtility->getDataSize();
+
+// std::string file_path = gDirUtilp->getDirName(filename);
+
+// std::string output_file = llformat("%s/image-%03d.tga", file_path.c_str(), image_num);//filename;
+// //S32 name_len = output_file.length();
+// //strcpy(&output_file[name_len-3], "tga");
+// LLFILE* fOut = LLFile::fopen(output_file, "wb"); /* Flawfinder: ignore */
+// char md5_hash_string[33]; /* Flawfinder: ignore */
+// strcpy(md5_hash_string, "00000000000000000000000000000000"); /* Flawfinder: ignore */
+// if (fOut)
+// {
+// if (fwrite(data, 1, data_size, fOut) != data_size)
+// {
+// LL_WARNS("Messaging") << "Short write" << LL_ENDL;
+// }
+// fseek(fOut, 0, SEEK_SET);
+// fclose(fOut);
+// fOut = LLFile::fopen(output_file, "rb"); /* Flawfinder: ignore */
+// LLMD5 my_md5_hash(fOut);
+// my_md5_hash.hex_digest(md5_hash_string);
+// }
+
+// gImageChecksums.insert(std::pair<LLUUID, std::string>(image_id, md5_hash_string));
+// }
+// }
+
+// ++current_image_count;
+// if (current_image_count == exported_image_count && current_object_count == exported_object_count)
+// {
+// LL_INFOS("Messaging") << "*** Export textures complete ***" << LL_ENDL;
+// export_complete();
+// }
+// else
+// {
+// gExportDialog->setMessage(llformat("Exported %d/%d object files, %d/%d textures.", current_object_count, exported_object_count, current_image_count, exported_image_count));
+// }
+//}
+
+void process_derez_ack(LLMessageSystem*, void**)
+{
+ if(gViewerWindow) gViewerWindow->getWindow()->decBusyCount();
+}
+
+void process_places_reply(LLMessageSystem* msg, void** data)
+{
+ LLUUID query_id;
+
+ msg->getUUID("AgentData", "QueryID", query_id);
+ if (query_id.isNull())
+ {
+ LLFloaterLandHoldings::processPlacesReply(msg, data);
+ }
+ else if(gAgent.isInGroup(query_id))
+ {
+ LLPanelGroupLandMoney::processPlacesReply(msg, data);
+ }
+ else
+ {
+ LL_WARNS("Messaging") << "Got invalid PlacesReply message" << LL_ENDL;
+ }
+}
+
+void send_sound_trigger(const LLUUID& sound_id, F32 gain)
+{
+ if (sound_id.isNull() || gAgent.getRegion() == NULL)
+ {
+ // disconnected agent or zero guids don't get sent (no sound)
+ return;
+ }
+
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_SoundTrigger);
+ msg->nextBlockFast(_PREHASH_SoundData);
+ msg->addUUIDFast(_PREHASH_SoundID, sound_id);
+ // Client untrusted, ids set on sim
+ msg->addUUIDFast(_PREHASH_OwnerID, LLUUID::null );
+ msg->addUUIDFast(_PREHASH_ObjectID, LLUUID::null );
+ msg->addUUIDFast(_PREHASH_ParentID, LLUUID::null );
+
+ msg->addU64Fast(_PREHASH_Handle, gAgent.getRegion()->getHandle());
+
+ LLVector3 position = gAgent.getPositionAgent();
+ msg->addVector3Fast(_PREHASH_Position, position);
+ msg->addF32Fast(_PREHASH_Gain, gain);
+
+ gAgent.sendMessage();
+}
+
+bool join_group_response(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotification::getSelectedOption(notification, response);
+ BOOL delete_context_data = TRUE;
+ bool accept_invite = false;
+
+ LLUUID group_id = notification["payload"]["group_id"].asUUID();
+ LLUUID transaction_id = notification["payload"]["transaction_id"].asUUID();
+ std::string name = notification["payload"]["name"].asString();
+ std::string message = notification["payload"]["message"].asString();
+ S32 fee = notification["payload"]["fee"].asInteger();
+
+ if (option == 2 && !group_id.isNull())
+ {
+ LLGroupActions::show(group_id);
+ LLSD args;
+ args["MESSAGE"] = message;
+ LLNotifications::instance().add("JoinGroup", args, notification["payload"]);
+ return false;
+ }
+ if(option == 0 && !group_id.isNull())
+ {
+ // check for promotion or demotion.
+ S32 max_groups = MAX_AGENT_GROUPS;
+ if(gAgent.isInGroup(group_id)) ++max_groups;
+
+ if(gAgent.mGroups.count() < max_groups)
+ {
+ accept_invite = true;
+ }
+ else
+ {
+ delete_context_data = FALSE;
+ LLSD args;
+ args["NAME"] = name;
+ args["INVITE"] = message;
+ LLNotifications::instance().add("JoinedTooManyGroupsMember", args, notification["payload"]);
+ }
+ }
+
+ if (accept_invite)
+ {
+ // If there is a fee to join this group, make
+ // sure the user is sure they want to join.
+ if (fee > 0)
+ {
+ delete_context_data = FALSE;
+ LLSD args;
+ args["COST"] = llformat("%d", fee);
+ // Set the fee for next time to 0, so that we don't keep
+ // asking about a fee.
+ LLSD next_payload = notification["payload"];
+ next_payload["fee"] = 0;
+ LLNotifications::instance().add("JoinGroupCanAfford",
+ args,
+ next_payload);
+ }
+ else
+ {
+ send_improved_im(group_id,
+ std::string("name"),
+ std::string("message"),
+ IM_ONLINE,
+ IM_GROUP_INVITATION_ACCEPT,
+ transaction_id);
+ }
+ }
+ else
+ {
+ send_improved_im(group_id,
+ std::string("name"),
+ std::string("message"),
+ IM_ONLINE,
+ IM_GROUP_INVITATION_DECLINE,
+ transaction_id);
+ }
+
+ return false;
+}
+static LLNotificationFunctorRegistration jgr_1("JoinGroup", join_group_response);
+static LLNotificationFunctorRegistration jgr_2("JoinedTooManyGroupsMember", join_group_response);
+static LLNotificationFunctorRegistration jgr_3("JoinGroupCanAfford", join_group_response);
+
+
+//-----------------------------------------------------------------------------
+// Instant Message
+//-----------------------------------------------------------------------------
+class LLOpenAgentOffer : public LLInventoryFetchObserver
+{
+public:
+ LLOpenAgentOffer(const std::string& from_name) : mFromName(from_name) {}
+ /*virtual*/ void done()
+ {
+ open_offer(mComplete, mFromName);
+ gInventory.removeObserver(this);
+ delete this;
+ }
+private:
+ std::string mFromName;
+};
+
+//unlike the FetchObserver for AgentOffer, we only make one
+//instance of the AddedObserver for TaskOffers
+//and it never dies. We do this because we don't know the UUID of
+//task offers until they are accepted, so we don't wouldn't
+//know what to watch for, so instead we just watch for all additions.
+class LLOpenTaskOffer : public LLInventoryAddedObserver
+{
+protected:
+ /*virtual*/ void done()
+ {
+ open_offer(mAdded, "");
+ mAdded.clear();
+ }
+ };
+
+//one global instance to bind them
+LLOpenTaskOffer* gNewInventoryObserver=NULL;
+
+void start_new_inventory_observer()
+{
+ if (!gNewInventoryObserver) //task offer observer
+ {
+ // Observer is deleted by gInventory
+ gNewInventoryObserver = new LLOpenTaskOffer;
+ gInventory.addObserver(gNewInventoryObserver);
+ }
+}
+
+class LLDiscardAgentOffer : public LLInventoryFetchComboObserver
+{
+public:
+ LLDiscardAgentOffer(const LLUUID& folder_id, const LLUUID& object_id) :
+ mFolderID(folder_id),
+ mObjectID(object_id) {}
+ virtual ~LLDiscardAgentOffer() {}
+ virtual void done()
+ {
+ LL_DEBUGS("Messaging") << "LLDiscardAgentOffer::done()" << LL_ENDL;
+ LLUUID trash_id;
+ trash_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_TRASH);
+ bool notify = false;
+ if(trash_id.notNull() && mObjectID.notNull())
+ {
+ LLInventoryModel::update_list_t update;
+ LLInventoryModel::LLCategoryUpdate old_folder(mFolderID, -1);
+ update.push_back(old_folder);
+ LLInventoryModel::LLCategoryUpdate new_folder(trash_id, 1);
+ update.push_back(new_folder);
+ gInventory.accountForUpdate(update);
+ gInventory.moveObject(mObjectID, trash_id);
+ LLInventoryObject* obj = gInventory.getObject(mObjectID);
+ if(obj)
+ {
+ // no need to restamp since this is already a freshly
+ // stamped item.
+ obj->updateParentOnServer(FALSE);
+ notify = true;
+ }
+ }
+ else
+ {
+ LL_WARNS("Messaging") << "DiscardAgentOffer unable to find: "
+ << (trash_id.isNull() ? "trash " : "")
+ << (mObjectID.isNull() ? "object" : "") << LL_ENDL;
+ }
+ gInventory.removeObserver(this);
+ if(notify)
+ {
+ gInventory.notifyObservers();
+ }
+ delete this;
+ }
+protected:
+ LLUUID mFolderID;
+ LLUUID mObjectID;
+};
+
+
+//Returns TRUE if we are OK, FALSE if we are throttled
+//Set check_only true if you want to know the throttle status
+//without registering a hit
+bool check_offer_throttle(const std::string& from_name, bool check_only)
+{
+ static U32 throttle_count;
+ static bool throttle_logged;
+ LLChat chat;
+ std::string log_message;
+
+ if (!gSavedSettings.getBOOL("ShowNewInventory"))
+ return false;
+
+ if (check_only)
+ {
+ return gThrottleTimer.hasExpired();
+ }
+
+ if(gThrottleTimer.checkExpirationAndReset(OFFER_THROTTLE_TIME))
+ {
+ LL_DEBUGS("Messaging") << "Throttle Expired" << LL_ENDL;
+ throttle_count=1;
+ throttle_logged=false;
+ return true;
+ }
+ else //has not expired
+ {
+ LL_DEBUGS("Messaging") << "Throttle Not Expired, Count: " << throttle_count << LL_ENDL;
+ // When downloading the initial inventory we get a lot of new items
+ // coming in and can't tell that from spam.
+ if (LLStartUp::getStartupState() >= STATE_STARTED
+ && throttle_count >= OFFER_THROTTLE_MAX_COUNT)
+ {
+ if (!throttle_logged)
+ {
+ // Use the name of the last item giver, who is probably the person
+ // spamming you.
+ std::ostringstream message;
+ message << LLAppViewer::instance()->getSecondLifeTitle();
+ if (!from_name.empty())
+ {
+ message << ": Items coming in too fast from " << from_name;
+ }
+ else
+ {
+ message << ": Items coming in too fast";
+ }
+ message << ", automatic preview disabled for "
+ << OFFER_THROTTLE_TIME << " seconds.";
+ chat.mText = message.str();
+ //this is kinda important, so actually put it on screen
+ LLFloaterChat::addChat(chat, FALSE, FALSE);
+ throttle_logged=true;
+ }
+ return false;
+ }
+ else
+ {
+ throttle_count++;
+ return true;
+ }
+ }
+}
+
+void open_offer(const std::vector<LLUUID>& items, const std::string& from_name)
+{
+ std::vector<LLUUID>::const_iterator it = items.begin();
+ std::vector<LLUUID>::const_iterator end = items.end();
+ LLUUID trash_id(gInventory.findCategoryUUIDForType(LLAssetType::AT_TRASH));
+ LLInventoryItem* item;
+ for(; it != end; ++it)
+ {
+ const LLUUID& id = *it;
+ item = gInventory.getItem(id);
+ if(!item)
+ {
+ LL_WARNS("Messaging") << "Unable to show inventory item: " << id << LL_ENDL;
+ continue;
+ }
+ if(gInventory.isObjectDescendentOf(id, trash_id))
+ {
+ continue;
+ }
+ LLAssetType::EType asset_type = item->getType();
+
+ //if we are throttled, don't display them
+ if (check_offer_throttle(from_name, false))
+ {
+ // If we opened this ourselves, focus it
+ BOOL take_focus = from_name.empty() ? TAKE_FOCUS_YES : TAKE_FOCUS_NO;
+ switch(asset_type)
+ {
+ case LLAssetType::AT_NOTECARD:
+ LLFloaterReg::showInstance("preview_notecard", LLSD(id), take_focus);
+ break;
+ case LLAssetType::AT_LANDMARK:
+ {
+ LLInventoryCategory* parent_folder = gInventory.getCategory(item->getParentUUID());
+ LLSD args;
+ args["LANDMARK_NAME"] = item->getName();
+ args["FOLDER_NAME"] = std::string(parent_folder ? parent_folder->getName() : "unknown");
+ LLNotifications::instance().add("LandmarkCreated", args);
+
+ // Created landmark is passed to Places panel to allow its editing.
+ LLPanelPlaces *panel = dynamic_cast<LLPanelPlaces*>(LLSideTray::getInstance()->showPanel("panel_places", LLSD()));
+ if (panel)
+ {
+ panel->setItem(item);
+ }
+ }
+ break;
+ case LLAssetType::AT_TEXTURE:
+ LLFloaterReg::showInstance("preview_texture", LLSD(id), take_focus);
+ break;
+ default:
+ break;
+ }
+ }
+ //highlight item, if it's not in the trash or lost+found
+
+ // Don't auto-open the inventory floater
+ LLFloaterInventory* view = NULL;
+ if(gSavedSettings.getBOOL("ShowInInventory") &&
+ asset_type != LLAssetType::AT_CALLINGCARD &&
+ item->getInventoryType() != LLInventoryType::IT_ATTACHMENT &&
+ !from_name.empty())
+ {
+ view = LLFloaterInventory::showAgentInventory();
+ }
+ else
+ {
+ view = LLFloaterInventory::getActiveInventory();
+ }
+ if(!view)
+ {
+ return;
+ }
+
+ //Trash Check
+ LLUUID trash_id;
+ trash_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_TRASH);
+ if(gInventory.isObjectDescendentOf(item->getUUID(), trash_id))
+ {
+ return;
+ }
+ LLUUID lost_and_found_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_LOST_AND_FOUND);
+ //BOOL inventory_has_focus = gFocusMgr.childHasKeyboardFocus(view);
+ BOOL user_is_away = gAwayTimer.getStarted();
+
+ // don't select lost and found items if the user is active
+ if (gInventory.isObjectDescendentOf(item->getUUID(), lost_and_found_id)
+ && !user_is_away)
+ {
+ return;
+ }
+
+ //Not sure about this check. Could make it easy to miss incoming items.
+ //don't dick with highlight while the user is working
+ //if(inventory_has_focus && !user_is_away)
+ // break;
+ LL_DEBUGS("Messaging") << "Highlighting" << item->getUUID() << LL_ENDL;
+ //highlight item
+
+ if (view->getPanel())
+ {
+ LLFocusableElement* focus_ctrl = gFocusMgr.getKeyboardFocus();
+ view->getPanel()->setSelection(item->getUUID(), TAKE_FOCUS_NO);
+ gFocusMgr.setKeyboardFocus(focus_ctrl);
+ }
+ }
+}
+
+void inventory_offer_mute_callback(const LLUUID& blocked_id,
+ const std::string& first_name,
+ const std::string& last_name,
+ BOOL is_group)
+{
+ std::string from_name;
+ LLMute::EType type;
+
+ if (is_group)
+ {
+ type = LLMute::GROUP;
+ from_name = first_name;
+ }
+ else
+ {
+ type = LLMute::AGENT;
+ from_name = first_name + " " + last_name;
+ }
+
+ LLMute mute(blocked_id, from_name, type);
+ if (LLMuteList::getInstance()->add(mute))
+ {
+ LLPanelBlockedList::showPanelAndSelect(blocked_id);
+ }
+
+ // purge the message queue of any previously queued inventory offers from the same source.
+ class OfferMatcher : public LLNotifyBoxView::Matcher
+ {
+ public:
+ OfferMatcher(const LLUUID& to_block) : blocked_id(to_block) {}
+ BOOL matches(const LLNotificationPtr notification) const
+ {
+ if(notification->getName() == "ObjectGiveItem"
+ || notification->getName() == "ObjectGiveItemUnknownUser"
+ || notification->getName() == "UserGiveItem")
+ {
+ return (notification->getPayload()["from_id"].asUUID() == blocked_id);
+ }
+ return FALSE;
+ }
+ private:
+ const LLUUID& blocked_id;
+ };
+ gNotifyBoxView->purgeMessagesMatching(OfferMatcher(blocked_id));
+}
+
+LLOfferInfo::LLOfferInfo(const LLSD& sd)
+{
+ mIM = (EInstantMessage)sd["im_type"].asInteger();
+ mFromID = sd["from_id"].asUUID();
+ mFromGroup = sd["from_group"].asBoolean();
+ mFromObject = sd["from_object"].asBoolean();
+ mTransactionID = sd["transaction_id"].asUUID();
+ mFolderID = sd["folder_id"].asUUID();
+ mObjectID = sd["object_id"].asUUID();
+ mType = LLAssetType::lookup(sd["type"].asString().c_str());
+ mFromName = sd["from_name"].asString();
+ mDesc = sd["description"].asString();
+ mHost = LLHost(sd["sender"].asString());
+}
+
+LLSD LLOfferInfo::asLLSD()
+{
+ LLSD sd;
+ sd["im_type"] = mIM;
+ sd["from_id"] = mFromID;
+ sd["from_group"] = mFromGroup;
+ sd["from_object"] = mFromObject;
+ sd["transaction_id"] = mTransactionID;
+ sd["folder_id"] = mFolderID;
+ sd["object_id"] = mObjectID;
+ sd["type"] = LLAssetType::lookup(mType);
+ sd["from_name"] = mFromName;
+ sd["description"] = mDesc;
+ sd["sender"] = mHost.getIPandPort();
+ return sd;
+}
+
+bool LLOfferInfo::inventory_offer_callback(const LLSD& notification, const LLSD& response)
+ {
+ LLChat chat;
+ std::string log_message;
+ S32 button = LLNotification::getSelectedOption(notification, response);
+
+ // For muting, we need to add the mute, then decline the offer.
+ // This must be done here because:
+ // * callback may be called immediately,
+ // * adding the mute sends a message,
+ // * we can't build two messages at once.
+ if (2 == button)
+ {
+ gCacheName->get(mFromID, mFromGroup, &inventory_offer_mute_callback);
+ }
+
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_ImprovedInstantMessage);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_MessageBlock);
+ msg->addBOOLFast(_PREHASH_FromGroup, FALSE);
+ msg->addUUIDFast(_PREHASH_ToAgentID, mFromID);
+ msg->addU8Fast(_PREHASH_Offline, IM_ONLINE);
+ msg->addUUIDFast(_PREHASH_ID, mTransactionID);
+ msg->addU32Fast(_PREHASH_Timestamp, NO_TIMESTAMP); // no timestamp necessary
+ std::string name;
+ LLAgentUI::buildFullname(name);
+ msg->addStringFast(_PREHASH_FromAgentName, name);
+ msg->addStringFast(_PREHASH_Message, "");
+ msg->addU32Fast(_PREHASH_ParentEstateID, 0);
+ msg->addUUIDFast(_PREHASH_RegionID, LLUUID::null);
+ msg->addVector3Fast(_PREHASH_Position, gAgent.getPositionAgent());
+ LLInventoryObserver* opener = NULL;
+ LLViewerInventoryCategory* catp = NULL;
+ catp = (LLViewerInventoryCategory*)gInventory.getCategory(mObjectID);
+ LLViewerInventoryItem* itemp = NULL;
+ if(!catp)
+ {
+ itemp = (LLViewerInventoryItem*)gInventory.getItem(mObjectID);
+ }
+
+ std::string from_string; // Used in the pop-up.
+ std::string chatHistory_string; // Used in chat history.
+ if (mFromObject == TRUE)
+ {
+ if (mFromGroup)
+ {
+ std::string group_name;
+ if (gCacheName->getGroupName(mFromID, group_name))
+ {
+ from_string = LLTrans::getString("InvOfferAnObjectNamed") + " "+"'"
+ + mFromName + LLTrans::getString("'") +" " + LLTrans::getString("InvOfferOwnedByGroup")
+ + " "+ "'" + group_name + "'";
+
+ chatHistory_string = mFromName + " " + LLTrans::getString("InvOfferOwnedByGroup")
+ + " " + group_name + "'";
+ }
+ else
+ {
+ from_string = LLTrans::getString("InvOfferAnObjectNamed") + " "+"'"
+ + mFromName +"'"+ " " + LLTrans::getString("InvOfferOwnedByUnknownGroup");
+ chatHistory_string = mFromName + " " + LLTrans::getString("InvOfferOwnedByUnknownGroup");
+ }
+ }
+ else
+ {
+ std::string first_name, last_name;
+ if (gCacheName->getName(mFromID, first_name, last_name))
+ {
+ from_string = LLTrans::getString("InvOfferAnObjectNamed") + " "+ LLTrans::getString("'") + mFromName
+ + LLTrans::getString("'")+" " + LLTrans::getString("InvOfferOwnedBy") + first_name + " " + last_name;
+ chatHistory_string = mFromName + " " + LLTrans::getString("InvOfferOwnedBy") + " " + first_name + " " + last_name;
+ }
+ else
+ {
+ from_string = LLTrans::getString("InvOfferAnObjectNamed") + " "+LLTrans::getString("'")
+ + mFromName + LLTrans::getString("'")+" " + LLTrans::getString("InvOfferOwnedByUnknownUser");
+ chatHistory_string = mFromName + " " + LLTrans::getString("InvOfferOwnedByUnknownUser");
+ }
+ }
+ }
+ else
+ {
+ from_string = chatHistory_string = mFromName;
+ }
+
+ bool busy=FALSE;
+
+ switch(button)
+ {
+ case IOR_ACCEPT:
+ // ACCEPT. The math for the dialog works, because the accept
+ // for inventory_offered, task_inventory_offer or
+ // group_notice_inventory is 1 greater than the offer integer value.
+ // Generates IM_INVENTORY_ACCEPTED, IM_TASK_INVENTORY_ACCEPTED,
+ // or IM_GROUP_NOTICE_INVENTORY_ACCEPTED
+ msg->addU8Fast(_PREHASH_Dialog, (U8)(mIM + 1));
+ msg->addBinaryDataFast(_PREHASH_BinaryBucket, &(mFolderID.mData),
+ sizeof(mFolderID.mData));
+ // send the message
+ msg->sendReliable(mHost);
+
+ //don't spam them if they are getting flooded
+ if (check_offer_throttle(mFromName, true))
+ {
+ log_message = chatHistory_string + " " + LLTrans::getString("InvOfferGaveYou") + " " + mDesc + LLTrans::getString(".");
+ chat.mText = log_message;
+ LLFloaterChat::addChatHistory(chat);
+ }
+
+ // we will want to open this item when it comes back.
+ LL_DEBUGS("Messaging") << "Initializing an opener for tid: " << mTransactionID
+ << LL_ENDL;
+ switch (mIM)
+ {
+ case IM_INVENTORY_OFFERED:
+ {
+ // This is an offer from an agent. In this case, the back
+ // end has already copied the items into your inventory,
+ // so we can fetch it out of our inventory.
+ LLInventoryFetchObserver::item_ref_t items;
+ items.push_back(mObjectID);
+ LLOpenAgentOffer* open_agent_offer = new LLOpenAgentOffer(from_string);
+ open_agent_offer->fetchItems(items);
+ if(catp || (itemp && itemp->isComplete()))
+ {
+ open_agent_offer->done();
+ }
+ else
+ {
+ opener = open_agent_offer;
+ }
+ }
+ break;
+ case IM_TASK_INVENTORY_OFFERED:
+ case IM_GROUP_NOTICE:
+ case IM_GROUP_NOTICE_REQUESTED:
+ {
+ // This is an offer from a task or group.
+ // We don't use a new instance of an opener
+ // We instead use the singular observer gOpenTaskOffer
+ // Since it already exists, we don't need to actually do anything
+ }
+ break;
+ default:
+ LL_WARNS("Messaging") << "inventory_offer_callback: unknown offer type" << LL_ENDL;
+ break;
+ } // end switch (mIM)
+ break;
+
+ case IOR_BUSY:
+ //Busy falls through to decline. Says to make busy message.
+ busy=TRUE;
+ case IOR_MUTE:
+ // MUTE falls through to decline
+ case IOR_DECLINE:
+ // DECLINE. The math for the dialog works, because the decline
+ // for inventory_offered, task_inventory_offer or
+ // group_notice_inventory is 2 greater than the offer integer value.
+ // Generates IM_INVENTORY_DECLINED, IM_TASK_INVENTORY_DECLINED,
+ // or IM_GROUP_NOTICE_INVENTORY_DECLINED
+ default:
+ // close button probably (or any of the fall-throughs from above)
+ msg->addU8Fast(_PREHASH_Dialog, (U8)(mIM + 2));
+ msg->addBinaryDataFast(_PREHASH_BinaryBucket, EMPTY_BINARY_BUCKET, EMPTY_BINARY_BUCKET_SIZE);
+ // send the message
+ msg->sendReliable(mHost);
+
+ log_message = LLTrans::getString("InvOfferYouDecline") + " " + mDesc + " " + LLTrans::getString("InvOfferFrom") + " " + mFromName +".";
+ chat.mText = log_message;
+ if( LLMuteList::getInstance()->isMuted(mFromID ) && ! LLMuteList::getInstance()->isLinden(mFromName) ) // muting for SL-42269
+ {
+ chat.mMuted = TRUE;
+ }
+ LLFloaterChat::addChatHistory(chat);
+
+ // If it's from an agent, we have to fetch the item to throw
+ // it away. If it's from a task or group, just denying the
+ // request will suffice to discard the item.
+ if(IM_INVENTORY_OFFERED == mIM)
+ {
+ LLInventoryFetchComboObserver::folder_ref_t folders;
+ LLInventoryFetchComboObserver::item_ref_t items;
+ items.push_back(mObjectID);
+ LLDiscardAgentOffer* discard_agent_offer;
+ discard_agent_offer = new LLDiscardAgentOffer(mFolderID, mObjectID);
+ discard_agent_offer->fetch(folders, items);
+ if(catp || (itemp && itemp->isComplete()))
+ {
+ discard_agent_offer->done();
+ }
+ else
+ {
+ opener = discard_agent_offer;
+ }
+
+ }
+ if (busy && (!mFromGroup && !mFromObject))
+ {
+ busy_message(msg,mFromID);
+ }
+ break;
+ }
+
+ if(IM_INVENTORY_OFFERED == mIM)
+ {
+ // add buddy to recent people list
+ LLRecentPeople::instance().add(mFromID);
+ }
+
+ if(opener)
+ {
+ gInventory.addObserver(opener);
+ }
+
+ delete this;
+ return false;
+}
+
+
+void inventory_offer_handler(LLOfferInfo* info, BOOL from_task)
+{
+ //Until throttling is implmented, busy mode should reject inventory instead of silently
+ //accepting it. SEE SL-39554
+ if (gAgent.getBusy())
+ {
+ info->forceResponse(IOR_BUSY);
+ return;
+ }
+
+ //If muted, don't even go through the messaging stuff. Just curtail the offer here.
+ if (LLMuteList::getInstance()->isMuted(info->mFromID, info->mFromName))
+ {
+ info->forceResponse(IOR_MUTE);
+ return;
+ }
+
+ // Avoid the Accept/Discard dialog if the user so desires. JC
+ if (gSavedSettings.getBOOL("AutoAcceptNewInventory")
+ && (info->mType == LLAssetType::AT_NOTECARD
+ || info->mType == LLAssetType::AT_LANDMARK
+ || info->mType == LLAssetType::AT_TEXTURE))
+ {
+ // For certain types, just accept the items into the inventory,
+ // and possibly open them on receipt depending upon "ShowNewInventory".
+ info->forceResponse(IOR_ACCEPT);
+ return;
+ }
+
+ // Strip any SLURL from the message display. (DEV-2754)
+ std::string msg = info->mDesc;
+ int indx = msg.find(" ( http://slurl.com/secondlife/");
+ if(indx >= 0)
+ {
+ LLStringUtil::truncate(msg, indx);
+ }
+
+ LLSD args;
+ args["[OBJECTNAME]"] = msg;
+
+ LLSD payload;
+
+ // must protect against a NULL return from lookupHumanReadable()
+ std::string typestr = ll_safe_string(LLAssetType::lookupHumanReadable(info->mType));
+ if (!typestr.empty())
+ {
+ args["OBJECTTYPE"] = typestr;
+ }
+ else
+ {
+ LL_WARNS("Messaging") << "LLAssetType::lookupHumanReadable() returned NULL - probably bad asset type: " << info->mType << LL_ENDL;
+ args["OBJECTTYPE"] = "";
+
+ // This seems safest, rather than propagating bogosity
+ LL_WARNS("Messaging") << "Forcing an inventory-decline for probably-bad asset type." << LL_ENDL;
+ info->forceResponse(IOR_DECLINE);
+ return;
+ }
+
+ // Name cache callbacks don't store userdata, so can't save
+ // off the LLOfferInfo. Argh.
+ BOOL name_found = FALSE;
+ if (info->mFromGroup)
+ {
+ std::string group_name;
+ if (gCacheName->getGroupName(info->mFromID, group_name))
+ {
+ args["FIRST"] = group_name;
+ args["LAST"] = "";
+ name_found = TRUE;
+ }
+ }
+ else
+ {
+ std::string first_name, last_name;
+ if (gCacheName->getName(info->mFromID, first_name, last_name))
+ {
+ args["FIRST"] = first_name;
+ args["LAST"] = last_name;
+ name_found = TRUE;
+ }
+ }
+
+ payload["from_id"] = info->mFromID;
+ args["OBJECTFROMNAME"] = info->mFromName;
+ args["NAME"] = info->mFromName;
+
+ LLNotification::Params p("ObjectGiveItem");
+ p.substitutions(args).payload(payload).functor.function(boost::bind(&LLOfferInfo::inventory_offer_callback, info, _1, _2));
+
+ if (from_task)
+ {
+ p.name = name_found ? "ObjectGiveItem" : "ObjectGiveItemUnknownUser";
+ }
+ else
+ {
+ p.name = "UserGiveItem";
+ }
+
+ LLNotifications::instance().add(p);
+}
+
+bool lure_callback(const LLSD& notification, const LLSD& response)
+{
+ S32 option = 0;
+ if (response.isInteger())
+ {
+ option = response.asInteger();
+ }
+ else
+ {
+ option = LLNotification::getSelectedOption(notification, response);
+ }
+
+ LLUUID from_id = notification["payload"]["from_id"].asUUID();
+ LLUUID lure_id = notification["payload"]["lure_id"].asUUID();
+ BOOL godlike = notification["payload"]["godlike"].asBoolean();
+
+ switch(option)
+ {
+ case 0:
+ {
+ // accept
+ gAgent.teleportViaLure(lure_id, godlike);
+ }
+ break;
+ case 1:
+ default:
+ // decline
+ send_simple_im(from_id,
+ LLStringUtil::null,
+ IM_LURE_DECLINED,
+ lure_id);
+ break;
+ }
+ return false;
+}
+static LLNotificationFunctorRegistration lure_callback_reg("TeleportOffered", lure_callback);
+
+bool goto_url_callback(const LLSD& notification, const LLSD& response)
+{
+ std::string url = notification["payload"]["url"].asString();
+ S32 option = LLNotification::getSelectedOption(notification, response);
+ if(1 == option)
+ {
+ LLWeb::loadURL(url);
+ }
+ return false;
+}
+static LLNotificationFunctorRegistration goto_url_callback_reg("GotoURL", goto_url_callback);
+
+void process_improved_im(LLMessageSystem *msg, void **user_data)
+{
+ if (gNoRender)
+ {
+ return;
+ }
+ LLUUID from_id;
+ BOOL from_group;
+ LLUUID to_id;
+ U8 offline;
+ U8 d = 0;
+ LLUUID session_id;
+ U32 timestamp;
+ std::string name;
+ std::string message;
+ U32 parent_estate_id = 0;
+ LLUUID region_id;
+ LLVector3 position;
+ U8 binary_bucket[MTUBYTES];
+ S32 binary_bucket_size;
+ LLChat chat;
+ std::string buffer;
+
+ // *TODO: Translate - need to fix the full name to first/last (maybe)
+ msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, from_id);
+ msg->getBOOLFast(_PREHASH_MessageBlock, _PREHASH_FromGroup, from_group);
+ msg->getUUIDFast(_PREHASH_MessageBlock, _PREHASH_ToAgentID, to_id);
+ msg->getU8Fast( _PREHASH_MessageBlock, _PREHASH_Offline, offline);
+ msg->getU8Fast( _PREHASH_MessageBlock, _PREHASH_Dialog, d);
+ msg->getUUIDFast(_PREHASH_MessageBlock, _PREHASH_ID, session_id);
+ msg->getU32Fast( _PREHASH_MessageBlock, _PREHASH_Timestamp, timestamp);
+ //msg->getData("MessageBlock", "Count", &count);
+ msg->getStringFast(_PREHASH_MessageBlock, _PREHASH_FromAgentName, name);
+ msg->getStringFast(_PREHASH_MessageBlock, _PREHASH_Message, message);
+ msg->getU32Fast(_PREHASH_MessageBlock, _PREHASH_ParentEstateID, parent_estate_id);
+ msg->getUUIDFast(_PREHASH_MessageBlock, _PREHASH_RegionID, region_id);
+ msg->getVector3Fast(_PREHASH_MessageBlock, _PREHASH_Position, position);
+ msg->getBinaryDataFast( _PREHASH_MessageBlock, _PREHASH_BinaryBucket, binary_bucket, 0, 0, MTUBYTES);
+ binary_bucket_size = msg->getSizeFast(_PREHASH_MessageBlock, _PREHASH_BinaryBucket);
+ EInstantMessage dialog = (EInstantMessage)d;
+
+ // make sure that we don't have an empty or all-whitespace name
+ LLStringUtil::trim(name);
+ if (name.empty())
+ {
+ name = LLTrans::getString("Unnamed");
+ }
+
+ BOOL is_busy = gAgent.getBusy();
+ BOOL is_muted = LLMuteList::getInstance()->isMuted(from_id, name, LLMute::flagTextChat);
+ BOOL is_linden = LLMuteList::getInstance()->isLinden(name);
+ BOOL is_owned_by_me = FALSE;
+ BOOL is_friend = (LLAvatarTracker::instance().getBuddyInfo(from_id) == NULL) ? false : true;
+ BOOL accept_im_from_only_friend = gSavedSettings.getBOOL("VoiceCallsFriendsOnly");
+
+ chat.mMuted = is_muted && !is_linden;
+ chat.mFromID = from_id;
+ chat.mFromName = name;
+ chat.mSourceType = (from_id.isNull() || (name == std::string(SYSTEM_FROM))) ? CHAT_SOURCE_SYSTEM : CHAT_SOURCE_AGENT;
+
+ LLViewerObject *source = gObjectList.findObject(session_id); //Session ID is probably the wrong thing.
+ if (source)
+ {
+ is_owned_by_me = source->permYouOwner();
+ }
+
+ std::string separator_string(": ");
+ int message_offset = 0;
+
+ //Handle IRC styled /me messages.
+ std::string prefix = message.substr(0, 4);
+ if (prefix == "/me " || prefix == "/me'")
+ {
+ separator_string = "";
+ message_offset = 3;
+ }
+
+ LLSD args;
+ switch(dialog)
+ {
+ case IM_CONSOLE_AND_CHAT_HISTORY:
+ // These are used for system messages, hence don't need the name,
+ // as it is always "Second Life".
+ // *TODO: Translate
+ args["MESSAGE"] = message;
+
+ // Note: don't put the message in the IM history, even though was sent
+ // via the IM mechanism.
+ LLNotifications::instance().add("SystemMessageTip",args);
+ break;
+
+ case IM_NOTHING_SPECIAL:
+ // Don't show dialog, just do IM
+ if (!gAgent.isGodlike()
+ && gAgent.getRegion()->isPrelude()
+ && to_id.isNull() )
+ {
+ // do nothing -- don't distract newbies in
+ // Prelude with global IMs
+ }
+ else if (offline == IM_ONLINE && !is_linden && is_busy && name != SYSTEM_FROM)
+ {
+ // return a standard "busy" message, but only do it to online IM
+ // (i.e. not other auto responses and not store-and-forward IM)
+ if (!gIMMgr->hasSession(session_id))
+ {
+ // if there is not a panel for this conversation (i.e. it is a new IM conversation
+ // initiated by the other party) then...
+ std::string my_name;
+ LLAgentUI::buildFullname(my_name);
+ std::string response = gSavedPerAccountSettings.getString("BusyModeResponse2");
+ pack_instant_message(
+ gMessageSystem,
+ gAgent.getID(),
+ FALSE,
+ gAgent.getSessionID(),
+ from_id,
+ my_name,
+ response,
+ IM_ONLINE,
+ IM_BUSY_AUTO_RESPONSE,
+ session_id);
+ gAgent.sendReliableMessage();
+ }
+
+ // now store incoming IM in chat history
+
+ buffer = message.substr(message_offset);
+
+ LL_INFOS("Messaging") << "process_improved_im: session_id( " << session_id << " ), from_id( " << from_id << " )" << LL_ENDL;
+
+ // add to IM panel, but do not bother the user
+ gIMMgr->addMessage(
+ session_id,
+ from_id,
+ name,
+ buffer,
+ LLStringUtil::null,
+ dialog,
+ parent_estate_id,
+ region_id,
+ position,
+ true);
+
+ // pretend this is chat generated by self, so it does not show up on screen
+ chat.mText = std::string("IM: ") + name + separator_string + message.substr(message_offset);
+ LLFloaterChat::addChat( chat, TRUE, TRUE );
+ }
+ else if (from_id.isNull())
+ {
+ // Messages from "Second Life" ID don't go to IM history
+ // messages which should be routed to IM window come from a user ID with name=SYSTEM_NAME
+ chat.mText = name + ": " + message;
+ LLFloaterChat::addChat(chat, FALSE, FALSE);
+ }
+ else if (to_id.isNull())
+ {
+ // Message to everyone from GOD
+ args["NAME"] = name;
+ args["MESSAGE"] = message;
+ LLNotifications::instance().add("GodMessage", args);
+
+ // Treat like a system message and put in chat history.
+ // Claim to be from a local agent so it doesn't go into
+ // console.
+ chat.mText = name + separator_string + message.substr(message_offset);
+ BOOL local_agent = TRUE;
+ LLFloaterChat::addChat(chat, FALSE, local_agent);
+ }
+ else
+ {
+ // standard message, not from system
+ std::string saved;
+ if(offline == IM_OFFLINE)
+ {
+ saved = llformat("(Saved %s) ", formatted_time(timestamp).c_str());
+ }
+ buffer = saved + message.substr(message_offset);
+
+ LL_INFOS("Messaging") << "process_improved_im: session_id( " << session_id << " ), from_id( " << from_id << " )" << LL_ENDL;
+
+ bool mute_im = is_muted;
+ if(accept_im_from_only_friend&&!is_friend)
+ {
+ mute_im = true;
+ }
+ if (!mute_im || is_linden)
+ {
+ gIMMgr->addMessage(
+ session_id,
+ from_id,
+ name,
+ buffer,
+ LLStringUtil::null,
+ dialog,
+ parent_estate_id,
+ region_id,
+ position,
+ true);
+ chat.mText = std::string("IM: ") + name + separator_string + saved + message.substr(message_offset);
+
+ BOOL local_agent = FALSE;
+ LLFloaterChat::addChat( chat, TRUE, local_agent );
+ }
+ else
+ {
+ // muted user, so don't start an IM session, just record line in chat
+ // history. Pretend the chat is from a local agent,
+ // so it will go into the history but not be shown on screen.
+ chat.mText = buffer;
+ BOOL local_agent = TRUE;
+ LLFloaterChat::addChat( chat, TRUE, local_agent );
+ }
+ }
+ break;
+
+ case IM_TYPING_START:
+ {
+ LLPointer<LLIMInfo> im_info = new LLIMInfo(gMessageSystem);
+ gIMMgr->processIMTypingStart(im_info);
+ }
+ break;
+
+ case IM_TYPING_STOP:
+ {
+ LLPointer<LLIMInfo> im_info = new LLIMInfo(gMessageSystem);
+ gIMMgr->processIMTypingStop(im_info);
+ }
+ break;
+
+ case IM_MESSAGEBOX:
+ {
+ // This is a block, modeless dialog.
+ //*TODO: Translate
+ args["MESSAGE"] = message;
+ LLNotifications::instance().add("SystemMessage", args);
+ }
+ break;
+ case IM_GROUP_NOTICE:
+ case IM_GROUP_NOTICE_REQUESTED:
+ {
+ LL_INFOS("Messaging") << "Received IM_GROUP_NOTICE message." << LL_ENDL;
+ // Read the binary bucket for more information.
+ struct notice_bucket_header_t
+ {
+ U8 has_inventory;
+ U8 asset_type;
+ LLUUID group_id;
+ };
+ struct notice_bucket_full_t
+ {
+ struct notice_bucket_header_t header;
+ U8 item_name[DB_INV_ITEM_NAME_BUF_SIZE];
+ }* notice_bin_bucket;
+
+ // Make sure the binary bucket is big enough to hold the header
+ // and a null terminated item name.
+ if ( (binary_bucket_size < (S32)((sizeof(notice_bucket_header_t) + sizeof(U8))))
+ || (binary_bucket[binary_bucket_size - 1] != '\0') )
+ {
+ LL_WARNS("Messaging") << "Malformed group notice binary bucket" << LL_ENDL;
+ break;
+ }
+
+ notice_bin_bucket = (struct notice_bucket_full_t*) &binary_bucket[0];
+ U8 has_inventory = notice_bin_bucket->header.has_inventory;
+ U8 asset_type = notice_bin_bucket->header.asset_type;
+ LLUUID group_id = notice_bin_bucket->header.group_id;
+ std::string item_name = ll_safe_string((const char*) notice_bin_bucket->item_name);
+
+ // If there is inventory, give the user the inventory offer.
+ LLOfferInfo* info = NULL;
+
+ if (has_inventory)
+ {
+ info = new LLOfferInfo;
+
+ info->mIM = IM_GROUP_NOTICE;
+ info->mFromID = from_id;
+ info->mFromGroup = from_group;
+ info->mTransactionID = session_id;
+ info->mType = (LLAssetType::EType) asset_type;
+ info->mFolderID = gInventory.findCategoryUUIDForType(info->mType);
+ std::string from_name;
+
+ from_name += "A group member named ";
+ from_name += name;
+
+ info->mFromName = from_name;
+ info->mDesc = item_name;
+ info->mHost = msg->getSender();
+ }
+
+ std::string str(message);
+
+ // Tokenize the string.
+ // TODO: Support escaped tokens ("||" -> "|")
+ typedef boost::tokenizer<boost::char_separator<char> > tokenizer;
+ boost::char_separator<char> sep("|","",boost::keep_empty_tokens);
+ tokenizer tokens(str, sep);
+ tokenizer::iterator iter = tokens.begin();
+
+ std::string subj(*iter++);
+ std::string mes(*iter++);
+
+ // Send the notification down the new path.
+ // For requested notices, we don't want to send the popups.
+ if (dialog != IM_GROUP_NOTICE_REQUESTED)
+ {
+ LLSD payload;
+ payload["subject"] = subj;
+ payload["message"] = mes;
+ payload["sender_name"] = name;
+ payload["group_id"] = group_id;
+ payload["inventory_name"] = item_name;
+ payload["inventory_offer"] = info ? info->asLLSD() : LLSD();
+
+ LLSD args;
+ args["SUBJECT"] = subj;
+ args["MESSAGE"] = mes;
+ LLNotifications::instance().add(LLNotification::Params("GroupNotice").substitutions(args).payload(payload).time_stamp(timestamp));
+ }
+
+ // Also send down the old path for now.
+ if (IM_GROUP_NOTICE_REQUESTED == dialog)
+ {
+
+ LLPanelGroup::showNotice(subj,mes,group_id,has_inventory,item_name,info);
+ }
+ }
+ break;
+ case IM_GROUP_INVITATION:
+ {
+ //if (!is_linden && (is_busy || is_muted))
+ if ((is_busy || is_muted))
+ {
+ LLMessageSystem *msg = gMessageSystem;
+ busy_message(msg,from_id);
+ }
+ else
+ {
+ LL_INFOS("Messaging") << "Received IM_GROUP_INVITATION message." << LL_ENDL;
+ // Read the binary bucket for more information.
+ struct invite_bucket_t
+ {
+ S32 membership_fee;
+ LLUUID role_id;
+ }* invite_bucket;
+
+ // Make sure the binary bucket is the correct size.
+ if (binary_bucket_size != sizeof(invite_bucket_t))
+ {
+ LL_WARNS("Messaging") << "Malformed group invite binary bucket" << LL_ENDL;
+ break;
+ }
+
+ invite_bucket = (struct invite_bucket_t*) &binary_bucket[0];
+ S32 membership_fee = ntohl(invite_bucket->membership_fee);
+
+ LLSD payload;
+ payload["transaction_id"] = session_id;
+ payload["group_id"] = from_id;
+ payload["name"] = name;
+ payload["message"] = message;
+ payload["fee"] = membership_fee;
+
+ LLSD args;
+ args["MESSAGE"] = message;
+ LLNotifications::instance().add("JoinGroup", args, payload, join_group_response);
+ }
+ }
+ break;
+
+ case IM_INVENTORY_OFFERED:
+ case IM_TASK_INVENTORY_OFFERED:
+ // Someone has offered us some inventory.
+ {
+ LLOfferInfo* info = new LLOfferInfo;
+ bool mute_im = false;
+ if (IM_INVENTORY_OFFERED == dialog)
+ {
+ struct offer_agent_bucket_t
+ {
+ S8 asset_type;
+ LLUUID object_id;
+ }* bucketp;
+
+ if (sizeof(offer_agent_bucket_t) != binary_bucket_size)
+ {
+ LL_WARNS("Messaging") << "Malformed inventory offer from agent" << LL_ENDL;
+ break;
+ }
+ bucketp = (struct offer_agent_bucket_t*) &binary_bucket[0];
+ info->mType = (LLAssetType::EType) bucketp->asset_type;
+ info->mObjectID = bucketp->object_id;
+
+ if(accept_im_from_only_friend&&!is_friend)
+ {
+ mute_im = true;
+ }
+ }
+ else
+ {
+ if (sizeof(S8) != binary_bucket_size)
+ {
+ LL_WARNS("Messaging") << "Malformed inventory offer from object" << LL_ENDL;
+ break;
+ }
+ info->mType = (LLAssetType::EType) binary_bucket[0];
+ info->mObjectID = LLUUID::null;
+ }
+
+ info->mIM = dialog;
+ info->mFromID = from_id;
+ info->mFromGroup = from_group;
+ info->mTransactionID = session_id;
+ info->mFolderID = gInventory.findCategoryUUIDForType(info->mType);
+
+ if (dialog == IM_TASK_INVENTORY_OFFERED)
+ {
+ info->mFromObject = TRUE;
+ }
+ else
+ {
+ info->mFromObject = FALSE;
+ }
+ info->mFromName = name;
+ info->mDesc = message;
+ info->mHost = msg->getSender();
+ //if (((is_busy && !is_owned_by_me) || is_muted))
+ if ( is_muted || mute_im)
+ {
+ // Same as closing window
+ info->forceResponse(IOR_DECLINE);
+ }
+ else
+ {
+ inventory_offer_handler(info, dialog == IM_TASK_INVENTORY_OFFERED);
+ }
+ }
+ break;
+
+ case IM_INVENTORY_ACCEPTED:
+ {
+ args["NAME"] = name;
+ LLNotifications::instance().add("InventoryAccepted", args);
+ break;
+ }
+ case IM_INVENTORY_DECLINED:
+ {
+ args["NAME"] = name;
+ LLNotifications::instance().add("InventoryDeclined", args);
+ break;
+ }
+ // TODO: _DEPRECATED suffix as part of vote removal - DEV-24856
+ case IM_GROUP_VOTE:
+ {
+ LL_WARNS("Messaging") << "Received IM: IM_GROUP_VOTE_DEPRECATED" << LL_ENDL;
+ }
+ break;
+
+ case IM_GROUP_ELECTION_DEPRECATED:
+ {
+ LL_WARNS("Messaging") << "Received IM: IM_GROUP_ELECTION_DEPRECATED" << LL_ENDL;
+ }
+ break;
+
+ case IM_SESSION_SEND:
+ {
+ if (!is_linden && is_busy)
+ {
+ return;
+ }
+
+ // Only show messages if we have a session open (which
+ // should happen after you get an "invitation"
+ if ( !gIMMgr->hasSession(session_id) )
+ {
+ return;
+ }
+
+ // standard message, not from system
+ std::string saved;
+ if(offline == IM_OFFLINE)
+ {
+ saved = llformat("(Saved %s) ", formatted_time(timestamp).c_str());
+ }
+ buffer = saved + message.substr(message_offset);
+ BOOL is_this_agent = FALSE;
+ if(from_id == gAgentID)
+ {
+ is_this_agent = TRUE;
+ }
+ gIMMgr->addMessage(
+ session_id,
+ from_id,
+ name,
+ buffer,
+ ll_safe_string((char*)binary_bucket),
+ IM_SESSION_INVITE,
+ parent_estate_id,
+ region_id,
+ position,
+ true);
+
+ chat.mText = std::string("IM: ") + name + separator_string + saved + message.substr(message_offset);
+ LLFloaterChat::addChat(chat, TRUE, is_this_agent);
+ }
+ break;
+
+ case IM_FROM_TASK:
+ {
+ if (is_busy && !is_owned_by_me)
+ {
+ return;
+ }
+
+ LLSD substitutions;
+ substitutions["MSG"] = message.substr(message_offset);
+ LLNotifications::instance().add("ServerObjectMessage", substitutions);
+ }
+ break;
+ case IM_FROM_TASK_AS_ALERT:
+ if (is_busy && !is_owned_by_me)
+ {
+ return;
+ }
+ {
+ // Construct a viewer alert for this message.
+ args["NAME"] = name;
+ args["MESSAGE"] = message;
+ LLNotifications::instance().add("ObjectMessage", args);
+ }
+ break;
+ case IM_BUSY_AUTO_RESPONSE:
+ if (is_muted)
+ {
+ LL_DEBUGS("Messaging") << "Ignoring busy response from " << from_id << LL_ENDL;
+ return;
+ }
+ else
+ {
+ // TODO: after LLTrans hits release, get "busy response" into translatable file
+ buffer = llformat("%s (%s): %s", name.c_str(), "busy response", message.substr(message_offset).c_str());
+ gIMMgr->addMessage(session_id, from_id, name, buffer);
+ }
+ break;
+
+ case IM_LURE_USER:
+ {
+ if (is_muted)
+ {
+ return;
+ }
+ else if (is_busy)
+ {
+ busy_message(msg,from_id);
+ }
+ else
+ {
+ LLSD args;
+ // *TODO: Translate -> [FIRST] [LAST] (maybe)
+ args["NAME"] = name;
+ args["MESSAGE"] = message;
+ LLSD payload;
+ payload["from_id"] = from_id;
+ payload["lure_id"] = session_id;
+ payload["godlike"] = FALSE;
+ LLNotifications::instance().add("TeleportOffered", args, payload);
+ }
+ }
+ break;
+
+ case IM_GODLIKE_LURE_USER:
+ {
+ LLSD payload;
+ payload["from_id"] = from_id;
+ payload["lure_id"] = session_id;
+ payload["godlike"] = TRUE;
+ // do not show a message box, because you're about to be
+ // teleported.
+ LLNotifications::instance().forceResponse(LLNotification::Params("TeleportOffered").payload(payload), 0);
+ }
+ break;
+
+ case IM_GOTO_URL:
+ {
+ LLSD args;
+ // n.b. this is for URLs sent by the system, not for
+ // URLs sent by scripts (i.e. llLoadURL)
+ if (binary_bucket_size <= 0)
+ {
+ LL_WARNS("Messaging") << "bad binary_bucket_size: "
+ << binary_bucket_size
+ << " - aborting function." << LL_ENDL;
+ return;
+ }
+
+ std::string url;
+
+ url.assign((char*)binary_bucket, binary_bucket_size-1);
+ args["MESSAGE"] = message;
+ args["URL"] = url;
+ LLSD payload;
+ payload["url"] = url;
+ LLNotifications::instance().add("GotoURL", args, payload );
+ }
+ break;
+
+ case IM_FRIENDSHIP_OFFERED:
+ {
+ LLSD payload;
+ payload["from_id"] = from_id;
+ payload["session_id"] = session_id;;
+ payload["online"] = (offline == IM_ONLINE);
+ payload["sender"] = msg->getSender().getIPandPort();
+
+ if (is_busy)
+ {
+ busy_message(msg, from_id);
+ LLNotifications::instance().forceResponse(LLNotification::Params("OfferFriendship").payload(payload), 1);
+ }
+ else if (is_muted)
+ {
+ LLNotifications::instance().forceResponse(LLNotification::Params("OfferFriendship").payload(payload), 1);
+ }
+ else
+ {
+ args["[NAME]"] = name;
+ if(message.empty())
+ {
+ //support for frienship offers from clients before July 2008
+ LLNotifications::instance().add("OfferFriendshipNoMessage", args, payload);
+ }
+ else
+ {
+ args["[MESSAGE]"] = message;
+ LLNotifications::instance().add("OfferFriendship", args, payload);
+ }
+ }
+ }
+ break;
+
+ case IM_FRIENDSHIP_ACCEPTED:
+ {
+ // In the case of an offline IM, the formFriendship() may be extraneous
+ // as the database should already include the relationship. But it
+ // doesn't hurt for dupes.
+ LLAvatarTracker::formFriendship(from_id);
+
+ std::vector<std::string> strings;
+ strings.push_back(from_id.asString());
+ send_generic_message("requestonlinenotification", strings);
+
+ args["NAME"] = name;
+ LLNotifications::instance().add("FriendshipAccepted", args);
+ }
+ break;
+
+ case IM_FRIENDSHIP_DECLINED_DEPRECATED:
+ default:
+ LL_WARNS("Messaging") << "Instant message calling for unknown dialog "
+ << (S32)dialog << LL_ENDL;
+ break;
+ }
+
+ LLWindow* viewer_window = gViewerWindow->getWindow();
+ if (viewer_window && viewer_window->getMinimized())
+ {
+ viewer_window->flashIcon(5.f);
+ }
+}
+
+void busy_message (LLMessageSystem* msg, LLUUID from_id)
+{
+ if (gAgent.getBusy())
+ {
+ std::string my_name;
+ LLAgentUI::buildFullname(my_name);
+ std::string response = gSavedPerAccountSettings.getString("BusyModeResponse2");
+ pack_instant_message(
+ gMessageSystem,
+ gAgent.getID(),
+ FALSE,
+ gAgent.getSessionID(),
+ from_id,
+ my_name,
+ response,
+ IM_ONLINE,
+ IM_BUSY_AUTO_RESPONSE);
+ gAgent.sendReliableMessage();
+ }
+}
+
+bool callingcard_offer_callback(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotification::getSelectedOption(notification, response);
+ LLUUID fid;
+ LLUUID from_id;
+ LLMessageSystem* msg = gMessageSystem;
+ switch(option)
+ {
+ case 0:
+ // accept
+ msg->newMessageFast(_PREHASH_AcceptCallingCard);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_TransactionBlock);
+ msg->addUUIDFast(_PREHASH_TransactionID, notification["payload"]["transaction_id"].asUUID());
+ fid = gInventory.findCategoryUUIDForType(LLAssetType::AT_CALLINGCARD);
+ msg->nextBlockFast(_PREHASH_FolderData);
+ msg->addUUIDFast(_PREHASH_FolderID, fid);
+ msg->sendReliable(LLHost(notification["payload"]["sender"].asString()));
+ break;
+ case 1:
+ // decline
+ msg->newMessageFast(_PREHASH_DeclineCallingCard);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_TransactionBlock);
+ msg->addUUIDFast(_PREHASH_TransactionID, notification["payload"]["transaction_id"].asUUID());
+ msg->sendReliable(LLHost(notification["payload"]["sender"].asString()));
+ busy_message(msg, notification["payload"]["source_id"].asUUID());
+ break;
+ default:
+ // close button probably, possibly timed out
+ break;
+ }
+
+ return false;
+}
+static LLNotificationFunctorRegistration callingcard_offer_cb_reg("OfferCallingCard", callingcard_offer_callback);
+
+void process_offer_callingcard(LLMessageSystem* msg, void**)
+{
+ // someone has offered to form a friendship
+ LL_DEBUGS("Messaging") << "callingcard offer" << LL_ENDL;
+
+ LLUUID source_id;
+ msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, source_id);
+ LLUUID tid;
+ msg->getUUIDFast(_PREHASH_AgentBlock, _PREHASH_TransactionID, tid);
+
+ LLSD payload;
+ payload["transaction_id"] = tid;
+ payload["source_id"] = source_id;
+ payload["sender"] = msg->getSender().getIPandPort();
+
+ LLViewerObject* source = gObjectList.findObject(source_id);
+ LLSD args;
+ std::string source_name;
+ if(source && source->isAvatar())
+ {
+ LLNameValue* nvfirst = source->getNVPair("FirstName");
+ LLNameValue* nvlast = source->getNVPair("LastName");
+ if (nvfirst && nvlast)
+ {
+ args["FIRST"] = nvfirst->getString();
+ args["LAST"] = nvlast->getString();
+ source_name = std::string(nvfirst->getString()) + " " + nvlast->getString();
+ }
+ }
+
+ if(!source_name.empty())
+ {
+ if (gAgent.getBusy()
+ || LLMuteList::getInstance()->isMuted(source_id, source_name, LLMute::flagTextChat))
+ {
+ // automatically decline offer
+ LLNotifications::instance().forceResponse(LLNotification::Params("OfferCallingCard").payload(payload), 1);
+ }
+ else
+ {
+ LLNotifications::instance().add("OfferCallingCard", args, payload);
+ }
+ }
+ else
+ {
+ LL_WARNS("Messaging") << "Calling card offer from an unknown source." << LL_ENDL;
+ }
+}
+
+void process_accept_callingcard(LLMessageSystem* msg, void**)
+{
+ LLNotifications::instance().add("CallingCardAccepted");
+}
+
+void process_decline_callingcard(LLMessageSystem* msg, void**)
+{
+ LLNotifications::instance().add("CallingCardDeclined");
+}
+
+
+void process_chat_from_simulator(LLMessageSystem *msg, void **user_data)
+{
+ LLChat chat;
+ std::string mesg;
+ std::string from_name;
+ U8 source_temp;
+ U8 type_temp;
+ U8 audible_temp;
+ LLColor4 color(1.0f, 1.0f, 1.0f, 1.0f);
+ LLUUID from_id;
+ LLUUID owner_id;
+ BOOL is_owned_by_me = FALSE;
+ LLViewerObject* chatter;
+
+ msg->getString("ChatData", "FromName", from_name);
+ chat.mFromName = from_name;
+
+ msg->getUUID("ChatData", "SourceID", from_id);
+ chat.mFromID = from_id;
+
+ // Object owner for objects
+ msg->getUUID("ChatData", "OwnerID", owner_id);
+
+ msg->getU8Fast(_PREHASH_ChatData, _PREHASH_SourceType, source_temp);
+ chat.mSourceType = (EChatSourceType)source_temp;
+
+ msg->getU8("ChatData", "ChatType", type_temp);
+ chat.mChatType = (EChatType)type_temp;
+
+ msg->getU8Fast(_PREHASH_ChatData, _PREHASH_Audible, audible_temp);
+ chat.mAudible = (EChatAudible)audible_temp;
+
+ chat.mTime = LLFrameTimer::getElapsedSeconds();
+
+ BOOL is_busy = gAgent.getBusy();
+
+ BOOL is_muted = FALSE;
+ BOOL is_linden = FALSE;
+ is_muted = LLMuteList::getInstance()->isMuted(
+ from_id,
+ from_name,
+ LLMute::flagTextChat)
+ || LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagTextChat);
+ is_linden = chat.mSourceType != CHAT_SOURCE_OBJECT &&
+ LLMuteList::getInstance()->isLinden(from_name);
+
+ BOOL is_audible = (CHAT_AUDIBLE_FULLY == chat.mAudible);
+ chatter = gObjectList.findObject(from_id);
+ if (chatter)
+ {
+ chat.mPosAgent = chatter->getPositionAgent();
+
+ // Make swirly things only for talking objects. (not script debug messages, though)
+ if (chat.mSourceType == CHAT_SOURCE_OBJECT
+ && chat.mChatType != CHAT_TYPE_DEBUG_MSG)
+ {
+ LLPointer<LLViewerPartSourceChat> psc = new LLViewerPartSourceChat(chatter->getPositionAgent());
+ psc->setSourceObject(chatter);
+ psc->setColor(color);
+ //We set the particles to be owned by the object's owner,
+ //just in case they should be muted by the mute list
+ psc->setOwnerUUID(owner_id);
+ LLViewerPartSim::getInstance()->addPartSource(psc);
+ }
+
+ // record last audible utterance
+ if (is_audible
+ && (is_linden || (!is_muted && !is_busy)))
+ {
+ if (chat.mChatType != CHAT_TYPE_START
+ && chat.mChatType != CHAT_TYPE_STOP)
+ {
+ gAgent.heardChat(chat.mFromID);
+ }
+ }
+
+ is_owned_by_me = chatter->permYouOwner();
+ }
+
+ if (is_audible)
+ {
+ BOOL visible_in_chat_bubble = FALSE;
+ std::string verb;
+
+ color.setVec(1.f,1.f,1.f,1.f);
+ msg->getStringFast(_PREHASH_ChatData, _PREHASH_Message, mesg);
+
+ BOOL ircstyle = FALSE;
+
+ // Look for IRC-style emotes here so chatbubbles work
+ std::string prefix = mesg.substr(0, 4);
+ if (prefix == "/me " || prefix == "/me'")
+ {
+ chat.mText = from_name;
+ chat.mText += mesg.substr(3);
+ ircstyle = TRUE;
+ }
+ else
+ {
+ chat.mText = mesg;
+ }
+
+ // Look for the start of typing so we can put "..." in the bubbles.
+ if (CHAT_TYPE_START == chat.mChatType)
+ {
+ LLLocalSpeakerMgr::getInstance()->setSpeakerTyping(from_id, TRUE);
+
+ // Might not have the avatar constructed yet, eg on login.
+ if (chatter && chatter->isAvatar())
+ {
+ ((LLVOAvatar*)chatter)->startTyping();
+ }
+ return;
+ }
+ else if (CHAT_TYPE_STOP == chat.mChatType)
+ {
+ LLLocalSpeakerMgr::getInstance()->setSpeakerTyping(from_id, FALSE);
+
+ // Might not have the avatar constructed yet, eg on login.
+ if (chatter && chatter->isAvatar())
+ {
+ ((LLVOAvatar*)chatter)->stopTyping();
+ }
+ return;
+ }
+
+ // We have a real utterance now, so can stop showing "..." and proceed.
+ if (chatter && chatter->isAvatar())
+ {
+ LLLocalSpeakerMgr::getInstance()->setSpeakerTyping(from_id, FALSE);
+ ((LLVOAvatar*)chatter)->stopTyping();
+
+ if (!is_muted && !is_busy)
+ {
+ visible_in_chat_bubble = gSavedSettings.getBOOL("UseChatBubbles");
+ ((LLVOAvatar*)chatter)->addChat(chat);
+ }
+ }
+
+ // Look for IRC-style emotes
+ if (ircstyle)
+ {
+ // set CHAT_STYLE_IRC to avoid adding Avatar Name as author of message. See EXT-656
+ chat.mChatStyle = CHAT_STYLE_IRC;
+
+ // Do nothing, ircstyle is fixed above for chat bubbles
+ }
+ else
+ {
+ switch(chat.mChatType)
+ {
+ case CHAT_TYPE_WHISPER:
+ verb = "(" + LLTrans::getString("whisper") + ")";
+ break;
+ case CHAT_TYPE_DEBUG_MSG:
+ case CHAT_TYPE_OWNER:
+ case CHAT_TYPE_NORMAL:
+ verb = "";
+ break;
+ case CHAT_TYPE_SHOUT:
+ verb = "(" + LLTrans::getString("shout") + ")";
+ break;
+ case CHAT_TYPE_START:
+ case CHAT_TYPE_STOP:
+ LL_WARNS("Messaging") << "Got chat type start/stop in main chat processing." << LL_ENDL;
+ break;
+ default:
+ LL_WARNS("Messaging") << "Unknown type " << chat.mChatType << " in chat!" << LL_ENDL;
+ verb = "";
+ break;
+ }
+
+
+ chat.mText = "";
+ chat.mText += verb;
+ chat.mText += mesg;
+ }
+
+ if (chatter)
+ {
+ chat.mPosAgent = chatter->getPositionAgent();
+ }
+
+ // truth table:
+ // LINDEN BUSY MUTED OWNED_BY_YOU TASK DISPLAY STORE IN HISTORY
+ // F F F F * Yes Yes
+ // F F F T * Yes Yes
+ // F F T F * No No
+ // F F T T * No No
+ // F T F F * No Yes
+ // F T F T * Yes Yes
+ // F T T F * No No
+ // F T T T * No No
+ // T * * * F Yes Yes
+
+ chat.mMuted = is_muted && !is_linden;
+
+ if (!visible_in_chat_bubble
+ && (is_linden || !is_busy || is_owned_by_me))
+ {
+ // show on screen and add to history
+ LLNotificationsUI::LLNotificationManager::instance().onChat(
+ chat, LLNotificationsUI::NT_NEARBYCHAT);
+
+ // adding temporarily so that communications window chat bar
+ // works until the new chat window is ready
+ chat.mText = from_name + ": " + chat.mText;
+ LLFloaterChat::addChat(chat, FALSE, FALSE);
+ }
+ else
+ {
+ LLNotificationsUI::LLNotificationManager::instance().onChat(
+ chat, LLNotificationsUI::NT_NEARBYCHAT);
+ // adding temporarily
+ LLFloaterChat::addChatHistory(chat);
+ }
+ }
+}
+
+
+// Simulator we're on is informing the viewer that the agent
+// is starting to teleport (perhaps to another sim, perhaps to the
+// same sim). If we initiated the teleport process by sending some kind
+// of TeleportRequest, then this info is redundant, but if the sim
+// initiated the teleport (via a script call, being killed, etc.)
+// then this info is news to us.
+void process_teleport_start(LLMessageSystem *msg, void**)
+{
+ U32 teleport_flags = 0x0;
+ msg->getU32("Info", "TeleportFlags", teleport_flags);
+
+ if (teleport_flags & TELEPORT_FLAGS_DISABLE_CANCEL)
+ {
+ gViewerWindow->setProgressCancelButtonVisible(FALSE);
+ }
+ else
+ {
+ gViewerWindow->setProgressCancelButtonVisible(TRUE, LLTrans::getString("Cancel"));
+ }
+
+ // Freeze the UI and show progress bar
+ // Note: could add data here to differentiate between normal teleport and death.
+
+ if( gAgent.getTeleportState() == LLAgent::TELEPORT_NONE )
+ {
+ gTeleportDisplay = TRUE;
+ gAgent.setTeleportState( LLAgent::TELEPORT_START );
+ make_ui_sound("UISndTeleportOut");
+
+ // Don't call LLFirstUse::useTeleport here because this could be
+ // due to being killed, which would send you home, not to a Telehub
+ }
+}
+
+void process_teleport_progress(LLMessageSystem* msg, void**)
+{
+ LLUUID agent_id;
+ msg->getUUID("AgentData", "AgentID", agent_id);
+ if((gAgent.getID() != agent_id)
+ || (gAgent.getTeleportState() == LLAgent::TELEPORT_NONE))
+ {
+ LL_WARNS("Messaging") << "Unexpected teleport progress message." << LL_ENDL;
+ return;
+ }
+ U32 teleport_flags = 0x0;
+ msg->getU32("Info", "TeleportFlags", teleport_flags);
+ if (teleport_flags & TELEPORT_FLAGS_DISABLE_CANCEL)
+ {
+ gViewerWindow->setProgressCancelButtonVisible(FALSE);
+ }
+ else
+ {
+ gViewerWindow->setProgressCancelButtonVisible(TRUE, LLTrans::getString("Cancel"));
+ }
+ std::string buffer;
+ msg->getString("Info", "Message", buffer);
+ LL_DEBUGS("Messaging") << "teleport progress: " << buffer << LL_ENDL;
+
+ //Sorta hacky...default to using simulator raw messages
+ //if we don't find the coresponding mapping in our progress mappings
+ std::string message = buffer;
+
+ if (LLAgent::sTeleportProgressMessages.find(buffer) !=
+ LLAgent::sTeleportProgressMessages.end() )
+ {
+ message = LLAgent::sTeleportProgressMessages[buffer];
+ }
+
+ gAgent.setTeleportMessage(LLAgent::sTeleportProgressMessages[message]);
+}
+
+class LLFetchInWelcomeArea : public LLInventoryFetchDescendentsObserver
+{
+public:
+ LLFetchInWelcomeArea() {}
+ virtual void done()
+ {
+ LLIsType is_landmark(LLAssetType::AT_LANDMARK);
+ LLIsType is_card(LLAssetType::AT_CALLINGCARD);
+
+ LLInventoryModel::cat_array_t card_cats;
+ LLInventoryModel::item_array_t card_items;
+ LLInventoryModel::cat_array_t land_cats;
+ LLInventoryModel::item_array_t land_items;
+
+ folder_ref_t::iterator it = mCompleteFolders.begin();
+ folder_ref_t::iterator end = mCompleteFolders.end();
+ for(; it != end; ++it)
+ {
+ gInventory.collectDescendentsIf(
+ (*it),
+ land_cats,
+ land_items,
+ LLInventoryModel::EXCLUDE_TRASH,
+ is_landmark);
+ gInventory.collectDescendentsIf(
+ (*it),
+ card_cats,
+ card_items,
+ LLInventoryModel::EXCLUDE_TRASH,
+ is_card);
+ }
+ LLSD args;
+ if ( land_items.count() > 0 )
+ { // Show notification that they can now teleport to landmarks. Use a random landmark from the inventory
+ S32 random_land = ll_rand( land_items.count() - 1 );
+ args["NAME"] = land_items[random_land]->getName();
+ LLNotifications::instance().add("TeleportToLandmark",args);
+ }
+ if ( card_items.count() > 0 )
+ { // Show notification that they can now contact people. Use a random calling card from the inventory
+ S32 random_card = ll_rand( card_items.count() - 1 );
+ args["NAME"] = card_items[random_card]->getName();
+ LLNotifications::instance().add("TeleportToPerson",args);
+ }
+
+ gInventory.removeObserver(this);
+ delete this;
+ }
+};
+
+
+
+class LLPostTeleportNotifiers : public LLEventTimer
+{
+public:
+ LLPostTeleportNotifiers();
+ virtual ~LLPostTeleportNotifiers();
+
+ //function to be called at the supplied frequency
+ virtual BOOL tick();
+};
+
+LLPostTeleportNotifiers::LLPostTeleportNotifiers() : LLEventTimer( 2.0 )
+{
+};
+
+LLPostTeleportNotifiers::~LLPostTeleportNotifiers()
+{
+}
+
+BOOL LLPostTeleportNotifiers::tick()
+{
+ BOOL all_done = FALSE;
+ if ( gAgent.getTeleportState() == LLAgent::TELEPORT_NONE )
+ {
+ // get callingcards and landmarks available to the user arriving.
+ LLInventoryFetchDescendentsObserver::folder_ref_t folders;
+ LLUUID folder_id;
+ folder_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_CALLINGCARD);
+ if(folder_id.notNull())
+ folders.push_back(folder_id);
+ folder_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_LANDMARK);
+ if(folder_id.notNull())
+ folders.push_back(folder_id);
+ if(!folders.empty())
+ {
+ LLFetchInWelcomeArea* fetcher = new LLFetchInWelcomeArea;
+ fetcher->fetchDescendents(folders);
+ if(fetcher->isEverythingComplete())
+ {
+ fetcher->done();
+ }
+ else
+ {
+ gInventory.addObserver(fetcher);
+ }
+ }
+ all_done = TRUE;
+ }
+
+ return all_done;
+}
+
+
+
+// Teleport notification from the simulator
+// We're going to pretend to be a new agent
+void process_teleport_finish(LLMessageSystem* msg, void**)
+{
+ LL_DEBUGS("Messaging") << "Got teleport location message" << LL_ENDL;
+ LLUUID agent_id;
+ msg->getUUIDFast(_PREHASH_Info, _PREHASH_AgentID, agent_id);
+ if (agent_id != gAgent.getID())
+ {
+ LL_WARNS("Messaging") << "Got teleport notification for wrong agent!" << LL_ENDL;
+ return;
+ }
+
+ // Do teleport effect for where you're leaving
+ // VEFFECT: TeleportStart
+ LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, TRUE);
+ effectp->setPositionGlobal(gAgent.getPositionGlobal());
+ effectp->setColor(LLColor4U(gAgent.getEffectColor()));
+ LLHUDManager::getInstance()->sendEffects();
+
+ U32 location_id;
+ U32 sim_ip;
+ U16 sim_port;
+ LLVector3 pos, look_at;
+ U64 region_handle;
+ msg->getU32Fast(_PREHASH_Info, _PREHASH_LocationID, location_id);
+ msg->getIPAddrFast(_PREHASH_Info, _PREHASH_SimIP, sim_ip);
+ msg->getIPPortFast(_PREHASH_Info, _PREHASH_SimPort, sim_port);
+ //msg->getVector3Fast(_PREHASH_Info, _PREHASH_Position, pos);
+ //msg->getVector3Fast(_PREHASH_Info, _PREHASH_LookAt, look_at);
+ msg->getU64Fast(_PREHASH_Info, _PREHASH_RegionHandle, region_handle);
+ U32 teleport_flags;
+ msg->getU32Fast(_PREHASH_Info, _PREHASH_TeleportFlags, teleport_flags);
+
+
+ std::string seedCap;
+ msg->getStringFast(_PREHASH_Info, _PREHASH_SeedCapability, seedCap);
+
+ // update home location if we are teleporting out of prelude - specific to teleporting to welcome area
+ if((teleport_flags & TELEPORT_FLAGS_SET_HOME_TO_TARGET)
+ && (!gAgent.isGodlike()))
+ {
+ gAgent.setHomePosRegion(region_handle, pos);
+
+ // Create a timer that will send notices when teleporting is all finished. Since this is
+ // based on the LLEventTimer class, it will be managed by that class and not orphaned or leaked.
+ new LLPostTeleportNotifiers();
+ }
+
+ LLHost sim_host(sim_ip, sim_port);
+
+ // Viewer trusts the simulator.
+ gMessageSystem->enableCircuit(sim_host, TRUE);
+ LLViewerRegion* regionp = LLWorld::getInstance()->addRegion(region_handle, sim_host);
+
+/*
+ // send camera update to new region
+ gAgent.updateCamera();
+
+ // likewise make sure the camera is behind the avatar
+ gAgent.resetView(TRUE);
+ LLVector3 shift_vector = regionp->getPosRegionFromGlobal(gAgent.getRegion()->getOriginGlobal());
+ gAgent.setRegion(regionp);
+ gObjectList.shiftObjects(shift_vector);
+
+ if (gAgent.getAvatarObject())
+ {
+ gAgent.getAvatarObject()->clearChatText();
+ gAgent.slamLookAt(look_at);
+ }
+ gAgent.setPositionAgent(pos);
+ gAssetStorage->setUpstream(sim);
+ gCacheName->setUpstream(sim);
+*/
+
+ // now, use the circuit info to tell simulator about us!
+ LL_INFOS("Messaging") << "process_teleport_finish() Enabling "
+ << sim_host << " with code " << msg->mOurCircuitCode << LL_ENDL;
+ msg->newMessageFast(_PREHASH_UseCircuitCode);
+ msg->nextBlockFast(_PREHASH_CircuitCode);
+ msg->addU32Fast(_PREHASH_Code, msg->getOurCircuitCode());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->addUUIDFast(_PREHASH_ID, gAgent.getID());
+ msg->sendReliable(sim_host);
+
+ send_complete_agent_movement(sim_host);
+ gAgent.setTeleportState( LLAgent::TELEPORT_MOVING );
+ gAgent.setTeleportMessage(LLAgent::sTeleportProgressMessages["contacting"]);
+
+ regionp->setSeedCapability(seedCap);
+
+ // Don't send camera updates to the new region until we're
+ // actually there...
+
+
+ // Now do teleport effect for where you're going.
+ // VEFFECT: TeleportEnd
+ effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, TRUE);
+ effectp->setPositionGlobal(gAgent.getPositionGlobal());
+
+ effectp->setColor(LLColor4U(gAgent.getEffectColor()));
+ LLHUDManager::getInstance()->sendEffects();
+
+// gTeleportDisplay = TRUE;
+// gTeleportDisplayTimer.reset();
+// gViewerWindow->setShowProgress(TRUE);
+}
+
+// stuff we have to do every time we get an AvatarInitComplete from a sim
+/*
+void process_avatar_init_complete(LLMessageSystem* msg, void**)
+{
+ LLVector3 agent_pos;
+ msg->getVector3Fast(_PREHASH_AvatarData, _PREHASH_Position, agent_pos);
+ agent_movement_complete(msg->getSender(), agent_pos);
+}
+*/
+
+void process_agent_movement_complete(LLMessageSystem* msg, void**)
+{
+ gAgentMovementCompleted = true;
+
+ LLUUID agent_id;
+ msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
+ LLUUID session_id;
+ msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_SessionID, session_id);
+ if((gAgent.getID() != agent_id) || (gAgent.getSessionID() != session_id))
+ {
+ LL_WARNS("Messaging") << "Incorrect id in process_agent_movement_complete()"
+ << LL_ENDL;
+ return;
+ }
+
+ LL_DEBUGS("Messaging") << "process_agent_movement_complete()" << LL_ENDL;
+
+ // *TODO: check timestamp to make sure the movement compleation
+ // makes sense.
+ LLVector3 agent_pos;
+ msg->getVector3Fast(_PREHASH_Data, _PREHASH_Position, agent_pos);
+ LLVector3 look_at;
+ msg->getVector3Fast(_PREHASH_Data, _PREHASH_LookAt, look_at);
+ U64 region_handle;
+ msg->getU64Fast(_PREHASH_Data, _PREHASH_RegionHandle, region_handle);
+
+ std::string version_channel;
+ msg->getString("SimData", "ChannelVersion", version_channel);
+
+ LLVOAvatar* avatarp = gAgent.getAvatarObject();
+ if (!avatarp)
+ {
+ // Could happen if you were immediately god-teleported away on login,
+ // maybe other cases. Continue, but warn.
+ LL_WARNS("Messaging") << "agent_movement_complete() with NULL avatarp." << LL_ENDL;
+ }
+
+ F32 x, y;
+ from_region_handle(region_handle, &x, &y);
+ LLViewerRegion* regionp = LLWorld::getInstance()->getRegionFromHandle(region_handle);
+ if (!regionp)
+ {
+ if (gAgent.getRegion())
+ {
+ LL_WARNS("Messaging") << "current region " << gAgent.getRegion()->getOriginGlobal() << LL_ENDL;
+ }
+
+ LL_WARNS("Messaging") << "Agent being sent to invalid home region: "
+ << x << ":" << y
+ << " current pos " << gAgent.getPositionGlobal()
+ << LL_ENDL;
+ LLAppViewer::instance()->forceDisconnect("You were sent to an invalid region.");
+ return;
+
+ }
+
+ LL_INFOS("Messaging") << "Changing home region to " << x << ":" << y << LL_ENDL;
+
+ // set our upstream host the new simulator and shuffle things as
+ // appropriate.
+ LLVector3 shift_vector = regionp->getPosRegionFromGlobal(
+ gAgent.getRegion()->getOriginGlobal());
+ gAgent.setRegion(regionp);
+ gObjectList.shiftObjects(shift_vector);
+ gAssetStorage->setUpstream(msg->getSender());
+ gCacheName->setUpstream(msg->getSender());
+ gViewerThrottle.sendToSim();
+ gViewerWindow->sendShapeToSim();
+
+ bool is_teleport = gAgent.getTeleportState() == LLAgent::TELEPORT_MOVING;
+
+ if( is_teleport )
+ {
+ // Force the camera back onto the agent, don't animate.
+ gAgent.setFocusOnAvatar(TRUE, FALSE);
+ gAgent.slamLookAt(look_at);
+ gAgent.updateCamera();
+
+ gAgent.setTeleportState( LLAgent::TELEPORT_START_ARRIVAL );
+
+ // set the appearance on teleport since the new sim does not
+ // know what you look like.
+ gAgent.sendAgentSetAppearance();
+
+ if (avatarp)
+ {
+ // Chat the "back" SLURL. (DEV-4907)
+ LLChat chat("Teleport completed from " + gAgent.getTeleportSourceSLURL());
+ chat.mSourceType = CHAT_SOURCE_SYSTEM;
+ LLFloaterChat::addChatHistory(chat);
+
+ // Set the new position
+ avatarp->setPositionAgent(agent_pos);
+ avatarp->clearChat();
+ avatarp->slamPosition();
+ }
+ }
+ else
+ {
+ // This is likely just the initial logging in phase.
+ gAgent.setTeleportState( LLAgent::TELEPORT_NONE );
+ }
+
+ if ( LLTracker::isTracking(NULL) )
+ {
+ // Check distance to beacon, if < 5m, remove beacon
+ LLVector3d beacon_pos = LLTracker::getTrackedPositionGlobal();
+ LLVector3 beacon_dir(agent_pos.mV[VX] - (F32)fmod(beacon_pos.mdV[VX], 256.0), agent_pos.mV[VY] - (F32)fmod(beacon_pos.mdV[VY], 256.0), 0);
+ if (beacon_dir.magVecSquared() < 25.f)
+ {
+ LLTracker::stopTracking(NULL);
+ }
+ else if ( is_teleport )
+ {
+ //look at the beacon
+ LLVector3 global_agent_pos = agent_pos;
+ global_agent_pos[0] += x;
+ global_agent_pos[1] += y;
+ look_at = (LLVector3)beacon_pos - global_agent_pos;
+ look_at.normVec();
+ gAgent.slamLookAt(look_at);
+ }
+ }
+
+ // TODO: Put back a check for flying status! DK 12/19/05
+ // Sim tells us whether the new position is off the ground
+ /*
+ if (teleport_flags & TELEPORT_FLAGS_IS_FLYING)
+ {
+ gAgent.setFlying(TRUE);
+ }
+ else
+ {
+ gAgent.setFlying(FALSE);
+ }
+ */
+
+ send_agent_update(TRUE, TRUE);
+
+ if (gAgent.getRegion()->getBlockFly())
+ {
+ gAgent.setFlying(gAgent.canFly());
+ }
+
+ // force simulator to recognize busy state
+ if (gAgent.getBusy())
+ {
+ gAgent.setBusy();
+ }
+ else
+ {
+ gAgent.clearBusy();
+ }
+
+ if (avatarp)
+ {
+ avatarp->mFootPlane.clearVec();
+ }
+
+ // send walk-vs-run status
+ gAgent.sendWalkRun(gAgent.getRunning() || gAgent.getAlwaysRun());
+
+ // If the server version has changed, display an info box and offer
+ // to display the release notes, unless this is the initial log in.
+ if (gLastVersionChannel == version_channel)
+ {
+ return;
+ }
+
+ if (!gLastVersionChannel.empty())
+ {
+ LLSD payload;
+ payload["message"] = version_channel;
+ LLNotifications::instance().add("ServerVersionChanged", LLSD(), payload, server_version_changed_callback);
+ }
+
+ gLastVersionChannel = version_channel;
+}
+
+bool server_version_changed_callback(const LLSD& notification, const LLSD& response)
+{
+ if(notification["payload"]["message"].asString() =="")
+ return false;
+ std::string url ="http://wiki.secondlife.com/wiki/Release_Notes/";
+ //parse the msg string
+ std::string server_version = notification["payload"]["message"].asString();
+ std::vector<std::string> s_vect;
+ boost::algorithm::split(s_vect, server_version, isspace);
+ for(U32 i = 0; i < s_vect.size(); i++)
+ {
+ if (i != (s_vect.size() - 1))
+ {
+ if(i != (s_vect.size() - 2))
+ {
+ url += s_vect[i] + "_";
+ }
+ else
+ {
+ url += s_vect[i] + "/";
+ }
+ }
+ else
+ {
+ url += s_vect[i].substr(0,4);
+ }
+ }
+
+ LLWeb::loadURL(url);
+ return false;
+}
+
+
+void process_crossed_region(LLMessageSystem* msg, void**)
+{
+ LLUUID agent_id;
+ msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
+ LLUUID session_id;
+ msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_SessionID, session_id);
+ if((gAgent.getID() != agent_id) || (gAgent.getSessionID() != session_id))
+ {
+ LL_WARNS("Messaging") << "Incorrect id in process_crossed_region()"
+ << LL_ENDL;
+ return;
+ }
+ LL_INFOS("Messaging") << "process_crossed_region()" << LL_ENDL;
+
+ U32 sim_ip;
+ msg->getIPAddrFast(_PREHASH_RegionData, _PREHASH_SimIP, sim_ip);
+ U16 sim_port;
+ msg->getIPPortFast(_PREHASH_RegionData, _PREHASH_SimPort, sim_port);
+ LLHost sim_host(sim_ip, sim_port);
+ U64 region_handle;
+ msg->getU64Fast(_PREHASH_RegionData, _PREHASH_RegionHandle, region_handle);
+
+ std::string seedCap;
+ msg->getStringFast(_PREHASH_RegionData, _PREHASH_SeedCapability, seedCap);
+
+ send_complete_agent_movement(sim_host);
+
+ LLViewerRegion* regionp = LLWorld::getInstance()->addRegion(region_handle, sim_host);
+ regionp->setSeedCapability(seedCap);
+}
+
+
+
+// Sends avatar and camera information to simulator.
+// Sent roughly once per frame, or 20 times per second, whichever is less often
+
+const F32 THRESHOLD_HEAD_ROT_QDOT = 0.9997f; // ~= 2.5 degrees -- if its less than this we need to update head_rot
+const F32 MAX_HEAD_ROT_QDOT = 0.99999f; // ~= 0.5 degrees -- if its greater than this then no need to update head_rot
+ // between these values we delay the updates (but no more than one second)
+
+
+void send_agent_update(BOOL force_send, BOOL send_reliable)
+{
+ if (gAgent.getTeleportState() != LLAgent::TELEPORT_NONE)
+ {
+ // We don't care if they want to send an agent update, they're not allowed to until the simulator
+ // that's the target is ready to receive them (after avatar_init_complete is received)
+ return;
+ }
+
+ // We have already requested to log out. Don't send agent updates.
+ if(LLAppViewer::instance()->logoutRequestSent())
+ {
+ return;
+ }
+
+ // no region to send update to
+ if(gAgent.getRegion() == NULL)
+ {
+ return;
+ }
+
+ const F32 TRANSLATE_THRESHOLD = 0.01f;
+
+ // NOTA BENE: This is (intentionally?) using the small angle sine approximation to test for rotation
+ // Plus, there is an extra 0.5 in the mix since the perpendicular between last_camera_at and getAtAxis() bisects cam_rot_change
+ // Thus, we're actually testing against 0.2 degrees
+ const F32 ROTATION_THRESHOLD = 0.1f * 2.f*F_PI/360.f; // Rotation thresh 0.2 deg, see note above
+
+ const U8 DUP_MSGS = 1; // HACK! number of times to repeat data on motionless agent
+
+ // Store data on last sent update so that if no changes, no send
+ static LLVector3 last_camera_pos_agent,
+ last_camera_at,
+ last_camera_left,
+ last_camera_up;
+
+ static LLVector3 cam_center_chg,
+ cam_rot_chg;
+
+ static LLQuaternion last_head_rot;
+ static U32 last_control_flags = 0;
+ static U8 last_render_state;
+ static U8 duplicate_count = 0;
+ static F32 head_rot_chg = 1.0;
+ static U8 last_flags;
+
+ LLMessageSystem *msg = gMessageSystem;
+ LLVector3 camera_pos_agent; // local to avatar's region
+ U8 render_state;
+
+ LLQuaternion body_rotation = gAgent.getFrameAgent().getQuaternion();
+ LLQuaternion head_rotation = gAgent.getHeadRotation();
+
+ camera_pos_agent = gAgent.getCameraPositionAgent();
+
+ render_state = gAgent.getRenderState();
+
+ U32 control_flag_change = 0;
+ U8 flag_change = 0;
+
+ cam_center_chg = last_camera_pos_agent - camera_pos_agent;
+ cam_rot_chg = last_camera_at - LLViewerCamera::getInstance()->getAtAxis();
+
+ // If a modifier key is held down, turn off
+ // LBUTTON and ML_LBUTTON so that using the camera (alt-key) doesn't
+ // trigger a control event.
+ U32 control_flags = gAgent.getControlFlags();
+ MASK key_mask = gKeyboard->currentMask(TRUE);
+ if (key_mask & MASK_ALT || key_mask & MASK_CONTROL)
+ {
+ control_flags &= ~( AGENT_CONTROL_LBUTTON_DOWN |
+ AGENT_CONTROL_ML_LBUTTON_DOWN );
+ control_flags |= AGENT_CONTROL_LBUTTON_UP |
+ AGENT_CONTROL_ML_LBUTTON_UP ;
+ }
+
+ control_flag_change = last_control_flags ^ control_flags;
+
+ U8 flags = AU_FLAGS_NONE;
+ if (gAgent.isGroupTitleHidden())
+ {
+ flags |= AU_FLAGS_HIDETITLE;
+ }
+ if (gAgent.getAutoPilot())
+ {
+ flags |= AU_FLAGS_CLIENT_AUTOPILOT;
+ }
+
+ flag_change = last_flags ^ flags;
+
+ head_rot_chg = dot(last_head_rot, head_rotation);
+
+ if (force_send ||
+ (cam_center_chg.magVec() > TRANSLATE_THRESHOLD) ||
+ (head_rot_chg < THRESHOLD_HEAD_ROT_QDOT) ||
+ (last_render_state != render_state) ||
+ (cam_rot_chg.magVec() > ROTATION_THRESHOLD) ||
+ control_flag_change != 0 ||
+ flag_change != 0)
+ {
+/*
+ if (head_rot_chg < THRESHOLD_HEAD_ROT_QDOT)
+ {
+ //LL_INFOS("Messaging") << "head rot " << head_rotation << LL_ENDL;
+ LL_INFOS("Messaging") << "head_rot_chg = " << head_rot_chg << LL_ENDL;
+ }
+ if (cam_rot_chg.magVec() > ROTATION_THRESHOLD)
+ {
+ LL_INFOS("Messaging") << "cam rot " << cam_rot_chg.magVec() << LL_ENDL;
+ }
+ if (cam_center_chg.magVec() > TRANSLATE_THRESHOLD)
+ {
+ LL_INFOS("Messaging") << "cam center " << cam_center_chg.magVec() << LL_ENDL;
+ }
+// if (drag_delta_chg.magVec() > TRANSLATE_THRESHOLD)
+// {
+// LL_INFOS("Messaging") << "drag delta " << drag_delta_chg.magVec() << LL_ENDL;
+// }
+ if (control_flag_change)
+ {
+ LL_INFOS("Messaging") << "dcf = " << control_flag_change << LL_ENDL;
+ }
+*/
+
+ duplicate_count = 0;
+ }
+ else
+ {
+ duplicate_count++;
+
+ if (head_rot_chg < MAX_HEAD_ROT_QDOT && duplicate_count < AGENT_UPDATES_PER_SECOND)
+ {
+ // The head_rotation is sent for updating things like attached guns.
+ // We only trigger a new update when head_rotation deviates beyond
+ // some threshold from the last update, however this can break fine
+ // adjustments when trying to aim an attached gun, so what we do here
+ // (where we would normally skip sending an update when nothing has changed)
+ // is gradually reduce the threshold to allow a better update to
+ // eventually get sent... should update to within 0.5 degrees in less
+ // than a second.
+ if (head_rot_chg < THRESHOLD_HEAD_ROT_QDOT + (MAX_HEAD_ROT_QDOT - THRESHOLD_HEAD_ROT_QDOT) * duplicate_count / AGENT_UPDATES_PER_SECOND)
+ {
+ duplicate_count = 0;
+ }
+ else
+ {
+ return;
+ }
+ }
+ else
+ {
+ return;
+ }
+ }
+
+ if (duplicate_count < DUP_MSGS && !gDisconnected)
+ {
+ // Build the message
+ msg->newMessageFast(_PREHASH_AgentUpdate);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->addQuatFast(_PREHASH_BodyRotation, body_rotation);
+ msg->addQuatFast(_PREHASH_HeadRotation, head_rotation);
+ msg->addU8Fast(_PREHASH_State, render_state);
+ msg->addU8Fast(_PREHASH_Flags, flags);
+
+// if (camera_pos_agent.mV[VY] > 255.f)
+// {
+// LL_INFOS("Messaging") << "Sending camera center " << camera_pos_agent << LL_ENDL;
+// }
+
+ msg->addVector3Fast(_PREHASH_CameraCenter, camera_pos_agent);
+ msg->addVector3Fast(_PREHASH_CameraAtAxis, LLViewerCamera::getInstance()->getAtAxis());
+ msg->addVector3Fast(_PREHASH_CameraLeftAxis, LLViewerCamera::getInstance()->getLeftAxis());
+ msg->addVector3Fast(_PREHASH_CameraUpAxis, LLViewerCamera::getInstance()->getUpAxis());
+ msg->addF32Fast(_PREHASH_Far, gAgent.mDrawDistance);
+
+ msg->addU32Fast(_PREHASH_ControlFlags, control_flags);
+
+ if (gDebugClicks)
+ {
+ if (control_flags & AGENT_CONTROL_LBUTTON_DOWN)
+ {
+ LL_INFOS("Messaging") << "AgentUpdate left button down" << LL_ENDL;
+ }
+
+ if (control_flags & AGENT_CONTROL_LBUTTON_UP)
+ {
+ LL_INFOS("Messaging") << "AgentUpdate left button up" << LL_ENDL;
+ }
+ }
+
+ gAgent.enableControlFlagReset();
+
+ if (!send_reliable)
+ {
+ gAgent.sendMessage();
+ }
+ else
+ {
+ gAgent.sendReliableMessage();
+ }
+
+// LL_DEBUGS("Messaging") << "agent " << avatar_pos_agent << " cam " << camera_pos_agent << LL_ENDL;
+
+ // Copy the old data
+ last_head_rot = head_rotation;
+ last_render_state = render_state;
+ last_camera_pos_agent = camera_pos_agent;
+ last_camera_at = LLViewerCamera::getInstance()->getAtAxis();
+ last_camera_left = LLViewerCamera::getInstance()->getLeftAxis();
+ last_camera_up = LLViewerCamera::getInstance()->getUpAxis();
+ last_control_flags = control_flags;
+ last_flags = flags;
+ }
+}
+
+
+
+// *TODO: Remove this dependency, or figure out a better way to handle
+// this hack.
+extern U32 gObjectBits;
+
+void process_object_update(LLMessageSystem *mesgsys, void **user_data)
+{
+ LLMemType mt(LLMemType::MTYPE_OBJECT);
+ // Update the data counters
+ if (mesgsys->getReceiveCompressedSize())
+ {
+ gObjectBits += mesgsys->getReceiveCompressedSize() * 8;
+ }
+ else
+ {
+ gObjectBits += mesgsys->getReceiveSize() * 8;
+ }
+
+ // Update the object...
+ gObjectList.processObjectUpdate(mesgsys, user_data, OUT_FULL);
+}
+
+void process_compressed_object_update(LLMessageSystem *mesgsys, void **user_data)
+{
+ LLMemType mt(LLMemType::MTYPE_OBJECT);
+ // Update the data counters
+ if (mesgsys->getReceiveCompressedSize())
+ {
+ gObjectBits += mesgsys->getReceiveCompressedSize() * 8;
+ }
+ else
+ {
+ gObjectBits += mesgsys->getReceiveSize() * 8;
+ }
+
+ // Update the object...
+ gObjectList.processCompressedObjectUpdate(mesgsys, user_data, OUT_FULL_COMPRESSED);
+}
+
+void process_cached_object_update(LLMessageSystem *mesgsys, void **user_data)
+{
+ LLMemType mt(LLMemType::MTYPE_OBJECT);
+ // Update the data counters
+ if (mesgsys->getReceiveCompressedSize())
+ {
+ gObjectBits += mesgsys->getReceiveCompressedSize() * 8;
+ }
+ else
+ {
+ gObjectBits += mesgsys->getReceiveSize() * 8;
+ }
+
+ // Update the object...
+ gObjectList.processCachedObjectUpdate(mesgsys, user_data, OUT_FULL_CACHED);
+}
+
+
+void process_terse_object_update_improved(LLMessageSystem *mesgsys, void **user_data)
+{
+ LLMemType mt(LLMemType::MTYPE_OBJECT);
+ if (mesgsys->getReceiveCompressedSize())
+ {
+ gObjectBits += mesgsys->getReceiveCompressedSize() * 8;
+ }
+ else
+ {
+ gObjectBits += mesgsys->getReceiveSize() * 8;
+ }
+
+ gObjectList.processCompressedObjectUpdate(mesgsys, user_data, OUT_TERSE_IMPROVED);
+}
+
+static LLFastTimer::DeclareTimer FTM_PROCESS_OBJECTS("Process Objects");
+
+
+void process_kill_object(LLMessageSystem *mesgsys, void **user_data)
+{
+ LLFastTimer t(FTM_PROCESS_OBJECTS);
+
+ LLUUID id;
+ U32 local_id;
+ S32 i;
+ S32 num_objects;
+
+ num_objects = mesgsys->getNumberOfBlocksFast(_PREHASH_ObjectData);
+
+ for (i = 0; i < num_objects; i++)
+ {
+ mesgsys->getU32Fast(_PREHASH_ObjectData, _PREHASH_ID, local_id, i);
+
+ LLViewerObjectList::getUUIDFromLocal(id,
+ local_id,
+ gMessageSystem->getSenderIP(),
+ gMessageSystem->getSenderPort());
+ if (id == LLUUID::null)
+ {
+ LL_DEBUGS("Messaging") << "Unknown kill for local " << local_id << LL_ENDL;
+ gObjectList.mNumUnknownKills++;
+ continue;
+ }
+ else
+ {
+ LL_DEBUGS("Messaging") << "Kill message for local " << local_id << LL_ENDL;
+ }
+
+ LLSelectMgr::getInstance()->removeObjectFromSelections(id);
+
+ // ...don't kill the avatar
+ if (!(id == gAgentID))
+ {
+ LLViewerObject *objectp = gObjectList.findObject(id);
+ if (objectp)
+ {
+ // Display green bubble on kill
+ if ( gShowObjectUpdates )
+ {
+ LLViewerObject* newobject;
+ newobject = gObjectList.createObjectViewer(LL_PCODE_LEGACY_TEXT_BUBBLE, objectp->getRegion());
+
+ LLVOTextBubble* bubble = (LLVOTextBubble*) newobject;
+
+ bubble->mColor.setVec(0.f, 1.f, 0.f, 1.f);
+ bubble->setScale( 2.0f * bubble->getScale() );
+ bubble->setPositionGlobal(objectp->getPositionGlobal());
+ gPipeline.addObject(bubble);
+ }
+
+ // Do the kill
+ gObjectList.killObject(objectp);
+ }
+ else
+ {
+ LL_WARNS("Messaging") << "Object in UUID lookup, but not on object list in kill!" << LL_ENDL;
+ gObjectList.mNumUnknownKills++;
+ }
+ }
+ }
+}
+
+void process_time_synch(LLMessageSystem *mesgsys, void **user_data)
+{
+ LLVector3 sun_direction;
+ LLVector3 sun_ang_velocity;
+ F32 phase;
+ U64 space_time_usec;
+
+ U32 seconds_per_day;
+ U32 seconds_per_year;
+
+ // "SimulatorViewerTimeMessage"
+ mesgsys->getU64Fast(_PREHASH_TimeInfo, _PREHASH_UsecSinceStart, space_time_usec);
+ mesgsys->getU32Fast(_PREHASH_TimeInfo, _PREHASH_SecPerDay, seconds_per_day);
+ mesgsys->getU32Fast(_PREHASH_TimeInfo, _PREHASH_SecPerYear, seconds_per_year);
+
+ // This should eventually be moved to an "UpdateHeavenlyBodies" message
+ mesgsys->getF32Fast(_PREHASH_TimeInfo, _PREHASH_SunPhase, phase);
+ mesgsys->getVector3Fast(_PREHASH_TimeInfo, _PREHASH_SunDirection, sun_direction);
+ mesgsys->getVector3Fast(_PREHASH_TimeInfo, _PREHASH_SunAngVelocity, sun_ang_velocity);
+
+ LLWorld::getInstance()->setSpaceTimeUSec(space_time_usec);
+
+ //LL_DEBUGS("Messaging") << "time_synch() - " << sun_direction << ", " << sun_ang_velocity
+ // << ", " << phase << LL_ENDL;
+
+ gSky.setSunPhase(phase);
+ gSky.setSunTargetDirection(sun_direction, sun_ang_velocity);
+ if (!gNoRender && !(gSavedSettings.getBOOL("SkyOverrideSimSunPosition") || gSky.getOverrideSun()))
+ {
+ gSky.setSunDirection(sun_direction, sun_ang_velocity);
+ }
+}
+
+void process_sound_trigger(LLMessageSystem *msg, void **)
+{
+ if (!gAudiop) return;
+
+ U64 region_handle = 0;
+ F32 gain = 0;
+ LLUUID sound_id;
+ LLUUID owner_id;
+ LLUUID object_id;
+ LLUUID parent_id;
+ LLVector3 pos_local;
+
+ msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_SoundID, sound_id);
+ msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_OwnerID, owner_id);
+ msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_ObjectID, object_id);
+ msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_ParentID, parent_id);
+ msg->getU64Fast(_PREHASH_SoundData, _PREHASH_Handle, region_handle);
+ msg->getVector3Fast(_PREHASH_SoundData, _PREHASH_Position, pos_local);
+ msg->getF32Fast(_PREHASH_SoundData, _PREHASH_Gain, gain);
+
+ // adjust sound location to true global coords
+ LLVector3d pos_global = from_region_handle(region_handle);
+ pos_global.mdV[VX] += pos_local.mV[VX];
+ pos_global.mdV[VY] += pos_local.mV[VY];
+ pos_global.mdV[VZ] += pos_local.mV[VZ];
+
+ // Don't play a trigger sound if you can't hear it due
+ // to parcel "local audio only" settings.
+ if (!LLViewerParcelMgr::getInstance()->canHearSound(pos_global)) return;
+
+ // Don't play sounds triggered by someone you muted.
+ if (LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagObjectSounds)) return;
+
+ // Don't play sounds from an object you muted
+ if (LLMuteList::getInstance()->isMuted(object_id)) return;
+
+ // Don't play sounds from an object whose parent you muted
+ if (parent_id.notNull()
+ && LLMuteList::getInstance()->isMuted(parent_id))
+ {
+ return;
+ }
+
+ // Don't play sounds from a region with maturity above current agent maturity
+ if( !gAgent.canAccessMaturityInRegion( region_handle ) )
+ {
+ return;
+ }
+
+ gAudiop->triggerSound(sound_id, owner_id, gain, LLAudioEngine::AUDIO_TYPE_SFX, pos_global);
+}
+
+void process_preload_sound(LLMessageSystem *msg, void **user_data)
+{
+ if (!gAudiop)
+ {
+ return;
+ }
+
+ LLUUID sound_id;
+ LLUUID object_id;
+ LLUUID owner_id;
+
+ msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_SoundID, sound_id);
+ msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_ObjectID, object_id);
+ msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_OwnerID, owner_id);
+
+ LLViewerObject *objectp = gObjectList.findObject(object_id);
+ if (!objectp) return;
+
+ if (LLMuteList::getInstance()->isMuted(object_id)) return;
+ if (LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagObjectSounds)) return;
+
+ LLAudioSource *sourcep = objectp->getAudioSource(owner_id);
+ if (!sourcep) return;
+
+ LLAudioData *datap = gAudiop->getAudioData(sound_id);
+
+ // Note that I don't actually do any loading of the
+ // audio data into a buffer at this point, as it won't actually
+ // help us out.
+
+ // Don't play sounds from a region with maturity above current agent maturity
+ LLVector3d pos_global = objectp->getPositionGlobal();
+ if( !gAgent.canAccessMaturityAtGlobal( pos_global ) )
+ {
+ return;
+ }
+
+ // Add audioData starts a transfer internally.
+ sourcep->addAudioData(datap, FALSE);
+}
+
+void process_attached_sound(LLMessageSystem *msg, void **user_data)
+{
+ F32 gain = 0;
+ LLUUID sound_id;
+ LLUUID object_id;
+ LLUUID owner_id;
+ U8 flags;
+
+ msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_SoundID, sound_id);
+ msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_ObjectID, object_id);
+ msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_OwnerID, owner_id);
+ msg->getF32Fast(_PREHASH_DataBlock, _PREHASH_Gain, gain);
+ msg->getU8Fast(_PREHASH_DataBlock, _PREHASH_Flags, flags);
+
+ LLViewerObject *objectp = gObjectList.findObject(object_id);
+ if (!objectp)
+ {
+ // we don't know about this object, just bail
+ return;
+ }
+
+ if (LLMuteList::getInstance()->isMuted(object_id)) return;
+
+ if (LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagObjectSounds)) return;
+
+
+ // Don't play sounds from a region with maturity above current agent maturity
+ LLVector3d pos = objectp->getPositionGlobal();
+ if( !gAgent.canAccessMaturityAtGlobal(pos) )
+ {
+ return;
+ }
+
+ objectp->setAttachedSound(sound_id, owner_id, gain, flags);
+}
+
+
+void process_attached_sound_gain_change(LLMessageSystem *mesgsys, void **user_data)
+{
+ F32 gain = 0;
+ LLUUID object_guid;
+ LLViewerObject *objectp = NULL;
+
+ mesgsys->getUUIDFast(_PREHASH_DataBlock, _PREHASH_ObjectID, object_guid);
+
+ if (!((objectp = gObjectList.findObject(object_guid))))
+ {
+ // we don't know about this object, just bail
+ return;
+ }
+
+ mesgsys->getF32Fast(_PREHASH_DataBlock, _PREHASH_Gain, gain);
+
+ objectp->adjustAudioGain(gain);
+}
+
+
+void process_health_message(LLMessageSystem *mesgsys, void **user_data)
+{
+ F32 health;
+
+ mesgsys->getF32Fast(_PREHASH_HealthData, _PREHASH_Health, health);
+
+ if (gStatusBar)
+ {
+ gStatusBar->setHealth((S32)health);
+ }
+}
+
+
+void process_sim_stats(LLMessageSystem *msg, void **user_data)
+{
+ S32 count = msg->getNumberOfBlocks("Stat");
+ for (S32 i = 0; i < count; ++i)
+ {
+ U32 stat_id;
+ F32 stat_value;
+ msg->getU32("Stat", "StatID", stat_id, i);
+ msg->getF32("Stat", "StatValue", stat_value, i);
+ switch (stat_id)
+ {
+ case LL_SIM_STAT_TIME_DILATION:
+ LLViewerStats::getInstance()->mSimTimeDilation.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_FPS:
+ LLViewerStats::getInstance()->mSimFPS.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_PHYSFPS:
+ LLViewerStats::getInstance()->mSimPhysicsFPS.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_AGENTUPS:
+ LLViewerStats::getInstance()->mSimAgentUPS.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_FRAMEMS:
+ LLViewerStats::getInstance()->mSimFrameMsec.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_NETMS:
+ LLViewerStats::getInstance()->mSimNetMsec.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_SIMOTHERMS:
+ LLViewerStats::getInstance()->mSimSimOtherMsec.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_SIMPHYSICSMS:
+ LLViewerStats::getInstance()->mSimSimPhysicsMsec.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_AGENTMS:
+ LLViewerStats::getInstance()->mSimAgentMsec.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_IMAGESMS:
+ LLViewerStats::getInstance()->mSimImagesMsec.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_SCRIPTMS:
+ LLViewerStats::getInstance()->mSimScriptMsec.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_NUMTASKS:
+ LLViewerStats::getInstance()->mSimObjects.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_NUMTASKSACTIVE:
+ LLViewerStats::getInstance()->mSimActiveObjects.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_NUMAGENTMAIN:
+ LLViewerStats::getInstance()->mSimMainAgents.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_NUMAGENTCHILD:
+ LLViewerStats::getInstance()->mSimChildAgents.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_NUMSCRIPTSACTIVE:
+ LLViewerStats::getInstance()->mSimActiveScripts.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_SCRIPT_EPS:
+ LLViewerStats::getInstance()->mSimScriptEPS.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_INPPS:
+ LLViewerStats::getInstance()->mSimInPPS.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_OUTPPS:
+ LLViewerStats::getInstance()->mSimOutPPS.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_PENDING_DOWNLOADS:
+ LLViewerStats::getInstance()->mSimPendingDownloads.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_PENDING_UPLOADS:
+ LLViewerStats::getInstance()->mSimPendingUploads.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_PENDING_LOCAL_UPLOADS:
+ LLViewerStats::getInstance()->mSimPendingLocalUploads.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_TOTAL_UNACKED_BYTES:
+ LLViewerStats::getInstance()->mSimTotalUnackedBytes.addValue(stat_value / 1024.f);
+ break;
+ case LL_SIM_STAT_PHYSICS_PINNED_TASKS:
+ LLViewerStats::getInstance()->mPhysicsPinnedTasks.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_PHYSICS_LOD_TASKS:
+ LLViewerStats::getInstance()->mPhysicsLODTasks.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_SIMPHYSICSSTEPMS:
+ LLViewerStats::getInstance()->mSimSimPhysicsStepMsec.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_SIMPHYSICSSHAPEMS:
+ LLViewerStats::getInstance()->mSimSimPhysicsShapeUpdateMsec.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_SIMPHYSICSOTHERMS:
+ LLViewerStats::getInstance()->mSimSimPhysicsOtherMsec.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_SIMPHYSICSMEMORY:
+ LLViewerStats::getInstance()->mPhysicsMemoryAllocated.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_SIMSPARETIME:
+ LLViewerStats::getInstance()->mSimSpareMsec.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_SIMSLEEPTIME:
+ LLViewerStats::getInstance()->mSimSleepMsec.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_IOPUMPTIME:
+ LLViewerStats::getInstance()->mSimPumpIOMsec.addValue(stat_value);
+ break;
+ default:
+ // Used to be a commented out warning.
+ LL_DEBUGS("Messaging") << "Unknown stat id" << stat_id << LL_ENDL;
+ break;
+ }
+ }
+
+ /*
+ msg->getF32Fast(_PREHASH_Statistics, _PREHASH_PhysicsTimeDilation, time_dilation);
+ LLViewerStats::getInstance()->mSimTDStat.addValue(time_dilation);
+
+ // Process information
+ // { CpuUsage F32 }
+ // { SimMemTotal F32 }
+ // { SimMemRSS F32 }
+ // { ProcessUptime F32 }
+ F32 cpu_usage;
+ F32 sim_mem_total;
+ F32 sim_mem_rss;
+ F32 process_uptime;
+ msg->getF32Fast(_PREHASH_Statistics, _PREHASH_CpuUsage, cpu_usage);
+ msg->getF32Fast(_PREHASH_Statistics, _PREHASH_SimMemTotal, sim_mem_total);
+ msg->getF32Fast(_PREHASH_Statistics, _PREHASH_SimMemRSS, sim_mem_rss);
+ msg->getF32Fast(_PREHASH_Statistics, _PREHASH_ProcessUptime, process_uptime);
+ LLViewerStats::getInstance()->mSimCPUUsageStat.addValue(cpu_usage);
+ LLViewerStats::getInstance()->mSimMemTotalStat.addValue(sim_mem_total);
+ LLViewerStats::getInstance()->mSimMemRSSStat.addValue(sim_mem_rss);
+ */
+
+ //
+ // Various hacks that aren't statistics, but are being handled here.
+ //
+ U32 max_tasks_per_region;
+ U32 region_flags;
+ msg->getU32("Region", "ObjectCapacity", max_tasks_per_region);
+ msg->getU32("Region", "RegionFlags", region_flags);
+
+ LLViewerRegion* regionp = gAgent.getRegion();
+ if (regionp)
+ {
+ BOOL was_flying = gAgent.getFlying();
+ regionp->setRegionFlags(region_flags);
+ regionp->setMaxTasks(max_tasks_per_region);
+ // HACK: This makes agents drop from the sky if the region is
+ // set to no fly while people are still in the sim.
+ if (was_flying && regionp->getBlockFly())
+ {
+ gAgent.setFlying(gAgent.canFly());
+ }
+ }
+}
+
+
+
+void process_avatar_animation(LLMessageSystem *mesgsys, void **user_data)
+{
+ LLUUID animation_id;
+ LLUUID uuid;
+ S32 anim_sequence_id;
+ LLVOAvatar *avatarp;
+
+ mesgsys->getUUIDFast(_PREHASH_Sender, _PREHASH_ID, uuid);
+
+ //clear animation flags
+ avatarp = (LLVOAvatar *)gObjectList.findObject(uuid);
+
+ if (!avatarp)
+ {
+ // no agent by this ID...error?
+ LL_WARNS("Messaging") << "Received animation state for unknown avatar" << uuid << LL_ENDL;
+ return;
+ }
+
+ S32 num_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_AnimationList);
+ S32 num_source_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_AnimationSourceList);
+
+ avatarp->mSignaledAnimations.clear();
+
+ if (avatarp->isSelf())
+ {
+ LLUUID object_id;
+
+ for( S32 i = 0; i < num_blocks; i++ )
+ {
+ mesgsys->getUUIDFast(_PREHASH_AnimationList, _PREHASH_AnimID, animation_id, i);
+ mesgsys->getS32Fast(_PREHASH_AnimationList, _PREHASH_AnimSequenceID, anim_sequence_id, i);
+
+ LL_DEBUGS("Messaging") << "Anim sequence ID: " << anim_sequence_id << LL_ENDL;
+
+ avatarp->mSignaledAnimations[animation_id] = anim_sequence_id;
+
+ if (i < num_source_blocks)
+ {
+ mesgsys->getUUIDFast(_PREHASH_AnimationSourceList, _PREHASH_ObjectID, object_id, i);
+
+ LLViewerObject* object = gObjectList.findObject(object_id);
+ if (object)
+ {
+ object->mFlags |= FLAGS_ANIM_SOURCE;
+
+ BOOL anim_found = FALSE;
+ LLVOAvatar::AnimSourceIterator anim_it = avatarp->mAnimationSources.find(object_id);
+ for (;anim_it != avatarp->mAnimationSources.end(); ++anim_it)
+ {
+ if (anim_it->second == animation_id)
+ {
+ anim_found = TRUE;
+ break;
+ }
+ }
+
+ if (!anim_found)
+ {
+ avatarp->mAnimationSources.insert(LLVOAvatar::AnimationSourceMap::value_type(object_id, animation_id));
+ }
+ }
+ }
+ }
+ }
+ else
+ {
+ for( S32 i = 0; i < num_blocks; i++ )
+ {
+ mesgsys->getUUIDFast(_PREHASH_AnimationList, _PREHASH_AnimID, animation_id, i);
+ mesgsys->getS32Fast(_PREHASH_AnimationList, _PREHASH_AnimSequenceID, anim_sequence_id, i);
+ avatarp->mSignaledAnimations[animation_id] = anim_sequence_id;
+ }
+ }
+
+ if (num_blocks)
+ {
+ avatarp->processAnimationStateChanges();
+ }
+}
+
+void process_avatar_appearance(LLMessageSystem *mesgsys, void **user_data)
+{
+ LLUUID uuid;
+ mesgsys->getUUIDFast(_PREHASH_Sender, _PREHASH_ID, uuid);
+
+ LLVOAvatar* avatarp = (LLVOAvatar *)gObjectList.findObject(uuid);
+ if( avatarp )
+ {
+ avatarp->processAvatarAppearance( mesgsys );
+ }
+ else
+ {
+ LL_WARNS("Messaging") << "avatar_appearance sent for unknown avatar " << uuid << LL_ENDL;
+ }
+}
+
+void process_camera_constraint(LLMessageSystem *mesgsys, void **user_data)
+{
+ LLVector4 cameraCollidePlane;
+ mesgsys->getVector4Fast(_PREHASH_CameraCollidePlane, _PREHASH_Plane, cameraCollidePlane);
+
+ gAgent.setCameraCollidePlane(cameraCollidePlane);
+}
+
+void near_sit_object(BOOL success, void *data)
+{
+ if (success)
+ {
+ // Send message to sit on object
+ gMessageSystem->newMessageFast(_PREHASH_AgentSit);
+ gMessageSystem->nextBlockFast(_PREHASH_AgentData);
+ gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ gAgent.sendReliableMessage();
+ }
+}
+
+void process_avatar_sit_response(LLMessageSystem *mesgsys, void **user_data)
+{
+ LLVector3 sitPosition;
+ LLQuaternion sitRotation;
+ LLUUID sitObjectID;
+ BOOL use_autopilot;
+ mesgsys->getUUIDFast(_PREHASH_SitObject, _PREHASH_ID, sitObjectID);
+ mesgsys->getBOOLFast(_PREHASH_SitTransform, _PREHASH_AutoPilot, use_autopilot);
+ mesgsys->getVector3Fast(_PREHASH_SitTransform, _PREHASH_SitPosition, sitPosition);
+ mesgsys->getQuatFast(_PREHASH_SitTransform, _PREHASH_SitRotation, sitRotation);
+ LLVector3 camera_eye;
+ mesgsys->getVector3Fast(_PREHASH_SitTransform, _PREHASH_CameraEyeOffset, camera_eye);
+ LLVector3 camera_at;
+ mesgsys->getVector3Fast(_PREHASH_SitTransform, _PREHASH_CameraAtOffset, camera_at);
+ BOOL force_mouselook;
+ mesgsys->getBOOLFast(_PREHASH_SitTransform, _PREHASH_ForceMouselook, force_mouselook);
+
+ LLVOAvatar* avatar = gAgent.getAvatarObject();
+
+ if (avatar && dist_vec_squared(camera_eye, camera_at) > 0.0001f)
+ {
+ gAgent.setSitCamera(sitObjectID, camera_eye, camera_at);
+ }
+
+ gAgent.setForceMouselook(force_mouselook);
+
+ LLViewerObject* object = gObjectList.findObject(sitObjectID);
+ if (object)
+ {
+ LLVector3 sit_spot = object->getPositionAgent() + (sitPosition * object->getRotation());
+ if (!use_autopilot || (avatar && avatar->isSitting() && avatar->getRoot() == object->getRoot()))
+ {
+ //we're already sitting on this object, so don't autopilot
+ }
+ else
+ {
+ gAgent.startAutoPilotGlobal(gAgent.getPosGlobalFromAgent(sit_spot), "Sit", &sitRotation, near_sit_object, NULL, 0.5f);
+ }
+ }
+ else
+ {
+ LL_WARNS("Messaging") << "Received sit approval for unknown object " << sitObjectID << LL_ENDL;
+ }
+}
+
+void process_clear_follow_cam_properties(LLMessageSystem *mesgsys, void **user_data)
+{
+ LLUUID source_id;
+
+ mesgsys->getUUIDFast(_PREHASH_ObjectData, _PREHASH_ObjectID, source_id);
+
+ LLFollowCamMgr::removeFollowCamParams(source_id);
+}
+
+void process_set_follow_cam_properties(LLMessageSystem *mesgsys, void **user_data)
+{
+ S32 type;
+ F32 value;
+ bool settingPosition = false;
+ bool settingFocus = false;
+ bool settingFocusOffset = false;
+ LLVector3 position;
+ LLVector3 focus;
+ LLVector3 focus_offset;
+
+ LLUUID source_id;
+
+ mesgsys->getUUIDFast(_PREHASH_ObjectData, _PREHASH_ObjectID, source_id);
+
+ LLViewerObject* objectp = gObjectList.findObject(source_id);
+ if (objectp)
+ {
+ objectp->mFlags |= FLAGS_CAMERA_SOURCE;
+ }
+
+ S32 num_objects = mesgsys->getNumberOfBlocks("CameraProperty");
+ for (S32 block_index = 0; block_index < num_objects; block_index++)
+ {
+ mesgsys->getS32("CameraProperty", "Type", type, block_index);
+ mesgsys->getF32("CameraProperty", "Value", value, block_index);
+ switch(type)
+ {
+ case FOLLOWCAM_PITCH:
+ LLFollowCamMgr::setPitch(source_id, value);
+ break;
+ case FOLLOWCAM_FOCUS_OFFSET_X:
+ focus_offset.mV[VX] = value;
+ settingFocusOffset = true;
+ break;
+ case FOLLOWCAM_FOCUS_OFFSET_Y:
+ focus_offset.mV[VY] = value;
+ settingFocusOffset = true;
+ break;
+ case FOLLOWCAM_FOCUS_OFFSET_Z:
+ focus_offset.mV[VZ] = value;
+ settingFocusOffset = true;
+ break;
+ case FOLLOWCAM_POSITION_LAG:
+ LLFollowCamMgr::setPositionLag(source_id, value);
+ break;
+ case FOLLOWCAM_FOCUS_LAG:
+ LLFollowCamMgr::setFocusLag(source_id, value);
+ break;
+ case FOLLOWCAM_DISTANCE:
+ LLFollowCamMgr::setDistance(source_id, value);
+ break;
+ case FOLLOWCAM_BEHINDNESS_ANGLE:
+ LLFollowCamMgr::setBehindnessAngle(source_id, value);
+ break;
+ case FOLLOWCAM_BEHINDNESS_LAG:
+ LLFollowCamMgr::setBehindnessLag(source_id, value);
+ break;
+ case FOLLOWCAM_POSITION_THRESHOLD:
+ LLFollowCamMgr::setPositionThreshold(source_id, value);
+ break;
+ case FOLLOWCAM_FOCUS_THRESHOLD:
+ LLFollowCamMgr::setFocusThreshold(source_id, value);
+ break;
+ case FOLLOWCAM_ACTIVE:
+ //if 1, set using followcam,.
+ LLFollowCamMgr::setCameraActive(source_id, value != 0.f);
+ break;
+ case FOLLOWCAM_POSITION_X:
+ settingPosition = true;
+ position.mV[ 0 ] = value;
+ break;
+ case FOLLOWCAM_POSITION_Y:
+ settingPosition = true;
+ position.mV[ 1 ] = value;
+ break;
+ case FOLLOWCAM_POSITION_Z:
+ settingPosition = true;
+ position.mV[ 2 ] = value;
+ break;
+ case FOLLOWCAM_FOCUS_X:
+ settingFocus = true;
+ focus.mV[ 0 ] = value;
+ break;
+ case FOLLOWCAM_FOCUS_Y:
+ settingFocus = true;
+ focus.mV[ 1 ] = value;
+ break;
+ case FOLLOWCAM_FOCUS_Z:
+ settingFocus = true;
+ focus.mV[ 2 ] = value;
+ break;
+ case FOLLOWCAM_POSITION_LOCKED:
+ LLFollowCamMgr::setPositionLocked(source_id, value != 0.f);
+ break;
+ case FOLLOWCAM_FOCUS_LOCKED:
+ LLFollowCamMgr::setFocusLocked(source_id, value != 0.f);
+ break;
+
+ default:
+ break;
+ }
+ }
+
+ if ( settingPosition )
+ {
+ LLFollowCamMgr::setPosition(source_id, position);
+ }
+ if ( settingFocus )
+ {
+ LLFollowCamMgr::setFocus(source_id, focus);
+ }
+ if ( settingFocusOffset )
+ {
+ LLFollowCamMgr::setFocusOffset(source_id, focus_offset);
+ }
+}
+//end Ventrella
+
+
+// Culled from newsim lltask.cpp
+void process_name_value(LLMessageSystem *mesgsys, void **user_data)
+{
+ std::string temp_str;
+ LLUUID id;
+ S32 i, num_blocks;
+
+ mesgsys->getUUIDFast(_PREHASH_TaskData, _PREHASH_ID, id);
+
+ LLViewerObject* object = gObjectList.findObject(id);
+
+ if (object)
+ {
+ num_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_NameValueData);
+ for (i = 0; i < num_blocks; i++)
+ {
+ mesgsys->getStringFast(_PREHASH_NameValueData, _PREHASH_NVPair, temp_str, i);
+ LL_INFOS("Messaging") << "Added to object Name Value: " << temp_str << LL_ENDL;
+ object->addNVPair(temp_str);
+ }
+ }
+ else
+ {
+ LL_INFOS("Messaging") << "Can't find object " << id << " to add name value pair" << LL_ENDL;
+ }
+}
+
+void process_remove_name_value(LLMessageSystem *mesgsys, void **user_data)
+{
+ std::string temp_str;
+ LLUUID id;
+ S32 i, num_blocks;
+
+ mesgsys->getUUIDFast(_PREHASH_TaskData, _PREHASH_ID, id);
+
+ LLViewerObject* object = gObjectList.findObject(id);
+
+ if (object)
+ {
+ num_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_NameValueData);
+ for (i = 0; i < num_blocks; i++)
+ {
+ mesgsys->getStringFast(_PREHASH_NameValueData, _PREHASH_NVPair, temp_str, i);
+ LL_INFOS("Messaging") << "Removed from object Name Value: " << temp_str << LL_ENDL;
+ object->removeNVPair(temp_str);
+ }
+ }
+ else
+ {
+ LL_INFOS("Messaging") << "Can't find object " << id << " to remove name value pair" << LL_ENDL;
+ }
+}
+
+void process_kick_user(LLMessageSystem *msg, void** /*user_data*/)
+{
+ std::string message;
+
+ msg->getStringFast(_PREHASH_UserInfo, _PREHASH_Reason, message);
+
+ LLAppViewer::instance()->forceDisconnect(message);
+}
+
+
+/*
+void process_user_list_reply(LLMessageSystem *msg, void **user_data)
+{
+ LLUserList::processUserListReply(msg, user_data);
+ return;
+ char firstname[MAX_STRING+1];
+ char lastname[MAX_STRING+1];
+ U8 status;
+ S32 user_count;
+
+ user_count = msg->getNumberOfBlocks("UserBlock");
+
+ for (S32 i = 0; i < user_count; i++)
+ {
+ msg->getData("UserBlock", i, "FirstName", firstname);
+ msg->getData("UserBlock", i, "LastName", lastname);
+ msg->getData("UserBlock", i, "Status", &status);
+
+ if (status & 0x01)
+ {
+ dialog_friends_add_friend(buffer, TRUE);
+ }
+ else
+ {
+ dialog_friends_add_friend(buffer, FALSE);
+ }
+ }
+
+ dialog_friends_done_adding();
+}
+*/
+
+// this is not handled in processUpdateMessage
+/*
+void process_time_dilation(LLMessageSystem *msg, void **user_data)
+{
+ // get the time_dilation
+ U16 foo;
+ msg->getData("TimeDilation", "TimeDilation", &foo);
+ F32 time_dilation = ((F32) foo) / 65535.f;
+
+ // get the pointer to the right region
+ U32 ip = msg->getSenderIP();
+ U32 port = msg->getSenderPort();
+ LLViewerRegion *regionp = LLWorld::getInstance()->getRegion(ip, port);
+ if (regionp)
+ {
+ regionp->setTimeDilation(time_dilation);
+ }
+}
+*/
+
+
+
+void process_money_balance_reply( LLMessageSystem* msg, void** )
+{
+ S32 balance = 0;
+ S32 credit = 0;
+ S32 committed = 0;
+ std::string desc;
+
+ msg->getS32("MoneyData", "MoneyBalance", balance);
+ msg->getS32("MoneyData", "SquareMetersCredit", credit);
+ msg->getS32("MoneyData", "SquareMetersCommitted", committed);
+ msg->getStringFast(_PREHASH_MoneyData, _PREHASH_Description, desc);
+ LL_INFOS("Messaging") << "L$, credit, committed: " << balance << " " << credit << " "
+ << committed << LL_ENDL;
+
+ if (gStatusBar)
+ {
+ S32 old_balance = gStatusBar->getBalance();
+
+ // This is an update, not the first transmission of balance
+ if (old_balance != 0)
+ {
+ // this is actually an update
+ if (balance > old_balance)
+ {
+ LLFirstUse::useBalanceIncrease(balance - old_balance);
+ }
+ else if (balance < old_balance)
+ {
+ LLFirstUse::useBalanceDecrease(balance - old_balance);
+ }
+ }
+
+ gStatusBar->setBalance(balance);
+ gStatusBar->setLandCredit(credit);
+ gStatusBar->setLandCommitted(committed);
+ }
+
+ LLUUID tid;
+ msg->getUUID("MoneyData", "TransactionID", tid);
+ static std::deque<LLUUID> recent;
+ if(!desc.empty() && gSavedSettings.getBOOL("NotifyMoneyChange")
+ && (std::find(recent.rbegin(), recent.rend(), tid) == recent.rend()))
+ {
+ // Make the user confirm the transaction, since they might
+ // have missed something during an event.
+ // *TODO: Translate
+ LLSD args;
+ args["MESSAGE"] = desc;
+ LLNotifications::instance().add("SystemMessage", args);
+
+ // Once the 'recent' container gets large enough, chop some
+ // off the beginning.
+ const U32 MAX_LOOKBACK = 30;
+ const S32 POP_FRONT_SIZE = 12;
+ if(recent.size() > MAX_LOOKBACK)
+ {
+ LL_DEBUGS("Messaging") << "Removing oldest transaction records" << LL_ENDL;
+ recent.erase(recent.begin(), recent.begin() + POP_FRONT_SIZE);
+ }
+ //LL_DEBUGS("Messaging") << "Pushing back transaction " << tid << LL_ENDL;
+ recent.push_back(tid);
+ }
+}
+
+bool handle_special_notification_callback(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotification::getSelectedOption(notification, response);
+
+ if (0 == option)
+ {
+ // set the preference to the maturity of the region we're calling
+ int preferredMaturity = notification["payload"]["_region_access"].asInteger();
+ gSavedSettings.setU32("PreferredMaturity", preferredMaturity);
+ gAgent.sendMaturityPreferenceToServer(preferredMaturity);
+
+ }
+
+ return false;
+}
+
+// some of the server notifications need special handling. This is where we do that.
+bool handle_special_notification(std::string notificationID, LLSD& llsdBlock)
+{
+ int regionAccess = llsdBlock["_region_access"].asInteger();
+ llsdBlock["REGIONMATURITY"] = LLViewerRegion::accessToString(regionAccess);
+
+ // we're going to throw the LLSD in there in case anyone ever wants to use it
+ LLNotifications::instance().add(notificationID+"_Notify", llsdBlock);
+
+ if (regionAccess == SIM_ACCESS_MATURE)
+ {
+ if (gAgent.isTeen())
+ {
+ LLNotifications::instance().add(notificationID+"_KB", llsdBlock);
+ return true;
+ }
+ else if (gAgent.prefersPG())
+ {
+ LLNotifications::instance().add(notificationID+"_Change", llsdBlock, llsdBlock, handle_special_notification_callback);
+ return true;
+ }
+ }
+ else if (regionAccess == SIM_ACCESS_ADULT)
+ {
+ if (!gAgent.isAdult())
+ {
+ LLNotifications::instance().add(notificationID+"_KB", llsdBlock);
+ return true;
+ }
+ else if (gAgent.prefersPG() || gAgent.prefersMature())
+ {
+ LLNotifications::instance().add(notificationID+"_Change", llsdBlock, llsdBlock, handle_special_notification_callback);
+ return true;
+ }
+ }
+ return false;
+}
+
+bool attempt_standard_notification(LLMessageSystem* msgsystem)
+{
+ // if we have additional alert data
+ if (msgsystem->has(_PREHASH_AlertInfo) && msgsystem->getNumberOfBlocksFast(_PREHASH_AlertInfo) > 0)
+ {
+ // notification was specified using the new mechanism, so we can just handle it here
+ std::string notificationID;
+ std::string llsdRaw;
+ LLSD llsdBlock;
+ msgsystem->getStringFast(_PREHASH_AlertInfo, _PREHASH_Message, notificationID);
+ msgsystem->getStringFast(_PREHASH_AlertInfo, _PREHASH_ExtraParams, llsdRaw);
+ if (llsdRaw.length())
+ {
+ std::istringstream llsdData(llsdRaw);
+ if (!LLSDSerialize::deserialize(llsdBlock, llsdData, llsdRaw.length()))
+ {
+ llwarns << "attempt_standard_notification: Attempted to read notification parameter data into LLSD but failed:" << llsdRaw << llendl;
+ }
+ }
+
+ if (
+ (notificationID == "RegionEntryAccessBlocked") ||
+ (notificationID == "LandClaimAccessBlocked") ||
+ (notificationID == "LandBuyAccessBlocked")
+ )
+ {
+ /*---------------------------------------------------------------------
+ (Commented so a grep will find the notification strings, since
+ we construct them on the fly; if you add additional notifications,
+ please update the comment.)
+
+ Could throw any of the following notifications:
+
+ RegionEntryAccessBlocked
+ RegionEntryAccessBlocked_Notify
+ RegionEntryAccessBlocked_Change
+ RegionEntryAccessBlocked_KB
+ LandClaimAccessBlocked
+ LandClaimAccessBlocked_Notify
+ LandClaimAccessBlocked_Change
+ LandClaimAccessBlocked_KB
+ LandBuyAccessBlocked
+ LandBuyAccessBlocked_Notify
+ LandBuyAccessBlocked_Change
+ LandBuyAccessBlocked_KB
+
+ -----------------------------------------------------------------------*/
+ if (handle_special_notification(notificationID, llsdBlock))
+ {
+ return true;
+ }
+ }
+
+ LLNotifications::instance().add(notificationID, llsdBlock);
+ return true;
+ }
+ return false;
+}
+
+
+void process_agent_alert_message(LLMessageSystem* msgsystem, void** user_data)
+{
+ // make sure the cursor is back to the usual default since the
+ // alert is probably due to some kind of error.
+ gViewerWindow->getWindow()->resetBusyCount();
+
+ if (!attempt_standard_notification(msgsystem))
+ {
+ BOOL modal = FALSE;
+ msgsystem->getBOOL("AlertData", "Modal", modal);
+ std::string buffer;
+ msgsystem->getStringFast(_PREHASH_AlertData, _PREHASH_Message, buffer);
+ process_alert_core(buffer, modal);
+ }
+}
+
+// The only difference between this routine and the previous is the fact that
+// for this routine, the modal parameter is always false. Sadly, for the message
+// handled by this routine, there is no "Modal" parameter on the message, and
+// there's no API to tell if a message has the given parameter or not.
+// So we can't handle the messages with the same handler.
+void process_alert_message(LLMessageSystem *msgsystem, void **user_data)
+{
+ // make sure the cursor is back to the usual default since the
+ // alert is probably due to some kind of error.
+ gViewerWindow->getWindow()->resetBusyCount();
+
+ if (!attempt_standard_notification(msgsystem))
+ {
+ BOOL modal = FALSE;
+ std::string buffer;
+ msgsystem->getStringFast(_PREHASH_AlertData, _PREHASH_Message, buffer);
+ process_alert_core(buffer, modal);
+ }
+}
+
+void process_alert_core(const std::string& message, BOOL modal)
+{
+ // HACK -- handle callbacks for specific alerts
+ if ( message == "You died and have been teleported to your home location")
+ {
+ LLViewerStats::getInstance()->incStat(LLViewerStats::ST_KILLED_COUNT);
+ }
+ else if( message == "Home position set." )
+ {
+ // save the home location image to disk
+ std::string snap_filename = gDirUtilp->getLindenUserDir();
+ snap_filename += gDirUtilp->getDirDelimiter();
+ snap_filename += SCREEN_HOME_FILENAME;
+ gViewerWindow->saveSnapshot(snap_filename, gViewerWindow->getWindowDisplayWidth(), gViewerWindow->getWindowDisplayHeight(), FALSE, FALSE);
+ }
+
+ const std::string ALERT_PREFIX("ALERT: ");
+ const std::string NOTIFY_PREFIX("NOTIFY: ");
+ if (message.find(ALERT_PREFIX) == 0)
+ {
+ // Allow the server to spawn a named alert so that server alerts can be
+ // translated out of English.
+ std::string alert_name(message.substr(ALERT_PREFIX.length()));
+ LLNotifications::instance().add(alert_name);
+ }
+ else if (message.find(NOTIFY_PREFIX) == 0)
+ {
+ // Allow the server to spawn a named notification so that server notifications can be
+ // translated out of English.
+ std::string notify_name(message.substr(NOTIFY_PREFIX.length()));
+ LLNotifications::instance().add(notify_name);
+ }
+ else if (message[0] == '/')
+ {
+ // System message is important, show in upper-right box not tip
+ std::string text(message.substr(1));
+ LLSD args;
+ if (text.substr(0,17) == "RESTART_X_MINUTES")
+ {
+ S32 mins = 0;
+ LLStringUtil::convertToS32(text.substr(18), mins);
+ args["MINUTES"] = llformat("%d",mins);
+ LLNotifications::instance().add("RegionRestartMinutes", args);
+ }
+ else if (text.substr(0,17) == "RESTART_X_SECONDS")
+ {
+ S32 secs = 0;
+ LLStringUtil::convertToS32(text.substr(18), secs);
+ args["SECONDS"] = llformat("%d",secs);
+ LLNotifications::instance().add("RegionRestartSeconds", args);
+ }
+ else
+ {
+ std::string new_msg =LLNotifications::instance().getGlobalString(text);
+ args["MESSAGE"] = new_msg;
+ LLNotifications::instance().add("SystemMessage", args);
+ }
+ }
+ else if (modal)
+ {
+ LLSD args;
+ std::string new_msg =LLNotifications::instance().getGlobalString(message);
+ args["ERROR_MESSAGE"] = new_msg;
+ LLNotifications::instance().add("ErrorMessage", args);
+ }
+ else
+ {
+ LLSD args;
+ std::string new_msg =LLNotifications::instance().getGlobalString(message);
+ args["MESSAGE"] = new_msg;
+ LLNotifications::instance().add("SystemMessageTip", args);
+ }
+}
+
+mean_collision_list_t gMeanCollisionList;
+time_t gLastDisplayedTime = 0;
+
+void handle_show_mean_events(void *)
+{
+ if (gNoRender)
+ {
+ return;
+ }
+ LLFloaterReg::showInstance("bumps");
+ //LLFloaterBump::showInstance();
+}
+
+void mean_name_callback(const LLUUID &id, const std::string& first, const std::string& last, BOOL always_false)
+{
+ if (gNoRender)
+ {
+ return;
+ }
+
+ static const U32 max_collision_list_size = 20;
+ if (gMeanCollisionList.size() > max_collision_list_size)
+ {
+ mean_collision_list_t::iterator iter = gMeanCollisionList.begin();
+ for (U32 i=0; i<max_collision_list_size; i++) iter++;
+ for_each(iter, gMeanCollisionList.end(), DeletePointer());
+ gMeanCollisionList.erase(iter, gMeanCollisionList.end());
+ }
+
+ for (mean_collision_list_t::iterator iter = gMeanCollisionList.begin();
+ iter != gMeanCollisionList.end(); ++iter)
+ {
+ LLMeanCollisionData *mcd = *iter;
+ if (mcd->mPerp == id)
+ {
+ mcd->mFirstName = first;
+ mcd->mLastName = last;
+ }
+ }
+}
+
+void process_mean_collision_alert_message(LLMessageSystem *msgsystem, void **user_data)
+{
+ if (gAgent.inPrelude())
+ {
+ // In prelude, bumping is OK. This dialog is rather confusing to
+ // newbies, so we don't show it. Drop the packet on the floor.
+ return;
+ }
+
+ // make sure the cursor is back to the usual default since the
+ // alert is probably due to some kind of error.
+ gViewerWindow->getWindow()->resetBusyCount();
+
+ LLUUID perp;
+ U32 time;
+ U8 u8type;
+ EMeanCollisionType type;
+ F32 mag;
+
+ S32 i, num = msgsystem->getNumberOfBlocks(_PREHASH_MeanCollision);
+
+ for (i = 0; i < num; i++)
+ {
+ msgsystem->getUUIDFast(_PREHASH_MeanCollision, _PREHASH_Perp, perp);
+ msgsystem->getU32Fast(_PREHASH_MeanCollision, _PREHASH_Time, time);
+ msgsystem->getF32Fast(_PREHASH_MeanCollision, _PREHASH_Mag, mag);
+ msgsystem->getU8Fast(_PREHASH_MeanCollision, _PREHASH_Type, u8type);
+
+ type = (EMeanCollisionType)u8type;
+
+ BOOL b_found = FALSE;
+
+ for (mean_collision_list_t::iterator iter = gMeanCollisionList.begin();
+ iter != gMeanCollisionList.end(); ++iter)
+ {
+ LLMeanCollisionData *mcd = *iter;
+ if ((mcd->mPerp == perp) && (mcd->mType == type))
+ {
+ mcd->mTime = time;
+ mcd->mMag = mag;
+ b_found = TRUE;
+ break;
+ }
+ }
+
+ if (!b_found)
+ {
+ LLMeanCollisionData *mcd = new LLMeanCollisionData(gAgentID, perp, time, type, mag);
+ gMeanCollisionList.push_front(mcd);
+ const BOOL is_group = FALSE;
+ gCacheName->get(perp, is_group, &mean_name_callback);
+ }
+ }
+}
+
+void process_frozen_message(LLMessageSystem *msgsystem, void **user_data)
+{
+ // make sure the cursor is back to the usual default since the
+ // alert is probably due to some kind of error.
+ gViewerWindow->getWindow()->resetBusyCount();
+ BOOL b_frozen;
+
+ msgsystem->getBOOL("FrozenData", "Data", b_frozen);
+
+ // TODO: make being frozen change view
+ if (b_frozen)
+ {
+ }
+ else
+ {
+ }
+}
+
+// do some extra stuff once we get our economy data
+void process_economy_data(LLMessageSystem *msg, void** /*user_data*/)
+{
+ LLGlobalEconomy::processEconomyData(msg, LLGlobalEconomy::Singleton::getInstance());
+
+ S32 upload_cost = LLGlobalEconomy::Singleton::getInstance()->getPriceUpload();
+
+ LL_INFOS_ONCE("Messaging") << "EconomyData message arrived; upload cost is L$" << upload_cost << LL_ENDL;
+
+ gMenuHolder->childSetLabelArg("Upload Image", "[COST]", llformat("%d", upload_cost));
+ gMenuHolder->childSetLabelArg("Upload Sound", "[COST]", llformat("%d", upload_cost));
+ gMenuHolder->childSetLabelArg("Upload Animation", "[COST]", llformat("%d", upload_cost));
+ gMenuHolder->childSetLabelArg("Bulk Upload", "[COST]", llformat("%d", upload_cost));
+}
+
+void notify_cautioned_script_question(const LLSD& notification, const LLSD& response, S32 orig_questions, BOOL granted)
+{
+ // only continue if at least some permissions were requested
+ if (orig_questions)
+ {
+ // check to see if the person we are asking
+
+ // "'[OBJECTNAME]', an object owned by '[OWNERNAME]',
+ // located in [REGIONNAME] at [REGIONPOS],
+ // has been <granted|denied> permission to: [PERMISSIONS]."
+
+ LLUIString notice(LLTrans::getString(granted ? "ScriptQuestionCautionChatGranted" : "ScriptQuestionCautionChatDenied"));
+
+ // always include the object name and owner name
+ notice.setArg("[OBJECTNAME]", notification["payload"]["object_name"].asString());
+ notice.setArg("[OWNERNAME]", notification["payload"]["owner_name"].asString());
+
+ // try to lookup viewerobject that corresponds to the object that
+ // requested permissions (here, taskid->requesting object id)
+ BOOL foundpos = FALSE;
+ LLViewerObject* viewobj = gObjectList.findObject(notification["payload"]["task_id"].asUUID());
+ if (viewobj)
+ {
+ // found the viewerobject, get it's position in its region
+ LLVector3 objpos(viewobj->getPosition());
+
+ // try to lookup the name of the region the object is in
+ LLViewerRegion* viewregion = viewobj->getRegion();
+ if (viewregion)
+ {
+ // got the region, so include the region and 3d coordinates of the object
+ notice.setArg("[REGIONNAME]", viewregion->getName());
+ std::string formatpos = llformat("%.1f, %.1f,%.1f", objpos[VX], objpos[VY], objpos[VZ]);
+ notice.setArg("[REGIONPOS]", formatpos);
+
+ foundpos = TRUE;
+ }
+ }
+
+ if (!foundpos)
+ {
+ // unable to determine location of the object
+ notice.setArg("[REGIONNAME]", "(unknown region)");
+ notice.setArg("[REGIONPOS]", "(unknown position)");
+ }
+
+ // check each permission that was requested, and list each
+ // permission that has been flagged as a caution permission
+ BOOL caution = FALSE;
+ S32 count = 0;
+ std::string perms;
+ for (S32 i = 0; i < SCRIPT_PERMISSION_EOF; i++)
+ {
+ if ((orig_questions & LSCRIPTRunTimePermissionBits[i]) && SCRIPT_QUESTION_IS_CAUTION[i])
+ {
+ count++;
+ caution = TRUE;
+
+ // add a comma before the permission description if it is not the first permission
+ // added to the list or the last permission to check
+ if ((count > 1) && (i < SCRIPT_PERMISSION_EOF))
+ {
+ perms.append(", ");
+ }
+
+ perms.append(LLTrans::getString(SCRIPT_QUESTIONS[i]));
+ }
+ }
+
+ notice.setArg("[PERMISSIONS]", perms);
+
+ // log a chat message as long as at least one requested permission
+ // is a caution permission
+ if (caution)
+ {
+ LLChat chat(notice.getString());
+ LLFloaterChat::addChat(chat, FALSE, FALSE);
+ }
+ }
+}
+
+bool script_question_cb(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotification::getSelectedOption(notification, response);
+ LLMessageSystem *msg = gMessageSystem;
+ S32 orig = notification["payload"]["questions"].asInteger();
+ S32 new_questions = orig;
+
+ // check whether permissions were granted or denied
+ BOOL allowed = TRUE;
+ // the "yes/accept" button is the first button in the template, making it button 0
+ // if any other button was clicked, the permissions were denied
+ if (option != 0)
+ {
+ new_questions = 0;
+ allowed = FALSE;
+ }
+
+ LLUUID task_id = notification["payload"]["task_id"].asUUID();
+ LLUUID item_id = notification["payload"]["item_id"].asUUID();
+
+ // reply with the permissions granted or denied
+ msg->newMessageFast(_PREHASH_ScriptAnswerYes);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_Data);
+ msg->addUUIDFast(_PREHASH_TaskID, task_id);
+ msg->addUUIDFast(_PREHASH_ItemID, item_id);
+ msg->addS32Fast(_PREHASH_Questions, new_questions);
+ msg->sendReliable(LLHost(notification["payload"]["sender"].asString()));
+
+ // only log a chat message if caution prompts are enabled
+ if (gSavedSettings.getBOOL("PermissionsCautionEnabled"))
+ {
+ // log a chat message, if appropriate
+ notify_cautioned_script_question(notification, response, orig, allowed);
+ }
+
+ if ( response["Mute"] ) // mute
+ {
+ LLMuteList::getInstance()->add(LLMute(item_id, notification["payload"]["object_name"].asString(), LLMute::OBJECT));
+
+ // purge the message queue of any previously queued requests from the same source. DEV-4879
+ class OfferMatcher : public LLNotifyBoxView::Matcher
+ {
+ public:
+ OfferMatcher(const LLUUID& to_block) : blocked_id(to_block) {}
+ BOOL matches(const LLNotificationPtr notification) const
+ {
+ if (notification->getName() == "ScriptQuestionCaution"
+ || notification->getName() == "ScriptQuestion")
+ {
+ return (notification->getPayload()["item_id"].asUUID() == blocked_id);
+ }
+ return FALSE;
+ }
+ private:
+ const LLUUID& blocked_id;
+ };
+ // should do this via the channel
+ gNotifyBoxView->purgeMessagesMatching(OfferMatcher(item_id));
+ }
+
+ if (response["Details"])
+ {
+ // respawn notification...
+ LLNotifications::instance().add(notification["name"], notification["substitutions"], notification["payload"]);
+
+ // ...with description on top
+ LLNotifications::instance().add("DebitPermissionDetails");
+ }
+ return false;
+}
+static LLNotificationFunctorRegistration script_question_cb_reg_1("ScriptQuestion", script_question_cb);
+static LLNotificationFunctorRegistration script_question_cb_reg_2("ScriptQuestionCaution", script_question_cb);
+
+void process_script_question(LLMessageSystem *msg, void **user_data)
+{
+ // *TODO: Translate owner name -> [FIRST] [LAST]
+
+ LLHost sender = msg->getSender();
+
+ LLUUID taskid;
+ LLUUID itemid;
+ S32 questions;
+ std::string object_name;
+ std::string owner_name;
+
+ // taskid -> object key of object requesting permissions
+ msg->getUUIDFast(_PREHASH_Data, _PREHASH_TaskID, taskid );
+ // itemid -> script asset key of script requesting permissions
+ msg->getUUIDFast(_PREHASH_Data, _PREHASH_ItemID, itemid );
+ msg->getStringFast(_PREHASH_Data, _PREHASH_ObjectName, object_name);
+ msg->getStringFast(_PREHASH_Data, _PREHASH_ObjectOwner, owner_name);
+ msg->getS32Fast(_PREHASH_Data, _PREHASH_Questions, questions );
+
+ // Special case. If the objects are owned by this agent, throttle per-object instead
+ // of per-owner. It's common for residents to reset a ton of scripts that re-request
+ // permissions, as with tier boxes. UUIDs can't be valid agent names and vice-versa,
+ // so we'll reuse the same namespace for both throttle types.
+ std::string throttle_name = owner_name;
+ std::string self_name;
+ LLAgentUI::buildName( self_name );
+ if( owner_name == self_name )
+ {
+ throttle_name = taskid.getString();
+ }
+
+ // don't display permission requests if this object is muted
+ if (LLMuteList::getInstance()->isMuted(taskid)) return;
+
+ // throttle excessive requests from any specific user's scripts
+ typedef LLKeyThrottle<std::string> LLStringThrottle;
+ static LLStringThrottle question_throttle( LLREQUEST_PERMISSION_THROTTLE_LIMIT, LLREQUEST_PERMISSION_THROTTLE_INTERVAL );
+
+ switch (question_throttle.noteAction(throttle_name))
+ {
+ case LLStringThrottle::THROTTLE_NEWLY_BLOCKED:
+ LL_INFOS("Messaging") << "process_script_question throttled"
+ << " owner_name:" << owner_name
+ << LL_ENDL;
+ // Fall through
+
+ case LLStringThrottle::THROTTLE_BLOCKED:
+ // Escape altogether until we recover
+ return;
+
+ case LLStringThrottle::THROTTLE_OK:
+ break;
+ }
+
+ std::string script_question;
+ if (questions)
+ {
+ BOOL caution = FALSE;
+ S32 count = 0;
+ LLSD args;
+ args["OBJECTNAME"] = object_name;
+ args["NAME"] = owner_name;
+
+ // check the received permission flags against each permission
+ for (S32 i = 0; i < SCRIPT_PERMISSION_EOF; i++)
+ {
+ if (questions & LSCRIPTRunTimePermissionBits[i])
+ {
+ count++;
+ script_question += " " + LLTrans::getString(SCRIPT_QUESTIONS[i]) + "\n";
+
+ // check whether permission question should cause special caution dialog
+ caution |= (SCRIPT_QUESTION_IS_CAUTION[i]);
+ }
+ }
+ args["QUESTIONS"] = script_question;
+
+ LLSD payload;
+ payload["task_id"] = taskid;
+ payload["item_id"] = itemid;
+ payload["sender"] = sender.getIPandPort();
+ payload["questions"] = questions;
+ payload["object_name"] = object_name;
+ payload["owner_name"] = owner_name;
+
+ // check whether cautions are even enabled or not
+ if (gSavedSettings.getBOOL("PermissionsCautionEnabled"))
+ {
+ // display the caution permissions prompt
+ LLNotifications::instance().add(caution ? "ScriptQuestionCaution" : "ScriptQuestion", args, payload);
+ }
+ else
+ {
+ // fall back to default behavior if cautions are entirely disabled
+ LLNotifications::instance().add("ScriptQuestion", args, payload);
+ }
+
+ }
+}
+
+
+void process_derez_container(LLMessageSystem *msg, void**)
+{
+ LL_WARNS("Messaging") << "call to deprecated process_derez_container" << LL_ENDL;
+}
+
+void container_inventory_arrived(LLViewerObject* object,
+ InventoryObjectList* inventory,
+ S32 serial_num,
+ void* data)
+{
+ LL_DEBUGS("Messaging") << "container_inventory_arrived()" << LL_ENDL;
+ if( gAgent.cameraMouselook() )
+ {
+ gAgent.changeCameraToDefault();
+ }
+
+ LLFloaterInventory* view = LLFloaterInventory::getActiveInventory();
+
+ if (inventory->size() > 2)
+ {
+ // create a new inventory category to put this in
+ LLUUID cat_id;
+ cat_id = gInventory.createNewCategory(gInventory.getRootFolderID(),
+ LLAssetType::AT_NONE,
+ LLTrans::getString("AcquiredItems"));
+
+ InventoryObjectList::const_iterator it = inventory->begin();
+ InventoryObjectList::const_iterator end = inventory->end();
+ for ( ; it != end; ++it)
+ {
+ if ((*it)->getType() != LLAssetType::AT_CATEGORY &&
+ (*it)->getType() != LLAssetType::AT_ROOT_CATEGORY)
+ {
+ LLInventoryObject* obj = (LLInventoryObject*)(*it);
+ LLInventoryItem* item = (LLInventoryItem*)(obj);
+ LLUUID item_id;
+ item_id.generate();
+ time_t creation_date_utc = time_corrected();
+ LLPointer<LLViewerInventoryItem> new_item
+ = new LLViewerInventoryItem(item_id,
+ cat_id,
+ item->getPermissions(),
+ item->getAssetUUID(),
+ item->getType(),
+ item->getInventoryType(),
+ item->getName(),
+ item->getDescription(),
+ LLSaleInfo::DEFAULT,
+ item->getFlags(),
+ creation_date_utc);
+ new_item->updateServer(TRUE);
+ gInventory.updateItem(new_item);
+ }
+ }
+ gInventory.notifyObservers();
+ if(view)
+ {
+ view->getPanel()->setSelection(cat_id, TAKE_FOCUS_NO);
+ }
+ }
+ else if (inventory->size() == 2)
+ {
+ // we're going to get one fake root category as well as the
+ // one actual object
+ InventoryObjectList::iterator it = inventory->begin();
+
+ if ((*it)->getType() == LLAssetType::AT_CATEGORY ||
+ (*it)->getType() == LLAssetType::AT_ROOT_CATEGORY)
+ {
+ ++it;
+ }
+
+ LLInventoryItem* item = (LLInventoryItem*)((LLInventoryObject*)(*it));
+ LLUUID category = gInventory.findCategoryUUIDForType(item->getType());
+
+ LLUUID item_id;
+ item_id.generate();
+ time_t creation_date_utc = time_corrected();
+ LLPointer<LLViewerInventoryItem> new_item
+ = new LLViewerInventoryItem(item_id, category,
+ item->getPermissions(),
+ item->getAssetUUID(),
+ item->getType(),
+ item->getInventoryType(),
+ item->getName(),
+ item->getDescription(),
+ LLSaleInfo::DEFAULT,
+ item->getFlags(),
+ creation_date_utc);
+ new_item->updateServer(TRUE);
+ gInventory.updateItem(new_item);
+ gInventory.notifyObservers();
+ if(view)
+ {
+ view->getPanel()->setSelection(item_id, TAKE_FOCUS_NO);
+ }
+ }
+
+ // we've got the inventory, now delete this object if this was a take
+ BOOL delete_object = (BOOL)(intptr_t)data;
+ LLViewerRegion *region = gAgent.getRegion();
+ if (delete_object && region)
+ {
+ gMessageSystem->newMessageFast(_PREHASH_ObjectDelete);
+ gMessageSystem->nextBlockFast(_PREHASH_AgentData);
+ gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ const U8 NO_FORCE = 0;
+ gMessageSystem->addU8Fast(_PREHASH_Force, NO_FORCE);
+ gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
+ gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, object->getLocalID());
+ gMessageSystem->sendReliable(region->getHost());
+ }
+}
+
+// method to format the time.
+std::string formatted_time(const time_t& the_time)
+{
+ std::string dateStr = "["+LLTrans::getString("LTimeWeek")+"] ["
+ +LLTrans::getString("LTimeMonth")+"] ["
+ +LLTrans::getString("LTimeDay")+"] ["
+ +LLTrans::getString("LTimeHour")+"]:["
+ +LLTrans::getString("LTimeMin")+"]:["
+ +LLTrans::getString("LTimeSec")+"] ["
+ +LLTrans::getString("LTimeYear")+"]";
+
+ LLSD substitution;
+ substitution["datetime"] = (S32) the_time;
+ LLStringUtil::format (dateStr, substitution);
+ return dateStr;
+}
+
+
+void process_teleport_failed(LLMessageSystem *msg, void**)
+{
+ std::string reason;
+ std::string big_reason;
+ LLSD args;
+
+ // if we have additional alert data
+ if (msg->has(_PREHASH_AlertInfo) && msg->getSizeFast(_PREHASH_AlertInfo, _PREHASH_Message) > 0)
+ {
+ // Get the message ID
+ msg->getStringFast(_PREHASH_AlertInfo, _PREHASH_Message, reason);
+ big_reason = LLAgent::sTeleportErrorMessages[reason];
+ if ( big_reason.size() > 0 )
+ { // Substitute verbose reason from the local map
+ args["REASON"] = big_reason;
+ }
+ else
+ { // Nothing found in the map - use what the server returned in the original message block
+ msg->getStringFast(_PREHASH_Info, _PREHASH_Reason, reason);
+ args["REASON"] = reason;
+ }
+
+ LLSD llsd_block;
+ std::string llsd_raw;
+ msg->getStringFast(_PREHASH_AlertInfo, _PREHASH_ExtraParams, llsd_raw);
+ if (llsd_raw.length())
+ {
+ std::istringstream llsd_data(llsd_raw);
+ if (!LLSDSerialize::deserialize(llsd_block, llsd_data, llsd_raw.length()))
+ {
+ llwarns << "process_teleport_failed: Attempted to read alert parameter data into LLSD but failed:" << llsd_raw << llendl;
+ }
+ else
+ {
+ // change notification name in this special case
+ if (handle_special_notification("RegionEntryAccessBlocked", llsd_block))
+ {
+ if( gAgent.getTeleportState() != LLAgent::TELEPORT_NONE )
+ {
+ gAgent.setTeleportState( LLAgent::TELEPORT_NONE );
+ }
+ return;
+ }
+ }
+ }
+
+ }
+ else
+ {
+ msg->getStringFast(_PREHASH_Info, _PREHASH_Reason, reason);
+
+ big_reason = LLAgent::sTeleportErrorMessages[reason];
+ if ( big_reason.size() > 0 )
+ { // Substitute verbose reason from the local map
+ args["REASON"] = big_reason;
+ }
+ else
+ { // Nothing found in the map - use what the server returned
+ args["REASON"] = reason;
+ }
+ }
+
+ LLNotifications::instance().add("CouldNotTeleportReason", args);
+
+ // Let the interested parties know that teleport failed.
+ LLViewerParcelMgr::getInstance()->onTeleportFailed();
+
+ if( gAgent.getTeleportState() != LLAgent::TELEPORT_NONE )
+ {
+ gAgent.setTeleportState( LLAgent::TELEPORT_NONE );
+ }
+}
+
+void process_teleport_local(LLMessageSystem *msg,void**)
+{
+ LLUUID agent_id;
+ msg->getUUIDFast(_PREHASH_Info, _PREHASH_AgentID, agent_id);
+ if (agent_id != gAgent.getID())
+ {
+ LL_WARNS("Messaging") << "Got teleport notification for wrong agent!" << LL_ENDL;
+ return;
+ }
+
+ U32 location_id;
+ LLVector3 pos, look_at;
+ U32 teleport_flags;
+ msg->getU32Fast(_PREHASH_Info, _PREHASH_LocationID, location_id);
+ msg->getVector3Fast(_PREHASH_Info, _PREHASH_Position, pos);
+ msg->getVector3Fast(_PREHASH_Info, _PREHASH_LookAt, look_at);
+ msg->getU32Fast(_PREHASH_Info, _PREHASH_TeleportFlags, teleport_flags);
+
+ if( gAgent.getTeleportState() != LLAgent::TELEPORT_NONE )
+ {
+ gAgent.setTeleportState( LLAgent::TELEPORT_NONE );
+ }
+
+ // Sim tells us whether the new position is off the ground
+ if (teleport_flags & TELEPORT_FLAGS_IS_FLYING)
+ {
+ gAgent.setFlying(TRUE);
+ }
+ else
+ {
+ gAgent.setFlying(FALSE);
+ }
+
+ gAgent.setPositionAgent(pos);
+ gAgent.slamLookAt(look_at);
+
+ // likewise make sure the camera is behind the avatar
+ gAgent.resetView(TRUE, TRUE);
+
+ // send camera update to new region
+ gAgent.updateCamera();
+
+ send_agent_update(TRUE, TRUE);
+
+ // Let the interested parties know we've teleported.
+ // Vadim *HACK: Agent position seems to get reset (to render position?)
+ // on each frame, so we have to pass the new position manually.
+ LLViewerParcelMgr::getInstance()->onTeleportFinished(true, gAgent.getPosGlobalFromAgent(pos));
+}
+
+void send_simple_im(const LLUUID& to_id,
+ const std::string& message,
+ EInstantMessage dialog,
+ const LLUUID& id)
+{
+ std::string my_name;
+ LLAgentUI::buildFullname(my_name);
+ send_improved_im(to_id,
+ my_name,
+ message,
+ IM_ONLINE,
+ dialog,
+ id,
+ NO_TIMESTAMP,
+ (U8*)EMPTY_BINARY_BUCKET,
+ EMPTY_BINARY_BUCKET_SIZE);
+}
+
+void send_group_notice(const LLUUID& group_id,
+ const std::string& subject,
+ const std::string& message,
+ const LLInventoryItem* item)
+{
+ // Put this notice into an instant message form.
+ // This will mean converting the item to a binary bucket,
+ // and the subject/message into a single field.
+ std::string my_name;
+ LLAgentUI::buildFullname(my_name);
+
+ // Combine subject + message into a single string.
+ std::ostringstream subject_and_message;
+ // TODO: turn all existing |'s into ||'s in subject and message.
+ subject_and_message << subject << "|" << message;
+
+ // Create an empty binary bucket.
+ U8 bin_bucket[MAX_INVENTORY_BUFFER_SIZE];
+ U8* bucket_to_send = bin_bucket;
+ bin_bucket[0] = '\0';
+ S32 bin_bucket_size = EMPTY_BINARY_BUCKET_SIZE;
+ // If there is an item being sent, pack it into the binary bucket.
+ if (item)
+ {
+ LLSD item_def;
+ item_def["item_id"] = item->getUUID();
+ item_def["owner_id"] = item->getPermissions().getOwner();
+ std::ostringstream ostr;
+ LLSDSerialize::serialize(item_def, ostr, LLSDSerialize::LLSD_XML);
+ bin_bucket_size = ostr.str().copy(
+ (char*)bin_bucket, ostr.str().size());
+ bin_bucket[bin_bucket_size] = '\0';
+ }
+ else
+ {
+ bucket_to_send = (U8*) EMPTY_BINARY_BUCKET;
+ }
+
+
+ send_improved_im(
+ group_id,
+ my_name,
+ subject_and_message.str(),
+ IM_ONLINE,
+ IM_GROUP_NOTICE,
+ LLUUID::null,
+ NO_TIMESTAMP,
+ bucket_to_send,
+ bin_bucket_size);
+}
+
+bool handle_lure_callback(const LLSD& notification, const LLSD& response)
+{
+ std::string text = response["message"].asString();
+ S32 option = LLNotification::getSelectedOption(notification, response);
+
+ if(0 == option)
+ {
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_StartLure);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_Info);
+ msg->addU8Fast(_PREHASH_LureType, (U8)0); // sim will fill this in.
+ msg->addStringFast(_PREHASH_Message, text);
+ for(LLSD::array_const_iterator it = notification["payload"]["ids"].beginArray();
+ it != notification["payload"]["ids"].endArray();
+ ++it)
+ {
+ msg->nextBlockFast(_PREHASH_TargetData);
+ msg->addUUIDFast(_PREHASH_TargetID, it->asUUID());
+ }
+ gAgent.sendReliableMessage();
+ }
+
+ return false;
+}
+
+void handle_lure(const LLUUID& invitee)
+{
+ LLDynamicArray<LLUUID> ids;
+ ids.push_back(invitee);
+ handle_lure(ids);
+}
+
+// Prompt for a message to the invited user.
+void handle_lure(const std::vector<LLUUID>& ids)
+{
+ LLSD edit_args;
+ edit_args["REGION"] = gAgent.getRegion()->getName();
+
+ LLSD payload;
+ for (LLDynamicArray<LLUUID>::const_iterator it = ids.begin();
+ it != ids.end();
+ ++it)
+ {
+ payload["ids"].append(*it);
+ }
+ if (gAgent.isGodlike())
+ {
+ LLNotifications::instance().add("OfferTeleportFromGod", edit_args, payload, handle_lure_callback);
+ }
+ else
+ {
+ LLNotifications::instance().add("OfferTeleport", edit_args, payload, handle_lure_callback);
+ }
+}
+
+
+void send_improved_im(const LLUUID& to_id,
+ const std::string& name,
+ const std::string& message,
+ U8 offline,
+ EInstantMessage dialog,
+ const LLUUID& id,
+ U32 timestamp,
+ const U8* binary_bucket,
+ S32 binary_bucket_size)
+{
+ pack_instant_message(
+ gMessageSystem,
+ gAgent.getID(),
+ FALSE,
+ gAgent.getSessionID(),
+ to_id,
+ name,
+ message,
+ offline,
+ dialog,
+ id,
+ 0,
+ LLUUID::null,
+ gAgent.getPositionAgent(),
+ timestamp,
+ binary_bucket,
+ binary_bucket_size);
+ gAgent.sendReliableMessage();
+}
+
+
+void send_places_query(const LLUUID& query_id,
+ const LLUUID& trans_id,
+ const std::string& query_text,
+ U32 query_flags,
+ S32 category,
+ const std::string& sim_name)
+{
+ LLMessageSystem* msg = gMessageSystem;
+
+ msg->newMessage("PlacesQuery");
+ msg->nextBlock("AgentData");
+ msg->addUUID("AgentID", gAgent.getID());
+ msg->addUUID("SessionID", gAgent.getSessionID());
+ msg->addUUID("QueryID", query_id);
+ msg->nextBlock("TransactionData");
+ msg->addUUID("TransactionID", trans_id);
+ msg->nextBlock("QueryData");
+ msg->addString("QueryText", query_text);
+ msg->addU32("QueryFlags", query_flags);
+ msg->addS8("Category", (S8)category);
+ msg->addString("SimName", sim_name);
+ gAgent.sendReliableMessage();
+}
+
+
+void process_user_info_reply(LLMessageSystem* msg, void**)
+{
+ LLUUID agent_id;
+ msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
+ if(agent_id != gAgent.getID())
+ {
+ LL_WARNS("Messaging") << "process_user_info_reply - "
+ << "wrong agent id." << LL_ENDL;
+ }
+
+ BOOL im_via_email;
+ msg->getBOOLFast(_PREHASH_UserData, _PREHASH_IMViaEMail, im_via_email);
+ std::string email;
+ msg->getStringFast(_PREHASH_UserData, _PREHASH_EMail, email);
+ std::string dir_visibility;
+ msg->getString( "UserData", "DirectoryVisibility", dir_visibility);
+
+ LLFloaterPreference::updateUserInfo(dir_visibility, im_via_email, email);
+ LLFloaterPostcard::updateUserInfo(email);
+}
+
+
+//---------------------------------------------------------------------------
+// Script Dialog
+//---------------------------------------------------------------------------
+
+const S32 SCRIPT_DIALOG_MAX_BUTTONS = 12;
+const S32 SCRIPT_DIALOG_BUTTON_STR_SIZE = 24;
+const S32 SCRIPT_DIALOG_MAX_MESSAGE_SIZE = 512;
+const char* SCRIPT_DIALOG_HEADER = "Script Dialog:\n";
+
+bool callback_script_dialog(const LLSD& notification, const LLSD& response)
+{
+ LLNotificationForm form(notification["form"]);
+ std::string button = LLNotification::getSelectedOptionName(response);
+ S32 button_idx = LLNotification::getSelectedOption(notification, response);
+ // Didn't click "Ignore"
+ if (button_idx != -1)
+ {
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessage("ScriptDialogReply");
+ msg->nextBlock("AgentData");
+ msg->addUUID("AgentID", gAgent.getID());
+ msg->addUUID("SessionID", gAgent.getSessionID());
+ msg->nextBlock("Data");
+ msg->addUUID("ObjectID", notification["payload"]["object_id"].asUUID());
+ msg->addS32("ChatChannel", notification["payload"]["chat_channel"].asInteger());
+ msg->addS32("ButtonIndex", button_idx);
+ msg->addString("ButtonLabel", button);
+ msg->sendReliable(LLHost(notification["payload"]["sender"].asString()));
+ }
+
+ return false;
+}
+static LLNotificationFunctorRegistration callback_script_dialog_reg_1("ScriptDialog", callback_script_dialog);
+static LLNotificationFunctorRegistration callback_script_dialog_reg_2("ScriptDialogGroup", callback_script_dialog);
+
+void process_script_dialog(LLMessageSystem* msg, void**)
+{
+ S32 i;
+ LLSD payload;
+
+ LLUUID object_id;
+ msg->getUUID("Data", "ObjectID", object_id);
+
+ if (LLMuteList::getInstance()->isMuted(object_id))
+ {
+ return;
+ }
+
+ std::string message;
+ std::string first_name;
+ std::string last_name;
+ std::string title;
+
+ S32 chat_channel;
+ msg->getString("Data", "FirstName", first_name);
+ msg->getString("Data", "LastName", last_name);
+ msg->getString("Data", "ObjectName", title);
+ msg->getString("Data", "Message", message);
+ msg->getS32("Data", "ChatChannel", chat_channel);
+
+ // unused for now
+ LLUUID image_id;
+ msg->getUUID("Data", "ImageID", image_id);
+
+ payload["sender"] = msg->getSender().getIPandPort();
+ payload["object_id"] = object_id;
+ payload["chat_channel"] = chat_channel;
+
+ // build up custom form
+ S32 button_count = msg->getNumberOfBlocks("Buttons");
+ if (button_count > SCRIPT_DIALOG_MAX_BUTTONS)
+ {
+ llwarns << "Too many script dialog buttons - omitting some" << llendl;
+ button_count = SCRIPT_DIALOG_MAX_BUTTONS;
+ }
+
+ LLNotificationForm form;
+ for (i = 0; i < button_count; i++)
+ {
+ std::string tdesc;
+ msg->getString("Buttons", "ButtonLabel", tdesc, i);
+ form.addElement("button", std::string(tdesc));
+ }
+
+ LLSD args;
+ args["TITLE"] = title;
+ args["MESSAGE"] = message;
+ LLNotificationPtr notification;
+ if (!first_name.empty())
+ {
+ args["FIRST"] = first_name;
+ args["LAST"] = last_name;
+ notification = LLNotifications::instance().add(
+ LLNotification::Params("ScriptDialog").substitutions(args).payload(payload).form_elements(form.asLLSD()));
+ }
+ else
+ {
+ args["GROUPNAME"] = last_name;
+ notification = LLNotifications::instance().add(
+ LLNotification::Params("ScriptDialogGroup").substitutions(args).payload(payload).form_elements(form.asLLSD()));
+ }
+}
+
+//---------------------------------------------------------------------------
+
+
+std::vector<LLSD> gLoadUrlList;
+
+bool callback_load_url(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotification::getSelectedOption(notification, response);
+
+ if (0 == option)
+ {
+ LLWeb::loadURL(notification["payload"]["url"].asString());
+ }
+
+ return false;
+}
+static LLNotificationFunctorRegistration callback_load_url_reg("LoadWebPage", callback_load_url);
+
+
+// We've got the name of the person who owns the object hurling the url.
+// Display confirmation dialog.
+void callback_load_url_name(const LLUUID& id, const std::string& first, const std::string& last, BOOL is_group)
+{
+ std::vector<LLSD>::iterator it;
+ for (it = gLoadUrlList.begin(); it != gLoadUrlList.end(); )
+ {
+ LLSD load_url_info = *it;
+ if (load_url_info["owner_id"].asUUID() == id)
+ {
+ it = gLoadUrlList.erase(it);
+
+ std::string owner_name;
+ if (is_group)
+ {
+ owner_name = first + LLTrans::getString("Group");
+ }
+ else
+ {
+ owner_name = first + " " + last;
+ }
+
+ // For legacy name-only mutes.
+ if (LLMuteList::getInstance()->isMuted(LLUUID::null, owner_name))
+ {
+ continue;
+ }
+ LLSD args;
+ args["URL"] = load_url_info["url"].asString();
+ args["MESSAGE"] = load_url_info["message"].asString();;
+ args["OBJECTNAME"] = load_url_info["object_name"].asString();
+ args["NAME"] = owner_name;
+
+ LLNotifications::instance().add("LoadWebPage", args, load_url_info);
+ }
+ else
+ {
+ ++it;
+ }
+ }
+}
+
+void process_load_url(LLMessageSystem* msg, void**)
+{
+ LLUUID object_id;
+ LLUUID owner_id;
+ BOOL owner_is_group;
+ char object_name[256]; /* Flawfinder: ignore */
+ char message[256]; /* Flawfinder: ignore */
+ char url[256]; /* Flawfinder: ignore */
+
+ msg->getString("Data", "ObjectName", 256, object_name);
+ msg->getUUID( "Data", "ObjectID", object_id);
+ msg->getUUID( "Data", "OwnerID", owner_id);
+ msg->getBOOL( "Data", "OwnerIsGroup", owner_is_group);
+ msg->getString("Data", "Message", 256, message);
+ msg->getString("Data", "URL", 256, url);
+
+ LLSD payload;
+ payload["object_id"] = object_id;
+ payload["owner_id"] = owner_id;
+ payload["owner_is_group"] = owner_is_group;
+ payload["object_name"] = object_name;
+ payload["message"] = message;
+ payload["url"] = url;
+
+ // URL is safety checked in load_url above
+
+ // Check if object or owner is muted
+ if (LLMuteList::getInstance()->isMuted(object_id, object_name) ||
+ LLMuteList::getInstance()->isMuted(owner_id))
+ {
+ LL_INFOS("Messaging")<<"Ignoring load_url from muted object/owner."<<LL_ENDL;
+ return;
+ }
+
+ // Add to list of pending name lookups
+ gLoadUrlList.push_back(payload);
+
+ gCacheName->get(owner_id, owner_is_group, &callback_load_url_name);
+}
+
+
+void callback_download_complete(void** data, S32 result, LLExtStat ext_status)
+{
+ std::string* filepath = (std::string*)data;
+ LLSD args;
+ args["DOWNLOAD_PATH"] = *filepath;
+ LLNotifications::instance().add("FinishedRawDownload", args);
+ delete filepath;
+}
+
+
+void process_initiate_download(LLMessageSystem* msg, void**)
+{
+ LLUUID agent_id;
+ msg->getUUID("AgentData", "AgentID", agent_id);
+ if (agent_id != gAgent.getID())
+ {
+ LL_WARNS("Messaging") << "Initiate download for wrong agent" << LL_ENDL;
+ return;
+ }
+
+ std::string sim_filename;
+ std::string viewer_filename;
+ msg->getString("FileData", "SimFilename", sim_filename);
+ msg->getString("FileData", "ViewerFilename", viewer_filename);
+
+ if (!gXferManager->validateFileForRequest(viewer_filename))
+ {
+ llwarns << "SECURITY: Unauthorized download to local file " << viewer_filename << llendl;
+ return;
+ }
+ gXferManager->requestFile(viewer_filename,
+ sim_filename,
+ LL_PATH_NONE,
+ msg->getSender(),
+ FALSE, // don't delete remote
+ callback_download_complete,
+ (void**)new std::string(viewer_filename));
+}
+
+
+void process_script_teleport_request(LLMessageSystem* msg, void**)
+{
+ std::string object_name;
+ std::string sim_name;
+ LLVector3 pos;
+ LLVector3 look_at;
+
+ msg->getString("Data", "ObjectName", object_name);
+ msg->getString("Data", "SimName", sim_name);
+ msg->getVector3("Data", "SimPosition", pos);
+ msg->getVector3("Data", "LookAt", look_at);
+
+ LLFloaterWorldMap* instance = LLFloaterWorldMap::getInstance();
+ if(instance)
+ {
+ instance->trackURL(
+ sim_name, (S32)pos.mV[VX], (S32)pos.mV[VY], (S32)pos.mV[VZ]);
+ LLFloaterReg::showInstance("world_map", "center");
+ }
+
+ // remove above two lines and replace with below line
+ // to re-enable parcel browser for llMapDestination()
+ // LLURLDispatcher::dispatch(LLSLURL::buildSLURL(sim_name, (S32)pos.mV[VX], (S32)pos.mV[VY], (S32)pos.mV[VZ]), FALSE);
+
+}
+
+void process_covenant_reply(LLMessageSystem* msg, void**)
+{
+ LLUUID covenant_id, estate_owner_id;
+ std::string estate_name;
+ U32 covenant_timestamp;
+ msg->getUUID("Data", "CovenantID", covenant_id);
+ msg->getU32("Data", "CovenantTimestamp", covenant_timestamp);
+ msg->getString("Data", "EstateName", estate_name);
+ msg->getUUID("Data", "EstateOwnerID", estate_owner_id);
+
+ LLPanelEstateCovenant::updateEstateName(estate_name);
+ LLPanelLandCovenant::updateEstateName(estate_name);
+ LLFloaterBuyLand::updateEstateName(estate_name);
+
+ std::string owner_name =
+ LLSLURL::buildCommand("agent", estate_owner_id, "inspect");
+ LLPanelEstateCovenant::updateEstateOwnerName(owner_name);
+ LLPanelLandCovenant::updateEstateOwnerName(owner_name);
+ LLFloaterBuyLand::updateEstateOwnerName(owner_name);
+
+ LLPanelPlaceInfo* panel = LLSideTray::getInstance()->findChild<LLPanelPlaceInfo>("panel_place_info");
+ if (panel)
+ {
+ panel->updateEstateName(estate_name);
+ panel->updateEstateOwnerName(owner_name);
+ }
+
+ // standard message, not from system
+ std::string last_modified;
+ if (covenant_timestamp == 0)
+ {
+ last_modified = LLTrans::getString("covenant_last_modified")+LLTrans::getString("never_text");
+ }
+ else
+ {
+ last_modified = LLTrans::getString("covenant_last_modified")+"["
+ +LLTrans::getString("LTimeWeek")+"] ["
+ +LLTrans::getString("LTimeMonth")+"] ["
+ +LLTrans::getString("LTimeDay")+"] ["
+ +LLTrans::getString("LTimeHour")+"]:["
+ +LLTrans::getString("LTimeMin")+"]:["
+ +LLTrans::getString("LTimeSec")+"] ["
+ +LLTrans::getString("LTimeYear")+"]";
+ LLSD substitution;
+ substitution["datetime"] = (S32) covenant_timestamp;
+ LLStringUtil::format (last_modified, substitution);
+ }
+
+ LLPanelEstateCovenant::updateLastModified(last_modified);
+ LLPanelLandCovenant::updateLastModified(last_modified);
+ LLFloaterBuyLand::updateLastModified(last_modified);
+
+ // load the actual covenant asset data
+ const BOOL high_priority = TRUE;
+ if (covenant_id.notNull())
+ {
+ gAssetStorage->getEstateAsset(gAgent.getRegionHost(),
+ gAgent.getID(),
+ gAgent.getSessionID(),
+ covenant_id,
+ LLAssetType::AT_NOTECARD,
+ ET_Covenant,
+ onCovenantLoadComplete,
+ NULL,
+ high_priority);
+ }
+ else
+ {
+ std::string covenant_text;
+ if (estate_owner_id.isNull())
+ {
+ // mainland
+ covenant_text = LLTrans::getString("RegionNoCovenant");
+ }
+ else
+ {
+ covenant_text = LLTrans::getString("RegionNoCovenantOtherOwner");
+ }
+ LLPanelEstateCovenant::updateCovenantText(covenant_text, covenant_id);
+ LLPanelLandCovenant::updateCovenantText(covenant_text);
+ LLFloaterBuyLand::updateCovenantText(covenant_text, covenant_id);
+ if (panel)
+ {
+ panel->updateCovenantText(covenant_text);
+ }
+ }
+}
+
+void onCovenantLoadComplete(LLVFS *vfs,
+ const LLUUID& asset_uuid,
+ LLAssetType::EType type,
+ void* user_data, S32 status, LLExtStat ext_status)
+{
+ LL_DEBUGS("Messaging") << "onCovenantLoadComplete()" << LL_ENDL;
+ std::string covenant_text;
+ if(0 == status)
+ {
+ LLVFile file(vfs, asset_uuid, type, LLVFile::READ);
+
+ S32 file_length = file.getSize();
+
+ std::vector<char> buffer(file_length+1);
+ file.read((U8*)&buffer[0], file_length);
+ // put a EOS at the end
+ buffer[file_length] = '\0';
+
+ if( (file_length > 19) && !strncmp( &buffer[0], "Linden text version", 19 ) )
+ {
+ LLViewerTextEditor::Params params;
+ params.name("temp");
+ params.max_text_length(file_length+1);
+ LLViewerTextEditor * editor = LLUICtrlFactory::create<LLViewerTextEditor> (params);
+ if( !editor->importBuffer( &buffer[0], file_length+1 ) )
+ {
+ LL_WARNS("Messaging") << "Problem importing estate covenant." << LL_ENDL;
+ covenant_text = "Problem importing estate covenant.";
+ }
+ else
+ {
+ // Version 0 (just text, doesn't include version number)
+ covenant_text = editor->getText();
+ }
+ delete editor;
+ }
+ else
+ {
+ LL_WARNS("Messaging") << "Problem importing estate covenant: Covenant file format error." << LL_ENDL;
+ covenant_text = "Problem importing estate covenant: Covenant file format error.";
+ }
+ }
+ else
+ {
+ LLViewerStats::getInstance()->incStat( LLViewerStats::ST_DOWNLOAD_FAILED );
+
+ if( LL_ERR_ASSET_REQUEST_NOT_IN_DATABASE == status ||
+ LL_ERR_FILE_EMPTY == status)
+ {
+ covenant_text = "Estate covenant notecard is missing from database.";
+ }
+ else if (LL_ERR_INSUFFICIENT_PERMISSIONS == status)
+ {
+ covenant_text = "Insufficient permissions to view estate covenant.";
+ }
+ else
+ {
+ covenant_text = "Unable to load estate covenant at this time.";
+ }
+
+ LL_WARNS("Messaging") << "Problem loading notecard: " << status << LL_ENDL;
+ }
+ LLPanelEstateCovenant::updateCovenantText(covenant_text, asset_uuid);
+ LLPanelLandCovenant::updateCovenantText(covenant_text);
+ LLFloaterBuyLand::updateCovenantText(covenant_text, asset_uuid);
+
+ LLPanelPlaceInfo* panel = LLSideTray::getInstance()->findChild<LLPanelPlaceInfo>("panel_place_info");
+ if (panel)
+ {
+ panel->updateCovenantText(covenant_text);
+ }
+}
+
+
+void process_feature_disabled_message(LLMessageSystem* msg, void**)
+{
+ // Handle Blacklisted feature simulator response...
+ LLUUID agentID;
+ LLUUID transactionID;
+ std::string messageText;
+ msg->getStringFast(_PREHASH_FailureInfo,_PREHASH_ErrorMessage, messageText,0);
+ msg->getUUIDFast(_PREHASH_FailureInfo,_PREHASH_AgentID,agentID);
+ msg->getUUIDFast(_PREHASH_FailureInfo,_PREHASH_TransactionID,transactionID);
+
+ LL_WARNS("Messaging") << "Blacklisted Feature Response:" << messageText << LL_ENDL;
+}
+
+// ------------------------------------------------------------
+// Message system exception callbacks
+// ------------------------------------------------------------
+
+void invalid_message_callback(LLMessageSystem* msg,
+ void*,
+ EMessageException exception)
+{
+ LLAppViewer::instance()->badNetworkHandler();
+}
+
+// Please do not add more message handlers here. This file is huge.
+// Put them in a file related to the functionality you are implementing.
+
+void LLOfferInfo::forceResponse(InventoryOfferResponse response)
+{
+ LLNotification::Params params("UserGiveItem");
+ params.functor.function(boost::bind(&LLOfferInfo::inventory_offer_callback, this, _1, _2));
+ LLNotifications::instance().forceResponse(params, response);
+}
diff --git a/indra/newview/skins/default/textures/textures.xml b/indra/newview/skins/default/textures/textures.xml
index d3366cdcaa..7f9d09a7d6 100644
--- a/indra/newview/skins/default/textures/textures.xml
+++ b/indra/newview/skins/default/textures/textures.xml
@@ -7,7 +7,7 @@
<texture name="Accordion_Off" file_name="containers/Accordion_Off.png" preload="false" />
<texture name="Accordion_Press" file_name="containers/Accordion_Press.png" preload="false" />
- <texture name="Activate_Checkmark" file_name="taskpanel/Activate_Checkmark.png" preload="false" />
+<texture name="Activate_Checkmark" file_name="taskpanel/Activate_Checkmark.png" preload="false" />
<texture name="AddItem_Disabled" file_name="icons/AddItem_Disabled.png" preload="false" />
<texture name="AddItem_Off" file_name="icons/AddItem_Off.png" preload="false" />
@@ -394,6 +394,10 @@
<texture name="TabIcon_Home_Off" file_name="taskpanel/TabIcon_Home_Off.png" preload="false" />
<texture name="TabIcon_Home_Over" file_name="taskpanel/TabIcon_Home_Over.png" preload="false" />
<texture name="TabIcon_Home_Selected" file_name="taskpanel/TabIcon_Home_Selected.png" preload="false" />
+ <texture name="TabIcon_Inventory_Large" file_name="taskpanel/TabIcon_Inventory_Large.png" preload="false" />
+ <texture name="TabIcon_Inventory_Off" file_name="taskpanel/TabIcon_Inventory_Off.png" preload="false" />
+ <texture name="TabIcon_Inventory_Over" file_name="taskpanel/TabIcon_Inventory_Over.png" preload="false" />
+ <texture name="TabIcon_Inventory_Selected" file_name="taskpanel/TabIcon_Inventory_Selected.png" preload="false" />
<texture name="TabIcon_Me_Large" file_name="taskpanel/TabIcon_Me_Large.png" preload="false" />
<texture name="TabIcon_Me_Off" file_name="taskpanel/TabIcon_Me_Off.png" preload="false" />
<texture name="TabIcon_Me_Over" file_name="taskpanel/TabIcon_Me_Over.png" preload="false" />
diff --git a/indra/newview/skins/default/xui/en/floater_inventory.xml b/indra/newview/skins/default/xui/en/floater_inventory.xml
index 0f06558dd1..ace296b439 100644
--- a/indra/newview/skins/default/xui/en/floater_inventory.xml
+++ b/indra/newview/skins/default/xui/en/floater_inventory.xml
@@ -14,418 +14,23 @@
title="Inventory"
width="467">
<floater.string
- name="Title">
- Inventory
- </floater.string>
- <floater.string
name="TitleFetching">
- Inventory (Fetching [ITEM_COUNT] Items...) [FILTER]
+ Things (Fetching [ITEM_COUNT] Items...) [FILTER]
</floater.string>
<floater.string
name="TitleCompleted">
- Inventory ([ITEM_COUNT] Items) [FILTER]
- </floater.string>
- <floater.string
- name="Fetched">
- Fetched
+ Things ([ITEM_COUNT] Items) [FILTER]
</floater.string>
- <filter_editor
- search_button_visible="false"
- text_pad_left="12"
- follows="left|top|right"
- height="16"
- label="Type here to search"
- layout="topleft"
- left="6"
- name="inventory search editor"
- top="34"
- width="455" />
- <tab_container
- follows="left|top|right|bottom"
- height="508"
- layout="topleft"
- left_delta="-4"
- name="inventory filter tabs"
- tab_position="top"
- top_pad="4"
- width="463">
- <inventory_panel
- follows="left|top|right|bottom"
- height="491"
- label="All Items"
- layout="topleft"
- left="1"
- name="All Items"
- top="16"
- width="461" />
- <inventory_panel
- follows="left|top|right|bottom"
- height="491"
- label="Recent Items"
- layout="topleft"
- left_delta="0"
- name="Recent Items"
- top_delta="0"
- width="461" />
- </tab_container>
- <menu_bar
- bg_visible="false"
- follows="left|top|right"
- height="18"
- layout="topleft"
- left_delta="0"
- mouse_opaque="false"
- name="Inventory Menu"
- top_delta="-38"
- width="461">
- <menu
- height="101"
- label="File"
- layout="topleft"
- left="0"
- mouse_opaque="false"
- name="File"
- tear_off="true"
- top="-117"
- width="128">
- <menu_item_call
- label="Open"
- layout="topleft"
- name="Open">
- <menu_item_call.on_click
- function="Inventory.DoToSelected"
- parameter="open" />
- </menu_item_call>
- <menu
- create_jump_keys="true"
- label="Upload"
- layout="topleft"
- name="upload"
- tear_off="true">
- <menu_item_call
- label="Image (L$[COST])..."
- layout="topleft"
- name="Upload Image"
- shortcut="control|U">
- <menu_item_call.on_click
- function="File.UploadImage"
- parameter="" />
- <menu_item_call.on_enable
- function="File.EnableUpload" />
- </menu_item_call>
- <menu_item_call
- label="Sound (L$[COST])..."
- layout="topleft"
- name="Upload Sound">
- <menu_item_call.on_click
- function="File.UploadSound"
- parameter="" />
- <menu_item_call.on_enable
- function="File.EnableUpload" />
- </menu_item_call>
- <menu_item_call
- label="Animation (L$[COST])..."
- layout="topleft"
- name="Upload Animation">
- <menu_item_call.on_click
- function="File.UploadAnim"
- parameter="" />
- <menu_item_call.on_enable
- function="File.EnableUpload" />
- </menu_item_call>
- <menu_item_call
- label="Bulk (L$[COST] per file)..."
- layout="topleft"
- name="Bulk Upload">
- <menu_item_call.on_click
- function="File.UploadBulk"
- parameter="" />
- </menu_item_call>
- <menu_item_separator
- layout="topleft" />
- </menu>
- <menu_item_separator
- layout="topleft" />
- <menu_item_call
- label="New Window"
- layout="topleft"
- name="New Window">
- <menu_item_call.on_click
- function="Inventory.NewWindow" />
- </menu_item_call>
- <menu_item_separator
- layout="topleft"
- name="separator2" />
- <menu_item_call
- label="Show Filters"
- layout="topleft"
- name="Show Filters">
- <menu_item_call.on_click
- function="Inventory.ShowFilters" />
- </menu_item_call>
- <menu_item_call
- label="Reset Filters"
- layout="topleft"
- name="Reset Current">
- <menu_item_call.on_click
- function="Inventory.ResetFilter" />
- </menu_item_call>
- <menu_item_call
- label="Close All Folders"
- layout="topleft"
- name="Close All Folders">
- <menu_item_call.on_click
- function="Inventory.CloseAllFolders" />
- </menu_item_call>
- <menu_item_separator
- layout="topleft"
- name="separator3" />
- <menu_item_call
- label="Empty Trash"
- layout="topleft"
- name="Empty Trash">
- <menu_item_call.on_click
- function="Inventory.EmptyTrash" />
- </menu_item_call>
- <menu_item_call
- label="Empty Lost And Found"
- layout="topleft"
- name="Empty Lost And Found">
- <menu_item_call.on_click
- function="Inventory.EmptyLostAndFound" />
- </menu_item_call>
- </menu>
- <menu
- height="121"
- label="Create"
- layout="topleft"
- left="0"
- mouse_opaque="false"
- name="Create"
- tear_off="true"
- top="-201"
- width="121">
- <menu_item_call
- label="New Folder"
- layout="topleft"
- name="New Folder">
- <menu_item_call.on_click
- function="Inventory.DoCreate"
- parameter="category" />
- </menu_item_call>
- <menu_item_call
- label="New Script"
- layout="topleft"
- name="New Script">
- <menu_item_call.on_click
- function="Inventory.DoCreate"
- parameter="lsl" />
- </menu_item_call>
- <menu_item_call
- label="New Note"
- layout="topleft"
- name="New Note">
- <menu_item_call.on_click
- function="Inventory.DoCreate"
- parameter="notecard" />
- </menu_item_call>
- <menu_item_call
- label="New Gesture"
- layout="topleft"
- name="New Gesture">
- <menu_item_call.on_click
- function="Inventory.DoCreate"
- parameter="gesture" />
- </menu_item_call>
- <menu
- height="175"
- label="New Clothes"
- layout="topleft"
- left_delta="0"
- mouse_opaque="false"
- name="New Clothes"
- top_pad="514"
- width="125">
- <menu_item_call
- label="New Shirt"
- layout="topleft"
- name="New Shirt">
- <menu_item_call.on_click
- function="Inventory.DoCreate"
- parameter="shirt" />
- </menu_item_call>
- <menu_item_call
- label="New Pants"
- layout="topleft"
- name="New Pants">
- <menu_item_call.on_click
- function="Inventory.DoCreate"
- parameter="pants" />
- </menu_item_call>
- <menu_item_call
- label="New Shoes"
- layout="topleft"
- name="New Shoes">
- <menu_item_call.on_click
- function="Inventory.DoCreate"
- parameter="shoes" />
- </menu_item_call>
- <menu_item_call
- label="New Socks"
- layout="topleft"
- name="New Socks">
- <menu_item_call.on_click
- function="Inventory.DoCreate"
- parameter="socks" />
- </menu_item_call>
- <menu_item_call
- label="New Jacket"
- layout="topleft"
- name="New Jacket">
- <menu_item_call.on_click
- function="Inventory.DoCreate"
- parameter="jacket" />
- </menu_item_call>
- <menu_item_call
- label="New Skirt"
- layout="topleft"
- name="New Skirt">
- <menu_item_call.on_click
- function="Inventory.DoCreate"
- parameter="skirt" />
- </menu_item_call>
- <menu_item_call
- label="New Gloves"
- layout="topleft"
- name="New Gloves">
- <menu_item_call.on_click
- function="Inventory.DoCreate"
- parameter="gloves" />
- </menu_item_call>
- <menu_item_call
- label="New Undershirt"
- layout="topleft"
- name="New Undershirt">
- <menu_item_call.on_click
- function="Inventory.DoCreate"
- parameter="undershirt" />
- </menu_item_call>
- <menu_item_call
- label="New Underpants"
- layout="topleft"
- name="New Underpants">
- <menu_item_call.on_click
- function="Inventory.DoCreate"
- parameter="underpants" />
- </menu_item_call>
- <menu_item_call
- label="New Alpha"
- layout="topleft"
- name="New Alpha">
- <menu_item_call.on_click
- function="Inventory.DoCreate"
- parameter="alpha" />
- </menu_item_call>
- <menu_item_call
- label="New Tattoo"
- layout="topleft"
- name="New Tattoo">
- <menu_item_call.on_click
- function="Inventory.DoCreate"
- parameter="tattoo" />
- </menu_item_call>
- </menu>
- <menu
- height="85"
- label="New Body Parts"
- layout="topleft"
- left_delta="0"
- mouse_opaque="false"
- name="New Body Parts"
- top_pad="514"
- width="118">
- <menu_item_call
- label="New Shape"
- layout="topleft"
- name="New Shape">
- <menu_item_call.on_click
- function="Inventory.DoCreate"
- parameter="shape" />
- </menu_item_call>
- <menu_item_call
- label="New Skin"
- layout="topleft"
- name="New Skin">
- <menu_item_call.on_click
- function="Inventory.DoCreate"
- parameter="skin" />
- </menu_item_call>
- <menu_item_call
- label="New Hair"
- layout="topleft"
- name="New Hair">
- <menu_item_call.on_click
- function="Inventory.DoCreate"
- parameter="hair" />
- </menu_item_call>
- <menu_item_call
- label="New Eyes"
- layout="topleft"
- name="New Eyes">
- <menu_item_call.on_click
- function="Inventory.DoCreate"
- parameter="eyes" />
- </menu_item_call>
- </menu>
- </menu>
- <menu
- height="49"
- label="Sort"
- layout="topleft"
- left="0"
- mouse_opaque="false"
- name="Sort"
- tear_off="true"
- top="-113"
- width="118">
- <menu_item_check
- control_name="Inventory.SortByName"
- label="By Name"
- layout="topleft"
- name="By Name">
- <menu_item_check.on_click
- function="Inventory.SetSortBy"
- parameter="name" />
- </menu_item_check>
- <menu_item_check
- control_name="Inventory.SortByDate"
- label="By Date"
- layout="topleft"
- name="By Date">
- <menu_item_check.on_click
- function="Inventory.SetSortBy"
- parameter="date" />
- </menu_item_check>
- <menu_item_separator
- layout="topleft" />
- <menu_item_check
- control_name="Inventory.FoldersAlwaysByName"
- label="Folders Always By Name"
- layout="topleft"
- name="Folders Always By Name">
- <menu_item_check.on_click
- function="Inventory.SetSortBy"
- parameter="foldersalwaysbyname" />
- </menu_item_check>
- <menu_item_check
- control_name="Inventory.SystemFoldersToTop"
- label="System Folders To Top"
- layout="topleft"
- name="System Folders To Top">
- <menu_item_check.on_click
- function="Inventory.SetSortBy"
- parameter="systemfolderstotop" />
- </menu_item_check>
- </menu>
- </menu_bar>
+<panel
+ bottom="560"
+ class="panel_main_inventory"
+ filename="panel_main_inventory.xml"
+ follows="all"
+ layout="topleft"
+ left="0"
+ label="Inventory Panel"
+ name="Inventory Panel"
+ top="15"
+ width="467">
+</panel>
</floater>
diff --git a/indra/newview/skins/default/xui/en/floater_openobject.xml b/indra/newview/skins/default/xui/en/floater_openobject.xml
index 17f7e9bf67..1c9fc3893e 100644
--- a/indra/newview/skins/default/xui/en/floater_openobject.xml
+++ b/indra/newview/skins/default/xui/en/floater_openobject.xml
@@ -25,7 +25,7 @@
width="284">
[DESC]:
</text>
- <panel_inventory
+ <panel_inventory_object
background_visible="false"
draw_border="false"
follows="all"
diff --git a/indra/newview/skins/default/xui/en/floater_tools.xml b/indra/newview/skins/default/xui/en/floater_tools.xml
index 29fe046ed3..93b50f6b78 100644
--- a/indra/newview/skins/default/xui/en/floater_tools.xml
+++ b/indra/newview/skins/default/xui/en/floater_tools.xml
@@ -2778,7 +2778,7 @@
left_pad="8"
name="button permissions"
width="130" />
- <panel_inventory
+ <panel_inventory_object
follows="left|top"
height="210"
layout="topleft"
diff --git a/indra/newview/skins/default/xui/en/panel_main_inventory.xml b/indra/newview/skins/default/xui/en/panel_main_inventory.xml
new file mode 100644
index 0000000000..8cebabdcda
--- /dev/null
+++ b/indra/newview/skins/default/xui/en/panel_main_inventory.xml
@@ -0,0 +1,417 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel
+ background_visible="true"
+ follows="all"
+ height="400"
+ label="Things"
+ layout="topleft"
+ min_height="350"
+ min_width="240"
+ name="inventory panel"
+ width="333">
+ <panel.string
+ name="Title">
+ Things
+ </panel.string>
+ <filter_editor
+ text_pad_left="12"
+ follows="left|top|right"
+ font="SanSerif"
+ height="20"
+ label="Filter"
+ layout="topleft"
+ left="15"
+ name="inventory search editor"
+ top="34"
+ width="300" />
+ <tab_container
+ follows="left|top|right|bottom"
+ height="320"
+ layout="topleft"
+ left_delta="-4"
+ name="inventory filter tabs"
+ tab_position="top"
+ top_pad="4"
+ width="313">
+ <inventory_panel
+ follows="left|top|right|bottom"
+ border="true"
+ height="310"
+ label="All Items"
+ layout="topleft"
+ left="10"
+ name="All Items"
+ top="16"
+ width="250" />
+ <inventory_panel
+ follows="left|top|right|bottom"
+ border="true"
+ height="310"
+ label="Recent Items"
+ layout="topleft"
+ left_delta="0"
+ name="Recent Items"
+ top_delta="0"
+ width="250" />
+ </tab_container>
+ <menu_bar
+ bg_visible="false"
+ follows="left|top|right"
+ height="18"
+ layout="topleft"
+ left_delta="0"
+ mouse_opaque="false"
+ name="Inventory Menu"
+ top_delta="-38"
+ width="461">
+ <menu
+ height="101"
+ label="File"
+ layout="topleft"
+ left="0"
+ mouse_opaque="false"
+ name="File"
+ tear_off="true"
+ top="-117"
+ width="128">
+ <menu_item_call
+ label="Open"
+ layout="topleft"
+ name="Open">
+ <menu_item_call.on_click
+ function="Inventory.DoToSelected"
+ parameter="open" />
+ </menu_item_call>
+ <menu
+ create_jump_keys="true"
+ label="Upload"
+ layout="topleft"
+ name="upload"
+ tear_off="true">
+ <menu_item_call
+ label="Image (L$[COST])..."
+ layout="topleft"
+ name="Upload Image"
+ shortcut="control|U">
+ <menu_item_call.on_click
+ function="File.UploadImage"
+ parameter="" />
+ <menu_item_call.on_enable
+ function="File.EnableUpload" />
+ </menu_item_call>
+ <menu_item_call
+ label="Sound (L$[COST])..."
+ layout="topleft"
+ name="Upload Sound">
+ <menu_item_call.on_click
+ function="File.UploadSound"
+ parameter="" />
+ <menu_item_call.on_enable
+ function="File.EnableUpload" />
+ </menu_item_call>
+ <menu_item_call
+ label="Animation (L$[COST])..."
+ layout="topleft"
+ name="Upload Animation">
+ <menu_item_call.on_click
+ function="File.UploadAnim"
+ parameter="" />
+ <menu_item_call.on_enable
+ function="File.EnableUpload" />
+ </menu_item_call>
+ <menu_item_call
+ label="Bulk (L$[COST] per file)..."
+ layout="topleft"
+ name="Bulk Upload">
+ <menu_item_call.on_click
+ function="File.UploadBulk"
+ parameter="" />
+ </menu_item_call>
+ <menu_item_separator
+ layout="topleft" />
+ </menu>
+ <menu_item_separator
+ layout="topleft" />
+ <menu_item_call
+ label="New Window"
+ layout="topleft"
+ name="New Window">
+ <menu_item_call.on_click
+ function="Inventory.NewWindow" />
+ </menu_item_call>
+ <menu_item_separator
+ layout="topleft"
+ name="separator2" />
+ <menu_item_call
+ label="Show Filters"
+ layout="topleft"
+ name="Show Filters">
+ <menu_item_call.on_click
+ function="Inventory.ShowFilters" />
+ </menu_item_call>
+ <menu_item_call
+ label="Reset Filters"
+ layout="topleft"
+ name="Reset Current">
+ <menu_item_call.on_click
+ function="Inventory.ResetFilters" />
+ </menu_item_call>
+ <menu_item_call
+ label="Close All Folders"
+ layout="topleft"
+ name="Close All Folders">
+ <menu_item_call.on_click
+ function="Inventory.CloseAllFolders" />
+ </menu_item_call>
+ <menu_item_separator
+ layout="topleft"
+ name="separator3" />
+ <menu_item_call
+ label="Empty Trash"
+ layout="topleft"
+ name="Empty Trash">
+ <menu_item_call.on_click
+ function="Inventory.EmptyTrash" />
+ </menu_item_call>
+ <menu_item_call
+ label="Empty Lost And Found"
+ layout="topleft"
+ name="Empty Lost And Found">
+ <menu_item_call.on_click
+ function="Inventory.EmptyLostAndFound" />
+ </menu_item_call>
+ </menu>
+ <menu
+ height="121"
+ label="Create"
+ layout="topleft"
+ left="0"
+ mouse_opaque="false"
+ name="Create"
+ tear_off="true"
+ top="-201"
+ width="121">
+ <menu_item_call
+ label="New Folder"
+ layout="topleft"
+ name="New Folder">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="category" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Script"
+ layout="topleft"
+ name="New Script">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="lsl" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Note"
+ layout="topleft"
+ name="New Note">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="notecard" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Gesture"
+ layout="topleft"
+ name="New Gesture">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="gesture" />
+ </menu_item_call>
+ <menu
+ height="175"
+ label="New Clothes"
+ layout="topleft"
+ left_delta="0"
+ mouse_opaque="false"
+ name="New Clothes"
+ top_pad="514"
+ width="125">
+ <menu_item_call
+ label="New Shirt"
+ layout="topleft"
+ name="New Shirt">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="shirt" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Pants"
+ layout="topleft"
+ name="New Pants">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="pants" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Shoes"
+ layout="topleft"
+ name="New Shoes">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="shoes" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Socks"
+ layout="topleft"
+ name="New Socks">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="socks" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Jacket"
+ layout="topleft"
+ name="New Jacket">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="jacket" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Skirt"
+ layout="topleft"
+ name="New Skirt">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="skirt" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Gloves"
+ layout="topleft"
+ name="New Gloves">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="gloves" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Undershirt"
+ layout="topleft"
+ name="New Undershirt">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="undershirt" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Underpants"
+ layout="topleft"
+ name="New Underpants">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="underpants" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Alpha"
+ layout="topleft"
+ name="New Alpha">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="alpha" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Tattoo"
+ layout="topleft"
+ name="New Tattoo">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="tattoo" />
+ </menu_item_call>
+ </menu>
+ <menu
+ height="85"
+ label="New Body Parts"
+ layout="topleft"
+ left_delta="0"
+ mouse_opaque="false"
+ name="New Body Parts"
+ top_pad="514"
+ width="118">
+ <menu_item_call
+ label="New Shape"
+ layout="topleft"
+ name="New Shape">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="shape" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Skin"
+ layout="topleft"
+ name="New Skin">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="skin" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Hair"
+ layout="topleft"
+ name="New Hair">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="hair" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Eyes"
+ layout="topleft"
+ name="New Eyes">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="eyes" />
+ </menu_item_call>
+ </menu>
+ </menu>
+ <menu
+ height="49"
+ label="Sort"
+ layout="topleft"
+ left="0"
+ mouse_opaque="false"
+ name="Sort"
+ tear_off="true"
+ top="-113"
+ width="118">
+ <menu_item_check
+ control_name="Inventory.SortByName"
+ label="By Name"
+ layout="topleft"
+ name="By Name">
+ <menu_item_check.on_click
+ function="Inventory.SetSortBy"
+ parameter="name" />
+ </menu_item_check>
+ <menu_item_check
+ control_name="Inventory.SortByDate"
+ label="By Date"
+ layout="topleft"
+ name="By Date">
+ <menu_item_check.on_click
+ function="Inventory.SetSortBy"
+ parameter="date" />
+ </menu_item_check>
+ <menu_item_separator
+ layout="topleft" />
+ <menu_item_check
+ control_name="Inventory.FoldersAlwaysByName"
+ label="Folders Always By Name"
+ layout="topleft"
+ name="Folders Always By Name">
+ <menu_item_check.on_click
+ function="Inventory.SetSortBy"
+ parameter="foldersalwaysbyname" />
+ </menu_item_check>
+ <menu_item_check
+ control_name="Inventory.SystemFoldersToTop"
+ label="System Folders To Top"
+ layout="topleft"
+ name="System Folders To Top">
+ <menu_item_check.on_click
+ function="Inventory.SetSortBy"
+ parameter="systemfolderstotop" />
+ </menu_item_check>
+ </menu>
+ </menu_bar>
+</panel>
diff --git a/indra/newview/skins/default/xui/en/panel_side_tray.xml b/indra/newview/skins/default/xui/en/panel_side_tray.xml
index 3f64c9c633..190dbe2b0f 100644
--- a/indra/newview/skins/default/xui/en/panel_side_tray.xml
+++ b/indra/newview/skins/default/xui/en/panel_side_tray.xml
@@ -1,131 +1,149 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
-<!-- Side tray cannot show background because it is always
- partially on screen to hold tab buttons. -->
-<side_tray
- name="sidebar"
- background_visible="false"
- mouse_opaque="true"
- width="333"
- collapsed="true"
->
- <!-- Individual tabs must show background to have seemless
- appearance up to tray panel header word like "Home".
- Embedded panels are inset by a pixel and so their
- backgrounds will not block the world fully. -->
- <sidetray_tab
- name="sidebar_home"
- help_topic="sidebar_home"
- tab_title="Home"
- description="Home."
- image="TabIcon_Open_Off"
- image_selected="TabIcon_Close_Off"
- mouse_opaque="false"
- background_visible="true"
- >
- <panel
- name="panel_home"
- filename="panel_sidetray_home_tab.xml"
- label="home"
- />
- </sidetray_tab>
-
- <sidetray_tab
- name="sidebar_people"
- help_topic="sidebar_people"
- tab_title="People"
- description="Find your friends, contacts and people nearby."
- image="TabIcon_People_Off"
- image_selected="TabIcon_People_Selected"
- mouse_opaque="false"
- background_visible="true"
- >
- <panel_container
- name="panel_container"
- width="333"
- >
- <panel
- class="panel_people"
- name="panel_people"
- filename="panel_people.xml"
- />
- <panel
- class="panel_profile_view"
- name="panel_profile_view"
- filename="panel_profile_view.xml"
- />
- <panel
- class="panel_group_info_sidetray"
- name="panel_group_info_sidetray"
- filename="panel_group_info_sidetray.xml"
- label="Group Info"
- font="SansSerifBold"
- />
- <panel
- class="panel_block_list_sidetray"
- name="panel_block_list_sidetray"
- filename="panel_block_list_sidetray.xml"
- label="Blocked Residents &amp; Objects"
- font="SansSerifBold"
- />
-
- </panel_container>
- </sidetray_tab>
-
- <sidetray_tab
- name="sidebar_places"
- help_topic="sidebar_places"
- tab_title="Places"
- label="Places"
- description="Find places to go and places you&apos;ve visited before."
- image="TabIcon_Places_Off"
- image_selected="TabIcon_Places_Selected"
- mouse_opaque="false"
- background_visible="true"
- >
- <panel
- class="panel_places"
- name="panel_places"
- filename="panel_places.xml"
- label="Places"
- font="SansSerifBold"
- />
- </sidetray_tab>
-
- <sidetray_tab
- name="sidebar_me"
- help_topic="sidebar_me"
- tab_title="Me"
- description="Edit your public profile and Picks."
- image="TabIcon_Me_Off"
- image_selected="TabIcon_Me_Selected"
- mouse_opaque="false"
- background_visible="true"
- >
- <panel
- class="panel_me_profile_view"
- name="panel_me_profile"
- filename="panel_me_profile.xml"
- label="Me"
- />
- </sidetray_tab>
-
- <sidetray_tab
- name="sidebar_appearance"
- help_topic="sidebar_appearance"
- tab_title="Appearance"
- description="Change your appearance and current look."
- image="TabIcon_Appearance_Off"
- image_selected="TabIcon_Appearance_Selected"
- mouse_opaque="false"
- background_visible="true"
- >
- <panel
- class="panel_appearance"
- name="panel_appearance"
- filename="panel_appearance.xml"
- label="Edit Appearance"
- font="SansSerifBold"
- />
- </sidetray_tab>
-
-</side_tray>
+<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<!-- Side tray cannot show background because it is always
+ partially on screen to hold tab buttons. -->
+<side_tray
+ name="sidebar"
+ background_visible="false"
+ mouse_opaque="true"
+ width="333"
+ collapsed="true"
+>
+ <!-- Individual tabs must show background to have seemless
+ appearance up to tray panel header word like "Home".
+ Embedded panels are inset by a pixel and so their
+ backgrounds will not block the world fully. -->
+ <sidetray_tab
+ name="sidebar_home"
+ help_topic="sidebar_home"
+ tab_title="Home"
+ description="Home."
+ image="TabIcon_Open_Off"
+ image_selected="TabIcon_Close_Off"
+ mouse_opaque="false"
+ background_visible="true"
+ >
+ <panel
+ name="panel_home"
+ filename="panel_sidetray_home_tab.xml"
+ label="home"
+ />
+ </sidetray_tab>
+
+ <sidetray_tab
+ name="sidebar_people"
+ help_topic="sidebar_people"
+ tab_title="People"
+ description="Find your friends, contacts and people nearby."
+ image="TabIcon_People_Off"
+ image_selected="TabIcon_People_Selected"
+ mouse_opaque="false"
+ background_visible="true"
+ >
+ <panel_container
+ name="panel_container"
+ width="333"
+ >
+ <panel
+ class="panel_people"
+ name="panel_people"
+ filename="panel_people.xml"
+ />
+ <panel
+ class="panel_profile_view"
+ name="panel_profile_view"
+ filename="panel_profile_view.xml"
+ />
+ <panel
+ class="panel_group_info_sidetray"
+ name="panel_group_info_sidetray"
+ filename="panel_group_info_sidetray.xml"
+ label="Group Info"
+ font="SansSerifBold"
+ />
+ <panel
+ class="panel_block_list_sidetray"
+ name="panel_block_list_sidetray"
+ filename="panel_block_list_sidetray.xml"
+ label="Blocked Residents &amp; Objects"
+ font="SansSerifBold"
+ />
+
+ </panel_container>
+ </sidetray_tab>
+
+ <sidetray_tab
+ name="sidebar_places"
+ help_topic="sidebar_places"
+ tab_title="Places"
+ label="Places"
+ description="Find places to go and places you&apos;ve visited before."
+ image="TabIcon_Places_Off"
+ image_selected="TabIcon_Places_Selected"
+ mouse_opaque="false"
+ background_visible="true"
+ >
+ <panel
+ class="panel_places"
+ name="panel_places"
+ filename="panel_places.xml"
+ label="Places"
+ font="SansSerifBold"
+ />
+ </sidetray_tab>
+
+ <sidetray_tab
+ name="sidebar_me"
+ help_topic="sidebar_me"
+ tab_title="Me"
+ description="Edit your public profile and Picks."
+ image="TabIcon_Me_Off"
+ image_selected="TabIcon_Me_Selected"
+ mouse_opaque="false"
+ background_visible="true"
+ >
+ <panel
+ class="panel_me_profile_view"
+ name="panel_me_profile"
+ filename="panel_me_profile.xml"
+ label="Me"
+ />
+ </sidetray_tab>
+
+ <sidetray_tab
+ name="sidebar_appearance"
+ help_topic="sidebar_appearance"
+ tab_title="Appearance"
+ description="Change your appearance and current look."
+ image="TabIcon_Appearance_Off"
+ image_selected="TabIcon_Appearance_Selected"
+ mouse_opaque="false"
+ background_visible="true"
+ >
+ <panel
+ class="panel_appearance"
+ name="panel_appearance"
+ filename="panel_appearance.xml"
+ label="Edit Appearance"
+ font="SansSerifBold"
+ />
+ </sidetray_tab>
+
+ <sidetray_tab
+ name="sidebar_inventory"
+ help_topic="sidebar_inventory"
+ tab_title="Inventory"
+ description="Browse your inventory."
+ image="TabIcon_Inventory_Off"
+ mouse_opaque="false"
+ background_visible="true"
+ >
+ <panel
+ class="sidepanel_inventory"
+ name="sidepanel_inventory"
+ filename="sidepanel_inventory.xml"
+ label="Edit Inventory"
+ font="SansSerifBold"
+ />
+ </sidetray_tab>
+
+</side_tray>
diff --git a/indra/newview/skins/default/xui/en/panel_sidetray_home_tab.xml b/indra/newview/skins/default/xui/en/panel_sidetray_home_tab.xml
index 247054772e..9636e32187 100644
--- a/indra/newview/skins/default/xui/en/panel_sidetray_home_tab.xml
+++ b/indra/newview/skins/default/xui/en/panel_sidetray_home_tab.xml
@@ -12,7 +12,7 @@
bg_alpha_color="DkGray2"
class="panel_sidetray_home_info"
follows="left|top|right"
- height="120"
+ height="90"
layout="topleft"
left="15"
top="17"
@@ -42,7 +42,7 @@
width="20" />
<text
follows="left|right|bottom"
- height="120"
+ height="90"
layout="topleft"
left="10"
mouse_opaque="false"
@@ -59,7 +59,7 @@
bg_alpha_color="DkGray2"
class="panel_sidetray_home_info"
follows="left|top|right"
- height="120"
+ height="90"
layout="topleft"
left="15"
top_pad="15"
@@ -89,7 +89,7 @@
image_name="TabIcon_Places_Selected"/>
<text
follows="all"
- height="120"
+ height="90"
layout="topleft"
left="10"
mouse_opaque="false"
@@ -106,7 +106,7 @@
bg_alpha_color="DkGray2"
class="panel_sidetray_home_info"
follows="left|top|right"
- height="120"
+ height="90"
layout="topleft"
left="15"
top_pad="15"
@@ -136,7 +136,7 @@
image_name="TabIcon_Me_Selected"/>
<text
follows="all"
- height="120"
+ height="90"
layout="topleft"
left="10"
mouse_opaque="false"
@@ -153,7 +153,7 @@
bg_alpha_color="DkGray2"
class="panel_sidetray_home_info"
follows="left|top|right"
- height="120"
+ height="90"
layout="topleft"
left="15"
top_pad="15"
@@ -183,7 +183,7 @@
image_name="TabIcon_Appearance_Selected"/>
<text
follows="all"
- height="120"
+ height="90"
layout="topleft"
left="10"
mouse_opaque="false"
@@ -195,4 +195,51 @@
Change your appearance and current look.
</text>
</panel>
+ <panel
+ background_visible="true"
+ bg_alpha_color="DkGray2"
+ class="panel_sidetray_home_info"
+ follows="left|top|right"
+ height="90"
+ layout="topleft"
+ left="15"
+ top_pad="15"
+ name="sidebar_inventory"
+ width="303">
+ <text
+ follows="left|right|top"
+ font="SansSerifBigBold"
+ height="30"
+ layout="topleft"
+ left="10"
+ mouse_opaque="false"
+ name="tab_name"
+ text_color="EmphasisColor"
+ top="10"
+ value="My Inventory"
+ width="200"
+ word_wrap="true" />
+ <icon
+ follows="top|right"
+ height="20"
+ layout="topleft"
+ name="tab_icon"
+ right="-10"
+ top="10"
+ width="20"
+ image_name="TabIcon_Inventory_Selected"/>
+ <text
+ follows="all"
+ height="90"
+ layout="topleft"
+ left="10"
+ mouse_opaque="false"
+ name="tab_description"
+ right="-10"
+ text_color="white"
+ top="40"
+ word_wrap="true">
+ Browse your inventory.
+ </text>
+ </panel>
</panel>
diff --git a/indra/newview/skins/default/xui/en/sidepanel_inventory.xml b/indra/newview/skins/default/xui/en/sidepanel_inventory.xml
new file mode 100644
index 0000000000..3b3fbcb936
--- /dev/null
+++ b/indra/newview/skins/default/xui/en/sidepanel_inventory.xml
@@ -0,0 +1,122 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel
+ background_visible="true"
+ follows="all"
+ height="400"
+ label="Places"
+ layout="topleft"
+ min_height="350"
+ min_width="240"
+ name="objects panel"
+ width="333">
+ <tab_container
+ follows="all"
+ height="360"
+ layout="topleft"
+ left="9"
+ name="Inventory Tabs"
+ tab_position="top"
+ top="30"
+ width="313"
+ tab_height="0"
+ visible="true">
+ <panel
+ class="panel_main_inventory"
+ filename="panel_main_inventory.xml"
+ follows="all"
+ layout="topleft"
+ left="0"
+ name="panel_main_inventory"
+ top="15"
+ label=""
+ height="300"
+ width="467">
+ <panel
+ height="25"
+ layout="bottomright"
+ left="0"
+ help_topic="objects_button_tab"
+ name="button_panel"
+ bottom="5"
+ width="313">
+ <button
+ enabled="true"
+ follows="bottom|left"
+ font="SansSerifSmallBold"
+ height="25"
+ label="Info"
+ layout="topleft"
+ left="0"
+ name="info_btn"
+ top="0"
+ width="60" />
+ <button
+ enabled="true"
+ follows="bottom|left"
+ font="SansSerifSmallBold"
+ height="25"
+ label="Share"
+ layout="topleft"
+ left_pad="5"
+ name="share_btn"
+ top="0"
+ width="60" />
+ <button
+ enabled="false"
+ follows="bottom|left"
+ font="SansSerifSmallBold"
+ height="25"
+ label="Wear"
+ layout="topleft"
+ left="130"
+ name="wear_btn"
+ top="0"
+ width="60" />
+ <button
+ enabled="false"
+ follows="bottom|left"
+ font="SansSerifSmallBold"
+ height="25"
+ label="Play"
+ layout="topleft"
+ name="play_btn"
+ left="130"
+ top="0"
+ width="50" />
+ <button
+ enabled="false"
+ follows="bottom|left"
+ font="SansSerifSmallBold"
+ height="25"
+ label="Teleport"
+ layout="topleft"
+ left="130"
+ name="teleport_btn"
+ top="0"
+ width="77" />
+ <button
+ follows="bottom|right"
+ font="SansSerifSmallBold"
+ height="25"
+ label="v"
+ layout="topleft"
+ name="overflow_btn"
+ right="-10"
+ top="0"
+ width="30" />
+ </panel>
+ </panel>
+ </tab_container>
+
+ <panel
+ class="sidepanel_object_info"
+ filename="sidepanel_object_info.xml"
+ follows="all"
+ height="360"
+ layout="topleft"
+ left="0"
+ help_topic="objects_info_tab"
+ name="sidepanel_object_info"
+ top="30"
+ visible="false" />
+</panel>